Board Thread:Suggestions forum/@comment-35456756-20180914212606/@comment-35456756-20180915041917

I was actually going to suggest the proportionate amount, believe it or not, but figured this would be too hard to code. This would also mean that drunken quest givers STAY drunk, and there would need to be special coding involved to make sure they spawn near taverns and restaraunts specifically. It wouldnt seem fit to find a drunkard near a garrison outpost.