Board Thread:Suggestions forum/@comment-26694486-20161003130655/@comment-26834366-20161003235620

Raedus the Wise wrote: Lord Epicus! wrote: Ok, watering cans sound alright, but we obviously need to see some more development on that, but weed addiction? Sorry, but thats a nope for me, same goes to alcohol addiction, it just seems a little inappropriate for this mod, for it appeals to a younger audience to. (The mod does, in case someone misunderstood that) Wouldn't the addiction thing sort of discourage drug abuse? I mean, in game it would probably become a bit of a nusiance to constantly NEED pipeweed and alcohol. It could help show that drugs take over your life and influence decisions you make. I think that younger people would understand that. Isn't it a bit worse that no matter how much you smoke pipeweed, there's no negative effects? I honestly think this'd be a cool addition, but I can certainly see where you're coming from Smoking pipeweed is fun when your roleplaying, but after that incident of roleplay that kid will soon find out that he needs more weed, and booze, or else he gets negative effects, and has to clog up inventory space with a pipe and weed. In my opinion it isn't only rather inappropriate, but also seems like a useless, rather annoying feature that doesn't show much of a benefit in any way. Sorry if I sound harsh, I mean no offence all at, I'm just stating what I think.