Board Thread:Feedback/@comment-27699761-20160214183937

Something what is asked and talked about a lot is Angmar. Since by the time this mod takes place Angmar was long gone. But in the mod Angmar is one of the strongest factions wich you can find. Side of that there are a few things wich aren't lore-wise but wich are in the mod, those are: Angmar bombers, and warg bombers, there was never said Angmar had those but they have them right now making it a way to strong faction and if one of their invasions spawn but you don't have a good weapon/set of armour it will kill you very very quick. So a way to fix this would be 1. Lower the chance of Angmar invasions a lot (it was a ruined kingdom, and not capable to launch many invasions), 2. remove the Angmar bombers from invasions and natural spawn (you can still buy them, a bit like the banner bearers but those guys don't spawn at all) and for Rhudaur it is the same please lower the chance of an invasion of them because right now on Harda I slaughtered like 4-6k of them (how can they even have such an army) but they still launch invasions with like 2-5 at the same time all with 30-70 guys (while there spawn only 2-4 Gundabad, both warg and normal, and 1 Angmar/Angmar wargs invasion) I don't think this is lore wise correctly.

Another thing are the Uruk/Mordor bombers/warg bombadiers they shouldn't spawn naturally (maybe Uruk-hai Invasion can spawn 2-5 sappers and 1-2 warg bombadiers, but Mordor not even 1 (or give me a quote from the books wich say they use bombs, since iirc they only used a sort of fire)) but players can still buy them from unit traders. Well I hear all of you shouting: That will unbalance the game SO much. Infact to counter this a bit Tower guards should be also hiring only. And Gundabad should get a warg bombadier also (like yeah Angmar got those and that isn't lore-wise so why won't Gundabad have them also) but those can be bought only also) and for those who are hey that isn't fair after all I can only say 1 thing: just look at the costs of 1 warg bombardier compared to 1 high elf warrior. (2 high elf warriors cost about the same as 1 warg bombardier while 1 of those can kill like 50 elfs if he triggers his load at the right moment, this is also why they won't spawn natural nor in invasions) tell me if you like it by leaving a kudos and if you don't tell me why not so I can use that to make this post better. 