Board Thread:General Mod Discussion/@comment-26172435-20170320175902

As I was typing an answer to this thread, I figured it may be interesting to ask what people spend their coin on. Hence, I created this thread.

My life on Middle-earth is dominated by roleplay themed survival building and in between building I do a lot of quests and sell any spoils I get from exploration and looting to travelling traders or the occasional town merchant.

Now spending is an entirely different story for me, as I generally lack the objectives that give me the need to spend coin. Apart from the usual expenditures to acquire achievements like buying a potato from farmer Maggot, and hiring a small company of hired troops, I mostly don't spend any coin at all and I find myself simply hoarding or mainly wasting it on arrows if I don't feel like crafting them myself. I am usually not in a hurry to get stuff, so I always settle for gathering my own from the gameplay environment, without needing to buy anything. This made me look for useful coin sinks for the typical kind of player I am. I found it would be meaningful if players could purchase NPC spawn eggs (excl. traders) or for instance vanilla beacons to spice up their precious builds, so I started proposing server owners to enable purchasing those at fairly high prices. I've also seen servers offering basic building blocks for coin, to encourage building. And there's servers that offer enchanted books at fair prices, which would not be a meaningful feature for the long term imo.

Apart from farming and grinding, or even exploiting, all of which lead to some inflation of any server economy, I wonder what could be meaningful new/alternative expenditure goals for your coin (besides hiring and equipping armies), and how players spend their coin in the mod.

I'm curious to learn about how others see this and what they do or would like to be added as expenditure target in the mod. Any new insights may of course lead to an improvement suggestion. 