Board Thread:Suggestions forum/@comment-26072584-20160502165151

Robes - this would give half an armor point, and would protect you 50%  more from cold than having no armor in freezing areas like forodwaith. This would take 8 leather in all the crafting slots except for the middle bottom slot. In the middle bottom slot, you would put a dye. Example: green dye from a clover in a hobbit crafting table. And bonemeal instead of green dye for gondor on a gondor crafting table.

Night cap - This would give no armor protection, and is for mostly looks and role play purposes. It would be a cap with a white dot on top, and the rest of the cap being green. This would protect you 15% more in freezing areas like Forodwaith compared to no armor. A cap and robes combined would give 65% more protection in freezing areas. Craft on a normal crafting table with 3 leather across the top and 1 green dye in the middle bottom.

Sandles: In hot areas like the Near Harad Desert, that is if you're walking, cause these would do nothing if you were on a horse, would give you 10% more protection from desert heat. This would work by making your bare feet not touch the hot desert sand, but also allowing your toes to have air. Craft with 3 sticks on the bottom and 2 leather on the middle edge.

Criticism is always welcome. 