Board Thread:Bug Reports/@comment-30108723-20161010191506/@comment-2601:200:8101:CF80:8DAD:E65:3AD3:5904-20200207014242

same thing as everyone else, i keep crashing, unsure why.

Minecraft Crash Report // Surprise! Haha. Well, this is awkward.

Time: 2/6/20 5:41 PM Description: Initializing game

java.lang.OutOfMemoryError: Java heap space

A detailed walkthrough of the error, its code path and all known details is as follows: ---

-- Head -- Stacktrace: at net.minecraft.client.main.Main.main(SourceFile:148)

-- Initialization -- Details: Stacktrace: at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 128676016 bytes (122 MB) / 536870912 bytes (512 MB) up to 536870912 bytes (512 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJA    Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJA    FastCraft{1.25} [FastCraft] (fastcraft-1.25.jar) UCHIJA    lotr{Update v34.3 for Minecraft 1.7.10} [The Lord of the Rings Mod] (LOTRMod v34.3.jar) GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 441.20' Renderer: 'GeForce GTX 1060 3GB/PCIe/SSE2' Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10 LWJGL: 2.9.1 OpenGL: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 441.20, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.

Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)

crash report ^ my jmv arugment is set to xmx6g ​​​​​​​idk whats wrong.