Board Thread:Fun and Games/@comment-27991709-20160824000138/@comment-25841881-20160909205616

Legoarmy505 wrote: But kebab, what happens when the coal runs ou Then there's no problem, because you actually do something besides run in circles waiting for your food. Almost every action can produce fuel.. Building can, because you need resources. When you mine for them, you get coal. When you chop for them, you get wood/charcoal. Fighting can, because mob drops. Balrogs, miners, and also coins to trade.. Adventuring can, because structures quite commonly have fuel. I'm not sure I can think of an activity that, at some stage needed for it, doesn't produce fuel.