Board Thread:Suggestions forum/@comment-26444332-20151211161622

This is a standalone suggestion, with no sequel parts to it. Kudos, comments, and constructive criticism are as always, welcome. One who ignores his commenters is not likely to remain a good suggester for very long. This suggestion deals with the Forodwaith, and the men and creatures that make their homes there. In an after-part is how this suggestion relates to southern realms.

Note: For those of you who know a little bit more about me, I did not make any references to the Disney film Frozen.

Forodwaith: The frost-bound lands scarcely a hundred leagues north of the Shire, the Forodwaith is home to a single tribe of people, the Lossoth, and various creatures. Long have they survived to prosper in the bitter colds of Morgoth's former realm, unaided by most all others.

Biomes:

Forochel: A biome that surrounds the Bay of Forochel as a thin layer, the Forochel biome inflicts the freezing effect much less often. Grass and stunted trees may be found, and what snow here is mostly just thin ground cover, not the true surface. The Lossoth spawn here, as do most animals of the Forodwaith.

Northern Forodwaith: A biome extending from just north of Utumno, with the exception of the Forodwaith Mountains, this biome is much like the current Forodwaith in that nothing spawns here. The freezing effect happens twice as often in this area, making it more dangerous.

Southern Forodwaith: A biome extending from just south of Utumno, with the exception of the Forodwaith mountains, this is essentially the current Forodwaith, with one exception: Various creatures may make their homes here. Not in any form of abundance, quite the opposite, but there is life in this barren land.

Southern Forodwaith Depression: A small gully, quite rare, this depression will occasionally have flowing water and grass inside of it. The freezing effect does not happen very often, and most Forodwaith animal life spawns here.

Nan Udún: The valley of Utumno, Nan Udún is sheltered from the freezing winds of the East by the mountains. As such, there is less snow and patches of corrupted grass, and the cold is not so bothersome. The sky is darkened here, allowing no negative affects to the servants of darkness, and fell creatures make their homes around the gates of the Pit. This is one of the most evil places in the world.

Northern Isles: The biome spawning on the great isles across the Frozen Sea from the Forodwaith, the Northern Isles biome is more temperate than one might expect, being sheltered from strong icy winds off the Frozen Sea by the coastlines, which are mountainous and volcanic in origin(thus giving the plants the heat needed to survive). The interior biome itself is a jungle forest biome, the northern version of the Cloud Forest. No animals or NPCs spawn here, not even rabbits. It is considered the most sheltered place in Middle-earth, and for those who endure the grueling journey it has blessed peace. The frost effect does not happen here, due to the volcanic coastlines giving off enough heat to comfortably raise the temperature.

NPCs:

Snow-troll: A three-block high two-block thick white-furred creature, the Snow-troll also spawns in the High Fells as well as the Forodwaith. It has less health than a normal troll, and uses its hands in combat, but it is the only naturally hostile creature that spawns in the Forodwaith and it is unaffected by cold damage. It drops a few bits of loot from past victims, and may drop Troll-hide.

Snow Hare: A small snow-colored rabbit. It is not affected by the cold.

Reindeer: A smaller version of the Woodland Elk, it is not affected by the frost damage.

Leopard Seal: A creature that spawns near water like a crocodile, this creature is not affected by the cold, and also swims quickly like a crocodile. It drops rotten flesh and the bones and meat of past victims. It is slower on land than in the water, far more so than the crocodile.

Walrus: Like the leopard seal, this creature spawns near water and swims quickly. It is also larger, slightly rarer, and drops more and better loot. On the flip side, it has more health, armor(blubber protects too) and attack strength. It is slower on land.

Lossoth Tribesman: Unlike most NPCs that are the standard faction people, Lossoth tribesmen and women wear Lossoth Armor, to protect them from the cold. They defend themselves with Lossoth knives if attacked.

Lossoth Hunter: These NPCs are the main defense of their people, in addition to being the gathers of what food there is on the frozen tundra. They wear Lossoth armor, and wield Lossoth Boomerangs and a variety of Lossoth weapons at close range.

Lossoth Warrior: The handpicked warriors of their tribe, Lossoth Warriors wear Chosen Lossoth Armor and use Lossoth weapons. They spawn rarely, as the armor they wear is hard to craft for the snow-folk.

Lossoth Banner Bearer: Every faction needs a banner bearer to hold their standard in battle, and the Lossoth are no exception. These brave defenders of the battle-flag of the Northmen wear Chosen Lossoth armor, and wield Chosen Lossoth swords in combat.

Lossoth Chieftain: The hiring unit of the Lossoth, this chieftain wears Lossoth Chieftain armor and wields a Chosen Lossoth sword if attacked.

Lossoth Shaman: The trading NPC of the Lossoth, the Shaman buys and sells a variety of items.

Fun fact: The Lossoth Shaman was originally going to be a combat unit, wielding invisible textured staves of Gandalf the White to launch icy fireballs at enemies. However, after some thought this was changed so as to keep more in tune with the magic-less way of life most Middle-earth cultures have.

Structures:

Lossoth Igloo: A small circular structure built of snow, ice, and Snow-brick, this is the main home of the tribal Lossoth. There is a hole in the ceiling to provide smoke to escape and light, as well as keeping the temperature comfortable. There is some loot inside, as well as a Lossoth crafting table and a bed.

Lossoth Chieftain Igloo: A larger version of the aforementioned igloo, with Lossoth banners hanging from it and built entirely of Snow-brick.

Lossoth Shaman Igloo: A middling-sized igloo, build of Snow-brick and snow with a Lossoth banner out front. This is the only structure with Lossoth Torches on it, to mark it as being a Shaman's home.

Items:

Troll-hide: A patch of the stone-tough flesh of a troll, this material is dropped by all types of trolls, some more rarely than others. It can be crafted into it's own armor set(like Warg Fur armor) but the way we shall discuss it here will be in reference to the armors of the Lossoth made from it.

Lossoth Spear: Crafted with sticks and a bone where normally metal would be, Lossoth spears are carved and tribal, very ornate for their humble beginnings. They are faster throwing than other spears, but also do less damage and have less durability.

Lossoth Sword: Crafted with sticks and bones where normally ingots would be, Lossoth swords are very ornate in their looks, and swing faster, but suffer from the same deficiency of not having enough damage or durability behind the strokes to inflict any more damage than normal.

Lossoth Dagger: Crafted with a stick and bone of any type, the Lossoth dagger is a carved and decorated work, and like it's larger counterparts is faster but does less damage and has less durability.

Lossoth Boomerang: Made of three bones of any type in a short "L" pattern, this boomerang is not quite the weapon you'd normally expect one of it's name to be. It does not return to your hand when you throw it, for one. It works much the same as a Dwarven Throwing-axe, only longer ranged with less arc and less damage.

Ice Skates: Made with bones of any type in boots formation on the Lossoth crafting table, Ice Skates enhance speed and maneuverability on the ice. On land, Slowness I is inflicted, but on ice it's even better than Wood-elven Scout armor. One may also stop themselves instantly on the ice by pressing the [shift] key.

Lossoth Armor: Crafted with Warg Fur(a material easily gotten) on the Lossoth Crafting Table, Lossoth Armor vaguely resembles Skald Armor from Skyrim. It is a brown snow-covered armor, bundled up against the cold. While equipped the wearer does not take frost damage at all, making the armor very useful.

Chosen Lossoth Armor: Crafted with Warg Fur and Coldsteel in the Rohirric fashion on a Lossoth Crafting Table, this armor resembles a silver and brown version of Nord armor from Skyrim, specifically the Dragonborn DLC. When worn the player takes no frost damage.

Chosen Lossoth Sword: Crafted with Coldsteel ingots and a bone where there would normally be a stick, this leaf-bladed sword is an icy white and steel color, with a bone handle. It has the attack damage and durability of the Wood-elven Sword.

Lossoth Chieftain's Armor: Crafted with troll-hide(material not so easily obtained) and Coldsteel on the Lossoth Crafting Table, this armor resembles Stalhrim armor(without the horns) from Skyrim. When worn the wearer takes no frost damage, and it actually protects a good bit.

Blocks:

Snow-brick: Possibly the easiest bricks to make in the entire mod, Snow-bricks are used in the construction of the Igloos used by the Lossoth. It resembles a white-and-light-grey Arnor brick(for the smallness of the bricks), with appropriate variants(stair, slab, carved, wall, pillar, etc.). The carved brick has a cerulean snowflake as the symbol. It is crafted by placing four snowballs in the normal brick style on a Lossoth crafting bench. Unlike normal snow, these bricks do not melt when near torches.

Banner of the Lossoth: Made in the normal banner style on a Lossoth Crafting Table, the banner of the Lossoth depicts three white stars(representing the lost Palantíri) over a white snowflake motif on an ice-blue field.

Lossoth Crafting Table: An icy blue, grey, and white crafting bench, where one may craft Lossoth items to their heart's content.

Coldsteel Ore: A material that looks as if it is iron mixed with ice, Coldsteel is only found in Forochel, Northern Forodwaith, and the Northern Isles. It is an uncommon ore, becoming more common the further north you go. From it Coldsteel ingots can be made, which are the material the Lossoth use to create their finest warrior and chieftain armor.

Lossoth Torch: Made of coal, ice, and bone in the Wood-elven torch style on the Lossoth crafting table, this torch gives off snowflake particles and glows an icy blue-white. The body of the torch is yellow/white, for it is made of bone. It only spawns on and in Shaman igloos, to mark them as such.

Misc:

Achievements:

[Lossoth Kinsman]: Earn +10 alignment with the Lossoth.

[Lossoth Tribesman]: Earn +100 alignment with the Lossoth.

[Lossoth Chieftain]: Earn +1000 alignment with the Lossoth.

[Men of the North]: Complete a Lossoth Mini-quest.

[Lossoth Crafter]: Craft an item on the Lossoth Crafting Table.

[The Invention of Figure Skating]: Equip a pair of Ice Skates.

[Winter Olympics]: Kill a foe while wearing Ice Skates.

[Return to Sender]: Kill a foe using a boomerang.

[People of the Ice]: Equip a full set of Lossoth armor.

[Snow Warrior]: Equip a full set of Chosen Lossoth armor.

[Ice Lord]: Equip a full set of Lossoth Chieftain armor.

[Snowbound Confrontation]: Kill a Snow-troll.

[Snowbound Sanctuary]: Enter the lands around the Bay of Forochel.

[Eternal Winter]: Enter Northern Forodwaith.

[Everlasting Chill]: Enter Southern Forodwaith.

[Icewater Springs]: Enter a depression in Southern Forodwaith.

[Gates of Hell]: Enter Nan Udún.

Titles:

All titles are gained by reaching +100 with the tribes of Lossoth.

[Lossoth]

[Northman]

[Snow-folk]

[Icewalker]

[Forodwaith]

[Snow Lord]

You may gain Lossoth alignment by completing Lossoth quests, killing Snow-trolls, Angmarim, Hillmen of Rhuadar, and Orcs of Gundabad. You may lose Lossoth alignment by killing Lossoth, Rangers of the North, Blue Dwarves, and High Elves.

Part II:

Angmar Troll Tamer: An Orc with a penchant for keeping dangerous pets, this hiring unit takes over from the Angmar Orc Chieftain in his troll-selling duties, selling the Hill-trolls, Mountain Trolls, and the Snow-trolls with an Armored Snow-troll variant from above.

Snow-troll Armor: Equipped automatically to Armored Snow-trolls and equipped to the manually tamed versions with shift-right-click, these crude plates serve to give better protection than the thinner hide of the Snow-troll has to offer. It is crafted on an Angmar crafting table like a chestplate, but with an Orc-steel block in the centre.

One may ride a Snow-troll in much the way that one may ride a Warg, horse, or boar. However, that stupidly brave person must have at least +100 with Angmar to even consider trying to ride it.

You may now gain Angmar and Gundabad alignment by killing Lossoth.

Islands not on the map now spawn in the Bay of Forochel and Frozen Sea north of the Forodwaith.

Thank you for reading. Namárië!

 Do you want to build a snowman? Yes, I want to build a snowman! Go away Faenor!(okay bye...) Umm...  