Board Thread:Suggestions forum/@comment-29577004-20180325163825/@comment-26553378-20180410113743

It's a good idea, but it would be rather resource intensive as alte said, making every log/brick/plank material need to have its own internal timer. its possibly that simply storing a date could work, but imagine what would happen on servers. If I am on vacation for a month... my base would be destroyed by decay while to me no time has lapsed at all. Well, I suppose that could be fixed by banners. Additionally, this would mean hobbit hole's would cave in should they have NPC but not player inhabitants. It could be possible that we set up a per-chunk "inhabited" variable, but I feel like it is kinda getting to the point of being too much of a pain to be helpful.