Board Thread:Suggestions forum/@comment-26322120-20151208053206/@comment-32021966-20170518091819

Well, all very good but I can suggest maybe 1 or 2 things.

1. This may be a liitle over the top due to the nature of this mod and the lack of magical items/spells, however with teh new enchanting system maybe they could add a way to have spells that could be used for sorcerers. Just an idea but it was called the Witch Realm of Angmar in a few sources. And their leader is the Witch King of Angmar.

2. This other one is slightly less drastic but its the adition of a different high teir unit. I like the idea of the Angmar Knight but I ahve a feeling that it wouldnt owkr to well. My idea is maybe instead to add a different form of human unit. Rhudaur Nobles, who are black Numenorian nobles who go into battle on horseback with heavy armour. This would have to mean that angmar wrgs woud be nerfed or replaced but to be honest I dont think Angmar had wargs. I know gundubad did but I dont amagine Angmar having them. They had fell wolves.

Sorry for bad editing, may the Realms of the North ever stand.