Board Thread:Suggestions forum/@comment-27392489-20160807150316

I think it would be really cool if weapons became more powerful as players killed more enemies and players with them, while continuously repairing them with the respective ingots. This would lead to powerful swords wielded only by the strongest of players, or fast and deadly bows for the greatest of the elven archers. Upon crafting a weapon, a player would be allowed to choose its name, which would remain unchangeable for the rest of the weapon's life. Unlike the other items of players, weapons that had killed a certain number of enemies would not despawn five minutes after a player's death, but would appear buried in the ground, similar to spears and arrows, and could be picked up and wielded once again much later by different players. The only way to completely destroy a powerful weapon would be through lava or fire. 