Board Thread:Suggestions forum/@comment-27200931-20160429200711/@comment-27200931-20160505001612

24.61.95.251 wrote: Dragonovith wrote: 24.61.95.251 wrote: Dragonovith wrote: 24.61.95.251 wrote: Dragonovith wrote: 24.61.95.251 wrote: I personally think the spider riders and themes should stay, although perhaps the riders should be fewer. My guess is a few stupidly brave Orcs cut a deal with some spiders, offering them lots of food in exchange for a hand or 4. And those orcs were the food. That or other Orcs, enemies, stolen livestock, elves, etc. Remember that Gollum cut a deal with Shelob herself, I imagine her children would also be open to "ideas"... Orcs are stupid and they have "meat". Gollum is a cunning walking bag of bones. And you think Orcs are stupid WHY, exactly? Tolkien makes it quite clear they are very cleaver, talented engineers, and the like. They are far from stupid. Sorry man, I'm not feeling 100%. I'm a bit drunk hehe. But you're right ,I hope so. I like most of the idea's here, and I agree that they aren't stricly canon, but the idea has been used in other portrayals of Dol Guldur, and it IS the feature that most stands out about Dol Guldur, and one of the coolest.

Even if the partnership isn't willing, would it really be that hard to imagine a group of Orcs overpowering a lone spider and forcing it to serve their commander as a mount or die? Perhaps they should be dialed back, spawn less, cost more in coin and alignment to hire, but removing them entirely would be taking away one of Dol Guldur's selling features, a part of their main theme. Well, I understand you, but as far as I know this mod is following the canon route.