Board Thread:Suggestions forum/@comment-32525270-20170723012933/@comment-26553378-20170727182011

"Balrogbane" should simply be covered by trollbane, while I understand they are not trolls they are a single entity whose sole purpose is a boss fight and rarely a cool whip which while fun and great for griefing bannered areas as proven by dire (animal farms specifically) don't really serve much purpose in combat, especially if units no longer panic if lit aflame.

Also, its like 100+ kills for a bane, that doesn't really work with super rare boss mobs.



treebane, excellent, amazing, someone should have thought of this earlier without getting their post moved! also perhaps a slight speed boost while chopping wood?



bane for anything in a kill quest... yeah, there's something called horse hunting quests, and playerbane would be rather OP...

So overall, I would say, a huorn bane type mod would be great, but the rest are a tad excessive.



Dwarfbane and elfbane however, if not implemented as of yet, should also be included.