Board Thread:Suggestions forum/@comment-25012056-20160219182850/@comment-26172435-20160219220541

I'd not focus too much on Ent Draughts and their effects, but foremost look at which specific strengths or weaknesses could be gained / overcome by evil based potions. The suggested fire and sunlight resistances are excellent examples.

Note that (abundantly present in Mordor) Withered Moss and Thorns have no recipe uses yet. It may be possible to combine them with Morgul Shrooms into brews/broths that give a brief status effect, like fire-resistance for a bowl of 'thorny shroom broth'. Maybe Troll Bone could also function as an ingredient to evil potions?

Splash potions would also be fitting to the evil way of warfare. I'm thinking same ingredients, different process / crafting table maybe?

A few new and rare plants could grow to add to the ingredients. Maybe one for each evil biome (only Angmar, Dol Guldur and Mordor afaic), providing both a splash and a drink effect?

I'd say 3 drinks and 3 splash potions should do.

Here's a few draft ideas based on the above, without any new items required:


 * Splash thorn: 1 min. slowness I; bottle of water, thorn, cobweb; Dol Guldur crafting table.
 * Splash withered moss: 1 min. weakness I; bottle of water, withered moss, morgul shroom; Mordor crafting table.
 * Splash troll bone: 1 min. nausea I (the smell!); bottle of water, troll bone, sulphur; Angmar crafting table.
 * Broth thorn: 30 sec. fire resistance; bowl, thorn, troll bone, morgul shroom; Mordor crafting table.
 * Broth withered moss: 30 sec absorption I; bowl, withered moss, normal mushroom (or fermented spide eye ... if spider eyes would drop from spiders of ME!), sugar; Dol Guldur crafting table.
 * Broth troll bone: 30 sec. strength I; bowl, troll bone, normal mushroom, sugar; Angmar crafting table.

I think you should be able to provide more concrete recipes and resulting potions based on the feedback this gets. The more concrete, the lower the treshold to consider implementation.