Board Thread:General Mod Discussion/@comment-31507215-20171223205227/@comment-29620769-20171224002504

I think this could be entirely visual feature, so that the water block's texture moves like it would have waves, slightly changing the height. Some shaders do this as far as I know.

Or maybe it would also slightly push all entities on the direction the waves go to, which would depend on the wind?

It would also be nice if wind would affect rain too (Mostly snow, since it has clear signs of where it happened) so that the rain might go diagonally instead of straight down, also making it possible for snow to come under roofs a little. This could be hard to do though (Texture-wise) since rain textures are designed to go straight down. I can be wrong at this, just a guess.

Big waves should be added at least when ships are added, so sailing won't be as easy as it is now.