Board Thread:Suggestions forum/@comment-30859495-20170131211452/@comment-174.194.10.206-20170201023029

Ship Stats will include hp (health or how much damage can it take), speed (might vary depending on inventory filled, Capacity (how many troops can be held), Attack (default weaponery), Ramming, Range(Each method of dealing damage has a certain method of dealing damage),Fighting Power(num-of-troops with level 1 mobs adding .1, level 2, .5, and level 3 mobs add 1) (is also split by ranged vs melee troops).

Ships depend on wind direction and speed if they are sailing vessels (wind is now world/server info speed and direction based), rowing vessels are average speed compared to the sailing vessels but they are not dependent on wind.

Loading troops, using the sword of command click on the ship and it must be near the dock, unloading is found by click E and tab over to the troop section.

Harbors: biuldings bordering the sea where you find shipwrights to buy ships from (all ships cost loads of wood, wool, and coin as in hundreds). It is also home to the dock a unique block that is uncraftable and is rarely found in chests, this block allows the boat to load and unload items, the player, and the troops.works in a 16 block radius. Harbors also have nearby fishing villages.

Ship Types:

Fishing Boat- sail or oar based, has a chest size inventory and when manned by troops (5 max) it can produce fish. weak hp, no attack/fighting power/ramming, medium speed

Galleon- Merchant ships with massive hp, medium attack, slowest speed, and is only sail based. has 7 double chests worth of inventory and large capacity, has no speed debuff when nearly/completely full.

Frigates- High hp, high attack, low ram, highest capacity, 2 double chests of inventory.

Trireme- Ramming centered ships powered by oars, Fastest speed, medium hp, high attack, medium capacity, 1 double chest of inventory..

Junks- Evil only warship and sucidies to deal large damage to closely packed ships, damage is increased by adding tnt and orc bombs to the one slot inventory. Extremely low hp (more then a fishing boat) and extremely fast.

Outside of steering it yourself you can order other ships to guard or follow other ships using the sword of command. Wrecking results in the ship taking the last hit to steal part of the inventory of the sinking ship, it also results in your troops mostly dying and the rest of your ship inventory being destroyed.

Pirates spawn in ships and try to kill you. NPC ships may also spawn in controlled waters (biome based)