Board Thread:Bug Reports/@comment-26061849-20170305190923/@comment-26061849-20170321223737

Ffets wrote: Oh my! You guys reporting all those nice price exploits ruin all the good ways to gain money! ... just kidding ...

But seriously: If you are able to gain a few coins by trading, what's wrong with this? If you take the effort to transport goods, from where they are found in abundance and therefore cheap, to a place, where they are rare, why not gain some money from it? That's how trade worked for centuries.

Not in the case described above, because the trader selling the gold also buys it. You don't have to travel for it. I agree with changing this special case.

But if you need to travel - let's say - from Rhûn to the Blue Mountains, find suitable traders at both places, deal with their cooldown, deal with being attacked on the way etc., why not earn some money for all the hastle?

I think, the trader cooldown, that Mevans added, was a good idea. It takes a good deal of massive exploits out of it. Why not leave the rest of it to people, that have fun in finding good deals, figure out profitable trading routes and such?

I see what you mean, and I completely agree. I see no problems with benefiting from multiple trades, its just if there are two right next to each other (or the same trader), then it is not really like real trading or merchants. Well, maybe two merchants next to each other, but not from the way that I described.