User blog comment:Ronshol The Black/ Combat Changes In 1.9 And Beta 25/@comment-26222246-20151018201919/@comment-26339514-20151021014958

Strafing meant alot though. You could only attack straight on if you had better armour than your foe. If you had less armour. Than you had to strafe to avoid some of his hits. I don't think I said you need to run away for 1 second and come back there. But it's the pretty much all you can do though. What else can you do other than hitting and running away? It is fun! In singleplayer... In multiplayer PvP it gets worse. And spam clicking has no skill. But the other things DO. And what I'm meaning by you thinking that I don't want more skilled people, I do. I just don't want people who are PvP gods on there 1st day playing minecraft. Better equipment makes it better because you and your oponent will most likely exchange arount the same amount of hits. Armour protects damage. And mastering cooldowns and not missing is easy to learn. Before, I could kill a chain with leather because the if I strafed and he missed some of hits. I could take him down. (Then followed most likely by some hackusation :P) Also, I take back the whole realism thing. I can deal with change, And it seems I'm forced too. But I will still voice my opinion. However the PvP servers aren't...

Some side notes: The capslock thing did make me think that you were implying that I'm an idiot. Even if you said you weren't. I see the exact same arguement on every 1.9 PvP video I see. And it gets debunked rather fast.