Board Thread:Suggestions forum/@comment-32638649-20160729225359/@comment-26553378-20160730132115

Sagaert22 wrote: 15 to 30 bandits per organisation is too much. Quite impossible to beat. I would suggest 7 to 15. We're in Middle-Earth, not in a mafia.

Else I like the idea ! Kudos.

 Sagaert22  Amrod the High-Elf  15-30 these are the same bandits raiding over and over, they would go out in groups of about 5 like normal and also would flee back to hq if one is killed (or individually when brought to half health) they would keep stolen items until killed, or could store them in loot chests

other than that amazing suggestion, and also how about they have the power to overtake extremely small towns causing all NPCs in the area to talk about it such as "did you hear about it was overtaken by the notorious gang" for maybe 3 days in game (more on servers) and causing allied NPCs to talk about "did you hear about the village over in , it was overrun by bandits!"

also how far would the range be for it being near the town? 100? 200? maybe even 400 blocks?