Board Thread:Suggestions forum/@comment-184.216.182.105-20181014152313/@comment-2603:9001:3405:B500:8D:D1DE:47C4:4949-20181015141557

So, what I am seeing here is that there is a general consensus that olags do need slightly nerfed. I have played as an elf, ranger, gondor, and mordor before, even dol guldor. If I can muster a good sized army of olags, 4 + usually, I can tear through elf and man, I dont bother with dwarves. Evil doesnt need buffed nor nerfed as a whole. If you do that more general good side players will want a buff. It's just one evil side troop that, from my personap experiences, is a bit too op. At least nerf that speed LOL. Also yes, from my journies in middle earth, uruk cross bowers are worse bow spammers than even wood elves. Maybe take down the rate at which they fire, for instead of actually loading a crossbow like players must, they shoot and shoot and shoot. Basically anything that spawns with a cross bow has this issue lol. However I would like some more depth in all of the factions. What you were talking about buffing/verity, it just needs depth. The mod is like a build. Give it depth, and it will look great, give it too much, and it will be a mess. As said, before any of you start to criticize this statement. I am not talking a nerf for either side. Just one troop that is way too speedy for its size. AND a fix that will fix the rate at which all crossbows fire for all npcs.