Board Thread:Suggestions forum/@comment-26275164-20160204031259/@comment-25330335-20160204032449

For backstabbing:

I know very little about how the mod/MC actually works, however, I know that Minecraft doesn't store or record any data on how or where a mob is hit. It just knows that it is. To make backstabbing a thing, you need to first make Minecraft somehow store that variable (a time consuming problem to solve, and resource intensive to use in-game, basically cause a lot of lag), then take that data and use it to operate on the base damage of that weapon. The storing of that data is quite resource intensive and would make the mod much more laggy. We already have critical hits, which are not nearly so difficult for the game to record, as it goes off a variable that is already stored.

"Impale":

Seems a little OP, especially since lots of NPC's wield spears. The mechanic wouldn't be very balanced.

Battle Stats:

More of the same from backstabbing. It would have to store this data (not as hard to store, but would still be an extra process), and then use it in some way. You should have a fully fleshed out idea here for the usage of this battle statistic in-game. If it's just a stat to gowk at, then it isn't worth the time.

Churning out suggestions isn't a good goal to have. Think them out thoroughly, and only post when it's a good one with lot's of detail.

 SamwiseFilmore (Admin) (Fill My Mailbox)