Board Thread:Bug Reports/@comment-27516710-20160418184417/@comment-26172435-20160419110048

I definitely support this as a bug report. I recognize this phenomenon from experience with TerrainControl. Solutions are: - reduce the vertical noise significantly and try to achieve the aimed landscape roughness by adjusting other variante/variability parameters or - use dedicated border biomes to separate very rough from smoother landscapes, creating smoother transition zones and/or - adjust the expectations regarding the landscape roughness.