Board Thread:Suggestions forum/@comment-25981649-20180103110008/@comment-26553378-20180108010553

213.55.211.69 wrote:

Minecraftmage113 wrote:

WoodenBox wrote: Knockback resistance plus a speed effect could be pretty dangerous. They would just rush you, not giving any time for weapon cooldown. it would potentially be dangerous for a player who would typically use a whack&get back strategy, though in unit combat there's no such capability for injury avoidance, it would effectively do nothing. This is actually brilliant. Giving them near-total knock back resistance and a high movement speed would give them almost the same benefit against players as other faction's cavalry: thus instead of giving dunland an anti-cav unit, they'd actually get an almost-cav unit which is ideal against players and weak units.

This could be one of the first steps in making dunland an actually unique faction with specific bonuses and playstyle I haven't noticed an advantage for cavalry, evil cavalry (wargs) would have the 2 enemy advantage, and can be annoying when ranged, but any other cavalry just whack the person on top if its an archer, or choose based on if you depend on the knockback for melee. though the range is a bit shorter than normal for melee.

anyway, aside from cavalry, it would be a nice versus player boost, but not really for against units unless the unit has a warhammer... well, it would be a nice start for the... actually, yeah, pair that with strength/the variety of speed effects and it could work, just giving weak/the slow effects after to mimic exhaustion and the wave of pain after not feeling any. I think there should also be a maximum berserk time, because if it starts to draw out... well, if it was fuelled by emotion, it would be gone despite combat eventually.

(jumping to frank)

As far as as cav bonus, I think that it should just be pikes, then have a rudementary pike for dunlendings with them actually having the first weapon-specific unit of pikeman.

The rest of that looks good, and decreased aggro range is a good idea I hadn't thought of.