Board Thread:Suggestions forum/@comment-97.116.21.206-20160313035046/@comment-97.116.21.206-20160313042522

the merchants would walk along one of the roads (more roads could be added in aswell) to a set place, it would be a loop, for example near harad, gondor, shire, rohan, and then near harad again in a loop. they would go to the same place in the biome every time. it could be, once this is added in, minas tirith or one of the other important places. At night, they will stop and a merchant camp will apper, maybe a tent with a sleeping bag and a fire pit near by. the merchant will go into/lay on the sleeping bag for the entire night. you can not trade with the merchant if they are in their camp nad may even attack you until you get a certin number of blocks away. if you want to kill the merchant the perfect time is when they are asleep. the merchant may sit by the fire for a short amount of time before going into the tent. if you approch the merchant at this time and if you have negitive alignment with the faction, the may say something thing like who's there? or who goes there. when it becomes day again the merchant camp will be destroyed and only the unlit fire pit will remain. another merchant in the area my us ethe same pit again as thier camp. there are only a certin amount of traders from a faction but they will respawn sometime after you kill them.

(sorry about my terrible spelling and grammer, i am typing this really fast) i dont know how the trader would move if those chunks are not rendered and this may be impossible to make, i dont know