Board Thread:Fun and Games/@comment-33328512-20171016194627/@comment-26322120-20171017043048

Recneps wrote: Catfishperson wrote: Recneps wrote: In the mod. In real life, it's highly doubtful that there are ten million Hobbits, or ten million mithril daggers, and entirely impossible for there to be ten million Hobbit shirrifs. Yes well, as pointed out by Smoregoth, 10,000,000 hobbits in the mod isn't very possible either. The scenario is hypothetical.

Recneps wrote: Indeed.. Except packed around in a small area, presumably around a player who hired them, that's going to lag. One nice effect of lag is that, when extreme, it can entirely screw up projectiles. Not to mention the 10-tick damage cooldown. Bombardiers come, stones fly. Bombardiers take maybe 5 damage apiece, plant bomb, a few thousand hobbits die per bomber.. Ologs for cleanup with their splash. Only 20 is an exaggeration, but 100 bombardiers and 100 Ologs - so an incredibly large amount of the Ologs in existence - could probably take ten million Hobbits. Of course, this is all hypothetical. The Hobbits starve to death on realization that their warcaptain only packed two breakfasts per person per day, and not three. Hah! Yes, it is hypothetical, so why does it matter that 10,000,000 hobbit sheriffs and mithril daggers can't exist?