Board Thread:Suggestions forum/@comment-26815144-20170311230157/@comment-26172435-20170314172900

Minecraftmage113 wrote: AlteOgre wrote: I actually expect this is already an acknowledged feature and the mod team may be implementing this or may even have already implemented it, assuming they got some inspiration from other 'fellowship-like' plugin features like those available in 'Towny', 'Factions' and 'Heroes'. I personally just hope that as he's working on a fellowship chat system, Mevans will also consider to offer a local roleplay chat with configurable chat distance, for more immersion. Such would offer server staff the option to rule out in-character chat in the global channel and designate fellowship and local chat as in-character chat channels. Simple commands like '/lc' and '/fc#', with # being a fellowship indicator (number?), should do for moving in and out of a channel.

''Tbh, I think it's all rather premature to start posting suggestions on features we harldy even know anything about. On the other hand, as long as the mod team doesn't signal this to be pointless, we may best assume suggestions based on spoilers can also be considered valuable for the mod team, as they may just add to the on-going conceptual development work for an announced update.'' yay, a moderator liked my idea! Reality check: Roleplay / local chat is common on roleplay servers. It's not common in the LOTRmod community, but very common in the Minecraft fantasy-medieval themed roleplay community. I assume the mod team is aware of the common practise in related communities ... eh, I hope they are.