Board Thread:Suggestions forum/@comment-26335978-20151129215618

Villages are planned. I know. I am merely suggesting how they should work, so you can put Grond down for now.

Okay, so obviously there will be houses with villagers and some traders too that sell various items according to their profession. Besides these, there are some other things which would really up the villages and the mod. Here goes.

Village NPCs Entertainer: These will spawn in taverns and will do one of several things: Sing, play a flute, play a harp, dance, tell stories or tell poems. These will spawn on their own and may also be hired from bartenders. They would probably have fancy-ish clothes to distinguish them from other mobs. The player will need to pay to make them perform.

Centurian: These NPCs will be normal warrior NPCs, but on constant guard mode on top of a wall surrounding the village or by the village entrance or outside doors of prominent NPCs. Not hirable as they are just regular warriors.

Mayor: This is hiring NPC who sells marriage rings, faction banners, named heirloom weapons, hirable civilians and traders (for founding additional villages), and they would wear fancy clothes or armour and probably have a fancy hat as well.

Hunters: Spawn in groups outside the village walls or borders. Wield bows and daggers and kill boars, cows, sheep, bunnies etc. A leader wields a horn and the others stick near him. These will be hirable from captains.

New items: Flute: Three silver ingots or wood planks placed horizontally across the middle row on a regular crafting table.

Drum: Three wood planks on the bottom row, three leathers above them in the middle row, and two sticks on the top left and top right corners. Crafted on a regular crafting table. These will be easier to do than flutes because there doesn't need to be any real notes, just doom boom doom boom doom...

Hunter Bugle (horn): three gold ingots in the horn pattern. Blowing the horn increases the spawn rate of animals for the next minute or so.

New invasion mechanics: Invasions will not spawn inside villages, but they will spawn more often ten or twenty blocks outside the village borders. Invasions will spawn much less often without villages or fortresses nearby. Bombardiers will also not spawn in invasions outside of generated structures, and bombardiers will target walls and other defenses.

That's all for now! Let me know if I forgot anything, and please tell me what you think. And of course, thanks for reading! 