Board Thread:General Mod Discussion/@comment-25931200-20170430200150/@comment-25931200-20170430202930

Basically yes, the problem is twofold, firstly the AI always has numeric superiority since it just spawns troops constantly, which would be less of a problem if hired units were not acting like zerglings trying to overwhelm innately superior foe with sheer numbers, there is no real way to remedy this, since combat is so simplistic, but at least i would like some way to give an edge to my smaller force, giving them pikes and ordering them to keep their distance would be great (apart from enemy archers that would shread them anyway) but your archers could be made to prioritize enemy archers, and o course when at some level of injured to disengage and try to recover, and the ability to give them rews and potions to use would not go amiss either, surely it would not prevent them from ever dying but at least they would be able to survive a little better.