Board Thread:Suggestions forum/@comment-26301150-20160508182024/@comment-27516710-20160509142619

Well people who are intoxicated often times behave irrationally. Bar fights are quite common due to people getting into heated arguments or simply bumping into each other and spilling each other's drinks, etc. If you went into a tavern and had too much to drink obviously in order to implement the random chance of fighting with otherwise peaceful NPCs then friendly fire would have to be switched off temporarily until the level of intoxication went down. Normally due to nausea from drinking the world is spinning and it is difficult to move. You would have a greater chance during that time of bumping into the peaceful NPCs which would cause them to act like foes - similar to how stealing grapes in Dorwinion vineyards has a risk of alerting guards. So your behavior while drunk would have the risk of NPCs around you attacking you due to your bad behavior.