Board Thread:Suggestions forum/@comment-25981649-20181127142428/@comment-25981649-20181128220807

Thought of actually making a brewing system

In which case, a cauldron would have specific herbs thrown into to create a potion that could be picked up in a vial as Smoregoth said.

Wether these should be helpful (similar to ent-draughts) or throwable negative (as a counter to ent-draughts) which would cause weakness, poison, fatique, slowness or wither.

However, for what the Warlock's worth:

I am considering replacing him throwing vials with just lowering stats of surrounding enemies, and have them always wield poisonous scythes, but I feel like that would be quite boring. Depending on the outcome of brewing.

Thoughts?

Finally:

@Grievous

True.

However:

I herald (understandably controversably) lowering all orc health by 2 for the sake of making up for their low price.

For reference... 15 sc for an orc who could beat a rohirrim warrior in a 1v1? no

It is widely known that a single orc warrior, save for an uruk, was nowhere near on par with a human in terms of physical and combatative ability. (Save, from what I hear, their incredible ability to sacrifice others at the expense of their own good)

Wether that would include Uruks is up to debate.