Board Thread:Suggestions forum/@comment-32013442-20180116114242/@comment-26553378-20180116124923

When was this original post? I didn't get notified for it, and I feel that this will lost a lot without that.

Anyway, Perhaps gravel should work too? Also, I think that you shouldn't be buffed, you should be able to take a variable amount of time getting out, with how long you hold down exiting slowly making a little noise and particles, but decreasing a blast of sand/dirt/leaf particles when you jump out as well as the intensity of a rustling noise from jumping out that could tip-off opponents, perhaps rather giving a stealthy buff that makes you semi-transparent similar to rangers, and decreases detection range until you attack. The russling from a slow jump out will have a 2-3 block detect radius with a final jump that can be anywhere from 5-20 blocks wide, any enemies notified by that would surge towards your location.

Well there ya go. That's my take on it, simply make it so that sure you can hide effectively, but its hard to get yourself out of a pile of sand or leaves stealthily. Also, you shouldn't be buffed by sitting in leaves, otherwise someone would make a battlefield out of them and have permanent strength.