Board Thread:Suggestions Forum/@comment-25906239-20150101173314

I'm fairly certain this has been suggested previously, but I would like to refresh the idea in contributer's minds. The idea is that, in order to make faction armor more appealing then diamond, wearing a full set gives the player certain bonuses. For example:

Rohan: Speed 1 on horses they ride

Blue Dwarven and Dwarven armor: Haste 2

Gundabad: Strength 1 in the night, Weakness 1 at day

Dunlanding: Strength 1, 2 allied wolves spawn when below half

Galadhrim and Wood Elven: Jump boost 2

High Elven: Speed 1

Uruk-Hai: Resistance 1, regen 1 below half at night

Morgul/Mordor Orc: Fire Resistance, strength 1 when below half health

Ranger: Semi-Invisibility, Enemies must be closer to notice you, too

Black Uruk: Strength 2 when below half health

Dol Guldur: Saturation (permenant)

Gondorian: Can't be poisned, withered, or given weakness

Angmar: Regen 1 at night

Near Harad: Speed 1 on sand, Weakness 1 in water, Strength 1 on sand 