Board Thread:Suggestions forum/@comment-29620769-20180716115143/@comment-31830305-20180716123853

This is great and there very few things I'd edit about this. One thing I would change is possibly the rarity of the stronger poisons, also having the potency not like armour where you can make any faction gear mithril level protection, but rather reach limits. For example - x can only go up to a potency level of four but y can go up to a potency level of six. Just an example, otherwise, kudos from me! -Adu