Board Thread:Suggestions forum/@comment-26274215-20160820152853/@comment-26274215-20160821110318

RandomguyNo.123 wrote: While I liked the first part of your ideas, the jumpscares seem a little too... Forced.

Generally, fear consists of a growing sense of unease and dread, followed by a sharp burst of terror.

Ambient noises, corpses, and the darkness consist of the "Unease" part, while the hostile mobs consis of the "Terror" part.

If you put in jumpscares, that would be the new "terror" part, instead of balrogs. I indeed try to make it more scary than dangerous, which I'd honestly feel in something equal to Hell O_O