Board Thread:Bug Reports/@comment-82.232.39.159-20150715061046/@comment-25612015-20150717091644

Thank you very much Mevans for your efforts. Unfortunately, i'm travelling till sunday, so i won't be able to provide the additional report until that time.

For the plugins:

Multiverse-Core+ServerSigns: enables me to start players directly in their choosen faction territory without having them unwanted unlocked regions (for example, The SHire, for evil players). Also enables me to provide a safe way to enter Utumno (which might be a side effect of Cauldron, i agree).

ServerSigns+Essentials: enables me to set the initial faction alignment, provide a starting kit for each faction

PermissionsEx: without it, i could not control what all players do with the different plugins

Lockette: provides chests / doors / whatever protection

Essentials+EssentialsChat: i built a nobility system on this, with Kings, lords and vassals to have titles gained by merit instead of first in

AdvancedItemEffects: enables me to combine effects on items (for example, the One Ring would be a gold ring + invisibility effect while worn)

HungerPlusPlus: amplified hunger for more realism ItemNamer : custom names & lore on items PlayerDeathLocation : reporting of players death location QuickTrade: trading between players RecipeManager: enchantment table, item tags, using nrw recipes SavageDeathChest: death chests (to avoid items spilled on the floor to disappear) WorldEdit: insertion of big LOTR structures (but it exists as a mod)

several undisclosed plugins: protection against cheaters, detection of xrayers, ability to fix players inventories

And yes Cauldron/Spigot is more efficient regarding lag and other things.