Board Thread:Suggestions forum/@comment-27865464-20151206224803/@comment-27865464-20151207031125

Glflegolas wrote: Hired units won't attack players unless: If units start to attack a player when they're not supposed to, you can always call them off using a horn of command to halt them.
 * the player has negative alignment with the faction that your units are allied with, or
 * the unit is provoked (this usually only happens if friendly fire is turned off)

Glflegolas (admin) Send a Messenger  00:25, December 7, 2015 (UTC) I know that, but I'm suggestion a feature that doesn't allow the player to be attacked but the units can go about their "lives," not a solution.