Board Thread:Suggestions forum/@comment-79.116.212.237-20160611093538

-To start things of, there should be a reason why the northern part of Mirkwood is uncorrupted.

-Clearings will spawn in Northern Mirkwood .Woodland Elves (+ Warriors) will spawn in these Clearings .These places should contain a Green-Oak Feasting-Bench (similar to the Hobbit Picnic Benches ), 3-4 Tents arranged in a circle round a Campfire (A Block of Wood chopped in any kind of Crafting Table with an Axe ,like in MrCrayfish’s Furniture Mod, and the tents should look like the Ranger ones, but with a lighter green) & hammocks a new kind of Bed that will be attached between 2 Trees or Logs.(These things are briefly described in The Hobbit ,so I think they are canon ).

-I would suggest adding some new mobs like :

- Squirrels : in a variety of colors (brown, black, white, grey and in stained versions). - Special Woodland Bats : like vanilla Bats but Greenish and bigger (they won't harm the player ). - Hedgehogs : are nocturnal, but may be active during the day. They would live in simple burrows, while others construct temporary nests on the surface of Fallen Leaves and grass, or shelter in hollow logs or similar hiding places. -Wild Rabbits : ( obviously not inspired from the Films ) bigger, faster, tameable variant of the normal Rabbits.

- New Blocks :

-Hollow logs : would be a new block, home to Squirrels & Hedgehogs. -Camp Fire Block. -Leaf Nests for Hedgehogs. -Hammocks.

Hope you Enjoy, Criticism is well received ! 