Board Thread:Suggestions forum/@comment-25359794-20160824171344

Suggestion from my friend:

"Blocks:  Furniture for each fraction  Weapons:  Bows of different types of wood  Arrows of different materials Mobs: Mercenary - the mobs, which you can put any armor. Another - Only his faction Armor: Mithril armor under the style of each faction (Gondor mithril, mithril orc) Clothing for the players - ordinary clothes that looks like skin npc. Mechanics: Add craft cloaks and the possibility of putting them in the inventory. Slowing down the player based on the weight of the armor (otherwise, many fractions obtained weaker than others) To complicate craft armor and weapons, so they take longer materilov and time. It can be divided, for example, a bib, a shoulder, chest plate, etc., and have already collected the very bib

I would like to just leave your wishes and expectations following the update. You have done a great job and added a lot of things,  but you forgot about technical side <span style="color:rgb(0,0,0);font-family:-apple-system,BlinkMacSystemFont,Roboto,"OpenSans","HelveticaNeue",sans-serif;font-weight:normal;line-height:18px;">. Now in vogue just a bunch of bugs and errors is very disturbing game. It is also very terrible optimization. Why, instead of adding a new pack the things you have to do is, just a technical update correcting bugs and errors." <ac_metadata title="All and everything"> </ac_metadata>