Board Thread:Suggestions forum/@comment-26553378-20170301235437

Intro
So, this was recently mentioned in a post about donuts... but it never really went in depth, and honestly anything thats a chance for me to try and weasel GUIless crafting into the mod is worth a shot in my opinion.

Overview
If you don't have time right now and just want the idea, this is it.

Add a deep frying vat (or just vat I suppose) which is basically an upside down helm recipe, right click with logs to add fuel, and then right click with flint/steel to ignite. each log would last roughly 1200 ticks, and while on fire it would cook, the main part of it would be inserting oil into the vat (in the form of animal fat or olive oil) then placing into it dough or breaded meats to get deep-fried or a type of fried bread, it would also be able to be used with water and meats to make soup, when the fuel runs out you would have about a minute to extract foods placed in the vat before the oil congeals into cooking fat at which point any food in it is lost, but the some of the oil is preserved as fat.

Vat
Recipe:

IXI

III

I is iron ingot, X is nothing

The vat would be a GUIless form of crafting new foods in the mod.

Fuel
Wooden logs can be inserted under the vat (right click block), it can hold up to 4 logs displayed similarly to the beacon, and each with a lifespan of 1200 ticks (1 minute)

Igniting
In order to ignite the vat the player can do one of 2 things, first would be use a flint and steel, the other option would be to take a stick and right click the vat at high speeds with a starting success chance of 0.05%, steadily rising until 100% at about a minute.

Soups
Soup would be a new variable food. It would be crafted using the vat as follows.

1. Right click with water to fill pot.

2. Stock with ingredients, these will affect the appearance and effectiveness of the soup. The first food inserted will determine broth texture.

3. Ignite.

4. Let cook about a minute (slowly change color from blue to broth color).

5. Right click with a bowl and enjoy (4 servings).

The texture would consist of a standard wooden bowl with a broth overlay with color based on initial ingredient (veggie, chicken, beef, pork, rabbit, veal, and mutton), and veggie, meat, and dumpling overlays on top if included during crafting. Ingredients: There would be 4 ingredient spaces with there only being room for 1 meat, which takes 2 spaces. when added the soup will accept up to 2 of one kind of food item (specific veggie or meat, or dumplings) which will then lend the restorative effects of the food evenly across 4 portions, or in the case of the dumplings add 1 hunger and 2 saturation to each portion per dumpling. any ingredient can be omitted leaving room for more vegetables or dumplings (at least one meat or vegetable is required to determine broth).

Additions: Flour - Hearty: increase saturation by 2 points.

Milk - Creamy: increase saturation by 1 point and add a faint white overlay over broth but under food.

Eggs - Eggy: increase hunger by 1 point, can have up to 2. no idea on name, my moms done it on occasion though.

When served the soup would generate its texture, and a description consisting of the title " (or in the omission of meat simply "Veggie") Soup" followed by a lore of:

 followed by the amount in the soup. new line for each type of food, but if more than 2 of the same veggie is in the soup it will display on one line after which will display the effects "hearty", "creamy", and "eggy" with the hunger and saturation values on the final line.

Fat
Most animals (pigs, boars, cows, aurochs, kine, sheep, horses) will now drop "Fat" this would be used in deep frying.

Olive oil
2 olives and a bottle, shapeless, it is a simple oil used for cooking.

Flour
Simple crafting of a stick and wheat IN A CRAFTING TABLE, that is important as it is grinding the wheat against the table to make flour, stick not used up.

Dough
Flour and water. with the possible addition of salt once added, this fancy new item would have a lone shapeless recipe of switching between "Dough (Dumplings)" and "Dough (Fried Bread)" the dumpling form would be able to be added to a soup recipe to increase the dumpling count.

Breaded meat
Combining a cooked meat with either dough will produce "breaded ", which can then be deep-fried into "Fried " both of which have 1 (or maybe 2) extra hunger and saturation points, with fried having another saturation on top.

Deep Frying
Filling the vat with either fat or oil will fill it in 4 items (yielding bottles if oil is used) While ignited the fat will slowly melt into oil with each layer taking about 15 seconds. after the melting is complete the player can right click the vat with dough (fried bread) and breaded meats to put them in (holds up to 4) and then take about 15 seconds to cook through at which point they gain a golden brown color, and can be removed with a stick (top to bottom to find food to take, takes the closest done food). When out of fuel the vat will enter a "cooling" phase of one minute during which you can either restock the fuel, or extract any food that didn't finish cooking, and when entering the oil level will drop by one. upon completion of this one minute phase the oil will then remove any foods in it and congeal into "cooking fat" which can be melted for future cooking, or removed by breaking the block.

Comments welcome! 