Board Thread:Suggestions forum/@comment-26172435-20151221114104/@comment-26172435-20151221232410

Recneps wrote: Your suggestion does encourage grinding. The enchantments will become less powerful, and more expensive, which means that people who don't have a safe grinding system will have even more trouble enchanting, creating a bigger rift between grinders and those who don't. Your new character points encourage grinding as they add more buffs for those who grind, and are hard to achieve for those who can't safely grind. Your system just makes it so that grinders need to grind more. Then we disagree.

From your words I deduce that with the current system players who do not have 'a safe grinding system' already have difficulties achieving enchantments ... as if grinding is a 'normal and generally acceptable way to get high tier gear' ... whereas my starting point is that any server staff should discourage grinding anyway. From what I read on how Mevans and the senior staff of TOS and wiki feel about this, grinding isn't considered 'acceptable' and is to be discouraged. Apart from that, I don't recognize the essential differences between both systems with respect to players motives to grind. Both provide rewards for grinding experience orbs but the rewards are divided over different reward types. The 'grinding issue' cannot be distinctive when deciding on which system to choose, only preconditional.