Board Thread:Suggestions forum/@comment-29529777-20160811130328/@comment-28565579-20160826124624

Ok, this sounds like a good idea in theory, but it is practically almost impossible: 1 - How can you measure if someone has "placed banners throughout the land"? And where in this "castle" would you place a banner? 2 - Who would defend the castle? And before someone says "a load of NPCs", go onto a single player game and spawn a few invasions then try looking at the invasions and enjoy the lag. 3 - How can you become King? "many other things" is very vague, and having lots of Men or alignment should not make you a king... imagine on servers... each faction would have multiple "kings" 4 - Do you know how massive this map is? how would you split up the map? The Feifdoms of Gondor are HUGE. If you use that sort of style you could take entire biomes over in minutes, which would just mess up the map. 5 - by the sounds of it your fort would be entirely protected by 1 banner. I suggest you try building a Fort in a Gold banner area which doesn't look rubbish. 6 - 2600 alignment is nothing for some factions... but is LOADS for others: imagine trying to get 2600 Hobbit Alignment compared to getting 2600 Rohan alignment. 7 - The names and areas on the map a stationary. You can't just casually change the colour or name of an area without adding a ton of code. Unless you are a master coder, that is not going to happen any time soon. 8 - What happens if you take over an entire enemy land? do they just become extinct? 9 - What about Biomes which are not owned by 1 faction, e.g. Misty Mountains, Lone lands etc. Who gets a fort there? And what about Rhun - not a faction at all, how can you conquer somewhere that no NPCs spawn? 10 - I suggest you avoid saying things like "must be added to this mod", it makes you seem needy and sets a bad tone for the suggestion. Sorry to be so critical, but think through your ideas please.