Board Thread:Suggestions forum/@comment-26322120-20170312203913

Pipeweed - yeah it's a nice little feature, but nobody really takes it seriously. I think it would be much more fun if players who smoke regularly actually get addicted.

At first, when an addicted players goes three full days without smoking at least once, they receive brief nausea effects every ten minutes or so. However, once addicted, every time a player smokes, their addiction level should increase just a bit. The higher a players addiction level, the more frequently they require weed, and the more severe and frequent their nausea is when they fail to provide for their bodies cravings. Addiction will eventually reach a maximum level, so that players don't literally have to smoke every second of their life.

If a player goes long enough without smoking, their addiction level starts to decrease, to prevent players from accidentally getting permanently addicted, and to allow addicted players to attempt recovery.

New title: "PipeWeed Addict," awarded to players who have achieved a certain level of addiction.

This would be the perfect addition for players like me who sometimes just like to screw around, and engage in risky behavior.

"Note: Catfishperson does not do drugs in real, and neither should you!" 