Board Thread:Suggestions Forum/@comment-25142924-20141203163627/@comment-27723099-20141203195410

The question is not how it is coded. The question is if it makes sense. If you kill 1000 orcs in your singleplayer world, 100,000 orcs would have been killed on a popular server in the same time. Does that mean that the server has 100 times as low orc spawn chances as the singleplayer world?