Thread:Glaerdir/@comment-26582973-20150809161004/@comment-26582973-20150817000352

A detailed walkthrough of the error, its code path and all known details is as follows:--- -- Head --Stacktrace:at java.lang.Class.getDeclaredConstructors0(Native Method)at java.lang.Class.privateGetDeclaredConstructors(Class.java:2446)at java.lang.Class.getConstructor0(Class.java:2756)at java.lang.Class.getConstructor(Class.java:1693)at lotr.common.entity.LOTREntities.createEntityByID(LOTREntities.java:99)at lotr.client.render.tileentity.LOTRTileEntityMobSpawnerRenderer.loadEntities(LOTRTileEntityMobSpawnerRenderer.java:47)at lotr.client.render.tileentity.LOTRTileEntityMobSpawnerRenderer.func_147496_a(LOTRTileEntityMobSpawnerRenderer.java:35)at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147543_a(SourceFile:117)at net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher.func_147542_a(SourceFile:71)at net.minecraft.client.renderer.RenderGlobal.func_147589_a(RenderGlobal.java:394)at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1337) -- Affected level --Details:Level name: MpServerAll players: 1 total; [EntityClientPlayerMP['marck1971'/231, l='MpServer', x=0.50, y=84.62, z=0.50]]Chunk stats: MultiplayerChunkCache: 0, 0Level seed: 0Level generator: ID 00 - default, ver 1. Features enabled: falseLevel generator options: Level spawn location: World: (0,82,0), Chunk: (at 0,5,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)Level time: 0 game time, 0 day timeLevel Data Unobtainable: ERROR OutOfMemoryError: Java heap spaceForced entities: 1 total; [EntityClientPlayerMP['marck1971'/231, l='MpServer', x=0.50, y=84.62, z=0.50]]Retry entities: 0 total; []Server brand: fml,forgeServer type: Integrated singleplayer serverStacktrace:at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927)at net.minecraft.client.main.Main.main(SourceFile:148)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)at java.lang.reflect.Method.invoke(Method.java:597)at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details --Details:Minecraft Version: 1.7.10Operating System: Mac OS X (x86_64) version 10.9.4Java Version: 1.6.0_65, Apple Inc.Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.Memory: 416 bytes (0 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128MAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedIntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 55FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 4 mods loaded, 4 mods activeStates: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = ErroredUCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar) UCHIJAAAA lotr{Beta v24.4 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B24.4.jar) GL info: ' Vendor: 'Intel Inc.' Version: '2.1 INTEL-8.28.30' Renderer: 'Intel Iris OpenGL Engine'Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10LWJGL: 2.9.1OpenGL: Intel Iris OpenGL Engine GL version 2.1 INTEL-8.28.30, Intel Inc.GL Caps: Using GL 1.3 multitexturing.Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.Anisotropic filtering is supported and maximum anisotropy is 16.Shaders are available because OpenGL 2.1 is supported.