Board Thread:Suggestions forum/@comment-32013442-20170730154847

Hi guys! I posted something like this earlier last week, but just so that people can kudos this alone, I am giving it a unique suggestion all to itself.

This is plain and simple: Morgul armor sucks. It is the evil counterpart of Galvorn armor, yet it as we all know, has lived in the shadow of its elvish cousin for all of its existance. So here is a simple rundown of the two armors just to get us up to speed. Galvorn's protection level: 15/20

Morgul armor's protection level: 15/20

Crafting and forging: Galvorn uses edhelmir and iron forged together in a dwarven forge. Morgul armor uses gulduril and iron forged together in an Orc forge.

Galvorn has a poor level of durability:

Helmet: 396 points

Chestplate: 576 points

Leggings: 540 points

Boots: 468 points

Morgul armor has, surprisingly, an even weaker level of durability than Galvorn:

Helmet: 297 points

Chestplate: 432 points

Leggings: 405 points

Boots: 351 points

Galvorn's special ability: Complete immunity to arrows, crossbow bolts, and the knockback from said ranged weapons.

Morgul armor's special ability: Doing bonus durability damage to any weapon used against the wearer of this fearsome armor.

How much bonus damage does this amazing Morgul armor actually do though?

Running a test with am unmodified Lindon sword which has 700 points of durability.

Here are the results:

71-64-58-52-47-42-38-34-30-27-25-22-20-18-16-15-13-12-11-10-9-8-7-6-6-5-4-4-4-3-3-3-2-2-2-2-2-1-1-1-1

As you can see, the Morgul armor does an enormous amount of damage to a weapon with full durability. But as the weapon continues to lose durability, the damage applied to the sword is reduced dramatically. It took a total of 41 hits to completely destroy the opponents weapon. The weapon had to be reduced to -1/700 durability before the weapon broke completely. I do not know if this is normal, but it made me laugh. I find this to be a little impractical. No one is going to duel long enough to hit their opponent 41 times, and as far as I know, most people are not so keen on giving their hired units Morgul armor, further reducing the use of this particular feature. So here is my suggestion.

Instead of simply increasing the durability loss of a weapon over time, let it be that the Morgul armor set has a chance of shattering an opponents weapon into shards. These shards can be combined together in a player's inventory (or on the weapon's faction crafting table) to reforge the lost weapon, returning the player's weapon without losing any of your weapon's modifiers, and (perhaps) a loss of durability.

Here are some technical things for balancing and practicality.

First of all, the chance of a player's weapon shattering into shards is extremely low. At the most, a 10% probability.

So how does one actually make this a viable part of the game? The answer is found within the smithing system that Mevans recently added to the mod.

The Morgul armor set will be given a special modifier that increases the probability of a weapon shattering when it strikes you. There will be 4 tiers for this modifier, with the most potent increasing the possibility of a shattering to about 40%.

But I don't want to lose my weapon!!! How does the shard system work????

Don't worry! This is very simple. We already have most of the components needed to implement this into the mod. The ancient weapons that are found in the dead marshes are the cornerstone for this suggestion.

Your sword has shattered in battle. What now? Well, when your weapon breaks, you receive a hilt, blade, and tip, all of which have your sword's unique code linking them together. A little of a reforge and tada! You are done! 😄 A similar principle applies to spears battleaxes, and daggers. Daggers only give you a tip and hilt, spears give you a tip, blade, and a new item: a weapon shaft. Battle axes also make use of this new item with two blades. A longspear or pike will act as a spear, but will drop two weapon shafts instead of one.

But I use a warhammer! Fear not, I have not forgotten you. 😉 Warhammers drop a shaft, and 2 of another new item: a bludgeon.

I would greatly appreciate some assistance in thinking of a better name for that! 😂😂😂

There you have it! Please feel free to criticize, discuss, and kudos to your hearts content! 😸 