Board Thread:Suggestions forum/@comment-27718380-20151109124314

This is quite a simple suggestion. Just like maximum ranges, minimum ranges!

Pikes and Lances: Two blocks away from the user, to represent the necessary area for them to be properly used in a thrusting motion.

Hammers: One block away from the user cannot be hit. This simulates the large swings required to weild them.

Swords and Axes: Half a block restriction on hitting as these still require a bit of room and if someone is right next to you they are almost impossible to hit unless you have really small swords, which border on knives.

Knives: No restriction, this will add a nice new tactic of getting right up to the enemy and stabbing him with the knives. It would add a nice chunk of realism aswell.

And may I also request that the cooldown is for every swing, regardless if it hits or not as people can spam click with pikes and it's almost impossible to hit them. If this was added, it would be a tactic to get under their guard and use knives in a new way. And I get that this has been requested before, but any way to also add this to the NPCs along with the cooldowns would be nice, as they would stop being so OP.

Any criticism will be taken with open arms, no matter if it's negative or positive. 