Board Thread:Suggestions forum/@comment-27200931-20170401154932

''Immortal were the Elves, and their wisdom waxed from age to age, and no sickness nor pestilence brought death to them. Their bodies indeed were of the stuff of Earth, and could be destroyed; and in those days they were more like to the bodies of Men, since they had not so long been inhabited by the fire of their spirit, which consumes them from within in the courses of time.''

My suggestion is, if an Elven NPC lives for too long they'll eventually be consumed by a fire, ultimately killing them. I think this is a good way to keep server lag down, since too many mobs always cause lag, and this is a lore friendly way to do so.

The fire starts after a certain amount of time has passed on the game world, damaging the NPC until it dies. The fire doesn't spread though, and only that specific Elven NPC is hurt by it. 