Board Thread:Suggestions forum/@comment-25981649-20180430112325

Hey guys! For a while I've been pondering on suggesting a mesoamerican inspired faction situated in the Harad Mountains- taking inspiration from mostly Incan, Lakota and Powhtan peoples, and I think their addition into the Mod would definetly add a little more variety to the Haradrim factions.

If you would like to check out my previous suggestions on the Inhabitants of Far Harad, here's the links

Morwaith

Taurethrim

Limwaith

Cerinrim

Mumâklâi

Basis & Lore
The Narâklâi (or Thôrrim in Sindarin) are related to the ancient Taurethrim, having split off before their demise at the hands of their bloodthirsty rulers. Having spread to the west of the jungle, they migrated North through the mountains, building a civilization that would stand the test of time. After the slaughter of the nearby Western Morwaith by the Numenoreans, they have had a long standing, misguided war amongst each other, and after the fall of their southern kin to Morwaith invaders (and eventual integration), they have become hostile towards them as well, promising to avenge their brethren and retake their homelands.

The Narâklâi have adapted differently from the Taurethrim, having a more reddish skin and having preserved their improved metalworking skills that the Numenoreans long ago shared with them. They live in the mountains, and are based off of the Inca in mesoamerica, but also have inspiration from Cherokee and other Native American tribes, to coincide with the Aztec nature of the Taurethrim.

Crafting
Narâklâi Crafting Table - Crafted in a Narâklâi Crafting Table with 4 planks in a 2x2 fashion

Narâklâi Armor- Crafted with brass and wool on an Narâklâi crafting table (save for the helmet). It provides 13 protection and is decorated with red and blue to symbolize their beginnings.



Narâklâi Cowl Helm- A special variant of the Narâklâi helmet, it is made by crafting the Narâklâi Helmet with 4 wool. This provides slight protection against heat, but is mostly decorative.



Narâklâi Warchief Armor Crafted by placing a Narâklâi armor with 2 red dye and 2 blue dye in a Narâklâi crafting table. This is a symbol of wealth for the Narâklâi, displaying their wealth through expensive dyes and coloring.



Narâklâi Battleaxe - A solid brass axe of Narâklâi design. It deals a solid 8.5 damage, has a 100% range and 83% swing speed. It can break wood faster



Narâklâi Tomahawk - A small handy axe intended for ranged combat or as a secondary melee weapon. It deals a solid 4.5 damage, has 125% swing speed but only 75% reach. It can also be thrown to deal 4.5 damage. It can break wood faster



Narâklâi Spear - A staple in the Narâklâi equipment set, it deals 5.5 damage and can be thrown.



Narâklâi Hand-Adze - A multi-purpose tool and weapon, it deals 7 damage, has 100% reach and 83% swing speed, but also breaks wood and stone faster (however, it is incapable of harvesting ores above iron ore) It is crafted in a similar way to a mattock



Narâklâi Foot-Adze - Crafted by placing a Narâklâi Hand-adze with 1 brass ingot and 2 sticks in a Narâklâi crafting table, it is long, having a 150% reach with a 68% swing speed, and deals 7 damage. It also is able to break wood and stone faster, but not as fast as the Narâklâi Hand-adze.



Brass - Mentioned before by other suggestions multiple times. I don’t think I need to go too indepth. Essentially all I have to add is that various goblets, mugs and treasure piles would be added



Narâklâi Canoe - Crafted with wood in the same way as a boat on a Narâklâi crafting table, it is twice as long, can hold two people at a time (and also has an inventory space which can be increased by crafting it with pouches or placing a chest on it) It moves faster than a regular boat, doesn’t break when hit against lily pads or other annoyances, but has slightly less durability.

NPCS
Narâklâi - Regular civillians. They wear no armor, save for the occasional Narâklâi sandal. They aren’t aggressive, but will fight back back with their fists, which deal about 2 hearts damage, due to their strength. They have a lighter skin than their kin, the Taurethrim, and have random war paint plastered onto them in the colors of red and blue, and typically wear cloth clothing

Narâklâi Retainer - The cheapest unit available, they only wear the Narâklâi helmet, Narâklâi boots and rarely Narâklâi skirts, and wield Narâklâi Spears, Food-atze or Hand-adze.

Narâklâi Skirmisher- A ranged variant of the Narâklâi Raider, these throw Narâklâi spears indefinetly, but with a slow recharge rate. They wield Narâklâi spears in combat.

Narâklâi Brave - The main units of the Narâklâi roster. These are real praiseworthy warriors, though they cannot compete with some of the more prosperous faction’s mainline. They have 22 HP for their harsh training, and wear a full Narâklâi armor set. They wield Narâklâi tomahawks at first, which they throw once at the enemy, and then close in with their battleaxes and adzes. All Narâklâi Brave have warpaint that nearly covers their eyes.

Narâklâi Banner-bearer - Self-explanatory

Narâklâi Raider - Until boats are added, these can be halted. However, they would essentially be identical to Narâklâi Retainers save for that, when in water, they ride a Narâklâi Canoe, and can throw spears. They move much faster than most mobs in water, and are usually used in Coastal attacks on their neighbors.

Narâklâi Warchief' - The bravest of the Narâklâi who have worked hard to achieve Chiefdom, they have 26 HP, and wield a full Narâklâi chieftain armor set. From them you can hire all of the above. Several bone piercings can be found on them.

Narâklâi Elder - A simple NPC, these are the oldest and wisest of the Narâklâi. They have a much higher rate of giving out miniquests, and have 18 HP. Their main purpose in the tribe is to elect and guide a Warchief.

Narâklâi Woodworker - The canoe-makers, hut-builders, tent-makers and such, these are a staple in the Narâklâi society.

Narâklâi Brassworker - Simple smiths who work to make the Narâklâi’s weapons and armor. They have 25 HP, similar to other smiths, and offer a variety of Narâklâi equipment. They wield Blacksmith hammers.

Narâklâi Hunter - Hunter-gatherers of the Narâklâi, they sell raw meat, cooked meat and various gathered fruits. They buy spears, sticks, flint and brass.

Narâklâi Fishmonger - Perhaps the most important food providers of the Narâklâi, these sell fish and other seafood, and buy spears.

Narâklâi Fishermen - Very simple: a regular Narâklâi who can fish. Occasionally they walk into water, and on their Canoe go fishing. They can be hired from Narâklâi Fishmongers to fish for food, but are relatively expensive.

Eagle - A very, very rare mob. These are ferocious birds of prey that stalk their meals in the Harad Mountains. They are subjects of worship by the Narâklâi, as they believe they are the children of the chief deity of their pantheon, and are respected and generally left alone by the Narâklâi on a whole. Killing an Eagle drops your Narâklâi alignment by 2. They have 18 HP, but deal 9 attack damage, and attack by swooping down on their enemy. They typically target small to medium mobs.

Structures
Narâklâi Tent - A common housing option for the migrating Narâklâi, these are typically found in the plains region of their habitat. They resemble Native American Teepees

Narâklâi Warchief Tent -  Reserved for the most important of the Narâklâi, these tents are significantly larger, are brightly colored and contain significantly better loot.

Narâklâi Camp -  A small community of Narâklâi tents. Nothing very special about them, save for their tent-style.

Narâklâi Hut -  A small hut made of wood and reeds, these are found usually in small groups of 2-4 huts in the foothills or by the shore, typically housing regular Narâklâi and occasionally a Narâklâi hunter or fishmonger (depending on location)

Narâklâi House - A more spacious accomodation for the Narâklâi peoples. These are stone settlements are typically only found carved into mountainous areas or on the top of Narâklâi Mountain Clearings. They contain an assortmant of clay jars, brass urns and typically a flower pot by the entrance, to ward off bad spirits.

Appropriately Named Trader Tents -  Self-explanatory, I hope.

Narâklâi Smithy -  Small forgeries specialized in the smithing of brass and other metals, they have several stone forges, and house a Narâklâi Brassworker

Narâklâi Farm-  A rather simple farm, these are small spaces usually connected to Narâklâi Houses (as allocated farming grounds) and litter the Narâklâi Villages and Towns

Narâklâi Fort -  Stone fortress built on the top of Narâklâi Mountain Clearings, they are large and have walkways among their walls, as well as a large house for the local Narâklâi Warchief and his Brave.

Narâklâi Hamlet - A small multistructure, these are typically found on coasts and consist of several Narâklâi huts, including a few tents and a Narâklâi trader of some sort, typically including a Narâklâi Fishmonger

Narâklâi Village -  Another multistructure, these are rather large communites of Narâklâi, but mostly consist of Narâklâi Houses, Farms and Smithies, and are interconnected by small wooden bridges.

Narâklâi Town -  The largest multistructure the Narâklâi have to offer, these are large towns, filled with rows upon rows of houses, similair in style to the Inca Mountain settlements. They boast a Narâklâi Fort in the center, and spread out in all directions.

Regions
Not many regions would be added / changed, except purely for the spawning of Narâklâi structures and NPCs. The only addition would be the Narâklâi Mountain Clearings. These would be found on the Far Harad Mountains, and would essentially be flattened mountain tops, cleared out for the building of the stone Narâklâi towns & villages

Achievements
[Narâklâi Slayer] - Slay a Narâklâi

[Mountain Warriors] - Hire a Narâklâi Unit

[Narâklâi Kin] - Get 10+ alignment with the Narâklâi

[Narâklâi Warrior] - Get 100+ alignment with the Narâklâi

[Narâklâi Warchief] - Get 1000+ alignment with the Narâklâi

[Brave] - Equip a full set of Narâklâi Armor

Titles
[Narâklâi] - Get 100 + alignment with the Narâklâi

[Mountain Warrior] - Get 100+ alignment with the Narâklâi

[Narâklâi Warchief] - Get 1000+ alignment with the Narâklâi

[Narâklâi Elder] - Get 1000+ alignment with the Narâklâi

[Narâklâi Warrior] - Get 100+ alignment with the Narâklâi

[Narâklâi Brave] - Get 500+ alignment with the Narâklâi

[Brave] - Get 500+ alignment with the Narâklâi

[Narâklâi Slayer] - Kill a Narâklâi

[Narâklâi Raider] - Get 100+ alignment with the Narâklâi

[Narâklâi Seachief] - Hire a Narâklâi Fisherman

Other
The Narâklâi, having Animalist beliefs, would have a rather complicated scenario in the Harad political scene. They would be neutral to most factions, yet should and would be considered ‘Free Peoples’

Thanks for reading, Of course, I expect and welcome any critiscism! 