Board Thread:Resolved Mod Technical Support/@comment-30108723-20161009214715

Hello, my LOTR mod just keeps crashing when I try to start a new game with the mod... It says that Minecraft has run out of memory, but I've given the game 6GB of memory in the Forge profile... Here is the crash report

Minecraft Crash Report

// Hey, that tickles! Hehehe!

Time: 09/10/16 23:41

Description: Exception in server tick loop

java.lang.OutOfMemoryError: Java heap space

at lotr.common.world.genlayer.LOTRGenLayerWorld. (LOTRGenLayerWorld.java:149)

at lotr.common.world.genlayer.LOTRGenLayerWorld.createWorld(LOTRGenLayerWorld.java:53)

at lotr.common.world.LOTRWorldChunkManager.setupGenLayers(LOTRWorldChunkManager.java:47)

at lotr.common.world.LOTRWorldChunkManager. (LOTRWorldChunkManager.java:41)

at lotr.common.world.LOTRWorldProvider.func_76572_b(LOTRWorldProvider.java:40)

at net.minecraft.world.WorldProvider.func_76558_a(WorldProvider.java:44)

at net.minecraft.world.World. (World.java:244)

at net.minecraft.world.WorldServer. (WorldServer.java:97)

at net.minecraft.world.WorldServerMulti. (WorldServerMulti.java:14)

at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)

at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows:

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-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 10 (amd64) version 10.0

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 49657760 bytes (47 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)

JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -Xmx512M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)

UCHIJAA lotr{Beta v29.6 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B29.6.jar)

GL info: ERROR RuntimeException: No OpenGL context found in the current thread.

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Player Count: 0 / 8; []

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge' 