Board Thread:Suggestions forum/@comment-26410366-20160125125957/@comment-26172435-20160125132155

Simpler would be to just disabled river generation there, like it's done in the Misty Mountains. There must have been a reason why these barrows were created right there. The absence of flooding danger may be that good reason. My proposal:

Add this to 'LOTRBiomeGenBarrowDowns.class':

public boolean getEnableRiver {   return false; }