Board Thread:LotR Mod Technical Support/@comment-173.198.168.87-20170222213050

There seems to be a strange forge and texture conflict whenever I run betas 30 and up. In order for the game to work for those versions, I need to use forge 10.13.2.1291 (the recommended), but then certain blocks are invisible, or allow me to see through the landscape (all fences, and all beam blocks in specific).

When I run forge 10.13.0.1160, the textures/blocks are visible. But this only works for beta 29.6. At beta 30 and up is when I recieve a crash report:

Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraft.item.Item$ToolMaterial.setRepairItem(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/Item$ToolMaterial;

at cpw.mods.fml.common.LoadController.transition(LoadController.java:162)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:692)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: java.lang.NoSuchMethodError: net.minecraft.item.Item$ToolMaterial.setRepairItem(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/Item$ToolMaterial;

at lotr.common.item.LOTRMaterial.setCraftingItems(LOTRMaterial.java:229)

at lotr.common.item.LOTRMaterial.setCraftingItem(LOTRMaterial.java:224)

at lotr.common.item.LOTRMaterial.setCraftingItems(LOTRMaterial.java:78)

at lotr.common.LOTRMod.load(LOTRMod.java:3703)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)

at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)

at com.google.common.eventbus.EventBus.post(EventBus.java:275)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)

... 10 more

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_60, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 273006064 bytes (260 MB) / 590544896 bytes (563 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.1.1160 Minecraft Forge 10.13.0.1160 Optifine OptiFine_1.7.10_HD_A4 7 mods loaded, 7 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{7.10.1.1160} [Forge Mod Loader] (forge-1.7.10-10.13.0.1160.jar) Unloaded->Constructed->Pre-initialized->Initialized

Forge{10.13.0.1160} [Minecraft Forge] (forge-1.7.10-10.13.0.1160.jar) Unloaded->Constructed->Pre-initialized->Initialized

CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized

lotr{Beta v30.5 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B30.5.jar) Unloaded->Constructed->Pre-initialized->Errored

llibrary{0.2.0-1.7.10} [LLibrary] (LLibrary-0.2.0-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized

(Using the NEIlotr mod does not fix the issue.) Any assistance for this would be appreciated, because I would like to see these fantastic buildings look normal instead of seeing through the ground, or floating Mallorn lantern blocks without anything holding them up, or running into fences when there isn't any visibly there :) 