Board Thread:General Mod Discussion/@comment-26322120-20151231185738/@comment-25012056-20160104232704

Starplayer11111 wrote: The Black Easterling wrote: Good, I believe is underpowered. I like Evil because it's biomes and units appeal to me, and just the overall themes, just as it does to Speganomad and other older players. I mean, we have the Black Uruks! They can go one-on-one with a High Elf and win. A squad of Black Uruks can chop down even an Ent. Their bows are also OP. Our mounts can even slaughter the servants of eru. Warg riders have no problem against gondorian cavalry (however swan knights even it out). And let us not forget about Harad!!!! The Haradrim military can plunder ithilien with little to no losses. I've seen contingents eliminate rangers as well. Their weapons are strong, their bows are even stronger (though slow) and have two types of cavalry. The half trolls are the greatest threat. Even on the youtube page did we see the rhino riders kill every gondorian soldier. Just yesterday I spawned some in to clear out an area in dol amroth... They slaughtered, and then some. The Moredain are okay, but are defeated easily by and ranger or tower guard. Good does have the Tauredain though! They are majestic. Dwarves can do little to nothing against a swarm of Gundabad orcs. Now with Bolgs guards, the mighty uruks, they stand an even lesser chance. At least they have axe throwers that keep enemies at bay and do insane amounts of damage. Well with the removal of Black uruk and urukhai warg riders it does help lessen the OPness of evil. I also recall many Mordor players complaining about constantly losing their stuff due to falling into random lava pits. I have yet to test mordor warg riders against swan knight cavalry however.

They aren't kidding. The way the lava generates makes it nearly impossible to see the pit or ravine until you're at the brink, and most of the time it's too late by then.

Gen. Grievous1138 (admin) comlink 23:27, January 4, 2016 (UTC)