Board Thread:Suggestions Forum/@comment-25685754-20150121234346

Here are two ideas that don't have much in common besides the fact that they are suggestions for the mod. 1. Healing: There are a few categories in this. Being able to heal your troops, so that they can regenerate their health immediately. That might be achieved by right-clicking them with medicine in hand, or when you go to their command screen you can click a button and it will deduct the medicine from your inventory. (Exactly like hiring units, and if you don't have medicine the option will not be available.) That brings me to my next point; if you can heal hired units, what is saying that you cannot heal other NPCs. A rather quick quest would be to get the medicine and heal an NPC who is supposedly injured. Also, if there are specific medicines, there could also be a healer. You could trade with them, or when you are injured you can give them a small amount of coins (unless Middle Earth has free healthcare like Canada) and your health and hunger bar will be immediately filled. When trading, maybe they would buy certain plants, buckets of water, etc.; they could sell medicines that have already been made/mixed/brewed... Sorry, ideas just keep coming as I write. Maybe you could hire an on-field healer who goes around healing troops during a battle. They would not fight, although they may have a dagger or something to defend themselves. 2. After spending some time on the Wiki, I have noticed that the phrases "Read the FAQ" and "Don't ask for Gandalf" are fairly common. I was just thinking how hilarious it would be if there was a rare chance of coming across an NPC who says that. People who do not go on the Wiki would not get it but we would :) 