Board Thread:Suggestions forum/@comment-27810594-20160424155252/@comment-25101690-20160425164244

What do you mean by "balance"? The spawn rates of NPCs from different factions doesn't matter for the attacking faction. That means, players of "weak" factions can have just as strong armies as players of "strong"/"big" factions. It's definitely not justified to let the "evil" side (we all should know that good and evil are not always clearly defined) have more factions just because they have smaller spawn rates. By that logic, I would argue that the evil side is vastly overpowered because they control far more landmass than the good side (orcs in all of Eriador, Wilderland, Anduin Vale, and the Lone Lands, all the Moredain in the savannah, and in future even the easterlings). Counting it all together, I'm sure the evil side has far more numbers in the whole world.