Board Thread:Suggestions forum/@comment-28964191-20161216212609

intro

Apart from utumno and 2 ft points forodwaith is useless. nothing spawns there and as far as i know nothing will ever spawn there. that is why me (a not very smart person who is dumb) am suggesting that there be atleast something spawning in forodwaith.

the actual suggestion for the bad guys

there could be a faction of orcs living in forodwaith, such as a group of gundabad or utumno orcs that have gone there (in the case of utumno escaped the pit). they could live in tribes much to that of the existing orc camps except on a larger scale although slightly. they could have no allignment and would attack on sight or could be a subfaction of gundabad or angmar. they would wear warg fur (becuase of snow) and use a variety of weapons. killing them would give them men of forodwaith (see the next suggestion) allignment.

the actual suggestion for the good guys

as specified above there would be a sub-faction or completly new faction of men/elf/dwarf living in forodwaith (most likely dwarfs becuase forodwaith has alot of mountains). they would be a new tribe of (insert race here) and would be hostile towards the player if they have 0 allignment with them, making them the only good faction that attacks the nuetral player (they would do this becuase they dont welcome outsiders). they would require atleast +10 allignment for them to not try and kill you and they would need +100 for you to be considered there "friend". they would wear warg fur or a yet to be implimented good alligned fur coat.

the actual suggestion for neutral

there would have to be an animal in forodwaith so that the factions there could hunt it. it would be hostile towards the player no matter the allignment of him/her and it would have 20 hit points and deal the same amount of damage as an iron sword. this might be op but its to show that forodwaith is unforgiving in nature (even though there is little "nature" there anyway).

that is all.... 