Board Thread:Suggestions forum/@comment-198.180.129.13-20171121153834/@comment-25841881-20171122183203

The player does get the same doubling of damage.. Once in the battle. Whereas the other side gets it 11 times. Sure, the proportion remains the same. Except rechargeable abilities make the start of the battle the most important part. Your special abilities can only be used then, really. With 22 times regular firepower at the start.. That's enough to easily kill a player. Even if that player has 2 times regular firepower at the start. Damage ratios don't matter nearly as much as sheer damage does. Dealing the same amount of damage as your opponent, throughout the fight, doesn't matter if your opponent can 1 hit you with the first blow.