Board Thread:Suggestions forum/@comment-26100798-20160131054922

The current map extends about 500,000 blocks in any direction, considering this is minecraft, that is a crazy amount, and it would take over 18 hours to walk from the shire to far harad. Not only would it take so long, but you would also face tons of enemies along the way, and this is one of the things that players notice, and get too lazy, so decide to just quit the mod, and the mod is just remarkable. I love the amount of content, I just love everything, but when a new player joins a server, and wants to become a gondorian, they have to travel for a few hours just to get to Gondor. So I propose a change, I made a list of different ways this problem can be fixed. And yes, keep in mind, I know that the size contributes to the realism of the mod, and creates the most "role-play" environment possible, but sometimes there has to be comprimises, because the mod is made to be fun, and for players to enjoy (Im guessing). So here is the list:

Allow players to chose which biome they spawn in, just a menu at the start where you can click which faction/biome you want to start/be in.

Add more waypoints, specifically ones at the edge of each biome, allowing for people to quickly travel through biomes.

When/if dragons are added, make them super fast so they can quickly fly through middle earth.

These are my ideas, and Im not really even sure if this is the best suggestion, so please leave your opinion. 