Board Thread:Suggestions forum/@comment-26100798-20151108050947

I absolutely love the new update, and basically everything in it, however, the combat update is a little bit annoying. Simply the amount of time it takes to hit an npc/player is too long, and should be cut in half. This is because the timer will ruin pvp, making it just 2 people taking turns hitting eachother every 5 seconds(note: this is an exaggeration) but still, this mod should be centered around fighting, because thats what lord of the rings was centered around. I do like the timer, but it is too long.

On another note, the blowgun: The blowgun is super cool, however I see a few issues that should be addressed. It is way to simple to spam this at close range, similar to the bow(which is also spammable in a sense) however the blowgun will do more damage when spammed at close range, and make targets extremely hard to approach without being OBLITERATED, the damage of the darts should be lowered when not fully pulled back, and buffed when the blowgun is fully loaded and pulled back.

My third and final suggestion is: Poison, slowness, weekness, and blinding darts, I am not sure if the Incas/ Mayans or whomever inspired this faction had such, but jungles are full of venomous snakes, frogs and sometimes spiders too, so they would be realistic. I do however know that there are many poisonous animals and plants in South America, so it would be realistic for the Incas and other peoples to have utilized those for hunting or fighting purposes.

Thank you for reading!  