Board Thread:Suggestions forum/@comment-26815144-20160925022726

Okay before you go crazy saying it will ruin the mod and take forever to code, i would like you to fully read the suggestion.

Fines
Fines work by having "good natured npcs" like having a quest, when a unit is good natured, could have a thumbs up or a simly face. They act normal unless you talk to them and you have negative alignment with their faction. They will not attack you but take something from your inventory like a bandit, coins first. This will increase your alignment with them a bit as you are paying for your crimes. They will also have rates of doing fines. Alignment must be max -50 to work.

Orcs: 1 in 8

Elves 1 in 7

Dwarf: 1 in 7

Man: 1 in 5

Taxes
Similar to fines but for players with good alignment. If their alignment is below +50 then they will get taxed by the first npcs they meet.


 * to be countined* 