Board Thread:Suggestions forum/@comment-32865299-20171019202149

This suggestion is split into three parts: Weapon skill, Origin, and skill tree.

​Finding Origin

​​Origin is the players race. How one finds origin is to gain +150 alignment with a faction. He then wonders around talking to NPC's of this faction, hoping one of them will tell him his origin. When he does find him and talk to him the NPC will say something like:

"Player, You are trusted among us and we would like to tell you that you are (faction NPC)"

Then you unlock a tab called Skill tree in the lotr menu. You can learn skills in this tab like "Warg taming" depending on what your origin is. If you are wondering about sub-facs then do not fear. If you wish to be a sub-fac you can choose to when you learn origin.

Config

​​In config there is 2 settings concerning this

Enable/disable Origin Self explanatory

Player choice/Random origin. If you choose Player Choice it's whatever faction you first learn your origin from. Random makes it to where your origin is randomly picked. it will say what your origin is in Skill tree tab.

Skill Tree

Skill tree is a tab in the Lotr menu inwhich you can learn skills like "Warg taming" at the cost of experience. The skills you can learn change depending on your faction. (Tell me skills you come up with) There are some universal skills like 'Commanding' which allows you to hire units. Are you worried about not being able to learn skills from different facs? don't worry all you need to do is get 150 with that fac. Some skills require you to be a beorning like shape changing but skills like crafting from there tables you can learn without making it your origin.

Mordor skills: Warg taming, crude crafting (Allows you to make mordor equipment).

Skill Types

Crafting skills: Crafting skills only require you to have +1 with this faction.

Universal skills: These are skills that do not require a specific faction to learn.

Origin skills: These are skills that require your origin to be of that faction.

Faction skills: these are skills between Universal and Origin: They don't require the faction to be your origin but are not for every faction.

Weapon skill

Weapon Skill is a mechanic that allows for players to get better with weapons.

How this would work is: With a weapon say iron spear at first you are skill level "Newb getz better" (Name not final) the stats of the weapon drop by 15% so your iron spear instead of having 6 damage 150% range and 75% speed it would do: 5.1 damage, 135% range, and 60% speed. Then after 30(?) kills you upgrade to "Not newb but not good" (Name not final) and the the weapon stats are  only 10 percent worse. Then you continue leveling gaining 5% better stats exery time. till you get to "Master" where your weapon gets  35% better stats.

This goes for every weapon. 