Board Thread:Suggestions forum/@comment-43445715-20190809163145/@comment-38139955-20190811190419

Lumornion wrote: Drake of Gondolin wrote: Though I really like the idea, and always am all for things that make minecraft more realistic, something just doesn't seem right and it would take away much of the purpose of some things in the mod currently. But if it can be fully and properly integrated into the mod, it would be an awesome feature. As for effects, I don't like it. It makes no sense that an armor can give you boosts and effects, the armor is nothing but metal that serves to protect, it all depends on how the wearer uses it. I believe what he is trying to imply, is that metals serve different purposes, adding a unique feeling to each and every one of the alloys. Such as steel in real life, there are various types of steel and each of them is stronger than the other. Whenever I wear dwarven armor in the game, it's like wearing diamond armor.

In the books, dwarven armor is very tough and resistant to most types of weapons, including dragon fire. It should give the player slower movement to a certain degree, it's already quite durable in the game, but the toughness of it naturally gives the wearer a lot more protection than let's say Rohirric or Gondorian armor. Unless the books mention (and I read them) anyone or anything getting any sort of power or ability from a piece of armor, I'm not sold out on the idea. I really don't want this to become like other mods where armor gives you boosts and effects just because it's armor