Board Thread:Suggestions forum/@comment-26553378-20180108125901/@comment-26553378-20180108235633

Recneps wrote: Farming morgul-shrooms wouldn't be that hard. Have it treat individual 3x3s - if as much space as that is available - around a water block as a 'plot' and always harvest shrooms in the corners while leaving the ones directly adjacent to the water, or some such variant. Good idea, though that specific variant would be a little annoying for the owner unless you make it so that they can spread water on their own.

Also @alte, while the idea of biome dependancy would be interesting, this was more about getting some perks for the different farmhands rather than having 2 extraneous farmhands for good while still allowing for the farming of all substances fairly easily no matter what faction you are (weed is only used by hobbits, and as such would only be grown large-scale by them with small scale for the achieve, and reeds/cane is something that requires little work to do, though that would be the highlight of the suggestion (harvestablility of reed crops that is))