Fishing

Fishing is a game mechanic that exists in the vanilla game, but has been changed in the mod.

Possible catches
junk.add(new FishingItem(new ItemStack(LOTRMod.leatherHat), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151024_Q), 5, null).setMaxDurability(0.5F)); junk.add(new FishingItem(new ItemStack(Items.field_151021_T), 5, null).setMaxDurability(0.5F)); junk.add(new FishingItem(new ItemStack(LOTRMod.helmetBone), 2, null).setMaxDurability(0.5F)); junk.add(new FishingItem(new ItemStack(LOTRMod.bootsBone), 2, null).setMaxDurability(0.5F)); junk.add(new FishingItem(new ItemStack(Items.field_151144_bL, 1, 0), 5, null)); junk.add(new FishingItem(new ItemStack(Items.field_151103_aS), 20, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.orcBone), 10, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.elfBone), 2, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.dwarfBone), 2, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.hobbitBone), 1, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.rottenLog, 1, 0), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151116_aA), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151007_F), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151054_z), 10, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.mug), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151122_aG), 5, null)); junk.add(new FishingItem(new ItemStack(Items.field_151055_y), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151008_G), 10, null)); junk.add(new FishingItem(new ItemStack(Items.field_151100_aR, 1, 0), 5, null)); junk.add(new FishingItem(new ItemStack(Items.field_151078_bh), 15, null)); junk.add(new FishingItem(new ItemStack(LOTRMod.maggotyBread), 5, null)); junk.add(new FishingItem(new ItemStack(Blocks.field_150392_bi), 15, null)); treasure.add(new FishingItem(new ItemStack(Items.field_151031_f), 20, null).setMaxDurability(0.75F)); treasure.add(new FishingItem(new ItemStack(Items.field_151112_aM), 20, null).setMaxDurability(0.75F)); treasure.add(new FishingItem(new ItemStack(LOTRMod.daggerIron), 20, null).setMaxDurability(0.75F)); treasure.add(new FishingItem(new ItemStack(LOTRMod.daggerBronze), 20, null).setMaxDurability(0.75F)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silverCoin, 1, 0), 100, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silverCoin, 1, 1), 10, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silverCoin, 1, 2), 1, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.pouch, 1, 0), 20, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.pouch, 1, 1), 10, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.pouch, 1, 2), 5, null)); treasure.add(new FishingItem(new ItemStack(Items.field_151042_j), 20, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.bronze), 10, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.copper), 10, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.tin), 10, null)); treasure.add(new FishingItem(new ItemStack(Items.field_151074_bl), 50, null)); treasure.add(new FishingItem(new ItemStack(Items.field_151043_k), 5, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silverNugget), 50, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silver), 5, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.mithrilNugget), 5, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.silverRing), 10, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.goldRing), 5, null)); treasure.add(new FishingItem(new ItemStack(LOTRMod.mithrilRing), 1, null)); }