Board Thread:Suggestions forum/@comment-32352572-20180705181129/@comment-26553378-20180706134929

Except the moredain and dunlendings are heathen savages. And while the moredain at least have some powerful very cheap weapons, neither is too playable, especially in the case of dunland not really having any weapon other than their joke of a club.

Also, half-troll civilians as well as orc snagae are armed at all times. This is because they are violent factions, its not because they are intended to be annoying. When the cerinrim are added they too are likely to have armed civilians.

I realize that for some, even most factions, an "untrained" civilian attacking an enemy isn't too realistic, but look at the ones that do. The dunlendings... well, I haven't done much with them, but they are wildmen. This would imply to me at least that violence is at least not discouraged, and there aren't too many laws governing them. While it might make sense that some would flee, a number of civilians would still attack enemies. This faction however, I would recommend to have warriors fight first with civilians shying back, then civilians attack. The moredain's entire culture is built off of bravery. They see anything as insignificant as backing up while fighting to avoid being hit as cowardice, and will shun anyone who does not appear brave. The half-trolls value strength, and the reasoning is synonymous to moredain. Cerinrim would mirror either half-trolls or dunlending. Orcs... well, they mainly fear the whip, after all, I believe snagae are more slave than civilian.

While I understand the want to rid pesky moredain and others of that fight first ask questions later mentality, it does actually make sense if you think about it.