Board Thread:Suggestions forum/@comment-34241117-20180116005025/@comment-26172435-20180116121700

''Sorry to say it, but there is nothing original here. And the thread is not specific. Also note that Mevans has included a rather broadly defined statement regarding suggestions for smarter NPC AI, so you have to be very specific and concrete for suggestions to be acceptable and potentially helpful for the modlion. So I could use three arguments to close this thread, but I won't as my colleagues want me to be less harsh. ;)''

Here's just a few of the many, more concrete, suggestions already endorsed by the community, setting some standard on these subjects:

[Endorsed] Decrease chances of NPCs running into grinding traps (relates to part 3)

[Endorsed] NPC changes (relates to 2)

A little less related, but certainly worth considering along with the proposed subjects here:

[Endorsed Counter-invasions, patrols, foragers and raiders]

''I've searched the archives of endorsed threads of 2015 and 2016 and did a Google search. The first subject has certainly been proposed and discussed before, but is not endorsed. I recommend you to withdraw this thread and post a new one focussing on the first proposal, and make it more concrete please.''