Board Thread:Suggestions forum/@comment-33009418-20170922084926

This part is on groups (Npc or players’ army) & how they should work. This is simple: In vanilla MC, wolves & zombie pigmen alert others of an opponent. Seeing as those are non-sentient creatures, the sentient men/orcs/dwarves/elves/wargs/trolls/whatever should be able to do so as well. This makes them much more life-like, & make Gundabad (!) actually dangerous. In addition, it makes it impossible to separated opponents from their friends, making combat more challenging.

The distance that they call allies would change according to the difficulty, like peaceful/easy (?) = disabled, normal = 8 (?) blocks, & hard 16 (?).

Only give a kudos if you agree with all of this suggestion, if not, tell me what problems you see. Anything with (?) after it are things that I could use some help with. 