Board Thread:Suggestions forum/@comment-32865299-20170816155755/@comment-2001:1C05:C01:BE00:18C3:F21A:5FD6:8DF6-20171009212815

How about bringing back the experience bar for the purpose of Ring-crafting? (I actually wanted to do a separate post myself but I guess I might as well write it here.) Allow me to explain in depth:

Ring forges:

Ring forges can be found in Eregion (for good) and in Mount-Doom. (for evil) That said, Mount-Doom will need to become a biome on its own much like Erebor is right now. (Maybe even add rare wandering ring-smith traders for both sides)

Ring crafting:

decoration:

First, you create a band. This does not require the ring forge. You can embed any gemstone of choice.

Effect:

For effect, you add a catalyst item. There will need to be a list of items that represent a certain ability or effect. For example, glowstone that illuminates the area around you. The more powerful your ring the more effects/abilities (with compatibility limits of course). The ring can only have one active ability and multiple passive.

Powerlevel:

Considering that a ring of power should be difficult to obtain I recommend to tie it in with the vanilla experience system. Seeing as we used to be able to obtain experience in multiple ways, for example, mining, breeding, fighting etc... this is both a neutral and balanced way to get "power" for your ring. Death taking a serious toll on your progress. Minimal power for a ring: 30 lvl's, 2e tier 40 3e tier 50. Each tier giving one more ability slot. Amount of tiers/requirements for next tier can be altered for balance.

Ring crafting interface:

- 1 slot for the band in the center:

- 1 slot at the top for the gemstone.

- several slots left/right for ability items. (the more ability items you add, the more experience required.)

- craft button at the bottom to craft the ring. (Ring will form at the centre where you placed the band.)

Naming the ring:

When you press the craft button you get a chance to name the ring. (ring can be renamed using vanilla anvil)

Ring usage:

I recommend adding a separate ring slot in your inventory and a hotkey for the active ability.

'''That's it! I hope you like my suggestion on how to make ring-crafting work!'''