Board Thread:Suggestions forum/@comment-34241117-20180328035004

This is a simple suggestion. I actually am not a criminal of this crime, but I have seen others in life and on Youtube. They just get a couple of quests, and then just FORGET ABOUT IT. It drives me insane, and also, I think that if this would be real, nobody would wait eternity for seven apples for their grandfathers birthday. My suggestion is a quest time timer: When you get a quest, you have a time to finish it. (perhaps the time could vary on quest, like how much of a certain thing you need to collect if you know what I mean. 1 apple crumble= 1 or 2 days. 12 ranger tunics= 7-9 days. Etc)

Or, I think that you should have an average of 8 minecraft days to complete the quest.

One day before the time is done, a warning message will appear. (kind of like a trader saying he will depart soon). It will say something like "I cannot wait forever for ___said quest____! Hurry up ____!" When the time is over, the quest will delete itself, and the quest giver will say a message around the lines of "Some delivery man you turned out to be ___player name___! No coins for you!"

'''Also, to make this even worse, you will lose 1 or 2 alignment per failed/not done quest. '''

Thats it guys! Hope all of you liked this idea! 