Board Thread:Suggestions forum/@comment-37211188-20181016132510

Firstly I'd like to thank all who have and continue to work on a wonderful mod.

As it currently stands, there is a way to create a communal base, but it is difficult. What I am requesting is some form of priority system on the banner menu. What I mean by this is if you look at Figure 1 the current system calls on rules that prevent certain access. From my testing, for someone to access the bronze section of these banners, they'd have to meet all 3 rule sets of the banners. Logically this doesn't make any sense because if they have to be added to all 3 banners, one could just add them to the gold banner only and cut out the 2 smaller protection zones. If a priority system is established, an owner of these banners could make it so that they can access a smaller area within the larger one. What this would do is create small rooms within the larger protection zone.

So for example, let's say the bronze area has a priority check but they aren't added to the silver banner, see Figure 2, the player can access all of the area until they reach the silver protection area. The rule would essentially overwrite the overlying banner. If possible, another example could be having the gold and bronze banners priority checked which could create an interior cube design of the silver protection. As with any suggestion as this, I'm not sure if coding this could work. However, if implemented I think it would provide a new outlook on base design especially in the ability to make a base more compact which helps save resources.

Thanks for your time and any consideration,

Treebeard.



 