Board Thread:Suggestions forum/@comment-26486187-20161116030758

Hi all! I’m here to make a suggestion about a list of possible improvements for the Rocky Coastline. I think we can all agree that the rocky coastline currently looks pretty miserable. It’s more of a flat, stone plane than a “Rocky” coastline. In fact, it always makes me think of a bit of a placeholder biome. It can really use a number of changes, and here they are: ===Less of it === I think we can all agree that, especially in Harad, the Coastline is a little too thick in places. My idea with this is to extend it more along the coast, but make it only 1-2 map pixels bug. A coastline is not a coastline anymore if you are very far from the sea. Therefore, a much thinner but more spread out coastline would be good. ===Rock pools, Beaches and Rock Spikes === To stop it being so bland, we could add 3 sub-biomes. Rockpools, an area with tons of small pools, and with the whole area being a bit uneven. Beaches would be the same, with the occasional date palm. The rock spikes are really just an Emyn Muil type biome with stone. ===Future Animals === (note, I’m not suggesting these animals, i’m suggesting them to be put here once they’re implemented.)

So, what animals could spawn here in the future? Well, in the rock pools you would have an abundance of crabs and gulls, as well as small amounts of fish in the pools. On the beaches there would be small amounts of crabs and gulls. On the rock spikes you would have nothing but low amounts of gulls. Thanks for reading! Constructive Criticism and Kudos happily taken!

<span style="font-size:14.6667px;font-family:Cambria;color:rgb(0,0,0);font-weight:400;white-space:pre-wrap;"> <font face="Fancy"> <font color="Black">LordDainTheAwsome, King under the Mountain  <font color="Black">(send a raven!)  <ac_metadata title="Of the Rocky Coastline."> </ac_metadata>