Board Thread:Suggestions forum/@comment-29400388-20170125211242/@comment-28593934-20170125214453

The Ironclad Dwarf wrote: Snow. The white fluffy stuff that comes down in winter (for some places) and is almost always on mountain tops. Obviously, snow can get very deep and this is why I propose sinking snow.

Sinking snow (couldn't think of a better name :P) would spawn on any mountain and in any mountain range (That has snow) at y-level 220 or higher. This snow wouldn't neccesarily be look quagmire but it would slow the traveler down a lot. Kind of like soul sand. The player, like quagmire, would sink halfway into the snow block and could only get out via shovel or walking through the snow.

However, the player could get around this sticky, or should I say cold, situation. That is with Wood-elven Scout Boots. These boots, in addition to running fast, would have an attribute that would allow the player to walk on the sinking snow with no harm.

Thanks for reading,

-Ironclad

Do snowy places count? If so Road to Utumno has just got difficult. I like it.