User blog comment:HubToo/Massive structures now!/@comment-25612015-20160121232810

I've been playing with the ChunkGen server side mod.

It's perfect for generating a wide area (several region files wide) where you want to insert a schematic. Later on, it could also be used to generate the region files around those you want to insert.

I'm currently thinking about the "border smoother" tool.

I think I will write it in Python 2.7 scripts, which will make it usable on all major operating systems (Windows, MacOSX, *nix), and "borrow" the NBT library from the Minecraft Region Fixer, which seems very clean.

The "border smoother" tool will be used in order to smooth the selected borders of a region file, with a given steepness (a decrease on the Y axis every N blocks on the X/Z axis) applied 0%, 50% or 100% to that region file or its neighbors.