Board Thread:LotR Mod Technical Support/@comment-31393142-20170507212859

I was playing Lotr mod on a server when it crashed and every time I tried to go back on the server it just crashed again. Tell me if you know how to fix it, this is the crash report.

Minecraft Crash Report // Don't do that. Time: 5/7/17 2:19 PM Description: Exception in server tick loop java.lang.ArrayIndexOutOfBoundsException: -76 at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:28) at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75) at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548) at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878) at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862) at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41) at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12) at net.minecraftforge.common.util.AsynchronousExecutor$Task.finish(AsynchronousExecutor.java:189) at net.minecraftforge.common.util.AsynchronousExecutor.finishActive(AsynchronousExecutor.java:354) at net.minecraftforge.common.chunkio.ChunkIOExecutor.tick(ChunkIOExecutor.java:30) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:596) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Mac OS X (x86_64) version 10.10.3 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 265721704 bytes (253 MB) / 1007124480 bytes (960 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA lotr{Beta v32.1 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B32.1.jar) GL info: ERROR RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['Joshfour'/77, l='Multiplayer Lotr Good Vs EVELL!', x=36318.52, y=71.00, z=-20467.41]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' 