User blog comment:Ronshol The Black/ Combat Changes In 1.9 And Beta 25/@comment-26222246-20151018201919/@comment-26222246-20151019063043

How would it be more about armour. Each attack would actually mean something and you would have to be far more accurate. And hit run away won't work, seriously. 1 second isn't enough to hit and run out of range. You can't just stand in the same spot and spam at the person and hope for the best because stafing and accuracy basically ment nothing before. I have actually played with the new combat and its really fun. Whilst every time I used to see a mob I would just sigh of boredom, stab it a couple times and move on or the same when seeing another player.

And this is what I'm understanding about your duration of combat argument:

OH NO! FIGHTING TAKES LONGER! NOW THIS ONE COMMUNITY THAT ALREADY MADE THAT HAPPEN NOW WILL TAKE TOO LONG! EVEN THOUGH LONG BATTLES IS WHAT THEY ARE TRYING TO ACHIEVE! AND A COMMUNITY OF A FEW THOUSAND PEOPLE MAX IS WAY TO MUCH TO ANNOY IF 100 MILLION OTHER PEOPLE GET IMPROVED COMBAT!

And its now the attacks that have to cool down when before taking damage had a cool down. Basically less spamming and more skill for the same effect.

And I still have no idea how having better equitment makes you win 99% of battles.