Board Thread:Suggestions forum/@comment-31358801-20170221080155


 * Please forgive spelling/punctuation mmistakes, as I was forced onto mobile to write this*

To sum up my idea in a single sentence: I would like to suggest a more active version of the mod, where factions are capable of taking over lands and expanding their territory through the world.

Essentially, I would like to see a 'living' middle earth that it ever changing, as faced with the rather static territories currently seen (Regarding NPCs; This does not include player factions on the server). After some thought it occurred to me that perhaps territorial expansion could go by sieging major cities- Entering some kind of 'siege mode' where a faction needs to complete some objective (Like killing a king/his guards or 75% of current guard population), and upon ending the winning faction will gain control of the city and the territory around it, almost like a province system.

I understand noy everyone will like an adapting world like this,preferring instead more lore-friendly play, so perhaps there could be separate gamemodes or options for adapting/static borders?

Thank you for reading my suggestion, and I do have some more ideas on how to make this work, so if you want to ask me about something, please do!

-Ryanicus2002 