Board Thread:Suggestions forum/@comment-32013442-20170730154847/@comment-31215921-20170731152649

The problem I've always had is that the special feature of morgul armor is only useful in pvp, while Galvorn indiscriminately deflects arrows. Morgul armor did very little against NPCs before Beta 33, and still doesn't do anything unless you have really good modifiers (which tends to get expensive). I'm actually quite surprised to find out that morgul armor isn't even effective against players, and I really think this should be changed. I like Grievous' idea of giving morgul armor better protection and durability in addition to the weapon-damaging feature.