Board Thread:Suggestions archive/@comment-32590715-20180207184130

Looking at my Núrn slaves, I realised that there is so much potential with them, specifically in their utility. Núrn slaves can farm, but they cannot mine/cut wood. As a builder I find it would be very useful if I built at the same time that my slaves mined an area (essentially terraforming what I would have had to terraform anyway).

Not only would I suggest adding a mining option to Núrn slaves, but for the sake of balance I would also suggest adding a “Miner Worker” NPC for good players that do not have access to slaves due to their alignment.

The miners should dig out a specific area directed by the owner of the slaves/workers, similar to the attached image, but larger.



To me this would help a great deal with the fantasy of owning slaves/Employing workers, and allows players to be more versatile in how they plan out construction projects.

Side-suggestions might involve the slaves slowing down considerably over time, requiring the player to strike them with their fists to speed them up.

Another (more technical) way of explaining this side-suggestion would be like this: Non-slave workers always work at 100% speed. This is not exactly the fastest, but it’s not terribly slow either.

Slave workers’ speeds vary between 70% and 130% speed. Over time, the slaves will slow down until reaching 70% speed, requiring the player to strike them to force them to work faster, this makes their working speed jump back up to 130% and then depreciate over time again until it reaches 70% and the process starts over.

To me, this provides a lore-friendly mechanic to having workers do things like mining for you. Good players have workers, but they can’t beat them to go faster like evil players can. Evil players can beat their slaves to make them go faster, but if they do other things while their slaves work, they slow down significantly.

This is a mod that functions in a similar way, I put it here partly to prove that what I am suggesting is not impossible by any stretch of the imagination. I’m sure that if this is ever to be implemented into the LOTR mod it would be done in a much more polished manner than this one though: http://www.minecraftmods.com/minions-mod/ 