Board Thread:Suggestions forum/@comment-26410366-20160203205206/@comment-26553378-20160728224954

Some suggestions on the suggestion

First off, what would these different keys be for? (such as iron, gold, and silver. iron is the most resiliant metal so just use that) I say that there would be 2 types of mold blocks for this, 1 for the block, 1 for the key. The first thing you would do is pour molten iron (or gold or whatever you want if you decide for multiple metals) into the mold (perhaps this is like a furnace instead put an ingot in the slot and it will smelt it into a unique key (perhaps at a 4x slower rate than normal)) then you would have a key, to make a lock you would pour stone on the key part in the other mold (this would form stone around the key so it would work like a lock, this may be done with a block of stone with key in a furnace-like thing (not use up key)) now you have a key and lock the lock could be crafted by itself for a padlock, with a type of brick for a textured version, or with a gate block for a form of a gate with a keyhole) then for padlock right click door or gate, for block place next to gate and for gate put in gate. (also more keys of the same type could be crafted with the lock and some iron in the first mold thing)

finally, why would a master key be craftable? why wouldnt it be server owner only? also how about a nation, city, and house version of the key as well (not sure how you would do that realistically) where it would work on all locks in a nation (for king), all locks in a city (mayor, or law), or all locks in a house (parents of the house? or owner? possibly for a tavern or inn would make more sense)

btw i dont expect my post to be noticed as only my one on attack speed/range seemed to be and no others, but im just saying that the way above would be more realistic. (therefore better)