Board Thread:Suggestions forum/@comment-27831234-20160415014339/@comment-27136286-20160517155829

I know this may take a looong time before this type of aspect such as my following suggestion gets implemented into the mod... but if there were, say, algorithms for behaviors or chances of behaviors for specific factions/NPCs, then for instance, as LordDainTheAw(e)some said, Rangers (specifically of the North) would be one of the most likely NPCs to attack Bandits, elves (specifically scouts, followed by soldiers) would be most likely to notice Bandits (due to their preternaturally heightened senses), then normal NPCs, etc. I would mention more ideas, but I don't know if it's against the rules or not to take it that far/rabbit trail off like that.