Thread:LOTRMod/@comment-31308946-20170327225726/@comment-26172435-20170329124922

Sinthorion wrote: AlteOgre wrote: I still remember my first walk from The Shire to the Woodland Realm on the newly introduced map of Middle-earth, without the FT system in place. Must have been on TOR server. Man, that was so exiting ...

For building I always assume one block to correspond with 80 cm. And for travelling I have in mind that 2000 blocks (ca. 16 pixels) correspond to approximately 20 miles / 32 km / 7 leagues. Useful reference is the distance Bree - Weathertop, which is roughly 10000 blocks that match the 100 miles mentioned in lore. Anyway, so the 'travel scale' is about 1:16 ... indeed. :)

By the way: Good to keep in mind is the fact that one region file corresponds to 4*4 map pixels. It's pretty clear that 1 block is supposed to be 1 meter. In the vanilla stats screen, all distances are shown in meters. Also, the player model is a little smaller than 2 blocks. With 80cm blocks, that would be a very tiny man.

Apart from the size of Steve, there are many more items/entities/features in the game that give a clue about 'realistic' scale for building designs. Also note that the average Steve n the early middle-ages wasn't the average Steve in the 21st century Mojang Headquarters. Overall, my interpretation for building purposes is 80 cm. Doesn't have to be generic and valid for everyone. :P