Board Thread:Suggestions forum/@comment-26815144-20160502094815

Morale ==Summary==

This is not a new idea to the suggestions forum but this will have a lot more detail than the other ones.

Npcs should flee when they think they would die. For example, all civilian npcs should run away from any armed enemy npcs. I suggest having the morale at a level, maximum is 100% for an average human soldier. When there is a factor of morale loss in the loaded chunks (a problem might be with multiplayer servers) their morale level should lower.

Factors of morale
Numbers: when hostile npcs have an extra 20% of their enemies numbers, the enemy will lose 10 of their morale.

Cavalry: when an enemy group of npcs have at least 5 mounted npcs. The other group of npcs will lose 5% of morale.

Range: when the enemy npcs have 10 range units, the other npcs will lose 15% morale.

Elite units (berserkers, uruks, dol Amroth, etc): when the enemy npcs have 5 elite units then the other group of npcs will lose 20% of morale.

Trolls, ents: when they are present on the loaded chunks, enemy npcs will lose 25% of morale.

Spiders, wargs: when present on loaded chunks, enemy npcs lose 15% morale.

Elves: when present the enemy lose 10% of morale.

Races of Middle earths
When a race is afraid they take an extra 5% loss of morale on that factor When a race is not afraid they don't lose 5% of the factor's loss.

Elves: they are not afraid of cavalry, are afraid of trolls.

Dwarves: they are not afraid of Trolls, they are afraid of range.

Men: they are not afraid of elites, afraid of cavalry.

Orcs: they are not afraid of numbers, afraid of elves.

Trolls/ents: Not afraid of range, afraid of numbers.

Wargs/spiders: They are not afraid of elves, afraid of elites.

Alignment
If you have 100 alignment with that faction, they will start with 90% morale. If you have 1000 alignment with that faction, they will start with 100% morale.

Friendly factions will not have an morale change on their friends. Example: Olog-Hai will not lower the morale on gundabad orcs. 