Board Thread:Suggestions forum/@comment-27472682-20190515055442/@comment-37788562-20190515063137

I love the analysis you've done on this. A good case for toughening up trolls.

On the subject of enemy health, is it possible to manipulate damage multipliers or effects based on where an attack hits? Imagine pinning or slowing someone by shooting them in the leg. Things like this would create strategy around dealing with high health mobs like the revamped trolls proposed here and ultimately make combat a better experience which is true to the lore and battles of Middle Earth.