Board Thread:Suggestions forum/@comment-27200931-20170123210939/@comment-27200931-20170123222657

AlteOgre wrote: Nice thought and idea. But, to be honest, in my opinion such type of 'faction variations' won't effectively add to the intended faction uniqueness as it will not result in different behaviour of players regarding the factions. An addition like this will only add to the list of 'items to add to the average bucket list of steve's gathering all of the best gear they can get asap (= the vast majority of players in this community)'. Hence, I doubt whether this addition will have the effect you intend it to have. Other than that, it would be a nice addition if you're not too much bothered by the already massive range of items that are already in the mod. I wouldn't add it but focus on adding novel mechanisms to existing features in order to achieve more faction diversity and more interesting aspects challenging player behaviour and gameplay tactics. Think faction specific gear that has a significant alignment requirement and more (faction/alignment dependent) attributes for both players and gear that affect pve-pvp strategy and tactics. Valid points and I agree with them all, however, I'm tired of how slow the process of acquiring building materials is, and I'm an avid supporter of anything that can make the process faster, that's why I suggested this. This is my personal opinion, other people might think different of course.