Board Thread:General Mod Discussion/@comment-25129884-20160822213509

Well well well! B29 is finally released, and alloy me to take you all down a nice and wonderful trip down memory road as I list each Beta and the major feature it had in it! Also, what's your guys' favorite update or feature?

B1-added Hobbits, Orcs, and the ME dimension

B2-added structures, gondorian sand Elves; as well as Sauron and Major Weapons such as Sting and Anduril

B3-added orcs and more structures, as well as Wargs

B4-added many, many new structures

B5-Added Dwarves, the Iron Hills, and Galvorn

B6-Added the unit hiring system as well as Captains and Hiring Structures (Fortresses and Towers), as well as the Uruk-Hai

B7-added Mirkwood, Wood-Elves, and Marsh Lights

B8-Added Morgul and Elven portals, Rohirrim, Barrel Brewing, armor stands and the Uruk Highlands

B9-Added Ithilien and Dunedain Rangers, Ruined Dunedain Towers, Dunland, Ithilien and the Lone Lands

B10-Added Ents, Dunlending, and Fangorn

B11-Added the Etenmoors and Hill-Trolls (Mountain-Trolls), Orcs Skirmishing, Weaking during the day and running away from high alignment players, Orc Forges, and Troll Hoards

B12-Added hirable Wood Elves and a plethora of new biomes, including Harondor

B13-Added the Middle-Earth biome generation, hundreds of new biomes, and the realm of Angmar

B14-Added fast-travel waypoints, Boars, Nurn, and many, many, many new biomes.

B15-Added faction specific Alignment, Poisoned daggers and bottles, Hirable Rangers, and faction specific Wargs

B16-Added Far Harad and Giraffes, Crocodiles, Lions, Rhinos, And Flamingos, and Escorted Traders

B17-Added Near Haradrim, Lindon High-Elves, and Crebrain

B18-added Blue Dwarves, the Orocarni and Rhun, as well as Near Haradrim improvements

B19-Added bandits, invasions, Ranger watchtowers, Banner protection, and Better Ent-Draughta

B20-Added Miniquests, Dol Guldur Orcs and Trolls, and cosmetic Alignment Shields

B21-Added Utumno, the dimension of Utumno, The Pits, Berries, and Black Uruk-Hai, as well as Improved Far Harad biomes (And explosive termites)

B22-Added roads, Half Trolls, Butterfly Jars, Berry pies and drinks and Biome Variants, as well as Lunar Eclipses (invasions spawn more frequently on these nights)

B23-Added the Moredain of Far Harad, Dol Amroth, Swans, Elven forges and Elven Smithies

B24-Added the Mallorn Ent boss, inproved Boss Drops, the Hillmen of Rhudaur and the Unsmeltery.

B25-Added the Tauredain, Grey Mountains Ruins, Boar Armor, and Galadhrim Cloaks, as well as an updated Combat System

B26-added Isengard Snagae, Gundabad Uruks, The Ring of Isengard, and Nan Curunir

B27-Added Kebab, gates, Deer, and Clay Tiling

B28-added Dale, Dorwinion, Kine of Araw, the Tower Hills, and lots of new Weapons

B29-Added Gondorian Villages, Pinnath Gelin, Blackroot, Lamedon, Anorien, Lebennin, Pelargir, as well as Updated textures for almost every armor and banners for most subfactions.

I personally loved B21 and B25, and ofc B29. I loved B21 because it's the first real LotrMod update I've hyped and Downloaded. I was never really hyped for an update as much as B21 as I was for B25 and B29, because Tauredain and Pelargir are bae. Once again, please share your favorite update and feature down below! #Taurebae 