Board Thread:Bug Reports/@comment-211.204.11.123-20161011102631

Well... Here's the report......

Minecraft Crash Report // This doesn't make any sense!

Time: 16. 10. 11 오후 7:19 Description: Exception in server tick loop

java.lang.OutOfMemoryError: Java heap space at lotr.common.world.genlayer.LOTRGenLayerWorld. (LOTRGenLayerWorld.java:149) at lotr.common.world.genlayer.LOTRGenLayerWorld.createWorld(LOTRGenLayerWorld.java:53) at lotr.common.world.LOTRWorldChunkManager.setupGenLayers(LOTRWorldChunkManager.java:47) at lotr.common.world.LOTRWorldChunkManager. (LOTRWorldChunkManager.java:41) at lotr.common.world.LOTRWorldProvider.func_76572_b(LOTRWorldProvider.java:40) at net.minecraft.world.WorldProvider.func_76558_a(WorldProvider.java:44) at net.minecraft.world.World. (World.java:244) at net.minecraft.world.WorldServer. (WorldServer.java:97) at net.minecraft.world.WorldServerMulti. (WorldServerMulti.java:14) at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65) at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows: ---

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_91, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 59624072 bytes (56 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAA lotr{Beta v29.6 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B29.6.jar) GL info: ERROR RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' 