Board Thread:General Mod Discussion/@comment-97.117.85.207-20190221154614/@comment-25841881-20190221174657

Just as a consideration, Middle Earth had a hella lot of walking.

Middle Earth did not look like LA, or the East Coast's Giant Fucking Megalopolis, but rather a whole bunch of wilderness with some settlements.

Proper appearance for ME wouldn't be by adding more structures spawning more frequently. Proper appearance would be making terrain generation better - and it already is substantially better than vanilla - and enhancing the overall wilderness aesthetic, combined with increasing the quality - not quantity - of spawned structures as to the aesthetic of whatever its civilization. If you want to discuss ways to improve the aesthetic of the settlements, or of the wilderness, or maybe provide concrete styles for buildings of various factions, that'd be cool..

Except griping about how Middle Earth isn't just a patchwork of buildings and so isn't Middle Earth is neither helpful nor consistent.