Board Thread:Bug Reports/@comment-142.0.23.105-20151227011328/@comment-25101089-20151230222452

AlteOgre wrote: It worked okay with B25.3 ... although, I remember I did set a waypoint under a tree once and then my mount ended up on top of that tree, suffocating in a branch. Ever since that event I returned to the habit of only setting custom waypoints without any blocks above me.

You mention this in the changelog for B26.0: * Fixed mounts and hired units ignoring saved y-coordinates of custom waypoints This confirms you have attempted to fix that B25 problem, but apparently created a new one.

Any chance you may be overlooking something? Maybe a longer break, some sleep and/or good coffee will help?

You could hint us in which part of the code to check for silly mistakes ...?

Edit: 2 posts entered after I started and before I finished this one. From what I can tell, this would have a problem ever since the new y-coordinates were added in beta 25, it just wasn't visible until they were fixed in beta 26, thus clearing the way for it to start happening.