Board Thread:Suggestions forum/@comment-27043663-20151221100141

Instead of being a mostly barren, boring biome, the ocean should be populated with ruins where old lands once were. I am aware that ruins exist already, but what I am suggesting would be an extension of that.

Additionally, for at least Beleriand you should have an outline of where the land used to be.

1: Beleriand - There should be city ruins at the former locations of Doriath, Gondolin, the Havens of Sirion and et cetera. City ruins would be random placement of houses and roads, all of which would have rotten away wood, mossy and cracked bricks, etc. Sunken forests should also dominate the landscapes around Doriath and Taur-im-Duinath. In the case of the former mountains, some of their tallest peaks should peek above the water.

Additionally, there should be pockets of Utumno bricks around the general area of Angband.

2: Harad - Some of the maps show northern Harad as having a more African appearance, in which the northern area extrudes westward. If this is to be taken as true, then Near Harad ruins should be found in that area.

3: Numenor - Around Meneltarma there should be loads of Gondor-ish ocean ruins where the island of Numenor once stood. Part of the island should also have sunken forests, like Beleriand, because apparently Numenor had them.

PS: These are all the sunken areas I can think of - if there are any I missed, please tell me.  