Board Thread:Suggestions forum/@comment-74.85.204.135-20160101213105/@comment-27718380-20160102010119

LOTRMod wrote: I don't know why so many people in this community seem to think the LOTR mod should become some sort of huge omni-mod that swallows all other mods - world generation mods, graphical mods, tool improvement mods, animal mods, ambience mods, farming mods, biome mods, and all the other mods. Because, the thing is, those are a lot of mods, and this is only one mod.

On topic: That mod almost certainly edits base classes, which is impossible since Forge for 1.6. Well the mod itself is verging on being the same size as, if not bugger than, most modpacks. These modpacks usually have such mods in them, so it's feasible if you consider the huge size of it already.