Board Thread:Suggestions forum/@comment-31507215-20170716220915/@comment-28344925-20170717172635

Minecraftmage113 wrote: Rayn Turammarth wrote: Also- maybe the ability to pick up arrows off the ground, the ones shot by NPCs?

no, unfortunately, NPCs don't have limited ranged supplies, they have infinite ammunition, and this means that any arrows/bolts/darts fired by NPCs shouldn't be harvestable. although spears however are limited ammunition, so those could work.

I suggested something similar a while back, never got much support though. But one of the ideas from it that could be implemented now would be a chance for an arrow to dull, or, if dull, break each time it is shot with the higher chances being iron or stone blocks and lower chances for entities (flesh) or softer substances such as hay and wool which may simply not dull the arrows due to being used for targets commonly. (also i suggested that dull arrows be craftable with pebbles) that actually made me think of something that I'm sure has been bothering gamers all around the world for years: NPCs having infinite ammunition. So what if we made it so NPCs spawned with limited ammunition? What if when they run out of ammo they draw a dagger and keep fighting?