Board Thread:Suggestions Forum/@comment-26044791-20150219060119/@comment-26044791-20150219203301

Ffets wrote: I like the idea. It would be something very precious on a multiplayer server. Imagine to slay a powerful enemy and slowly turn his sword from good to evil or the other way round. Or just hang it on the wall in your base, keep it for trophy or ransom it for something very important.

But I think these swords should be rather rare. Perhaps you first need a rare ingredient (e.g. remains of the dead marshes), buy a neutral sword for a lot of money or need a lot of alignment to forge it. The point wouldn't be to have only some swords gain perks, it means after a long while that sword becomes stronger.