Board Thread:Suggestions forum/@comment-26104026-20180718014248/@comment-26104026-20180721163035

Aldan Tanneo wrote: This is an interesting idea, but it seems overly complicated to implement, for a feature that would be barely noticeable by the average player... I think it would be pretty noticeable, as it would change gameplay significantly for players, but I was trying to make the point that the average player wouldn't have to utilize it. I could see how those things could get mixed up. We have added new classes, of weapons into the mod, for example, but if a player doesn't want to use them, they don't have to, and they can keep using the weapons they are used to. Maybe a better example would be Far Harad, a land so far away that most players in single player worlds never even reach it, and it has no impact on their gameplay if they don't reach it. Despite this, several updates were devoted to it so the middle earth map could be completed and filled and so that adventurous players would have some additional factions to play.