Board Thread:Suggestions forum/@comment-69.24.219.68-20171018021757/@comment-25330335-20171019012105

Yes, Mevans uses the map image to generate the biomes. Been like that forever. Quite cool.

As for the hedge, I would agree with Mr. Hobbit that using Bezier Curves is probably the best way to go.

If anyone wants to dig through road generation code, figure out how that works, and build some curves that would simulate the path for the hedge, be my guest. Not a piece of cake though...