Board Thread:General Mod Discussion/@comment-27130828-20161216193252/@comment-26347028-20161217165015

The Ranger Malvegil wrote: This is not that easy. The mod doesn't only change a few numbers, Cubic Chunks (that's the mod's name) changes the 16x16x256 chunks to be 16x16x16, which requires a lot of modifications to the chunkloading system, world generation and so on. To achieve this, the mod changes much code of the vanilla base classes, which can cause incompatibilities, especially if such basic things like the chunkloading system are modified. And if it's used together with such a big mod as LOTR Mod it's most likely that these two mods don't work together.

And you can't use them together, because LOTR Mod is for 1.7.10 and Cubic Chunks for 1.10/1.11.

But of course an increased world height would be very very nice, and we could get rid of the utumno dimension and other workarounds because of the limited height. I think that it's possible to increase the world height without the need to use cubic chunks by increasing the chunk height. But the problem is that the whole chunk is loaded, so increasing the chunk height means more lag. And a "nice" solution like cubic chunks requires much time to code, and will break compatibility with other mods. Mevans has already said he isn't worried about compatibility, although Forge, as I said, has to allow this. Mayhaps it does, but I have no clue. As for loading everything, then, yeah, it would be very lag inducing, and perhaps infact changing the chunks to be cubic, or simply smaller vertically, would instead cause lag to be reduced?