Talk:Cloud/@comment-26852710-20151204203418/@comment-25101089-20151208193111

The clouds were never added because they were cut off at the render distance (256 blocks max) which looked really bad. However, since I found a way to overcome that, and fix some other bugs, all is good!

Fun fact: The cloud render range will be configurable.

Fun fact #2: The default range is 512, but I was able to set it to 32000 with no extra lag... and then to 10000000000. TEN BILLION BLOCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! With still no lag. Although the textures did become very buggy at that point, but no lag! Wowee!