Board Thread:Suggestions forum/@comment-26815144-20160908095355/@comment-25841881-20160914205517

Let's use the invasion list for non-faction biomes, and any faction which has an NPC spawn in that biome counts for that biome. Or, alternatively, every ME biome can be given a new property, inhabitants. That would list the factions of that biome. Or, since modifying biome-base-code could be difficult, the bandit spawn-chance-for-biome tables would be modified to also include the factions-for-that-biome.