Board Thread:Suggestions forum/@comment-32352572-20190712073846

At the moment, conquest has a decay rate of -1.0 conquest points per hour. This is perfectly reasonable, but there should be an option in the mod configuration to disable the decay. Even if it were disabled, pledged players of the faction being conquered could reverse the conquest by killing spawned troops of the invading faction.There are many benefits to this and no drawbacks that I can see. It would allow for fully fledged wars to actually be achieveable and such. And on servers, if, for example, on a server, Gondor invaded the Morgul Vale and conquest decay were disabled, they could fully conquer it. However, Mordor could counter-attack and if they were to kill enough spawned Gondorian troops, the conquest could be reversed.  