Board Thread:Suggestions forum/@comment-27200931-20170310012222/@comment-26335978-20170312230620

Maltalidenta Kwuitidherali wrote: 707Mithrandir wrote: Eoros wrote: 707Mithrandir wrote: I think one of the largest balance problems is the fact that you can hire as many units as you want from one captain.

I propose that Dunedain, Elvish and Dwarvish captains are made 5x as rare, and possibly an NPC hiring limit could be made. With this, good players would only be able to hire a few Elves from one captain, while an evil player could hire a much larger amount from a captain and also have easier access to captains. Hiring limits are unneccessary. Why? This would be much more realistic, it would help balance, and I personally think it would add to the gameplay. Some of Alte's suggestions on upkeep are necessary here, not a flat limitation. I have read those, and I think it would be great if that were to be implemented, but I do not see how that relates to what I was saying.

I am saying Uruks should be de-buffed, and to balance that, good captains should become generally rarer (especially among Elves, Rangers and Dwarves), and have a low limit on units that can be hired (maybe something like, 15 for rangers and Dwarves, 17 for Elves, 40 for Rohirrim, and 25-50 for Gondor depending on fief, ect.). Evil captains however, would be no rarer, and have a higher limit on units (80 for Mordor, Angmar and Dol Guldor, 90 for Gundabad, 70 for Uruk-hai, and 40-60 for mannish factions).