Board Thread:Suggestions forum/@comment-27130828-20161217175227/@comment-26553378-20161217193850

A) the player loses hunger while riding at the same rate as standing still (i don't think it works that way without the mod though)

B) speed really doesnt work on servers due to how mounts and such are coded in (minecraft's fault, not mevans's)

C) with mentioning the harad desert i thought of something (not a problem, an improvement) horses should use up more hunger, or/and go slower on materials such as red/normal sand than on dirt, and slower on that then on cobble, wood, or brick.

D) Camels: these are in the mod pretty much for a mount immune to the desert heat, and while they still would be i think they should, while slower, be less affected by running over softer materials like sand, as well as having an extra half bar (10 points, not 1) of hunger where they would still regen at (fat in their humps)

E) feeding suger: this should heal health, but not hunger

F) Saddle bags(chest)/horse armor: these should make hunger fall faster, and go slower (and possibly jump lower

G) another thing i saw that wasnt in there, but i feel should is the fact that in game steeds can go up to 21 m/s and jump up to 8 m, while this is helpful it is a tad unrealistic, i had looked up the fastest recorded war-horse speeds at one point and it was roughly 19 m/s, and the highest recorded jump (of any horse) is roughly 2.5 meters, which is somewhat lame, so i say go up to 3 or 4, not 8.