Board Thread:Suggestions forum/@comment-26444332-20151009032018

Note: I am not suggesting a Eregion faction. I know perfectly well that the Elf-kingdom was destroyed during the Years of Flight, long before the mod is set. I am suggesting the remains of Eregion; Their crafting tables, their forges, their arms and armor, and their bricks and torches.

Eregion: The land of the Elves renowned for being cordial and even friendly with the Dwarves of Khazad-dûm, a relationship that only ever existed there and would never be seen again until the time of Gimli and Legolas.

Since Eregion's biomes are already set, there is no need to speak of them as I did[|here].

NPCs:

Eregion is a desolate waste, but some creatures still walk the land here that do not serve Sauron.

Eregion Elk: Very similar to the Woodland Elk, albeit smaller and unrideable. Silvery-grey is the dominant color, but white variants do exist.

Structures:

Ruined Eregion Forge: Crafted of Eregion bricks and a few remaining holly wood-bars, this is a forge that was not run by the legendary Gwaith-i-Mírdain. It is in disrepair, but has a chance of spawning a Eregion crafting bench and a chest or two of loot.

Crumbling Mírdain Workshop: A crumbling turret, the Mírdain workshop resembles a round colonnade with a elegant domed roof. It too is falling to pieces, like much of Eregion, but it still contains some loot, some crafting benches, and some Eregion Forges.

Ruined Eregion Watchtower: A taller but still round and domed version of the Mírdain Workshop, it is falling into disrepair as well, but has a chance of spawning military loot there. As a consequence, Gundabad orcs have a higher chance of spawning inside as well.

Ruined Eregion Chambers: A open-air and crumbling ruin, the place would be rotund as with all Eregion structures, but it would have no domed roof. A small cracked table would stand in the centre, with perhaps a few plates or empty mug or two. Some loot chests would be available along the edges of the build.

Blocks:

Caradhras Rock: A dull red stone, a bit darker than Sarncaran, it would make up both the lower slopes of Mt. Caradhras and the surface layer of stone under the dirt in Eregion. It would also spawn underground in small patches below that. A creamy white version(Pale Caradhras Rock)could also be found, but more rarely.

Eregion Brick: A dark red brick, having the same intricate patterns found on Galadhrim and Wood-elven bricks. Crafted with four Caradhras Rock on a Eregion crafting table, with the stairs, slabs, pillars, carved bricks, and walls being with their respective recipes. Carved Eregion Brick has a holly tree emblem on it.

Pale Eregion Brick: Crafted as above, but with Pale Caradhras Rock, it too would have all the carved, stair, slab, pillar, and wall recipes as normal. The pale carved brick would also have a holly tree on it.

Eregion Forge: Crafted with Caradhras Rock on a Eregion crafting bench, the Eregion Forge smelts nearly twice as fast as both the Elven Forge and the Dwarven Forge, due to the two peoples' collaborative effort in creating it. It smelts Elven Steel normally, as it was used by the Elves, but Dwarven Steel and Elven Steel can be alloyed in it to create Eregion Steel. When Ring Forging is added it may have expanded use.

Eregion Crafting Bench: Crafted of two holly wood planks over two Eregion Bricks, this crafting table is unique in that it requires +100 with both the High Elves and Durin's Folk to use. When Ring Forging is added, it may have expanded use, but for now it simply gives the ability to craft the tools, weapons, and armor of Eregion on it.

Items:

Eregion Armor: Found damaged in loot chests rarely or obtained by crafting on the Eregion CT, Eregion Armor is quite similar to the High Elven armor already in the mod. The difference is that is has more durability and protects more, as a Elven/Dwarven steel alloy went into crafting it. It is crafted in the usual way on the Eregion crafting bench, with Eregion Steel. It is visually a silver-and-dark green version of the High Elven armor(It should not be silver, red, and green, the colors of holly, unless you really want to be called a Christmas Elf every time you wear it).

Mírdain Armor: A visually different but armorwise equal armor to Eregion Armor, for the great Jewel-smiths of Eregion to show their status. Crafted by surrounding a piece of Eregion Armor with Mithril nuggets, it is a Silver armor, with silver-grey chainmail to complement it rather than a color(Yes, I am basing this armor of the Eregion Smith unit in TATW, Third Age: Total War).

Eregion tools/weapons: Eregion tools and weapons are crafted with the same steel alloy that the armor is made from. This makes them more durable, faster, and with slightly higher damage output than their High Elven or Dwarven counterparts. They are crafted on a Eregion crafting bench, in the usual way. The handles and shafts of the tools and weapons are holly wood-colored, while the blades are a pale silver like their Galadhrim counterparts. They glow blue when Orcs are near.

List of Eregion's tools and weapons:

Tools: Eregion Pickaxe Eregion Axe Eregion Hoe Eregion Shovel

Weapons: Eregion Sword Eregion Bow: Almost identical to the High Elven bow, but the color of holly wood. Eregion Dagger Eregion Spear Eregion Hammer: This one deserves explanation. It is essentially a blacksmith's hammer repurposed for combat. It is one-handed, faster than a warhammer, and deals increased knockback but not as much as the heftier weapons. It is beautifully designed, for it is of Elven make.

Misc:

Quendite Ore generates in the biome.

Increased amounts of iron, coal, silver, and gold can be found inside Eregion.

Gundabad Orcs are less common in Eregion.

Rarely, the High Elves will invade in a attempt to purge the area of Orcs. 