Board Thread:Suggestions forum/@comment-26694486-20170816144251/@comment-26694486-20170817233224

Minecraftmage113 wrote: As Mr Fandom pointed out, the range could get a little out of hand, and chunk loading would be an issue. First with range, they needed chains of the beacons in order to send the signal within gondor itself, each with at least 1 watchman on vigil at all times to make sure a signal could pass through. Considering that a signal couldn't even pass over gondor on 2 beacons, it would definately not work with 2 points anywhere in ME regardless of distance. On his second point, the beacons would need another player within render distance of the beacon for it to light, otherwise it wouldn't be loaded and therefore couldn't recieve a signal.

That aside, we do have chat messages that will pop up when beacons are lit now, so beacons lighting together are hardly necissary. Yeah I guess you're right. It was a stupid idea.