Board Thread:Suggestions Forum/@comment-67.22.249.68-20141228044552/@comment-67.22.249.68-20141229025441

I'm from the American west coast. And I'm glad that people like my ideas! Here are a few more:

Gondor/Rohan. I have a few structure and mob ideas for this one.

1. Rohan/Gondor camps. I mean, besides the forts, there's really no place for soldiers to sleep. Very few of them actually work in forts. It would make sense to have camps for their troops here and there, especially in Rohan where they camped a lot. These camps should have some soldiers guarding them and a captain inside.

2. Rohan stables. This is the home of the horse lords, right? So there should be some stables here and there, with lots of hay and horses, and a stable master who will sell you saddles and apples and leads, and even tamed horses.

3.Gondorian farmer's fort. Apparently there were this special places called farmers forts, and they were essentially little mini-forts in the hills and valleys near farms that farmers could take refuge in in the event of an Orc raid. In this building should be some soldiers, and a Gondorian farmer from whom you can hire farm hands.

Now, I have some Elven ideas for you guys.

1. Lindon house. I know this has been requested before, but right now we've only got halls as a structure for Lindon. The citizens need somewhere to live, right?

2. Lindon watchtower. Similar to the Elven turret, but taller and rounder and more slender. Maybe with one of those high, inward-curving roofs that one tends to see on wizard's huts.

3. Lindon library. The Elves are people of knowledge, right? So they should have a two or even three story library, with an elven librarian who will sell you enchanted books and even enchant things for you.

4. Lindon smithy. In Lindon there lived, primarily, the Noldorin Elves, and these people were great smiths, especially gem smiths. So they should have a smithy, with a blacksmith who will sell you Elven equipment.

5. Ring forging tower. I really couldn't think of a better name for this. Once ring forging is added, this should be the place where good characters go to do it.

6. Lothlorien library. A smaller library in the treetops of Lothlorien.

7. Lindon healing house. A place where professional Lindon healers rejuvinate the injured. You should find here a Lindon healer from whom you can hire battlefield medics.

8. Wood Elven winery. A place involved in the making of the Elvish wine, and even some foods. There should be a food-selling merchant here.

And, finally, before I once again have to go eat, some ideas for Mordor.

1. Mordor prison. A place where the Mordor Orcs keep there prisoners of war. There should be an achievement for both freeing the prisoners and for torturing information out of the prisoners.

2. Brawling pit. You know how Orcs keep getting into fights? Well I thought it would be cool to have a brawling pit where Orcs would be pitted against each other. And you could go to the pitmaster and place a bet on who you think will win, then either lose or gain silver coins depending on whether you lost or won.

3. Morgul forge. A place where one would attempt to forge oneself a ring, perhaps to try to rule them all, once that function is added.

4. Orc Shaman tent: A place where insidious Orc Shamans practice their abilities to heal their gruesome allies. There would be a high shaman from whom you can hire regular shamans, equivalent to the Elven battlefield medic.

That's all for this time, folks! See you tomorrow with some more ideas!