Board Thread:Suggestions forum/@comment-27587913-20160227044955/@comment-26172435-20160313060258

For groups of NPCs to act as formations, Mevans (or we) will have to figure out some simple yet effective piece of code that will enable 'flock/herd' behaviour. Until recently many responses on suggestions regarding this have been like 'get real, this is a sandbox game'. Yet, I feel that the notion of animal flock behaviour is basically the same as NPC formation behaviour ... so, combining both might just give us that nudge that enables finding that code ...

- brain rattles -

I may come up with a suggestion on this if I get a clearer picture of a concrete option to make this work.