Board Thread:News and Announcements/@comment-27753647-20161231105321/@comment-25101089-20170114231603

I do believe that the amount of content a faction has doesn't determine how powerful it is. All those new Gondor fiefdom units don't make the Olog-hai any weaker or less attractive for Evil players.

I think in the story the idea is that Good warriors are much more skilled and better-equipped and stronger and so on than Evil warriors are, but Evil as a whole can dominate Good through sheer strength of numbers. However, in the mod, for the sake of gameplay, we've made things much more equal. The Men / Elves / Dwarves are roughly equal in strength to the Orcs. Now, some people may not like this because it's not accurate to the lore or whatever, but if we made an Elf able to take down dozens of Orcs without being put out of action, well, why would anyone ever want to play as Evil?