Board Thread:Suggestions forum/@comment-27200931-20170310012222/@comment-26322120-20170311204107

Gen. Grievous1138 wrote: Legoarmy505 wrote: What if they thought Faction A with an average faction B

Unless you have played it, no. That would probably cause even worse bias.

Now, having played every single faction before (except Rhûdel, Dorwinion, and a few Gondor fiefdoms) I will say that currently, for the most part, things are fairly balanced (though evil needs actual bow variety, and I think troops for both sides should be more diverse.)

Anyway, I was discussing this with Ithilion, and I came up with a solution that allows for weakening average Uruks without completely ruining balance. This solution is to split Uruks into three groups: soldier-uruks, warrior-uruks, and elite uruks.

Elite Uruks would apply only to the Black Uruks of Mordor - the elite guard of Barad-dûr and some of the best soldiers in Middle-Earth - Isengard Berserkers, and eventually Half-Orcs. Elite Uruks would have 30 health, dwarven-level gear, and considerable rarity.

Warrior-Uruks would apply to Uruks that are more like shocktroops than average soldiers. This includes the current Isengarders, Gundabad Uruks, and all future variants on those. Warriors would have 26 health, dwarven-level gear, and semi-rarity.

Soldier-Uruks would be the weaker, frontline Uruks described. They would be Isengard Uruks (a new unit), Mordor Uruks, Morgul Uruks, and the like. Soldiers would have 22 health, armor that is slightly better than iron, uruk-level weapons, and would be common.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 13:03, March 11, 2017 (UTC) To be fair, above iron amor is a little much for what I assume would become Mordor's basic soldier. I'd suggest giving them normal Mordor armour, and Mordor snagae a mix of mordor, fur and leather.