Board Thread:Fun and Games/@comment-25994755-20160306001620

Hey guys! I've been working on a little Civ V minecraft map and I wanted to know what people thought of the ideas I have before I make the map. So far I have built Cities, Ruins, Barbarian Encampments, and have made the skins for Barbarians themselves.

Basic Concept:

In the style of a minigame of sorts players will fight and compete to reach 1000 Civ Points first. Civ Points are gained from killing Barbarinas, Warriors, Bombers / Planes, and constructing Wonders. Each team has it's own capital that allows players to buy units and Wonders in order to beat rival civilizations. Players can trade resources gained by fidning ruins or resource locations and trade them for coins with City States and other players.

Barbarians:

Barbarians Spawn in Bararain Ecampments which consist of three huts, each with a Barbarian spawner. Barbarians are retextured Zombies that hold an axe and will attack the closest player / Civ they can. These will be across the map and Civ points will be awarded for killing Barbarians. Barbarians will also kill (but no capture) "workers" which will be retectured villagers.

Cities:

Cities, or mainly capitals, are large groups of buildings including a Barracks which will spawn Warrriors (retextured Zombie-Pigmen) if it is a City-State and a Palace which will include traders allowing players to trade resources for coins and vice-versa. In a player city a player can purchase "units" or item packs which range from warrior equipment to spawn eggs for bomber squadrons (retectured Ghasts). Cities may also be renamed, however i am unsure of how I will do this. Also in Palaces players can purchase Wonders with coins which will grant players 100 Civ Points. Another object that can be bought is a World Congress that will teleport all players to a no-pvp zone that will allow them to trade and discuss issues without outright murdering eachother.

Ruins and Etc.

Ruins are small structures containing a chest of either coins, resources, units, or wonders that will help civilizations grow and compete. When a ruins chest is opened it players the ruins sound from the game (just because I could).

These are Coins, the main trading currency in the map. The can be obtained by killing City-State warriors or by tradinf resources with City-States. 