Board Thread:Suggestions forum/@comment-25981649-20180103110008/@comment-213.55.211.69-20180106111816

Minecraftmage113 wrote: WoodenBox wrote: Knockback resistance plus a speed effect could be pretty dangerous. They would just rush you, not giving any time for weapon cooldown. it would potentially be dangerous for a player who would typically use a whack&get back strategy, though in unit combat there's no such capability for injury avoidance, it would effectively do nothing.

This is actually brilliant. Giving them near-total knock back resistance and a high movement speed would give them almost the same benefit against players as other faction's cavalry: thus instead of giving dunland an anti-cav unit, they'd actually get an almost-cav unit which is ideal against players and weak units.

This could be one of the first steps in making dunland an actually unique faction with specific bonuses and playstyle