Board Thread:Suggestions forum/@comment-199.253.12.238-20150626210438/@comment-27723099-20150707161759

To clear up some misconceptions here:

There are problems with creating very big structures. The Haradrim "village" (it's more like a trading outpost) is around the biggest structure that can be generated. But Mevans might find a workaround in the future (or has already found it).

There will be "major structures" and villages/towns in the future. Structures can be generated at a fixed position; examples for this are Shrek's House and the giant cherry tree.

I think the current fortresses are big enough since they only represent smaller military buildings, like an outpost. Everything in this mod has a smaller scale than reality: Armies are never bigger than hundreds of soldiers, the world is smaller and there will never be as many buildings in a city as in reality.