Board Thread:Suggestions forum/@comment-75.215.132.147-20160920220528/@comment-75.215.132.147-20160920220816

Ok so these are ideas for an update focusing on the wilderland. Some of this stuff is already in the suggestion page but these are ideas for them.

Wilderland update

Dale additions

New biomes

Dale forest locatjed around the southeast part of dale

Dale hills located in the northeast part of dale

New npcs

Dalish lumberjack

Dalish fishmonger

Dalish stonemason

Dalish brewer

Dalish farmer

Dalish florist

Dalish farmhand

Dalish greengrocer

Dalish carpenter

Dalish tapestrer

New structures

Dalish bathhouse

Dalish market stalls for all the traders

New dalish village design

Dalish well

Major structures

valley of dale as well as the hill dale is on.

New items

Dalish captain helm has a small fin going left to right

New dalish village design has more houses about 10 same design as before 2 large dalish houses a bathhouse, bakery or blacksmith a well several market stalls carts  on winding streets made of cobble. A wall goes around this village. This can be either a new village design or it can be an addition and the other village design also spawns.

Esgaroth subfaction

Would own Long Lake and a small amount of land around the lake.

Biomes

Long Lake biome On water

Esgaroth biome around the lake

Structures

Fisherman barge an esgaroth fisherman can be found on board

Esgaroth guard ship several esgaroth guards and a captain can be found here

Esgaroth village several esgaroth structures together in the water

Esgaroth water fort

Npcs

Esgaroth fisherman sells different types of fish and fishing poles.

Esgaroth guard found on garrisons guard and trader ships.

Esgaroth bargecrew found on barge ships

Esgaroth fisherman crew found on fisherman ships.

Esgaroth captain you can hire esgaroth guards here

Esgaroth citizen found in houses

Weapons

Esgaroth spear

Esgaroth sword

Esgaroth mace

Armor

Esgaroth helmet

Esgaroth chestplate

Esgaroth leggings

Esgaroth boots

Blocks

Esgaroth brick stairs slabs

Esgaroth banner

Major structures

Laketown

Woodmen independent faction.

Would spawn in east bight mirkwood corrupted and a new biome called the woodmens woods.

Structures

Woodmen outpost found east bight and mirkwood corrupted and is a small hut with 2 woodsmen levymen 3 woodsmen lumberjack and a woodsmen levymaster.

Woodsmen house contains 2 woodsmen

Woodsmen camp small camp similar to dunland camp but without skulls

Woodsmen hall contains 5 woodsmen and a woodsmen trader

Woodsmen fort

Contains a spawner for woodsmen levymen and a woodsmen levymaster.

Armor

Woodsmen cap

Woodsmen gamsbon

Woodsmen leggings

woodsmen boots

Weapons

Woodsmen axe

Woodsmen throwing axe

Woodsmen battleaxe

Blocks

Woodsmen crafting table

Woodsmen banner

Biome

Woodsmen woods north border is the great east road  in the south the east bight is its border. And on the edge of the forest. It is one of the only parts of the forest still kept free from the corruption of dol guldur. It is beautiful and is full of green oak chestnut maple and oak trees. It has 3 ft points

North woods woodsmen crossroad and south woods. The roads are made of the road block but well kept and not deteriorated.

Beorning faction

The descendants of Beorn. They live in the northeastern part of the vales of anduin.

Npcs

Beorning

Beorning baker can buy honey honeycakes bread milk apple crumbles berry pies cherry pies cheese rounds  and berries from him.

Beorning beekeeper can buy beehive blocks bees and honey from him.

Beorning hallkeeper you can hire beornings from him

Structures

Beorning house spawns 1-2 beornings and 2 horses boars or aurochs in it.

Beorning hall spawns 3-4 beornings a beorning hallkeeper 2 aurochs 3 horses 2 beehives 4 rabbits a beorning beekeeper and a beorning baker.

Items

beorning axe

Beorning hammer

Erebor subfaction of Durins folk

Npcs

Erebor dwarf

Erebor warrior

Erebor archer

Erebor commander

Erebor miner

Erebor jeweler

Erebor stonemason

Erebor blacksmith

Erebor trader

Blocks

Erebor brick lighter greenish version of dwarven brick

Erebor pillar

Erebor gate

Erebor gold silver and mithril trimmed brick

Items

Erebor helm same as durins folk but silver and a mask on the face

Erebor chestplate

Erebor leggings

Erebor boots

Erebor pike

Erebor sword

Erebor pick

Erebor axe

Erebor hammer

Erebor hamaxe

Erebor bow

Erebor spear

Structures

Erebor guard tower

Erebor raven nest

Erebor mine

Erebor small fort

Major structures

Gates of erebor and massive open space to build erebor

ravenhill

Lonely mtn

Underground spawning

Arkenstone only one can be found in every world and only somewhere deep under the erebor biome.

Finding the arkenstone instantly gives you command over any dwarf

New items

Meat Pie

Honey Cake

Honey

cheese round

Peach sapling

Peach tree

Peach

Peach cobbler

Strawberry

Strawberry bush

Strawberry pie

Raw turkey

Cooked turkey

Raw goat

Cooked goat

Goat milk

Raw bear

Cooked bear

Raw gorilla

Cooked gorilla

Cooked new fish

Gondorian door

Rohan door

Elven door

Orc door

Dalish door

Near Harad door

Moredain door

Half troll door

Tauredain door

Animals

Turkey

Gorrilla

Mountain Goat

Bear

Trout

Salmon

Bass

new biomes

vales of celduin

mouths of celduin

Notes

I will be posting pictures and maps of the biomes soon. Since gondor got super expanded with all the market people villages and other stuff i felt like Dale was a little small. In the book Dale is described with having tons of traders and goods, yet there is only a blacksmith baker and merchant for dale. so i believe dale should be expanded as well as some sub biomes being added since almost every other biome has a sub biome. Esgaroth i just think should be added sooner or later. The other facs would be to fill in the empty except for orcs biomes.