Board Thread:Suggestions forum/@comment-29938807-20160911034449

In the hobbit the orc army that came from the mountains for the Battle of the Five Armies was, like Sauron's army that sieged Minas Tirith, afraid of the sunlight. In Mordor's case for the siege, Sauron was able to put a darkness upon middle-earth. In the Hobbit, Tolkien speaks of a cloud of bats that were probably used to shield the Orcs from the sunlight. While in the movie this is misinterpreted (in my opinion), as bats that are actually used in the battle, what I think Tolkien meant was that there was a literal CLOUD of bats, to make the battlefield dark so the goblins could fight on during the daytime. So my proposition is that during evil invasions by Mordor or Gundabad in the morning the orcs of Morodr get a dark cloud to shleter the invaders while the Gundabaad orcs have a cloud of bats to shelter them from sunlight. This will be able to remove the debuff of orcs from the sunlight thus, morning invasions easier for evil players. Perhaps these can be rare occurence for some invasions in the morning. There are some limitations to the idea, such as the game engine not being able to handle bats over the entire map. But maybe it is possible to give an illusion of bats covering the entire map a without doing something that would slow the game down. What do you guys think?  