Board Thread:Suggestions forum/@comment-125.129.43.36-20151108115422

When travelling with hired units, I sometimes find them to be rather difficult to work with.

They go off to kill a orc I can't even see, and leave to to fend for myself, or scatter into a dozen small groups then die, or sometimes they don't go fight when I want them to fight. The horn of command and sword of command help, but the horn is kinda slow, and the sword, well, it's not something you want to be holding when fighting.

I propose a third mode for hired units, other than guard or follow, a 'protect' mode.

In this mode, units will follow you, but allways keep a certain distance from you, protecting you from threats, and not wander off unless their is a enemy to fight, and not chase the enemy too far.

On the other hand, units in 'follow' mode could have more freedome of movement, not allways sticking to you, and chasing down any foe. 