Board Thread:Suggestions forum/@comment-27200931-20170728180643

I'll first start by saying that Orc skirmishes happen way way too often. They happen even during invasions!

Second, the suggestion:

It bothers me a bit that skirmishes are just free-for-all fights. In the end only one lucky Orc survives; "there can be only one!". I mean, when skirmishes get too big, everyone fighting against everyone looks a bit silly; it's the church scene from Kingsman over and over again!

So I thought on this idea, but I don't know how feasible this is. I have 0 knowledge of Java, but I'll try anyway.

Every time an Orc spawns, he is assigned to a random number from, let's say, 1 or 2 (there could be more, but for the sake of simplicity, I'll keep it at 2 numbers only). These numbers, 1 and 2, are like "internal Orc factions" (don't confuse it with real factions, this is just a behind the scenes thing which the players aren't going to see).

Orcs assigned to 1 can't fight with other Orcs also assigned to 1, but they can fight against Orcs assigned to 2.

Therefore skirmishes can only happen between Orcs of factions 1 and 2. This way, when a skirmish happens, there'll be a winning team, and not just a single lonely Orc. 