Board Thread:Suggestions forum/@comment-26890432-20171110232337

Good Day!

I'd like to discuss Gondor's elite unit- currently, this niche is occupied by the Tower Guard. Far from their days of spear-spamming OPness, these soldiers are now actually quite weak for their cost and status, with 24 health and only spears as melee weapons.

What I'd like to propose as a replacement for the Tower Guard is a unit called a "Knight of Gondor." They would have 25 health (On par with the other Mannish "elite" units), and each fiefdom would have a variant that would wear the regional armour with a Gondor helmet. (For example, a Knight of Pinnath Gelin would wear Pinnath Gelin Boots, Leggings, and a Chestplate with a Gondor helmet). The "standard" Gondor Knights would wear the Winged Helms. Perhaps some sort of cape could be implemented as well, either specific to each fiefdom, or as a uniform item worn by all Knights.

These would spawn everywhere Soldiers of Gondor (or their variants) would, but with more rarity. A few could regularly spawn in Fortresses and/or watchforts.

As for the Armament of these men, a noble longsword would do the trick! These weapons would simply be a 7-damage variant of the Gondor sword, crafted perhaps by surrounding the latter with gold or silver in the crafting grid. Now, you may be asking, "Why does Gondor need a 7-damage sword? Doesn't Dol Amroth already have one?" Yes, however, in the mod, and even moreso on most servers, Dol Amroth is treated as a seperate faction from Gondor: the Gondorian Longsword provides an alternative to Dol Amroth swords being used by higher-tier players in every fiefdom.



 