Board Thread:Suggestions forum/@comment-36316824-20190105213025/@comment-36316824-20190109222424

IronJaw333 wrote: NICE! DIfferent shields give different bonuses... that would be nice! Heres some ides:

Bronze Adventurers shield: -5% fast travel reload time.

Silver Adventurers Shield: -10% fast travel reload

Gold Adventures Shield: -15% f.t reload

Mithril Adventure Shield: -20% f.t reload

Alignment Shields: perhaps a decrease in cost? But that already comes with alignment... I don't know. Maybe -3 coins for that factions units?

Shreks Shield: Trolls will be neutral while you have it equipped, if possible, but will attack you if you attack them!

Entslayers Shield: Dark huorns will not attack you perhaps? Or maybe they'd be neutral too?

Alcoholics SHield: while equipped, it is IMPOSSIBLE for you to get nausea from alcohol. Party all day long, no drawbacks! you can lower a fast travel time by fast travelling meny times or with a command, alignment shields could decrease trades prices but there needs to be something else, something that would make changing the shield every time you enter a different biome. I see the connection with shrek and trolls but logically, why would a troll care if you found shrek, dark huorns not attacking you kind of defeats the idea of the old forest, a place to gain hobbet and ranger alignment with out losing alignment with others, and you can just walk around the old forest, but if Mevans added Tom Bombadil, then maybe, and i like the idea for the Alcoholic's shield, but it should be along with something else to make it more worth it, like what i said or something else.