Board Thread:Suggestions forum/@comment-27831234-20160430150300

Hey guys, Since this update will be faction improvemets, which makes villages and even towns possible for certain factions, I have made some concept builds on walls, gatehouses and other things for certain factions, tell me what you think...

-note: these are concept builds, not actual builds i am proposing. these can be taken and improved upon.

Gondor:



Rohan and dunland: Rohan and dunland should have walls and gatehouses made of wood. Rohan's should be oak and dunland spruce.

Dale:



Dorwinion:





For the dwarves:

I honestly don't think that dwarves live alone, especially with their doors exposed to the open, This goes for blue dwarves too. Here is my idea:







Possibly, these dwarf tunnels can be extended further, creating complex pathways, filled with dwarves hiding from the orcs behind their gate. there could be dwarven mines, houses, and smithies in these halls. This can generate great loot, make it more of a challenge for evil players to take, and provide a safe haven for good players in the Iron hills at night. Maybe ruined variants could spawn in the grey and misty mountains. They should replace the current single dwarf houses and have the smae spawn rate as those, and have a common spawn rate in erebor.

Other things

-Could Non-ruined dwarven structures spawn in the misties? Are there remaining dwarven settlements, or are they all gone?

-Since Erebor is the capital of durin's folk, would it make sense for the dwarven structures to spawn there quite frequently? I barely find stuff there.

There you have it. Thank you guys for reading! Kudos and critique are appreciated! 