Board Thread:Suggestions forum/@comment-34530741-20181127012423/@comment-34530741-20181127191854

I meant that the ghost fish is an invisible fish that pulls the fishing rod bait.

About the lights being impossible. Well, I know several textures that use this type of modification in light like the Vanilla Lighting Overhaul, but it does not work in Middle-earth, I believe it's not so difficult to add colors to the torch lights. (Although a texture is quite different from a mod and can use different methods), I hope it is implemented or creates a Vannila Shaders type texture that works in Middle-earth

Wet Screen, it can be implemented equally in Psychedelicraft. That does not use GLSL Shaders, just forge and IVToolkit.

On the mirages, they would serve to guide you to a pyramid of the Harad or simply to deceive the player, and to give a more desert aspect to the game.

Take a look at Psychedelicraft.