Help/Playing on Servers

This page tries to help new players getting started to play on multiplayer servers.

How it works
If you start a Minecraft game, it always consists of a server task and a client task. In a single player game, both tasks are run by your own local computer, whereas in multiplayer games, the server task is run on one computer of your local network, or by an external server. This might save space on you local computer, as it has only to run the client task.

The server task deals with the world. It creates and stores the landscape, moves the "mobs" (mobile objects, like animals, monsters, non player charaters = NPCs), deals with the machines (like barrels, furnaces, redstone contraptions), etc.

Each client task manages one player. It deals with all player inputs, displays the world, manages the inventory, the health, etc.

If a player interacts with the world (take a step, turn the head, attack a mob, open a chest, etc.) or the world interacts with the player (fall into lava, hit the ground, mob attacks player, etc.) client and server task have to interact with each other and exchange data. In singleplayer games, this is done inside the local computer, in multiplayer games via the local network or the internet connection.

Installing the Mod(s)
If you plan to play on LotR Mod servers, you've first got to install the LotR Mod. If you don't know how, please read the installation guide first.

Most servers need more mods than just the one. There are mods, that need only to be installed on server side. You don't have to care for those. It's the task of the server admins. But some of the mods, need also to be installed on client side. For more information on this, please check the table on the servers page, which sometimes mentiones used mods, or provides a link to the respective on this wiki or to an external page. If something is missing, you'll get an error message (see below).