Board Thread:Suggestions forum/@comment-29394996-20180212054216/@comment-29394996-20180214042535

Recneps wrote: That's a very good idea. Players should be able to leave items in sandcastles, and then when the sandcastle is broken by someone walking in it, the item should drop.. And if it had an attack value associated with it, that value should be dealt to the breaking player. Trap your castles! I like this idea. I will edit in that you can add items to your sandcastles, and npc-made ones (naturally spawned ones) have mostly pebbles or sticks, as they are used in sandcastles sometimes, but occasionally treasure.