Board Thread:Suggestions forum/@comment-26274215-20181212194809/@comment-32013442-20181215051557

Krillian, a suggestion for how to fix archer "blobbing" together:

1. Give archers a small field around themselves so they move away from friendly archers within 3 blocks. That way they space themselves out a bit.

2. Give archers a process where they treat friendly npcs like obsticals. If a skeleton sees a tree in the way, he moves so he can see and kill you. Give archers a slightly different code so they move 'sideways' so they get a better view of their target. This will simply mean that the npcs will spread themselves out in a single line, and negate the 'blobbing' effect.