Board Thread:Suggestions forum/@comment-43433929-20190808144618/@comment-26553378-20190808225856

PumpkinLOTR wrote: Minecraftmage113 wrote: heavy armor also granting knockback resist...

also, what exactly were advantages of light armor? you didn't do the best at explaining (no offense, if I were thinking as you were it would likely be enough, and I'd appreciate the brevity, but I am unfortunately not thinking quite how you were) Advantages of light armour include more agility and freedom of movement, and less weight to carry around. However this comes at the cost of less defence.

For example, a Ranger should be more agile and faster than a Gondorian Soldier.

 @Pumpkinator    so would there then also be a movement penalty to medium armor? or are we buffing unarmored agility?

as far as OBtH's comment... thinking that trying to just get the subfacs with different armor types would be best, making new armor sets for every faction seems a bit... excessive. for a few, perhaps, like maybe adding light armor for the tauredain then buffing their *bronze armor* up to *bronze fac armor level*... bamboo armor perhaps? or someone suggested mango fiber at one point... but I'm not sure fruit leather would be the best... then again, samurai used paper armor, so... who knows.