Board Thread:Suggestions forum/@comment-28472862-20160613082456/@comment-26172435-20160613164953

Thanks for the screenshot Noodleboi, much appreciated. I hope every staff member sees this.

On your proposal, I don't agree with it as such. I prefer players to be able to develop traits that enable them to improve their abilities from training and experience. The notion of 'wearing' something providing you buffs is very silly imo. The reverse should be the case: heavy armour slows you down, makes you less agile and hinders you in your ability to wield weapons. Only thing that would make sens is that armour/clothing has protective characteristics: against cold, heat stroke, thorns, incoming arrows, hammers, etcetera.