Board Thread:Suggestions forum/@comment-32352572-20180315005205/@comment-34241117-20180315140324

Okay. I like where I think you are going with this suggestion, but I do believe you rely too heavily on the future updates with battering rams and catapults which (I believe) would not work in this era. I like the gatekeeper idea, and I think that that should be the main thing you base your idea off of.

Gatekeeper: A NPC which controls the cities gates. Two gatekeepers spawn on either side of the cities gates. If a player with positive alignment comes, he can right click on the NPC and select the Permission Access button. The gatekeeper will then "open" the gates, and the player can walk on through. If the player has negative alignment, the gatekeeper will refuse access, or attack, depending on how bad the player is. Gatekeepers will also be hireable units. You can hire them from captains, and place them at your own gates. You can give them the names of the people and NPCs you wish to pass through the gate. The gatekeeper hired by you will always let you through. If the gatekeeper dies, the gate goes back to normal. (anyone can open it)