Board Thread:Suggestions forum/@comment-26815144-20160630104700/@comment-26172435-20160630131608

Elements of this may have been suggested before, but overall I think this is very original, specific and concrete.

A very intrigueing suggestion afaic, but I doubt if the added value would justify the trouble of coding it. Yet, I really like the concept brought forward. Hmm, the mechanism may require a lot of attention by their player-commander ... which will not be valued by many players. So, the intensive troop management isn't that appealing. The sleeping mats can be avoided imo, which will simplify it a bit.

It would become more meaningful and add value of morale could be pumped in some way and if high morale would pay off, rather than low morale only being a threat to troops deserting. Any ideas Lego?