Board Thread:Suggestions forum/@comment-198.180.129.13-20180417152249

not all solders are equal, and there will allways be those who stand out from the croud, because of this fact i suggest adding in special, rare solders under the general banner of "captians"

these guys would have diffrent names for diffrent factions obviously, such as warchiefs for orcs, lords for the elves, field captian for the rangers of the north, list goes on. these would be like normal solders but with certian buffs/abilities to use in combat, these captians could have up to 3 of these buffs/abilities at a time, depending on the randomized stats.

these would natrually spawn very rarely, and only in the area of the faction the solder is a captian of. when they spawn you would be given a message similar to the message given when a traveling trader spawns nearby.

you would be able to hire them but there are multiple limitations, first up, you could only have 1 captian at a time, only 1, and if you lost the captian in any way without it directly being counted there would be an option on the hiring screen  for that faction to "disable captian", AKA dissmissing the captian and letting you have another, if you tried to cheat the system, suprise, this would actually dismiss your captian. there would be 3 ranks, rank 1 has 1 buff/ability, rank 2 has 2 buffs/abilities and rank 3 has 3 of them. to get a rank 1 captian you need the minimum alignment needed to get a normal solder of the captians base unit type, for rank 2 you need 2 times the alignment and for rank 3 you need 3 times the minimum alignment. captians would also cost twice as much as a normal solder for rank 1, three times as much for rank 2, and four times as much for rank 4. to hire a captian you also need to find one, every guy you can hire units from would have a randomized captian for hire that would change every lotr minecraft day, you would be able to see the unit type, rank, price, alignment cost and buffs of the captian before hiring.

there would be 4 types of abilities/buffs, common, rare, epic and legendary, rank 1 captians could only get common and rare buffs, rank 2 could get epic ones and rank 3 could get legendary ones as well as all the buff tiers beforehand. buffs would be passive bonuses and abilities would be secondary atttacks or buffs to other troops around the captain.

sample common buff, strong, deals 1 full heart of extra damage with any close range wepon.

sample common ability, sprint, can close the distance with his opponent with a quick 3 block dash with a 1 minute cooldown.

sample rare buff, tough, has 2 extra hearts of HP.

sample rare ability, sweep, can hit targets 1 block to the sides of his foe every 10 seconds for full damage.

sample epic buff, quick, gets a perminent speed 1 buff.

sample epic ability, inspiration, gives resistance and strength 1 to units within a 10 block radius for 10 seconds with a 2 minute cooldown.

sample legendary buff, painless, gets 4 extra hearts of HP.

sample legendary ability, flaming arrow, fires a flaming arrow at his foes (like he lit the tip on fire), 50 second cooldown.

feel free to give your own suggestions ot add on, see you in middle earth! 