Board Thread:Suggestions forum/@comment-26899496-20150731224204

Mae govannen.

Before you begin to read this, I would like to say that this idea is a work in progress even as I type it, and some things may be impractical or overpowered. This idea is meant for people to review and brainstorm about(Though I do hope that at least some parts of this will be implemented at a later date).

We shall start with Mirkwood, home of the Silvan Elves.

Current unit types:

Wood-elf Warrior

Wood-elf Scout

Wood-elf Elk Cavalry

Wood-elf Banner Bearer

New unit types:

Woodland Sentinel

Greenwood Guard

Descriptions:

Woodland Sentinel: Bearing the redesigned Wood-elven armour and spawning only in the Woodland Realm Hills biome, they would wander around in small groups, protecting the heart of their homeland from the orcs and spiders of Dol Guldur. Their armour would be craftable in the same way trimmed Dwarven armour is crafted(Though slightly more expensive): surround a normal piece of Wood-elven armour in Elven Steel ingots on a Wood-elven Crafting bench and Woodland Sentinel armour is born. The same would go for their weapons. As they are a specialty unit, only a few would be hireable at any one time to prevent lesser units being skipped over in favour of high-tier soldiers.

Greenwood Guard: Bearing Galvorn armour and wielding bows only, the Greenwood Guard would spawn in Northern Mirkwood, desperately trying to hold back the corrupting influence that is taking hold. Unhireable(As if they were hireable everyone would have a army of galvorn-armed soldiers) but strong, they would occupy small underground watchposts to stem the rising tide of darkness.

Existing structures:

Wood-elf House

Wood-elf Tower

Ruined Wood-elf Tower

Wood-elven Forge

Wood-elf Lookout Platform

New structures:

Wood-elf Hideout

Collapsed Wood-elf Hideout

Descriptions:

Wood-elf Hideout: Spawning exclusively in Northern Mirkwood, these small underground shelters would be similar to Ithilien Hideouts, save that they have a mix of Wood-elf Warriors and Greenwood Guards inside of them, protecting it. A Wood-elf captain, wood-elven crafting tables, and a few chests with randomized loot would spawn there.

Collapsed Wood-elf Hideout: Spawning throughout Northern Mirkwood and Mirkwood Corrupted, this version of the aforementioned hideout would represent lost territories as the Wood-elves slowly retreated from Sauron's corrupting influence. It would be partially caved in(hence the name) and contain a chest or two with loot, as well as a chance of having a Wood-elven crafting table spawn.

Existing Wood-elven items:

Wood-elven armour

Wood-elf Scout armour

Wood-elf tools

Wood-elf weapons

New Wood-elven items:

Wood-elven Crown

Wood-elven Royal armour

Woodland Sentinel armour/weapons

Descriptions:

Wood-elven Crown: A "vanity" item that would provide half a armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the Elvenking of the Woodland Realm. Crafted with elven steel ingots on either side of a Mirk-oak leaf block. A visual appearance would be that of a thin silver band around the player's head, with a green gem in the centre.

Wood-elven Royal armour: A set of armour that goes with the Wood-elven Crown, made for the purpose of denoting the Elvenking. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for Galvorn. Visual appearance would be a elegant silver-and-black armour, with a green gem on the breastplate. As a bonus to wearing the full set, one has a 50% chance of reflecting projectiles without taking damage, due to the Galvorn element of the armour.

Woodland Sentinel armour/weapons: Have already been described well enough with the above link.

Modifications to already existing items/structures, and NPCs:

Wood-elven Scout armour now conceals the nametag and alignment of the player wearing it, masking their presence.

We shall now move on to Lórien the Fair, home of the Galadhrim Elves.

Current unit types:

Galadhrim Warrior

Galadhrim Cavalry

Galadhrim Banner Bearer

New unit types:

Galadhrim Warden

Sindar Archer

Descriptions:

Galadhrim Warden: Wearing Galadhrim Warden armour and wielding bows of their homeland, the Galadhrim Wardens would spawn in Lothlórien's edges, desperately trying to hold back the Orcs that threaten to engulf them from Dol Guldur and Gundabad. Unhireable, they would occupy small flets among the trees to ambush any enemies who stray into the woods of Lórien.

Sindar Archer: The finest archers to ever walk Middle-earth, Sindar Archers would be nigh indistinguishable from the Galadhrim Warriors that patrol their homeland, were it not for the Galadhrim Cloaks they wear draped on their head and shoulders. Wielding only bows but with deadly accuracy and damage, Sindar Archers would only spawn rarely, and only a few could serve in your forces(A limit on specialty units being required for this).

Existing structures:

Elven Treehouse

Grand Elven Treehouse

Galadhrim Forge

New structures:

Galadhrim Flet

Prime Elven Treehouse

Descriptions:

Galadhrim Flet: Constructed of Mallorn wood and torches, in many ways similar to the Wood-elf Lookout Platform but encompassing the whole tree. Two or three Galadhrim Marchwardens would spawn on it, to defend it. It would spawn only in Lothlórien's edge.

Prime Elven Treehouse: The most majestic of the Elven treehomes, the Prime Elven Treehouse would encompass three giant trees in a triangle pattern sited on a grassy hill. With a Galadhrim Lord inside as well as two or three chests for looting, it would only spawn at the Caras Galadhon and Cerin Amroth Fast Travel points.

Existing Galadhrim items:

Galadhrim armour

Galadhrim tools

Galadhrim weapons

New Galadhrim items:

Galadhrim Warden's armour

Galadhrim Crown

Galadhrim Royal armour

Descriptions:

Galadhrim Warden's armour: Almost identical to Wood-elven Scout armour, possessing the same durability and armour rating, it would be grey and light-grey as well as conceal the nametag and alignment tag of the player wearing it. Crafted with leather[Or hithlain(If that is ever added)] on a Galadhrim crafting bench in the usual manner.

Galadhrim Crown: A "vanity" item that would provide half a armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the ruler of Lothlórien. Crafted with elven steel ingots on either side of a Elanor flower. A visual appearance would be that of a thin silver band around the player's head, with a golden gem in the centre.

Galadhrim Royal armour: A set of armour that goes with the Galadhrim Crown, made for the purpose of denoting the ruler of the Golden Wood. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for Galvorn. Visual appearance would be a elegant silver-and-grey armour, with a golden gem on the breastplate. As a bonus to wearing the full set, one has a 50% chance of reflecting projectiles without taking damage, due to the Galvorn element of the armour.

Modifications to already existing items/structures, and NPCs:

None.

And finally we come to Lindon, the home of the Tareldar, the High Elves.

Current unit types:

High Elven Warrior

High Elven Cavalry

High Elven Banner Bearer

New unit types:

Noldor Warrior

Eldarinwë Archer

Descriptions:

Noldor Warrior: The greatest soldiers to ever wield a sword, Noldor Warriors are equipped with Noldor armour and weapons, and are a exclusively melee unit(Noldor preferring swords to bows for the most part). They spawn rarely throughout Lindon, and while only a few can be hired(Again with specialty unit caps), they are strong enough to hold their own even when heavily outnumbered.

Eldarinwë Archer: The greatest archers that the High Elves have to offer, Eldarinwë archers are exsclusively ranged units, but their precise and quick firing make up for their weakness in hand-to-hand. Wearing a full set of High Elven armour minus the helm, and wielding a bow of the High Elves, they are deadly units at range, with synchronized firing that brings down enemies from longer range than standard soldiers. They are unhireable and protect Lindon to the last breath.

Existing structures:

High Elven Hall

High Elven Forge

High Elven Turret

Ruined High Elven Turret

Underwater Elven Ruin

New structures:

High Elven House

High Elven Tower

High Elven Fortress

Descriptions:

High Elven House: A smaller version of the High Elven Hall, with a High Elf or two spawing inside alongside some lootable chests and a High Elven crafting table.

High Elven Tower: A High Elven-style version of the Wood-elven Tower, with a spire of beech or High Elven brick instead of a Mirk-oak as the spine of the building. It would have a set of High Elven armour spawing at the top, instead of Wood-elf Scout armour.

High Elven Fortress: A High Elven Hall, High Elven Turret, and a High Elven Tower all spawning within a wall made of beech or High Elven brick, it would have multiple Elves inside, as well as being a natural base for High Elven players to take and modify.

Existing High Elven items:

High Elven armour

High Elven tools

High Elven weapons

New High Elven items:

Noldor armour/weapons

High Elven Crown

High Elven Royal armour

Descriptions:

Noldor armour/weapons: The armour of the Noldor Warriors, it would have a silver-and-white colour scheme and be crafted by surrounding a piece of High Elven equipment in Elven steel on a High Elven crafting bench. It would give about a third greater strength than High Elven equipment, and have slightly more durability.

High Elven Crown: A "vanity" item that would provide half a armour point and with 200 durability, added specifically for the official server and for the purpose of denoting the High King of the Noldor. Crafted with elven steel ingots on either side of a Quendite gem. A visual appearance would be that of a thin silver band around the player's head, with a blue gem in the centre.

High Elven Royal armour: A set of armour that goes with the High Elven Crown, made for the purpose of denoting the High King of the Noldor. Crafted in the same manner as Rohirric armour, substituting iron for Elven steel and leather for Quendite. Visual appearance would be a elegant silver armour, with a blue gem on the breastplate. As a bonus to wearing the full set, one has a 25% chance of reflecting damage back into the attacker, due to the Quendite's properties.

This is my suggestion, and I hope you enjoyed it. If you have something to add, feel free to in the comments. 