Board Thread:General Mod Discussion/@comment-31518132-20200114233224

I would like to thank all of the contributors of the mod. I am a big fan of LOTR. Being able to play this mod is amazing and I thank y'all for it.

That said.

Disclaimer. This is NOT intended to be a list of suggestions. I know that many of these things are probably suggestions or already stated somewhere in some way or another. However, I would like to just put out a list of things I’d personally like to see happen with the mod. Things that I personally look forward to seeing. Things I am/would be excited about. So here goes nothing.

1. Animal and Harvestable overhaul - I personally am looking forward to custom animal models in the mod, especially if they could be made with smooth textures such that pixelmon (not advertising, just referencing) has. Or at least making them look a bit more... real ish. - I would like to see more critters as well actually. ..... -  Please don't yell at me I am not good with names, also I apologize for any bullets out of order I am not used to using this type of forum–

> Squirrels > breedable rabbit > those elephants > nazgul’s flying beast things > tigers or some big cat for the jungle > tamable lions for the Moredain > cats > bees > Big aggressive gundabad bats > The fire drakes of the north (would be a rare spawn probs, or a summon spawn) > Tamable goats > Great eagles > Foxes > Some more aquatic creatures that would spawn in the ocean only > Improved horse colors, or perhaps even more? > Better wolves (or dogs, which are in the books. Depicted as hunting hounds, and Beorn even had some) - That can be tamed and trained similar to hired units. Armor and perhaps an inventory for them (like a backpack for wolves) would be cool as well. They could also use a better teleporting/follow system as well. (This could go for other tamable pets as well if you make them such as lions and stuff......)

- I’d honestly like to see some more foods/growable options > Plantable berry bushes. > Herbs > Hardboiled eggs, scrambled eggs > Cheese > Honey > Tree sap taps > Tomatoes > Peppers > spicy > Some decoration flowers > Just some more options (perhaps even some more faction specific dishes)

2. Decoration overhaul - Flower pots, windowsill planting trays, more or better glass variants, candles, candles instead of torch chandeliers, improved torch models, chairs, more beds and perhaps an improved bed model, more chests and double chests, better or more/faction carpets, interactive carpets, more trap doors. - Wearable crowns, circlets, rings, pendants, and perhaps more slots so that you could wear them over your armor. (Would give us more things to do with gems and fancier ingots) - General faction clothing that is the same strength as leather armor but just looks nice?

3. Other overhauls that I would personally like to see/am looking forward to - Trainable troops - More arrow types for regular bows that do more damage than a standard arrow > Flint tipped arrows, steel/iron tipped arrows, obsidian tipped arrow, mithril tipped arrows (using nuggets), fire arrows, poison arrows (for all factions because evil factions are not the only ones smart enough to use poison), and morgal arrows for mordor that cause like... poison 2 or something since the morgal steel is very dangerous. - More cross bow types for other factions. - More npc traders such as beast masters (mount/tame and mount/tame gear sellers), florists, healers! - Lore characters, whom are interactive and you may approach once you have a high enough alignment, and pre-generated lore builds of course. - Bree, Beornings, red mountain dwarves added as factions. - More interactions/quests with Gandalf - Elvish medicine > I personally feel like elves should be able to use herbs (mentioned above) to craft medicines and perhaps bandages for all free folk.

- Horse carts and dyed saddles

- LEADS THAT DON’T BREAK.

- Improved fishing > Fishing rod modifications > Different quality and/or wood type fishing rods > Fishing nets in a sense of catching fish as they swim into it, such as a spider web traps things.

- Craftsmanship > The amount of alignment you have should apply to how well your armor, tools and weapons are made for the corresponding faction. Nothing to do with reforging, by the way. An example would be if you had 0 – 999 alignment with a faction, the armor would be amateur gear. If you had 1k to  idk 1,999, it would be basic gear with improved durability/protection/damage/efficiency. It would definitely reward gaining alignment moreso than simply lore smith/troop prices and achievements. 