Board Thread:Suggestions forum/@comment-31048111-20170114211403/@comment-25869554-20170115193702

This suggestion could be changed slightly, in that in order to improve a skill (such as jump height) you have to do it a lot (so in this example you would need to have jumped a number of times). So strength would still increase depending on the number of kills you have, but other skills would improve in other ways. This would make more sense as killing things does not necessarily make you better at jumping.

Many of these statistics are stored anyway and can be found in the statistics menu in-game, so I don't think it would be that hard to implement either.

Gandalf the  Grey  White   Turquoise, King of the Stiffbeards  (Give me a call)