Board Thread:Suggestions forum/@comment-32765490-20180502211730

This is a suggestion on changing materials, armor, and other things.

There are two main things I am suggesting:

-The addition of Steel

-More chain armor as well as crafting recipes

In the third age, civilizations are well past the point of using iron in tools and weapons normally. Steel is the new common forging material, and iron tools and weapons are outdated.

My proposition for how to change this involves changing a little bit of vanilla stuff, but it's not a huge deal in my opinion.

1. Steel is introduced as a material. It is made by smelting iron ore in a forge (not faction-specific, a new, general forge for all factions to use). Forges work just like orc, dwarven, or elven forges in that they have slots for iron ore and for coal. Except, this forge requires no alignment to use.

All lotr mod crafting recipes that call for iron ingots now require steel ingots.

Steel weapons, tools and armor are identical to vanilla iron weapons tools and armor.

2. Iron weapons, tools and armor are greatly debuffed. Iron weapons and tools are stone level in damage, and bronze level in durability and mining speed. Iron armor is bronze level in protection, and a bit less than bronze in durability.

Side Note: Any recipes from other mods that require iron will still require iron, not steel.

3. Chain male now has a crafting recipe: 2 iron ingots in a vertical shape create 8 chain sections. Chain sections can then be used to craft chainmale armor like any other armor.

Having chain sections also could allow things like flails or some sort of chain (like a lead, except can be used on NPCs too?) weapon. 