Board Thread:Suggestions forum/@comment-28950755-20160915145325/@comment-28142742-20160916105543

I like the idea, but I think the alignment mechanics are over-complicating things and getting a hint beforehand of what's inside spoils a lot of the fun (and exitement). My suggestion is that this should work a bit like the "Mystery Web" items, i.e. you never know what you'll get until you open it - and then you'd just have to deal with the consequences (if you just freed an enemy, you better have a good weapon ready :-) Alignment should come with dealing with the NPCs you released, that would be quite enough (maybe some extra XP for opening the cocoon would be in order, though :-) Apart from that: it's thumbs-up from me :-)