Board Thread:Suggestions forum/@comment-28153737-20180912071141/@comment-26553378-20180914113711

hm... shouldn't be too hard to code. The only problem I see would be needing to reach land before acquiring a new boat, which even after thinking on that a few seconds would be rather easy.

"hasBoat" boolean would be true on spawn and when it goes from water to land, whenever it is emersed it would be set to false and the thing would start riding a boat.

The only real problem would be them shooting their own boat out which should be problematic because horse archers exist

Then water spawns... just a normal spawn but start in boat with boolean hasBoat = false;

It is very possible, and while the way of getting a new boat would be odd, it would be kinda cool.

I figure that what would be better is something more like "hasSupplies" and a group make a large boat which one mans and the rest fight from once ships are added.