Board Thread:Suggestions forum/@comment-27320169-20160429192938

But what LordArkofME didn’t you already do this like 3 months ago? Yeah I did and since Rhun seems to be going to be worked on soon, well I decided to go back and fix it up. How? Just by making everything lore friendly and getting rid of stupid things in my old suggestion etc. etc. Also this suggestion is just suggesting ideas for factions etc. But of course what's added is Mevans choice, afterall this is a suggestion, and not a DO IT NOW type of thing, either way you get the point. And also just because I’m suggesting this, I don’t expect it to be “chosen” or anything, but either way, hope you like it.

Factions:

 Wainriders:

 The Wainriders were a confederate of Easterlings, spanning throughout north Palisor from the river Carnen in the west and to the Red Mountains in the east. The Wainriders first attacked the Kingdom of Gondor in the year of 1851, taking all their land east of the river Anduin; however they were eventually defeated and once again into the east. After the defeat of the Balchoth in the 26th century they fled to north Palisor where they were assimilated by the Wainriders. During the War of The Ring the Wainriders once again returned attacking the northern kingdoms of Rhovanion, including Dale, Erebor and the Elves of Mirkwood; until they were finally defeated and so fleeing back into the east.

 Subfaction:

 Balchoth: This clan first appeared in the 26th century of the 2nd Age, when they attacked the Kingdom of Gondor, however they were no match for the horsemen of the Eothed, and were utterly defeated. While it was generally believe that they were completely wiped out, only 30% of their population survived the manhunt, resulting them to flee to North Palisor and swear loyalty to the banner of the Wainriders.

 Inter-faction relations Khaganate:

<span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Khaganate were a great empire in the east donning armors of gold, they most likely descended from the Barandain (a group of Easterlings that once terrorized Beleriand in the First Age) until Beleriand flooded during the War of The Wrath forcing the remnants of the Barandain to flee east; until finally settling in Palisor where they formed the great Khaganate Empire. In the second age they submitted to Sauron’s control when their King Khamul, was given a ring of power and joined the ranks of the Nazgul. The Khaganate finally returned to the west in the 31th century, where they served Sauron by laying siege upon Minas Tirith, and then later defending the Black Gates from the forces of the Free People.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;">Avari:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The Avari first roamed upon the shores of Cuivienen, they were later attacked by Melkor in order to create the Orcs. This led to many of the elves to flee with Orome into the west, however some stayed, and they were later known as the Avari. They believed the west to be filled with Darkness and horrors, distrusting any who claimed they came from there. In the first age they were a great empire, befriending the Dwarves of Orocarni, and learning their secrets of craft. However when the Sea of Helcar drained, they fled into Wild Woods, slowly falling into isolation

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">with civilization. Recently their forests have become an interest of the Eastern Nations, desiring their forests for their own.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;text-indent:36pt;">Subfaction:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:21px;">Taur Romen: These elves, situated themselves in the black forests of Taur Romen, where they lived in isolation much like their kin in Wild Woods. Rarely did they interact with outsiders besides the elves of Dorwinion, whom rarely saw them anyways.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Variags:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Variags were warmongers situated in the land of Khand, they dwelled in the harsh deserts between <span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ephel Dúath and the Mountains of Khand in the East. The lands of Khand, although hot, there are creatures that dwell there, Khand especially is known for the black horses of Mordor, a breed of horses tamed for war against the west; these horses were most notably used by the Nazgul during their pursuit against the Fellowship. The Variags of Khand later fought in the War of the Ring after being called forth by Gothmog to wreck havoc upon the city of Minas Tirith; although they were defeated they remained a large threat to the Reunited Kingdom throughout the 4th Age.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Wicked Dwarves:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Wicked Dwarves once were Red Dwarves of the Orocarni, they served the Kings of Mazar-Dum for centuries; however a nation of Easterlings dwelling upon the slopes of Orocarni known as the Narfelt bribed them, desiring the secrets of their crafts. Upon news of the betrayal they were exiled, and so the fled into the southern mountains of Hildorien. There they fell into darkness, filled with hatred and greed, they were converted by the Were-Worms of the Last Desert. Although they allied with Sauron, it was out of benefits, not for the fact that they worshipped the darkness, but rather for their hatred of Aule, believing him to chose the Kingdoms of the West over them. And so they fought in the War of The Ring along with Narfelt and neighboring Easterlings of Sauron, truly falling and becoming beings of malice and greed.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Free Easterlings:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Free Easterlings were formed by the Blue Wizards as a confederate to fight the dark forces of the east, they ruled as kings, freeing the people of Hildorien from the Variags during the end of the 2nd Age. Inspired by their acts, tribes were assimilated into their empire, until they drove off the Variags back into Khand. Then they settled in the vast lasts of Harhudor, with their capital along the coasts of Hildorien. During the final days of the 3rd Age the Free Easterlings attacked the eastern forces of Mordor, disrupting their strategy, and so preventing the nations of Easterlings to overcome Gondor during the siege of Minas Tirith.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;text-indent:36pt;">Subfaction:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hildorien: Once the home of men in the beginning of the ages, eventually many parted these lands, except a few who remained behind. These men were constantly attacked by surrounding empires for their land and to enslave them, while the Hildor attempted to just live in peace. They were eventually freed by the Free Easterlings, who offered them protection, which they accepted. And so thankful they sweared loyalty to the banner of the Free Easterlings.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Quengha:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Quengha Empire rose to power in the 24th century of the 3rd Age two centuries after the collapse of the Kingdom of Romen. When Romen fell during the 22th century their inhabitants fled into the south Romen, eventually they gathered once again and formed the Quengha Empire. In order to prevent attacks from the Northern Narfelts who attacked Romen, they constructed a massive stone wall along the Chihong River, and so forming their northern border. Quengha had little to no interactions with the western nation, or simply and other nation outside of Rhun. However they held great hatred torwards the Narfelts and all their allies, and so they formed an alliance with the Free Easterlings to the South, where they assisted in the Wars of The East.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;">Red Mountains:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The Red Mountains was an establishments of four clans of dwarves, they were united sometime in the 13th century of the 2nd Age. They were rich in profits and power, attracting the eyes of many greedy tribes. At one point in time they were friends with the Narfelt, yet they refused to sell their secrets; and so resulted in the Wicked Dwaves, who the Great Kings of Mazar-Dum banished from Orocarni, refusing them entry into the rich mountains for eternity. The Red Mountains were possibly the only faction with interactions with the Avari, besides through attacks from the west. During the 3rd Age, the Red Mountains assisted their fellow dwarves of the west against wars against the Orcs of Gundabad and the Wainriders of Palisor.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;">Narfelt:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">The Narfelt were once a province of the Kingdom of Romen until declaring their independence in the 21st century, they lived upon the eastern hills of Orocarni where they befriended the Dwarves of Orocarni. Sometime later their friendship was broken due to the refusal of handing out the secrets of the Red Mountains crafts to them, this resulted them in bribing a handful of dwarves (later known as the Wicked Dwarves) to sell them their secrets. This in turn enraged the Kings of Mazar-Dum revoking the alliance between the two nations. With the knowledge that they were granted the Narflet marched down the red hills of Orocarni and demolished the Kingdom of Romen in the 22th century, resulting in their long feud with Quengha. Later during the War of The Ring they joined the march of the Easterlings fighting in the War against Gondors, who mistakes them as dwarves because of their long beards and height.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> Inter-faction relations <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Regions: <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Palisor (Near-Rhun):

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Also known to some as Near-Rhun, this region contains everything from the Iron Mountains in the North, the Sea of Rhun to the West, the Omnod River to the South, to the Orocarni in the East.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">1. Palisor: This region stretches from the River Carnen to the west and the Orocarni in the east. Here lays the home of the Wainriders, who roam the vast steppe in large wains, constructing their cities throughout the land. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">2. Taur Romen: Situated northeast of the Sea of Rhun, this forest is home to the Taur Romen Elves, a sub faction of the Avari. The forest is said to greatly resemble the forests of Mirkwood, with the exception of the Spawn of Ungoliant. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">3. Agarnath: Once filled with the great sea of Helcar in the first age, until the seas drained into the river Anduin due to the destruction of Beleriand. The vast steppe is home to the Golden Easterlings, also known as the Khaganate. Technically the land is considered as part of South Palisor

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">3.1. Agarnath Wasteland: After years of war with neighboring nations, the land they once fought on lay destroyed, trees fallen, and the grass burnt. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">4. Wild Woods: After the draining of Helcar and the destruction of Cuivienen, the Avari fled to Wild Woods for sanctuary, though this forest seems rather devoid of life, elves of the east can still be seen lurking in the dark forest.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">4.1. Avarin Realm: While the outside of this region is seemingly empty, this area is complete with cities of the Avari in between the two rivers flowing into the Rohilat River. The lands are rather flat as they have been cleared for construction of their kingdom, against the Orocarni lays the greatest kingdom of the Avari, their capital Leltharion. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">5. Khand: The vast semi desert in South Palisor capped off by the Khand Mountains is the home to the Variags, filled with horses of darkness.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">5.1. Khand Semi-Desert: This area is a mix of patches of grass in wide desert, with oasis found throughout the desert.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">5.2. Khand Desert: Unlike the desert, this land is complete with sand, and unfitting for life much like the desert of Near Harad.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">5.3. Khandish Mountains: These mountains is a large stone mountain range forming the eastern border of Khand.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">5.4 Khandish Mounain Foothills: Foothills...what do you think?

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;">Harhudor (South-Rhun):

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;text-indent:36pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Also known to some as South-Rhun, this region contains everything from the Chihong River to the North, the Last Desert to the West, the Southern Coast to the South, to the Eastern Coast in the East. <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">  <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">1. The Last Desert: Desert resembles a real life cold desert and has a high spawn rate of wereworms which inhabits the lands. Here you can find ruins of the first age, possibly remnants of the the first Men of Arda, or maybe even ruins of Morgoth’s forces when he attempted to corrupt men to his side.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">1.1 The Last Desert Edge: Same thing except with grass mixed into it for a good transition. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">2. Hildorien Mountains: Home to the Wicked Dwarves, who fled to the remnants of the great mountains that once shielded the lands of Hildorien from Melkor in the past ages, after betraying the Clans of the Red Mountains.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">2.1. Hildorien Mountains Foothills: Um..Foothills of the mountains? <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">3. Harhudor: Home to the Free Easterlings, land is rather hilly, though at some points it is pretty flat.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">3.1. Hildorien: The lands where men first woke, and now home to the capital of the Free  <span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;text-indent:36pt;">Easterlings.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;text-indent:36pt;">

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">4. Quengha: This biome is the location of the Great Quengha Empire, which is like the lotr version of China.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">4.1. Quengha Forest: Resembles a bamboo forest similar to those in Asia, it is filled with l  <span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;text-indent:36pt;">ots of wildlife etc.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="color:rgb(0,0,0);font-family:Arial;font-size:14.6667px;font-weight:400;white-space:pre-wrap;line-height:1.38;">Romen (Far-Rhun):

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;text-indent:36pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">Also known to some as Far-Rhun, this region contains everything from the Iron Mountains in the North, the Orocarni to the West, the Chihong River to the South, to the Eastern Coast in the East. In one point in the third age, there was a great empire known as the Kingdom of Romen, which is not to be mixed with this region. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;">

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">1. Red Mountains: Same as it right now, besides dwarven stuff.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">1.1. Red Mountain Foothills: Same as above. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">2. Narfelt: Rather flat land, perhaps filled with Narflelt structures.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">2.1. Narfelt Hills: Same thing except hilly, perhaps red dwarven ruins. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">3. Romen: Even though Romen fell during the 3rd Age, the land still exists. The land resembles a battlefield between the Wars between Quengha and the Narfelts; always try to gain control of the land. Here you can find many ruins from the days of the Kingdom of Romen, though you can find camps of each of the opposing factions. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">4. Eastern Coast: After the destruction of Romen, some inhabitants formed villages around the coast. There is no joinable “faction” in this area, instead coastal people living along the coast. Here you can buy fish etc. <p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;">So, if you did enjoy this reading thing, and you feel like it or some parts of it should be in the mod, then feel free to spam that kudos button! <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <span style="font-size:14.6667px;font-family:Arial;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <ac_metadata title="[NEW/UPDATED] Of The Uncharted Lands of Rhun" related_topics="Rhûn"> </ac_metadata>