Board Thread:Suggestions Forum/@comment-26044791-20150219060119

You always here tails of blades like andruil striking terror into their foes well that's what I'm thinkng here.

Swords would get their own form of alignment which appears as a sidebar with two sides, dread and inspiration. as your blade kills more enemies it tips to either side.

Killing your foes alone will increase your blade's dread, giving your weapon the power to scare off more powerful foes, increased chance of crits and do extra damage.

Killing your foes with followers increases inspiration, this allows you to give buffs to all units nearby, get a few seconds of spontaneous absorbation or get units cheaper.

Your dread/insp increases from killing enemies with it, reaching certain milestones (e.g dealt 10,000 damage), killing bosses and beating opponents in different ways (e.g kill the troll chieftain without taking any damage). When you scroll over your blade it shows all the enemies it's killed and milestones its reached.

As your blade becomes even more legendary you can here npcs talk about it like you hear an orc say "I would be terrified to cross blades with a wielder of [weapon name]".

Also maybe as your weapon's durability falls it's total weapon damage falls as if it is dulling and when it runs out of durability it, instead of breaking becomes a broken sword which does 1/4 of the original damage, it would have a smaller durability bar that when fully depleted would break the sword forever.

To sharpen your blade and increase durability you could use a grindstone. Although to fix a beoken sword you would have to use an anvil and ingots. When fixed your sword would gain an extra 50 inspiration for being reforged.

Sorry for this being so long, I might add to this. Sorry if this idea has some of your ideas in it, feel free to take credit for them. 