Board Thread:Suggestions forum/@comment-26949898-20170225021119

The walk to Near Harad is long, so shouldn't there be a reward at the end? The Near Haradrim definitely need to be better. In lore, Near Harad was described as having gold armor. This leaves two possibilities: they were the richest faction in Middle Earth, or it was gilded. The latter seems far more likely. Near Haradrim elite units should be added with "Golden Haradrim Armor." This would be crafted on a Near Haradrim crafting table with gilded iron. This would be equivalent to golden warrior armor in every way. It would look like High King Ithilion's Harad armor texture. Elite Haradrim would have a chance of using the normal Harad helmet or a turban. Near Haradrim warriors would no longer use the shield and elites would. Near Harad villages should generate similar to other villages, adjusting to the terrain. There should also be a city variant, but it should not be walled, as no one would ever make it to Near Harad to invade. Near Harad should also have increased gold, copper, and tin spawnrates to give another reason to go there. 