Board Thread:Suggestions forum/@comment-28794147-20161201232420/@comment-26065088-20161202144606

Eoros wrote: Why wouldn't they? I guess I can sort of see that, but I think this would be a way of making good factions more dangerous to traverse through, as well as making them much more realistic. And with the Dunedain not having that much of a law enforcement and with Eriador being a dangerous place, criminals would thrive there. Because Dunedain live in small villages, so why should these ruffians live there?

However, i like the rest of the idea, because it adds far more realistic into the mod and make it deeper

Also Dunland should have these guys And Orcs should sometimes attack you when you have low aligment with their faction

So, Kudos for more realistic, but not for the northern dunedain muderers