Board Thread:Suggestions forum/@comment-26553378-20170403134005/@comment-26172435-20170403162725

No. Because of the cpu / tps load it causes. And I prefer that to be reserved for other mechanisms that have a more significant effect on player experience like: food decay, better NPC AI, more animals and NPC variety and spawning dynamics for an even more vivid environment, more event initiated / based quests, improved animal behaviour (especially more skittish game) and improved hired unit mechanics (incl. a mechanistic cap regarding a players ability to maintain a standing army, a.k.a. 'upkeep').