Board Thread:General Mod Discussion/@comment-33763020-20181106145423/@comment-25550759-20181111204901

As a person who has delved quite deeply into the realm of making adventure maps, I want very passionately to create one for the lotr mod. However, there are a multitude of facts that make it essentially impossible, and discourage me from doing so.

Most importantly, is adventure mode itself. Minecraft 1.8 overhauled adventure mode, allowing for a lot more control on the part of the mapmakers, making it so that blocks cannot be destroyed unless the player has a tool that has specifically been designated that purpose by the mapmaker. In 1.7, pickaxes can destroy all stone, shovels can destroy dirt, gravel, sand, etc. Almost all blocks can be destroyed with the right tool, and this cannot be prevented or controlled.

Secondly, is the commands themselves. The updates following 1.7, namely 1.8 and 1.9, have overhauled command blocks and the commands themselves, opening hundreds of new possibilities to mapmakers.

For me, since I strive to make any map I would create the most complete, impressive, and enjoyable experience, the 1.7 mechanics are just too limiting, and they are the reason we will likely never see extremely impresive adventure maps for the mod, unless the mechanics are changed.