Board Thread:Suggestions forum/@comment-27200931-20170310012222/@comment-26890432-20170310172652

I agree that most Orcish and Uruk units need a debuff for lore consistency. But I also agree with Grievous in that simply "numbers" won't really offer the whole solution. As for the method by which we can balance this strength-disparity, I'd like to suggest something else.

Orc-captains should be more common and accessible. This would make it so an Orcish player wouldn't have to search very much to get a decent-sized force of weak troops, as opposed to say a Gondorian player who has to seek out the much-rarer Fortresses to get his higher-tier troops. To make this disparity more evident Good faction's captains could be even rarer and slower to trust. This even makes sense in lore because most Good factions by this point are for all intensive purposes beseiged, and in what they call a "fortress mentality", which results in not being as trusting. Also, lower coin and alignment costs for Orcish units, obviously.