Board Thread:Suggestions forum/@comment-29145474-20170209152712/@comment-31907131-20170212020044

JimMoriartyX wrote: Loke Khan Torgou of Rhun wrote: Yes, but Smaug likely broke lotsof things in the city. They would also have to refurnish it, and some dwarves might be scared of another dragon coming which would lead to less population. They wouldnt be worried about another dragon, as smaug was the last known dragon.

also, with the argument of "They wouldnt need cities since they had Erebor", with that logic it might as well be "Gondor doesnt need cities because they have Minas Tirith"... Why not have dwarf villages/cities just to have them? Other factions have villages and towns, so why should dwarfs be left out? These would be awesome just as an alternative and unique structure, something cool that will be unique to the dwarfs. Dwarves are not left out by not having randomly occuring Dwarven cities. A true Dwarven city takes hundreds of years to complete. They do not just spring up in any mountain, all the time. To build one, you need a mighty company of Dwarves, with all the best craftsmen, finest warriors, and strongest builders. These things are huge. When added to the mod, they will no doubt be the biggest structures, if Mevans follows lore accurately. The Dwarves as a people are few by this time. They can hardly even fill several of the cities they do occupy, let alone take back the abandoned ones or build new ones. At the time of the mod, a Dwarf colony trying to reclaim an old city or hold a new one would have a tenuous grasp at best. After the War of the Ring, there was little more threat to their race, and they could start creating new settlements (Aglarond) and retrieving old ones like Khazad-dum permanently (or at least until they waned again). So this suggestion is in conflict with canon in suggesting that more Dwarven cities existed, but simple Dwarven halls with only a few families would be far more likely.