Board Thread:Suggestions forum/@comment-76.25.101.12-20190822221603/@comment-38413639-20190825220622

Rayn Turammarth wrote: Lumornion wrote: To be completely honest with you, I do not think NPC bows should be buffed one bit. If I have - with Mirkwood for example, I won't be able to cross through their realm without having at least 10-15 arrows stuck to my character. NPC bow aim is already overpowered enough, not to mention the aimbot-like percision they have, no matter how many twists and turns or high places I find. A ranged NPC still can hit me like a modern sniper, if anything the ranged NPCs should be nerfed.

Don't want to sound harsh here, but I completely disagree with any sort of improvement towards archer NPCs, it's already difficult enough trying to fight without having my armor wrecked by an arrows. This suggestion is only covering hired NPCs.

I'm expanding the topic, hired NPC mechanics still apply to non hired NPCs, just pointing that out.