Board Thread:Suggestions forum/@comment-26176474-20170507201024

[NOTE: I wanted to make this suggestion as lore-accurate and also as realistic as possible, if some of my statements aren't lore-accurate please tell me in the comments, I tried to document myself as well as I could. Also, please don't comment below your own suggestion about honey, bees, beornings or whatsoever, please make another post for that and focus on the ideas I've suggested here and their flaws, which I hope you point out to improve it, if you want]

Hello folks!" Oropher here, this is my first serious suggestion in this forum and I hope it's worth some of your attention, here we go!

1. I suggest the addition of 2 types of bees: small bees and big bees.

Bee stats: The small bees could have 2hp and sting once a player attacks them, dying afterwards (if it's possible, if not, it's not important), dealing a small amount of damage themselves to the player. The big bees could have 4-5hp and deal a bit more damage (not important either).

Spawning: The small bees could spawn in the center areas of ME, so not too far south (harad), nor too far north (forodwaith), Rhun can be considered. The big bees should only spawn in a small biome around the FT point of Beorn's Hall (which would lead to the addition of Beornings, which I don't want to persue with this post, this is only about the bees!), since it states in the hobbit that only near Beorn's home bees of that huge size existed (at least that he'd known of).

2. Beehives mechanics: capturing big bees to produce honey.

Crafting of beehives: the crafting reciepe should be something with clay, mud, sticks or straw (which are the traditional materials which were used to craft beehives). Wood is also an additional option, which could be combined with those above.

Appearence: they should look like medieval beehives, between 1 and 2 blocks high (if possible)

How it works: Bees, so also big bees can be captured using a butterfly jar. After crafting a beehive, this one can be placed down like a Beacon of Gondor for example (it requires a block underneath it, but not like the beacon it hasn't to be on a "solid block", so fences and other "non-solid blocks" can be used too -> not important). Once the beehive has been palced down, its menu can be opened by right-clicking it (forge-like menu), in which 2 slots appear: one to place the big bee inside a butterfly jar, and one from which the honey can be collected. Once the big bee (as if it was a queen bee, tried to figure out something realistic like forcing a queen bee to settle down inside a particular beehive) is placed inside the beehive, this one will begin to produce honey (not too much at a time, but neither too few, something balanced out, as if it was another farm vegetable -> I suggest like sugar cane because of its similarities with cram I'll later explain, replacing the sugar in the crafting reciepe with honey). This can be collected from the beehive "menu". After the queen has settled down inside the beehive, this one will also begin to spawn small bees around it from time to time (maybe with a fixed maximum amount to avoid a bee-invasion), with a very rare chance that a big bee will spawn too, which could be used to activate another beehive.

3. Honeycakes: Like cram but tastier

Crafting: [alright, this can be more complicated, and I understand many people will say that the crafting reciepe for honey-cakes should be more cake-like, which would mean made of milk and /or eggs for example, but I tried to make it equal to cram since a lot of similarities between both foods have been pointed out in the tolkien books] They should be crafted using the same crafting reciepe as cram but replacing the sugar with honey, on a Beorning CT (this can wait until the Beornings are added in the future, don't want to push the Beornings with this post, seriously). -> in the meanwhile honey could be consumed "raw" giving 2 full hunger points to the player.

Stackable or not? Placeable or not?: they should be stackable, since it's a travelers food [quote of Gimli in TFOTR: "but they (Beornings) are none too willing to deal out their cakes to travellers in these days"] as mentioned in the hobbit, similar to lembas or cram, and therefore not placeable (wouldn't make sense, if you had to place it down like a normal MC cake everytime you want to eat a honeycake if it's a traveler's food right?).

Hunger points: same as cram (4 full hunger bars) since it'd be overpowered to have a craftable food that has the same stats as lembas. (all 3 foods are described as very similar in the books, regarding their use and nutrition stats, except for their taste: lembas had the best and cram the worst). 