Board Thread:Suggestions forum/@comment-33763020-20191009115230/@comment-33763020-20191013105521

TheWanderingRanger wrote:

The only reason this might not have been added yet is how to cause enemy NPCs to hinder your ME conquest after the land you are conquering is secured The way I would picture it, is that once you have conquered a chunk (or sets of chunks to make it easier, probably a 16 chunk reach would be the best, to avoid having to kill enemies in every single chunk), as you move into a new chunk (or sets of chunks) the enemy NPC's would start spawning there are their usual rate. This way you will have constant resistance as you move along. ME is pretty big, having to conquer all land could take a really long time, so it's a good challenge in and by itself fo a solo player world.

But I agree, I have no idea if and how this could be done technically :)