Board Thread:Suggestions forum/@comment-103.255.6.102-20161009062643/@comment-26486187-20161028073151

Ram6 I wrote: Assassin of Harad wrote: I still think Near Harad should have:

-a bigger fortress

-more buildings at all

- armour nerf

- weapons/bow buff

-more different units like a nomad/scout unit and a unit that might uses better armour and weapons that are made with iron maybe? A javelin cavelry for Harad would be good, like Muhad Tribesmen. Maybe they would also ride camels?