Board Thread:Suggestions Forum/@comment-25819016-20150226153457/@comment-4750818-20150226233839

Here's a little-known fact: it's actually possible to edit NPC speechbanks without any knowledge of Java; in fact, all you'll need is an archiver, such as 7Zip or WinRAR. To get at the speechfiles, do the following:
 * Start the Minecraft Launcher
 * Go to your LotR profile, click "Edit Profile"
 * Go into your "mods" folder
 * Find the LotR mod. Right-click it hit "7Zip", or "Open Archive" (if using WinRAR)
 * Navigate your way to the speechbanks via the following path: assets -> lotr -> speech -> the type of NPC whose speechbank you want to change -> and find the text files that contain the speech lines.
 * Then, using Notepad, simply edit the speechfiles. Note that # means that the game will automatically add your username at that point in the sentence.

To add custom names to NPC's, do the following:
 * Go back into your "lotr" folder
 * Open the folder called "names"
 * Enter the folder appropriate to the NPC whose name you want to change
 * Edit the text files. Don't forget to save them, however!

To edit the sentences that NPC's display when asking you to do favours, do the following:
 * Go into your "speech" folder
 * Find the faction whose speech you want to edit.
 * Find the speech you want to edit. The "start" file is the file whose text will be shown in the window when they offer a quest, the "progress" file is the chatline you'll see if you speak to the NPC before finishing the quest, and the "complete" file is the chatline seen when you have finished the quest.
 * Make sure you edit the proper quest files! If you want to edit a "Collect Armour" speechfile, add a new line below the existing one (or rewrite the old one entirely) in the "collectarmour" file.

Tips and tricks:
 * Make sure that you don't rename the files, else NPC's won't speak properly.
 * These custom speechfiles don't show up on servers or LAN unless both parties are using a custom speechbank.

Glflegolas (admin) Send a Messenger 23:38, February 26, 2015 (UTC)