Board Thread:Feedback/@comment-25565811-20160216013636/@comment-25565811-20160216180054

Ffets wrote: A third issue to this topic deals with building griefing: On the servers, some players thik, it would be ok to loot and destroy mod generated buildings. Whole regions (especially around ft-points) look quite devastated after a while.

My proposal: Make lotr mod generated structures faction-banner-protected. This would mean, that the enemies of a certain faction could no longer access or demolish the buildings. If you make the banner not self-protecting, players, that earned some alignment with that faction, could then remove the protection and / or put up their own. The protection level should not be that high. 20-50 will do to prevent most of the griefing. One problem will be easy access to the traders of your preferred faction, who live mostly inside the buildings. But as most buildings have wooden doors, it's also possible to slip in with an NPC, that opens the door.