Board Thread:General Mod Discussion/@comment-71.136.226.164-20150708031245/@comment-27723099-20150709101411

For example if you want to ake Minas Tirith: Some players might not care (because they always play in the same world) and some might prefer one of the both options. In the end, Mevans will have to decide.
 * If you scan a player made MT build, everything about it will always be generated in the same way.
 * If you code the structure, you can have different house types and plae these houses in the city randomly. The city would look different in every world, but still always look like Minas Tirith.

I think both options are not much different in the amount of work because, as I said, you can code one of the walls of Minas Tirith in just a few lines (and in the next step add a few towers and the gate to it) instead of building it block for block, while a builder ingame can use WorldEdit to do the same in a few commands.