Board Thread:Suggestions Forum/@comment-26272311-20150411231657

Okay, so you want to play with the custom NPC mod installed. Maybe you want to use mithril helmets and enchanted gondor gear to make your very own Citadel guard. Perhaps you wish to make elite shock troops with dwarven armor and knock back 2 and sharpness 5 on mithril swords. But wait, the Citadel Guard attack every mob they see. This may already exist, but I believe that a compatibility patch should be released, making the NPC behave against mobs depending on your alignment. Sorry if that is impossible to code. But the mod NPC's behave different depending on your alignment, so it could be done, right? Please don't vaporize me. 