Gulfing Settlement

Gulfing settlements are very large structures in the Gulf of Harad. They can occasionally be found throughout the biome, and generate in a similar fashion to vanilla villages, with varying structures. Small, rural villages are the most common, with fortifications being rarer, and towns being the largest and rarest.

Near Harad players will definitely want to visit settlements, as there's lots of loot to be found in them, and they offer plenty of questing opportunities. All settlements have a name, and a date that they were founded, which was sometime in the Third Age.

Village
Ordinary, rural villages are the smallest variant, and built in a circle, much like the Gondorian and Rohirric villages. Those villages have got a totem in the center, surrounded by a circular road. A signpost there shows name and founding date of the village. Around the road, several houses, normally including a tavern, form an inner cicrle. A smithy is often included here as well. Farms, pastures and hay bales form the outer circle.

Fortifications
Fortifications are squarish, medium sized structures and more militaristic in style. There is an warcamp in the center, protected by fences and wooden beams. The outside is guarded by a watchtower in each of the four corners. Between them on each side, except for the direction in which the gate is pointing, there are three farms or pastures.

Town
Towns are the largest Gulfing settlements. They are entirely surrounded by a circular stockade, and contain many houses, taverns, farms, pastures and hay bales.

In the center of each town there is an impressive ziggurat on a round central place, illuminated by lamp-posts. The roads form a huge cross. At the end of each road an important building is located: The entrance, the bazaar, a totem, and an altar. The bazaar offers many good trading opportunities, with multiple traders. The town is guarded by four watchtower located near the stockade.

Finding settlements
As with all the Mod's settlements, Gulfing settlements need a large amount of flat land to spawn. That means that the first rule of thumb when searching for settlements is to look for an area of flat land. Then, keep on looking, as settlements don't spawn very frequently. Note, that they do no longer spawn in scrubland (since {[{update|34.3}}). They're well worth finding, however, owing to their plentiful loot and questing opportunities.

Structures
The following structures can be found in Gulfing settlements:


 * Bazaar
 * Farm
 * Hay Bales
 * House
 * Lamp-post
 * Pasture
 * Sacrificial Altar
 * Smithy
 * Stockade
 * Tavern
 * Totem
 * Village Signpost
 * War Camp
 * Watchtower
 * Ziggurat

Hay Bales
Scattered around the ordinary rural villages, some hay bales are piled up to stacks. This might be a good source for wheat.