Board Thread:Suggestions forum/@comment-7489882-20150724233418

I hear that you are still looking for things to make the Haradrim more interesting. I think they should have falconry in Near Harad. Falconry has always been popular in the Middle East, and it's a good way to get food in real life without guns. This feature could also be used for ravens, crebain, and thrushes. I would like to see ravens, thrushes, and maybe crebain in the mod in a way that better reflects their behaviour in the books. Currently crebain are too small and don't really do anything, and the other birds aren't in the mod at all. My idea for all these birds is pretty much the same. The birds would spawn randomly in their respective biomes (mountains for ravens, The Lonely Mountain for thrushes) When the player reaches a sufficient amount of experience (+500, 1000, whatever makes a player an expert of that faction) with their respective faction (Lakemen, dwarves, and Dunlendings), they will be able to tame the bird. This would be with that bird's favourite food, for example Great Snails for the thrush (they would spawn on the Lonely Mountain), raw meat for the raven, and rotten meat for the crebain. Different birds could have different uses, for example ravens and crebain might give warnings about impending invasions from enemy factions, while thrushes might give tips about items or something. A similar thing could be done for falconry for the Haradrim. Falcons would spawn in certain places in Harad, for example the Harad Mountains. They would require a bit more equipment than the other birds; for example gloves, jesses (strips of leather on the feet so you can hold onto the bird), a hood (to calm the bird), and maybe a perch. Maybe you would have to make those all separately in the crafting table, and then combine them into one item and use it to tame the falcon along with raw chicken. When the falcon is tamed, it will either sit in your hand (as an item or weapon maybe) or hover around you, and when you right click on a distant bird or rabbit it will kill that mob. This would make it way easier to kill these mobs because they move fast. I realize this is probably difficult to code and somewhat uncannon; so I don't expect it to happen any time soon or at all, but I think it would be an awesome feature to consider. What do you think? 