Board Thread:Suggestions forum/@comment-28234847-20160422202315

O.K., FAQ says no race selection.

But I have a way around it.

Alignment: core aspect of the mod. Determines whether you will live or die in some cases. What if when you get enough alignment, like +100 with the Elves of Lindon, you get a pop-up optionn allowing you to configure npc talk to consider you a man, dwarf, or orc. The Orcs won't say "Dunedain Scum" They'll say "Noldorian Scum." The dwarves will invite an elf, not a man into thier halls.

Also, some fun perks should come with +500 alignment.

Elves

-You are able to jump two blocks instead of one

-Enhanced Speed

-SIGNIFIGANTLY slower hunger loss.

-Slight Strength and Night Vision Bonus

Dwarves/Hobbits

-Able to walk under half-slabs

-Pack a mean Dwarf punch with 2x strength(not hobbits)

-Slight resistance boost

-Hobbit resistance to the rings of power(when added)

Men

-Absolutely nothing happens.

You should only be able to chose one race to "be"

No FAQ ignorance

No more being considered a man by your favorite species

No more being outfoxed by higher species 