Board Thread:Suggestions Forum/@comment-25129884-20141106022906

Welcome to another suggestion. I haven't posted any, but I have finally gone out of lazy mode and into active mode. And I'm sorry for my brother, im hiding my iPad, changing my password, and getting a new computer. —_—

Let's get started! Whoo!

Mobs:

Jungle spider: these spiders can be large or small and spawn in (drumroll) jungles! (Applause time).

Charred ent: an ent found in the fang orb wasteland. Can come in black, severely burnt, leafless, or branch less.

Charred huorn: same thing

Hawk: these are your typical brown hawk. These are basically as useless as birds, but they make different sounds.

Raven: used by dwarves to summon. These cost a lot, but they summon un hired warriors. It is random amounts and units, so you get what you get.

Lossarth archer: yes, this is possible! These archers have lossarth clothing (I'll cover this later, don't worry!) and shoot frost arrows that give you the frost effect. These have regular npc health and spawn in lossarth settlements or in lossarth fortresses or towers.

Dwarven warlock: these spawn in warlock towers. They have an arkenstone wand, which shoots projectiles that give either fire, slowness, or wither. These wear jade plate armor and use a melee dwarven axe as an alternative.

Dwarven Mage: an underpowered version of the warlock, and only had one spell, but comes in variants:

Fire, wither, and poison.

I'm not going to go to deep in this.

One wears garnet plate, one jade, and the other onyx,

Gondorian citadel guard: a stronger version of the Gondor tower guard that had a different skin and sword. These have the same cape as tower Garda and can be hired

Rider of Angmar: these are Angmar orc warriors that have morgul lances, fill morgul steel armor, and morgul steel horses.

Dunlending barbarian: a tougher dunlending that is bigger than the rest and wields two clubs using the coin sword function of traders (of you can)

Lossarth: a snow man of forochel, who lives in huts. Has a lossarth dagger and a parka.

Lossarth warrior: basically the same thing but with armor.

KHAND night: a knight of KHAND with onyx plate armor and a lance. These are found in KHAND, dur!

Variag swordsman: a swordsman of the variant empire and sometimes is mounted

KHAND berserker: a berserker of Khand who is two blocks tall and can throw rocks and hits like a truck.

Near HARAD guard: these guard merchants

Near harad shepherd: these are found on pastures and sell sheep eggs and wood, along with, mutton and shepherd canes.

Biomes/ sub biomes

Forochel: found on the southern tip of forodwaith and everywhere near. The lossarth spawn here.

Ice bay of forochel: these have packed ice chunks inside its bay

Eregion highlands: a highland part in the center of eregion

Eregion dense woodlands: dense holly forests.

Fertile cedar forests: this covers most of the fertile, it had large cedars and cedars everywhere. Towers villages and forts still spawn here, but rarely.

Ores:

Jade ore: found in the iron hills, this can be used for jade plate, and a jade infused dwarven axe.

Onyx ore: found everywhere, this can be used for an onyx plate.

Garnet: used for garnet plate.

Marble: can be used for building, is very very very common. It can be any color.

Blocks

Jade block: a block of jade

Onyx block: a block of onyx

Marble: used by making four marble together

Jade trimmed brick: green trimmed brick that looks pretty cool.

Infusing system:

First, you will need your smeltery:

One forge in the middle, four iron blocks, and four onyx blocks.

To power it use lava.

Then,mull need a cubicle.

Just some iron and a cauldron.

Then, once you smelt your gold, jade, mithril, ect, take your weapon or pickaxe. Then, use the infuser and place the weapon or tool inside the infuser. Then, use your bucket of molten gold that the smelter will make and put it in the cauldron. Hook it up with something you can make up, and then the gold or whatever will infuse it and make it better.

Items:

Jade ingot

Onyx gem

Garnet gem

Marble crystal

Thx! 