Board Thread:Suggestions forum/@comment-25981649-20181127142428

Biomes
Easterling Encampments Camps set up in the innermost areas of the East Bight and surrounding the secluded areas of Dol Guldur, these serve as temporary areas of residence for the Easterling auxiliaries recruited by Khamul.

Here the trees are felled, and small farms and auxiliary structures can be found.

Guldur Fortifications

Identical to current Dol Guldur, save for that trees in general are slightly more common, and the overall area is made larger.

Dol Guldur

Made much darker, with a constant low fog. No trees can be found here, and any evidence of high elven ruins are completely destroyed. The area should be terrifying, with footsteps and wind howling playing sometimes completely randomly, making one have a feeling of being watched.



Items
Dol Guldur Equipment

Would be remade to have non-bone handles, as they don't really make sense. Dol Guldur Scythes would be added with the same stats as a bardiche and would be poisonable.







Dol Guldur Scythe

A new addition to the Dol Guldur equipment, it has 68% swing speed, 150% reach and 6 damage, but, due to its lower damage strength, can be poisoned. Crafted in a bardiche-fashion on a DG Crafting Table



Dol Guldur Hood

A hood made out of leather with coal powder I a DG Crafting Table. Worn by humans under employment of Dol Guldur because of the difference in conscription size. Provides 1 protection, but reduces potion effects by 30% duration



Dol Guldur Vial

Crafted by placing orc ingots in bottle fashion on a DG Crafting Table.

Can be filled by any liquid, but has the added capacity of being able to hold potions / elixirs



Auxiliary Horn of Conquest

Summons an Dol Guldur Auxiliary invasion. Requires 1500+ DG and a minimum of 500+ Easterling alignment



NPCS
Orcish Roster

Dol Guldur Runt

Gundabad orcs 'employed' by Dol Guldur to work the land and do the dirty work. They have 16 HP due to malnutrition and wield Dol Guldur tools. They cannot be hired, and spawn almost everywhere

Dol Guldur Orc

Orcs spawned in Dol Guldur who are under complete service to Sauron and his underling Khamul. They have 18 HP, wear full Dol Guldur armor and don't really change much

Dol Guldur Archer

Self-explanatory

Dol Guldur Banner-bearer

Self-explanatory

Dol Guldur Stalker

A Dol Guldur orc specialised in hunting down ranged units. They wear full black leather armor with the exception of a hood, wield poisoned daggers, and have 18 HP. They turn invisible during the night or in a light level of lower than 3. Mirkwood Spider

No changes, only spider-riders would be removed.

Mirk-troll

No changes, save that they receive a small, swipe-like AOE attack, and can poison various enemies.

Dol Guldur Commander

Self-explanatory.

--- Easterling Roster

Dol Guldur Auxiliary Foot-soldier

Easterlings employed by Dol Guldur to fight on the elven front. They have 20 HP, Dol Guldur armor, save for the helmet, which is replaced by a hood (due to wrong sizes for conscripted equipment).

They wield an assortment of DG and Easterling weapons

Dol Guldur Auxiliary Archer

Self-explanatory, save for that they use Rhunic Bows instead of Orc Bows.

Dol Guldur Auxiliary Cavalry

Self-explanatory, and are a replacement for the lack of mounted units.

Dol Guldur Seargent

An Easterling from which one can hire auxiliary units (which notably, are more expensive than regular Easterlings).

Dol Guldur Warlock

Easterlings who have learnt and practiced the teachings of Sauron, and mastered an extent of brewing and spell casting. They sell various poisons, vials, and gulduril and buy herbs and meat.

They can be hired to fight in battle, which they throw damaging potions at enemies, and melee with scythes.

Structures
Orc Hut

A small, randomly generated hut which includes about 1-2 orcs.

Orc Dungeon

Now made more elaborate, with multiple rooms and areas, and also spawns with a Dol Guldur variant within the surrounding areas.

Dol Guldur Barricade

A small palisade-like structure of Mirkwood, with a secret trapdoor leading to a cramped bedroom and a bunch of equipment.

Auxiliary Camp

A variant of the Dol Guldur camp which spawns instead only with Easterling / Auxiliary units and it's respective captain.

Auxiliary Barrack

A small house, built with wood and thatch, that houses 4-5 auxiliaries. It includes a bunch of loot and equipment.

Auxiliary Stable

A fence stable where horses are kept.

Auxiliary Mess-tent

A large, long tent, where food and drink can be found

Auxiliary Settlement

A mass of camps and tents, where stables, mess tents and rarely a barrack can be found.

Auxiliary Fortification

A moderate rigid wooden fortress, surrounded by a wall with multiple sleeping areas. Inside an Auxiliary Seargent can be found, alongside some Dol Guldur runts and Auxiliary units. It is typically surrounded by many tents and mess tents.

That's about it for now, will update it tomorrow with screenshots.

Thanks for reading, 