Board Thread:Suggestions forum/@comment-76.116.94.54-20160521011643

I believe that there should be wild wargs. The reason for this is that in The Hobbit, the wargs only make occasional alliances with goblins, and I doubt they would let themselves be kept as tame pets.

My suggestion: keep mordor and isengard wards, because as military nations/groups, they wold have some sort of semi-domestic mount. Replace gundabad wargs with wild wargs that are hostile to eveyone, including you, until you have +10 with gundabad. These wargs, like other orcs, will somethimes attack gundabad orcs ( in the hobbit it says that the wargs turned on their own wounded and rended them.) Perhaps if possible, the wargs attack if orc is injured.

You would lose alignment with no one when you kill on. This would allow evil players to get warg fur and "warg slayer" achievement easier. 