Board Thread:Suggestions forum/@comment-26815144-20161103215642

Overview
I think I found a way to capture players. Don't worry, it isn't overpowered!

Mechanics
To capture a player, you have to hit them with a rope and they stay still for 4 seconds. The point of this is so you can capture players when a) They surrender and let you do it

b) They don't suspect it

The rope or chain has an amount of health and you can break it out if you "kill" it. Note: If they are guarded then you can hurt them so they don't (I presume they would want their stuff).

Capturing players would be good for: Executions, detaining enemies until after a siege, annoying friends and holding prisoners.

Note: This feature would not work if players don't care about their stuff or their exp (Remeber future enchanting) 