Board Thread:Suggestions forum/@comment-44545889-20191130082001/@comment-44545889-20191130111906

Taking down spawn rate might work and might be easier to implement, but I feel that reworking their stats to be more reasonable lore-wise and realistically would be better overall. I've always been frustrated when I see a skirmish between rohirrrim and uruks and the uruks always win with minimal casualties even when there are more Rohirrim. Theres also the issue of balance cos the alignment and cost of both units lore-wise as regular troops are reasonable, but 30 coins and 100 alignment for a unit that can stand up to a unit that requires 400 alignment and 50 coins? Yeahhh...