Board Thread:Suggestions forum/@comment-33185350-20180114154622/@comment-33185350-20180322203959

I would like to see smiths improving skills in some way - a player shouldn’t just know how to make legendary weapons out of nowhere. Something like that could easily be integrated into a system like the one I am describing, but it’s a bit outside the scope of what I am proposing.

If you could learn skills from smiths for faction gear, I would recommend incorporating experience as well. That way, you heat up the item to the right level, then reforge it (preferably with a set amount of experience, like the enchantment table, but some levels you could choose between). You would have to have learned from the faction to use the experience, but the knowledge on it’s own shouldn’t do anything without experience (otherwise it’s just easy maxed out weapons once you are don learning). If that makes sense.

Either way, it’s not necessary to the basic proposal in the suggestion. It would be a cool feature but it doesn’t need to be added for this suggestion to be implemented.