Board Thread:Suggestions forum/@comment-26172435-20151221114104/@comment-29212992-20160920004902

Ok Alte this is the best suggestion I've seen yet, however theres many things about it that I believe should be changed. First, I think the "trait" system should be more similar to the "S.P.E.C.I.A.L" system allowing people to gain points to gain new abilities from leveling up. Second, I believe for any of this to work you would have to adjust the Vanilla experience system by makeing it take longer to gain levels. Third, so as to prevent grinding I would make killing NPC's drop less experience, and instead make it to where you gain experience from traveling to new regions e.g. Upon entering Mordor, along with the achievement, you gain a large amount of exp. Along with that you could gain a small amount of exp. by completeing mini quests and Major Quests when they are added. Fourth, I don't think your going to get anywhere by incorperating enchanting with a new level system. And finally, just to throw it out there I think that this would be a great oppertunity to add a race system, but instead of changing the player model it gives players buffs or perks according to what race they choose. E.g. you choose dwarf and you do +1-2 damage with battle axes and hammers.