Board Thread:Suggestions forum/@comment-25684944-20150920113728

I was thinking of this for quite a while, i hope you'll like it.

To make the game a little bit more realistic, i  was thinking of adding the following things (as an option because it is harder after all :)):

1. Ability to unlock certain map areas. If you start your world for the first time, you only unlock the Shire. You can unlock map parts in special structures that spawn very rarely with a special NPC - a traveller (a hobbit traveller would be more rare than a gondor explorer or scout or whatever you feel like naming it). If you have positive alignment with the NPC it would allow you to 'trade' with him to gain a part of the map. the following section is just something that does not need to be added ex. you have 1 gondor alignment, than the traveler will give you a map of an area you didn't unlock for a price, while if you have 100 or more alignment (s)he will give it for free. The remoter the location from the faction the npc is from, the more rarer it will be that it will have it and the more expensive it will be or the more alginment you would need to get it for free.

2. Coordinate calculator. Instead of seeing your location on the map constanly, you should use this tool to 'calculate' your location. ex. i dont know what my coords are, i go craft me a tool for that (or i buy one from a traveller) and i use it, it should take a while, i dont know what to add while it's loading.

3. Ability to write on maps. Place marker on your map that stays there so you can plan your journey. If you know your coordinates it should appear on the compass untill you go 1000 blocks away from the place where you calculated your coordinates (sorry mevans for all the coding issues), than it should dissapear.

I hope you like it so far, now critisize all you want. 