Board Thread:Community-endorsed Suggestions/@comment-30971015-20160626080530/@comment-25101089-20160628234040

I think the above posters have answered this well, it's not really worth it for the amount of inconvenience in inventory management it would bring.

A 1000 coin wouldn't cause any problems, but I'm not sure if it's really necessary. With regard to coins of different materials - Copper, gold etc. coins will not be added. They would open up all sorts of problems because the value of the coins should be pegged to the rarity of the ores, and this would demand balancing the exchange between copper/silver/gold by doing one of the following: The copper/gold coins suggestion seems to come up a lot since it is after all a fairly obvious and ostensibly good idea, so I think it would be nice if someone put the above reasoning in a place where people could see it.
 * making gold ore rarer and copper ore more common - at the moment gold/silver/copper are generated 2/3/8 times per chunk, meaning gold would be worth 1.5x silver and silver would be 2.666...x copper, which would be rubbish because ideally we'd want conversion rates of at least 10x, but there isn't a whole lot of room for changing those values before gold becomes mythical and copper becomes an annoyance.
 * or removing the ability to craft coins from their ores, which would be quite silly (what kind of silver coin can't be crafted from silver?) and would make silver worthless. Well, I suppose you could still sell the silver ingots to some traders for a set price like how it works with gold now, but the first point still stands.