Board Thread:Suggestions forum/@comment-34030170-20180622181558/@comment-35967945-20180624181801

OneBehindTheHair wrote: This is a simple suggestion, so I'll get right into it.

The Sword of Command looks really out of place in a lot of armour/weapon sets, and I've always thought that the sword commanding your armies would be the one you go into battle with, not some one you pull out for a few seconds before switching. '''Basically, what I'm suggesting the removal of the Sword of Command item. '''

It would be replaced by a modifier, obtainable on any sword by right-clicking it on a Table of Command. This modifier would be called something like 'Commanding'. The sword can then be used as the current item, but without the damage and durability removal.

If you're not convinced, just imagine Aragorn, about to begin the ride to Morannon, telling his sword that it'll be sheathed for a few seconds while he pulls out another, less imposing and less aesthetically pleasing one, before taking Anduríl back out. See, what you are saying.

I think another important change for the item/function would be that you could be able to send units in a direction or to a certain spot, instead of just making them attack another unit. Think about it, that way there would be less range restrinction and you could just position your units somewhere you wanted. Of course there would be limits, you would only be able to command your units to head to a block that is within a bit more of their normal range and they would only go from you as far as the range of your summon units horn. They would attack any enemies they find within their range on that particular spot or their way. Once they reach the spot, they will (maybe you would be able to choose) stay there (your ready/halt horn will switch to ready units), stay there for a certain while and then return or almost directly after that head back to you. When they reach the end of their way, they'll go back after a short while.

That's something I would like to have to command my units.