Board Thread:Suggestions forum/@comment-25684944-20151103102453/@comment-27073530-20151104212547

EpicSpacePanda wrote: erm... why not just not use fast travel? To make it simple.

Hardcore mode is supposed to be tough.

I do believe it is harder to travel all the way to far harad without the ability to use waypoints.

Also, it makes the game more realistic.

It's indeed harder to gain special spices or saplings from a certain region, forcing the player to use more close-to-home-materials

Which would be more fun for hardcore mode.