Board Thread:Suggestions forum/@comment-28153737-20160629170224

Axe Throwers

I dont think it's very fair that axe throwers can spam-throw unlimited axes. Players can only throw as many as they have, then they must pick them up. I think it should be the same for axe throwers. They should have a limit to how many they can throw, then they must pick them up to throw more.

They should only be able to throw thirty five without picking them back up. One slot would be left for food. That's how many slots an inventory has, and the maximum amount a player can easily carry.

Archers

The same thing goes for archers. They should have a limit to how many arrows they can carry. Maybe 3 stacks at most, and they must pick up arrows for more.

Tower Guards

Towers Guards should have a limit to how many spears they have. It is SO unrealistic that they can have unlimited spears. They should have a limit of 35, with the last slot for food, same as the axe throwers.

Warriors of Bladorthin

Same as the tower guards.

Durability

NPCs weapons should have limited durability, like player weapons. This way they cannot hit unlimited times and their weapons are fine. The weapons' durability would be the same as they are for players.

When an NPC's main weapon breaks, it would switch to a backup dagger.

This wouldnt matter for hired units, because as of B29, players can give them new weapons. 