Board Thread:Suggestions forum/@comment-116.14.197.217-20180905231636/@comment-32765490-20180914153929

I understand the concerns about slowness from armor, but here is my reasoning:

1. In a realistic environment, who's going to go around exploring in a full suit of sweaty armor? It would be super impractical and somewhat pointless, unless you're in enemy territory.

2. I understand the effect of slowness on melee. That's the point. Lighter armor would become more desirable as it would grant you increased mobility at the cost of protection. It would no longer just be a question of who's armor is better; there would be tradeoffs to having higher protection armor as opposed to no or weak armor.

3. As another note, possibly the "heavier" the armor, the higher the knockback resistance, so that archers can't just constantly push you back.