Board Thread:Suggestions forum/@comment-26119768-20170222024948/@comment-25841881-20170224030838

The Balrog isn't all the end-game in Utumno, which is why removing them wouldn't remove all of it. Also, I don't mean Utumno is any form of end-game for the mod, I mean that the Balrog is end-game within Utumno, as in the iconic mob to defeat on a raid. Also, are we sure we want to take out a significant part of the challenge of Utumno? If it was worked into a fully-fledged suggestion to compensate for that, then I could support it, but as it stands, removing the Balrog would practically gut Utumno. Sure, the other mobs can be hard, but none of them are actually harder than can be found in Middle-Earth, or much different. They're mostly just reskins of normal NPCs from Middle-Earth.