Thread:Fenrir lokisen/@comment-26834366-20160814005841/@comment-26888709-20160814031648

Lord Epicus! wrote: Or, most of them.

General rules: Im sure you got these covered Fenrir.
 * No hacking. This includes using illegal texture packs (x-ray etc) or cheating in gear.
 * No exploiting glitches. Report these to an admin to be rewarded.
 * Enchants are illegal. Only lore admins and head admins may enchant items, and that only goes for lore items.

Admin rules:
 * Should an admin ban someone, it is to be reported to the head admin or owner.
 * Promoting other players to ranks (builder, lore character, etc) requires the vote of 2 admins, or 4 mods, or the owner.
 * No tolololing players
 * No admin abuse, should this happen twice an admin is to be demoted to mod.

Moderator/builder rules: Builders may not use /heal, /tp etc, unless told to by an admin. Can not abuse creative mode, or get demoted to NOTHING. Mods can only ban for up to two hours and must report to an admin.

Siege rules: A book of war must be created, and signed/agreed upon by both warring faction's leaders. This book includes the war rules, example, if potions are allowed, is mithril gear allowed, do you have to wear faction armor, can fortresses be banner protected, can attackers use ladders/blocks to get over a wall, etc.

If any rule/s of the book is broken, the oath breaker owes the other faction's leader 250 silver coins. Or be banned for 2 days.

Lore characters: Can only be a lore character if agreed upon by the rules above, and if you have +1000 alignment with the appropriate faction. Cannot abuse power, or be demoted and lose your role.

You can only charge taxes on the people of your faction if the following requirements are met: You have a faction capital. These must include 3+ houses for players, A barracks or other building to house troops, And 2+ faction members. I like this almost completly. just gonna remove the lore character requi.