Board Thread:Suggestions forum/@comment-212.205.110.226-20170812160217

I am sick of hearing people fight about the evil vs good NPC discussion, and one of the most common arguments is that 'oh there were barely any elves so we can't make them that much better than evil mobs, and evil outnumbered good like a bazillion to one which would cause lag' - I got a solution for that:

Hiring cooldowns!

Similair to trade cooldowns, they would be different for different NPCS, but essentially, after the hiring button is pressed a certain number of times, there is a 1 day cool down for hiring 