Thread:Sinthorion/@comment-27388204-20160213002140/@comment-27388204-20160213023437

Sinthorion wrote: In addition, I am aware that several of the moderators and admins seem to have access to the Mod's code. I have long been curious about how such a sophisticated mod is coded (particularly the huorns), and I think that with knowledge of the mod's code, I would be able to know what is worth suggesting/possible to add, and therefore avoid wasting time suggesting un-implementable mechanics (such as my suggestion of berry bush mechanics for fruit trees). Could you, or any other staff member point me in the right direction to seeing the Mod's code. I would be very grateful. Nobody has real access to the source, but you should know that Minecraft and almost all mods are written in Java, a language that does not completely compile to machine code, but produce Java bytecode, stored in .class files or .jar archives. You can use a Java decompiler to reproduce the source from the compiled Java bytecode. The problem is that some information from the original source code may be lost in the compilation, so some parts (for example access to Minecraft/Forge methods) are obfuscated.

I am aware that Minecraft is coded with Java, as I am an ameteur modder myself, and I am also aware that code is obfuscated so no one can read it. I would just like to know if a Java decompiler would allow me to at least get a glimpse of how this mod works.

' LysurusPeriphragmoides789  Lord of the Arthropods ' (send me a message)