Board Thread:Suggestions forum/@comment-27598543-20160822120456/@comment-25869554-20160822155322

LOTRMod wrote: It might be helpful to create a poll. Most of these changes are Gruk's decision, because I let him do whatever he wants with most things. If there really is an overwhelming negative opinion about the changes then he might consider changing it back or making a different design.

Edit: I think I can explain the reasoning for some of his changes.

-Bone armour: As TLOMM said, it looks more realistic to have the skull like that.

-Utumno: Gruk thought the old one looked too "magic" and stereotypically "evil fantasy", not fitting for orcs in such a long-abandoned place.

-Dalish: The new one is supposed to look more Germanic-styled, I think. I agree with him on this. The original design didn't really feel "Dalish" and in fact there were a lot of complaints about it back when Beta 28 came out, if you can remember.

-Dol Guldur: Probably a similar reason to Utumno, I'm not entirely sure.

-Mordor, Near Harad, Rohan, Dorwinion, Half-troll: I haven't seen any negative feedback on those, and since it's human nature to focus on the negatives more than the positives, I suppose that means those new armours have been well-received. Hooray! I personally like all of the retextures tbh. Although, why is it that the eye holes on the mod's helmets are so low down? The helmets always seem to cover the eyes for most player skins.