Board Thread:Bug Reports/@comment-27516710-20160821232722/@comment-25101089-20160822163237

Obsidianman wrote: How many NPCs would be expected to spawn in the typical town or village? On a whim I created a flat world with a few hundred mugs/horns in an area and they really murder the frame rates.

Edit - based on pop. counts spawning Gondor structures in creative I estimate a town could have around 110 NPCs. Is this sustainable if so many towns are spawning that close together? I noticed that too, but framerate lag is a separate issue from world generation lag. I think it's best to try and fix the actual generation issues first, the rest can come later.