Board Thread:LotR Mod Technical Support/@comment-26149161-20151128161843

Just got this. Anyone speak code?

--- Minecraft Crash Report

// My bad.

Time: 11/28/15 11:16 AM

Description: Ticking screen

java.lang.NullPointerException: Ticking screen

at net.minecraft.network.NetworkManager$InboundHandlerTuplePacketListener.access$100(NetworkManager.java:325)

at net.minecraft.network.NetworkManager.func_150733_h(NetworkManager.java:187)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:194)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

---

-- Head --

Stacktrace:

at net.minecraft.network.NetworkManager$InboundHandlerTuplePacketListener.access$100(NetworkManager.java:325)

at net.minecraft.network.NetworkManager.func_150733_h(NetworkManager.java:187)

at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:194)

at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

-- Affected screen --

Details:

Screen name: net.minecraft.client.multiplayer.GuiConnecting

Stacktrace:

at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)

at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)

at net.minecraft.client.main.Main.main(SourceFile:148)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --

Details:

Minecraft Version: 1.7.10

Operating System: Mac OS X (x86_64) version 10.7.5

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 426876648 bytes (407 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94

FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 4 mods loaded, 4 mods active

States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

UCHIJAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)

UCHIJAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)

UCHIJAAAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)

UCHIJAAAAAA lotr{Beta v25.3 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B25.3.jar)

GL info: ' Vendor: 'NVIDIA Corporation' Version: '2.1 NVIDIA-7.32.12' Renderer: 'NVIDIA GeForce GT 330M OpenGL Engine'

Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10

LWJGL: 2.9.1

OpenGL: NVIDIA GeForce GT 330M OpenGL Engine GL version 2.1 NVIDIA-7.32.12, NVIDIA Corporation

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1) 