Board Thread:Suggestions forum/@comment-25981649-20170202114846

The Núrnic Orcs, while not necessarily canon, would benefit Mordor and Núrn as a whole. The Orcs of Núrn would be a subfaction of Mordor, and would make up of large, well-fed orcs that watch over the thousands of slaves that toil the lands of Núrn.

Núrn Spawning
Mordor Orcs and Mordor Orc Archers would be completely replaced by the new NPCS, and wildlife begins to appear. Rabbits, Boars, and small game such as Chickens should pop up (rarely compared to other biomes, but still be there.) The Núrnic Orcs would have their own banner, armor, and scimitars but other than that be mostly just a sub-fac of mordor.

Núrn NPCs

 * Núrn Orc - Núrn Orcs would be uruk-height orcs which wear next to no armor,and would completely replace Mordor Orcs’ spawning pattern in Núrn. They have 26 health and usually holds Núrn Scimitars or Mordor Scimitars


 * Núrn Orc Poacher  - Núrn Orcs with Orc bows, also wear no armor, and their spawning rate is ⅓ of a regular Núrn Orc’s. They would kill any wildlife they encounter


 * Núrn Orc Warrior -  Núrn Orc wearing Núrn Orc Armor, they would wield Núrn / Mordor weapons, and would spawn as commonly as a Núrn Orc Poacher.
 * Núrn Orc Archer - Núrn Orc Warriors with Orc Bows.


 * Núrn Orc Overseer - These Terrifying orcs are similair to the Núrn Orc Warriors, but instead they hold Núrnic whips as their ‘weapon’ and gives a slight speed and haste affect to nearby hired units and hired slaves. They would be slightly taller than the other orcs, but have no health difference.


 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Orc Overlord - Hiring unit of Núrn that spawns in Núrn Orc Camps. From these, all of the above can be hired. (I am thinking of calling them Warmongers or Taskmasters)
 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Orc Slavers - This not a suggestion to add them, but they should hold Núrnic Whips and also be able to trade with players.

<span style="font-size:13.5pt;font-family:Arial;color:#3a3a3a;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Structures

 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Orc Camp - Basically a Mordor Orc Camp, but Núrn Orc Overlords would spawn here. Núrn Slaves would be occasionally found, and larger variants have a chance of having a charred wood barricade surrounding it.

<span style="font-size:13.5pt;font-family:Arial;color:#3a3a3a;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Sub-Biomes

 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Farm - While not shown on the map, Núrn’s farms are far too small for the enormous armies of Mordor, similar to Hobbit Orchards, except for the fact that it would only grow wheat, corn, and morgul shrooms (and sugar cane?)


 * <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Grassland - Also not shown on the map, Núrn Grassland would be similair to regular Núrn except for a much more common abundance of grass, wheatgrass, small game and Núrn Poachers.

<span style="font-size:13.5pt;font-family:Arial;color:#3a3a3a;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Items
<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrnic Whip - Deals 4 damage, 83% attack speed and 125% range. It has a charged up, ranged attack similar to the balrog whip dealing 9 damage and having a 225% range. Sold by Orc Slavers, they are uncraftable.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Scimitar - Deals 7 damage, 100% attack speed and 100% range, it is crafted with Uruk Steel Ingots on a Morgul crafting table

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Orc Armor - 17 protection points, it would be crafted on a Morgul crafting table with Uruk Steel Ingots.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Núrn Banner - Made similair to a Mordor Banner except with wheat on the side. It would display a hoe and a whip, with the Eye of Sauron Above it.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Textures:











<ac_metadata title="Of Slaves and Slavers"> </ac_metadata>