Board Thread:Suggestions forum/@comment-26274215-20160801135724

Before I go into the details of the faction l want to say something, for that this is NOT lore. Why think this suggestion should be given a chance of being added into this mod? Well l have some good arguments:



-1. There are other factions like this, to make the mod a bit more fun to play and a more variated and divided world, such as the Tauredain and Moredain. even Perthorogwaith is made up because it was not clear who and what the Half-Trolls are and where they lived.

-2. There isn't much known about easterlings if you compare it to the knowledge about the western folks so it wont be such a harm to add it.

-3. It is a well thought out suggestion, and l searched up enough to make it not confront and disrupt any lore. And now my suggestion, who are they? Where do they live? culture, society, alignment with other factions, everything you'll be needing for a proper new faction for the mod.



'''Who are the Farsirim? '''



Pronunciation: far see rim (rolling r)

The Farsirim are based on the ancient Persians, so before they confessed to lslam, for example, everyone knows the movie 300, if you dont, you gotta watch it. Those Persians are the Persians l'm talking about, only not with all the weird creatures, just the humans you saw there is what I mean. Farsirim itself is based on a province in Iran, Fars, where the Persians first established their empire. Also their language is called Farsi, or Persian ofcourse. They are a folk that lived in one of the richest and wealthiest empires in the world, and are for most western people "Haradrim like" since they lived in warm regions as well.



 Why Persian based?



Why? Because Tolkien used to base his human peoples on folks which really made clear to the world who and what they are, so the most notable folks, which Persians really are.



 Where do they live?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">at the border of Harad and Rhun, like the Persians in real life had their empire until the Indus river in Pakistan/ndia. The region will be called Sassanir (pronunciation: ~sāh sā near~with a rolling r, and all a's are pronounced as the a in "arm") based on the Sassanid empire (fourth Persian dynasty). The landscape variates very much like real lran does too. Mountains, steppes, deserts, but also Harad-Fertile-like landscapes.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">'''A little bit more about the people? (not the NPC's yet) '''

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The Farsirim are people who live in warm lands with a wealthy and colourful surrounding, Semi tropical. They are feared enemies of Gondor, representing the conflicts between the Greek and the Persians due the fact that Gondor is based on the Byzantine empire, from which the people are Anatolian and Hellenic (Hellenic is Greek and Macedonian) and all were enemies of the Persians and most of its allies. The Farsirim are just like the Northmen, Rohirrim, Gondorians, Númenoreans, Arnorians, Dunlendings, etc. descendants of the Edain, forfathers of men, but not all men (in real live this is true as well, Anglo- Saxons (Rohirrim), Byzantines or Anatolians and Greek (Gondorians), Numenoreans (probably Franks due their Germanic based language, but with French people), Celts (Dunlendings) and Persians (Farsirim) are all descendants of the Indo-Europeans, which explains the related languages. The Persians are one of the factions who are too proud to make a non-Persian leader and ruler of their empire, which explains why they are not allied with Mordor, and do not want Sauron to have anything to say about their empire. in real life Persia had no allies but themselves, which would make the faction a bit boring so later I will discuss the alliances with other folks.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Okay, and now the NPC's please?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Sure

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">General: light tinted and a little bit darker tinted are common. Black hair. grey, honey, brown (not too dark) or blue eyes appear in real life Persians as well.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Some names:

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Male: Dariush, Saryemaz, Sohrab, Aryan, Amir, Kurzam, Rustam, Marbesh, Sheran, Mashfizar, Rishnar and ofcourse Xerxes (lol), Arman, Jahan, Jahangir, Jasper, Kaveh, Rahim, Casper, Cyrus, Kir

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Female: Sornaya, Mirsayi, Farmisha,

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Jasmine, Yazmin, Laleh, Parisa, Rosana, Shadi, Hester, Nousha, Shirin, Yesfir, Esther, Soraya

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Surnames: Rostami, Charmchi, Sherazi, Khoroushi,  Attar, Alinejad, Amirmoez, Mahdavi, Mazanderani, Namdar,  Heidari, Farahani, Najafi, Alizadeh, Pejman, Khadem, Salehi, Paria, Ghasemi

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Some of these names sound very familiar and look like western names, many names in our world are based on other cultures.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim: Normal NPC's from which some wear weapons, not the women (no, this is not sexism, this is just ancient Persia). But all civilians will run away until they get hit, just like Gundabad orcs with players with -500 Gundabad alignment. They live in cities and villages, but also wander around in the fertile lands and spawn everywhere there. spawnrate, high. Fight with daggers and long and slim clubs (so not as wide as normal clubs in this mod), civilians sometimes wear bows and know how to shoot them.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim soldier: Low tier soldier with the same looking armor as Haradrim, but their scarfs are white instead, but are dyeable like turbans, which they randomly wear as well. They wear dark brown boots, white/brown/sand coloured cloth with leathery chest armor with chainmail sleeves, or they have scales armor chestplate. Their armor is just as good as Rohirric armor. They fight with swords, spears, long spears, maces and daggers. spawnrate, pretty high

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim archer: excellent range, has a back-up dagger or sword when attacked at close range. spawnrate, 1/4th of normal Soldiers

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim noble: high tier NPC. An iron helmet with the shape of a Gondorian one, but then with a turban around the sides right above the shoulders. Wearing a with gold decorated red, dark green or black capelcloak. Iron plate armor with here and there a bit green, chainmail sleeves, chainmail pants with a bit iron plate armor, and dark brown leather boots. Fight with swords, maces and spears, but when having a spear they won't always throw it for that it may be their favorite way of fighting hand to hand. Can only be found dismounted in cities or villages. are 1/15th as common as normal soldiers.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Shah's guard: means kings guard, only spawns in cities and villages in and around the main building of the town, where the troops can be hired. (the building where the troops can be hired, so you cant hire troops from them, but from the warlord) wielding longspears, a shield, the same armor as nobles, always a dark green cape, 26 hp

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim Warlord: just a noble wielding a coin, can be found in the main building of the town.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">BUT 

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The rebels of the mountains: a faction within the great empire, they have their own alignment and their own friends, which are players who killed Farsirim soldiers. NOTE: The rebels are Farsirim themselves, and fight against the dictating Shah (king). If you kill civilians, traders, slaves or farmers you get negative alignment with them. Since it will be an issue if you're fighting the Farsirim and you get alignment with the rebels which will make the civilians immune for your attacks, and makes you switch your friendly fire button all the time, you can kill the people named above while having positive alignment with the rebels. That these rebels dwell in the mountains is pretty much clear due their name. they can also be found in forests, deserts, steppes and the foothills of the mountains. so the NPC's:

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim rebel: Actually the civilians of the rebels are the rebels, all men and women fight with their weapons, clubs, daggers, farming tools and rarely swords and spears.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirim rebel skirmisher: Most commonly found in the woods, fighting with the bow and as a back-up, daggers, swords and spears.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Hashashin: More commonly known as Assassins, historical known for their fights for freedom and against corruption. The video game Assassin's creed is a great example of what they are like, fighting for the people, but also hire able to kill someone. These Hashashin have existed, and still exist in the mountains of Afghanistan, fighting off the Taliban, and the western soldiers. They wear armor equally to ranger armor but then light brown, sand coloured or completely black. They can fight with almost every weapon, and can vanish like Rangers and Galadhrim wardens. They fight with the bow, dual wield knives (possible?), swords, spears, and blowpipes with poisonous bolts. 30hp. They are 1/15th as common as a rebel.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The old man of the mountain: This is how the Hashashin called their leader, he'll be a bolt man with a white beard, living in the mountains, in his home. You can hire rebels, and Hashashin from him. 50hp and great fighting skills. But here's the coolest thing. You can pay for murder contracts. The mechanics? you click on the button: contract after you clicked on him and you fill in a player's name. You can choose how many Hashashin you want to hire, per Hashashin 200 coins (max 10 Hashashin). and between 10-20 minutes those Hashashin spawn within 10 blocks away from the player you filled in the contract. The player will get no warning like with invasions, and cant teleport. When the target is killed, the Hashashin will despawn. When the Hashashin die, you'll get a notification.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Gear?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The weapons have the same stats as gondorian ones. The nobles have a 7.0 damage sword, Hashashin swords are 8.0 damage and their knives 7.0.

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Farsirian bows: 140%range, 120% draw speed and 0.5+ damage.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">In the steppes and deserts, scorpions will spawn, and maybe snakes, from which you can get poison?

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The animals spawning in the fertile parts, and fertile forest are the same as in Harad. And if we look at Mevans with our cutest eyes and twitching noses, we might convince him of adding PERSIAN CATS!!!!! Come on, who doesn't like those flat faced fluffy buns?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Food?

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Peaches will spawn in the fertile parts, peaches used to be called Persian apples. for the rest, citrus fruits, mango's, papaya, guava, pomegranate, all berries, banana's. these fruits rarely spawn in the mountains as well.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">And how about blocks and buildings?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The Farsirian bricks have the same texture as the Haradrim ones, but then a bit more tinted brown. Also the rocks are like Rohirric ones, but then a bit more brown.

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The houses are almost the same as the Haradrim ones, the cities also have bazaars with carpet merchants, food, drinks, plants, a smithy with weapons and armor, townhouse where you can hire troops, water wells. The cities have from 40 to 60 buildings and only spawn in the fertile area. Villages have around 15 houses, and spawn in the fertile, steppes and deserts.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Alliances?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">First off the rebels:

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Allied with: none

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Enemy of: all orc/uruk factions, utumno, all allies of Sassanir and Sassanir itself.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Neutral with: the rest

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Invading only Sassanir

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">alignment can only be raised by killing non civilian Farsirim (Soldiers, archers, nobles)

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Sassanir:

<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Allied with: Near-Haradrim, Moredain, Half-Trolls, most still coming easterling factions and umbar

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Neutral with: Dale, all Dwarven, Fangorn, Hobbits, Dunland

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Enemy with: all Elven, all orcs and uruks, Dorwinion, Gondor, Rangers of the North, Rohan, and Tauredain

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">Invading: Harondor, Ithilien, all gondorian fiefdoms adjunct to the sea (not the anduin for that is too much protected, only Ithilien)

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;min-height:14px;">What about their flag?

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">The Flag of Sassanir is dark green, with a bordeaux red edge, in the middle you see a fiery golden sun, in the religion of the Persians, Zoroastrian, fire is of high value.

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<p style="margin-top:0px;margin-bottom:0px;font-size:12px;font-family:Helvetica;">For all people who still live after reading this LONG suggestion, thanks for reading it all! If you have questions ask them, suggestions, make them and kudo's welcome ofcourse! Thanks again! <ac_metadata title="A new faction: The Farsirim!"> </ac_metadata>