Weapon Types

The Lord of the Rings Mod adds many new types of weapon to the game. These are many and varied, ranging from daggers to crossbows. Since, all the melee weapons have different attack ranges and swing speeds. See combat system for more details, and the various top 10 list for people's favourite weapon types.

Melee Weapons
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This type of weapon is held in hand. You have to stand quite close to your foe to reach it. If your weapon has a 100% reach and you and your foe both stand on the near end of the block, you can have two blocks in between, but not more. For a second type of melee weapons with increased reach, see the polearms section. Note that as of, all melee weapons have a cooldown timer, activated whenever you hit an opponent. Until this cooldown timer runs out, you'll be incapable of dealing any damage to your enemy.

Polearms
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This type of weapon is also held in hand, but it has an increased reach. You have to stand near to your foe to reach it, but not as close as the weapons of the previous section. If you and your foe both stand on the near end of the block, you can have four (150% reach) or five (200% reach) blocks in between, but not more. Since, these weapons also have a cooldown timer.

Ranged Weapons
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These weapons use some kind of ammunition, which has to be obtained and hold in your inventory. It can be shot from afar.

A comparison of the mod's various ranged weapons, done by Glflegolas.

Throwing Weapons
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This type of weapon is thrown from at the enemy from a distance. Some of those are destroyed by using them, some can be recollected.

Miscellaneous Weapons
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These are special weapons than do not fit any of the groups above.