Board Thread:Suggestions Forum/@comment-75.161.72.49-20150203174315

Yesterday, I was exploing the roads of beta 22, and the road led up to a steep hill, the bricks flowed down in such a way, it reminded me of a waterfall.

I know that adding waterfalls to regular rivers would be impossible, but one thing that could be added is streams, which would be generated like roads, and possibly spawn a certain amount of blocks above sealevel depending on biome, perhaps generated so the water is one block down from the ground. When it flows from one biome into another, you have a waterfall!

I know the limits of the map and that each pixel on the map has to be a certain amount of chunks big. This cannot be avoided, but the streames can remedy it, some of the smaller rivers and tributaries can be replaced with streaeds, making it easier for the size of the rivers on the map be proportional, and some of the big rivers can be reduced to one or two pixels on the map.

I understand that some of these things would be hard to code, and wouldn't be expected to be part of the mod, but it can provide a good way to make an unavoidable problem less of a problem(if that makes sense) 