Board Thread:Suggestions forum/@comment-26172435-20160317214636/@comment-26172435-20170415142028

AlteOgre wrote:

Animals are alive
I am happy to announce that we're now testing the Animal Plague plugin on a LOTRmod server. The plugin is configured for use with the mod and I hope this will help in discourageing grinding experience orbs and drops from animal farming and help keep server performance acceptable.
 * Disease spreads and kills animals in overcrowd situations. Main inspiration for this is the [plague plugin]. The mechanism for this is a simple whither effect that occurs with increasing chance the more animals are in a chunk. Indicative parameters could be: when animal density exceeds 16 per chunk, chance of mortal whither effect to occur will be increased with 1 in 20*60 ticks (an in-game hour) per animal. As soon as the animal density drops below the threshold, the chance of falling ill will be set to zero.