Board Thread:General Mod Discussion/@comment-26322120-20151231185738/@comment-25012056-20160106213813

707Mithrandir wrote: Ok. For evil players on servers the moment they leave the Shire they can basically start an army, raid defenseless hobbits, and buy dirt-cheap Gundabads (now with Uruks, too). A good player must gather a lot of alignment before before they can hire Rangers, and even then they are pricy. So right from the start evil players have it easy. Also, evil has far better units:

Olog-Hai: Ents can defeat them, but Ents can't even be hired.

Warg Bombardiers: Bang. Your army is gone.

Black Uruks: Just too darn OP

Uruk Hai berserkers: Really, really OP

Harad: Excellent cavalry and foot soldiers

Dol Guldor spiders: Climb any fortress wall you want

Gundabad Orcs: Dirt cheap

Dunlandings: Cheap, and include axe-throwers

Uruk Hai cross bowers: Very OP especially since their drawback time is too short for the weapon they carry

Howeve, Good also has some OP units, but fewer than evil:

Rangers and Wardens: Can take down any enemy at all-- until seen

High Elves and dwarves: Very powerful, but countered by Uruks and are also very expensive

Huorns: Perhaps the easiest on-the-go army is one of Huorns. One huorn leaf, and Ent jar, and a bucket of water and you get a crew of trees. Axes,mthough, take them down very quickly.

Dol Amroth: Good, but still countered by the evil units

Hobbits: Unbearable cuteness. You can't find that on evil's side.

Good has some better tools and items: Ent draughts, High-Elven Bows, glowing swords, Galvorn armor, warden cloak dwarven armor.

However, evil has even better items: Orc draughts, Torog draughts, crossbows, berserker swords (why mine for Mithril or go to Utumno?), uruk armor, Morgul blade, Morgul armor, Orc bombs.

As for the players? I have a theory that all evil players eventually get banned, unless they are like Grievous. I have seen it happen. Several times.

Ok, and one last thing: Yes, in the lore, evil always had the upper hand, but this was usually not due to their better units (they did have some) but more to their numbers. I think the super OP evil units should be downgraded or removed (except trolls and Ologs) especially the Uruks that were bred to be as strong as men, not Elves.

In no way does evil have it easy right from the start. If you set out evil, Rangers will demolish you at every turn. They are far too common. Every evil unit has an easily exploitable weakness. I'm not going to list them all here, in case I come up against some of you on a server battlefield, but they exist.

The only way to really kill rangers easily, however, is galvorn, which is super hard for evil players to get. You complain about Morgul gear, yet Galvorn is about as bad. And don't even get me started on dwarven axe-throwers.

Gen. Grievous1138 (admin) comlink 21:38, January 6, 2016 (UTC)

Gen. Grievous1138 (admin) comlink 21:38, January 6, 2016 (UTC)