Board Thread:LotR Mod Technical Support/@comment-26041296-20151002163543

I can open forge on Minecraft and get to the title pages. It's just that when I try to join another Server... It then crashes. The mods I'm running is Lotr Mod Beta B24.4, Forge-1.7.10-10.13.2.1258 installer, and fastcraft- 1.21.

This is the crash Report:

Minecraft Crash Report

// Hey, that tickles! Hehehe!

Time: 10/2/15 11:11 AM

Description: Ticking screen

java.lang.IndexOutOfBoundsException

at java.nio.Buffer.checkIndex(Unknown Source)

at java.nio.DirectIntBufferU.get(Unknown Source)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2205)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2135)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1650)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

---

-- Head --

Stacktrace:

at java.nio.Buffer.checkIndex(Unknown Source)

at java.nio.DirectIntBufferU.get(Unknown Source)

at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350)

at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294)

at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2205)

at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2135)

at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)

at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

-- Affected screen --

Details:

Screen name: net.minecraft.client.multiplayer.GuiConnecting

-- Affected level --

Details:

Level name: MpServer

All players: 0 total; []

Chunk stats: MultiplayerChunkCache: 0, 0

Level seed: 0

Level generator: ID 00 - default, ver 1. Features enabled: false

Level generator options:

Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 0 game time, 0 day time

Level dimension: 0

Level storage version: 0x00000 - Unknown?

Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)

Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

Forced entities: 0 total; []

Retry entities: 0 total; []

Server brand: ERROR NullPointerException: null

Server type: Non-integrated multiplayer server

Stacktrace:

at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)

at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2433)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:908)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Windows 8.1 (amd64) version 6.3

Java Version: 1.8.0_40, Oracle Corporation

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 231086952 bytes (220 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.05 FML v7.10.85.1258 Minecraft Forge 10.13.2.1258 5 mods loaded, 5 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML{7.10.85.1258} [Forge Mod Loader] (forge-1.7.10-10.13.2.1258.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge{10.13.2.1258} [Minecraft Forge] (forge-1.7.10-10.13.2.1258.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

lotr{Beta v24.4 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B24.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Launched Version: 1.7.10-Forge10.13.2.1258

LWJGL: 2.9.1

OpenGL: Intel(R) HD Graphics 5300 GL version 4.3.0 - Build 10.18.14.4156, Intel

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1) 