Board Thread:Suggestions forum/@comment-27392198-20170104093551/@comment-27392198-20170104104120

From the little I know about coding I suppose either they could just have a small detection range, or they could have no detection range and no movement speed and when the player gets to a certain point then an event named "Ambush" or something is triggered then they get normal movement and detection range. I'll let Mevans do that bit :)