Board Thread:Suggestions forum/@comment-4750818-20190101135155

In the mod today, we have several kinds of mines, namely:

Dwarven mines, ruined Dwarven mines, and pit mines.

One common theme about them, though, is that there really isn't any advantage to go into a mine to mine compared to looking for the same ores in a cave.

My idea is: that any mine, has a higher chance of spawning ores adjacent to the tunnels. After all what's the point of a mine if there's no ore to mine? In a pit mine, some of the regular stone blocks might be replaced by ores -- in addition to the normal shallow ores, there might also be ores that you'd normally not find unless you were deeper underground, i.e. silver and gold.

Thanks for reading,

Glflegolas (admin) Send a Messenger  13:51, January 1, 2019 (UTC) 