Board Thread:Suggestions Forum/@comment-104.2.190.161-20150308035634

hello ladies, gentlemen, admins and moderators! This is a three part suggestion I have worked very hard and I hope you like it. Please read this in it's entirety and really listen to details. There are certain parts of this suggestion that may seem unfair, but, if you keep on reading and don't just skim through it, it will make sense (I also apologize for it's length). If it goes against the FAQ in any way I am very sorry and I certainly would understand if you do not like them (I think you will like it though). Well, here it goes!

1. While there might have bean a higher percent of Durin's folk in the Iron Hills, They were in all dwarven realms to a certain percent. So instead, there would be Iron Hills Durin's folk, Blue Mountains Durin's folk and Red Mountains Durin's folk. Their civilians would live in dwarven homes of there appropriate realms, but, the interiors would be more lavishly decorated, and, the civilians would appear to be more wealthy looking (jewelry and such). As for the warriors, they would have special armor. Before I give details, I will explain. Each dwarven faction would have it's Durin's folk version of there armor as well as trimmed variants of each factions Durin's folk armor. As for the crafting recipe, you would take your piece of dwarven armor, put ingots of the same dwarven faction on the top, bottom, left and right. In any of the empty corners you want, you would put fire protection four. The recipe for the trimmed Durin's folk armor would be the finished product surrounded be ingots of silver, gold or mithril. Durins folk armor would add an extra hart of protection on top of regular dwarven armor and fire protection four. Silver and gold trimmed armor would give an extra half hart of protection on top of that and mithril trimmed armor would give an extra one and a half hart of protection. I also have some ideas for appearance. The armor would look like the armor of that appropriate dwarven faction, but, it would be more decorated and would have a fully enclosed helmet. Before I move on to number two, I must say one more thing. Silver trimmed armor has a blue gem on the chest and head, and gold trimmed armor has a red gem on the chest and head, this would be the same for Durin's folk armor of all dwarven factions, but mithril trimmed armor would also have a gem. Instead of being blue or red, it would be a diamond so pure that it would GLOW white. EX: my favorite would be mithril trimmed Blue Mountains Durin's folk armor. I know you are thinking that is way to unfair, but, think about it, Angmar orc warriors, half troll rhino riders, uruk-hai berserkers, olog-hai, mirk trolls, warg and spider riders...

2. After the changing of the world, the new lands were formed (They correspond with the Americas). They were largely uninhabited except for Numenorien refuges that managed to find it's east coast. Their structures would be made out of a brick that looks similar to Gondor brick. Their villages would be sparsely populated along the new land's east coast and would be laid out in a similar manner to Near Harad villages. The villagers comments would be of mingled depression and relief.

3. On the western coast of Harad and all the way out into the ocean, there be many islands that would be inhabited be island tribesmen. They would be inspired by Hawaiians in both culture and warfare. Instead of riding land creatures, they would ride dolphins in the water that would go quite fast. Because the corsairs of Umbar valued pillaging more than making ally's, the island tribesmen would be default be allied with the free peoples.

In conclusion, please tell me what you think, I am very sorry if it is to long or to ridicules, but, I really think these would add nice improvements to this already fantastic mod. Baruk Khazad! Khazad ai-menu! 