Board Thread:Suggestions forum/@comment-26899496-20150731012708/@comment-26899496-20150731145427

Chazrad wrote: Speganomad wrote: This far to OP  Take this into acount. There was no evil in lorien so these elves would be usefull. I think that the armor should not be craftable or maybe so but with something other than leather ( Hithlain maybe.) No buffs though and should have leather durability and defence. And the units should be unhireable or nerfed.

Otherwise kudos

P.S. would this be a sub faction?

The sole purpose I suggested this is so that my Eldar on the official server can wear garments of their homeland, rather than been forced to use the armour of our Silvan kindred(No offence). Therefore, the armour must be craftable. And the buffs would be necessary, for a few simple reasons. For starters, my nation lives most of her life in the trees. If we don't have a speed buff(and a hefty one at that) we plunge to our deaths from fifty or so blocks in the air. Also, we'd like to have Wardens watching our borders in addition to us so Dol Guldur won't be able to farm Elves as easily as they do. We want our nametags to be concealed with our alignment tags so that when we do shoot the Orcs invading our woods, they won't see us to shoot back. Players will no longer have to walk all the way to Mirkwood to get speed-inducing armour for journeys to places like Harad and Khand, which are a long way out of the way of the Woodland Realm, whereas Lórien is practically straddling the northern path to those places. Galadhrim players would also no longer stand out like... well... someone wearing green and brown in a grey, white, and gold enviroment.

Pros of the armour: Cheap to make, Speed buffs, nametag and alignment concealment even when not crouching.

Cons of the armour; Doesn't protect well, has relatively low durability, still have to travel a relatively long distance out of the way to get it.