Board Thread:LotR Mod Technical Support/@comment-97.91.154.55-20170718214139

hey, I keep trying to play the mod, but when the launcher reaches 4/7, it crashes with this walk through:

A detailed walkthrough of the error, its code path and all known details is as follows: ---

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 53284512 bytes (50 MB) / 255066112 bytes (243 MB) up to 255066112 bytes (243 MB) JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHI	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHI	FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHI	Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHE	lotr{Beta v33.1 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] LOTRMod B33.1.jar) GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.3958' Renderer: 'Intel(R) HD Graphics 4000'

Ive tried adding more ram in my JV arguments but it doesn't work, am I doing something incorrectly? Pleases help, I miss this game. 