Board Thread:Suggestions Forum/@comment-26044072-20150219203723

- When you and your troops get in a fight with some enimies and you start to lose. There could be a small chance your units could abandon you and retreat far away. The same for ememys too.

-A new horn which rallys your troops and keeps them fighting on and de-moralizes the Ememy force, can only be used once every 10 mins.

-Formations and tactics for units during battles also outside of battles. Like Archers in front or behind, Spears in Front, Cavalry on the right flank, charge, retreat, and/or Form a line, 2 lines, Etc. can be accoplished using key binds prehaps? This would make battles more interesting and realistic but it would be an option each battle so you do not have to use formations if you do not want to. Also there could be a default formation for units when attacked and when traveling.

-When entering Mordor or any other region there could be Battalions of orcs, Men, Etc. consisting from 10 to 20 Npcs in a square formation walking around. This would make Mordor and other regions more interesting also would increase the need for unit recruitment. There would be a low spawn rate for battalions though.

-Mercenary units they could be bought with silver coins and it doesnt watter how much alignment you have as long as you have money. There would be a limit of 10-20 of these mercenarys. Also see my other post about fellowships kinda like mercenarys at:http://lotrminecraftmod.wikia.com/wiki/Thread:37179

Battle Aftermath- I know there are kids who play this game but its just an idea. How about when an ememy falls his body remains and/or there could be dirt that is decayed at the site of a Npcs death after a short or long period of time. Maybe some weapons that cannot be picked up that the Npc wielded are lying on the ground around the body.

Thats all! Feel free to commment, criticize, and give feed back! 