Board Thread:Suggestions forum/@comment-34241117-20181113201103

Well hello everyone! This is going to be one of my lengthier suggestions, so get ready!

Me being quite a bit of a nerd/fan of ancient egypt and mythology, and even though I know the Haradric pyramids are NOT egyptian pyramids, I think some rooms would still be alike. And besides, nobody can argue with the fact that, Haradric Pyramids are not that detailed or crazy amazing. There is a room with a cursed chest, and there used to be a room with a scorpion spawner... and honestly, all you need to do is mine beneath the chest and open it from beneath, and save yourself the trouble of fighting all those nasty scorpions and pyramid wraith... or even just stand from four blocks up, and open the chest from across the room with a pike. I am here to add some adventure, danger, and possibly DEATH to this structure with so many possibilities! Without further ado... HERE. WE. GO!

Now. While the pyramids were pretty darn big and cool looking on the surface, enormous monoliths of sandstone and limestone, most of the real tunnels and whatnot happened UNDER it.

This could be added to the Haradric pyramids as well! Onto the first change:

The pyramids will now be upgraded to EIGHT rooms, not one or two. (okay, honestly, if you think this is a lot, the Taurethrim pyramids have 3 mazes chock full of traps, extremely annoying and infinite amounts of loops and turns, and a lava parkour at the end.)

Entrance: the entrance will be a small overhang of sandstone, with one carved haradric brick in the center. When you walk through, you will be put into a dark hallway, 4x4 blocks, extending forward to the opposite side of the pyramid. As you walk towards the opposite side of the hallway, there will be four rooms on your sides, two on the left, and two on the right. At the end of the hallway, will be a staircase leading down and back the way you came, but this time with two rooms, one on each side, and one last room through a set of *sandstone doors*.

Out of eight rooms, three will be treasure, three will be traps, one will be the "burial" room, and the last one is a secret room!!

Treasure Rooms: there are three of them, so three of the rooms you walk past contain treasure. BUT NOT THAT EASY! Of course, there will be a puzzle. (Tip: The treasure rooms and trap rooms look very much the same, and there is no knowing which one is which)

First: Parkour/maze. It is a simple maze over *quicksand*. There are no walls, just a maze of sandstone blocks to the other side of the room. The ceiling is two blocks tall, so you can't jump over anything to cheat. At the end, a stone chest full of gold and gems awaits atop an obsidean platform! Or, perhaps, if you're the unlucky type, it is in fact a trap, and one the lid drops... a stream of scorpions and a *key wraith* jump out! And you die!! YAAY! (hopefully)

Second: Just a chest... this last one is a small 3x3 room, with a chest in the middle. The roof is 5 blocks high, and it would seem normal, except for the WALLS. Which, are made of dispensers! (or taurethrim dart trap but I don't know). When you open the chest, inside will be... nothing! But the dispensers will rain down good fortune upon you, in form of tons of golden and silver nuggets and the spare gem or two. However, be you in a TRAP room, a*key wraith* and a ton of arrows will greet you!

Third: last and not least, the puzzle. This counts as both a trap AND a treasure room. Three chests sit on the floor. No dispensers, no scorpions, nothing. One of the chests contains treasure! The other two? Well, obviously. 5 giant scorpions from BOTH bad chests and a key wraith from both as well! Its like a double decker deal! However, the last chest has some nice loot in it, of course.

The Burial Room: This will be the "important" room. It will have two new blocks, and a new mob!! yey!

So, through two *sandstone doors*, there will be a chamber with one hearth block on fire. In the middle will be a *grave* and this is the new mob. When you right click it, the grave opens up and out pops a dead person! Like a pyramid wraith but stronger. Ill call it... "Pyramid Lord". The Pyramid lord is a pyramid wraith, but its skull and skeleton is darker, and it wears a set of coast southron armor, with a champion helmet. Also, instead of a dagger, it carries an Umbaric scimitar. It has 30 health, does 7 damage, and has a pretty nasty habit of summoning three giant or medium sized scorpions. Upon death, it can drop 0-3 golden nuggets, any piece of its armor, the umbaric scimitar, and a small chance of dropping a scroll of any kind.

After defeating the Pyramid Lord, look into the tomb again. Inside will be quite a bit of gold, silver, coins, even a gem, and the odd peice of man flesh or bone...

Congratulations! You have completed the pyramid, got a TON of loot, fought a LOT of scorpions, died a LOT of times! Adventure! Danger! DEATH! But, there were EIGHT rooms, and you have been through only seven so far... where's the eightth?

Well... if you have paid attention, in the first six rooms you have fought *key wraiths*. Key wraiths look exactly like normal pyramid wraiths, but in their other hand they also hold something else... a golden KEY. When they die, the pyramid wraiths have a chance of dropping a peice of the key. (it comes in three peices, just like the utumno keys). Take the shaft, handle, and pin, and you have got yourself a "PYRAMID KEY"! Exciting!

Now, upon defeating the horrid "Pyramid Lord" you need to look around the tomb room. It will be mostly sandstone and smooth sandstone, along with a bunch of haradric brick. However, if you look closely, there will be a section of haradric brick which is CRACKED haradric brick. And if you look EVEN CLOSER, there will be a small hole-like look in one of the cracked haradric bricks, a new block, called *haradric key brick*. You right click this with the key, the key disappears, and a section of the wall "dissappears" (like dwarven door). Inside will be an ancient haradric chest, with a "special" kind of loot. Its going to be up to 4 lore texts from Near Harad, and lands close around, as well as a few scrolls. This is a 100% chance to get some lore texts and scrolls, so the tough-love of the pyramid is worth it! And thats just one pyramid!

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Vocabulary:

Sandstone Door: this is a door which looks like carved haradric brick one on top of the other, but smaller. You can open it much like a normal door, but it is thicker than a normal door, half a block thick instead of 1/4.

Quicksand: looks almost exactly like sand, (just a TINY bit darker) acts exactly like quagmire, is just as annoying! Sucks you down down down! And you're DEAD! :D

Key Wraith: Like a pyramid wraith, but holds a golden key peice which is needed to get into the final secret room for awesome loot!

Pyramid Lord: The pyramid wraith with 30 health, 7 damage, scorpion spawning ability, and dashing good looks... probably... when he was still alive... *sniff*.

Grave/Tomb/Tombstone: a 1x2 tombstone which sits in a haradric pyramid, and spawns a pyramid lord. But when you get it out of creative, or mine one which is already opened, it is just a double chest basically. It is not stackable.

Haradric Key Brick: a cracked haradric brick with a small dot in the center, the "keyhole". Found inside of haradric pyramids. You can use a key to open it initially, and mine it. Now it is a haradric version of a dwarven door, and you can open and close it with your hand.

And thats it guys! Hope you like the suggestion, it took a fair bit to make XD. So yeah! if you want the desert pyramids to be more fun, adventurous and dangerous, click the kudos button!!

Have a great day! Kudos much appreciated, constructive criticism appreciated! 