User blog comment:Glflegolas/Has the LotR Mod Lost Its Charm? Applying AntVenom's Video to the Mod/@comment-25947183-20190103125857/@comment-25947183-20190111151036

Basing this on my "experience with other adaptions of the LotR in video games"...

Well, if you compare map size and travel time to different places in this mod with video games such as LotRO(Lord of the Rings Online) and the LEGO The Lord of the Rings video game(I own this game personally and have seen someone complete it in a couple of days and travel from Eriador to Mordor in a couple of hours) then this mod certainly is the largest.

This mod is also pretty unique since it has the entire continent of Middle-Earth in it and not just Gondor, Mordor, Rohan, Eriador and Rhovanion.

The map size of LotRO has been discussed in this thread:

"It takes ~1 hour and 10 minutes to take a chicken from the Shire to Helms Deep. and that's only 10% of the LotRO map.

https://www.lotro.com/forums/showthread.php?576896-How-big-is-the-LOTRO-world-now-a-days-compared-to-others-like-WoW-etc

In this mod "All the main regions are present in the correct place on a 1:20 scale with the original work".

https://lotrminecraftmod.wikia.com/wiki/Regions

It can sometimes take me WEEKS to cover that distance in this mod from my experience.

When compared to the widths and lengths of the map in LotRO the continent of Middle-Earth in this mod is hundreds of thousands of kilometres longer and wider and you can even get islands in the ocean in this mod generating with mobs and trees at the very edge of the Minecraft world(the Minecraft world has about 7 times the surface area of the Earth measuring 60,00,000 m x 60,000,000 m since 1 block in Minecraft is about 1 m). I would say that Minecraft was a good platform for this mod in terms of world scale and accuracy.

http://images.mmorpg.com/images/newsImages/192010//worlds1.jpg

https://lotrminecraftmod.wikia.com/wiki/Waypoints

https://www.youtube.com/watch?v=5v2_WiQH7Tc

https://www.youtube.com/watch?v=jL80LeiX6TU

https://www.youtube.com/watch?v=5BUpJTnLnLg

I did suggest once some time ago for some sort of cross-compatibility between this mod and Cuchaz's "Tall Worlds Mod"(another good mod, but I think development may have stagnated now, but it was fairly successful) if this mod ever updated to 1.8.3, so that the volume of the world in this mod could exceed that of planet Earth, but I suppose that would've been hard to implement.

http://www.cuchazinteractive.com/tall-worlds/versions.php

https://lotrminecraftmod.wikia.com/wiki/Thread:20972

https://lotrminecraftmod.wikia.com/wiki/Thread:315337

https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/1446302-tall-worlds-mod-raising-the-world-height-cap?page=82#c1727

https://www.minecraftforum.net/forums/minecraft-java-edition/suggestions/77631-cubic-chunks-reduced-lag-infinite-height-and-more?page=259#c5372

https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/wip-mods/1446302-tall-worlds-mod-raising-the-world-height-cap

Anway, this mod has been a great experience for me and a great job has been done bringing Tolkien's world to Mineccraft so I am very thankful!