Board Thread:Suggestions forum/@comment-26210095-20150517195938

Usualy, Invasions can happen usualy anywhere in a biome. also think it i kinda unrealistic for orcs to appear out of thin air. So i think this mechanic should be changed.

Now, Invasions will only happen near the borders of a biome and an enemy biome. The invading force will pawn on their side, and then stream into the enemy country. Then, there will be a counter invasion. A force of mobs will spawn to oust the enemy out of their land. This will go on for a bit, until one force gains the upper hand. Then,a horn will blow, and the other force will retreat. If this force is the defending force, all will go as usual. If the invading force wins, they will "claim" the land. It will slowly turn into that faction's land. For example, if a party of Mordor Orcs invaded Ithillien, then the conqured area will turn into Ithillien Wasteland. After a while, the Rangers might decide to take it back, and they would launch an invasion. This could escalate into a "border war". This would be a rare event where enemy units would constantly be launching invasions. This could end in a giant parcel of land turning into the other sides land. I will go into more detail about wars and other kinds of conflicts in another suggestion. Thanks!  