Board Thread:Suggestions forum/@comment-33185350-20180114154622/@comment-33185350-20180220141032

Thanks for the feedback. Honestly I think the idea is fairly simple as is. Blacksmith forges checking for adjacent lava blocks is a good idea. However the different levels of heat really shouldn’t be too difficult to code - they are just treated as modifiers. I think they would just have counters that would create a weighted random chance for it to drop to the lower level, the chance increasing with time. The game will just check for the level of heat to see what bank of modifiers to choose from.