Board Thread:Suggestions forum/@comment-31156671-20180312191017

Hello, Person ! I am doing a post for the Avari. I know they have been done(in less detail) before, but I have a few new ideas that I hope you will find interesting. Thanks for reading!

First off, you should know that there are six tribes of the Avari. Two of them, the Penni and the Windan(?) joined with the Wood-elves and Dorwinrim, respectively.

The other four, the Kindi, Cuind, Hwenti and Kinn-lai formed their own factions located here: I cannot post the photo, but you can find it in Ithilion's post here: http://lotrminecraftmod.wikia.com/wiki/Thread:400129

For all Avari

The Avari would not have known how to make extensively elaborate "Elf Steel", and so would have made what the ancients used: bronze. However, they were still gifted, and would have made for themselves refined bronze, harder than iron.

''Note: I used gold for the output slots, but it is supposed to be Refined Bronze. If someone wants to retexture, I will definitely use that. It should be somewhat darker all around, but have lighter spots where the light is clearly glinting on it.''

The Hwenti spawn at the "1", the Cuind and the "2", the Kindi at the "3", and the Kinn-lai at the "4".

They all have iron-level equipment and armor, though most have a specialty armor with leather-level stats. All their bows have a 20% chance to give poison for 5 seconds. They all also use specialty armors that give special buffs, and are crafted like this:

Enemies Allies
 * Mordor
 * Easterlings, they fought these men with "poisoned darts"
 * Dol-Guldur
 * Wood-elves
 * Dorwinrim
 * Galadhrim(?)
 * Dale
 * Orocarni(?)

Blocks:
 * Respective Crafting tables
 * Respectively named bricks

They would ALL have the following NPCs:
 * Avari(Avarian?) Elf, an ordinary Avari
 * Avari Warrior, the main fighting force of the Kinn-lai
 * Avari Archer, the archer variant of the warrior. Their arrows have a 20% chance to be poisoned
 * Avari Banner Bearer, an Avari with a banner
 * Avari War Chief, the Avari hiring unit
 * Avari Smith, the smithing unit of the Avari
 * Avari Wanderer, an Avari Trader that only visits other Avari, the Dorwinrim, and the Woodland Realm. They each travel with 3-4 of their tribe's specialty warriors

Tribe Exclusive

First, the Hwenti: These people live closely with the Woodland Realm and are also allied with Dale. Their color scheme would be green, brown, grey, and green-grey. Sort of camouflage.

They would have the following exclusive NPCs:
 * Hwenti Guardians, the units spawn wearing the Guardian Armor and use Atlatls to launch their spears with greater range, accuracy, and power.

They would have the following weapons:
 * Dagger, poisoned
 * Sword
 * Spear
 * Battle staff
 * Longspear
 * Atlatl, these launch arrows super fast with low damage, uncraftable(units only)
 * Bow, like the vanilla bow, but more range and accuracy

They would have the following armors:
 * Hwenti Guardian Armor, much like the Wood-elven Scout Armor, but with Poison Protection instead of Speed 2
 * Hwenti Warrior Armor, made of Refined Bronze

They would have the following structures:
 * Houses
 * Camps
 * Halls
 * Towers
 * Fortress

Secondly, the Cuind: These people live near the Dorwinrim and are likely to spawn near the Sea of Rhun with fishing equipment. Their color scheme would be green, blue, brown, and tan.

They would have the following exclusive NPCs:
 * Cuind Divers, these handy NPCs are found wearing their Seal Armor and jumping into ponds, lakes, and Rivers.
 * Cuind Fisher-elves(?), these units simply use their trident to fish in the sea.

They would have the following weapons:
 * Dagger, poisoned
 * Sword
 * Spear
 * Trident, the Cuind polearm. It still does the base damage of a polearm
 * Longspear
 * Bow, like the vanilla bow, but with Punch I

They would have the following armors:
 * Cuind Seal Armor, much like the Wood-elven Scout Armor, but with Depth Strider and Respiration instead of Speed 2
 * Cuind Warrior Armor, made of Refined Bronze

They would have the following structures:
 * Houses
 * Temples
 * Halls
 * Towers
 * Fortress

Thirdly, the Kindi: These people live close to the Cuind, but have almost no dealings with them. They do however keep a close watch on the Easterlings along with the Kinn-lai. Their color scheme would be lava orange, black, gold, and red. It might look evil, but trust me. IT'S AMAZING!

They would have the following exclusive NPCs:
 * Kindi Spear-throwers, a Kindi with infinite spears to throw, wearing Guardian Armor >:D

They would have the following weapons:
 * Dagger, poisoned
 * Sword
 * Spear
 * Glaive, the Kindi polearm
 * Longspear
 * Bow, like the vanilla bow, but with more power(damage)

They would have the following armors:
 * Kindi Guardian Armor, much like the Wood-elven Scout Armor, but with Absorption 0.5/Regeneration 0.5 instead of Speed 2
 * Kindi Warrior Armor, made of Refined Bronze

They would have the following structures:
 * Houses
 * Temples
 * Halls
 * Towers
 * Castles
 * Fortress

And finally, the Kinn-lai: This mysterious people would be located in the redwoods near the Red Mountains where the Orocarni will dwell when they are added. They would have iron-level equipment and weapons but their bow would be special. With the same damage but faster firing (and less accuracy), it would be the perfect weapon for fighting in the woods. Their color scheme would be clover green, green, brown, and dull red.

They would have the following exclusive NPCs:
 * Kinn-lai Assassin, an assassin using throwing knives much like Dwarven Axe-throwers, but throwing 5 of them in 4 seconds. In their left hand they hold a regular dagger, but if you hire them they have an extra slot in which to put a bottle o' poison. This gives their daggers a 20% chance to be poisoned. They also use the Hunter Armor
 * Kinn-lai Priest, a Kinn-lai trader found in Kinn-lai temples to Iluvatar

They would have the following weapons:
 * Dagger, poisoned
 * Throwing knife, crafted with a stick, ingot, and string
 * Sword
 * Spear
 * Glaive, the Kinn-lai polearm
 * Longspear
 * Battle-axe, living in woods will give these elves the need for an axe
 * Hammer, and maybe a hammer :D
 * Bow, like the vanilla bow, but with a much faster fire rate

They would have the following armors:
 * Kinn-lai Hunter Armor, much like the Wood-elven Scout Armor, but with Jump Boost 1 instead of Speed 2
 * Kinn-lai Warrior Armor, made of Refined Bronze

They would have the following structures:
 * Houses
 * Temples
 * Halls
 * Towers
 * Logging camps
 * Fortress

Thanks again for reading, and please leave a KUDO!

''Note: I am accepting all textures for any armor, tools, and weapons. Please follow the color schemes I proposed above. Thanks.''

Edhelgwath,  Shade-Elf    