Board Thread:Suggestions forum/@comment-32865299-20171117145737

"The road goes ever on and on"

So I was wandering through ME on a road and then I just stopped, and I looked around. Then I realised "Why is no one else on this road? no travellers, no messenger, no merchants." so my suggestion is to add 2 new NPCs and increase the spawn rate of merchants near roads.

Merchants

The only change made to merchants in this suggestion is spawn rate. The spawn rate of merchants anywhere but roads and waypoints should be decreased by a lot. Then spawn rate of merchants by roads should be increased dramatically.

Messengers

(Some Ideas thanks to Creeperkid) Messengers would spawn only on roads and if possible would go following the road in one direction if the road goes east-west they would either go in the east or west. The messengers could differ from a wood elf to a Rohhirim or a gondorian. And depending on the type their speechbank changes.

Rohirric: Theoden must hear this!, Move!, No time to explain!, Theoden needs me!

And the rest have the same speechbank but with different people like for gondor instead of Theoden it's Denethor, Thranduil for wood-elves, Elrond for rivendell, etc.

You can also send a message via messengers, this messenger might spawn randomly throughout the roads and if a player kills this messenger they get the message. Also a wood-elven messenger wouldn't spawn in Mordor they could only spawn in neutral or allied lands. Some messengers can be mounted most commonly would be ranger messengers and rohirric messengers.

Travellers

Travellers really serve no purpose besides rp, they look of a random race and their speechbank consists of: I don't know my destiny but I think it lies in the [random direction], I'm almost at [place], and other things like this. 