Board Thread:Suggestions forum/@comment-31200097-20180523213342

This will be a few suggestions on Wargs and Wolves, that will be somewhat connected.

WARG BREEDING

This is simple, Wargs should be breedable.

Two tamed Wargs should be breedable in the same way as other animals. When fed enough meat, hearts should appear around them, and they will breed. I will not go into detail on this, as it is very straightforward.

WARG PUPS

Of course, when you breed the Wargs, they will have a pup. Warg pups will appear the same way as other baby animals, a tiny body, and a comically oversized head. They will have 6 hearts of health.

Warg pups will behave in a unique way. When they are attacked, or approached by someone with negative alignment to their faction, they will run towards the nearest member of their faction, or member of an allied faction.

Say that you hit a Mordor Warg pup. There are 1 Mordor Warg, 2 Mordor Orcs, and 1 Uruk-Hai nearby.

The Warg pup would run towards the Warg. If the Warg was not there, the pup would instead run towards the Orcs. If the orcs were not there, it would flee in the direction of the Uruk-Hai. If there are no allied mobs nearby, the warg pup would attack for 1 and a half hearts of damage.

Warg pups would mature to adulthood in 4 minecraft days.

TRAITS

Now, for the primary part of this suggestion. I propose that wolves and wargs should have traits, that buff them in certain ways. You should be able to breed them to combine traits, and create the ultimate pet/mount. I willl often use warg in the descriptions below, but it will apply to both wargs and wolves.

You will be able to tell what traits a mob has by right clicking them, this will cause text listing their traits to appear.

The traits should be as follows.

Ferocious: A mob with this trait will have its damage improved by 3 hearts per level, to a maximum of 3 levels. However, a mob with this trait will take more food to tame, and has a 20% chance of attacking the player trying to tame it. When breeding them, they will have a 3% chance of attacking their mate.

Agile: A mob with this trait will have its speed doubled.

Intelligent: A mob with this trait will get a temporary speed effect and run away when it gets below 2 hearts, regardless of whether someone is riding it or not. When this happens, it will get a regeneration effect until it is either at full health or is killed.

Alpha: A warg with this trait will do 2 extra hearts of damage, and will buff nearby wargs. It will give nearby wargs 1 extra heart of damage and one extra heart of health per level, to a maximum of 3 levels. When they are killed, there is a 5% chance of a nearby warg gaining the Alpha trait. Wargs with this trait have only a 15% chance of spawning in the wild.

Strong: A warg with this trait will have its health improved by 6 hearts, and its damage by 2 hearts.

Motherly: A warg with this trait will double the health and damage of nearby baby wargs. It will also double the rate at which they age.

Sharp Sighted: A warg with this trait will have 5 extra blocks of agro per level, to a maximum of 4 levels.

BREEDING FOR TRAITS

Traits of wargs can be combined by breeding them together. If you breed a warg with the ferocious  trait with a warg with the Alpha trait, the resulting baby will have both traits. However, no warg will be able to have more than 3 different traits. Breeding a warg with 3 traits with another warg will result in extra traits being lost.

You will also be able to breed them to increase the level of traits. Wargs will never spawn with level 3 or 4 traits naturally, you will have to breed to get them. For example, breeding a Warg with a level 2 trait with another warg that has level 1 of the same trait, will result in a baby with a level 3 trait.

WOLF ARMOR

You should be able to craft wolf armor. I will post the way I think it should be crafted later.  