Board Thread:Suggestions forum/@comment-32352572-20171122035014

Hey guys how's life? So I was just thinking about this because my mind works in strange ways. Also if anyone can come up with a better name for this, that would be nice. This name is... weird. This is a part of a "Series" of suggestions to improve realism in the mod. I dunno if this should count as part of it but y'know what here's the list anyway:

On Taking Damage After Hitting a Wall

On Interacting with NPCs

Those in Glass Houses...

Butterflies in Rain...

The Idea: So the idea is simple: there is one player position currently. Standing. Jimmy: ''Wow really Arcen, ya don't say. Me: Quiet Jimmy. ''Now technically there is the jumping position but that's just the standing positon one block in the air. So what I suggest is adding a multitude of new player positions. And that leads to - ''Technical Difficulties. Please Stand By.''

                                                                              



Well that as annoying. Moving on now..

Sitting: Pretty self-explanatory. You can sit. this would probably be done by right-clicking on intended target with your bare hand. Maybe there would be a hotkey. Perhaps both? Discuss

Crawling: Now this is where things get interesting. When you go into crawling position, you can still move however I daresay rather slowly. While crawling, you can go under 1 block high spaces. Also to stop the player from suffocating by accidentally switiching to normal position while in 1 block high space, you cannot switch into standing mode.

This suggestion was inspired by the Smart Moving mod and I know a ton of people are gonna say to just get that mod but A. It crashes my game. And B. this would make for much more interesting and dynamic gameplay and servers wouldn't have to add this mod and sacrifice a ton of players who don't wanna have to get extra mods for slightly better gameplay. I say "have to" and in fact I'm pretty sure no server has Smart Moving on it but y'all know what I mean.

Now I'm gonna do something new - an advantages/disadvantages list based in my own opinion of this suggestion.

Advantages: 

>Allows for more interesting and dynamic gameplay

>Adds more realism into the mod

Disadvantages: 

>Not a very crucial feature to the mod and could detract the mod team's attention from the more important things in the mod like more factions and biomes

>Could take a prohibitively long time to code

Well that's pretty much all I have to say on the subject.

As always Constructive Comments and Criticism are welcome!

Signing Off Now - Arcen 