Board Thread:Suggestions forum/@comment-26210095-20150517175107

I have found that in ME, there is a lack of hierarchy between captains and soldiers. So i propose a new higherarchy system.

Tier 1-

Footsoldiers, Snaga Orcs, ect.

Lowest class of soldier. Answer to a Captain. Most common

Tier 2-

Captains

We already have these, they sell units to you. Their stats should be higher, and they should be kind of like a miniboss if you are raiding a fortress. Answer to a Warchief or General

Tier 3- Commanders and Warchiefs

Would spawn in a larger structure (Gondor Castle, Mordor Fortress), and rule over a certain amount of land in their area. There would be 20 Warchiefs per Faction on average, but it varies (depending on how large the faction is). They would appear on a Political Map, and would be extrememy tough to kill. Answer to Lords or Generals.

Tier 4- Lords and Generals

Highest Tier. Would spawn in strucures (Minas Tirith, Barad-Dur, ect). About 5 per faction.

Political Map-

Would have all the warchiefs listed.

Revolt-

If you killed a Warchief, there would be mass tumult in the are over it rules. In Orc and Dunlending factions, there would be a 50% chance that there would be a peaceful transition, and another Warchif would rise, and there would be a 50% chance of a revolt. Orcs would be constantly attacking each other. After a while, this would die down, and another Warchief would rise. If you killed a warchief or a captain, you would get alot of bad alignment with that faction.

Thanks and please comment! 