Board Thread:Suggestions forum/@comment-28440866-20160811132144/@comment-26553378-20160811210642

good work on the stables once again! also the mounts would have stats...

well here are some examples (these are applied to the animal):

War:

Health: high

Speed: average

Jump: low

Utility (pack animals only):

Health: very high

Speed: low

Jump: very low

Competition:

Health: low

Speed: average

Jump: high

Racing:

Health: average

Speed: very high

Jump: low

Noble:

Health: high

Speed: high

Jump: high

(no modifier):

Health: average

Speed: average

Jump: average

Shoddy (or malnourished):

Health: low

Speed: low

Jump: low

Rohirric (horses and mules from rohan traders only, applied with a second modifier):

Health: high

Speed: very high

Jump: high

i believe this would make it more realistic, as well as make it so there is reason to buy steeds instead of find them.

oops almost forgot the fighting animal stats

Viscious:

damage: very high

Health: high

Speed: average

Jump: low

Heavy (rhinos only):

Damage: very high

Health: high

Speed/Jump: low

Pathetic:

damage: very low

all else: everage

out of time!