Board Thread:Suggestions forum/@comment-34030170-20181013115631

Greetings, everybody!

This suggestion isn't all that complicated, so I'll get right into it.

I'm not aware that this has been suggested before, but it really would be a great addition to the game. Trading is always a bit of a hassle in multiplayer. You decide you want to buy or sell something and a player has what you want. You go and meet, quite possibly at a waypoint you don't use often, quickly trade, and then possibly need to wait half an hour before you can leave. All very complicated, and if the other player is an enemy, there's alway the chance they'll try and ambush you.

That's why I'm suggesting a simplified, more supportive system.

Fellowship Trading
Basically, fellowship leaders would be given the option of allowing trading to occur, alongside the current map location, pvp, etc. options. Allowing trading puts up another tab in the fellowship menu, appearing next to any fellowship that allows it. Aside from allowing trading, fellowship owners can also give a 'Trader' role to members, and only these members can post trades. However, anyone can purchase.

The Trading Tab
Clicking on the icon, a coin maybe, brings up a menu where players can see available trades, like a piece of armour, or some ore. Sellers would post prices or trades that the buyer would give for the purchase, and the buyer would need to give these in return for the item they want.

Selling Items
Traders can put items they want to sell by clicking an option in the trading tab, and place whatever items they want to sell in the slot. To set a price, traders would select an item and amount from a list. The price can be edited at any time, and traders can always take the item offsale. Items can also be sent directly to specific players, provided they're in the fellowship, with the option of no price at all. These items can be picked up whenever the receiver wants to, although I can see ways this could be abused, so feel free to suggest ways to counter exploitation of this.

Why Should This Be Added?
Apart from my explanation of the hassles of current player trading I mentioned above, there are quite a few reasons this would be helpful. First of all, It would allow faction leaders to easily provide equipment for new players. If you wanted to trade with other factions, a fellowship just for trading could be set up, like a Middle-earth Trade Center, where anyone can see what's for sale. It would also make for easier tax payments, as you can send your taxes directly to your leaders.

As always, feel free to tell me what could be improved, and give me any criticism you might have. Thank you for reading, and goodbye! 