Thread:LOTRMod/@comment-29954640-20170223220430/@comment-26172435-20170304064348

Eh ... wow. Very interesting thought there Sinth. It would be nice to both have more brainpower join forces and ensure that the entire community, including mod team, can benefit of the combined effort.

Now here's a little issue we need to consider: development of a submod that is meant for creation of alternate middle-earth's can be server specific or not ... or partially be. Quite some effort has already been put in creation of two lore based maps for two eras, and in definition of customized biomes. That was all server specific work that should not be 'open'. Also, modding capacity to actually translate the defined custom map, regions and alignment into a server specific submod may be server restricted. All these tasks require a lot of effort and generate specific added value.

Yet, we may be able to define a work package and basic set of deliverables that can be cooperatively created and shared in open source. Lol, this resembles a multi-company development project I worked on some years ago regarding an industrial application of advanced control software for a specific process unit operation.

I'll ponder on this a bit more and forward the proposal to the EoA team.