Board Thread:Suggestions forum/@comment-26172435-20160317214636/@comment-26172435-20160317214729

Animals are alive

 * Disease spreads and kills animals in overcrowd situations. Main inspiration for this is the [plague plugin]. The mechanism for this is a simple whither effect that occurs with increasing chance the more animals are in a chunk. Indicative parameters could be: when animal density exceeds 16 per chunk, chance of mortal whither effect to occur will be increased with 1 in 20*60 ticks (an in-game hour) per animal. As soon as the animal density drops below the threshold, the chance of falling ill will be set to zero.
 * Animal reproduction should be lowered. Time between breeding cycles should at least be doubled, preferably quadrupled.

Add more natural animal Yes, good proposals Yes, but only the disease would do Yes, but only the reproduction rate adjustment would do Yes, good proposals, but proposed effects should be adjusted (respond with post!) Yes, but consider (an) alternative option(s) (respond with a post!) No