Board Thread:Suggestions forum/@comment-28440866-20160912175238

I want to discuss two very powerful items that I think should be added to the mod eventually (although these are very late-game items that I think the mod is not ready for yet).



The items are ‘Light of Eärendil’ and ‘Unlight of Ungoliant’.



LORE



I’m sure that all of you are familiar with the movies. Now you might recall the scene in The Two Towers in which Aragorn, Legolas and Gimli first glance upon the resurrected Gandalf The White. They try to fight him, but he shines bright like the sun and completely blinds them, disabling their attack.



There is however another creature with such skills. In the Silmarillion, there is word of Ungoliant, an evil spider allied with Melkor, who was accompanied by a cloak of darkness (“Unlight”) that she wove everywhere she went.



IMPLEMENTING IN THE MOD



The blinding feature is already in the mod. I’m referring to the sun flare that you get when you stare directly into the sun. It would be neat to engulf yourself in light, just like Gandalf, to make it very hard for other players to look in your direction or even attack you. Evil players would have the same ability, only the colour would be black instead of white.



OBTAINING THE ITEMS   



<p class="MsoNoSpacing">The Light of Eärendil and the Unlight of Ungoliant would only be available to very skilled and devoted players. That’s why I think that they shouldn’t be craftable, but be found as loot in structures on Meneltarma (Light) and in Utumno (Unlight). They would of course be very rare, like Tauredain Amulets.

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<p class="MsoNoSpacing">Otherwise, they would be obtainable by completing a major quest (to be added).

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<p class="MsoNoSpacing">USAGE

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<p class="MsoNoSpacing">The Light of Eärendil would look exactly like in the movies, a shiny white bottle, and the Unlight of Ungoliant would be a black version of that (sadly I haven’t mastered the art of texturing).

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<p class="MsoNoSpacing">For balancing purposes, wielding a weapon and shining Light or Unlight would be impossible. A very simple solution to this is to make the item itself an item that you have to hold in order to use it.

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<p class="MsoNoSpacing">To use the item, you have to right click. After 10 seconds, the Light/Unlight dies out and you have to wait 5 seconds before you can use it again.

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<p class="MsoNoSpacing">Also, if a good and an evil player meet each other in combat and both use these items at the same time, the two items would neutralize each other, so that they have no effect.

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<p class="MsoNoSpacing">CONCLUSION     

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<span style="font-size:11.0pt;line-height:115%;font-family:"Calibri","sans-serif"; mso-ascii-theme-font:minor-latin;mso-fareast-font-family:Calibri;mso-fareast-theme-font: minor-latin;mso-hansi-theme-font:minor-latin;mso-bidi-font-family:"TimesNewRoman"; mso-bidi-theme-font:minor-bidi;mso-ansi-language:EN-GB;mso-fareast-language: EN-US;mso-bidi-language:AR-SA">This suggestion works very well with other suggestions about for example player skills, enchanting, and magic. But this could also very well work as a standalone

- Ging

<span style="font-size:11.0pt;line-height:115%;font-family:"Calibri","sans-serif"; mso-ascii-theme-font:minor-latin;mso-fareast-font-family:Calibri;mso-fareast-theme-font: minor-latin;mso-hansi-theme-font:minor-latin;mso-bidi-font-family:"TimesNewRoman"; mso-bidi-theme-font:minor-bidi;mso-ansi-language:EN-GB;mso-fareast-language: EN-US;mso-bidi-language:AR-SA"> <ac_metadata title="Light of Eärendil &amp; Unlight of Ungoliant"> </ac_metadata>