Board Thread:Forum Roleplays/@comment-26296200-20150705150359

note; this will be my last rp for a while letsm ake it a good one

This rp takes place right after the 4th age, during the 4th age the elves came back and started war with men, primitive guns like the musket bludnerbuss cannon and flintlock are being discovered. the kingdom of angmar is reforming and possses a threat to all middle earth. the far haradrimm and near haradrimm are in a great war. rohan had political disputes and 2/3 of the rohirrim left rohan, same thing happened with some easterlings, the 2 groups merged to be called arandorians, the dwarves are rebuilding their great cities, and there are rumors of a great horde of evil forochel that plans to invade midde eath.

Rules:

minor godmodding aloud like some unrealistic stuff but it has to be reasonable if not you have 3 warnings

me and patrick.vtap will be narrating this rp

custom factions are encouraged

no major metagodding/ godmodding

plz use proper grammer you will not get banned for it but just try. ok

you can have 2 peices of mithitil no more

enter your charchter like this here is my charchter

name Shurtagul

age: created before first age

faction: arandor

race: minor maiar

gender: male

skills: fast strong cunning convincing good with a bow

armor: galvorn armour with the arandorian standard and colors (a gold eagle with a blue and purple grdient background and 2 swords dripping blood behind the eagle)

apperance: tall with blonde hair purple eyes and a scar over left eye

faction allies: most of the far haradrimm moria dwarves nad they are negotiating with umbar

faction enemies : near harad petrogwaith and gondor

weapons:  a  mithitiril pike and mithiril arrows

backstory: shurtagul lived in rohan, but when political disputes broke out he lead 2/3 of the rohirrim to join with some eaterlings and mercanaries they formed arandor arandor lived in fa harad where they helped the tauredain fight rival tribes in return they got mumakil and exotic fruits, the arandors now are marching to umbar

army: 750 dire wolves

14 war mumakil

8 bredding mumakil

3500 pikemen

4500 companion calvary

750 axemen

3000 soldiers with muskets

1500  soldiers with blunderbusses

500 flintlock duel wield soldiers

1500 swordsmen

2000 spearsmen

2500 mounted archers

3000 archers

500 heavy archers

350 elite guard,

20 onagers

15 siege towers

3  battering rams

quirks: sutbborn and gets in a fight easily

goals: to conquer near harad with the help of their allies the far haradrimm and they will negotiate with umbar 