Board Thread:LotR Mod Technical Support/@comment-26274215-20180306193834

Hey guys! Since the mod automatically disables vanilla enchantments, and LOTR enchantments are quite limited, I have to change the config in order to keep the vanilla enchants. However, editing things in the config does not change anything, and it already didnt before (yeah I'm editing the correct way, so dont worry about spelling mistakes or accidents which cause the true/false or number not to work). I disabled mist in the misty mountains a year ago and it never dissapeared. So now I am kind off having an issue, since many of our roles on my roleplay server are relying on vanilla enchantments. Here's the server config incase it might help:


 * 1) Configuration file

dimension { I:"Dimension ID: MiddleEarth"=100 I:"Dimension ID: Utumno"=101 }

environment { B:Ambience=true

# Middle-earth cloud rendering range. To use vanilla clouds, set this to a non-positive value I:"Cloud range"=1024

# Toggle the new Middle-earth sky B:"Middle-earth sky"=true

# Toggle mist overlay in the Misty Mountains B:"Misty Misty Mountains"=true

# New rain sounds and mist during rain B:"New rain"=true B:"Sun flare"=true }

gameplay { B:"Allow Banner Protection"=true B:"Allow Self-Protecting Banners"=true B:"Disable ender chests in Utumno"=false B:"Enable Bandits"=true B:"Enable Drunken Messages"=true B:"Enable Fast Travel"=true B:"Enable Invasions"=true

# Enable or disable the buildable Middle-earth portals (excluding the Ring Portal). If disabled, portals can still be made, but will not function B:"Enable Middle-earth Portals"=false B:"Enable Orc Skirmishes"=true

# Mainly intended for servers. Disable the vanilla potion brewing system, as it is not 'lore-friendly' B:"Enable Potion Brewing"=false B:"Enable Titles"=true

# Intended for servers. If enabled, enchantments will be automatically removed from combat items B:"Enchanting: Auto-remove vanilla enchants"=false

# Enable the LOTR enchanting system: if disabled, prevents newly crafted items, loot chest items, etc. from having modifiers applied, but does not affect existing modified items B:"Enchanting: LOTR System"=true

# Enable the vanilla enchanting system: if disabled, prevents players from enchanting items, but does not affect existing enchanted items B:"Enchanting: Vanilla System"=true

# Food can always be eaten regardless of hunger B:"Feast Mode"=true

# Force hide or show players' map locations. 0 = per-player (default), 1 = force hide, 2 = force show I:"Force Hide/Show Map Locations"=0 B:"Generate map features"=true

# Food meter decreases more slowly B:"Hunger changes"=true

# Threshold distance from spawn for applying Middle-earth Respawning when the player's spawn point is a bed I:"Middle-earth Respawning: Bed Threshold"=5000

# If enabled, when a player dies in Middle-earth far from their spawn point, they will respawn somewhere near their death point instead B:"Middle-earth Respawning: Enable"=true

# Maximum possible range to place the player from their death point I:"Middle-earth Respawning: Max Respawn Range"=1500

# Minimum possible range to place the player from their death point I:"Middle-earth Respawning: Min Respawn Range"=500

# Threshold distance from spawn for applying Middle-earth respawning when the player's spawn point is the world spawn (no bed) I:"Middle-earth Respawning: World Threshold"=2000

# Enable or disable sheep dropping the mod's mutton items B:"Mutton Drops"=true

# Allow NPCs to generate mini-quests to kill enemy players B:"NPCs give bounty mini-quests"=true B:"NPCs give mini-quests"=true

# Cooldown time (in ticks) between appearances of the warning message for banner-protected land I:"Protection Warning Cooldown"=20 B:"Remove Golden Apple recipes"=true B:"Remove diamond armour recipes"=true }

gui { # Configure the x-position of the alignment bar on-screen. Negative values move it left, positive values right I:"Alignment x-offset"=0

# Configure the y-position of the alignment bar on-screen. Negative values move it up, positive values down I:"Alignment y-offset"=0

# If set to false, the alignment bar will only be shown in Middle-earth. If set to true, it will be shown in all dimensions B:"Always show alignment"=false B:"Animated Elven blade glow"=false

# Use the mod's custom main menu screen B:"Custom main menu"=true

# Enable or disable the rendering of other players' alignment values above their heads B:"Display alignment above head"=true B:"Enable quest tracker"=true B:"Fellow Player Health Bars"=true

# Display the quest tracker on the right-hand side of the screen instead of the left B:"Flip quest tracker"=false B:"Hired NPC Health Bars"=true B:"Hired NPC Icons"=true

# If set to true, NPC speech will appear on-screen with the NPC. If set to false, it will be sent to the chat box B:"Immersive Speech"=true

# Toggle whether speech still shows in the chat box when Immersive Speech is enabled B:"Immersive Speech Chat Logs"=false B:"Map Labels"=true B:"Melee attack meter"=true B:"On-screen Compass"=true

# Display co-ordinates and biome below compass B:"On-screen Compass Extra Info"=true

# Display the Middle-earth map in sepia colours B:"Sepia Map"=false }

misc { # Disable this if you will be playing offline B:"Check for updates"=true

# Display the name of a LOTR music track when it begins playing B:"Display music track"=false

# Disable usage of @a, @r, etc. in the /msg command, to prevent exploiting it as a player locator B:"Fix /msg exploit"=true

# Fix a major source of server lag caused by the vanilla mob spawning system B:"Fix mob spawning lag"=true

# Fix a vanilla game crash caused by having render distance set above 16 in the options.txt B:"Fix render distance"=true

# Maximum time (seconds) between LOTR menu music tracks I:"Menu Music Interval: Max."=20

# Minimum time (seconds) between LOTR menu music tracks I:"Menu Music Interval: Min."=10

# Tick interval between mob spawn cycles (which are then run multiple times to compensate). Higher values may reduce server lag I:"Mob spawn interval"=0

# Maximum time (seconds) between LOTR music tracks I:"Music Interval: Max."=150

# Minimum time (seconds) between LOTR music tracks I:"Music Interval: Min."=30

# For servers: Disable broadcasting of the 'Hobbit Slayer' achievement, to protect new evil players from being persecuted B:"Protect Hobbit Killers"=false

# Run the mod's language file update helper on launch - see .minecraft/mods/LOTR_UpdatedLangFiles/readme.txt B:"Run language update helper"=true

# Structure spawners generate as a timelapse instead of instantly. WARNING: May be buggy. See also the command /strTimelapse B:"Structure Timelapse"=false

# Structure timelapse interval (in ms) between each block placement I:"Structure Timelapse Interval"=5 } 