Board Thread:Fun and Games/@comment-25376906-20181001161243/@comment-33185350-20181005220213

Gayboi420 wrote: I was replying to that one guy who said everything in 1.15 was from LotR mod. Not original post, which I like. Me? That’s not what I said. It’s just amusing to draw parallels. Yeah, some of the features like crossbows could be independently inspired as a logical addition, but it does seem surprising that every one of the planned biome updates is from one third to two thirds features from the Lord of the Rings Mod.

And I’m just disappointed with the difference in quality between the Minecraft villages and villagers (even with their upcoming new skins and designs) and the mod NPCs and structures. The new designs in Update 34 for the Taurethrim and Near Harad villages are absolutely fantastic. The mod team has put in amazing effort into developing colorful cultures that are based on the regional influences and real world inspirations but still unique, whereas the vanilla designs (at least the little I’ve seen so far, maybe I’m wrong) are just lacking that kind of creativity.