Board Thread:Suggestions forum/@comment-26119768-20161010204502/@comment-26119768-20161010223144

Recneps wrote: Yes, which is why it takes less resources. It's supposed to be possible to outpace it with regular barrels, except this is for cheapness. And they would be compatible with singleplayer, but as a low-potency cheap-drink mechanic. Also, what do you think of the adjustable option? The adjustable option seems interesting, but much like how throwing a tea bag into a pool won't yield a strong brew even after a few years, I don't think it would make sense for such small amounts of ingredients to be able to create any sort of drinkable brew. As for the rest, all I can say is that in my opinion, waiting long periods of time for a gameplay element to work is for the realm of crappy pay to win mobile phone games.