Board Thread:Suggestions forum/@comment-34241117-20180202040554/@comment-33185350-20180202043345

Rope is already in game as well as Elven Rope. It is only used for placing in a manner similar to ladders for climbing though. This would however probably be a good application of it, and chains would be a fitting counterpart, especially for evil players.

May I suggest this: for chains to match the rope recipe? Also chains should be craftable out of other types of metal than iron, at least orc steel.

If elven rope were used to enslave an NPC with evil alignment it should constantly deal fire damage. Ideally it would deal no actual damage as it wouldn’t kill, the NPC would just constantly walk around making hurt noises (as elven rope did to Gollum in the books).

It would be kinda cool to see orcs enslaving innocent people and marching them off to work. There should only be a chance of this though. Orcs would most likely kill everyone in sight, but their AI should have a small chance of instead enslaving unarmed townspeople. The same goes for other invading NPCs, with chances varying depending on the faction.

Releasing prisoners from capturing parties could make for some fun gameplay as we see that storyline early on in The Two Towers. However it would be hard to recreate a chase like that in Minecraft that’s a legitimate challenge for players. I don’t know if it’s plausible to implement.