User blog comment:Commandogregor1234/The Empire War Legacy/@comment-28926694-20160804221400/@comment-28926694-20160805000628

I had an idea for helms deep.

This would be for seiges only.

It would resemble the movie scene were the beserker breaks down the deepning wall with orc bombs. One player, and one player only, gets one shot to blow up the wall. He gets a temporary kit with one double strength orc bomb, and 1 orc torch, and 1 beserker helmet, and maybe speed 1. He runs, proteted by his team, to the deepning wall, and hopes to plant his bomb on the "sweet spot" The "sweet spot" will be a random part of the wall that has another 5 regular strength orc bombs. No one knows where this spot is, and there is no markings for where it may be. Its just guess work, this evens it out in case they miss the spot, and they dont break the wall, and the defenders have an easier job defending if they miss. But if the sweet spot is hit, that whole part of the wall breaks, and it becomes a new opening of attack for the attackers.

It wont make the game all of the sudden one sided for the attackers for these reasons" a) The attackers only have 1 shot to break the wall. b) Even if it is broken, the keep will still only have the 1 entrance, so the defenders can still stay in there, and not worry about another entrance being available. It will only make for archers, and seige towers to be on another front.

Just a new idea i thought might be intresting! I am open to constructive criticism and ideas to change it.