Board Thread:Suggestions forum/@comment-25661985-20160113011935

I posted the suggestions below in other suggestions before as replies, now I post them separately for discussion.

Misty Mountains
For lore-based Changes, I want to add one point: Gundabad Uruk should never exist.

My solutions of the faction and the Misty Mountains are (all of following biomes will still generate Orcs of the Misty Mountains:


 * Gundabad should align with Mordor like Angmar and Dol Guldur.
 * The Misty Mountains should be divided into several biomes.
 * Add Moria biome, and it generates Black Uruks of Mordor.
 * Add Mount Gram biome. Mount Gram and its mountain range which between Angmar and Ettenmoor generates mountain trolls.
 * The south part of Misty Mountains generates Uruk-hai of Saruman.
 * Add bats for the faction, which make the sky gloomy and remove negative effects on nearby Orcs in daytime.

Near Harad fertile
Since Near Harad fertile never existed, I also wish Mevans could implement the Tuaredain way on Near Harad:


 * Remove Near Harad fertile and add desert oasis where spawning in Near Harad desert. There will be a lake within and Near Harad Village. Because the trips from Crossings of Poros to Crossings of Harnen are REALLY boring, and Near Harad fertile is non-canon. I believe this suggestion was a more accurate look of Near Harad empire. :) 