Board Thread:Suggestions forum/@comment-25129884-20160825161951/@comment-25101089-20160827161940

AlteOgre wrote: LOTRMod wrote: Obsidianman wrote: Good and bad news. Lag is reduced and spawn rates are substantially down. Very playable now. Bad news is now villages are spawning on top of one another: Hmm, it looks like something is going wrong in the random displacement code. I will investigate that, thanks for the screenshot. Have you considered the 'Minimum distance requirement' Mevans? If I understand you rightly, that was already a part of it. The villages are generated on a 24-chunk grid, with a chance of displacing from the grid points by up to 6 chunks (+/-), and each village reserves a 5 chunk square around its central chunk. Which would be equivalent to a 1 chunk minimum distance requirement between each village.