Board Thread:Suggestions forum/@comment-27130828-20160910211119/@comment-27598543-20160913170950

JohnandT wrote: FusRoDah666 wrote: JohnandT wrote: FusRoDah666 wrote: Ok now I read your suggestion and it's pretty nice! You have my Kudos!

But I think Mevans is not going to take codes from other mods,because he said that he wants to code everything himself,I believe. I understand that. : )  I reference these mods to show that the concepts are possible or to better illustrate what I mean. It's hard to get across exactly what you mean in text. ok I will work on this,so my texts are easier to read,ty ^^ Sorry I meant it can be hard for me to get across what I mean. I understood you. : ) As to the miners being suggested, I answered a question similar to that from MilkMC. Here is what I wrote.

The FAQ says this

Can you add hireable units that can mine for me?
 In time, this might happen in some way, shape, or form. But the fact of the matter is that there are other things with greater priority (like more booze) that are likely to come into being sooner. But while mining units may eventually be added, in the meantime there are several perfectly good kinds of pickaxe waiting for you to use them.



So mining units haven't been deconfirmed, just aren't a priority. The purpose of the suggestion was to give a reason for them to be a priority. Hope that's a good explanation. : )

I'm giving a reason for them to be added sooner rather than later.

oh,ok :D