Board Thread:General Mod Discussion/@comment-31507215-20170720160736/@comment-26172435-20170720163101

I can think of one valid reason to not use the experience orb system though: to avoid the obvious grinding of mobs. Grinding by-passes the gameplay intent and is deemed highly undesirable by the mod team. I also detest it, but I prefer to put some more effort in disabling or discourageing that type of grinding. The new gear enhancement system is well designed, but it basically has the same flaw: grinding in various ways enables players to take significant shortcuts from the intended gameplay paths. Alas, we're dealing with hoomans ... an inventive bunch, always eager and creative in finding ways to make 'life' easier. ;)