Board Thread:Suggestions forum/@comment-28479713-20160518224308

Ok, so I have this new idea about how walking into a structure without sufficient alignment could get you in trouble. Also, I apologize if this has been suggested before. -first, when walking into, say a gondorian fortress, if you don't have sufficient alignment(about 50) and have a weapon(not conkers) the guards would attack and say something like "we won't allow strangers to enter armed" -second, due to the fact that you couldn't go into structures armed without alignment, I propse concealed weapons. There would be a special space in the inventory where you could put a weapons, but there would only be one slot, so you could only have one concealed weapons. This would only work for weapons such as daggers and throwing axes.( since they're small) -third, a new type of weapon, staffs. And no I'm not suggesting wizard staffs. I'm suggesting a normal staff, which would look like to ordinary guards a walking stick. But it can be used as a weapon! I staff would work like a sword when used to fight, but when not fighting with it would appear as you were using it as a walking staff(I realize this would be hard to code). There would be different staff for each faction and of course generic non faction staffs. Each staff would have a chance to momentarily stun an enemy(considering they're getting hit with a staff) and some npcs would use them(oddment collectors, traders, etc). That would be another way to have a weapon in a structure. That's it for now, hope you like the idea! 