Board Thread:Bug Reports/@comment-25565811-20161127181928/@comment-25101690-20170226060317

Nice collection. I think most of these (and other village generation bugs not listed here) can be fixed by adjusting the order of feature generation. Eg. if trees are generated after the village, they can't block village buildings. And trees have their own check for obstructing terrain, so they won't override already standing buildings. Large structures like villages should always be generated first. And then, all structures need a test for obstructing terrain. Now that the mod adds ever more and more complex structures, this problem will grow when not adressed.

PS: I kudos'ed your second post in this thread to increase the confusion about the meaning of kudos.