Board Thread:Suggestions forum/@comment-26815144-20160807081004/@comment-27340559-20160807102307

Legoarmy505 wrote: I think fear, or panic should be an effect.

Uses
Fighting: When you are fighting someone and you get them to barely any health, let's say 2 full hearts, they start to panic, which I will explain later. It will basically end up with you not knowing what's going on until you run into your enemy.

Biomes: If you enter a biome of an enemy faction with at least half your health or hunger, then you get panic.

Effects
When you panic, you can hear your heartbeat from the game and you may start seeing things, like, you will see npcs or players but only for like a second, or see them running away. This will disorient the player making it more intense. This will make the Barrow-downs much, much more scary.