Board Thread:Suggestions forum/@comment-26553378-20180111125236/@comment-26553378-20180114234115

AlteOgre wrote: Good thinking. Well, maybe it's possible to create some 'sack over shoulder' visual in case a unit has a pouch on him/her? Yeah, that should work, I'm not so sure how easy it would be to change mo... scratch that, that should work, skelly/wither skelly are same entity with different model, so that should work.