Alcoholicity

Alcoholicity  is a measure of the alcohol content of an alcoholic beverage, introduced in Beta 16. The alcoholicity of a drink determines how likely you are to get drunk when you drink a mug with that particular kind of drink, and it also determines how long you're going to remain drunk. Alcoholicity increases each time a beverage advances to its next stage of brewing. For example, weak cider has an alcoholicity of 0.75% and light cider has an alcoholicity of 1.50%. If a beverage has an alcoholicity of 0%, then it will never make you drunk, no matter how much you drink. Because more powerful are more than weaker beverages, drinking more powerful alcoholic drinks is a double-edged sword -- you'll stay fuller longer on that Potent Mead than on the light mead, but drunkenness is much more likely.

Examples of alcoholicity ratings as a weak brew:

 * Athelas Brew -- 0% (can never make you drunk)
 * Miruvor -- 0%
 * Orc Draught -- 0%
 * Dwarven Tonic -- 0.50% (?)
 * Cider -- 0.75%
 * Perry -- 0.75%
 * Cherry Liqueur -- 1.38% (?)
 * Ale -- 1.50%
 * Dwarven Ale -- 1.50% (?)
 * Mead -- 1.50%
 * Rum -- 3.00%
 * Vodka -- 4.38%
 * Maple Beer -- 1.00%