Board Thread:Suggestions forum/@comment-25981649-20170810161238/@comment-26122855-20170816133707

Notverygoodusername wrote: Dragonslayer7899 wrote: LordArvedui wrote:

High King Ithilion wrote: Indeed. Isengard, to me at least, is so much cooler as a secret faction spying around, causing problems for Sauron and preparing for war on the Free Peoples, rather than just another army of Orcs. Thus, I think greater focus should be on its ruffians, spies, and industrial copycatting of Mordor, as a way to make it both unique, yet still clear that it's just a weaker copy of Mordor.

Ithilion, Discussions Moderator (Auta i lómë) 22:18, August 15, 2017 (UTC) Honestly, I'd say the only way Mordor is stronger is with Olag Hai, and berserkers make up for it in the mod. Now naturally by lore Mordor would be much more powerful but that can't really be translated into the mod. Black Uruk=Uruk-Hai

Mordor orc>snaga

wargs bombers and orc bombers>sappers

Ologs>beserkers

Spider riders and warg riders>warg riders.

Looks like mordor is much better.

Mordor is actually a whole lot easier to fight than people think. The normal orcs are weak, although strongest normal orcs in the mod (mainly because of that 11 armor points instead of 15 bug/feature). Ologs can be avoided, you can also get them easily stuck behind something and poke them to death with a polearm. Orc bombers are not very dangerous since their attacks don't even hit you half the time. Uruks can only be a serious threat when in packs or accompanied by other npc-s, else they are pretty easy to deal with, even though they take many hits. The deadliest unit of mordor are perhaps black-uruk archers (or warg bombardiers that don't spawn outside of invasions). Mordor spiders can be quite tough with their debuffs, but good players have not many reasons to adventure into nan ungol.

Isengard, on the ohter hand:

Uruks are much more plentiful, and there are some with deadlier ranged attacks than almost every other unit in the mod. Uruk berserkers have the speed of a warg (perhaps slightly slower) and a very hard hitting melee attack. Isengard snagas have a chance to wear better gear than orcs standarly armoured, since their armour is randomized and does not have the 11 point bug/feature. IDK if isengard snagas can spawn with crossbows, but if they can, then they will have one of the most dangerous warg units in the mod: the warg crossbower rider. If the crossbower is goodly armoured and so is the warg, it will be hell to fight that.

So Isengard is a tougher challange than mordor. Let us not forget that npc's with crossbows don't follow the rules when it comes to reloading.