Board Thread:News and Announcements/@comment-26236093-20161119135205/@comment-25330335-20161123144822

Reddieeddie wrote: Reddieeddie wrote: Ffets wrote: ''Reddieeddie wrote: ... Gondor ... Farmers and Blacksmiths ... Bartender ...''It was me, who moved them all on the trades page, because
 * It's easier for get an overview
 * They all can be found in the village/town most of them only there, although not all have market stalls, but their own buildings

As we have now all buildings for a settlement on a single page, it makes sense to have all it's traders also combined on a single page (ofc not the same :-).

If I remember correctly, I left redirects for the single traders.

I would move the stable master and the mead host to the trader page, if they spawn inside rohan villages/towns (didn't check those out yet). Makes sense, I guess. Beginning work on the page now. :) Well, the page is mostly done; I hope it looks OK. Couple of things that still need doing.

- Lots of images. Traders, items, etc. Not my forte, so if someone else could take care of it, I'd be much obliged.

- Lists of items sold by the Brewer and Orcharder. The introduction of different drinking vessels is something of a curveball here. Previously, if a trader sold a drink, it cost more as potency increased. Now, those drinks come in different vessels. From spawning traders, it seems that the vessel does make a difference in the price. However, it's hard to tell how much of a difference, since there's still the potency variable as well. I'd rather not put anything down without checking the files, which someone else would have to do.

- Since the Traders page includes the data for Blacksmiths, Meadhosts, and Stablemasters, those pages should probably be deleted. Use NEI and the mod plugin (Link on mainpage) to help determine this.

Ram, I'll deal with it. I thought that I'd gotten all the images updated, but I guess not.