Board Thread:Suggestions Forum/@comment-26100873-20150212001732

Hello my name is C4lebz I am new to this wiki.

     The first thing I would like to say is that this mod is by far my favorite one that I have played so do not think that I don’t like this mod as I suggest this amazing idea.



There are countless amounts of buildings that could be added, but I think that the ones that the mod team should focus on are creating structures that are core to the story such as Minas Tirith, Minas Ungol, Helms Deep and if possible the Goblin King's Lair. These buildings should all have fast travel waypoints so all players can find them and if they are traveling, to warp back to.

My other two favorite mods are called the Millenaire mod and Archimedes Ships mod. The reason why I like both of these mods are because 1. In Archimedes Ships you can build a boat and ride it. 2. In Millenaire you can buy your own house and watch it be built over time and then live in it, and 3. There are randomly generated cites in Millenaire. Both of these concepts in these mods I think should be added to your guys amazing mod, and combined. One these examples are that there could be random towns with 100s of different house styles and a town hall, and the city grows with basically all the same concepts of millenaire but it’s in middle earth instead. Here are some of the ideas of the buildings. - ->  another thing is that i think that you guys sould add custimizable boats like Archimedes ships but you can also hire them from docks. This would have the same idea as hiring units but instead your hiring a boat and possibly, a crew.

As I have played this mod I noticed, (no offence to who came up with this) it is annoying how mobs continulessly spawn such as orcs and humans. I thought about how this could be changed, for each of these classes. With this system it would make it possible to make orcs or humans travel and attack each other and actually do damage to one or the others army. For the spawning of orcs a rather large army of them would spawn in Mordor. For Uruk Hai they would continuously spawn in Mordor or Isengard this would give the players a point to go to Mordor/Isengard, to destroy the Uruk Hai spawners, and stop the large army of  Saruman from growing into an unstoppable force. I am working in Minecraft right now on an idea of what these Uruk spawners might look like. I hope to share what I build when it's finished . Humans, Dwarves and Elves I think should have the same system as they do in the Millenaire Mod; they get a job, get married, and have kids. The final thing I would like to see added is that with this system we would be able to improve the invasion tactic. Orcs and Humans would actually attack each other by sending a small or large force of troops over to their enemy’s town and attack them. This idea could truly change the future of this amazing mod for the better. I hope that you see this idea as an inspiration, even though most of this may seem complicated, your results will pay off. Keep making this mod better and better.



:3)

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