Board Thread:Suggestions forum/@comment-198.180.129.13-20171121153834/@comment-26553378-20171127165039

a bleed attack for bladed weapons should be natural. Parrying is a a good idea that I remember coming up quite a while ago, I forget why it didn't get endorsed. Anyway, its an interesting idea, and a good one at that for bettering the combat system, however I'm not sure how well it would work when you're surrounded. It would need to be checking for things such as your facing, the time you initiated the parry, and more. I doubt it would be too much, but in a large scale combat it could possibly create quite a bit of lag