Board Thread:Suggestions forum/@comment-25612015-20160109061545/@comment-27219153-20160109185759

My suggestion is to add a target selector function that would detect a player's alignment. An example command may look something like this: /alignment set FANGORN -5000 @a[team=Evil,alignment_FANGORN_min=1]

When this command runs (it would most likely be on a clock), it would set the fangorn alignment of a player to -5000 if the player is on team Evil and has positive fangorn alignment.

On the Server I play on, you get assigned to either the Good team or the Evil team when you join the game and pick a side. Recently, we had an evil player get postive with fangorn so he could drink ent draught. If this command function was implemented, we could automatically detect and keep players alignment on the right side of the zero.

Just a clarification, the new part of the command that I would like added is " alignment_FANGORN_min=1". I have no idea how difficult or impossible this may be, so I apologize if I suggested something that cannot be implemented.

I am not sure if this would be helpful at all for players changing factions, but I think it would be a useful command function for many other purposes.