Board Thread:Suggestions forum/@comment-33185350-20171114194742/@comment-33185350-20171116012023

Pinecones should definitely be ammo for slings. They would not fly as far or do as much damage as rocks. I agree that it’s a little excessive that you catch on fire but the point is to make holding burning objects undesirable. Though just getting fire damage points without being set on fire would be a good way to go too, it depends what people think would be better for gameplay as well as realism.

Chests with burning pinecones catching on fire would be awesome. However I think it would be a little too difficult to code for a feature with no real use except griefing.

A type of blacksmith’s glove would be cool, but I don’t think I’ll add it to this particular suggestion because it’s a little unrelated. There would need to be some other use; it would be purely bizarre if there was a glove whose only purpose in game is to hold burning pinecones. I have been working on a suggestion for a reforging system where weapons need to be heated up as you saw here. The glove would fit much better in a suggestion like that, but if added it would have the capability to protect from burning pinecones.