Board Thread:Suggestions forum/@comment-26428291-20191019215904/@comment-39794097-20191023225647

I was playing around with a similar idea to this, though i like your take on it, i think settlements should probably have different sizes with different attributes based on pledged alignment/number of players affiliated and instead of being taken over they could be "raided" as a sort of war minigame where the settlement spawns enemies that the attackers need to defeat (these drop nothing), settlements should probably only be able to be placed in your pledged faction's controlled biomes so people cant basically spam enemy biomes with unkillable fortresses. kudos anyways