Board Thread:Suggestions forum/@comment-25661985-20151227095732/@comment-26172435-20151229164449

MrHobit1234 wrote: Every faction should have this well except the tribal faction who fought themselves alot Makes sense. That would imply orcs killing each other should be without blood debt penalty ... hmm, which would not be in agreement with the OP. I'll get back on this later.

The severity of the alignment penalty can be dependent on alliances and race. Adding to my earlier addition to this (see above), I'd say that any killing of a unit from a faction you have positive alignment with, should give at least (so, a minimum) -10 alignment loss to that faction and its allies. As allied factions we can assume the factions mentioned in the 3rd column of the aligment table on the Alignment page. As noted earlier, the higher the alignment you have, the bigger the penalty, and also the higher the blood debt factor (in line with the OP, this factor is highest for elves, dwarves, Isengard and Mordor). I propose a base penalty of 10% of the current alignment multiplied by the blood debt factor (default = 1) with a minimum of 10, also multiplied by the blood debt factor. The blood debt factor will be accounted for all blood pact allies. For other allied factions the base factor will be used.

Examples to illustrate this:

1) High elves have a blood debt factor 5 : alignment penalty for slaying a High Elf when actual alignment is positive: 50% of alignment with a minimum of 50. High Elven blood pact allies are Galadhrim and Woodland realm. Dunedain are normal allies. Example: A player slays a high elf. He has +450 with High Elves, +200 with Lothlorien, +80 with the Woodland realm and +300 with the Dunedain. His alignment penalty will be -225 for High Elves, -100 for Lothlorien, -50 for Woodland Realm and -30 for the Dunedain. Next time he slays another High Elf, he will be considered enemy in the Woodland Realm. In case he would have slain a Ranger of the North, assuming they have 'no' blood debt (factor = 1) he would have got -45 with High Elves, no penalty with Lothorien and the Woodland realm and -30 with the Dunedain. If we consider Gondor is allied with the Dunedain (penalizes Ranger kills), the player would also lose 10% of his aligment (with a minimum of 10 alignment points) with Gondor if that is positive.

2) Gondorians have a blood debt factor of 2 and have a blood pact with Rohan, Dol Amroth and Ithilien. They are also allied with the Dunedain. Alignment penalty will be 20% with a minimum of 20 for blood pact factions and 10% with a minimum of 10 for other allies. Example: A player with +18 with Gondor, +160 with Rohan and +5 with the Dunedain slays a Gondorian archer. Alignment penalty will be -20 for Gondor, -32 with Rohan and -10 with the Dunedain. Gondorians and Dunedain will immediately seize acting friendly towards him and try to kill him on the spot.

3) Gundabad assumes 'no' blood debt (factor = 1) and is allied to Angmar, Dol Guldur. A player has +6 alignment with Gundabad, +8 with Angmar and +12 with Dol Guldur. He incidentally slays a Gundabad Warg. Too bad, he loses -10 with all 3 factions and will have to seek refuge on the Hill of Sorcery to flee certain death in the Anduin Vales and regain his former friends trust.

4) Mordor would be less caring when its footsoldiers slay each other, but a potential captain ( player) of Sauron's minions will lose much credits when slaying them. So, in line with the OP, I'd also assume a blood debt factor of 3 to 5. For Isengard, I'd go for a smaller factor: 2.

Finally, I propose the following blood pacts and debt factors: Dwarves with all dwarves having blood debt factor 5; Elves with all elves having blood debt factor 5; Mordor and Isengard with Mordor having blood debt factor 4 and Isengard having factor 2; Gondor and Rohan with factor 2; Fangorn has blood debt factor 5 (no blood pact allies though).

This is just me thinking out loud, trying to find some way to continue along the lines of the OP concept and taking into account comments and my own thoughts ... although I find it hard thinking of these things atm, so I may not be nailing it properly.