Board Thread:Suggestions forum/@comment-27133058-20151105041212

The title says it all, ent houses. Personally, i feel that the ents do not do much, they, for instance, do not march with huorns against isengard on days like the day of magic, nor are they present in invasions. Now i know that the ents dont do much as a rule but they could get "roused".

Anyway, my suggestion is, ent houses! Ent houses are completely canon, being mentioned in the books, and will also do much to add to the "depth" of fangorn, which is now just a forest where you can't chop wood, although it is likely that ents will give quests in the future.

The layout of the "houses could be simple, an open-air ring of trees or rocks, or cut into the side of a mountain like Fangorn's. They should have a single spring inside and a large stone table. If possible, the entrance should have doors like the dwarven doors in the sense that they only open for Fangorn+ players and should look like trees to simulate the two living trees that Fangorn/Treebeard had as doorkeepers/doors.

Please note that i am not saying that frequent ent invasions should be added like invasions of orcs as that would be stupid, ents actually invading, hah! They only do that when people cut down trees and leave them to rot. However, i think it will wipe the smile off isengard orcs' faces if on one specific day the ents get fed up with the constant tree cutting and attack.

That brings me to my second suggestion, on one day, the ents should march into isengard and attack, it could be a specific day like the day of magic is or could be after an isengard+ player chops down a tree in fangorn X times, currently they only attack you when they see you, but never actively invade.

And another ent suggestion, they should be able to break blocks. Not actively like when they are walking, but if they cant reach you, they should be able to crack the stone and march in and squeeze the living daylights out of you andd... sorry to graphic.

Have a good day and GL HF! 