Board Thread:Bug Reports/@comment-28153737-20161206004036/@comment-25101089-20161208020900

Well that's really strange. I was pretty sure it would be the other way around if anything, at least since it seemed to have perfectly fixed the shift-clicking when I tested it...

I have another version for you to try testing. This is the same as the previous one, but with an important change: Instead of drinks displaying "poisoned" on their tooltip, they will display the UUID of the player who poisoned it. (And since it's just a test version, anyone can see this)

This way you can tell if other players would ordinarily be able to see if it's poisoned or not. If the drink displays "null" in green, this means it would show up as poisoned for other players (bugged). But if it displays a UUID associated to your username (something that looks like 82d852b7-d537-4abe-941f-7eb91d33a1c3) then the drink would not show up as poisoned for other players (works as intended).

http://www.filedropper.com/lotranothertestversion_1

How does this one work with regard to shift clicking and other things?

(Anyone else is encouraged to test also)