Spawner

Spawners are entities, that are used to create other entities or structures. Normally, they are inacessible in survival mode, unless given to a player by a command, a command block, or a dispenser. In creative mode, the spanwers can be accessed, and their properties altered.

Types
There are several types of spawners included in the Mod:
 * The classic vanilla, which is also able to spawn LotR Mod mobs. It can be accessed in creative mode, placed somewhere in the world, and configured via its GUI. In survival mode, it spawns one type of mob, continuously according to its settings.
 * The NPC respawner, which is nearly the same as the monster spawner, except that is invisible in survival mode, can spawn two different types of mobs and keep those within a certain range.
 * The trader respawner, a big floating coin, which can be seen in survival mode. It is generated by the game and not accessible via creative mode.
 * The invasion spawner, which is symbolized by a floating weapon and can be summoned by a Horn of Conquest, by a command, or be triggered by a in-game event. This spawner generates various mobs of a given faction in multiple waves.
 * The spawn egg, which is accessible via creative mode or by a command. In survival mode, this is a one-use item, which spawns a single mob of the given kind.
 * The structure spawner, which is also accessible via creative mode or by a command. In survival mode, this is a one-use item, which builds a single structure of the given kind.
 * The village spawner, which is the same as above, except that it spawns a whole village, instead of a single building.