Board Thread:Suggestions forum/@comment-27699761-20160522183124

I have been thinking and I think something that would be cool to add is a condition system, this will mean the more you train and eat good food the higher your condition will be. This means:

Better food: The better food you eat the more your condition will raise, this means eating steak or porkchop will be better then eating apples or pears. But if possible then eating ONLY the same food will lower your condition aswell (you can't live on steak, you need vegetables aswell to stay healty) wich means you have to eat different things (some food won't lower it nor higher it, mainly maggoty bread, lembas and cram, these are breads for long journeys) and switch between meat, potatoes and vegetables every now and then, and ofcourse don't forget fruit XD.

Training: running, swiming and climbing will increase your condition and doing nothing but standing will lower it (this will punish players staying afk to let there farms grow) in this order it will increase condition: walking, running, climbing, swiming.

Condition: It should be scaled between 1 and 100. With the player starting on 25 Condition in a new world. Eating and training will slowly but steady increasing your condition. But eating stacks of the same food, and doing nothing will lower it. Dying will temporarily lower your condition with 20 each time you die with a new effect called revived, this effect will be what you get if you die and it will lower your condition (hey, now dying a lot will make you real slow) and it will stack with itself if you die more. The duration of this effect will be scaled with the difficulty from about 2-5 minutes with easy to about 20 minutes on hard (this time should be changeble for servers) but I hear you thinking: What will condition do.

Effects: the effects of condition will be changed every 10 condition points, and about this line: 10, 50% running speed. 20 100% running speed, 30 110% running speed, 40 130% running speed, 50 140% rs, 60 150% rs, 70 160% rs and 1,5 blocks jump hight, 80 170% rs and 1,5 jump, 90 180% rs and 1,5 jump, 100 200% rs and 2 blocks jump. Potions and brews will stack ONTOP of the condition boost.

Special things: Some food should temporarly increase/lower your condition, Lembas and Cram would increas with 10 for like 1-2 minutes, and rotten flesh will lower it with 10 for 1-3 minutes. Miruvor, and Orc draught would higher it with 10? 5? every level of potentie? for the same amount of time as the other effects.

Why should this be added? Well:

1. It is fun to become faster the more you train and eat good food.

2. This will mean you have to change your meal and can't eat stacks of potatoes (that isn't healty you know)

3. You can race with your friends and run them out, and you can climb and run more easy.

4. Jumping higher is nice anyway but still quiet hard to get.

Btw a main inspiration for this was Minetopia, a Dutch 1.8 reallife/roleplay server. They added this system and did a lot with it in the form of parcour, special food to higher your condition for a short time and such. Still I hope you like it and will think about adding it, and constructive critism is wished. 