Board Thread:Suggestions forum/@comment-35790685-20181118000822

Hello there!

I have been playing this mod for quite some time and have been throughly enjoying myself! However there are a few things that I think would improve the experience and immersion of the world. LiKE aDdiNG gAnDaLF

Fixed structures: Awhile back i retracing the steps of Bilbo and Thorin to get to the lonely mountains. When I arrived at the misty mountains I saw that there was no goblin town or when I was in Rivendell Elrond's palace was not there. I have seen alot of minecraft build teams creating lord of the rings structures (like the 2 I just mentioned but also Minas tirith, lake town, moria etc...) and was wondering why the mod creator does not contact these people and ask if he can incorporate their structures in the mod. It would save time and advance the mod and most important of all give players alot more to explore.

Transportation: Transportation plays a huge role in the movies/books so I was thinking it should be the same in the mod, after all it is a huge map. I was thinking the mod creator could add in Gandalf's personal taxi service (otherwise known as the eagles), they would spawn in eagles eyrie and would have some sort of eagle chieftain that would allow you to ride an eagle only after accomplishing quests that he would give to you (these would be the same as the regular quests we have now but instead of receiving money you receive the privilege of riding an eagle until it dies). The eagles would also have their own allignment that would favor the "good players" and would automatically attack the "evil" players. The eagles would also attack any evil alligned npcs by picking them up and dropping them from heights or by simply pecking at them. The equivalent to the eagles for the evil alligned players would be the "fell beasts" spawning in mordor/dol guldur. Similar to the spider pits they would spawn in a generated structure where you could talk to a "beast master orc" that (just like the eagle chieftain) would give you a quest to complete to be able to use a fell beast until it dies. Both the eagles and fell beasts would give +15 allignment when you kill them to their respective enemy factions and they would also require a saddle to be ridden. Now as for transportation as a whole, I think there should be a transportation menu where you can request a mount by clicking on its name in the menu and paying a fee of 25 silver coins. For good alligned players, you could request either a horse/hog/eagle that would spawn nearby you pre tamed that you can keep until it dies (to request an eagle you would have to have completed a quest with the eagle chieftain before hand). The same principle applies for the evil alligned players except their selection of mounts are: warg, spider, fell beast. Note that players would still need to provide a saddle so that they can control the mount.

Hired unit transportation: I think we can all agree that moving our armies from point A to point B is the more tedious aspect of the battles. To solve this problem I'm proposing a rework to the horn of command. Instead of just summoning the hired troops to your location it would act as an "army carrier". An example is when I'm hiring troops in mordor, I right click the horn of command and all these hired troops are saved in the horn, I then go to Gondor and right click the horn again and all of my troops are spawned around me ready to go. How the mod author could do this is by creating another dimension where the troops would be sent to wait (on the first right click) until they were called upon again (on the second right click).

Those are all my suggestions for this mod, I hope it was a pleasant read and let me know what you think! 