Board Thread:Suggestions forum/@comment-25981649-20170313084809/@comment-25981649-20170321185912

Minecraftmage113 wrote: Dr Frankus wrote: High King Ithilion wrote: Minecraftmage113 wrote: Dr Frankus wrote: What stats should the Uruk Longbow have?

I don't want to make it identical to the Dalish Longbow or Black Uruk bow, so maybe

100% Draw, 170% range, and no damage bonus? they aren't master bowcraftsmen like the dales, so i would assume they would achieve such a range through a large draweight, therefore they would have a very slow speed.

also, why are we giving them another ranged unit? the crossbower is already OP. It's assumed that the crossbow would be made rarer, made weaker, or removed, in order of likelihood.

Ithilion, Discussions Moderator (Auta i lome) 15:24, March 21, 2017 (UTC) Well, the crossbower would just be moved over to be a Goblinman, and these archers would either be scouts or have 20 health and uruk gear. The crossbow should stay the same strength IMO, just the crossbower unit would be more expensive because Goblinmen were rarer and the fact that their AI lets them bowspam So, increase the price, and lower their firing speed.