Board Thread:Suggestions forum/@comment-38350892-20190316203340

So, as it stands, there are numerous outstanding textures in the mod, which sadly overshadow countless other textures (I'm looking at you, bowtie battleaxes.)

Weapons

So, as mentioned above, countless "Bowtie" battleaxes exist within the mod, all of which appear to just be copies of each other, of which the original is outshadowed by other textures such as the Uruk battleaxe. These battleaxes (and throwing axes) are: '' - Orcish (Mordor, Angmar, and basically Dol Guldur) - Dwarvish (Blue and Durin's Folk[Throwing axes included]) - Bronze (Battleaxe and Throwing axe) - Iron (Battleaxe and Throwing axe) - Mithril - Lossarnach'' So, while all of these axes work fine, they just appear to be overshadowed by the finer textures of the mod. I have some textures created as a custom texture pack (Will be shown below), that I believe could be implemented in the mod to give the battleaxes a few more style points. Another issue I have with the battleaxes (and arguably the warhammers) is the underwhelming hilt size of many of them. My texture pack changes this as well, as I feel in lore battleaxes are always a bit larger in hilt size (compare gimli's battleaxes to other [For lack of a better term, I'll use a skyrim term] waraxes seen throughout the films).

Blocks/biomes

As it currently stands, Mordor fits the image of a dark biome, but along with this accuracy comes some stylistic issues. Mordor as a biome is hell to live in for players on Moody, and as such I recommend lightening mordor rock a shade or 2, not much just subtly. OR another more advanced idea would be to keep Mordor rock as it is, but instead of it being the top layer, create an "ash block" or use a variant of scorched stone as a grass/dirt block, so it overlays everything else. This block could be a lighter grey, providing better visibility in Mordor while maintaining the stone for bricks/builds.

Umbar

In the mod currently I feel like there isn't enough of a divide between Corsairs of Umbar (That came from harad originally, mind you) and the Black Numenorean Kingsmen. This is most obvious in the banner of Umbar. The current banner of umbar displays the Numenorean Sceptre, which for black numenoreans fits perfectly, but the corsairs would have no connection towards it. The banner doesn't really work for corsairs either as it feels a bit too Regal imo. I just feel if there was a way to seperate the 2, it would work to create a better image of how split Umbar was in lore.

Banners

Building off my prior issue with the Umbaric banner, I have a major issue with all banners; They are identical. They all follow the generic banner shape which I believe should be modified to fit with the corresponding faction. For Gundabad/Mordor, banners would arguably be rougher and less clean, while dwarven banners would be cleaner/more ornate. I just feel adding some diversity to banner shape would be a large improvement to banners for all. 