Board Thread:Suggestions forum/@comment-28950755-20160714104139/@comment-26172435-20160715154824

Cirdan of the Falas wrote: this would be cool to build aswell. Now you don't have to waste stacks and stacks of dirt and stone to make Rivendell. You can just seek a nice valley not to far from the actual point (not the waypoint, that should be REALLY moved more to the mountains, as Rivendell was build on the slopes of the mountains behind a valley, not on an open plain. Although, actually everything between the mountain peaks (but in the mountains biome) what is lower can be considered valley. Aye.

Note that the valleys that occur in normal mountaineous biomes aren't that deep. Adding a dedicated biome variant will enhance the possibilities to go to lower altitudes, even below y=64, and create mini-biotopes, with altitude dependent flora. This is already put into practise in dedicated mountains biomes like the Misties and the Reds, that have a dedicated code for it, but the possibilities are limited.