Board Thread:Bug Reports/@comment-29777393-20160901165042/@comment-27219153-20160902195128

Pewmayman wrote: While this would be hard, one way to achieve this would be to somehow have the nettle damage trigger a function that would cause the unbreakability of the helmet and chestplat to go way up on leather/fir armour and to cause it to go way up on all-metal armour. This seems like the only possible way to do it. If you momentarilly bumped it to 255, then that should make it not take damage 99.6% of the time. I think that adding the unbreakable tag would be just as easy and result in 100% effectiveness.