Board Thread:Suggestions forum/@comment-27668672-20171029191933

Maybe this had been suggested before, if thats the case I apologize for reposting.

The current trader spawning is unrealistic. E.g. Blackroot vale getting visited by Dorwinion and Scrap traders, while the surrounding gondor biome getting travelled by these two and Iron Hills, Dale and Galadhrim traders. The main idea is to use a system like the "area of influence". The probability of an trader spawning drops square with the distance to its home biome (Dale trader -> Dale). Means: An Dorwinion trader would very, very, very unlikely visit the shire, but likely visit Dale. An Good trader wouldnt visit an evil region and vice versa. How much the probabailty decreaes could be adjusted, and maybe for some special cases the probability can get hardcoded as well. Another thing: Its necassary to define some "untravelled regions" like forodwaith, east rhun, dead marshes or some mountains.

Critism and ideas welcome! 