Board Thread:Suggestions forum/@comment-25550759-20150715003152/@comment-25550759-20150730192935

If I might add, perhaps another slight tweak could be implemented to enable hired units fighting when attacked, regardess of the Attack Range (Unless of course the attacker or hired unit is no longer in a loaded chunk). In other words if you attack another player's hired unit with a projectile and are outside of the unit's Attack Range, the unit will attack you until either the unit or you die. This could prevent easily killing guards from afar.