Board Thread:Suggestions forum/@comment-27912807-20160828135753/@comment-26347028-20160828182015

Ram6 I wrote: Commandogregor1234 wrote: I also agree with Ram6. Maybe not all the translators should get a shield, but the ones who have done the most for their language/languages should be awarded said shield. Like I said, like 250 words etc or maybe more like 400, as someone who translated like 1 thing shouldn't be awarded. Thing is, I can speak from experience how changing each occurrence of "mallorn" to "malinornë" is very, very, gruelling, when you consider that you've got at least 180 different blocks, with then some having so many variables even changing "Gondor" to "onodosse" gets extremely annoying. Then you've got things like "Gondor soldier" and you can't just use find and replace because the code calls things like "soldier.Gondor" so then you're messing the code up and creating bugs. I mean, as I remember, "Galadhrim" was just called "elf" in the code so it wasn't hard. But having "wood-elves" in Sindarin, "wood-elves" in English, and "wood-men" in Sindarin really does get confusing. Thing is, I even did some of the custom waypoint text, and let me tell you how useful the word "thing" is. It went something along the lines of "now place the locationy (adj. case) thing on the location you need, and then you will move to that place when necessary" of course, I did it a while ago, so it's probably nothing like that, but that's the level of concentration required. Let me tell you, even fifty words are hard. Four hundred is insanity, but that's probably not much under what I did. There's still so much text in the achievements that it's crazy, though.