Board Thread:Suggestions forum/@comment-26172435-20151221114104/@comment-26172435-20170221073849

Note to self and anyone else interested in possible experience orb based 'player and/or gear enhancement mechanisms in the lotrmod':

Apparently all new gear and all new mobs in the mod did get 'enchantability' respectively 'experience orb drops' parameters defined. This might simply be because of the way MC is coded and these items and entities simply need specified, non-zero, values for them ... or this indicates the mod will indeed make use of the basic vanilla mechanics of experience orbs and 'enchanting' for mod-specific new mechanics. The new parameter values are not just randomly set, nor based on 'dummy' default values.