Board Thread:Suggestions Forum/@comment-25330335-20141214003010/@comment-25565811-20141214014727

SamwiseFilmore wrote: Well what if armor looked progressively worse until it broke? Perhaps that could be done with different textures, I don't know, how this works.

There is a similar thing done with the anvil. But there you have actually different items: Unused, slightly and heavily used anvil. There must be an additional value telling how often that anvil was used to decide, which item you'll get, when you break it and tell, wich texture will be shown, when placed in the world

I think, when it could be only done with different items, then it would be quite complicated to code, because you would need every armor piece (I guess there are perhaps 20 armor sets in the mod right now, that would be 80 armor pieces) in - lets say - 4 different stages, which would be 320 armor pieces in total. And for each piece you've got to write some kind of code.

But ...... i would like it, also for vanilla minecraft. So kudos for you.