Board Thread:Suggestions forum/@comment-32013442-20180911195951

I know this has been the source of much debate and consternation recently, so I will keep this as short and to the point as possible.

There are only 3 reasons that come to mind for a player to be hoarding traders:

1.      The person in question wants to grind trades and get rich for themselves or their faction.

2.      The person wants to save themselves the hassle of running of and waiting for hours for a good trade to reset such as pearls, coral, salt etc.

3.      The person is also loath to wait around for 20 minutes to over an hour for traders to respawn if some alignment junkie running past kills their trader for the lols.

Here is my suggestion to hopefully solve these issues:

Currently traders will die and have a small coin appear over their heads until they respawn.

My suggestion is to remove this feature and instead have traders spawn like soldiers do in military structures such as lindon/mordor/dwarven towers.

To compensate for the obvious abuse of this system, here are some guidelines for the spawning mechanics:

1.      There will be a set of code tracking how many of the specific trader type is in the area around their spawner, and it will stop spawning once the max is reached. Max nu. of traders will be subject to Mevans’ preferences.

2.      Traders will despawn over time. If possible, traders will despawn immediately after moving a certain distance from a trader spawner.

I believe that these two points will resolve any issues with trader hoarding as it will be impossible for anyone to physically remove traders from their natural structures. As for Lore builds on servers, a sufficiently skilled admin will be able to place a trader spawner or two if the need/desire arises. 