Board Thread:Suggestions forum/@comment-25344655-20150731160236

Okay, so dwarves have less of a population than that of other races, this is a given, but if you think about it evil players can walk all over them! It doesn't matter, in fact, its more dangerous to walk the lands of the Iron hills as a good player than evil! I am not saying to have them spawn above ground like men do in gondor or elves do in Lothlorien, but perhaps have dwarven warriors spawn above ground in sort of 'patrol groups', less commonly than men or elves, but it would make it not only harder for evil players to just walk all over our lands, but it wouldn't be breaking lore because dwarves would send out patrol's to guard their lands from invasion. This could be the same for the Blue Mountains as well.

Another, smaller suggestion is to have orcs not spawn in the 'Erebor' biomes because it is a smaller concentrated area, letting dwarves easily purge orcs from the land. 