Board Thread:Suggestions forum/@comment-4568826-20191128112210

We should be able to completely stop enemy respawns when we hit certain level of conquest, and also enemy respawn should get lower and lower as Conquest rises.

This should be configurable by the server-admin via the config file, so people who like it just the way it is now don't panic.

It would be even better if the mod could manage to flip respawns to the attacking side, maybe even replace structures with new faction? No idea how hard this would be to implement, or how desireable, but when it's configurable by the admin, I don't think anybody can complain about it. 