Board Thread:Suggestions forum/@comment-27587913-20160227044955/@comment-26172435-20160731074429

Adding a new military unit type must be meaningful in some way, for instance that they use specific skills and/or AI which can effectively be put to use both by players and in NPC vs NPC combat. This does mean that adding one would require quite some coding work, next to the fact that each unit type comes with a lot of other mod stuff, assuming a new unit type will be put to use for a number of factions. Nonetheless, pikemen would indeed be the first additional unit I would think of, and they would be especially meaningful if it would be possible to have them act in formations. Nonetheless, I can fully understand Mevans will opt to not add anymore military unit types for the time being. Adding a new mechanism for the use of polearms/pikes by players and NPCs is quite something else and I can understand it is attractive to work on that without seriously considering the specialized unit. When you can arm you standard melee warrior unit with a pike and he knows how to effectively use it against cavalry or large enraged mammals, you effectively have created a pikeman. :)