Board Thread:Suggestions forum/@comment-31156671-20170327053554/@comment-26172435-20170327083606

As I strongly advocate character development and I feel it fits with the intentions of the mod team for the gameplay as being an adventure focussed game, I support the basic motive behind this thread. Yet, it lacks some depth and as you address 3 subjects that could be discussed separately the entire thread is not specific and more fit for the discussions forum that as suggestion thread imo.

I do not think the notion of getting race dependent traits the way you present it here is not the way to go. Main reason is that alignment dependency does not rule out acquiring racial traits/buffs from more than one race. Hence, alignment dependency cannot be part of any race trait system in the mod. Secondly, the mod team has indicated very clearly that they do not intend to support any racial traits at all for the mod. Character development will therefore be restricted to 'steve development', with 'steve' being the average sentient entity played by the player.

The notion of gear customisation fits well in the plans for the mod, I think. At the moment this is restricted to naming items on an anvil, but dependent on the nature of the new 'gear enhancement and/or steve trait system' that will be implemented, this may or may not be expanded with more customisation features of the type you propose.

As stated elsewhere, I do fancy that system of smithing enhanced gear. It would have been more sympathetic if you would have mentioned that Dragonovith produced the text you present here.