Board Thread:Suggestions forum/@comment-28291351-20160529085452/@comment-28440866-20160529103858

I like the idea of deserting units, it makes the wholy army thing more realistic. Some factions should have units that break very easily (orcs and men) and other factions should not break (dwarves and elves).

The conditions of breaking should be:

- Outclassed: when the enemy has troops with much much better stats than yours

- Outnumbered: - when the enemy has a lot more troops than you do (even if they are inferior units)

- And as you said: Satisfaction, which is kills, health and food