Board Thread:Suggestions forum/@comment-26429944-20150527135634

I think that the rangers should have knights and settlements. The knights will carry Dunedain knight armor and Dunedain swords, spears and bows. They will spawn in Dunedain fortresses, the fortress will be the same size of the Dunlening hillfort but with arnor bricks instead of Wood and the armorstand will have ranger armor instead of warg fur armor. there will spawn 6 NPC'es in there, the Dunedain knights and Dunedain captain.

The Dunedain armor and weapons. The Dunedain armor will be as good as the Swan knight armor, it will look like the Gondorian armor but with gold decoritions (like a star or a tree). The helmet will look like the one that Elendil had on in the movies. But it will be more bright in the color. The sword will have same stats as the Swan knight sword. The spear will deal 6,5 damage and have a bit lesser durebillity. The bow will have same stats as the Gondorian bow but it will have a longer range and deal a bit more damage.

The settlement will be some hills (4-7 including the great hall) you cant climpe on the top there will be a 5x5 hole wich will be 1 Deep. there will be a lader to climp Down in to the house. Here will be a man (maybe a ranger or trader and woman. There will also be a Great hall this will be bigger then the others. In it there will spawn a dunedain cheftain and 3 rangers. 