Board Thread:Community-endorsed Suggestions/@comment-30457604-20161203004638/@comment-47.205.38.143-20161205200033

JimMoriartyX wrote: Eoros wrote: WillyTheWyvern wrote: 99.224.12.148 wrote: Anyone notice how threads talking about Uruks almost always have someone talking about how they're too strong? Which probablly means it's true, and it is. The big problem with making the faction's equality based on lore is because it's hard to replicate in-game. In Tolkien's works good has had fewer, more powerful troops, while evil has millions of weak troops...

 Maybe that's because good factions are insanely overpowered (Rohan, anyone?), and they need to balance it out. People go crazy whenever evil gets a needed buff, but not a word breathed about Gondor getting 10 million new units, Rohan's stupidly overpowered cavalry, and such.

I know what you mean.

Suggest more power for Gondor, "Great Idea! they need to be more powerful than they already are!"

Suggest a stronger unit for harad that actually stands a chance in battle "This is non canon, harad has to be super weak!! to the gallows!!!" XD (I know this from recent experience) To my knowledge most fief troops weaken Gondor[with the exception of Dor-en-Ernil, Morthond(the archers), Pelargir(meh not sure), and Lossarnach(debatable)] Also the hiring cost was raised for Gondorian soldiers as was the price I believe.