Board Thread:Suggestions forum/@comment-32871201-20170929005006/@comment-26172435-20170930120217

AIMusa wrote: i suggested without knowing anything of coding. maybe i can specify something and create a map  but i can't say anything about code. Is there a discussion where i can read about the "many restrictions"? ''If you really wanna start a discussion on this topic, perform a search using site and smart keywords. I can't recall exactly either. Most took place between 1 and 3 years ago. Before posting a discussion, I also recommend to study the code a bit using JD-GUI. One major aspect to take into account: many world generated features and spawn mechanics take elevation and presence of water into acount or are dependent on it. Think ores and other base water level dependent generated blocks, plants, animals, structures, villages, NPCs, all biome variants and map generated rivers and other 'connecting sub-biomes'.''

''My main input: If Mevans would wanna create altitude difference over rivers, 1) he'd have to recode biome generation to account for a new variable that will determine the base water level and 2) he'd have to account for biome dependent base water level in a lot of generation and spawning mechanics. I think that basically covers the topic. Not much need for further discussion I think. Unless Mevans fancies the notion and wishes the community's input. He already has so much on hsi plate.''