Board Thread:Suggestions forum/@comment-26122855-20160529005747/@comment-26122855-20160529190757

As the lord of Minas Morgul pointed out they should technically be red but either could work. When I read that passage for the first time in the books it's sounded to me like there were two beacons, one coming from Barad Dur (which would be logical) and one coming from Minas Morgul. Red from Barad and then the whitish green from MM.

@ AlteOgre I like where your going with that and it sounds really cool, about costly though, there's no cost because you can't craft or buy them. They'd be rare finds only in the Morgul Vale. But like I said they could be made craftable and that should be very costly and give a massive radius. I think for crafting it should be things like Morgul steel, naurite, guludril. Because they give such a wide boost area they could have to be blocks to make it "costly". I don't think there's any lore supporting good versions, I really just put stuff like that to shutup the people that instantly start screaming about unbalance.

@ Lysurus dude if these look a crappy as vanilla beacons I wouldn't even want them because that ruins the whole idea. They should be awesome. An interesting effect would be (though this could get very hard to code) is once the beacons is activated around where the beam hits the sky there could be lightning and maybe a sound effect of a rumbling. Those wouldn't last forever, maybe a few minutes.