Board Thread:Suggestions forum/@comment-28479713-20160522234541/@comment-26172435-20160525094414

Eh ... there is not a single waterway in Minecraft Middle-Earth with fall. So it's no use 'imposing' fall on a watermill. Assuming water fall at the site of a watermill would make the design and coding unnecessarily complicated, if not impossible to implement. So I would just assume placing a watermill on a river shore, with the wheel being propelled by a by-pass of the main stream, will do the trick. It won't be ideally realistic, but the alternative would be a dead end imo.

I advise anyone who insists on enhanced realism regarding this subject, to either tilt their head or fiddle with the settings of their screen or graphics card. 😜