Board Thread:Suggestions forum/@comment-25012056-20170310224811/@comment-25012056-20170312224518

Lord Epicus! wrote: I have a better idea for your morgul-blades: When striking a player with one, the target player gets a debuff that lasts around 30 minutes or so, and when the debuff ends, the players instantly dies and a wraith takes it's place. To end the debuff and live, the players needs to drink potent miruvor. And the crafting recipe doesn't make much sence to me, how does 8 gulduril blocks make anything that powerful? I think it would be better to just leave these morgul-blades un-craftable for now.

I get morgul orc and uruk armour, and I guess knight armour is acceptable, but I have to disagree with the warrior armour and all those fancy helmets. This is a subfaction, not it's own huge faction that deserves 5 kinds of armour and 2 extra fancy helmets, I just find that a bit much for a subfaction.

Thirty minutes? That seems a bit long for an in-game effect... As for crafting, do you realize how expensive eight full blocks of gulduril is?

Well, what would you rather warriors have? Knight armor is made for men, and if they were given Uruk armor they would be near-identical to uruks. The idea is to make them look distinct. It's easier for the good players that way, in a sense.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 22:45, March 12, 2017 (UTC)