Board Thread:Community-endorsed Suggestions/@comment-34282843-20191013221430

Rhun is just a giant expanse of absolutely nothing. The thing is is that the biomes and what can be where make no sense in Rhun. There can be trees in Harudor that in the rest of the game only occur in regions north of the White mountains. That makes no sense. We should add some sort of biome system - there's no way this much territory has only 1 biome. Harudor, for example, should be more like either semi-arid or like India - have its own mountain ranges, forests, etc., because thats what it looks like the most. If so the region should have its own set of defined regions - with the top part of Harudor being plains as it is right now, with some river like the Ganges going east accross it. The southern part should have two mountain ranges of low elevation - one along the west coast, another on the east. The west coast should have a forest biome, like a wet rainforest. The eastern side should be drier, with something like a savanna-type area similar to the grassland of Far Harad, but with a large river running east.

Also, there's absolutely no one there. Tolkein definitely indicated that there were varying levels of civilization in the mod - from empires to nomadic tribes. We should add some number of different kingdoms in here to break up the monotony. Preferrably the Avari deal is still going on, or the Wainriders, but I think we need some others as well. On the east side of the Orocarni there is no one. There should be some kingdom there, possibly extending to the sea, because of the massive amount of trade that could be done. 