Board Thread:Suggestions forum/@comment-26149161-20150914121513

I have a few suggestions for the Shire, including one that people playing on the Official Server REALLY need (number 1).

1. Shire Markets: These solve the Shire's food problem. A Market is a structure, like the Haradrim Market, with tents. There are food tents, farmer tents, orcharder tents, and bartender tents.

Food tents have a light blue roof, and a Hobbit Grocer in a blue cap. He will sell you food. Farmer Tents have Hobbit farmers and a white roof. You can hire farmers and trade with him. Orcharder tents have a green roof. They have a hobbit orcharder inside. Bartender tents have a Bartender and a brown roof. A Bounder captain can also be found wandering around.

2. Bounders: These replace the current Shirrifs. There were only twelve Shirrifs. The Shirrif Captain is now a Bounder Captain.

3. Sub-biomes: There are several new sub-biomes that should be added to the Shire.

Shire Hills: A hilled version of the Shire. Found near Scary, Michel Delving, and on the Far Downs. Shire Marsh is now restricted to the Marish area (upland version), Rushock Bog, and Overbourne Marshes. Green-hills: A hilly region of the Shire near the Woody End. Here are found Tookish Warriors. Buckland: A flat area prone to invasions from the Old Forest. Here are found Brandybuck Axemen.

4. Tookish Warriors: Found naturally only in the Green-Hills region of the Shire. Hobbits answering to the Thain, can be hired from a Underthain. They carry bows and iron axes (which they can switch between) but wear no armor except a hat.

5. Underthain: Found in the Green-Hills and Buckland. One can hire Tooks and Brandybucks from them.

6. Brandybuck Axemen: Brandybucks with iron axes. Found in Buckland, and combat Dark Huorns. can be hired from an Underthain.

7. Finally, we need a Shire crafting table, if just for looks. Can craft all the Hobbit recipes currently on the normal table like hats and pipeweed. Usable with 0 alignment and up. 