Board Thread:Suggestions forum/@comment-27007342-20170204204014

I know this has been suggested before. But anyways I think it would actually be a great idea, similar to how rhinos do damage, but not totally the same concept. So first, in order to be able to do this, a horse must be wearing armor. Every 5 seconds a calvary unit will be able to do a trample. The trample does 8 damage (4 hearts), can hit up to 2 mobs, and give slowness for 3 seconds to the affected mob. Note that this is only the way that the NPCs can use trample. (The values may need to be changed, but i did test some things in SP). Trampling will be added to the attack system and will not be used unless a unit is in contact with an enemy.

What I learned

A gondorian calvary unit dies in about 10 seconds when they go against 2 mordor orcs. (In my opinion this shouldn't happen because calvary should be much more effective).

Horse trampling as a player

A counter similar to the one with weapon speed should appear while on a horse. It will do the same damage and have a 6 second cooldown instead of a 5 second one. It can only hit 3 units. To do this a player must sprint towards an enemy on an armored horse. This charge will not do damage to any animals or to neutral npcs.

I hope you enjoy my suggestion. If you would like to "review" it or suggest a better concept please do so. 