User blog:LOTRMod/Improving Depth

I don't know what exactly is going through my head to make me post this, as it will obviously get misinterpreted, but I am bored, and people on here seem to be generally better at things than people on the facebook page.

Recently I wrote a post on the page about my realisation that this mod is failing to achieve the goal that it should be aiming for. How the potential to become something of great depth and wonder that can reflect the nature of the Tolkien books is being shunted aside by people asking for new factions and biomes which results in an endless cycle of copy-and-paste drudgery and factions which differ from each other very shallowly.

What sort of things would you like to see in the mod that you believe could give it a better sense of depth and detail than it currently has?

I mean specific things here, not just 'more houses' or 'more types of trader' or 'villages'. Simple, detailed, specific things that you think would improve the mod in this way, not general vague ideas.

Things like 'there should be 10x and 100x silver coins, and you should be able to exchange between these by talking to a trader' or 'to be able to split your hired armies into separate squadrons and then assign these suqadrons to a horn of command, so you can command sub-armies separately, instead of having the entire army follow you around at once' or 'a new type of horn that you need very high alignment to buy and it summons an invasion'.

This isn't really me asking what you want me to add to the mod, as I may well not even add anything that gets suggested here for months even though I probably will like it. I just want to get more views and ideas on how exactly this could be achieved.