Board Thread:Suggestions forum/@comment-99.32.20.192-20170212161232/@comment-25981649-20170224114630

AiglosHamfast wrote: Minecraftmage113 wrote: Suggested before, and i still support it, I also propose something from the last suggestion: sizes, animal sizes (and therefore health, drops, and attack) should vary to slightly below current to about double with the max being Alpha/Herdleader/whatever, they would end up providing a decent fight, and perhaps make them ungettable through breeding so you cant farm for large trophies Totally agree, it would make hunting more fun and would add more variety if animals came in different sizes

Imagine, you see a 1.5 block tall, 60 health boar and are able to take it down.

That's a reason for taxidermy.