Board Thread:Suggestions forum/@comment-2607:FB90:A69C:9BFF:9585:7E58:53B5:9850-20190220222209

There are only 2 bosses in this mod, the hill troll chieftan and a mallorn ent. I am aware of the endorsed adventure "roots of the mountains" and expect new bosses for that realm but just let me say, why not more middle earth bosses? I have three suggestions, mumakil, horrors of melkor, and half-troll trolls. I would also like to ask what happened to my former discussion regarding this topic. Now, onto the in depth discription of the four boss ideas.

Mumakil: These giants of the South Harad Forests have been long on the planned features list and now let me give a way to find and collect them, as well as ride them and including a new boss fight. Summon by placing 4 golden tauredain brick into a vanilla crafting table with 5 tauredain amulets (that are now dropped by tauredain shammans) in the shape of the TNT crafting recipe forms the active holy tauredain block which is a golden tauredain brick block carved with the head of a mumakil on each side. When placed on the ground in the far harad jungle it summons a single mumakil close by. The mumakil aproaches the block. The mumakil is wild and cannot be ridden, it does not attack the player unless attacked. When defeated it stops attacking and becomes rideable. It is 17 blocks high, 4 blocks wide and 19 blocks long. It has the health of a balrog and deals 5 damage with knockback I.

The horrors of melkor: The horrors of melkor are giants that where captured by melkor and experimented on, like tomented elves are in the case of elves and orcs, the horrors of melkor are the in-between state of giants and trolls/ogres. They are 4 blocks tall and 2 1/2 blocks wide as well as 1 1/2 blocks thick. They are like trolls but deformed and mutalated, red and orange in clour and scars and open wounds all over. They have loin cloths and carry an utumno warhammer or spiked troll log. They have the health of a hill troll plus a regular troll, or two hill trolls put together, and the damage and knockback of an utumno warhammer. They are summoned by corruption of utumno blocks which are made of corruption of utumno items found as rare drops by all utumno NPCs.

The half-troll trolls are further crossbreeds of half trolls and trolls by Sauron. They are summoned at sunrise and sunset by scenting a dirt/grass/mud block with a scent of the half-troll, now craftable with 4 troll bones, 4 half-troll bones (dropped by half-trolls) and a strong or potent torog draught. They are 3 blcoks high, 1 1/2 blocks wide and 1 block thick. They have the clours, sun immunity and face of the half-troll and the rest is of the normal troll. They deal the damage of their half-troll troll swords, (8 or 9) which they have a 50% chance of dropping. (more details on the sword later) They have the health of 1 1/2 - 2 hill trolls, and speed of a one headed troll. Their sword deals 8 or 9, can only be carried by a player and already has a mighty or legendary modifier on it. 