Board Thread:General Mod Discussion/@comment-25841881-20160110175620

Armor weight is something that has been suggested many many times. I have thought about it recently, and how it could be implemented. For it to work without upsetting the game balance too much, the player's default speed would have to be increased. Instead of actually editing the base speed, it would be much simpler to give a passive speed effect, similar to that of Wood-elven Scout Armour. Mounts would have to be affected by the speed drop, otherwise the entire system would be overridden by just riding a mount, and you would once again have no reason to pick armor strategically. To go more in depth on this, although by making it seem more like a suggestion, mounts should have some form of new variable associated with them, to help with determination of the slowdown of mounts. If it is high in that mount, it would be able to resist the slowdown more. The slowdown resistance would range probably from low-end Shire Ponies, which would be slowed down around twice as much as players, to high-end Rhinos and Elk which would have very little, if any, slowdown. I don't mean this as a suggestion, only to state what I believe are the ways it would have to be implemented, if and when it is added.

Recneps (Temp Mod) Supreme Ruler (Fill My Mailbox) 17:56, January 10, 2016 (UTC) 