Board Thread:Suggestions Forum/@comment-26149161-20150323214139

Eriador and the Shire at the moment are kind of bland, and I think it would be nice to have more detail there.

Eriador: First, the downs biome should be edited to be more specific. The South Downs area would have more undergrowth and bushes, and the Weather Hills would have boulders, and the Hills of Evendim would be higher with less orcs. The downs to the west of the Shire would be incorperated into the Shire as Shire hills. In the area around the Trollshaws, there would be a rocky, hilled biome called Rhudaur. Here, both Dunedain and Hillmen of Rhudaur would spawn. The hillmen would live in clay and wood Hillmen huts, and would use Dunlending, bronze, and Angmar equipment. They would also be found in Trollshaws, Coldfell, Angmar, and Ettenmoors. Also, a Lindon Hills variant would represent the Tower Hills in the west.

Shire: The different places in the Shire would represent things like the Green Hills, the Far and White downs, the Hills of Scary, and the marshes. First, there would be a new subbiome, the Shire Hills. They would just be a higher version of the normal lands. They would be at the White and Far downs, as two lines of hills with flatlands in between, and at the Hills of Scary in Eastfarthing, with a wooded form for the Green Hills, where occasionally elves would spawn. The spawn rate of hobbits in the hills would be the same. The Marshes in the south should also be smaller, restricted to the Rushock bog in Westfarthing, Overbourne marshes in Southfarthing, and the Marish in Eastfarthing. Finally, Binbale wood in Northfarthing should also be represented. 