Board Thread:Fun and Games/@comment-25376906-20181001161243/@comment-36922686-20181108023007

OK first off, pls just copy/paste what ur replying to then put qoutation marks around it. It makes it so much easier to read then having to scroll up, read everything I said, then scroll down to see ur reply, and it's not that hard.

OK, now lets dive into this. This time u are making more sense. And again, I don't grudge u for disliking the updates, u can feel however u want about them. I'm just saying that ur reasoning could be better

"my frustration comes more from what they decided to add."

Could u elaborate please? Idk what additions ur talking about so I can't say anything on this matter. Also could you please tell me what update this "downward spiral" started in? I'm so confused tbh.

"I did not miss the point of your argument here. I replied that my problem was not simply with the additions (which is what you said that I said)."

I thought you said that because you very heavily implied that additions make it worse. You literally said "Minecraft used to be a small, relatively obscure game" and then additions made it lose it's "magic". Can you please just understand you keep contradicting yourself and it's making me very confused?

"My only argument in this instance is that, if there is a goal, endpoint, or whatever, it is more likely for people to simply walk away after having "beaten the game". I would be very glad if I am wrong on this point, but many of my experiences with friends say otherwise."

The beauty of this (and what makes it a true sandbox game) is that they had a ''choice. ''they could continue, and go on to create an amazing survival world (Like what I did in my main world, and I love it) or they could stop, and move on, because they have achieved what they wanted to achieve in that world. Also, are you rly just gonna say that because a few of your friends left the world after beating the Ender Dragon, that most people all do it? If you do, you are sorely mistaken, my friend.

"You left two sentences out of your quote: "In addition, there is an (as far as I know) effective method to move chunks (created by Mevans himself), and the Mod is still in Beta! It's not supposed to be a final version, and never claims to be." Also, you are using another straw man argument (which, by now, I am quite sure you are acquainted with). I didn't say that it is a sin for Mojang to make an update that requires restarting the world. I said that it is harder to appreciate the new updates because of it. I also said that Mevans provides a good way to make up for it, while (as far as I know) Mojang does not. (By the way, it's getting harder to take you seriously when you cuss at my arguments, let alone using "literally" incorrectly. If I was literally making no sense, you wouldn't be able to understand my arguments at all.)"

OK, you got me there, completely missed that sentence. I'll give you that. I had no clue about this new feature Mevans had. Two things:

1. U could've done without those final words in this paragraph, that's incrediblly nitpicky and makes you lose credibility

2. The fact that you can't update the chunks in the world isn't a reason to hate the updates, it's a reason to kind of be dissapointed in Mojang, and has nothing to do with updates.

"I never said that Mojang needs to give credit. I said they don't. I also said "due credit". "Due credit" means credit that something deserves. If inspiration doesn't deserve credit, no credit is due. However, I think that, even if Mojang is, in fact, just gaining inspiration from mods, they should say, for instance, "The concept of a sneezing animal dropping slimeballs was used in the LotR Mod." Even something as simple as that would be a significant improvement."

Can you give me examples of how many things they drew inspiration from? Again, you're being very vague here. Pistons are the only thing I know of, and I'm pretty sure (correct me if I'm wrong) that Mojang did give due credit. Also, there are many, many things that are completely original from Mojang.

"Another valid point here. A better wording of my opinion would be that, in general, I do not think that more recent updates are of as high a quality as older ones."

Again, I need some more details. What was added in, say, 1.5 or 1.4, that was better than 1.13 or 1.14. Do you even know what's coming in 1.14? Because it's a lot! And it certainly improves every aspect of Minecraft, the perfect sandbox game. It improves villages, which makes survival worlds and creative worlds alike better and more interesting. It adds a TON of new blocks and their variants (making builders happy). Adding Pillager raids and patrols (making combat and survival modes better. Crossbows (Combat) and much more to come! It will blow any other update completely out of the water! This argument, even worded differently, is still completely wrong imo.

"Yes, different things are for different purposes. While "semi-useless" may be a bit of an exaggeration, my point is that, on average, more recent items do not have the same level of functionality or usefulness as older items. As for computer power, I know that more stuff equals more used space. (I am not an accomplished coder by any means, but I do know that much.) In my opinion, however, Mojang has made things more difficult than necessary. For instance, The Flattening. I don't know 100% for sure, but I doubt that splitting blocks into their own separate IDs is more resource-efficient than having them share IDs. Also, as I pointed out in post #28, the addition of animated seaweed and sea-grass has made it more difficult for older computers. Yes, it looks cool, but an easy way to turn the animations off would be nice."

Alright, I agree with you here. Mojang has made it amazingly difficult for coders. But, I mean, it's not a good reason to hate all the new updates though. This only affects a small portion of the Minecraft community. As for making it more difficult for computers to run, it really just doesn't. And I would know. I've had my computer for about four years, and it's very slow, but Minecraft runs perfectly on it! If you're having a real issue with the seaweed, then you must have an omega old/bad computer. As with your last sentence, completely agree, definetly need to fix this.

"You haven't really debunked it, and again with the name-calling."

In fact I have. Reread the opening argument by me. I address it. Also, again with the nitpicking.

"I never actually said that Vanilla is in a downward spiral,"

HMMMMMMMM

"Now, over the years, it has become incredibly popular.  I don't grudge it that at all, and I think it rightly deserves recognition, but Minecraft is everywhere you look nowadays.  I think it is probably mainly because of Microsoft, but, in my opinion, Minecraft has been merchandised into oblivion.

Now, after many updates, there are many, many blocks, and many, many monsters, as well as boss fights and goals, but I think they all move the point further away from simply being a sandbox game.

Now, after many alterations, Minecraft requires a a computer with decent gaming capabilities. The old Windows XP laptop we have that used to run Minecraft easily, is now almost obsolete. I needed to make a resource pack to stop all of the ocean animations before we could cross three ocean chunks in without lagging out (after 1.13).

Now, instead of having everything close to arms reach, you are required to travel thousands of blocks to find certain blocks and objects - in some cases, you even have to restart your world after updates if you want to find this stuff."

Yeeeeah you rly just did tho.

(Also about ur final sentence, no, keep it here, because it's easier and I've seen many debates on the Fun and Games board.)