Board Thread:Suggestions forum/@comment-29098880-20160914160458

Hey guys! So, recently we have seen a rise of servers using custom maps, lore, etc. However, a lot of it seems messy due to a lack of the ability to manipulate core mechanics of the mod. So, here are my ideas for how the mod could improve on this in the future. I may be a bit biased in my want for this mechanic, but I think it could improve the creativity of this community greatly.

Adding a new advanced LOTR world gen option: In this option, you can change how biomes and factions work by changing ore, NPC and structure spawning per biome. You could, for example, make Gondor a land with only ruins and orcs, or as empty as Forodwaith. With this you could manipulate biomes to do almost anything you wanted

Next, faction relations. With this, you could change the allies/enemies of a faction and who you would have to kill to gain alignment with them. This way, you could create new alliances for custom lore, or fields of slaughter from the fights of those who were once allies.

I am sure this would be hard to code, and certaintly not as important as other features that will soon be coming in the next mod updates. But it would certaintly be useful, so what do you guys think of the idea?  