Board Thread:Suggestions Forum/@comment-26044791-20150219060119/@comment-25330335-20150224230356

Powkchop lowrd wrote: The way I understand the dread/inspiration is basically that of it having alignment, just in the form of dread/inspiration. If a sword slays a crap ton of orcs, it will become insipiring to good people and dreaded to evil people, and vice versa. If a sword changes hands, (eg. from good to bad) then good people will still find it inspiring until it kills enough of them. Then the sword will be dreaded to them. If an orc cheiftan kills enough good people and then a player takes his blade and kills him, then the blade he killed the cheiftan with would gain inspiration from the good people and would be dreaded by orcs. The player would then have two options. 1: continue using his/her current weapon andto hang the cheiftans blade on the wall. Or, 2, set his/her current blade aside and start killing orcs with the chieftans blade, and slowly counteract the dread that the cheiftan had built up, replacing it with inspiration; possibly saying that ''"No matter how much evil had been done, it can always be undone." '' Hahaha see what I did there? ;) I am being convinced by this way of doing it. But none other.