Thread:Cecil69/@comment-30370150-20161103005606

Beforehand my complementa for your patience and comprehension towards your server's players, it's indeed a graceful, althogh rather turmultuous start.

I believe one of the trending aspects of the server that were utilized on a it's propaganda was the "Unbanning of Utumno", or the possibility of descending to hell on Live... well, it's no addition from the server, unfortunately, afterall.

So inspired by certain games, tales and impulsed unto the apogee of wish I had the idea of inserting a "Dragon Faction", or in a more well placed way: a Dragon in a server, one unique player exercing this role.

In order to estabelish this idea, in a favorable way for everyone as in terms of enjoyment we would require of two major pieces: Plugins and Person.

First into plugins it'd be required those listed below:

-Disguise Plugin -Magical Items (as for now I can't confirm if such is the name of it, but the plugin includes a flamethrowe item) -Commands/Permissions: /fly, /effect, etc.

Secondly a devoted player with no intentions of causing absurd chaos and, in time prove to be a detriment for the server, provoking great reproach coming from players and staff itself, radiating overall dispraise. This person would require to be endowed of maturity, respect and common sense, above the normal levels of those (players) displayed in your community (no offense). And clearly portaining roleplay skill - be awared I do indeed have such characteristics *cough*.

Dragons would not randomly be seen slaughtering innocent players suddenly, unless irritated, disturbed, by an specific faction, or simply commanded by an eventhoster to wreak havoc upon certain faction's basement. Thus rules would be settle, limitating their (or his/her) freedom and finally prevent disasters (as in flaws on this new system/concept corcening dragons Im just proposing).

Another fun aspect is that each Dragon (or The Dragon) would hold a hoard of "unimaginable fortunes and treasure) such would be hidden, disguised on the map, as Dragon-Players would not appear on it. Quests, rumours, messages, amomg other paths would be enlighted, alongside of hints highlighted, that.would guide one.into this beast's home. But beware, dragons choose to have their caves devoid of any impetuous and silly being who'd ever dare set foot in - this mistake could eradicate more than his life, as an angered dragon means fire and death (attacks on towns, villages, cities etc.. ).

Aligment: Neutral, killing anything that approaches drastically, with or without malicious intent.

Hunts/NormalPvP: Disabled

Faction Gear: Special Potion Effects and Armour/weapon (undroppable/soulbound).

Gameplay: Mainly focused towards adquiring riches and from to time having brief appearances in Kingdoms, for slaughter, or others - generating tales and rumours. Note they would not kill players on those occasions.

Thanks for reading. 