Board Thread:Suggestions forum/@comment-66.41.98.153-20170603042214/@comment-25841881-20170606172904

I'd say that a bow being implemented is not such a binary thing as you are making it. Them having a bow doesn't suddenly mean that they're just like every other faction in ranged weaponry.. Bows have 3 independent stats which can be tinkered for balancing. I personally think that the Hornbows should have a pullback time of 18, which would make them one of the faster bows, but still behind Elven bows. They'd have a low range though.. -30% from the Vanilla bow. However, their damage would be increased.. Around 13-18. This would result in a bow with very little range, but with high damage and short drawback speed. Not following any of the existing bow stat templates, and allowing Dwarves to have bows with uniqueness.