Combat System

Since Beta 25, a new combat system has been included in the mod as an attempt to make it more realistic.

Two new weapon caracteristics have beeen added: Melee Speed and Melee Reach:
 * Melee Speed controls the rate at which you can strike at a target. The basic fist strike (empty hand) has a rate of about 0.80 sec per strike (or 1.25 strike per sec). This is equal to a speed of 100%, and is the same as the sword strike. Other weapons have a higher or slower Melee Speed, as shown in the table below.
 * Melee Reach changes the strike range of a melee weapon. The basic fist strike (empty hand) has a reach of about 4 blocks. This equals to 100%, and is the same as the sword strike. Other weapons have a higher or slower Melee Range, as shown in the table below.

Summary of melee weapons caracteristics
Here is a rounded estimate of the melee value of each melee weapon type. Melee damage was obtained by creating an average of melee damage for each weapon type.