User blog comment:HubToo/LOTR schematics project/@comment-27723099-20150226115146

Schematics don't work for this mod and you can't really convert coded structures into schematics for the following reasons:


 * LOTR structures can have random sizes (for example trees, elven treehouses, and towers).


 * LOTR structures can have random materials (for example hobbit holes).


 * LOTR structures have random chest content.


 * LOTR structures are generated so that they perfectly fit into the terrain. That's why you will barely see a door that is blocked by the terrain.

All this is done by the code. By the way, large structures, such as the Harad pyramid, would take very much space in a schematic file but only a few lines of code.

I suggest you to help us with the Millénaire project to make villages. I know basically how Millénaire extensions work and Millénaire has many awesome features that would make better and more complex cultures than the LOTR mod will ever have.