Board Thread:Suggestions forum/@comment-26899496-20150731224204/@comment-26149161-20150807201230

I took your suggestion and edited it.

We shall start with Mirkwood, home of the Silvan Elves.

Current unit types:

Wood-elf Warrior

Wood-elf Scout

Wood-elf Elk Cavalry

Wood-elf Banner Bearer

New unit types:

Woodland Sentinel

Greenwood Guard

Descriptions:

Greenwood Palace Guard: Bearing the redesigned Wood-elven armour, olive-green capes with a red tree, and spawning only in Thranduil's Halls once added, they would wander around in small groups, protecting the heart of their homeland from the orcs and spiders of Dol Guldur. Their armour would be craftable in the same way trimmed Dwarven armour is crafted(Though slightly more expensive): surround a normal piece of Wood-elven armour in Elven Steel ingots on a Wood-elven Crafting bench and Woodland Sentinel armour is born. The same would go for their weapons. As they are a specialty unit, they would be unhireable.

Woodland Sentinel: Wearing Wood- Elf Scout armor and a Wood-Elven Helmet, and wielding bows only, the Greenwood Guard would spawn in Northern Mirkwood, desperately trying to hold back the corrupting influence that is taking hold. Unhireable, they would occupy small underground watchposts to stem the rising tide of darkness.

Existing structures:

Wood-elf House

Wood-elf Tower

Ruined Wood-elf Tower

<p style="font-size:14px;line-height:22px;">Wood-elven Forge

<p style="font-size:14px;line-height:22px;">Wood-elf Lookout Platform

<p style="font-size:14px;line-height:22px;">New structures:

<p style="font-size:14px;line-height:22px;">Wood-elf Hideout

<p style="font-size:14px;line-height:22px;">Collapsed Wood-elf Hideout

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Wood-elf Hideout: Spawning exclusively in Northern Mirkwood, these small underground shelters would be similar to Ithilien Hideouts, save that they have a mix of Wood-elf Warriors and Woodland Sentinels inside of them, protecting it. A Wood-elf captain, wood-elven crafting tables, and a few chests with randomized loot would spawn there.

<p style="font-size:14px;line-height:22px;">Collapsed Wood-elf Hideout: Spawning throughout Northern Mirkwood and Mirkwood Corrupted, this version of the aforementioned hideout would represent lost territories as the Wood-elves slowly retreated from Sauron's corrupting influence. It would be partially caved in(hence the name) and contain a chest or two with loot, as well as a chance of having a Wood-elven crafting table spawn.

<p style="font-size:14px;line-height:22px;">Existing Wood-elven items:

<p style="font-size:14px;line-height:22px;">Wood-elven armour

<p style="font-size:14px;line-height:22px;">Wood-elf Scout armour

<p style="font-size:14px;line-height:22px;">Wood-elf tools

<p style="font-size:14px;line-height:22px;">Wood-elf weapons

<p style="font-size:14px;line-height:22px;">New Wood-elven items:

<p style="font-size:14px;line-height:22px;">Wood-elven Crown

<p style="font-size:14px;line-height:22px;">Wood-elven Royal armour

<p style="font-size:14px;line-height:22px;">Woodland Sentinel armour/weapons

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Wood-elven Crown: A "vanity" item that would provide half a armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the Elvenking of the Woodland Realm. Crafted with elven steel ingots on either side of a Mirk-oak leaf block. A visual appearance would be that of a thin silver band around the player's head, with a green gem in the centre.

<p style="font-size:14px;line-height:22px;">Wood-elven Royal armour: A set of armour that goes with the Wood-elven Crown, made for the purpose of denoting the Elvenking. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for silver. Visual appearance would be a elegant silver-and-black armour, with a green gem on the breastplate.

<p style="font-size:14px;line-height:22px;">Woodland Sentinel armour/weapons: Have already been described well enough with the abovelink.

<p style="font-size:14px;line-height:22px;">Modifications to already existing items/structures, and NPCs:

<p style="font-size:14px;line-height:22px;">Wood-elven Scout armour now conceals the nametag and alignment of the player wearing it, masking their presence.

<p style="font-size:14px;line-height:22px;">We shall now move on to Lórien the Fair, home of the Galadhrim Elves.

<p style="font-size:14px;line-height:22px;">Current unit types:

<p style="font-size:14px;line-height:22px;">Galadhrim Warrior

<p style="font-size:14px;line-height:22px;">Galadhrim Cavalry

<p style="font-size:14px;line-height:22px;">Galadhrim Banner Bearer

<p style="font-size:14px;line-height:22px;">New unit types:

<p style="font-size:14px;line-height:22px;">Galadhrim Warden

<p style="font-size:14px;line-height:22px;">Sindar Archer

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Galadhrim Warden: Wearing Galadhrim Warden armour and wielding bows and swords of their homeland, the Galadhrim Wardens would spawn in Lothlórien's edges, desperately trying to hold back the Orcs that threaten to engulf them from Dol Guldur and Moria. Unhireable, they would occupy small flets among the trees to ambush any enemies who stray into the woods of Lórien.

<p style="font-size:14px;line-height:22px;">Sindar Archer: The finest archers to ever walk Middle-earth, Sindar Archers would be nigh indistinguishable from the Galadhrim Warriors that patrol their homeland, were it not for their lack of helmets and silver, starry capes they wear. Wielding bows and Sindar axes (crafted on a High elven or galadhrim ct) with deadly accuracy and damage, Sindar Archers would only spawn rarely, and be unhireable. They spawn rarely in Lindon Woodlands.

<p style="font-size:14px;line-height:22px;">Existing structures:

<p style="font-size:14px;line-height:22px;">Elven Treehouse

<p style="font-size:14px;line-height:22px;">Grand Elven Treehouse

<p style="font-size:14px;line-height:22px;">Galadhrim Forge

<p style="font-size:14px;line-height:22px;">New structures:

<p style="font-size:14px;line-height:22px;">Galadhrim Flet

<p style="font-size:14px;line-height:22px;">Prime Elven Treehouse

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Galadhrim Flet: Constructed of Mallorn wood and torches, in many ways similar to the Wood-elf Lookout Platform but encompassing the whole tree. Two or three Galadhrim Marchwardens would spawn on it, to defend it. It would spawn only in Lothlórien's edge.

<p style="font-size:14px;line-height:22px;">Kingly Elven Treehouse: The most majestic of the Elven treehomes, the Kingly Elven Treehouse would encompass three giant trees in a triangle pattern sited on a grassy hill. With a Galadhrim Lord inside as well as two or three chests for looting, it would only spawn at the Caras Galadhon and Cerin Amroth Fast Travel points.

<p style="font-size:14px;line-height:22px;">Existing Galadhrim items:

<p style="font-size:14px;line-height:22px;">Galadhrim armour

<p style="font-size:14px;line-height:22px;">Galadhrim tools

<p style="font-size:14px;line-height:22px;">Galadhrim weapons

<p style="font-size:14px;line-height:22px;">New Galadhrim items:

<p style="font-size:14px;line-height:22px;">Galadhrim Warden's armour

<p style="font-size:14px;line-height:22px;">Galadhrim Crown

<p style="font-size:14px;line-height:22px;">Galadhrim Royal armour

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Galadhrim Warden's armour: Almost identical to Wood-elven Scout armour, possessing the same durability and armour rating, it would be grey and light-grey as well as conceal the nametag and alignment tag of the player wearing it. Crafted with leather[Or hithlain(If that is ever added)] on a Galadhrim crafting bench in the usual manner.

<p style="font-size:14px;line-height:22px;">Galadhrim Crown: A "vanity" item that would provide half a armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the ruler of Lothlórien. Crafted with elven steel ingots on either side of a Elanor flower. A visual appearance would be that of a thin silver band around the player's head, with a golden gem in the centre.

<p style="font-size:14px;line-height:22px;">Galadhrim Royal armour: A set of armour that goes with the Galadhrim Crown, made for the purpose of denoting the ruler of the Golden Wood. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for gold. Visual appearance would be a elegant silver, gold, and white armour, with a golden gem on the breastplate.

<p style="font-size:14px;line-height:22px;">Modifications to already existing items/structures, and NPCs:

<p style="font-size:14px;line-height:22px;">None.

<p style="font-size:14px;line-height:22px;">And finally we come to Lindon, the home of the Tareldar, the High Elves.

<p style="font-size:14px;line-height:22px;">Current unit types:

<p style="font-size:14px;line-height:22px;">High Elven Warrior

<p style="font-size:14px;line-height:22px;">High Elven Cavalry

<p style="font-size:14px;line-height:22px;">High Elven Banner Bearer

<p style="font-size:14px;line-height:22px;">New unit types:

<p style="font-size:14px;line-height:22px;">Noldor Warrior

<p style="font-size:14px;line-height:22px;">Eldarinwë Archer

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Noldor Warrior: The greatest soldiers to ever wield a blade, Noldor Warriors are equipped with Noldorin armour, blue capes with the Two Trees emblazoned on them, and Gondolinian Swords, and are a exclusively melee unit(Noldor preferring swords to bows for the most part). They spawn VERY rarely throughout Lindon, and are unhireable. They do not ever drop their sword when slain

<p style="font-size:14px;line-height:22px;">Eldarinwë Archer: The greatest archers that the High Elves have to offer, Eldarinwë archers are ranged units, but their precise and quick firing is complemented by a High Elven Sword. Wearing a full set of High Elven armour minus the helm, and wielding a bow of the High Elves, they are deadly units at range, with faster firing that brings down enemies from longer range than standard soldiers. They are very rare, unhireable, and protect Lindon to the last breath.

<p style="font-size:14px;line-height:22px;">Existing structures:

<p style="font-size:14px;line-height:22px;">High Elven Hall

<p style="font-size:14px;line-height:22px;">High Elven Forge

<p style="font-size:14px;line-height:22px;">High Elven Turret

<p style="font-size:14px;line-height:22px;">Ruined High Elven Turret

<p style="font-size:14px;line-height:22px;">Underwater Elven Ruin

<p style="font-size:14px;line-height:22px;">New structures:

<p style="font-size:14px;line-height:22px;">High Elven House

<p style="font-size:14px;line-height:22px;">High Elven Tower

<p style="font-size:14px;line-height:22px;">High Elven Fortress

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">High Elven House: A smaller version of the High Elven Hall, with a High Elf or two spawing inside alongside some lootable chests and a High Elven crafting table.

<p style="font-size:14px;line-height:22px;">High Elven Tower: A High Elven-style version of the Wood-elven Tower, with a spire of beech or High Elven brick instead of a Mirk-oak as the spine of the building. It would have a set of High Elven armour spawing at the top, instead of Wood-elf Scout armour.

<p style="font-size:14px;line-height:22px;">High Elven Fortress: A High Elven Hall, High Elven Turret, and a High Elven Tower all spawning within a wall made of beech or High Elven brick, it would have multiple Elves inside, as well as being a natural base for High Elven players to take and modify.

<p style="font-size:14px;line-height:22px;">Existing High Elven items:

<p style="font-size:14px;line-height:22px;">High Elven armour

<p style="font-size:14px;line-height:22px;">High Elven tools

<p style="font-size:14px;line-height:22px;">High Elven weapons

<p style="font-size:14px;line-height:22px;">New High Elven items:

<p style="font-size:14px;line-height:22px;">Noldor armour/weapons

<p style="font-size:14px;line-height:22px;">High Elven Crown

<p style="font-size:14px;line-height:22px;">High Elven Royal armour

<p style="font-size:14px;line-height:22px;">Descriptions:

<p style="font-size:14px;line-height:22px;">Noldor armour/weapons: The armour of the Noldor Warriors, it would have a silver, blue, and gold colour scheme and be crafted by surrounding a piece of High Elven equipment in Elven steel on a High Elven crafting bench. It would give about a third greater strength than High Elven equipment, and have slightly more durability.

<p style="font-size:14px;line-height:22px;">High Elven Crown: A "vanity" item that would provide half an armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the High King of the Noldor. Crafted with elven steel ingots on either side of a Quendite gem. A visual appearance would be that of a thin silver band around the player's head, with a blue gem in the centre.

<p style="font-size:14px;line-height:22px;">High Elven Royal armour: A set of armour that goes with the High Elven Crown, made for the purpose of denoting the High King of the Noldor. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for Quendite. Visual appearance would be a elegant silver armour, with a blue gem on the breastplate.