Board Thread:Suggestions Forum/@comment-25604636-20141112134527/@comment-25604636-20141113174858

Sinthoniel wrote: Beijing1000 wrote: Why don't you like that game Sith?

Beijing1000 (Admin) Send me an owl 02:32, November 13, 2014 (UTC)

For the same easons for that I hate most MMOs. LOTRO has a great world and probably good storylines too, but the combat system is just crap. For example you fight one enemy for minutes while both hit each other multiple times (and these hits would mostly cause deadly wounds in real life). The swords go through the enemy as if it wouldn't be there (bad animations). Basically, there is no real contact between you and your enemy. It's just two fighters who try to hit something in front of them as often as possible.

My suggestios for an interesting MMO:


 * remove levels and XP


 * remove level zones. Every player should be able to go nearly wherever he wants


 * reduce the health of everything or, even better, remove health and replace it with a wound system: If you get hit, you suffer a wound that weakens you. For example if you are hit at the leg, you will have problems moving from now on.


 * add more interaction in combat. If you hit an enemy, even if he blocks the attack, he might get knocked back. There should be different animations depending on if an attack missed, hit, or was blocked.

I never played LOTRO for myself, so I apologize if I said something wrong. But you asked for my opinion and here it is. I completely agree mmo combat stinks a good swordfighting system and wounds woulds be fantastic in any game with hundreds of people running ground breaking. I disagree about leveling gradual improvement from new ablities and such is exciting and fun to make your unique character.