Thread:LOTRMod/@comment-34126913-20171230050733/@comment-34080045-20171230091409

AlteOgre wrote: It would help if you would indicate what you define as a 'submod'. At Eras of Arda we now use the term sub-mod for the way we modified the LOTRmod for our Second Age Server and our first launch of the First Age Server. The submods we used there did not change or add any code to overrides LOTRmod code, but only added a new map, textures and text lines specific for our servers purpose. When you wish to create a mod that uses LOTRmod as a basis and overrides art of the code or adds sub-classes based on the LOTRmod classes, I recommend to use the term mod-mod instead of sub-mod. We do this for our current First Age Server. That does make more sense.