Board Thread:Suggestions forum/@comment-26149161-20170424011933

I note that there have been a lot of Middle Men suggestions lately, including two of my own. To round it off, here is a suggestion concerning improvement to the men of Dunland, a faction relatively neglected by the Mod Team.

This is a new format I'm trying out for my suggestions. Let me know what you think in the comments.

Biomes
A single new biome to be added is Northern Dunland. This would be a forested country, green and pleasant, uninhabited by the Dunlendings, and empty of all peoples. This would be the place where the Dwarves and Stoors settled when they came to Dunland, and as such have the remains of Dwarven and Hobbit civilisation.

In Dunland itself, there would be few changes. The NPCs should be made far less common, and there should be less trees, but otherwise it

Crafting Note that textures are in the works on these.
 * Dunlending Armor - Replacing the current Dunlending armor, this version would be made using Fur and Leather. It would use the same pattern as the current armor, save replacing the iron with fur. This is due to the fact that the Dunlendings had no metalworking skills, as mentioned in Unfinished Tales. It would provide one more armor point than leather, and be worn by Dunlending Warriors
 * Dunnish Looted Armor - These would be the source (for Dunlending players) of chainmail armor. Using Rohirric armor pieces and surrounding them with fur, the player can create Dunnish Looted Armor. It has the same stats as Rohirric armor, and follows the book in being only gained by "theft or loot".
 * Dunlending Pike - A simple weapon, essentially a long, sharpened stick. It does little damage (5.5) but has long range.
 * Dunlending Mace - Made of sticks and stone, this is the perfect weapon for breaking Forgoil bones. It causes knockback and does 7.5 damage, but has low durability.
 * Dunlending Spear - Crafted with two sticks and a bone, this weak spear won't win many medals, but it gets the job done. It does 3.5 damage in melee.
 * Dunlending Axe - A stone weapon, shoddily made but effective. It does 7 damage.
 * Dunlending Throwing Axe - Another stone weapon, doing some damage (5) but not as much as most throwing axes. It replaces the iron and bronze axes used by the current Dunlending Axethrowers.
 * Dunnish Looted Equipment - Like the armor, this is crafted by surrounding Rohirric gear with fur. It has identical stats to Rohirric equipment. Note that these weapons would not be used by Dunlending Warriors, who would use the above three items, plus the club and battleaxe.

NPCs

 * Dunlending - The female Dunlendings should be removed from hiring. This is the Dark Ages, sexism is rampant. No woman would be expected to go to war in such a culture.
 * Dunlending Warriors - Dunlending Warriors lose all metal equipment, replaced by the new weapons and armor mentioned above. This makes them weaker, so they also become very cheap.
 * Dunlending Horsemen - Also present in my Adorn suggestion, these would basically be Dunlending Warriors on a horse.
 * Dunlending Warlords - should be renamed to Chieftains.
 * Guardians of Isengard - Some of the few Dunlendings armed by Saruman. These are hired from Isengard Captains, and wear Dunnish Looted Armor and use Uruk-Hai weapons.
 * Isengard Captains - A Dunlending lord employed by Saruman. From him can be hired every Dunnish unit, and the Guardians of Isengard.

Structures

 * Dunlending Villages - Small, circular villages, with a thorny wall and dirt streets. At the center would be a hall, with houses, a tavern, and huts about it.
 * Dunland Hall - A long, low house, used as a meeting-place and the home of a local landowner. The Dunlending Chieftain should spawn here.
 * Dunlending Hut - A clay or wood hut, with a small fire and Dunlending.
 * Ruined Dwarven House - An aboveground Dwarven-style house, rotting and collapsed. Some loot would be found in a corner.
 * Ruined Hobbit House - Basically a Hobbit-house, with rotten wood and collapsed roof. Some might have a residual roof of grass (houses with turf roofs being an older style, now rarely found). These would be found in the Gladden Fields as well.

Titles
[Pillager] -  Equip a set of Dunnish Looted Armor

[Middle Man] - Get 100 Dunland alignment.

[Barbarian] - Get 100 Dunland alignment.

Achievements
[Where No Men Now Dwell] - Enter Northern Dunland

[Death to the Forgoil] - Hire a Guardian of Isengard.

[Pillager] - Equip a set of Dunnish Looted Armor

Thank you for reading this suggestion! As always, comments, Kudos, and constructive criticism is appreciated.

Ithilion, Discussions Moderator (Auta i lómë) 01:19, April 24, 2017 (UTC) 