Board Thread:Suggestions forum/@comment-67.197.215.234-20170414005856/@comment-26553378-20170414154317

or possibly even the Tauredain (although this doesn't really seem to fit them, and they already have a good ranged weapon) nice try, the blowgun is useless... it shoots to fast to be able to use more than 5 of the hired units effectively and only does 1-2 damage to an armored target despite the fact that obsidian can shear through steel, and while i would consider it an OK weapon if the blowgunners could be armed with poison darts it simply isnt, and honestly it is a hunting weapon, not a weapon of warriors. I would exspect them to not have very good mele damage (even worse than a normal spear), but to deal around 18-19 damage points perhaps another fail on weapon reading, a mithril warhammer does 13 damage, you are suggesting something of insane power here It seems typically each thrower would carry three javelins, but NPCs could have an infinite, like ax throwers sorry, but this just doesn't make sense, there is a reason they had a limited amount of spears, and it wasn't because they wanted to give their enemies a chance, it was because you can't hold many spears at once, and in fact holding any more than one actively would hamper throwing skill, the idea of an endless quiver of spears (or throwing axes) makes no sense, and is rather OP as they have a relatively low draw rate, and high attack damage. it also makes very little sense for archers to have infinite arrow quivers, so people have proposed limitations from 48 arrows to 128 arrows, but these were shot down due to the fact that while realistic, and having the ability to prevent certain types of grinders, as well as evening out war with factions like the rangers and high-elves for evil like they always claim they want, people just don't want to have to pay to arm their troops with more arrows. I would suggest more crafting recipes for different types of arrows (including stone tipped arrows from pebbles or cobble) that have more or less attack than the current flint ones, as well as allowing people to get more arrows, as well as special new NPCs that when payed will passively recharge your warriors ranged weapons (or require your warriors to go within a few blocks of it)

so, not sure if i mentioned yet, but no, they should not get infinate javelins