Board Thread:Suggestions forum/@comment-68.199.124.102-20200218042127

A short walk through Mirkwood will cause you to be attacked by hordes of spiders. However, when Bilbo Baggins and the party of dwarves pass through in The Hobbit, the spiders wait until the group is weakened to attack. Spiders should try to assemble into packs and wait on the sidelines, watching. Once they can tell the player is low on health/hunger or tries to sleep, they should attack. They should also try to capture prey in webs, allowing the player one final escape attempt.

The other notable part of Mirkwood is the importance of staying on the path. Once you depart from it, you cannot relocate it. Once you leave the path, compass should stop working and the map should show the location where you were last on the path. A thick fog should also set in to try to get the player lost. 