Board Thread:Suggestions Forum/@comment-26065062-20150304103912

I don't want to violate the FAQ by posting this. I just want to suggest how the quest system could be added.

You can get smaller quests from travellers or high mobs (Rohirric Marshall, Gondorian Captain, etc.). They could give you random quests like "Kill an Orc Captain" or "Bring back the Arkenstone". You could get a "fellowship" to accompany you on your quest by finding heroes or some other people. While on a quest you would be able to FT only in the biome youre in, making it more exciting and quest-like. Enemy mobs or heroes/villains would seek you and try to stop you. If you die or don't get back in a (possible) time limit, then the quest failed.

For example: A Gondorian Cpt asks you to find Anduril that is hidden somewhere in the Lone Lands. You then FT to Elendil's tomb and get to Rohan. From there you FT to the Fords of Isen crossing Isen to be in Enedwaith. Then you FT to... and so on, while being hunted by your enemies. You find Anduril and do the journey back. However, a Nazgul kills you and so you fail the quest. 