Board Thread:Suggestions Forum/@comment-26542562-20151106001233

What if each faction had based enchants? For example, Dol Guldur, the hill or sorcery, had rather powerful enchents but were very expensive, and maybe enchants especially for specific factions? Dwarven enchants could give mining buffs, and a resistance against magic, elves could be very quick, and ligh footed, and hobbits could have an efficent sneaking ability. All tables use the same recipe, but on the factions crafting table, and the enchanting table requires a certain ammount of alignment to use? This will prevent overpowered God-mith, replacing normal enchanting table with these. More powerful enchants belonging to certain factions may require a certain ammount of alignment to get, as well as a certain ammount of xp? More powerful enchants may require more alignment, and when you get a very high alignment, the runes on the table are translated? Just a sugestion, but i think it will be very helpful. 