Board Thread:Suggestions Forum/@comment-25129884-20141116062836

Hi! Just some friendly biome suggestions!

Orc moor:

A large moor in Gondor or rohan or any Biome that spawns orcs (eg wilderland and tundra) that has a separate different type of spawning rates:

Tundra, wilderland, eriador, miniririah, enedwaith, lonelands

Size:

Small and medium only.

Structures:

Gundabad hideout (see structures this goes along) 1-0, gundabad tent 3-6, gundabad watchtower 1-2.

Soul sand chunks: 12-30

Fires: 30

Rotten or charred trees: 12-31

GONDOR, rohan, Lebbenin, ithilien:

Size: medium to large

Structures:

Uruk:

Uruk tents: 3-6, forge tents 1-3, watchtowers 1-3, warg pits 0-2, uruk hai berserker outpost: 0-1

Same stats as the others

Mordor: same stats

Mordor and rohan uruk hai highlands

Large only

Large chances of everything

Eregion highlands: a high region of eregion smack dab in the center of it.

Minririah hills: hills, duh!

Enedwaith ruins: large proportions of ruins in enedwaith (numenorian, Dunedain and gondor)

Mirkwood clearing: near the woodland realm there is a clearing of mirkwood. There should also be dol Guldur orcs, woodland scouts, woodland scout outposts, and red mirk oaks in mirkwood.

Forodwaith ice bay: the water here will kill you 