Board Thread:Bug Reports/@comment-77.78.57.4-20151223140921/@comment-77.78.57.4-20151223160932

When I try joining a server if it doesnt crash it give a "Incorrect version:Try restarting your game" screen (another crash report)

Minecraft Crash Report

// Ooh. Shiny.

Time: 12/23/15 6:01 PM

Description: Ticking screen

java.lang.IndexOutOfBoundsException

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2205)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2135)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1650)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

---

-- Head --

Stacktrace:

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2205)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2135)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

-- Affected screen --

Details:

Screen name: net.minecraft.client.multiplayer.GuiConnecting

-- Affected level --

Details:

Level name: MpServer

All players: 0 total; []

Chunk stats: MultiplayerChunkCache: 0, 0

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 0 total; []

Retry entities: 0 total; []

Server brand: ERROR NullPointerException: null

Server type: Non-integrated multiplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 459056232 bytes (437 MB) / 879812608 bytes (839 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.85.1230 Minecraft Forge 10.13.2.1230 4 mods loaded, 4 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML{7.10.85.1230} [Forge Mod Loader] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge{10.13.2.1230} [Minecraft Forge] (forge-1.7.10-10.13.2.1230.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

lotr{Beta v25.3 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B25.3 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Launched Version: 1.7.10-Forge10.13.2.1230

LWJGL: 2.9.1

OpenGL: AMD Radeon R9 200 Series GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: Български (СЩ)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)