Board Thread:Suggestions forum/@comment-26486187-20160330052157/@comment-99.126.157.129-20160331004700

FusRoDah666 wrote: you have wrote: every light armour should have speed II (didnt you read your own reply?)                                                        And why should you be faster then now without armour?I think only a slowness effect should be added and not speed...

Yeah the Chain and Plate armour are made out of the same stuff but chain brokes faster then plate and the havent the same protection.If you smash a warhammer on a guy who wears chain,his bones will be broken and he will die fast.Other thing with plate:If you smash a warhammer on a guy who wears plate,there will be a dell in the armour and you feel hurt but the bones will not break so easy like if you wear chain. You should be faster now without armour to have players switch between light and heavy armours for traveling. I mean, who would even want to wear a weak armour if it had no benefits? No armour should still give speed, since you are sacrificing having no armour for that speed. I mean, speed I for even no armour should be fine, since you have no protection points. I hope that answers that question.

On your other comment about chain having less armour points, I don't think this is needed since I already said chain would have less durability. Note, I never said hammers should do more attack damage against plate, I only said they would cause it to break faster. This is because chainmail usually only breaks when pierced, hence my mentioning of sharp weapons reducing the durability more. If you think about it, swinging a hammer at chainmail may cause it to give in, but it won't break. However, it would dent plate armour. However, I still think that the armour points should be the same because of the sake of gameplay, not realism. Really, no one would wear chainmail if they got worse protection than plate even with slowness I for plate armour. I hope your questions are answered