Board Thread:Suggestions forum/@comment-28081964-20160329042311

When units are halted, they become vulnerable to enemy mobs. Quite commonly I will lose men because I have accidentally halted them and forgot. If possible, I think that your men should be able to fight back whilst halted. This could also be used if you wanted a group of soldiers to hold a specific area in a battle. Same with archers too, you could simply halt them on top of a hill and they could wreck havoc.

I think, too, this would make the Sword of Command a lot more useful too, sending out groups of guys to deal with specific enemies blocking choke points and so on. At least that's just my take on how this game mechanic could be changed, of course if it is possible. 