Board Thread:Suggestions forum/@comment-33009418-20171107103838/@comment-147.226.112.228-20171109174733

I think in order to implement this new way of damage regen, a change needs to occur that allows the player to mitigate damage more effectively. an example would be to add a way to block a hit from an enemy. in melee fighting its hard to avoid taking hits because if youre close enough to hit the enemy, they're usually close enough to hit you. also, fighting a group of enemie's without running away constantly would be impossible and if wargs or any kind of cavalry are involved youre basically screwed.