Board Thread:Suggestions forum/@comment-28153737-20161129065315

Ive seen some suggestions for having to provide food for hired units, and having to restock ammunition to ranged units. Heres my idea for how to impliment those:

You would be able to right click on a hired unit and open their inventory normally, but they would now have some extra slots. Ranged units, such as archers, crossbowers, and blowgunners, would have ammo slots, where they would hold up to 9 or so (maybe less) stacks of ammunition.

All units (ranged and melee) would have 4 food slots. These could hold stacked foods, bowls of stew, or drinks.

Since right clicking and stocking each units individually would be very time consuming for large armies, there would be a way to automatically give the supplies; The same way that farmers put harvests into chests. Like how farmers put items in chests with a hoe in an item frame, soldiers would take supplies from a chest with a sword in an item frame. To give large armies food, simply fill the chest with food, and if they do not have enough, they will take it from the chests. These chests would probably be set up where the player keeps their units. Arrows or bolts could be put in these for ranged units to take too.

Armor could be put in the chests too, and the nearest unit would take and equip it.

With this, like in the suggestions for feeding troops, it would be far more realistic, having to actually provide supplies for your army. 