Board Thread:Suggestions forum/@comment-32638649-20160617202233/@comment-26172435-20160617204606

Nice thoughts and suggestion. Not entirely original in this community afaik, but concrete and focussed. I like the base mechanistic notion and mentioned (own!) arrow retrieval chance myself in this thread once, as an alternative for the Infinity enchantment. I'm unsure about how to best implement this in terms of coding options (it may quite well be impossible afaik), and without disturbing the balance too much. The retrieval of (sometimes hundreds of) mob fired arrows would certainly disturb the balance, unless break chance would be quite high, so many arrows would just vanish.

I don't really agree with the fact that crafting arrows is such a burden, as ranged weapons just offer so many advantages in the gameplay of this mod. So, I'd rather see some special, more costly crafting recipe instead, which would create arrows that give you an increased chance of retrieving them, maybe even 'enchanting', advanced smithing, or advanced crafting recipes using experience orbs.