Board Thread:Suggestions forum/@comment-26149161-20170115230829

Welcome, my friend! This is twenty-frist suggestion in the series of biome improvements, and may in fact be the last. In this we shall be focusing on Forodwaith, Angmar and The North. The prior suggestions can be found below:

Erebor

Lindon

Mordor

Mirkwood Northern Vales of Anduin

Misty Mountains

Eastern Eriador

Western Eriador

The Shire

Enedwaith

Gondor

Nan Curunir and Fangorn

Ithilien

Ered Nimrais

Rohan

Lorien and Surrounds

Southern Vale of Anduin

Emyn Muil

Dead Marshes

Barrow-downs

Old Forest Biome Improvements: As you can see, the Tundra, Forodwaith, and Taiga have all been moved further north. The reason for this is that the peninsula of Forodwaith is about equal to Norway, and so should not be that cold. Gundabad orcs should no longer spawn in the Tundra or the Taiga. That makes them spawn far too commonly. Forodwaith should be made slightly warmer, with occasional grass and the like. Angmar needs to have the spawning made lower. Orcs, Hillmen, and Trolls need to be made far less common. Currently the spawning is comparable, or worse, to Mordor. For an abandoned land that is absurd. No, I am not arguing for a ruined Angmar, but I am arguing for a realistic one. New Biomes:  Forochel: A warmer version of Forodwaith, with occasional trees and very rarely forests. This is the only place that Lossoth spawn. The North Sea: The frigid waters north of Forodwaith. Icebergs and frozen stretches are abundant, as are seals and whales. The Icebay of Forochel: A cold sea with icebergs, seals, and whales. Mobs: Reindeer: Larger than deer, but smaller than Elk, Reindeer are found in large hordes across the Tundra and occasionally in Forochel. They drop Venison and Fur. Whales: Large animals that would spawn in all the oceans, but most commonly in the North. Variations include Bowhead, Right, Humpback, Blue, Orca, and Gray. They all drop Blubber and Whale Meat. Seals: Large, fatty animals found about the North Sea, the Icebay, and on the coast. Killing these gives Blubber and Seal Meat. They have a variety of textures including Gray, Harbor, and Elephant. Auks: Flightless, black and white birds similar to penguins. These would be based on the now extinct Great Auk, and drop feathers. They stand in groups on the shore, but can dive into the water and swim. Wolves themselves should be made bigger and more dangerous. They should attack the players on occasion. Wargs should be made smaller, however. Rhudaur Wolfriders should be removed. Any Wolf would be too small to be ridden, so they should ride horses instead. Items: Reindeer, wolves, bears, etc should drop furs. These would be used in some Lossoth crafting, and can also be used to craft warm clothing. Seals and Whales would drop their respective meats. Blubber can be used as a fuel source and to make torches. The Lossoth:  I am aware that this is planned, however I just wanted to touch on a few subjects. The Lossoth would use bone tools and armor made of fur, which protects from the cold of Forodwaith. They live in small igloos. The sleds of the Lossoth would be a rideable thing that allows the player to ride quickly across snow and ice. Thank you for reading this suggestin! As always, comments, Kudos, and constructive critiscism is appreciated. Ithilion, Discussions Moderator (Auta i lome) 23:08, January 15, 2017 (UTC) 