Board Thread:Suggestions forum/@comment-27482422-20180909121155

Note: Tauthetrim priests have been suggested, not Gulfing ones.

My suggestion is meant to fill up the religious buildings, as it is weird for Gulfings to have so many religious buildings in one town and zero priests or any professions of that kind. All the items that will be explained are marked with an "*".

NPCs

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Priest

Priests would spawn only one per town, they would be unit traders and sell only one unit. They would have health and attack stats of an normal Gulfing and no armour. In the right hand they would hold a sacrificial dagger* and in the left a coin. They would wear priestly robes* and sandals*. The priest would agree to sell you his unit, the temple guard* at 300 aligment for 60 coins. He would only attack if provoked. His lines would be him proselytyzing, invoking blessings and reminding you that weekly service is near (friendly) and invoking curses (hostile).

Acolyte

There would be three acolytes per town, two in the ziggurat and one at the sacrificial altar. The acolytes would wear acolyte robes and hold a broom*. They would have no special duties, except giving miniquests as other Gulfings. They have same stats as the priest and also attack only if provoked. Their friendly speech would be proselytyzing and saying how the work is hard but that it is a holy duty, while the hostile ones would be vowing to kill you.

Preacher

Preacher would spawn at the totem, both in towns and villages. He would be traders and would hold a book and a coin. At 50 aligment he would trade with you. The oreacher would sell books, of religious literature. He would buy things like inksacs, feathers, papers, empty books, but also bones, skulls, man-flesh and suspicious meat. He would be dressed as any other Gulfing, would have same stats as them and would also attack only if provoked. His lines would be him proselytyzing and instructing to follow Mulkher better to access the 'holy knowledge' if neutral, invinting you to look at the books and reminding you of religious duties if friendly and cursing you in Mulkher's name if hostile.

Temple guard

There would be only two temple guards per town, both at the ziggurat. They would wear temple armour* and use a temple pike* as their weapon, They would have 20 health points and 6 points of damage. The guards would behave like all the other soldiers, and they protect the priests and acolytes with their lives, meaning that they will attack anyone who attacks them.

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Items

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Sacrificial dagger

A weapon used for human sacrifice by Gulfing priests, deals 5 HP, can be crafted with a haradric dagger and forming an U with all the gems except the coral. It could also be found in ziggurats and get dropped from a priest.

Broom

A typical broom, crafted with two sticks and wheat. Does no more damage than a fist but has a very cool animation of cleaning (if that is possible to add).

Temple armour

Crafted by adorning the gulfen armour with three bars of gold. protects like iron and has the durability of bronze. Worn by temple guards.

Temple pike

Again, crafted as haradric pike adorned with three bars of gold. Has the strength of iron and durabillity of bronze.

"Mulkher's protection" and "Mulkher's wrath" smith scrolls

Can be found in ziggurats. Mulkher's protection gives extra protection against Elendili (good Numenorian) factions, while Mulkher's wrath gives extra damage to them.

Priestly robes

They can be just a skin, which would make them look nice or they can be a clothing item, making them aquirable for players. It would be black with a red sash. It would be crafted like harad robes but with only black wool with one red dye with it. It would have no helmet and sandals would be used as boots.

Acolyte robes

Same like priestly ones, but with gray wool instead of black.

Sandals

No protection, crafted like boots with wood planks at the bottom row and leather at upper row.

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Mechanics

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Cleaning

When you right click with a broom it would swipe a block. Acolytes would do it often.

Slave in the temple

It would make game a bit more intersting if the priests, acolytes and temple guards would attack any slave who would enter the ziggurat

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If things some are unbalaced, you are free to balace it and fix typing and grammar mistakes. 