Board Thread:Feedback/@comment-25565811-20160216174219/@comment-27219153-20160216175525

I've noticed this happening as well. New player joins the server and then merchants spawn and then the player leaves those chunks.

In regards to the expiration date, I would suggest a time of about twice as long as the normal merchant timer is. If possible, I think it would be best to keep the the existing mechanism which would countdown normally when the merchant is loaded. This way the expiration date would only act as a fail safe to prevent merchants from accumulating.