Board Thread:Feedback/@comment-25906239-20150824193750

Here's some feedback:

First off, Harondor. The Rangers of ITHILIEN really feel out of place in this semi-desert, as compared to their titular forest region. I feel that these rangers should be replaced with regular gondorian soldiers, although they will never spawn on mounts, because at the point the mod takes place the Haradrim would have the advantage in this contested region, and camels are native here, unlike horses. (Restated from my earlier suggestion)

In the Near Harad Desert, the Desert Heat should not effect the thick-skined Half-Trolls, or the hardy Moredain of the sun-soaked plains to the south, nor the Near Harad Warriors. The Volcanoes in Pertorogwaith should be re classified as Pertorogwaith Volcanoes, with Half-Trolls spawning naturally here. In this biome and Pertorogwaith, rhinos and gemsbok should spawn naturally, but the gemsbock would be rarer. (Restated from my earlier suggestion)

In many northern biomes, it rains where it should snow, and snown where it should rain. Sorry, this has just bugged me for a while.

Near Harad camps and obelisks should spawn in the Near Harad semi-desert.

Lastly, this is more just for my super secret project I'm working on, but could all biomes now have a unique counterpart from the overworld, instead of most just being plains biomes? Or atleast could similar biomes (i.e. coldfells and ettenmoors) share the same biome, instead of the current system. It really helps with compatibility with structure spawning.  