Board Thread:Fun and Games/@comment-33185350-20180315151029/@comment-32013442-20180407103101

Thindithron the Great wrote: Recneps wrote: The problem with making mithril armour uncraftable and difficult to obtain is this: It is no less powerful in relation to anything else. It may no longer be overpowered, as overpowered is defined as powerful beyond what its cost should indicate, except it still would be ridiculously unbalanced in all contexts. It doesn't fix the combat scenario. It simply means the pool of victors will be much smaller.. And with a solid definition: Those who have been on the server for a long time, and have devoted a sizable portion of that time to obtaining and refining gear with next to no purpose but interplayer combat. Meaning, PvP oriented players will get an even larger advantage over others. Those players will retain all the advantages of Sildar's scenarios. They won't be any weaker due to mithril armour being harder to obtain. It's just that they're much more able to keep it in Scenario 1 and out of Scenario 2, regardless of who their opponent is. That would be true, except I think you misunderstood just how rare I want mithril in armour form to be when the mod has added the places it should be found. Helmets, a rare drop from Guards of the Citadel who should be very hard to kill, and spawn only as small groups in Minas Tirith itself. Several items deep in the hoards of the Dwarves of Erebor, and you have to sack the Mountain and kill most of the Dwarves there to get any of it. Sauron's mithril treasure, which will probably be completely unobtainable- and even if you destroy the One, Barad-dûr will be completed toppled so you still won't be able to get the mithril items contained therein. Players aren't about to get full sets of godmith anymore. And even if they do, you haven't looked at it from the other perspective: yes, there will be a smaller group of players that win almost every battle because they are the only ones with mithril, but equally far fewer players will have it so lots of 1v1s would now be on a level playing field; it's unlikely that either person has full mithril, or any at all. Overall I don't think it would have a significant negative effect. If mithril was that rare, it would be fantastic. Except of course for the enormous amount of mithril already mined. But for any future servers that would be great.