Board Thread:Suggestions forum/@comment-25981649-20170320172542/@comment-26172435-20170426053108

So you're basically suggesting players wearing morgul armour should be more vulnerable to fire, and get another buff to compensate for that downside, without specifying that buff?

Or do you mean to say the fire vulnerability would be a compensation for increasing the protective value to 17?

If not ... to get ideas on which buffs might be meaningful, you could have posted this in general discussion first.

Anyway, please rephrase your proposal so it's clear to anyone what it is you wish to change and why.