Board Thread:Suggestions forum/@comment-26889511-20151114141523

The picture shows how I think the area around the Crossroads of the Fallen king and Minas Morgul should be. The white wool represents Gondor, cyan represents the Anduin, yellow represents Ithilien and Ithilien Wasteland, light green represents the Morgulduin, dark green represents Morgul Vale/Minas Morgul, dark grey represents mountains of Mordor, black is Mordor, the Mordor Rock pressure plates are roads and the glass panes are waypoints (if the glasspanes are hard to see I will add more pictures which are closer up)

I feel that there should only be the Morgulduin biome and that one pixel for Minas Morgul. ''Minas Morgul was located in an upland valley at the feet of the Mountains of Shadow. It overlooked the region of Ithilien and controlled the only easily accessible pass through the mountains that led into Mordor, the pass of Cirith Ungol.'', source: LOTR Wikia: Minas Morgul. In my view, the fact that the only accessible pass that led into Mordor was the Cirith Ungol pass, would mean that there was no way that they could just simply walk through flat land (Morgul Vale biome in this mod) to get into Mordor. I also think that the way to get to Minas Morgul (a road which is optional) should be north of the Morgulduin, because Minas Morgul was south, and why else would there be a bridge? Please tell me what you think of it, and if I missed anything or you don't get something then tell or ask me too!

P.S.: I'm very happy that Mevans added the Morgulduin and its proper effects! :D 