Board Thread:Suggestions forum/@comment-32352572-20180519073929/@comment-31507215-20180520205730

ArcenGamer wrote: I love your guys idea. Ill add the edit as soon as I can get on the computer I would not suggest that you edit your original post, or at least keep the editing to a minimum - the admins and moderators generally frown upon that sort of thing.

I was mainly intending to throw out some more ideas on the general topic, but I probably should have started a new thread for that kind of thing.

I do have some thoughts (that are related to this thread) on how you could make Ents blend in:
 * You could make give them an invisibility effect when they are within 5 blocks of both wood and leaf blocks. (This would be nullified if the Ent is moving/talking/attacking.)
 * You could make Ents take on the model of a larger tree when inactive. Right-clicking them or provoking them would rouse them, and they would (perhaps after a small animation) return to their normal model and become active.  Perhaps some Ents would be active to begin with, and wouldn't take on the model of a large tree.

Something else that gives Huorns away is the fact that shadows don't effect them the same way as they do normal trees. I don't have a good idea to fix this, but that is something that should be kept in mind.