Board Thread:Suggestions forum/@comment-26335978-20151201190621/@comment-26335978-20151201190706

707Mithrandir wrote: So one time I was bringing my army of Wood elves through Rohan. Night came, Uruks spawned, and trouble began. At first, I did not notice what was happening with the Uruks and the others constantly in motion, but when the Uruks died, it seemed that the fighting would continue until I sounded my horn of command. This happened several times until I received a message in the chat saying "Your hired unit [Wood-Elf] was slain by [Rohirrim]"

I was very confused.

I do, however, know the reason for this: Wood-Elves and Rohirrim are neutral to each other, and thus an accidental arrow from either side hitting a part from the other will immediately cause the two sides to mercilessly slaughter each other.

My suggestion is simple: Neutral factions should only kill each other if commanded to by a player, and hence, only if they are targeted by a neutral would they retaliate. I am not sure if this would mean higher AI, but it would be nice if I would not lose my armies to my allies. It just seems wrong.

Thank you for reading, and please tell me what you think

707Mithrandir (Give me a volley!)