Thread:LOTRMod/@comment-26444332-20160203165057/@comment-25101089-20160204074925

I thought that what I said about 27.1 concerned the elven longspears (which have indeed been added in the 'idle time' since the update where I wait for bugs to be reported). I don't remember saying Ringil would be added in 27.1. (Maybe I did, but I wouldn't say so if you asked me now.) Obviously, like all specific lore features, it is planned for some point in the future.

I fear that adding Ringil would open the floodgates too much to other lore weapon requests, which ideally should be left off until the time of characters/structures. However, I will add it now, since you've asked so nicely, and I do feel like I owe you this at least considering all the hours you must have spent writing those long suggestion series. And really, there is no good reason not to add Ringil right now, only a good reason not to add all lore weapons right now. (Because that would take too long and be a distraction at the moment from other things which are more important, but only one doesn't take too long.) Other 'anachronistic' features have been added for specific people on a whim before, after all. Well, I'll just have to wait and hope that wave of requests doesn't happen.

Concerning the unbreakable thing: You're very right that lore weapons should be unbreakable. They probably would also need some system to stop them being easily lost or burned, stolen, etc. However, since that would be a non-trivial thing to add, I think I'll leave it. For the time being this item can just be obtainable in creative and you can apply the unbreakable tag to it if you wish, since obtaining Ringil in the first place would mean you are also free to do that.