Board Thread:Bug Reports/@comment-28383306-20170108032351

With some mobs, the spike blocks (which are supposed to "count" as player inflicted damage for the purpose of determing drops) don't work. Curiously, it seems to affect entire factions rather than just random mobs, and I've identified two lists. Even weirder, on any given world one list will work with the spikes and the other won't, but which list is which is random!

List one: Gondor, Rohan, Utumno, Angmar, Dol Guldur, Dol Amroth, Tauredain, Hobbits, Fangorn, Dale,

List two: Near Harad (except bandit and wraith), Moredain, Mordor, Gundabad, Isengard, Woodland Realm, Lothlorien, High Elves, Durin's Folk, Dunland, Dorwinion 