Board Thread:Suggestions forum/@comment-28153737-20160605230131/@comment-26322120-20160606162812

Wargaz cc wrote: Don't you think that Haradrim already get too many advantages?

I mean, ignoring canon, it's also unbalance. Everyone can use pipes including Haradrim players. Near Harad has exclusive kebab, and they have 4 bazaar traders and travelling traders, and they wear bronze-made armour but iron-level protection (Conversely, Rohan and Dale use iron make bronze-level armour).

Besides, why Near Haradrim are Arab? There is no single evidence here. I cannot find single "Arab" word on Tolkien Gateway. Why kebab is Near Harad exclusive? Why they don't even place a kebab stand at home? How do they make kabab without a single kebab stand at home?

Moreover, hookah smoke contains tar, heavy metals and other cancer-causing chemicals. We shouldn't encourage drinking and smoking in the mod, so one pipe is enough, and we don't need another smoking device... This is not ¨Overpowered¨ as it would give Near Harad more content rather then power. Good could use this to, just as evil could use hobbit pipes, it would just be harder for them to obtain. And if you claim that Near Harad already has too much content... first, how is content a bad thing? Second, have you seen how much content The Shire has? The Shire was like, the least important faction in TWoTR, and it already has significantly more content then most, if not all factions in the game. Complanig about Rohan and Dale using Iron level armour, and Near Harad having Araq is completely unrelated. And finally, it´s okay to encourage alcohol, genocide and weed (growing weed farms even), but somehow hookahs are not acceptable? I can´t really see how it would even have any impact on a persons real life choices anyway.

Sorry if that came out a little harsh, I in no way meant it to, I just think this is a great idea.