Talk:It's a hARDA world LOTR Server/@comment-25612015-20170113133643/@comment-25612015-20170113135055

Ah, and the terrain smoothing feature is not implemented yet.

That means that we might have cliffs at regions/chunks border for a while.

Anyway, it can, and in fact needs to be processed after the map reset. In order to remove unselected chunks in partial regions, my program has to directly edit the region files (there's no API for that in Bukkit), but I need to put them back in place in order to use the LOTR terrain generator to make all the surrounding areas. That's only then that my program will be able to level up or down the terrain along the borders. In order to do that, it'll use all your marks to check for significant height differences at their borders. This is something that can be done at anytime.