Board Thread:Suggestions forum/@comment-27699761-20160630095126/@comment-27699761-20160701094152

Gen. Grievous1138 wrote: Cirdan of the Falas wrote: Gen. Grievous1138 wrote: I agree that Warg kamakazes should be removed, but not without replacement. I may or may not have shared this already, but I had an idea about giving some of this power to trolls, alongside other modifications.

As for the Uruks. Evil needs shocktroops too. You shouldn't be able to charge in with a horde of elves and be able to kill ehatever attacks you. There needs to be strategy. Rangers, for example, can take out a horde of uruks of any kind. But yes, Black Uruks need to be rarer and harder to hire.

I'm going to add something of my own that I absolutely despise: ranger invasions. Rangers should NOT, under any circumstances save horns of conquest, be able to invade, and they should be far rarer anyways. There are less than a thousand in existance. In addition, rangers invasions are a massive pain in the ass to deal with. Every single unit evil has is useless against the invisible rangers. Unless you have galvorn, it takes at least thirty minutes to remove; and in that time two more have spawned.

Gen. Grievous1138 (admin) comlink14:28, June 30, 2016 (UTC) Still the hp Uruks have should be lowered to 20, because right now it is like and and and instead of this or this. But I agree that evil should have some kind of shocktrooper aswell. Yeah... and those shocktroopers are the Uruk-hai. :-P

Gen. Grievous1138 (admin) comlink 21:29, June 30, 2016 (UTC) but those are just a bit too stong, that is all, they are fine when having 20 hp