Thread:SamwiseFilmore/@comment-27219153-20170105071344/@comment-30645975-20170112015454

If we take the page for Gondor Blacksmith as an example, the sword is listed as 11-19 coins. Assuming that this information is correct, if we go to the JDGui info, there is new LOTRTradeEntry(new ItemStack(LOTRMod.swordGondor), 15), This means that the variable we are missing has a value of 4. I assume that this entry from LOTRMod.class swordGondor = new LOTRItemSword(LOTRMaterial.GONDOR).func_77655_b("lotr:swordGondor"); contains the item 'swing value', within func_77655_b somewhere. However, I am not sure how to deobfuscate functions yet...