Board Thread:Suggestions Forum/@comment-26077508-20150206081940

I would like to suggest the idea of NPCs that can level up, in this way each one of your soldiers will me more "unique" aside from having a name, they will have their own stats like Exp, Level, attack, health, Kills (specifying which enemies they have slain and how many) which would create awesome roleplay and even attachment to certain NPCs, like really caring a guy who is higher level than the other ones, sort of your batallion "commander" (since hes level is higher so does his stats) or even having neutral ones have levels, allowing to have more varied enemies without having to create new mobs or new skins, since you will be able to find (example) an Uruk-hai that is level 1 or even one that is level 3, making battles more varied since in battle not every soldier has the same condition, a single soldier in a battle is able to either take 5 men at once or even none, it all depends on ones abilities and that is what the level would reflect.

Just some thoughts about making soldiers more "alive" instead of just beign "fodder". 