Board Thread:Suggestions forum/@comment-26062560-20170717200105

1:add gradually changing grass:make grass change gradually when changing biomes.it would be pretty hard but in real life grass wont change from a light green one to a yellowish one in matter of a few meters it will change gradually

2:new traders:add dwarven taverns(i think they should look like bigger dwarven smithies with a fireplace a bartender and few tables) elven food trades(those who sell miruvor and lembas and maybe fruits.they should require high alignment like +100/+150)a dunedain farmer(a dunedain that sells potato/leek/bread a fairly simple one but i think it will help)

3:incerase effects of water on grass:make grass change color when near to water

4:random drops:add more random drops to some mobs like gold nuggets or maybe mithril from gundabad orcs becouse they might have raided some houses/camps and got it.gondorian soldiers would drop some items they might have found i dont know what items can be good but i know mod team and community can find some for all factions. 