Board Thread:Suggestions forum/@comment-32013442-20170723204905/@comment-26553378-20170727183437

Notverygoodusername wrote:

Sildarflame wrote: I did overdo the fell sorcery a bit. 😂 But I wanted it to be applicable for normal pvp. At the moment, morgul armor's main attraction other than looking cool is to damage enemy weapons. But it does not perform this feat adequately. No one is even slightly bothered by someone showing up in morgul armor unless they have a morgul blade. If Mevans buffs the morgul set properly it could act as galvorn's evil counterpart. Yes. If Galvorn armour makes you almost completely immune to ranged attacks, then Morgul armour should be it's evil counterpart, making you almost completely immune to melee attacks. I don't think the fell sorcery is overdone BTW. Its overdone. People will spend a lot of mithril and coins on trying to get the best weapon available, and if they will lose it in about 2 seconds simply because someone has fell-sorcery it is a little OP. Simply providing increased protection to melee attacks, and perhaps inflicting nausea upon the striker (I would be fine with wither again, but it is apparently OP, like losing your weapon in about 5 hits isn't)