Board Thread:Suggestions forum/@comment-32765490-20190321181807/@comment-69.242.54.218-20190321224322

I generally agree with this. When I played the mod around two years ago I wanted to build a bunch of the structures in the mod but quickly found the task far to daunting. I remember starting with the town of waymeet in the Shire. I used mostly pre-built structures but made my own when the mod lacked what I needed. I got pretty far even though the terrain was unsightly. An orchard had generated on one quarter which I ended up incorperating into my built but the rest of the area was a dense sprawling forest. The computer I was using was to weak to handle a forest fire so I had to remove the trees manually. I had become busy and when beta 32 came out and the shire's geography was totally redone I finally gave up.

There isn't really any sort of goal in the mod and you have to make your own fun. The best part is honestly the exploration, seeing all these wonderfuly made regions is truly something. As nice as it looks though its still rather shallow. The random structures are nice but they don't add much to the environment. The best structures in the mod are hands down the towns of Gondor and Rhudel. I think major structures would probably be the best way to add a new layer of depth to exploration.

I remember this youtuber named Tortimer the grey who did a series on this mod that ran for many months in early 2015. In a follow up video a year later he expressed his main reason for quiting the mod being the lack of major structures. He said he had experienced everything the mod had to offer. While I dissagree that he had experienced everything I think his point is still somewhat valid.

Of coarse this is purely a disscussion and is not intended to belittle the work of Mevens or the Mod Team. I know that they have expressed the difficulties of adding even the structures we have now, and I have no idea if this could ever be fixed. Still, I think its important to discuss these things and I enjoy talking about and analyzing the various aspects of this wonderful mod.