Board Thread:Suggestions forum/@comment-26068391-20150704061208

Since nobody has said anything official, this is how I think it should work: (Note some ideas are from Tinker's construct) First of all no direct enchanting. Secondly, I've found a way to make faction specific armor and wepons relevant!

Now the way it'll work is the level up will be based on both weapon type and your previous kills. Some enchants will obviously not be attainable like fire aspect, silk touch, thorns, because they are unrealistic skills (unless Mevans wants them to be). Bane of Arthropods will only be attainable on a wood elven sword (maybe), for example and knockback on a warhammer. You will only get Bane of Arthropods if you kill lots of spiders with your sword though. Now the way faction specific weapons or armor is encouraged is with faster and higher tier leveling up based on your alignment with the faction the weapon belongs to. Tell me what you think below! 