Thread:Campinator/@comment-27219153-20170113230759/@comment-25101690-20170115054842

No, I'm not questioning any specific value. The algorithm you describe is overly complex for something as simple as a random price range, so I highly doubted Mevans would do it like that.

I checked the mod code for mod versions 22 (for which I still have the original uncompiled source code) and 29 (which is the last I downloaded. In both it was simply an equally distributed price range over two contant factors from the initial price. In 22 it the factors were 0.5 and 1.5, in 29 they were 0.7 and 1.3. Using these values I get small inaccuracies in comparison with your values.

I will check if there were any changes in version 30. But I don't completely trust the wiki pages, because many were created just by spawning a lot of traders for a statistical measurement or were found in old mod version which are no longer actual. There might also be border values that are so close to the limit that the chance for an item having this price is extremely small.