Board Thread:Suggestions forum/@comment-25012056-20181223225841/@comment-32013442-20181224180201

Shinare of Woofland Realm wrote: What about if the morgul blade dealt very little immediate damage, but instead the target would slowly wither away, and the wither would have enough duration to certainly kill the opponent if they did not have anything to cure themselves with (athelas could be used to cure this effect, and maybe other curing drinks such as milk and jungle remedy) To be lore friendly, the effects of a Morgul blade should be a permanent "curse", giving you a time until you die.

Here is how I would picture it:

You get stabbed by a Morgul blade, and you get an effect that lasts for say, 20-30 minutes. As your timer wears down, you would become more and more sickly, slowly succumbing to the curse of the Morgul blade. Here are the effects for with time signatures:

30 minutes: no effect. 20 minutes: weakness. 15 minutes: slowness and weakness. 10 minutes: slowness, weakness, and intermittent nausea 5 minutes: slowness, weakness, intermittent nausea, and the barrow wight's screen shrinking effect.

If you don't want to die, then before the curse runs its course you will need to be "healed" by elvish medicine/magic, the only thing that we know to be effective at curing a Morgul wound. (Perhaps from an elven lord or a new elvish npc named an elven healer? Sells mirvur, etc.) Even Aragorn, one of the greatest healers of men, could only slow the poison. Hence their need to get to Rivendell. Consuming athelas the plant would give you an extra 30 seconds to be healed, and athelas brew would give you time based on its potency.

Weak: 1 minute. Light: 2 minutes. Moderate: 5 minutes. Strong: 10 minutes. Potent: 20 minutes.

If this effect was added instead of the wither effect. This way, even if you manage to escape, you will still regret letting someone stab you with a Morgul blade.