Board Thread:Lore Texts/@comment-25101089-20170528012756/@comment-30645975-20170529003234

68.229.168.32 wrote: LOTRMod wrote: RANDOMISATION FEATURES Use these to create more variety in your texts. Each time the text is converted into an in-game book, these features will be randomised. This allows for a more convincing world, since books will not always be identical.

For a random number, use {num:3,10} to have it choose a random number from 3 to 10 (inclusive).

For a random name, use {name:gondor_male} to have it choose a random name from the gondor_male namebank. (If in doubt, open up the mod zipfile and look at the names of the namebank files in assets/lotr/names.)

For general random text, use {choose:Oak,Beech,Pine} to have it choose one of the previous.

These can also be used in titles and authors.

COMMA SEPARATED BUT NOT WITH SPACES

For example,

might become

Can we do the same with anything that has a name, such as Taverns?

Can we do it with speechbanks, too? If there isn't a {name} set for those, then {choose:Green Dragon,Leaky Pig,Twisted Hobbit} would work for tavern names, or other things...