Board Thread:Suggestions Forum/@comment-50.190.135.203-20141215232030/@comment-50.190.135.203-20141216004244

Forgot these:

1. Gondor Beacons should only go until Edoras, not to Druwaith Iaur. I do not know how one would control this, but I had to mention it.

2.White mountains should not be so white, they are only like that at all in the scene where Aragorn approaches the Door in the Mountain

3. Uruk Scouts: Wear Uruk Leather Armor, use bows, daggers, and axes.

4. New Mordor Biomes: Morgul Vale: Get poison and weakness, similarly to Frostbite. Water also gives harmful effects. Morgul Orcs (see below) found here. Udun: Flat terrain between Isenmouthe and Morannon. Gorgoroth: Blasted and rocky area with lots of lava by Mount Doom. Moragi: Foothills beneath the Ephel Duath. Plants are found here. Lithlad: Current Mordor.

5. Two new orcs: Morannon Orcs: Current Mordor Orcs. Morgul Orcs: Smaller, less HP but better armor.

6. Spears renamed javelins, perhaps in future spears/pikes could be added.

7. Rohirric armor is more scale mail and historical (not horned) viking helmets. What is in the game now is a carbon copy of Eomer's armor made tan.

On a side note, my map of middle-earth in game is white, and shows only the location of waypoints, not the biomes. It's been like this since I got the mod. Can I fix this?

50.190.135.203 00:42, December 16, 2014 (UTC)Ithilgon Son of Argon, High King of the Noldor