Board Thread:Suggestions forum/@comment-28794147-20161201232420/@comment-28794147-20161202205502

Gorbag12 wrote:

Eoros wrote: Why wouldn't they? I guess I can sort of see that, but I think this would be a way of making good factions more dangerous to traverse through, as well as making them much more realistic. And with the Dunedain not having that much of a law enforcement and with Eriador being a dangerous place, criminals would thrive there. Because Dunedain live in small villages, so why should these ruffians hide there?

However, i like the rest of the idea, because it adds far more realistic into the mod and make it deeper

Also Dunland should have these guys And Orcs should sometimes attack you when you have low aligment with their faction

So, Kudos for more realistic, but not for the northern dunedain muderers Thanks... I don't know, I was just thinking about America being a mod like the LOTR mod, and of the "American Soldier" mob and stuff, and then I realized that there are tons of criminals in the US. So I thought "Why don't any man factions in the LOTR mod have criminals?" and here I am today.