Board Thread:Suggestions forum/@comment-4750818-20180915120956/@comment-33185350-20180915172239

This would take a lot of effort to get the generation correct, but it could really make mining more interesting, as well as adding a ton of new blocks for builds. I would love to see it implemented. A few things came to mind while reading:

> Stalactites / stalagmites should only be in limestone caves, and they should be retextured accordingly.

> Caves should be far more common in limestone than anything else.

> (Empty) lava tubes could spawn in igneous (extrusive) areas, perhaps with some obsidian in the walls?

> Caves in areas with metamorphic stone and probably igneous intrusive would almost invariably need to be made by some sort of creature? Otherwise they shouldn’t be there at all. I’m not sure if there’s a way to show it though.

> What would happen with Rohan rock? Rhyolite seems like it would be a good choice, but then I don’t know about Sarngaran.

> Also what about Sarlluin? I’m not sure what real life stone type it could represent.

> Major mountain ranges like the Misties should be almost entirely igneous intrusive, mostly granite. The Emyn Muil could also be predominantly granite.

> The idea of “coal ore” has always bothered me. In my opinion, coal should spawn in flat layers of coal blocks (or perhaps retexture coal ore to something more realistic looking, and require grinding down to get a few coal items, like rock salt). Coal in real life occurs in coal seams, not random veins of coal ore.

Overall I really like the idea. I don’t know if it’s something we will ever see implemented, but it would certainly make mining a lot more fun!