Board Thread:Suggestions forum/@comment-25754873-20160326132249/@comment-26172435-20160326180617

Very nice summary of Shire additions here. Certainly worth a kudo for the many features at least worthwile considering for implementation.

I recognize some discussion topics addressed in other recent suggestion threads. One being the bows and the other the military structure. I miss the mentioning of Mathom houses and a possible village formation around those combined with Shirriff offices, post offices and inns.

What would be the point of dividing the Shire in 6 regions with a sub-biome of their own? Which would be distinguishable features of these sub-biomes? Think: vegetation, landscape, animals, sturctures and NPCs.