Thread:SamwiseFilmore/@comment-25841881-20171204023045/@comment-25101690-20171205231743

@Recneps

To even start answering your language, you should tell us about what you plan for your game. Each genre or set of features has different requirements and each language has a different use case.

I'd personally recommend Python as a language where you don't have to worry about all the underlying details and can just focus on your game logic. Python has the reputation of being extremely fast to code in, to the point that it's banned from some programming competitions to give other languages a chance.