Board Thread:Suggestions forum/@comment-64.231.46.47-20180310163552

In my opinion, I believe that Modifiers should be removed or atleast tweaked in a certain way because Modifiers have ruined pvp as a whole. 1, Its made archery pretty much just a knockback component in pvp, which it is not meant to do, archery is meant as a large component of pvp, and the Eolean modifier has ruined archery as a whole during pvp. 2, It doesn't matter on skill anymore, it just matters on who has the better enchants and who has the better armour and weapons. If someone uses gondorian and someone uses black uruk, and the black uruk has the eolean modifier, the black uruk will win because the black uruk has better gear and also uses eolean. Some factions really rely on archery to beat opponents, it just completely ruins the fairness, example, one of Gondors main advantages against Mordor is their bows, but with this new modifier it takes away one of gondors main advantages. It also ruins sieges, because again, Eolean and other modifiers make defending extremely difficult. I like the bane and tool modifiers, but i think that atleast eolean and other very strong modifiers should be removed or fixed so that its more fair, or another way to fix this is to make modifiers optional, have an option to enable or disable modifiers for a server and single player. Thank you for your time and I hope you put some thought into this suggestion. 