Board Thread:Suggestions forum/@comment-173.224.98.180-20150707190147

I would like to point out that in visual descriptions of Mirkwood, the trees are tightly packed with entwined branches, and in the movies the Wood-elves use them to leap from tree to tree. I would like these trees(there would be only a few variants so it isn't too intensive) to be added in a special Mirkwood sub-biome so that Wood-elves and Wood-elven players can run along them to be safe from the hideous Mirkwood spiders below.

Also, Mirkwood's borders should be able to be cleansed/corrupted. This would require players to kill a certain number of hostile mobs in a area, and a message saying "This area has been cleared" or "This area has been infested" would pop up. The biome's lighting would change and mobs allied to either Dol Guldur or the Wood-elves would spawn there.

I hope you like this suggestion. 