Thread:Glaerdir/@comment-25565811-20150204210638

Hello MG.

I don't know who makes the rules on the official server, but I think, you can bring my proposition to them:

In the old world, a lot of mod generated buildings have been heavily devasted, especially in the shire almost every tavern and a lot of hobbit holes were destroyed. Also windmills were burnt down. Now, we've got a new world and I don't want to happen it again.

Could we perhaps introduce a rule, that generated buildings can be looted, but shouldn't be griefed? I don't knoiw if this works. It didn't work even with player buildings that well, but could we give it a try? 