Board Thread:Suggestions Forum/@comment-121.74.110.231-20141204043441/@comment-121.74.110.231-20141204045410

3. the player will be led to a nearby stronghold/military base/jail (in the case of the wood-elves, a tower) and put in a cell. Cells would have to be added to many structures, but some already have them, like the wood-elven tower. The player would be untied and pushed/hit/somehow put into the cell with a door that the player cannot open (locked? ), while the contents of their inventory would be stored in a nearby chest. There would be a soldier guarding you, who will tell you off with a message in chat and hit you, (with a weapon) if you break any blocks.

One teensy little problem would be being let out. Perhaps you would have to perform tasks and get rewarded with food and alignment, and when you have gained enough alignment you would be let out?

Situation 2

1. The player will be knocked out, which would mean the screen would go black, or fade, like when the player is sleeping. 10 or so seconds later you will wake up.

2. You will wake up in a cell, with the contents of your inventory stored in a chest.

Situation 2 might happen rarely even though the player has not surrended.

Is this a worthy idea to be considered? please let me know.