Board Thread:Suggestions forum/@comment-26149161-20170116230222

I surrender, I'll keep making them :P

Welcome, my friend! This is twenty-second suggestion in the series of biome improvements. In this we shall be focusing on Far Harad. The prior suggestions can be found below:

Forodwaith

Erebor

Lindon

Mordor

Mirkwood

Northern Vales of Anduin

Misty Mountains

Eastern Eriador

Western Eriador

The Shire

Enedwaith

Gondor

Nan Curunir and Fangorn

Ithilien

Ered Nimrais

<p style="font-size:14px;">Rohan

<p style="font-size:14px;">Lorien and Surrounds

<p style="font-size:14px;">Southern Vale of Anduin

<p style="font-size:14px;">Emyn Muil

<p style="font-size:14px;">Dead Marshes

<p style="font-size:14px;">Barrow-downs

<p style="font-size:14px;">Old Forest

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<p style="font-size:14px;">Biome Improvements:

<p style="font-size:14px;">The land mammals of the Far Harad should be a litle rarer, as right now they are far too abundant.

<p style="font-size:14px;">Camels should be found in Far Harad, alebit rarely.

<p style="font-size:14px;">That's really it tbh. If anyone can think of anything I will add it :P

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<p style="font-size:14px;">New Biomes: 

<p style="font-size:14px;">Far Harad Island: Similar to the Far Harad Bushland, but without any land mammals.

<p style="font-size:14px;">Far Harad Jungle Island: A similar biome to the Far Harad Jungle, but without Tauredain.

<p style="font-size:14px;">Far Harad Atoll: A small, jungle island biome found off the east coast of Harad. These would be similar to the Hawiian Islands, with Madagascaran elements as well. Volcanos would spawn here, as would lemurs and birds, but no other land mammal.

<p style="font-size:14px;">Uninhabited Savannah: Basically the Far Harad Savannah with no Moredain.

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<p style="font-size:14px;">Mobs: 

<p style="font-size:14px;">This is the part I am most excited to do. I have quite a few ideas for new mobs to grace the Far Harad. Of course, not all of these can or should be added.

<p style="font-size:14px;">Far Harad Bird: A new set of skins for birds of Far Harad. These include weavers, parrots, toucans, ibis, and quetzals.

<p style="font-size:14px;">Harad Ape: A large primate found in the jungles of the South. They eat bananas, nuts, and fruit, and climb about. They sometimes should attack the player. These would have gorilla or chimpanzee skins.

<p style="font-size:14px;">Quagga, maybe? A brownish Zebra, now extinct. It could be a rare coloration of a normal zebra.

<p style="font-size:14px;">Monkey: Smaller primates that live in the Far Harad Jungle. Their hooting and hollering could wake the dead. They have skins similar to colobus monkeys.

<p style="font-size:14px;">Leopard: A deadly animal that spawns in the Far Harad Jungle and rarely the Far Harad Savannah. They attack on sight (as should lions tbh)

<p style="font-size:14px;">Vulture: Large birds that fly around in groups. They eat rotten flesh.

<p style="font-size:14px;">Lemurs: Found on the Far Harad Atolls, these small and hilarious creatures would act similarly to monkeys.

<p style="font-size:14px;">Ocelot: Ocelots should be found in the jungles of Far Harad. Though these are a American species, they are too cool to not include. However, they should not be tameable! There could also be sand cats, caracals, servals etc.

<p style="font-size:14px;">Antelope should be found across the savannah. They could have gazelle, lechwe, and impala variants.

<p style="font-size:14px;">Okapi, maybe?

<p style="font-size:14px;">Finally, Lions should get a better and less clunky model and skin. It's a little strange right now :P

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<p style="font-size:14px;">Buildings: 

<p style="font-size:14px;">The Tauredain should get a few buildings thatched with dried leaves, in traditional native style.

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<p style="font-size:14px;">Misc.

<p style="font-size:14px;">The Half-trolls should be made more human. They are called "black men like Half-trolls", not half-trolls themselves. A removal of the tusks would be enough tbh.

<p style="font-size:14px;">The Rhino riders are kind of ridiculous. We can replace them with ranged weapons-bows, throwing knives, spears, slings etc.

<p style="font-size:14px;">The Moredain and Half-trolls should use less armor. It was not prevalent among African nations, so it would make more sense for only the Chieftains to wear them. However, I don't want to make the two even less desireable than they currently are. So, I suggest they both get a health buff-they are large men of the South after all.

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<p style="font-size:14px;">Thank you for reading this suggestion! As always comments, Kudos, and constructive critiscism is welcome

<p style="font-size:14px;"> <font color="Silver">Ithilion, Discussions Moderator <font color="Silver">(Auta i lome) 23:02, January 16, 2017 (UTC)

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