Board Thread:Suggestions forum/@comment-28153737-20160629170224/@comment-26172435-20160630072827

Totally agree with the motive. Good thinking on the mechanism. I just hope it will be practicable., as I fear it may require quite a code challenge and maybe impose a heavy burden for cpu and mem as well.

Only thing I do not agree with is to limit weapon durability for NPCs, whether hired or not. We better assume NPC military is able to replenish their gear at an acceptable rate. I do understand the reasoning though. As an alternative to this I'd suggest to implement a system of hired NOC upkeep costs, as proposed by NASI in his thread 'Food for Troops!'. Such a system may also account for some supply of repair materials for gear, in terms of resources hired unit require on some average time basis. See this post on further explanation.