Board Thread:Suggestions forum/@comment-26815144-20161103215642/@comment-25565811-20161111215246

Now, Middle-eath gets really rough: You need binding for executions?

I like the idea of binding, not that of executions.

Some propositions: The player should not have to agree to be captured. The captured player should have an attempt to break free, which lowers the durability of the rope and eventually break it. Daggers might speed the time up or increase the damage. Each attempt would cost some food and/or some health points as well. Before the next attempt there should be a cooldown. After breaking free, players should be immune to be re-captured for some time. Other players can free their friends easily. Captured players can not be killed by other players. You shall die as a free person.