User blog comment:Vanderm/A couple of Lotr mod myths investigated/@comment-27219153-20161210034826

First off, I want to say great job on your approach. However I noticed a few things that I would like to address concerning mining Mithril in Meneltarma vs. the in Misties.

"Mining speed of a pickaxe: 81 blocks/minute *60 minutes/hr =4860 blocks/hr"

Some values like the speed of a boat are acceptable to calculate, but I don't think that blocks mined per hour should be calculated, but rather measured. I say this because when you are mining you generally spend a fair amount of time not mining, such as placing torches, moving around to get ores, etc. I think you should go mining and record the amount of blocks you mine per hour and use this value instead. Also 4860 seems quite high even if you are constantly mining the whole time.

"I then needed the average time it took to get mithril at each location. Mining in a straight line is mathematically the most efficeint, for every block you mine, you uncover one face on 4 different blocks."

While I see where you're coming from by saying 4 blocks, it should actually be 3. When the tunnel is fully mined out each block only hides 3 block faces (don't count the block in front of you that you will be mining next).

"20 blocks/100,000 blocks=0.0002% (Misties)

34blocks/100,000 blocks=0.00034% (Meneltarma)"

.0002 and .00034 are decimal values. The percent values are .02% and .034%.

Concerning the graph. Although its not wrong, I think it would be more intuitive if the time was on the x-axis and the mithril on the y-axis. I think it would just be easier to read like this. Or I suppose you could make two graphs, one the way it is now and one with the axes reversed.