Board Thread:Suggestions forum/@comment-26899496-20150608204423

Salvete, omnes. Cookminers here.

Since so far I've gotten nothing but good out of the other post I made(see Elvish Lances, staves, and two-handed longswords)

Today, we're going to talk about the Wraiths you can find in the Barrow-downs and the Dead Marshes, and their annoyingness.

Blades of Westernesse(or Númenor) were most effective at combating these wraiths, as can be seen by Merry's gallant actions against the Witch-king of Angmar during the Battle for the Pelennor Fields. I propse that Swords and Daggers of the downfallen kingdom of the Dúnedain be added, and they would be the only weapons able to combat the wraiths of the Dead Marshes and the Barrow-downs, as well as being the only weapon able to fight the Witch-king himself(should he ever be added).

Sword of Westernesse(Númenor): Similar to a modern sword of Gondor, the sword would have a grey grip and silver crossguard, instead of the black and gold of Gondor. It would be longer and much thinner than its Gondorian descendant.

Abilities of the Sword of Westernesse(Númenor): It would be the only sword able to harm the wraiths of the tombs scattered about Middle-earth.

Crafting recipe of the Sword of Westernesse(Númenor): It would not be craftable, but instead be found as loot from wraiths(if you already have one), High-elven ruins, Númenorian ruins(so they actually get to hold something other than a tree), and the Barrow-downs barrows(for canonical purposes).

Looks of the Sword of Westernesse(Númenor): Have already been described.

The Sword would have a dagger counterpart, equally capable of harming the denizens of the barrows. 