Board Thread:Suggestions forum/@comment-28813058-20160813004529/@comment-28813058-20160813174040

TheodenOfRohan wrote: I always wondered why there were not areas where there were graveyards and possibly also burial houses. They would spawn in clumps, with anywhere from 5 to 15 gravestones and 1-2 Burial Houses.

The Gravestones would have a sign reading, on line one, "Here Lies" and on line two, "NPC's name from the corresponding faction"

Under the gravestones (and the middle block of the "coffin")  would be a chest, possibly filled with a skull, bones, a hoe, axe, dagger, rarely gold or money, or even armor pieces. There would be the NPC's lines of work on the gravestone (peasant, blacksmith, warrior, or very rarely king). You can steal from these, however, there would be an NPC called a Graveyard Guard that is similar to a Vintner Guard that would attack you if you stole five things from a peasant, 3-2 items from a blacksmith or warrior or something, or 1 item from a king, or more often,a nobleman, which would spawn in a burial house. The king would be in a barrow, and for each thing stolen, you would get -1 with the faction that the graveyard is for.

The gravestones, if you can't see, are made of 1.5 pillars (pillar and then a slab) of the corresponding faction.

Graveyard guards would be like a regular warrior, although they may have different speechbank lines that I don't really want to make right now. Also, note that Orcs and Dunlendings would not have these, for reasons that I believe are self-evident. For Elves and Hobbits and Dwarves, the Stones would read their surname or father's name. Also, Dwarven ones would be underground.

Thank you for reading, and constructive criticism appreciated! Have a nice day!