Board Thread:Suggestions forum/@comment-27821735-20171111143010/@comment-26553378-20171112033718

Sir Lazuli wrote: Here are my ideas, let me know if you like them or not.

1. Haradric Snake Pot. When thrown this pot would break and spawn several small snakes. They could be crafted on a Haradrim crafting table; right-clicking a snake while holding the pot will trap the snake, and each pot can hold up to eight snakes. They do not stack. The main purpose is as ammunition when siege weapons are added, but for now they can be thrown by hand. If this feature is added perhaps there could be a scorpion pot as well.

2. Tauredain / Taurethrim Snake Pits. It’s a little bit cliché but the pyramids already have such an Indiana Jones feel to them I think this is a necessary addition. They would be generated structures with high tier loot. They would be much more common than the pyramids, but have much less loot. They would spawn throughout the jungle. It would basically be a deep pit of stone bricks crawling with snakes, and a chest in the middle. Possibly covered by some kind of leaves that don’t support the player, but that’s not necessary.

I like the idea of snake pots, and pits of snakes are a good idea, but they shouldn't just be in the middle of nowhere. They should be used instead be used as traps in other loot-holding structures, such as the pyramids as you mentioned