Board Thread:Suggestions forum/@comment-2601:280:4601:87:6859:7016:4F5E:CDBE-20190803023529/@comment-26553378-20190806202800

2601:280:4601:87:6859:7016:4F5E:CDBE wrote: Can we increase the sight range of all units to something like what a player would have, it only makes sense since the units are techiniacally people so why should they see no farther than 16 blocks? Let them see up to at least 80 blocks, plus it makes fort building better for players since their archers can actually see the enemy and be useful. This itty bitty sight range might make exploring easier but then exploring is too easy and the enemies aren't being played right, after all, what good is an archer that can't see opponents farther than 16 blocks, and it should be harder to travel  through enemy territory than it is right now becasue the enmies would attack you, but they don't, because they can't see you if you don't get right in their face. Can we fix this please? I and many other players with weaker computers run the game on either 2 chunk or 4 chunk render distance dependant on if they have optifine or not, that's 32 or 64 blocks, I could understand upping it to 32, or more likely 64 as that's lowest without other mods, but 80 is a tad much, also keeping in mind increasing aggro range like that will also increase lag.