Board Thread:Suggestions forum/@comment-68.34.50.62-20150930230748

I think it's high time we had a way to enchant weapons and armor. I'm guessing this has been shot down before, but hear me out. Here is the method of which you would go about getting enchantments.

For the Forces of Good 1. Find a sacred spring. These would rarely spawn in lothlorien, the blue mountains, and lebennin. They would be a beaughtiful pool of water with bricks from the aprropriate faction surrounding it. There would be a grassy island in the middle of the spring with the appropriate tree on top. Mallorn for Lothlorien, maybe beech for Lebennin, no idea for Blue Mountains. The island would be covered with flowers. A bridge made of the appropriate faction bricks would lead to the center. Any player with negative alignment to the faction the spring is near gets hurt by it. The blue mountains spring would be icy. 2. Make a mithril pitcher. The water cannot be collected in a normal bucket. If you try your bucket is destroyed. It can only be collected in a mithril pitcher. A mithril pitcher is made in any good or neutral crafting table by putting mithril nuggets in the shape of upside down leggings. You can then use this to collect the sacred water and move on to step three. 3. Make a fountain. Put five Blue Mountains, Galadrim, or Gondorian bricks in the shape of an upside down helmet. It will give you a fountain. Place this down. When you right click on it with an item it brings up a blue GUI for enchantments. Voila!

For the Forces of Evil 1. Find a Defiled Pool. These pools of would evil spawn in Mordor, Angmar, and Mirkwood Corrupted. They would contain black, silky water that smells of evil. Instead of an island, a jagged, sickly, spike of Gulduril rises out of the interior. The appropriate faction brick surrounds the pool. If you try to use a regular bucket to harvest it your bucket is destroyed. Any player with negative alignment to the faction the pool is near gets hurt by it. 2. Make a Gulduril cauldron. Put Gulduril brick on any evil or neutral crafting table in the shape of an upside down helmet. This will give you a Gulduril basin. This is unusable. Put the basin in the center of any evil or neutral crafting table and surround it with obsidian. You now have a Gulduril cauldron. Use it to collect the defiled water. Place it down. Right click on it with a flint and steel and a fire will light underneath. Right click on it with armor or weapons and you can enchant them. Voila!

With this new enchantment system you would now be able to choose which enchantments to put on as long as you have enough levels. You can also put new enchantments on weapons. They would be similar to smite and bane of Arthropods except they would be for middle earth creature types. Things such as goblin-cleaver for killing orcs, troll-bane, you get the idea.

I realize the first thing some of you are thinking is, "How is this canon?" Were the Moredain canon? Is Gulduril canon? If something isn't canon but improves the game, and doesn't directly conflict with any of the lotr books I say go for it. I tried to make this a way of enchanting that fit in as much as possible with the setting. Maybe it's a bit of a far stretch, but we need a ME way of enchanting and it's this or regular enchanting table with readded diamonds. As usual constructive criticism is encouraged. 