Board Thread:Suggestions forum/@comment-26274215-20181212194809/@comment-32013442-20181216051133

The NASIranger wrote: Sildarflame wrote: Krillian, a suggestion for how to fix archer "blobbing" together:

1. Give archers a small field around themselves so they move away from friendly archers within 3 blocks. That way they space themselves out a bit.

2. Give archers a process where they treat friendly npcs like obsticals. If a skeleton sees a tree in the way, he moves so he can see and kill you. Give archers a slightly different code so they move 'sideways' so they get a better view of their target. This will simply mean that the npcs will spread themselves out in a single line, and negate the 'blobbing' effect. This would cause them to constantly move around though. Could be annoying to deal with in a defense or in locations where you want them to stick together, such as near lava or a ravine Just an idea for tweeking. We just need a way to get archers to stop wasting their arrows shooting themselves. It is frustrating to say the least.

Perhaps the archers could 'ignore' allies and have their arrows go straight through them? I have no idea how you would code that though.