Travelling Traders

Some traders are not bound to a specific structure but wander around freely through the world. In the mod, this means that the NPC will spawn randomly in some place and respawn after some time. They can spawn in many regions (not just their homeland). When they spawn, it will be announced with a global chat message. When they despawn or get killed, only players near the trader will get a message. The player will also receive a warning message one minute prior to when the trader leaves.

Traders (with exception of Near Harad merchants) are always accompanied by some regular, unarmored NPCs from the same faction. They act as an escort. If the trader despawns or gets killed, the escort will despawn as well.

Currently, there are three different travelling traders: the Galadhrim trader, the Blue Mountains merchant and the merchant of Near Harad each belonging to the Lothlorien, Blue Mountains, and Near Harad factions respectively. All of them, with the exception of the Galadhrim trader, will trade with the player as long as the player does not have a negative alignment with the trader's faction. Galadhrim traders will require the player to have at least +75 alignment with their faction before they will trade with the player.

Trader Spawning per Biome
Biomes not listed here don't spawn travelling traders.