Board Thread:Suggestions forum/@comment-26184570-20150927153404

As the Dwarves are a mountain people, it would only make sence that they would use their home turf to their advantage-by scouting ahead.

What I propose:

[Disclaimer, there are Iron Hills and Blue Mountains versions, so, the following goes for both]

Dwarven scouts should be hirable from their appropriate Dwarven Commander for [insert here] amount of money.

They would never be infantry, they would ride a new mob exclusively.

The new mob is the Ram. You cannot breed it with eachother, you can only breed it with a sheep. It is much bigger than a sheep (Shire Pony sized). It can easily run over two blocks, but, with a jump, you can go over three blocks. It has the attack damage of a rhino.

The ram's armor would be made the same way as horse armor, but, with the appropriate Dwarven steel ingot, and Warg fur. It gives the appropriate Dwarven protection.

The Dwarven scouts themselves would have the following:

They would wield the shield of their faction, and a spear of their faction. That is because a spear gives them reach while on the ram, and, they can also throw it. Their armor would be a new set.

Dwarven scout armor would be made like Dunlending armor, but, instead of leather, they have Warg fur. Instead of iron, they have the appropriate Dwarven ingot. It would look like Warg fur armor, but, with the most important parts of it being Dwarven steel instead. For example, the helmet would look like a Warg fur helmet, but, it would have a Dwarven style face cover. The shoulders would be of the appropriate dwarven steel, as would the uper chest and greeves (lower legs).

Well, that was my suggestion. If this goes against anything, I'm sorry. If you don't like this, I'm sorry (but I don't really get it). Anway, bye! 