Board Thread:Suggestions forum/@comment-32013442-20180116133407/@comment-26149161-20180116185038

Direranger50 wrote: If you want to increase the cost of elves so much, something else has to change. Not much seperates them from other units other than the fact that they can switch between melee and ranged. But then there's the problem that lag makes it impracticle to have units significantly more powerful than others, because mobbing with weak troops makes everyone lag too much to have fun.

Fangorn is just a pain to get align for. You have to grind uruks or orcs in the Anduin, without quests. Hardly anyone plays as Fangorn as it is. You can cry lore all you want, but until a lot more stuff goes to Fangorn, higher alignment needs isn't going to get anything productive done. I agree that this suggestion is needlessly expensive and severely hinders several factions. However, as a quick aside with regards to elite units, servers could always put a different limit on Good and Evil players for how many troops they can hire, thus balancing better Good soldiers with Evil's numerical superiority.

 Ithilion, Discussions Moderator (Auta i lómë)