Board Thread:Suggestions forum/@comment-32352572-20180316000612/@comment-32352572-20180316135146

AlteOgre wrote: So the proposal is to remove Jungle Trees.

Why would they be removed? They serve a purpose as long as the mod hasn't added new, more recognisable (using Tolkiens African reference), tree types. But the mod team could also chose to keep them and just assume this is a fitting middle-earth tree type, even with cocoa growing on the younger/smaller variant types. I could also imagine they deem the vanilla mechanic of cocoa growing from those trees misplaced. Realising Mevans doesn't wish to overrule vanilla mechanics nor replace them, he may opt for using the vanilla jungle tree as a cocoa tree only variant and replace the large vanilla jungle trees with one or more of the obvious earthly variants and add a LOTRmod cocoa tree using the vanilla blocks for jungle trees and cocoa fruits. The LOTRmod cocoa tree could then also come in a small cultivated variant grown in tiny hobbit stained glass green houses faic.

Adding other trees is an option already acknowledged and planned for, so there is no need to address that here. It's even pointless as it concerns an overly obvious WntS category. Because theyre ugly and calling the jungle trees gives a level of unrealistic ambiguity. Its like if we called komodo dragons big lizards in passing