Board Thread:Suggestions forum/@comment-26553378-20170320223141/@comment-26553378-20170323203751

TheSquidychicken wrote: Minecraftmage113 wrote: Battledroid 56768 wrote: ZTrok wrote: They're already dead, this has annoyed me personally, and is a great suggestion! You'd be insane not to kudos it Person ... i love this

side note what if there was a way to decompose wood like by clicking it with a mushroom or something, we can already change wood with bone meal and make grass with seeds... It is a good idea, but I feel that that should then be able to spread to other tree limbs and other trees as well as possibly lowering fangorn align if in the forest, as well as then if a rotten log is touching pure would gain some alignment as well (not as much as what is lost on infection though so you can't align farm. As far as someone finding rotten logs and placing normal wood next to it to exploit that i think that the "tree creulety" align loss from chopping wood should be upped a little, perhaps +1 for getting rid of rotting wood that can infect more -2 for chopping normal wood, and -3 for infecting it?

Also along with this would be making it so that rotten logs lose the infect ability when harvested to prevent farming of align that way.

Seeing as this suggestion is now endorsed i will make a new suggestion for this (or i suppose ask alte if he would be good with it being added) any opinions on it or problems you guys see before i post it? Nice Idea! perhaps rotting wood can eventually decompose into dirt? or only naturally spawned or purposely infected wood will turn into dirt? That would be a good idea, but I believe that doing that would end up creating lag... maybe not, I can't think entirely clearly right now...