Board Thread:Suggestions forum/@comment-27912807-20170421063743/@comment-27912807-20170421110244

Dr Frankus wrote: Ram6 I wrote: Dr Frankus wrote: I think that the mead itself shouldn't exist whatsoever.

It would be much more interesting and akin to actual berserkers if a special type of mushroom were to be found in Dunland, which once consumed gave 2 hunger points, speed, and strength, and a almost unexistant small level of resistance similair to the zombies in vanilla- but nausea for 30 seconds before and after the experience.

And (don't ask me how I know this) but to consume any type of psychedelic mushroom in a liquid form it would have to be brewed as a tea, not fermented in a barrel.

However, I doubt that the Mod wants to add drugs in this game, despite already having added pipeweed. It isn't meant as a drug, but it's the same kind of thing like Orc-draught, only this time more drug-like..

LEgo, that's actually a good idea, some sort of tunnel-vision. ? How can it be drug-like, but not a drug? It's sticking psychedelic mushrooms into a alchoholic drink, which isn't only impossible to get a berserker's high off of, but also very dangerous. And btw, your arguement about pipeweed isn't valid, Tolkien never stated it had those kind of effects, or even negative effects.. but then they didn't know about the dangers of smoking either so... it's probably equal to smoking, and I think Alcohol is way worse. But then, why can't Dunland get something similair to Orc-Draught? They have almost NOTHING special... that's what I'm focussing on with these Dunland suggestions.