Board Thread:Suggestions forum/@comment-26172435-20151212141734/@comment-26172435-20151223142421

Sinthoniel wrote: 46.117.1.137 wrote: And if you run with heavier armor,you need to lose more hunger. Maybe we can simplify it with this suggestion. Heavy armour doesn't make you slower, but speeds up all hunger (except from hunger effects). In effect, you could still sprint with the same speed but not as long. This would be far easier to code and cause less bugs than the original suggestion.

Not correlating movement speed with armor weight would imply 'an alternative suggestion', not simplify it. If armor weight dependent movement speed would appear no feasible / attractive option, I will definitely support this alternative. Note that thus far we have not experienced any bugs with the Armor Weight plugin and our servers, both on the multi-plugin vanilla one, and on the heavily modded one (which uses armor sets of Thaumcraft, BetterStorage, Biomes'O-Plenty, MoCreatures, OceanCraft, HarvestCraft, T'Constrcut and Witchery). I expect the coding for this to be pretty straightforward and result in rather few possible bug causes.