Board Thread:Suggestions Forum/@comment-26072584-20150327133904/@comment-26184570-20150329163412

''Glflegolas wrote: The regular Dunlendings in this mod are already civilians; take a look at their varied weapons and tools, and lack of armour.'' ''Your ideas regarding Gondor and Rohan civilians are good, but I would give the civilians more weapon choices than simply daggers and swords, that they might wield on rare occasions. Note that all these weapons would be simply made out of iron, and would be available to both Rohan and Gondor. In addition, most of these weapons wouldn't even need to be craftable; they are simply there for cosmetics, and for more varied attack stats. The damage in brackets is the attack bonus that this weapon provides to the player (this stat is adjusted as appropriate for NPC attack damage):'' ''Many civilians will also be unarmed, and will flee when attacked by the Player, or an enemy NPC. To help protect the relatively weak civilians from attackers, there is a small chance that a "raid" (similar to a Shiriff Raid) will spawn when attacking civilian NPCs, in addition to the AI that Jacobdiamond mentioned.''
 * Axe (5 HP)
 * Shovel (3 HP)
 * Pickaxe (4 HP)
 * Hoe (3 HP) ^
 * Trowel (2 HP) ^
 * Shears (2 HP) ^
 * Handsaw (2 HP) ^
 * Carpenter's hammer (4 HP) (deals increased knockback)
 * Chisel (3 HP) ^

Note: Items marked with a ^ degrade very rapidly when used as weapons, to keep them from being OP.

Maybe some of the carpentry and farming tools could become useful (and/or craftable) later on in the mod's history?

 Glflegolas (admin)  Send a Messenger 22:22, March 28, 2015 (UTC) I think this is a very cool idea.