Board Thread:Suggestions Forum/@comment-25791995-20150331153423

I was reading the "safe camp" idea and this occurred to me. I'm not sure how hard it would be to code, but it would be awesome (and make roads even more useful) if cottages, stables, inns, etc, randomly generated adjacent to the road. You could even have a rare chance of having "villages" spawn randomly consisting of say a house or two, a blacksmith, an inn with a tavern below it...maybe a stable, watermill, etc. You could have the buildings altered to fit their region they spawn in...obviously some wilderness regions would not spawn the buildings...but I just know I would love making it to an inn before nightfall as I travel and spending the night in safety...I know villages have been suggested, the meat of my idea is focusing the spawning of these various structures adjacent to the roads... Especially inns (basically a tavern with rooms to stay in upstairs) 