Board Thread:Suggestions forum/@comment-98.111.189.205-20150520205350

Any faction cause decide to declare on another faction they dislike, in which case a war would start. A chat message would anounce this, and the armies of each side would begin marching toward each other. The banner of each side would appear on the map to show where the commander of the army is. If the commander is killed, the army will retreat. The armies will travel on roads unless there is no other option. Soldiers will not attack neutral npcs (Gondor will not kill hobbits on the way to Angmar) but they will kill allies of the enemy faction and raze enemy structures. Also, if you gain more than 1500 alignment to a faction, they will consider you their "lord". If you so wish, you can select a region and declare war, in which case the armies of your faction will begin to march toward the enemy. If you chose, you can desegnate waypoints as targets. If a Army sucessfully defeats the attacking army, it also must defeat the forces still in that region by killing a king (similar to a commander but stays in the biome). The king will spawn as soon as an war begins, and will be ensconced in a fortress. The fortress would have to be stormed and the king killed. If thishappens, the biome will change (Mordor would get clear skies if invaded sucessfully) and the npcs of the faction that invaded would begin to spawn there. Generated structures would begin to appear in the newly conquered land. There would be a huge alignment bonus for a victory. Also, There would be a system where factions could decide to settle certain unpopulated lands like the Red Mountains, Rhun, Chetwood, Regions of Far Harad, and Wilderlands. '''This would allow greater PVP use and the Borders of the territory would change over time, making it more fun to play the game. ''' 