Board Thread:Suggestions forum/@comment-31156671-20170207014305

I was thinking that the Magical weapons in this great and epic mod should do cool things depending on what they were used for.

Swords: Ringil, Sword of Fingolfin

                                 Buff: Randomly, one of every 5 hits will do 75% more damage

                 Anduril, Sword of Aragorn

                                 Buff: Extra damage to (mini)bosses and Saruman

                 *Gurthang, Sword of Turin Turambar

*Anguirel, Sword of Eol

                 Orcrist, Sword of Thorin Oakenshield

                                 Buff: Blocks 80% of damage instead of 50% plus 30% KB protection

                 Glamdring, Sword of the King of Gondolin/Gandalf the Grey,White,Turquoise

                                 Buff: Slashing attack, hitting mobs next to your target

                 Sting, Short Sword of Bilbo

                                 Buff: Does 50% more damage to all arachnids

Daggers: Angrist, Dagger of Beren

                                 Buff: Ignores 75% of all armor

Spears: Aeglos, Spear of Gil-Galad

<p style="margin:0px0px11px;">                                 Buff: Extra damage, speed, and range

<p style="margin:0px0px11px;">Axes: Dramborleg, Axe of Tuor

<p style="margin:0px0px11px;">                                 Buff: Fastest axe in-game

<p style="margin:0px0px11px;">                 Durin’s Axe, Axe of Durin (obviously...)

<p style="margin:0px0px11px;">                                 Buff: Most damaging axe in-game

<p style="margin:0px0px11px;">Hammers: Grond, Hammer of the Underworld

<p style="margin:0px0px11px;">                                 Buff: Insane knockback, very slow

<p style="margin:0px0px11px;">Bows: Belthronding, Bow of Beleg Cuthalion

<p style="margin:0px0px11px;">                                 Buff: Homing, 25 damage, and with draw time of the Dalish Longbow

<p style="margin:0px0px11px;">

<p style="margin:0px0px11px;">*Go to Eol, and he can forge the two together to make an offense-only weapon, with one damage reduction each, but you can attack with both at once for almost double damage but 150% cool-time vs 100% <ac_metadata title="First Age Weapons"> </ac_metadata>