Board Thread:Modded Server Technical Support/@comment-26276264-20170714171906/@comment-25101089-20170720162126

Guatas wrote: In my opinion, making it impossible to run a LOTR server on Cauldron or Thermos just ruin the possibilities to create very unique things with this mod.. It is very important to let server owners the access to the amazing bukkit ressources if you want to see brand new creations from the community.. I know it is just impossible for Mevans to make things fully compatible but anyway, I can't let you guys say it's kinda "weird" that people keep trying to run Thermos/Cauldron on LOTR servers.

We were planning to open a brand new server, and we were very ambitious about it. And what you say about future updates really upset me :/ But I'm not "making it impossible" to run a LOTR server on Cauldron. That's just the way it is by default! Cauldron code is sometimes different from vanilla/Forge code; the mod is designs to interact with vanilla/Forge code; the mod receives code different from what it expects, and fails. Computer code is like that; it's very precise, and if it doesn't get what it expects, it doesn't know how to just 'ignore it', it can crash. I've compared it to trying to fit a square peg into a round hole.

In fact, I've been trying to make it possible to, but sometimes there are genuinely insurmountable problems which we run up against.

And if it's impossible to make a feature work on Cauldron, disabling that feature seems preferable to having crashes.