Board Thread:Suggestions forum/@comment-25356210-20150423153404

I have a few ideas I would like to share: first

1: Rangers. In the book, Rangers were skilled riders, so I though a mounted Ranger Unit would be cool. Pretty much Rangers on horses. Also, they should have dunedain swords with 7 damage and dunedain bows a little better that Gondorian bows because in the books, they were VERY good fighters. To make up for their OP powers, they should spawn less, and be more like 45 coins.

2: Flee AI: Someone commented that NPCs are too willing to die in battle, so I have an idea: the flee AI. If an NPC is at 5 health or lower, they should run away and hide a few seconds and then come back into battle. Also if an NPC gets attacked by an unseen enemy like a sniper or an invisible ranger, they should flee.

3:hirable regular units: I thought it would be cool to be able to hire regular people like Moredain and haradrim civilians for setting up towns and such. Maybe they would be a little cheaper than warriors.

4: Horns of Conquest: the Moredain people dont have a horn of conquest, they need one. Utumno horn of conquest I saw a user named CatFishPerson talk about It being cool if they would have one. This would be a creative mode item. Think how fun it would be to watch the forces of Utumno strike fear into the hearts of all they conquor, or if you are super OP maybe fight one of these truely fearsome invasions. They would spawn lots of Utumno orcs and archers, a few wargs of all levels, uncommonly Utumno spiders and troll, and maybe 2-3 balrogs even. Only Tormented elves would not spawn.

Comment as much as you want and if I need tweaks, tell me. 