Board Thread:Suggestions Forum/@comment-71.46.88.38-20150209151048

1. Dwarven Fire-Proof Masks

In the Battle of the Undying Tears, the Dwarves of Belegost wounded the only dragon because of their fire proof dwarven masks. To my mind, as these are in the book some flavor of them should be in the mod too. One way to do this would to have a recipe for mask made out of either type of Dwarven Steel that could be combined with a Dwarven Helmet, trimmed or untrimmed, to give the wearer Fire Protection 1. Another way would to introduce some kind fo hardening process to Dwarven Armor. When wearing a full siut of Hardened Dwarven Armor, you would have Fire Protection (it seems to easy to give normal Dwarven Armor Fire Protection).

2. Trimmed Dwarven Armor Strength

To me it seems logical that if the trimming added to Dwarven Armor gives it additional strength, then the more valuable the metal the better the protection. Silver could add 1/2 a heart, Gold a full heart, and mithril 1 and 1/2 hearts.

3. Dwarven Boar Armor

I realize that some people may have laready suggested this but I would still like to make my case so please here me out. For almost all the factions, if you can hire a faction's soldiers on mounts then then that faction has specific Mount Armor, the only exceptions that I am aware of being the Dwarves and the Near Hardrim. Even the lowly Half-Trolls have Moutn Armor. In my mind the Near Haradrim don't really count because their Camels don't require the heat-resitant Near Hardrim Armor to survive the desert and you can only get Near Haradrim archers on Camels, which is not the case for any other factions. It seems only logical that since the Dwarves can get all types of warriors on their mounts, that they should have Dwarven Boar Armor. Even if you think Dwarven Boar Armor sounds silly, could at least consider Dwarven Armor for some kind of Mount, whether it is in the mod currently or not?

Thanks for all your great work, guys, especially Mevans! 