Board Thread:Suggestions forum/@comment-35456756-20180602192450/@comment-35456756-20180607220949

In response to the first question, I never said it would be easy. I said it would be easier than a joust (people on horseback running parallel to each other, in opposite directiocs, and with each pass they try to knock their opponent off with their lances). The quicker swing rate could be achieved by reskining a weapon that has the same damage, but is slower than the original, and fixing a few errors, e.g, with the first npc, your troops' main arm, lime a sword, would be replaced with a daggar with the same damage reskined to match the sword in appearence, but with a modifier to increase reach. What keeps users from hacking is that the game AUTOMATICALLY gives the user a set amount of hp, much like an invisible saturation bar. For a duel to occur, both particapants must have a wooden weapon of some kind, and no armor. In addition to this, the more you duel, the quicker swing rate your next opponent will hace, and the more alognment and coin you would earn. Does this clear things?