Board Thread:Suggestions forum/@comment-27146850-20151109001201/@comment-27146850-20151109190512

if you need to know more, each seperate texture file that has a battlestaff at different angle would be probaly BattlestaffHighelven then the second one were it is rotated 5 degrees would be Battlestaffhighelven.1 then the next 5 degrees would be battlestaffhighelve.2 and so on the only part that probaly would be difficult is making it so you only use the spinning textures when you hold rightclick but otherwise its quite simple