Board Thread:Suggestions forum/@comment-26301150-20160508182024/@comment-27516710-20160510012851

We have to differentiate the difference between drinking and being drunk. It's more than acceptable to drink in most cultures and every faction has alcohol in the mod but for the most part it crosses the line when the person consumes so much as to be a nuisance or even a threat to others. So for example if you hop into the local Rohirric mead hall and consume one mug of mead in 20 minutes' time you aren't going to run into issues. But if you pound several in a row and with a high enough potency then the risk of exhibiting bad behavior would increase. Also the alignment could work in a fashion of +/- 1 per drink consumed if it's past the point of simply drinking and becoming risky. At that point it could become a decrease in alignment with good factions since they have higher standards of behavior and perhaps an increase with bad factions since they are all outcasts anyways (to do this would require being physically in the faction area - you couldn't just sit in a Hobbit hole and consume barrels of Orc draught and expect to get +1000 with Mordor in a short time - you'd have to be physically present in Mordor; likewise getting wasted on wine in Dorwinion would only decrease alignment with Dorwinion). In order to alter alignment it would have to be from stronger versions of drinks and would need a cooldown to prevent someone from farming alignment.