Board Thread:Suggestions Forum/@comment-12189203-20150310042238

Since a ton of people were talking about it in the page for it, and I scanned here and there doesn't seem to be any ( Or at least active threads ) about it, I thought I should go ahead and post it.. If there is already a thread for this and I simply didn't see, I'm sorry and I encourage someone to take this down for me. If not, help me with ideas.

Many Elf-lovers, like myself, want to be able to someone save these poor guys, and since some may not be completely out of their mind ( Still crazy, but can be saved ), there should eb a way of taming them. It would be incredibly difficult, take some time and get them seperated from the buildings they spawn in, as well as take a few resources, but you should be able to "tame" them. Similiar to the way Zombie Villagers can be made back into Villagers, only the process would keep them the same, just change them from hostile to passive.

They would loose all will to fight anymore, and simply run away when attacked first, making them useless ( AKA, not OP for anyone that could get a ton of these guys ) for battle. Instead, they could follow you around like a hired unit, and simply warn you with a cry of some sorts like some of the hired mobs already do when danger is about, allowing them to still help you, just not in the actual fighting way.

The process could be something similiar to this -

-Get the Elf to chase you out of the building, or where you can trap them to allow you to take them somewhere once all the other hostiles are cleared out.

-Feed the Elf some food, posisbly mugs of water and such as well

-Ask them to follow you ( Sort of like the unit thing where you can ask them to stay or come with you, except it may take a few tries or they'll randomly stop following you ), and get them to an area that will help speed the process ( Again, similiar to Zombie Villager conversions, beds help to speed the process up, it could be something Elven or simply beds as well )

-Make sure no one goes near them ( Hostiles and other NPCs, as they will still attack back or be attacked )

-Stay near them for about ten minutes or so

-Feed them again, maybe give them a gift to get them on your side

-Wait until their mind has calmed down some ( AKA, doesn't randomly attack ) and they'll be good.

They could still say random things, or randomly attack, in which case all you need to do is get them calmed down again in their own little room, showing that they're still damaged and scarred, but are trying. Orcs could become slightly confused when around them, possibly remembering what Tormented Elves look like and will not attack them. NPCs and such will not attack either as long as the Elf does not attack first, things like that.. It would be a way to get Elf-lovers what we want, to be able to help these guys, but not give some easy way to get battle units as they won't attack if hit first.

Now, I don't know a thing about coding, but a lot of the Zombie Villager to Villager code could possibly be used? As the process will be the same, switching a hostile to a non hostile, just doesn't change the skin unless there would be a slightly better looking ( As in, looks healthier and such ) skin for them once the process is complete. They shouldn't like Animals though, attacking them for no reason.  