Board Thread:General Mod Discussion/@comment-2001:1970:5A9D:5400:0:0:0:83CD-20191009012536/@comment-29253515-20191010095031

JJofJ wrote: The reason why range was removed and made the same as damage and the like is because bows with higher range were unintentionally getting more damage due to them having a higher launch speed. I agree that they should make the Dunedain bow at least as good as a gondor bow though. Range is still in the game though. Elven bows have 125% range for example