Board Thread:LotR Mod Technical Support/@comment-190.44.200.164-20180907204155

i'm using the latest version of the mod (beta 34.1) and forge 10.13.4.1558 1.7.10

the game crash only when i try to load my world (where i have pretty advanced stuff), out of that the game works fine

here is the latest crash report, any help will be grateful, because i search in many forums a solution but none of these fixed it

sorry for my english

crash report:

Minecraft Crash Report // Who set us up the TNT?

Time: 7/09/18 17:24 Description: Exception in server tick loop

java.lang.ArrayIndexOutOfBoundsException: -112 at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:26) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75) at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548) at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878) at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12) at net.minecraftforge.common.util.AsynchronousExecutor$Task.finish(AsynchronousExecutor.java:189) at net.minecraftforge.common.util.AsynchronousExecutor.finishActive(AsynchronousExecutor.java:354) at net.minecraftforge.common.chunkio.ChunkIOExecutor.tick(ChunkIOExecutor.java:30) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:596) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:396) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows: ---

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_72, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 400361504 bytes (381 MB) / 1288699904 bytes (1229 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 2 total; -Xmx2G -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA    Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA    FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar) UCHIJAAAA    lotr{Update v34.0 for Minecraft 1.7.10} [The Lord of the Rings Mod] (LOTRMod v34.0.jar) GL info: ERROR RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['yako'/202, l='tierra mediaaa', x=98692,31, y=74,48, z=112419,75]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' 