Board Thread:Suggestions forum/@comment-28440866-20160627200137/@comment-27190591-20160629190325

Gingilipho wrote: Most normal walls connect with eachother, but some don't snap to vanilla walls. They also snap to all non-transparent blocks (excluding leaves). Hedges should snap to leaves too, and maybe not snap to stone walls. Hedges should also connect with fence gates. Minecraft 1.7.10 doesn't support multiple fence-gates/fences (or blocks that should connect to them). The LOTR Mod added tons of them, but they don't connect to fence-gates or vanilla-fences. So if you want this behaviour, you have two options (correct me if I'm wrong):

Firstly, you could completly replace the vanilla fence system (including rendering) with your own. With this, you would copy a lot of code and change only a few lines.

Secondly, you could modify vanilla classes with a coremod. This does work (1.7.10 doesn't support multiple fence-gates/fences (or blocks that behave like them). The LOTR Mod added tons of them, but they don't connect to each other (fences do, but fence-gates and fences do not). You can change this behavior with a Coremod (that modifies vanilla classes) and some time ago wrote a litte Coremod, which does fix this: All fences do connect to all fencegates, the same for walls (l[http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2610135-1-7-10-craftingmodcore-1-0 ink ).  link] ), but could cause incompatibilities with other mods and is pretty hard to create, because you have to understand Java Bytecode (unless you use another libary than ASM).

So: In conclusion, it would (as far as I know) require much work, to make this working.