Board Thread:Suggestions forum/@comment-26222246-20160826224720

I posted a suggestion on this a while because I really enjoyed being pursued by players one time on the Official server (without my location shown) whilst I placed signs to show I had been to a certain place, but I kind of screwed up how it would work last time so I thought up this new way which should be easier to implement and somewhat realistic and effective. Each paragraph I will be another feature of tracking I also came up with as well, which will be harder to implement so Mevans if he decides to implement this (no pressure) would be able to pick how far he wants to go with this tracking feature since it would take a lot of effort. (not that he's short on it)

Easy to implement:

So basically everytime you walk over a grass block or possibly a flower if you're willing to do a lot more coding and texturing the block will change to show you've walked over it. If you walked on it, it would be slightly trodden, if you ran on it, it would be obvious if you looked for it and if you landed on it from a block or more above, it would be pretty much crushed. This means that people can tell how quickly you were moving at the time and if a block is crushed on a hill that you were going downhill (showing which direction you had to follow so you wouldn't back track where he was going if you just happened on midway of his path) The person could also confuse people by jumping on blocks unnecassarily to make it look like hes going down hill instead of up hill although they could be caught up to in the time it takes them to do this. This shouldn't be too hard to implement since it's very similar to how farm blocks work when stepping on them.

Moderately hard to implement:

Armour would drop small specks on the ground of its colour, (like a leaf block but with far less textues covering up the block.) Maybe some armours could do this more like armour sets made out of leather whilst others would be less common like Mithril on the areas you went.

Hard to implement:

Tracking dogs could be a possible mob which follows a trail that you right click on with an item from the person who you are tracking. This should mean that they are practically screwed if you find something of theres which isn't as hard as it sounds as when I'm travelling in the forest I often throw away seeds and saplings I collect from the ground. This feature is probally a lot harder to implement but I have no idea. You can probally have a this item belongs to: sort of thing like you have with pouches and weapons npcs drop but you could probaly make the path finding that they have to be within 5 blocks of a trodden on block.

Road level coding hard to implement (probally but definetly not as time consuming) :

People with 300 ranger alignment would be able to see trodden blocks with a luminous bright green outline so they can run track the person much faster. Orc alignment should be able to do the same with 100 alignment but far less effectively. Maybe just a slightly different green change of colour on the edge of the block.

Conclusion:

I feel like with all of this you could have a lot of fun chasing down other players but it would take some experience before you can do it effectively as the trace evidence is not so obvious. Just like real life I guess.  