Thread:Sinthorion/@comment-32705314-20190119082132

Hi Sinthorion!

Lately I tried my hand at Java coding im Eclipse for Minecraft 1.7.10, to create some basic random things so as to achieve these holidays. I was coding in a block called Pink Diamond Ore (shown as pinkDiamondOre in the Main code, with the Lang file doing the name setup as a tutorial told me to). However, when I tested the block, the textures I put in the src/main/resources/assets/textures/blocks directory wouldn’t load. The block appeared perfectly fine, was mineable by the correct pickaxe and dropped the correct Raw Pink Diamond block. However, none of the textures, neither the block texture nor the item texture (which was in the src/main/resources/assets/textures/items directory) would render, instead having the default missing texture. Am I doing something wrong? The texture for pinkDiamondOre is named pinkDiamondOre.png and is a 16x16 png file, as is the texture for rawPinkDiamond. Is it possible there is some linking step I am missing in the coding? The tutorials I followed said all I had to do was name the file the same as what the itemName/blockName was which I did.

I heard you had extensive technical knowledge, so I came here for advice, and if I asked the wrong person I figured someone less lost than me might see this and know.

Thank you for your time,

 @Pumpkinator    