Board Thread:Suggestions forum/@comment-26044072-20150627170848

Recently i started reading The Hobbit again and got many suggestions and ideas for the mod from it, here they are.

1. Bears- The company is staying at Beorn's house and when they wake up they find Gandalf missing and he returns later that evening. Gandalf explains he found tracks of Bears and followed them. My suggestion is to add bears to the wild lands of Middle Earth. This would make traveling a bit more dangerous and give biomes new animals to add to immersion within the mod. Bears would come in the same colours as Wargs, Black, Brown, Grey, and perhaps White for areas where there is snow. They would be bigger than Wargs and do more damage. They could perhaps be mounted. Also if added they would spawn rarely in a Bear cave found in mountains and hills sides. The opening to this cave would look like other Vanilla caves but a bit smaller and only go down about 10-15 blocks in length with a bear at the end. It would contain some form of treasure.

2.1. Morning Mist and Dew- This suggestion/idea i am well aware is hard to code and mostlikley not possible. As in The Hobbit and Real life wakeing up some mornings there is dew and mist outside. What would the Dew and Mist look like in the mod? Mist would be just like the mist in the misties but less thick and only covers the ground, it would occur rarely in the mornings and after there is rain in an area. Dew would just be a new type of grass block that is darker and when an Npc or player steps on it, water particles come off the players feet. Dew would occur after rain and sometimes in the morning just like mist. In the morning before sun starts to come up grass blocks would start to turn darker then to a Grass Dew Block. After about the first 5 minutes the Grass Dew block would slowly turn back to the normal grass block.

2.2. Mist in the Mistys- This is a small suggestion relating to mist which may or may not be cannon but is in the movies. In the Lord of the Rings movies the top of the misty mountains the mist stops and was only in the valleys and not at the mountain peaks.My suggestion is to make the mist only in the valleys and stop at say 150-200 blocks up from ground level or less or more.

3. Different Suns- In some parts of the world the Sun looks bigger than others and in sometimes more red than yellow or more orange than red. So what if every biome you went to it would have different coloured and sized suns? Such as Harad would be more yellow and bigger than say Gondor. Also the time it takes for the sun flare effect when you look at the sun to long, would take longer or shorter time in some areas where the sun is hidden or there is mist. This is just a small idea but would make the mod a bit more realistic and cool.

4. Acorns and Pinecones- In Chapter 6 Out of the Frying Pan into the Fire, the fourteen climb the trees to escape the Wargs. In order to chase them away and in a attempt to get away Gandalf finds some pine cones lights them on fire and sends them at the Wargs setting them on fire. My suggestion is to add Acorns and Pincones to what drops when leaves disappear. Pincones would be like snowballs and could be thrown but would do little to no damage. But they could be lit on fire by throwing the pinecone in a fire. The Pincone would not be disintegrated until after 30 seconds of being on fire. So you have 30 seconds to throw it, when a Npc or player is hit with a fire pinecone they would be set on fire. Also Pinecones can be thrown through lava and fire and be set on fire but still go through without stopping (Like Arrows). Acorns were mentioned in The Hobbit and i thought they could be like the Mallorn nuts but brown and when eaten would give less food.

5. Herds- Also in The Hobbit there was mention of Herds of animals. In the mod there could be herds or groups of animals in 5-15 of them. They would travel together and not far from each other, attack one and the rest will attack you (If the mob is hostile).

6. Bowing- When the Dwarves in The Hobbit first meet Bilbo when he opens his door they bow low to him and say at your service. What if there was a way for both Npc's and players to bow to one another. Like if you press the key you binded the ability to you would bow. Npc's of good factions would respond to this in a nice manner and say something kind and bow back if you have good alignment with them. Npc's of any faction you have good alignment with like over 500 would rarely bow to you if you pass them by or right click them for a quest.

7.1. Goblins/Orcs of The High Pass- A Subfaction reprsenting the Goblins who captured Bilbo and the Dwarves in the Hobbit. They would have armour similar to Gundabad orcs and would spawn in tunnels beneath the mistys and in their cave dwellings. The Caves they would live in would have a door/ small gate hidden or in plain sight it would be guarded by armoured Goblins and would lead down to other caves. A rare structure found within there would be a Great Goblins' cave which would have a big Goblin well armoured with a bone staff atop a wooden chair and goblin guards would be all around. Also found in the Goblin caves would be slaves and tormented Npc's from good factions. One last thing is at night they would spawn above ground in packs of 5-7 with 2-4 wargs.

7.2. High Pass Road- A small suggestion/idea that i have is to make the High Pass road thinner and  only able to be walked on be one or two people at a time. If possible also it could be a bit more dangerous and be on the side of a mountain.

8. A very hard to code possibly impossible to do Suggestion/Idea- When the Company in The Hobbit are travelling through the high pass rocks fall from the peaks along with snow. What if that happened in the mod Avalanches and mudslides taking you down the mounatin causeing massive fall damage and damage from the rocks hurtling at you. This event would occur rarely and would make the Mistys harder to travel through.

9. Bees-  Within Beorn's gardens were many bees. If these were implemented they would be small like butterflies but a bit smaller and spawn rarely near flowers and in their hives which would spawn rarely on trees and provide honey which gives you 2 food bars. Also if you destroy a hive or attack a bee it will sting you causing half a heart of damage.

Mirkwood Suggestions and Ideas

1. Dark Purple Butterflies/ Moths- Bilbo climbs a tree in Mirkwood and gets to the top and looks up and sees alot of dark Purple Butterflies/Moths flying above the leaves which the small spiders are trying to get. To make the mod a bit more immersive there could be these butterflies/moths above the trees and only spawning in Mirkwood.

2. Black Squirrels- The Dwarves in the Hobbit use there bow from Beorn, to shot Black Squirrels they saw in the Mirkwood forest. What if there were Black Squirrels in  Mirkwood that you could kill for food but have a 50% chance of food posioning because it is said when they ate one and it had a foul taste. Also there could be Squirrles in other parts of Middle Earth but Brown.

3. No Compass or Maps in Mirkwood- Since the thirteen could not find their way in Mirkwood or which way was North, how about making there no compass in Mirkwood and perhaps even the map black in the areas around from where you are in Mirkwood.

Sorry to make this so long but i didn't want to make single posts containg a few. Please tell me what you think! Also if any of these have been suggested before that i didn't know about, please let me know! 