Talk:It's a hARDA world LOTR Server/@comment-25612015-20170126192821

After 2 years (minus a week) since the server opened, we are finally reaching the end of the world!

Well, at least for the Middle-Earth dimension, which had some region files generated with all mod versions between beta 21 and now, and which is currently being resetted.

The operation in itself will take only about 5 minutes, however I'm making a full backup of the server to parry all attacks from Murphy, which should take less than 1 hour.

When the server is reopened:


 * You may experience lags when reconnecting, as chunks surrounding you or others will have to be regenerated.


 * You'll also probably notice cliffs around the things you marked, as Mevans may have changed his terrain generation algorithms and the smoothing functions of my Region Manager software are not yet developed. For my own builds, those cliffs were not too bad. I hope it will be the same for you! You can either fix them manually if you want, or wait for the smoothing functions to be developped. All chunks surrounding marked ones *at the time of reset* may experience terrain leveling when these smoothing functions are finally used. If you build something in one of those chunks, you can protect it from later terrain smoothing by marking it too.


 * Do not remove your marks, they will be used at the next world reset. We now have the means to make them more regularly...


 * I did not mark the existing faction spawns and will rebuild them tomorrow). The faction spawns located in a King's build should have been marked by their ruler and thus be immediately available. I hope we won't have too many new players in the meantime, or they will pop in mid-air!

Thank you all for your patience and see you on the other side of the mirror :-)

PS: If something goes awry, if you forgot to save something, contact me by email and I should be able to fix it.