Board Thread:Suggestions forum/@comment-26322120-20160213051013/@comment-25869554-20160214162936

Feedback
1. Balrogs are demons of shadow and fire, we got the fire part pretty good, but the shadow part could use improvements. A few people have suggested ideas along these lines, but I think not like this. First, similarly to the Vanilla WitherBoss, when players approach a Balrog, the light should appear to suck out of the room.


 * Yes, this effect would be good, similar to the barrow-wights.

2. Balrogs should shift their apperance from shadowy to firey. If this is too hard to code, or causes to much lag, there could simply be shadow and fire variations of Balrogs.


 * Maybe fiery when they attack things, to show anger?

3. Balrogs would be able to shoot shadow and fire as a ranged attack.


 * Meh, the whips do this anyway to some extent

4. T̶h̶e̶r̶e̶ ̶s̶h̶o̶u̶l̶d̶ ̶b̶e̶ ̶a̶ ̶B̶a̶l̶r̶o̶g̶ ̶i̶n̶ ̶M̶o̶r̶i̶a̶.̶   Never mind, I read the F.A.Q.

5. Balrog whips should have greatly increased range, and a slower swing speed. They should also flicker when held.

6. Currently balrogs can spawn weilding no weapon, I for one don't really like that, and would rather see it removed.


 * I don't mind this too much

7. Balrogs on occasion should wield two weapons.


 * No, not for 'normal' Balrogs anyway.