Board Thread:Suggestions forum/@comment-26274215-20181212194809/@comment-26274215-20190119212218

Hippopunk wrote: I agree with the fact that they should increase the firing range, at least with some units -elves, because they're elves (appart from wood elven scouts, because they are meant to fight in forest with a lack of visibility, and they would be overpowered with their shooting rate) -Dalish archers, because they've got the bow with the biggest range, but also the slowest, so they're rubbish if they can't start shooting from afar. -blackroot vale archers, because they are supposed to be really good with bows in lore

Now for the evil units All uruks (Gundabad, Angmar, DG, Mordor, and Uruk-hai crossbowers) All crossbowers in general I think that's all, hope I didn't forget anything (Ps, I Didn't put rangers in this list because of their ability to disappears, they would be to lethal against enemies npcs) as they should be, the Rangers. They are extremely few in numbers, and they should make up for that