Player Respawning

As of Public Beta 14, new player respawning mechanics have been added to the Middle-earth dimension to better suit the new biome generation.

Note that the following information only applies to players without a bed; if you have a valid bed location, you will respawn there as normal.

If your player dies more than 2000 blocks away from the world spawnpoint (x: 0, z: 0), then, instead of respawning back at the world spawnpoint, you will respawn somewhere within a distance of 500 to 2000 blocks from your death point. This is to prevent players who die without a bed a long distance from the Ring Portal having to undertake journeys of several thousand blocks - or much further - to return to their death point.

These new mechanics are enabled by default, but if you have access to commands, they can be disabled and re-enabled with the /gamerule enableMiddleEarthRespawning.