Board Thread:Feedback/@comment-27179278-20151108191022/@comment-25101089-20151108235430

Agent Ducky 42 wrote: One solution to the problem of bows being able to be effectively used at melee range would be to make any melee damage taken reset the draw process (partially, or entirely). This would force the archer to either switch to a melee weapon. As Snoopy pointed out, a mechanic like this would be realistic. As I have never written a forge mod, I do not know how difficult this would be to implement, but it is something to consider. That's actually a fantastic idea, I absolutely love it, and it probably wouldn't even be that hard to implement.