Board Thread:Suggestions forum/@comment-26564307-20190728053639/@comment-26553378-20190728172644

right... first time didn't send, forgot it did that occasionally so this'll be a wee bit barebones. I will still note, you missed many suggestions that were not endorsed which considered fangorn, including 2 current ones, one of which devoted specifically to fangorn. I'm in no way criticising you as these are not yet valid suggestions, merely pointing out it is not as starved for love as you'd imply.

1. the purpose of an additional tree type is not apparent... 3/4/7. these could all be used to create freedom of movement for fangorn players within their home forest to give some extra incentive to pledging rather than simply playing fangorn pledged to a different faction (unless draughts are already pledge-restricted?). capability to climb the vines without a back-block, and at a faster rate than standard ladders, treat roots like slabs similar to ents, and have a slowing effect to large piles of leaves ignored by fangorn players in their forest could all be decent ideas. 4. I like the idea of roots, however operating as berry bushes may not be the best plan based on their high frequency, and I doubt ents would appreciate you stripping roots of their bark anyway. (there should still be a way for fangorn players to acquire such materials for construction of bases... as well as construct using wood as giant trees seem to be my primary idea for fangorn bases) 5. this feels too much like a way to easily grind fangorn align. I'd say either make them worth less, or rather make it so that there *are* mini-quests, but for things such as promoting growth of the forest, dousing fires in the forest, and protecting borders (killing enemy players or enemy NPCs w/fire/axes while inside fangorn forest). After all, I see no reason for the ents to appreciate you picking all their flowers 6. Also fangorn variant nettles? brambles perhaps? more akin to vegetative barbed wire. 10. Decent, however the logic of a flower adapted to survive firey environments may be lost on some players and simply appear jarring with a wasteland environment.

Looks good :)