Board Thread:Suggestions forum/@comment-35329248-20190114061406/@comment-30561367-20190119110544

PumpkinLOTR wrote: GrandpaMunster wrote: It opens the role of a lore master, and in my opinion can make sense. The elves made rings of power.Tolkien didn't really describe in what way this was done, be it through a point of the elves' nature, or some natural material that they learned; however, the idea of gems having powers in Middle Earth is cannon, the simarils, the arken stone, the palantir, so it doesn't seem too far of a stretch,to me, to suggest that the elves learned how to harness some of these powers, even if it was years ago i.e the rings of power, and if that is the case, it makes sense that only lore masters would have the knowledge. Given both Gulduril, and Edhelmir glow, we can assume that some power lies there. Certainly, none of these “gems” are anything like the lumps of Gulduril and Edhelmir you mine out of the ground. There is nothing to give them power unless the crafter gives them power somehow, through alteration of their properties, which by the point of time in Middle-Earth the mod is set in, a skill that next to none have.

 @Pumpkinator   

The crafter can give them power, how about elven/morgul portals, morgul blades and armour or galvorn armour? OK, there might be no destructive power in edhelmir, but there definitly is some in gulduril.

I still don't think this is a good suggestion tho, if what the staff does is simply throwing the rocks, then gulduril/edhelmir tipped arrows with special effects would be a way better suggestion. Although this is a game, that would defeat any sort of logic for me. Imagine putting a rock on top of a long rod and then trying to lob it, hoping it would be as lethal as a crossbow? Ridiculous. They might as well make edhelmir/gulduril throwable then, sort of like rhudel fire pots, but with different effects, but that would be sort of balance-breaking since they're still semi-common resources.

If it's meant to drain the energy in the rock and use it to destroy, then I think the crafting recipe should be way more complex. That idea is very non-lore friendly tho.