User blog:Glflegolas/Biome of the Week -- Issue 3 -- September 28, 2016

After a hiatus of almost three weeks, I have decided to re-start Biome of the Week, in CommandoGregor's place. The biome featured this week is going to be: the Lone-Lands.

Where are they?
The Lone-lands are part of Eastern Eriador, and part of the former kingdom of Arnor, before it was destroyed by Angmar in the Third Age. Specifically, they are located east of Eriador and west of the Misty Mountains.

Why do you like this biome?
The Lone-lands are among my favourite biomes because of their many variants. In total, the Lone-Lands contain no fewer than sixteen biome variants, ranging from dense forests to dead forests, burned by the destruction of Angmar, to slightly forested rolling hills. While the grass might look dull-yellow green to you, the grass looks a very vibrant shade of orange to me, because I do not see colours properly. With Beta 29, many new, ruined structures, the remnants of the once-great kingdom of Arnor, have been added to the lands. As a whole, the Lone-lands look just like what I would imagine them to be; gentle rolling hills, more hilly and forested in spots, and with many ruins of Arnor. I also like this biome because it features both good and evil unit hiring captains, so all players, regardless of alignment, will be able to obtain units here.

Any advice for travellers?
For those of you who want to visit the Lone-Lands, I recommend brining along good weapons and armour. This land is constantly under attack. If you're good, watch out for Angmar and Gundabad; there are many more Gundabad Orcs and Wargs here than in Eriador, and Angmar invasions are not that uncommon. Evil players will want to keep an eye out for Rangers; they often invade this place, and can spawn here day or night. On the whole, the Lone-lands are a challenging biome to travel through or live in.

Screenshots
'''Thanks for reading. Please list your favourite biomes in the comments, and I might feature them next week.'''