Board Thread:Suggestions forum/@comment-26444332-20151114163629

This suggestion shall be as the Elven series, only with four parts as opposed to six. This is the first, and deals with Andor, called Atalantë, Númenor-of-old.

Númenor: The lost land given to the Three Houses of the Edain by the Valar, much of Númenor lies beneath the waves. Only the Meneltarma, Pillar of the Heavens, remains. On her slopes lay the ruin of many proud and beautiful homes, and forges of works lost to the dark waters.

NPCs:

Andorean Deer: A wild deer that spawns on Meneltarma, it drops raw deermeat and leather when killed.

Númenorean Rabbit: A black rabbit with red eyes, it is even more voracious than normal rabbits. It drops rabbit meat when slain, but beware; This bunny has more health than others and will fight back.

Structures:

Ruined Númenorean House: The remains of one of the Númenorean homes, it is usually built of Númenorean brick, but can be built of Pale Númenorean bricks(around 12% of the time would this happen).

Ruined Númenorean Smithy: The fires of the Númenorean forges went day and night when Ar Pharazôn went to war. Now they are cold, their ashes all that remains of the mighty armies that the Dúnedain once fielded on the plains of Andor. They are similar to Elven smithies, and have one or two Númenorean crafting tables and forges. They have a small chance to contain Númenorean arms and armor or Faithful equivalents.

Underwater Númenorean Ruin: Found in the rockpools and basins of the island, these are simply aforementioned Númenorean ruins that are in and under water.

Underwater Númenorean Smithy: The underwater equivalent of the aforementioned smithy.

Númenorean Shipwreck: The remains of one of the lost vessels in the days of the anger of the Valar, Númenorean shipwrecks are rare and few. They are the broken hulk of the wreckage, resting on the seafloor. It looks very little like a ship anymore, but some loot in the chests left over might be found.

Items:

Númenorean weapons/tools: These are black and silver tools, crafted of Númenorean steel and wood as normal on a Númenorean crafting table. They have the speed of High Elven tools, and the durability of Dwarven equivalents.

Númenorean Armor: This armor is crafted in the same manner as every other, save with Númenorean Steel. It is visually a black Gondor-style armor, with silver trim. It has the durability of Dwarven armor and the protection of High Elven.

Faithful Armor/weapons: This armor is crafted with Faithful Steel, and is silver with blue trim and grey robes. It is quite similar to High Elven armor, but has a winged crest. It has the durability of Dwarven armor and the protection of High Elven.

Númenorean Steel: Alloyed in a Númenorean forge with iron and Gulduril, it is a dark grey metal.

Faithful Steel: The alloy of Galvorn, in a Númenorean forge. Iron and Quendite together, combined to make a slightly blued steel.

Blocks:

Andor Rock: A dark rock, this makes up the majority of Meneltarma's undersurface layer, and spawns in patches deeper beneath ground.

White Andor Rock: A rarer version of Andor Rock, this is found more often in the beaches of Meneltarma than anywhere else.

Númenorean Brick: A black and grey brick like Black Gondor brick, it has all the necessary variants.

Faithful Brick: A white and more Elvenesque version of the Númenorean brick, it has all the necessary variants. It has a 30% chance to spawn as the primary material in Númenorean ruins.

Númenorean Crafting Table: A black, grey, and gold version of the Gondor crafting table, it is very rarely obtained(out of every twenty ruins you explore, you might find one) but the rewards are worth the risks. Unlike other crafting tables, this one cannot be re-crafted on the Númenorean CT; this is to prevent the proliferation of rather strong items.

Númenorean Torch: A black torch, glowing a brilliant white-gold, it is crafted on the Númenorean crafting bench with sticks and Gulduril. It may rarely be found in above-water ruins.

Faithful Torch: A grey torch, glowing white-blue, it is crafted on the Númenorean crafting table with sticks and Quendite. It may rarely be found in ruins above the waves.

Númenorean Forge: This forge may be crafted for the use of alloying the steels necessary for the creation of the arms and armor of Atalantë, while also being used for the smelting of bronze. It can be found in ruined Númenorean smithies, or may be crafted with Númenorean bricks.

Banner of the King's Men: Made with black wool in the normal banner style on a Númenorean crafting table, this banner depicts a golden sceptre on a black field.

Banner of the Faithful: Made with white wool in the normal banner style on a Númenorean crafting table, this banner depicts a bright silver tree surrounded by seven silver stars on a light blue field.

Misc:

Quendite crystals may be found on Meneltarma, as is Gulduril.

All ores have increased spawn rates on Meneltarma.

Part II:

New FT(Fast Travel) points:

Caras Sant: Located at the mouth of the Forest River, in the Sea of Rhûn. Future home of the Vales of Dorwinion biome and faction.

Amon Sarn: Located in the Orocarni mountains. Future home of the Stiffbeard clan.

Caras Moripendi: Located in the Rhûn Forest biome on the western slopes of the Orocarni mountains. Future home of the Avari and the Wild Wood biome. Only unlocked when entering the forest. There is a lake nearby, fed by a river flowing from the mountains.

Cerin Dolen: Located in Lóriën's edge biome, on the eastern side facing Dôl Guldur.

Fennas Drúnin: Located at the V of the two rivers that make up the Angle in the Lone-lands.

New titles:

Lóriën: [Lóriën Warden], [Sindar], [Golden Wood]

Durin's Folk: [Naugrim]

Rohan: [Shieldbrother], [Shieldmaiden]

Gondor: [Swan Lancer]

Other:

Galadhrim cloaks conceal the nametag and alignment of the player wearing them, as well as provide Speed I and Jump I.

Wood-elf Scout armor conceals the nametag and alignment of the player wearing it.

Mini-quests are now dependent on your alignment(The higher your alignment, the more quests, to simulate the NPCs trusting you with more and more tasks.)

Galadhrim wardens are more frequent in Lóriën's edge, while soldiers are more frequent in the interior.

Apple trees spawn in Lóriën's edge biome.

Wooden Staff: A weapon crafted on a normal crafting table, with three sticks in diagonal formation. It has little damage or durability, but it has medium-to-high knockback and swings very quickly. It has Elven variants, using the same recipe across all the factions(the exception being the Galadhrim, with Mallorn sticks replacing normal ones). Hobbit Shirriffs may use this weapon, but not on pony-back.

Halberd: Crafted with four ingots and two sticks of choice on the respective crafting table(in the form of an axe, but with the other Ingot placed in the top right/left corner opposite the others). It has a high reach and knockback, but is very slow and only medium damage and durability. It has iron, Gondorian, Dwarven, Blue Dwarven, Mordor, Orcish(Gundabad), Dôl Guldur, and Uruk variants.

Gondolinian Spear: A white(haft), silver(blade), gold(tracery), and light blue(grip) version of the High Elven spear. It has greater attack damage and durability, but a slower draw time.

Gondolinian Pike: A white, silver, light blue, and gold version of the Iron Pike. It has far greater attack damage and durability, and attack speed.

Gondolinian Battlestaff: A white handled version of the High Elven Battlestaff, with silver blades, gold tracing, and blue grips. It has greater attack damage and durability, but a slightly slower hit time.

Gondolinian Bow: A white version of the High Elven bow, with gold tracing and a blue grip. It has greater attack damage and durability, but a slower draw time.

Shield of the Singing Rock: A white and light blue version of the High Elven shield, with a golden boss in the centre. It is obtained by collecting all Gondolinian items into your inventory. The achievement [The Day is Come!](referencing Turgon's armies when witnessed by Fingon) is gained from this.

Non-canon and First Age items are obtainable from creative, in separate tabs noted as such. This will provide the mod author with a place to store unusable or impractical ideas for when the mod takes place(such as Snow-elven items or the arms of Doriath and Nargothrond) or items that could be used at a later date(Easterling gear or ancient arms of Eregion), and additionally provide a side-service for servers and single-player users who wish to build up those factions. (Note: To those of you that I know will probably take one look at this and think "No way! Burn him!"; If Mevans wants to put something in the mod that wouldn't fit the timeline, he can stick it in here and still have fun with it(the point of a mod for a game) while preserving the integrity of his work. It would also make less work for the texturers, as they wouldn't have to work so vigorously.)

I hope you have enjoyed this suggestion. Again, this is part I of IV. So you can guess which ones the next are going to be about... 