Board Thread:Suggestions forum/@comment-26149161-20160212211558/@comment-27807674-20160216183751

It is already unfair for gundabad and angmar to fight rangers because of the invisibility system. Rangers just die if engaged in melee combat, and it is not going to happen unless their targets are lucky to come close enough.

These modifications will surely make the Rangers of the North faction much more enjoyable, and even if expensive they will be more gameplay friendly. But I think their camouflage needs changing. Making them visible when enemy is close enough (8 blocks sounds good, considering their shooting range is 20 blocks) would make combat better for both good and evil factions. For good too because there will be no total "cheating" and with the new equipment a melee combat may be exciting and fun.

Currently I fear my hired rangers using their daggers and dying, but it is boring how gundabad orcs are extremely easy to kill and can simply die from arrows comming from the nothing, so I think changing the camouflage system is a needed balance too.