Board Thread:Suggestions forum/@comment-30238907-20161221214743

This is part one of a series of suggestions for the lands of Rhovanion. Know that these are merely suggestions for later updates and not for the upcoming one.

Dalish changes

For the most part I find Dale great. But there are some changes I think should happen. Mentioned in the hobbit the city of Dale is described having had streets crammed with market stalls and goods. Right now Dale has blacksmiths and bakers. I think for the first part Dale should get the same merchants as Gondor and Rohan as well as a toy maker and a bartender npc and an inn structure.I believe Dalish settlements should also have more buildings and a wall. They should be in a circle shape with a wall out of Dalish brick that is 3 blocks thick. There would be 2 roads converging in the center while a circle road goes along the wall. The wall would have one gate made of iron gates. There would be several Dalish houses a tavern baker or blacksmith and towers in the city and 4 market stalls in the center. Also I have explored Dale and found more Gundabad orcs than Dalish men, so maybe the amount of orcs should be turned down. Another thing would be that I have only ever found wolves in the taiga biome and they took a long time to find. Maybe wolves could be found in the northern biomes in eriador and Rhovanion as well as the enedwaith and Dunland.

New biomes

-Valley of Dale In between the arms of the lonely mountain was the city of Dale the river running and the gates of erebor. I think that the valley of Dale would have fairly green grass but no trees and the river running winding through the valley with the road crossing over it. The road would be made of Dalish brick going all the way up to the mountain and stopping before the mountain. When going over the river the road would turn to a stone bridge out of dwarven brick. At one end of the valley of Dale would be a large flat stone wall and the lonely mountain (So players could build the gates of erebor) on the other end would be a hill connecting to the arms of the mountain where Dale could be built. On the sides of the valley would be 2 hills (arms of the mountain) one would be where ravenhill could be built and the other would be covered in pine trees. (I know this would kinda be hard to code but I decided to suggest this part anyway.

-Dalish forest A forest in the southeast of Dale around the Dale port covered in pine fir oak maple and spruce trees.

-Dalish hills A hilly region in the northeast of Dale beneath the iron hills going down to the road to the Redwater.

-Stonelands A land of stone and boulders in between the Erebor biome and the Iron hills. Dain Ironfoot traveled through here in his way to the mountain. Gundabad orcs would spawn here, 