Board Thread:Suggestions forum/@comment-26553378-20170325171426/@comment-26172435-20170325204136

Well, as it appears many people don't have a clear expenditure objective in the game, I can imagine this would be helpful for quite a few players. As said, silver also has use in a number of (fancy) building blocks, like trimmed bricks and silver gates. I could imagine ending up smelting my coin actually ... provided no new meaningful expenditure objective may be introduced.

To simplify it, I would only make the 10-coins smeltable to provide 1 silver ingot each, at a loss of 10%.