Board Thread:Suggestions Forum/@comment-26084195-20150217035744

So, the jungles of Far Harad have always been one of my favorite biomes, it's so lush and tropical, I absolutely love it. Although admittedly, I find the amount of rain there a bit irritating. It stings. I’ve never encountered the people there due to the fact I don’t go there often. But I’ve heard Near Haradrim speak of their cousins, and here are the things I drew from them. 1. Due to the heat and humidity of the tropical jungles, the clothing of the Far Haradrim should be thin and sparse. For example, the Aztecs and Incas aren't depicted as people who wear many clothes, often just loincloths. I'm not saying we have Far Haradrim men run around in loincloths, just maybe shirtless (although not the women, they should probably wear shirts). And they should also wear sandals.

2. Poultices and doctors. There should be several special plants in the jungle, and when you combine these in a Far Harad crafting table along with a bowl you can make different poultices, such as ones that heal, or ones that poison (these are used to poison daggers and darts). There should also be a doctor who is an expert at mixing and finding such herbs from whom you can purchase poultices and their ingredients.

3. Treetop houses should be the norm for the Far Haradrim. Imagine how cool a thatch-roofed tribal house would look up in a tree, with rope bridges leading from one to the other (though this would only be in villages)! These houses would include a flamingo feather bed, a chest with jungle stuff in it, and some decorative things, such as flower pots. They would be made mostly out of jungle wood. 4. Flamingo feather beds: when you kill a flamingo, it should drop flamingo feathers instead of regular ones. These feathers can also be used to make arrows, but if you put nine of them in a crafting table you make a bunch of flamingo feathers. If you put three of these in a Far Harad crafting table along with three wood in a bed pattern you make a flamingo feather bed.

5. Blow gun and darts: A blow gun is crafted by placing three sticks diagonally in a Far Harad crafting table. A dart is created by placing one of any type of feather in a crafting table and placing one stick above it. These darts can be given a special effect by putting them together with a special poultice. They can cause slowness, weakness, blindness, nausea and poison. These effects can be combined. To imbue a dart with a poultice, place a poultice on the center place of a Far Harad crafting table and surround it with eight darts. The blowgun can fire instantly, and is longer ranged but somewhat lower damage than throwing axes.

6. Jungle hunters: These are accomplished hunters in the Jungles. They wield poisoned Far Harad daggers and poisoned blowguns. They are merchants who will sell you various meat of native creatures and also hides and other things one might get from hunting. Similar to the Half Troll Scavenger, they will attack enemies on sight.

I’ll revisit the men of Near Harad, and see if I can glean any more information about their southern cousins. In the meantime, what do you think? 