Board Thread:Suggestions forum/@comment-32013442-20170730154847/@comment-32013442-20170805080410

It is supposed to be mighty difficult to attain, but I felt that a higher chance of weapon shattering is necessary. I do not want morgul armor to be under powered like it is now. As I stated in my post, morgul armor's main attraction is simply annoying, not actually effective in combat. If you take the shattering modifier's best effectiveness down to 15%, then there is almost no reason to reforge this armor for better modifiers. 1. It is expensive, and 2. It is would be no more useful than black Uruk armor which already has a higher protective rating which in turn means you will spend less time working on your gear to get the best modifiers. And yet again, that would leave Morgul armor outside of actual gameplay, unless you are feeling sentimental. I mean seriously, why get Morgul armor when it is so much easier, and cheaper, to work on modifying black Uruk armor. A 10-15% chance of a shattering taking place is low low low, unless you are really suffering from some kind of curse. The shattering mechanic needs to be practical and reliable, so that you know you have a descent chance of shattering your enemies weapons.