Board Thread:Suggestions Forum/@comment-25746895-20141201173454/@comment-25565811-20141202091656

It's like an invasion, but I like the idea, it's a bit different. You could get a message from time to time, that the pack gets nearer. That builds up fear and perhaps you have the chance to get help from hired troops or from your friends on a multi player server or you can seek shelter.

Perhaps this could be done like a real chase: When the event is generated, a random distance and direction for that pack will be chosen, but no actual mobs would be generated (unloaded chunks). Then from time to time the position of the pack running towards you will be calculated until it reaches you. When the pack gets really close (loaded chunks) it will be spawned in and you can fight it. The messages will tell you from time to time how far and in which direction your pursuers could be found.

That way, you can run towards them, to shorten the time until the fight, stay where you are, or flee.