Board Thread:Suggestions forum/@comment-26172435-20170403171442/@comment-26172435-20170403173902

Good thinking there Direranger! As usual.

Addition of special items requires addition of a new mechanic. Don't hesitate to just post that as an alternative method with the same mod improvement purpose.

To counter possible exploiting, as also brought forward by Squidy, it may be effective to simply add an extra requirement: the difference between the highest and second highest alignment a player has with any faction must be higher than some treshold value. This 'allegiance requirement value' could be 100 for example. That value may even be made faction dependent: the stronger the elite units of a faction, the higher that 'allegiance requirement value'. I could imagine Olog-Hai only willing to follow a leader with convincingly high allegiance with Mordor. Same for Swan Knight of Dol Amroth, warg bombardiers (and their fictive trainers / sappers) and any high tier cavalry unit.