Board Thread:Suggestions forum/@comment-26861992-20171118235713/@comment-33483875-20171202002247

Then again, consider a crossbow NPC with a realistic fire rate. They’d shoot you once, and then you’d probably have time to kill them before they shoot you again, or at least enough to be fatal. They only ways I could think of where they’d be a real problem to a well armored player would be far away, with staggered fire rates, or mounted. Obviously, crossbows don’t work when you are mounted (irl), leaving only the first situation, which can be remedied with a decently rapid-fire bow, such as the ones which uruk-fighting players often wield. I’m not saying that I don’t want fire rate nerfed, just that it might make certain factions (Mostly Isengard, but I guess Dorwinion too) challenged in the range department.