Board Thread:General Mod Discussion/@comment-25981649-20170215202502/@comment-25981649-20170217234102

Legoarmy505 wrote:

Gen. Grievous1138 wrote: Rohirrim cavalry, in a group, are maddeningly difficult to fight. A counter is definitely needed and planned.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 21:40, February 17, 2017 (UTC) A counter would be a pike wall, not more cavalry.

I find it annoying that People use the excuse that a factions has better *Something* than the others, and they believe they must counter it with equal or better *Sometjing* from an enemy faction.

We should just add some mechanic so a pike is more devasting to cavalry and hammers are better for heavy infantry and so forth. So therefore you just equip your units with that weapon when you go to that biome. No.

This is not about 'countering'

You could consider Isengard (heavy infantry, lots of ranged melee) a counter for Rohan (fast, light cavalry), and the Rangers (Stealth, elite ranged) a counter for Gundabad (Infantry)

But No, we don't want Khand as a 'counter' for Rohan, but more of an equivelant. Good and Evil for the most part have factions that support something on their side, which (althought not the same) helps boost that aspect.

Isengard / Easterlings: Heavy-hitting Infantry with a solid range = Both Dwarves: Heavy-hitting Infantry with a solid range

Mordor / Gundabad: Powerful Elite Units with support units = Elves / Gondor: Powerful Elite Units with some support units

Rohan: Incredible Cavalry = Hopefully Khand?: Incredible Cavalry