Board Thread:Suggestions forum/@comment-31885776-20170508094826/@comment-26553378-20170508220909

DroolingLava wrote: TheMaceOfSauron wrote:

DroolingLava wrote: Have a suggestion to up the minimum drop for swans to 1. Reason for this is that the main use for the feather is Dol Amroth armor which takes 4 feathers. This could take a long time to come by, and judging by the amount of swan knight you find in Dor-en-Ernil, they shouldn't really be that hard to find.

1. If you kill a swan, you should atleast manage to pluck one feather from his carcass

2. They are already an uncommon animal, making the feathers very uncommon/rare with a possible 0 drop.

Thanks Here's another idea: Feather plucking. Plucking a feather from an animal like a swan will anger them and they will do additional damage to you. Sound good? That's actually a great Idea. Not sure how this would play out. Like, how many feathers can you pluck per animal, what is the reset timer, if one player plucks, can another do the same or is the animal hostile until killed? And as you say Minecraftmage113, They probably wouldn't slaughter their patron animal... perhaps rather than a plucking limit there is instead a cooldown similar to shearing sheep. or another possibility would be have swans shed feathers similar to chickens aided by the mod botania