Board Thread:Suggestions forum/@comment-34530741-20181127012423/@comment-37105233-20181129191832

Everyone's already said that a lot of these should really be shaders so I won't belabour the point.

From my limited experience making minecraft mods, coloured lighting *should* be possible but I could be wrong, it's not something that I payed much attention to at the time.

Footprints in sand, snow and dirt could be really great.

To add some detail to the suggestion: NPCs, players and large mobs (eg bears, kine of araw, rhinos) should all leave temporary (~5 mins) tracks in sand and snow, whilst tracks in dirt should work the same but only be left by massive NPCs and mobs (eg olog-hai, balrogs, ents, mumakil (when added)).

About what the tracks could look like: snow blocks are already technically made up of 16 layers so a snow track could just make the blocks lose 1/16th of their height, then regain that with the next snowfall. If sand ever gets the same treatment then tracks could work the same, if not, treaded sand could work kinda like hoed dirt: the block still drops sand when broken but has a different texture and loses the top 1/16th of it's hitbox. It could return to normal after a certain time has passed. I suggest 4 or 5 mins. A dirt track could just make all the plants disappear. No need to have them be dropped as items on the ground, they wouldn't be recoverable after being squashed anyway. If we want to go all out, the grass blocks stepped on could become dirt blocks for a while (4 or 5 mins).

As for the fishing suggestion... I don't see the point.