Thread:Rovalechor the Imperishable/@comment-25333020-20160324040823/@comment-31907094-20160327142205

TheblueWizard wrote: Yes, I do know. We could always just add a new mob, and change something so where the old mob doesn't spawn, OR we could make it so where the old mob dies automatically or something. Yeah, but what I mean is the animations... I'm not sure how to import that and all that crap. It would be fairly easy to make a model, but animations is a whole other story...