Board Thread:Suggestions forum/@comment-26172435-20170917204722/@comment-26172435-20180316082054

A thing I considered to add to this thread some months ago. Just found the notes I made:

''Sulphur In medieval times sulphur was used as a vermin repelling agent in food storage in order to lenghten shelf life. Make it a placeable item, similar to redstone. The time of placement of a heap of sulphur will be stored. Food consumed within a radius of 4 blocks from a heap of sulphur that was placed there at least 1 ME day before the current consumption time, will have a shelf life time that is doubled. When a heap of sulphur has laid in a place (food storage and consumption area) for more than 96 ME days, the heap of sulpur will dissappear. In this way the wash out and dispersion of the dusty sulphur is mimiced with simple shelf life logic.''

''Both sulphur and nitre deposits should have similar occurence and vein size parameters as rock salt. They should be purchasable with miners, butchers and farmers.''

''In this way the application of sulpur will encourage the use of designated places to store and consume food. Both sulpur and nitre, like salt, will have an important functional role in the food economy of the mods gameplay.''

I may add this to the original post, as an optional addition to the proposed base mechanics.