Board Thread:Suggestions forum/@comment-29394996-20180212054216/@comment-33185350-20180214044250

Recneps wrote: That's a very good idea. Players should be able to leave items in sandcastles, and then when the sandcastle is broken by someone walking in it, the item should drop.. And if it had an attack value associated with it, that value should be dealt to the breaking player. Trap your castles! Sand castle + Triple strength orc firebomb = land mine (no fuse time)