Board Thread:Suggestions forum/@comment-27146850-20151109001201/@comment-27146850-20151109190012

they are not hard to code... you would take a texture of a battlestaff the way it is then turn 5 degrees, copy and paste into another texture file turn it 5 degrees keep doing it over and over then he could put code saying to activate those texture when right clicked then the battlestaff would spin. then he could add damage perimeters etc its quite simple