Board Thread:Suggestions Forum/@comment-50.190.135.203-20150226162835/@comment-50.190.135.203-20150226165416

More ideas I forgot.

16. Drudan wood: Inhabited by the Druedain, a thick wood to the northwest of where Minas Tirith will be. Also, the Grey Wood between Drudan wood and Minas Tirith along with Firen wood between Anorien (province of Gondor) and Rohan.

17. Enedwaith wildmen: Fisher folk living on the coast of Enedwaith. They are like Dunlendings, but unfriendly to Isengard.

18. Old Pukel land: Tangled forests by the mouth of the Isen. Inhabited by Druedain.

19. Regions of Gondor and specific provincial soldiery. I have omitted Dol Amroth. Anorien: Current Gondor would be used for this. No specific soldiers, just normal knights of Gondor.

Lossarnach: Current Gondor with more hills and flowers. Special unit: Lossarnach axemen.

Lebennin: Already added. Replace Gondor Soldiers with Lebbenin guards or Pelargir marines.

Morthond: Darker grass, hills and Blackroot Vale Archers.

Lamedon: Hilly version of Gondor. Lamedon Clansmen spawn here. Includes Ringlo vale.

Dor-En Ernil: I don't know how this will be different from Belfalas.

Belfalas: Flatlands in Gondor. To represent the former elvish harbor of Edhellond, there could be Quendite ore underground. Home of the Swan Knights of Dol Amroth.

Hills of Tarnost: Hills, hills, and more hills. No specific unit.

Pinnath Gelin: Hills in Gondor. Has Pinnath Gelin Warriors wearing green.

Anfalas: Lowlands in far west of Gondor. Only a few people live here, Anfalas Soldiers wearing blue occasionally spawn.

Ethir Anduin: Marshes and beaches. A few leather wearing fishermen spawn here.

20. No more orcs in the White Mountains. The Rohirrim drove them off.

21. Eotheod might still live in the northern Vale of Anduin...