Board Thread:Suggestions forum/@comment-27388204-20160110035025

While the spider models look quite decent, I can't help but notice that the modders seemed to have slacked off a bit on the scorpions.

First of all, the scorpions should be a bit more different from the spiders than they currently are. To elaborate on that, their eye arrangement is completely innacurate, being like that of a salticid (jumping spider). Also, in proportion to body size, the legs are too large. Finally, scorpions should have a longer body, and a much smaller head, with proper eye errangement (for examples, see the erebus and Mo'Creatures scorpions). I am not saying that you should make the scorpions extremely accurate (don't worry about pectines, chelicerae etc, as I am aware that this is a LOTR mod, not a world's most realistic arthropods mod), but just make them look a bit more like real scorpions, not monkey-tailed huntsman spiders (no offense intended to the modeler).

Also, regarding behaviour, scorpions should deek out shade during the day, and, like vanilla spiders, neutralise in high light levels. Seeing as they are not part of a 'real' faction, this will have no effect on commanders, unlike if i were to suggest that Mirkwood spiders were to neutralise during the daytime.

Finally, although I am aware that this is non-canon, in The Hobbit, Desolation of Smaug, Bilbo fought what appeared to be a large chilopod (centipede). Perhaps make these a spawn in Mirkwood corrupted, as a hostile mob to all factions.

As a hardcore lover of scorpions and centipedes alike, I hope that a thought may be given to these suggestions.

Oh, and one final suggestion: GANDALF! (just joking) 