Board Thread:Suggestions forum/@comment-29954640-20170415145933

This is a suggestion about some of the factions and biome one would encounter in Rhûn while exploring, and it would make it much more interesting for people trying to make a home in the East, or even trying to go to the farthest east possible. Please remind me if I make the Avari too powerful!

I have tried to make this suggestion accurate to the Silmarillion and The Lord of the Rings. I am sorry if you think there are too many suggestions about this, but this is probably the only one where the factions are not based on real Asian countries.

The first faction I was thinking about would be Sauranórë (Or Sauranor.) It would be a faction of easterlings twisted by the dæmons of Morgoth. The ground there would be made from waste blocks, barren dirt, and grass. The grass colour would be dark. Normal forests would not exist, but pine forests would be rare and dead forests would be common. It would be north of Baraz-Dûm AND the darker biome north of that, which would have uncommon invasions from both the Dwarves of the Orocarni and Sauranórë. The actual Sauranórë biome would have rare Orocarni invasions and extremely rare Avari invasions.

The farmhands in the villages (very terrifying places) would be slaves. The farmers would have grumpy and mean quotes, while the NPCs would have quotes like "The Wild Wood shall burn." and "We have the aid of Rhûdel, but Baraz-Dûm will still not fall. Short little annoyances!" The NPCs would have white-gray skin the colour of a bone. Their armour would look like a halloween costume of Morgoth.

The Avari would be a faction of elves who refused to come to Valinor, as you probably know. The only reason I am suggesting about them is that they are not described much. Their main cities would be in the angle in the Wild Wood near Cuiviénen, while the other would be in the angle east of the Caranduin (A name I created for the long river in Rhûn.) The Wild Wood Edge biome would be the green biome that takes most of the western Wild Wood. It would be like the Fangorn biome, but with 2x2 trees, not "Fangorn" trees. Avarin villages and houses would spawn here. The Wild Wood biome would be something between Eryn Caran and Fangorn (with Fangorn trees.) It would be hillier than the Wild Wood Edge biome because most of it is closer to the Orocarni. Avarin villages and houses would be more common here. The Wild Wood Foothills would be a version of the Wild Wood as hilly as the Red Mountains Foothills biome. Between the rivers in the centre of the Wild Wood, there would be a biome for the first city. Outside the Wild Wood but east of the Caranduin, there would be an area that is much more forested than the current Rhûn biome (a little less than Lindon.) It would have uncommon Easterling invasions. The structures there would be uncommon Avarin towns, Avarin camps, and burnt/rotten houses. The ground would be a saturated green colour.

South of the Mountains of the Wind, there would be a hilly forest with mostly 2x2 trees. South of that, there would be a place like Rohan with rare Avarin Villages. The southern part of the Mountains of the Wind would be greener and have more and denser forests. The whole Mountains of the Wind would be much more mountainous, since it would probably become the Himalayas, and we hopefully all know where some of the tallest mountains in the world are.

Avarin Rangers would spawn in Avarin Camps. They would attack any evil NPC that they would encounter (Rhûdel, Sauranórë, Mordor, and another faction which I do not have a name for yet) with bows or, if enemies are close, spears. On rainy nights, they would attack any player 8 blocks away or farther (if they are not in the light.) They would wear something like Ranger Armour, but with more magic. Avarin Warriors would have swords and spears, but when they saw an enemy at a distance, they would take out a bow that has a slightly slower speed than the Galadhrim or High Elven bows. Their armour would look Galadhrim armour, but the gold parts would be greener.

I think I have written enough for today. More will come soon! 