Board Thread:Suggestions forum/@comment-28153737-20160721002116

Quivers:

I know that there have been many suggestions to add quivers, but heres mine:

I think that they should just be the quivers from Mevans' Lion King mod. Each faction that has their own bows would have one, and they would be faction specific, like the bows. There would also be a generic one, made on the vanila crafting table, that would just be brown. Factions that use the vanilla bow would use these.

They would all hold six stacks of arrows or darts.

These quivers would fire the arrows in the first slot, then once theyre gone, it would use the second.

Any arrows in the inventory would be used before the ones in the quiver.

Any arrows or darts picked up would go directly into the quiver, until its full, at which point they would go into the normal inventory slots.

With these, players could carry six stacks of arrows in one slot, instead of taking up six times the inventory space, and still be able to fire them.

Moredain Dart Guns:

I think that evil should have a dart gun too. Since the Moredain are the evil equivalent to the Tauredain, and have no ranged weapon besides a spear, they should get darts and dart guns.

The Moredain dart gun would look like the wood dart gun in the lion king mod.

Moredain darts would be crafted using the vanilla arrow recipe, but on a Moredain crafting table. They would be brown and white instead of green, and would have the poison variant.

This way, it will also be easier for evil to get a poisoned projectile.

Since Tauredain have dart traps, Moredain shouls have the LK mod's Mounted Dartgun. It would be crafted using the Moredain dartgun and two sticks on a Moredain crafting table. 