Board Thread:Suggestions forum/@comment-84.0.41.6-20160826103848

I think there should be enemy or allied npcs with a bounty and with better stats (and headhunters, so it should be after or in the same time with the headhunters), so the player could hunt for more powerful, ,,named" enemies with bodyguards and other things. It would be miniquest-like, but if the player would meet one without a miniquest, he could kill it, and pick up the bounty at the enemies of the bountyed NPC, but if the player does kill an allied npc with alignment, it would mean so much negative alignment. 