Board Thread:Suggestions forum/@comment-27831234-20160811225625/@comment-26564307-20160815144728

LOTRMod wrote: This structure was actually quite the pleasure to code, because of its symmetry and simplicity. It took me no more than an hour. "No more than an hour."... And that explains a lot about why villages takes so long. On top of road systems, signs, and even building spawning, if a simler, symetric build takes a little less than an hour, I can only imagine what a similar building that has randomly spawning items and no symetry must take. Then account 3 diffrent types of villages for gondor, which in theory could include even more building types the larger they got... I don't even want to know some of the numbers and times it took to complete some of the features coming in this update. Not to mention this all being personal time, and making the villages spawn in contour of the land...