Board Thread:Modded Server Technical Support/@comment-26301150-20170429220438/@comment-26172435-20170504064011

@Meesmaalt: Note that this can be strongly affected by generation depth settings, via adjusting view-distance in either server.properties, or in spigot.yml (which is part of KCauldron and the KCauldron fork Thermos). Also note that the view-distance in spigot.yml affects the total number of entities spawning upon newly generated land via the configurable spawn settings in bukkit.yml (and the mod-spawn range in spigot.yml), which all may affect (apparent) chunk generating times.

Moreover, the bukkit/spigot entity generation config settings interact with those of the LOTRmod in a very peculiar manner. Still haven't found out how exactly they affect each other, but I did find a set of settings that enable KCaudron servers to get similar entity spawning as the Forge-only servers without causing noticable performance decrease.