Board Thread:Suggestions forum/@comment-25129884-20160827180334

Currently, Tolfalas is just a wasteland island. Doesn't really have anything special going for it. I'm willing to change that.

1. Jagged rocks.

Off the coast of Tolfalas should be sharp and jagged rocks, as is similar with such rocky coasts and islands. In these rocks would be ruins of Ships (see below)

2. Shipwrecks

The coasts of Tolfalas should be littered with Pelargir and Umbarian ships, although wrecks of Umbarian ships should be rarer than Pelargir ships since the Corsairs were the ones who drove Gondor away from the Isle. There should be 5 scales of wrecks, ranging from random pieces of wood to rotten skeletons of Ships:

Stage ones: Part of the mast and random wood everywhere

Stage two: the nose of the ship sticks up out of the ground, wood littered everywhere. There are two or three chests guarded by Shipwraiths (see below)

Stage three: Includes the frontal section of the ship with a torn and littered sail and a mast. Includes moderate loot

Stage four: includes only the back section of the ship, and the Captain's Cabin. More wraiths and loot.

Stage five: whole skeleton of ship present

3. Shipwraiths

There would be three types of wraiths that spawn in Ship Ruins: Gondor Ruins Wraiths, Pelargir Wraiths (wears Pelargir armor), and Umbarian Shipwraiths (when Umbar is added). These wraiths would have 30 HP and would attack anything and everything.

4. Contested land

The lands of Tolfalas should constantly be contested between Pelargir's Marines and Umbar's Corsairs (when added). Invasions would be frequent and the beaches would be littered with campsites.

I hope these additions will be added sometime, hopefully when Umbar gets a revamp. It would make Tolfalas much a more unique, interesting, and cool place. 