Board Thread:Suggestions forum/@comment-2607:FEA8:A2E0:3F7:9560:BF73:9907:AB54-20190102055613/@comment-69.242.54.218-20190102224615

"Hoomans" this can't be real. In all seriousness the orcish factions are some of the most neglectid in the mod second only to the dwarves. There have been many orcish suggestions before, perhaps someone could make a compilation of them? Mordor is missing a few biomes such as lithlad and the morgai, as well as environmental qualities like ash and morgul flies (which are cannon). And its subfactions are woefully pitiful and could use new troops. Spiders sould probably be given to the nan ungol subfaction and minas morgul needs its own troops (uruks) and probably equipment. Other things like human and orcish mercenaries from other factions serving mordor, black numenorians, and runnaway nurn rebels would all make for meaningful new additions to mordor. They should have smithies, mines, and forts and possably town-like military bases (this goes for dol guldur and isengard as well). I cant really think of much for dol guldur, they should realisticly have bombers and I know some people have suggested the addition of a new biome in the anduin controlled by dol guldur. I think it should be located south of mirkwood so as to not interfere with the future territory of the woodmen and beornings. Isengard has this kind of charm to it and I think its one of the better orcish factions. Snagas should take over the positions of warg riders and half-orcs/goblin-men should be added. I also think isengard should get scouts and scout armor made of leather and uruk steel, the design could be based on the outfits the uruk-hai are weareing when they are chasing the fellowship in the first movie. I dont know who did but someone suggested orthanc guards (canon) which are dunlandings in uruk armor serving isengard, they could be hired like the sheild maidens or gondorian renegades. I think angmar could use some more ruined structures and the spawn rate should be at the minimum halfed. I think they should also get orc villages with little huts and things of that sort, like the rangers they arent really a large millitary force anymore and given the insane population there is clearly permenent settlement. Relic angmar uruk armor would be nice as well as im pretty sure they are cannon. I also think an enttenmoors subfaction should be added consisting of orcs hillmen and goblins to add some diversity, the enttendales should also be added which is just a more hilly version of the enttenmoors. Gundabad, covering such vast territory, should have subfactions; the extent of these and their quantity is up to Mevens but at the very least there should be goblins (misty mountain orcs basiclly) and moria. The goblins should have paler skin due to a millenia of living underground and crude weapons. Hobgolins (misty mountain uruks) should be added as well as goblin brutes (goblins the size of the goblin king). I think moria should be its own subfaction because if they could take on the dwarves and win then they are definetly more milliteristic than their northern comrades from the hobbit. They should have unique armor and cave trolls. That about raps things up but for orcs in general I think they should have new types of skin textures and their ears should be more pronounced. Female orcs should also be added, their models would have black hair and breasts (duh), as well as unique suffixes and preffexes for their names. Soldiers would not be female but snagas and the gundabad orcs would be. Im not sure if anyone will ever see this due to the laughable quality of the original post but I have wanted to get these ideas out for a while now and have just been to busy to do so. Who knows, mabey one day i'll make this into a proper suggestion, I havent made one in years.