Board Thread:Suggestions Forum/@comment-4750818-20150221153220/@comment-26122251-20150221154912

I think they are all good ideas however I think that the reduced combat strength is more realistic, it greatly favors players with stronger armor and makes it harder for crowd control. How about we keep the damage deduction from 20-10 hp but when a player has 5 hp or less, he/she does DOUBLE damage but only for about 10-15 seconds.

Keeping with the Iron sword example it would be like this: It could be called the final stand buff or something.
 * 20 HP: 6 HP
 * 15 HP: 5.25 HP
 * 10 HP: 4.5 HP
 * 5 HP: 7.5 HP
 * 1 HP: ~6 HP