Board Thread:Suggestions forum/@comment-47.199.197.170-20161107213406/@comment-27335078-20161111022611

Lord Eldacar wrote: MadChaos55 wrote:

Lord Eldacar wrote: I dont think they are nomads either: the idea that they form city-states and kingdoms around fertile areas is far more reasonable. But it is mentioned that there are many different tribes/states/whatevers and that they dont always get along, save when unified by Sauron. Even so, it is still unlikely that their armour-smiths would be equal in skill to Gondor's. There are many arab states are there Not? Also you can be seperated and still have Kingdoms. Look at Germany or Italy, both countries had organized societies (to medieval standards.) but where seperated into differente Kingdoms that didn't exactly get along... SO my point is you can have a pretty decent society even tho you don't get along with your cousins. You make a good point, and I more or less agree. But what I am saying is that such a society, while it can be effective, I don't think it would be able to catch up to a Kingdom that has been around a long time and is wholly unified in terms of crafts in Near Harad's case. Then there is also the whole Dunedain vs. Middle Men thing. All and all I think a reasonable solution to this whole Near Harad armour debacle is to keep the armour at its current level, and slightly reduce the cost of infantry. When Mumakil are added this will be compensated for even further.

I hope Mumakil are added soon...