Board Thread:LotR Mod Technical Support/@comment-91.65.248.224-20170119155556

Whenever I join my forge server (which only has this mod) it crashes. It is the same with creating a world. This is my crash report

Minecraft Crash Report

// Uh... Did I do that?

Time: 1/19/17 4:52 PM

Description: Ticking screen

java.lang.IndexOutOfBoundsException

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

---

-- Head --

Stacktrace:

at java.nio.Buffer.checkIndex(Buffer.java:540)

at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

-- Affected screen --

Details:

Screen name: net.minecraft.client.multiplayer.GuiConnecting

-- Affected level --

Details:

Level name: MpServer

All players: 0 total; []

Chunk stats: MultiplayerChunkCache: 0, 0

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 0 total; []

Retry entities: 0 total; []

Server brand: ERROR NullPointerException: null

Server type: Non-integrated multiplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.lang.reflect.Method.invoke(Method.java:483)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 561529280 bytes (535 MB) / 1039720448 bytes (991 MB) up to 10724048896 bytes (10227 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx10G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)

UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)

UCHIJA lotr{Beta v30.5 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B30.5.jar)

GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 359.23' Renderer: 'GeForce GTX 970M/PCIe/SSE2'

Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10

LWJGL: 2.9.1

OpenGL: GeForce GTX 970M/PCIe/SSE2 GL version 4.5.0 NVIDIA 359.23, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1) 