Board Thread:Suggestions forum/@comment-26301150-20160508182024/@comment-27516710-20160509220355

Since the effect of nausea already makes movement difficult an additional random possibility of stumbling could be added - which makes you move randomly in 1-2 block directions depending on the level of intoxication. How does it fit into NPCs walking around? Well if you're drunk you're automatically at fault for being drunk and breaking the law so to speak - being a nuisance due to your behavior. If there's no intoxication then bumping into them during regular game play results in nothing happening.

The addition of the negative alignment penalty for stealing grapes really changed my perception of the mod. I'd like to see similar things for being drunk around NPCs and for looting chests in sight of NPCs.