Thread:LOTRMod/@comment-27190591-20160101215213/@comment-27190591-20160103023014

The mod computes the dye of the robes/hats [...] by adding the dye color rgb-value to the robe/hat [...] color rgb-value. So i would have to compute all possible dye colors of the robe and show, depending on the NEI mode, all colors which a robe/hat [...] can have and the accompanying recipe or a specific use of dyes, and which robe color i could get by using this dye. Furthermore i would have to cycle through all dye combinations. But i can't add hundreds/thousands [...] of entries with dyed robes/hats [...], so i will add one single entry with ingredient/result cyceling.