Board Thread:Suggestions forum/@comment-45005577-20200207165935/@comment-27845944-20200216044850

Rudolpho blue wrote: Kid Herbivore wrote: It would be hard to code but I like this idea. Instead of something actually happening, perhaps the book could just be a book with info on it that, when you turn it in, just gets you paid and nothing else. Perhaps it could be explained as the invasion being called off due to the commander dying and/or a resistance built up at the spot of invasion which deterred it from happening. I also feared it might be a bit too hard to program and I think it would be nice to already have the alignement aspect. But I also think it would be nice to be able to ambush an invasion now and then. How would it be if the enemy captain would sometimes drop a standard? The humiliation this would cause to your enemies might be enough to force them to launch an invasion nearby. What about a probability of (?50%?) just at the moment the player is giving the standard to an allied captain. The player could prepare an ambush before that. I hope it is realistic and programmable. I have another idea.

Instead of it being a captain you kill, there's a chance that any random soldier will drop "Captain's Orders" that show the coords to an invasion. This would 1. Make it work on multiplayer since having to kill a captain would make someone needing to hire troops have to wait for them to respawn, and 2. Would make more sense because why would the captain have the orders to an invasion? The troops would have the orders sent FROM the captain.