Board Thread:Suggestions forum/@comment-27912807-20170328165008/@comment-31507215-20170331151220

TheSquidychicken wrote: S&#039;moregoth wrote: TheSquidychicken wrote: I think if we want the roots then grass should have a chance of dropping wild roots or special seeds (special seeds will vary depending on which biome you are in). As I suggested at some time but with not much success, "hammering" you can "hammer" a small handful of blocks to get the block with smaller bits. You take 3 of the block and put in the crafting table (or your personal cafting) It is shapeless so you can put the three blocks anywhere realy (as long as it is not stacked) this will "hammer" the block.

Here is a list of hammerable blocks.

Stone (hammered into 3 cobblestone)

cobblestone (hammered into 3 gravel)

gravel (hammered into 3 sand)

sand (hammered into 3 dust)

dust

This would be useful for a few reasons

1. You dont have to run over to ponds, beaches, or deserts to find sand.

2. You dont have to go looking for gravel.

3. If you have an excess of these blocks you can smash it down to get a different block (if you like.)

And then there is dust. (This would obviosly have to be implemented first) Dust is not hammerable; so what will we use it for?

Clay! right click a filled cauldron with dust to make clay. Right click the cauldron with the clay in it to get the clay! An easier way to get clay by far. Also one dust only uses 1/6 of the water in the cauldron. Yes mevans will have to recode cauldrons a bit but I think it would be a good thing to implement. Just a thought, but do you realize that this would make both glass and stone products renewable? I don't really care, I just wanted to make sure you knew that. Yes I thought of that  but I dont think there is too much to worry about. If anything its a good thing. ok