Board Thread:Suggestions forum/@comment-31907131-20170406071126

Greetings in Eru. I have believed for some time now that the only current way of obtaining troops (namely, troop-hiring) is immersion-breaking. In a real Middle-Earth, would a loyal Man of Gondor or an ancient Ñoldo sell their services to the highest bidder with the required alignment? Even if that is not a problem for many people, a more role-play oriented method of command would be an interesting feature. I am not suggesting that we remove troop-hiring. I am of the opinion that the mod would benefit from an engaging and fun alternative. Therefore, I propose that a 'military' of sorts should be added. Let me explain. A player would approach a captain/ warlord/ etc of certain factions. When right clicking on the NPC, a new option would be available: 'Join the army'. Selecting this option, if the player had the required alignment and was not presently in any other army, the player could join the army. This would entail: -The player will be assigned a basic 'rank' in the army, the lowest possible. -The captain will give the player a task, similar in composition and purpose to the mini-quest feature, but always military-related. -The player must achieve this task, and then return to the captain. On right-clicking on the captain again, the task will be complete. There will be no immediate visible effects, except possibly: -The player might receive a very basic set of armour and a weapon. -Symbols will now appear above captains of the player's army in the same way as mini-quests. -The player can now receive tasks from any captain of their army. -After a certain or random number of tasks are completed, the player may receive a promotion. -The player may receive a certain number of troops from their army's faction when promoted to certain ranks. These troops act in the same manner as hirelings. -Only some factions will have a military, and each will have different ranks and numbers of ranks. -There will be no titles associated with the military, as the alignment/ title system has taken most appropriate ones. However, there will be achievements for milestones. -Kills by troops under the player's command count towards completing tasks. -The highest rank in any army cannot be higher than the NPC tasks and troops are received from. -If the player has reached the highest rank of their army, they may continue to complete tasks to replenish their troops. -If all troops under the player's control die, the player will be demoted one rank. Kudos, comments and criticism are... you get it. Salutations in Ilúvatar. 