Board Thread:Suggestions forum/@comment-27810594-20160508031651/@comment-26540498-20160531095656

I personally like the suggested point of the map changing colors. Not necessarily in that form though. In my opinion, invasions in general should be more rare, and the consequences more severe. I believe the "high level invasion" is just the thing to implement conquored land, thus the reason why the map would change, and spawning would shift to the enemy faction. Of course, as is mentioned, they would have to be pretty rare. Along that line....how would one reclaim lost territory? Simple: Use a horn of conquest (or some higher form of one) to spawn an invasion that would reclaim the land if it eliminated the required amount of npc's or structers.