Board Thread:Suggestions forum/@comment-27130828-20161218225657/@comment-27130828-20161218233112

Sparkius wrote: That is sort of all ready in the mod. Gold in erebor and the jungle, Iron in the iron hills. and places where a type of ore spawns there. Lapis can only be found in Harad. Glowstone in the dwarvish mountains. Edhelmir in Lindon and lothlorien, Naurite in mordor and morgul iron in orcish lands.

Though the idea of this is good having players go to places with lots of ore, but most players either go and build in nice looking areas or key places like Minas Tirith or Bara  Dur.

Also change the blue to something like red because at first i though it was lakes I understand what you mean. These places have higher concentrations and would still have higher concentrations in this system. While many players go to certain areas to build just because it is in the lore, this system would force players there, which on servers would create strife. The reason Moria and Erebor were so contested was because they were mines. Yes they had riches from trade and from mining in the quarry's, but they still had precious metals in them. By making ore only available in certain areas, you would create the strife found in LOTR without having to roleplay.