Board Thread:Suggestions Forum/@comment-25597877-20150325235745

The current NPCs are very unrealistic they spawn in small groups or alone ievery so often, I believe that they should, 1 be much less common as Aragorn, Gimli, and Legolas went far through Rohan before being discovered by Eomir and only because thay were also hunting Ugluk and the the other Uruks. 2 they should spawn in much larger groups, because Soldiers don't just roam around unless its near a populated area, just the occasional hunting party or travelers that tend to be in large groups, 3 they should have a much further viewing range because a group of soldiers are going to notice you if you are just walking around in open fields.

For alignment there should be more realism to your reputation by adding witnesses and stealth kills. For stealth kills it makes no sense for you to kill a hobbit thats is all alone in thier home with no witnesses and somehow all the sheriffs know and will agro on you. secondly in order to gain reputation you must leave a witness by this system: If an NPC sees you kill another NPC of the same alignment there is a chance it will flee, the more you kill in a row the greater the chance, this means you can hunt him down so he can't spead tales of you or you can let him go and spread word of your skill. If larger groups of NPCs are implemented it will be easier to get people to flee from you.

Travellers, when travelling on a road there should be a small chance to meet travelers, either civillian travelers who have no defences and limited loot, a messenger party with one civillian and about 5 guards (npcs) and caravans which have 5-10 merchants and about 5-10 guards with a lot of loot and mabye even some kind of wagon. 