Board Thread:Suggestions forum/@comment-26268773-20161224070302

The way bows currently work in the mod does not make any sense. Ranged weapons, in general, are extremely biased towards good factions. The draw speed of a bow is proportional to the damage and distance the arrow has. All bows should be like this when initially made. Bows made of some form of steel should take a very long time to draw, and perhaps Mallorn and Blackroot a shorter time than a vanilla bow.

I think that this difference could be made up with the future implementation of some form of enchanting, within each of the three attributes could be boosted.

Also, if possible, after holding a bow for around 15 seconds, the bow drawing animation should be played in reverse and you should have to draw again. If anyone has ever used a bow, you know it is very hard to hold it while drawn for longer that 20 seconds. 