Board Thread:Suggestions forum/@comment-26553378-20170403134005/@comment-26553378-20170404190309

SonofGondor wrote: Minecraftmage113 wrote: SonofGondor wrote: I think that instead of just causing you to lose alignment, starting a fire in fangorn should spawn ents. They wouldn't be hostile unless you were a player with negative alignment, which would then result in them attacking you. However, if you had positive alignment they would just come and stand around the fire. While it might seem strange that ents would be ok with fire, when Aragorn, Legolas, and Gimli are at the burnt pile of dead uruk hai they start a fire and the nearby treee seems to like the heat. um... right, so lets put this in perspective.

you have a relative who is mentally handicapped. because of this a being of another (probably sentient) species does not view it as your relative, but rather as a resource. due to this they decide to burn said relative alive.

i doubt that you would just crowd around the body being happy at the heat given off by your dying relative, you would likely do 1 of 2 things, A) try to put out the fire, or B) kill the (now viewed as lesser) being.

while i do think that something similar could be a nice alternative (after all, low align shows being feared in most factions) your suggested idea isn't very accurate, they would kill you no matter align, likely losing large amounts if you are in fact positive. some would also wish to set out the fire, but they don't have a very good way to do that, do they? Well, what I was relying on in my comment was that a player with positive fangorn wouldn't likely burn the forest, but rather use their fire in builds. If this suggestion stood as it is than it would be impossible for players to ever use fire in fangorn which would be quite annoying. Therefore, there are two options. The first one is as I mentioned, with all positively aligned players or positively aligned players over a certain amount not being attacked by the Ents, no matter what they burned. The second option would be having 'living trees' burning recognized by the program as different from wood that a player has placed burning. I don't know if this option is possible to code, but if it is possible then yeah, they should attack players that burn 'living wood'. Also, Ents aren't hasty. They took absolutely forever to actually decide to do something against Saruman... but after the decision i remember a relatively fast-paced attack against him.

also the second option should be codable and i would vote for that one