Board Thread:Suggestions forum/@comment-26365564-20170626182226/@comment-26365564-20170627040553

And to add to the discussion at hand. Perhaps a good mechanic (in order to not reveal the player's exact location) would be something like this?

"[lotr.scout] sends word of travelers near his post! Are they friend or are they foe?"

-Your scouts could have positions marked on your map (like that of miniquests)

-When they spot someone, they could either be highlighted? Or you would have to look for their name on the map?

This way you don't know EXACTLY where the player at hand is, but know they are in the general vicinity.