Board Thread:Suggestions forum/@comment-25129884-20170725163319/@comment-25012056-20170726201622

Thindithron the Great wrote: I didn't say Nazgûl would remain nameless. I said they should.

Why do we need titles for all of them? Or names? If the mod is at all like the events in The Lord of the Rings, they will not be individual bosses; three will live in Dol Guldur, and six in Minas Morgul. When they travel (if they do) as part of the major quests/ story, they will usually travel in a group. If the player fought or interacted with one by itself, then it might need a name, but the only ones you would interact with would be the Witch-King and Khamûl.

Because it adds to the mystery. Also, since all of them will be added, they will all be interactable, of course. Therefore, by necessity, they all need some kind of name; just naming each NPC "Nazgûl" is both boring and pathetic: so much better can be done. Giving them titles fixes that, and it also makes each unique, as they should be.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 20:16, July 26, 2017 (UTC)