Board Thread:Suggestions Forum/@comment-25604636-20141112134527/@comment-27723099-20141113181947

Speganomad wrote: I completely agree mmo combat stinks a good swordfighting system and wounds woulds be fantastic in any game with hundreds of people running ground breaking. I disagree about leveling gradual improvement from new ablities and such is exciting and fun to make your unique character. Then at least make levels hidden so that the player only sees that he is "average", "good" or "very good" at something, not that he is "Level 56" or how many XP he needs to level up.