Board Thread:Suggestions forum/@comment-38986084-20190331171322/@comment-38986084-20190417230608

Dr Frankus wrote: Some of these are a little OP for standard gear, and a little too fac specific: but the idea is a great one!

If I may, I'd suggest the following changes:

Blue Mountains -> 25% fire protection

Durin's Folk -> 25% arrow protection

Dunland -> 25%+ critical hit chance

Dol Guldur -> 15% chance to deal thorns when attacked

Gundabad Uruk -> debuff by 2 protection points and grant 25% speed bonus

Half-troll -> 15% overall protection

Rohan, Dale, Dunedain and Mordor's sounds fine, if I may suggest also:

Isengard -> 50% blast damage reduction

Wood-elves -> 25% speed and jump bonus I would think that your Durin's Folk idea would be a little OP because if the Armour pieces were to be all Modifed with Eolean added with this buff then It would essentially equal to Galvorn armor so I would probably decrease the percentage as to where you will take some damage same with the Blue Mts. and the Fire protection as well other wise I wouldn't mind putting these in here