Board Thread:Bug Reports/@comment-27516710-20160418184417/@comment-25101089-20160419132939

Obsidianman wrote: I was sort of guessing it might be that chalk appears to go from the ground level to the bedrock because the same issues with crashing don't exist in Ettenmoors. If the chalk occurred in the same levels as Dorwinion it should fix the issue, right? Is it supposed to fill everything from ground down to bedrock? No, it is not supposed to do that. It should just replace the dirt and then a bit of the stone underneath. I have just been doing more testing and I think this may be the problem actually: the same code that generates a small layer of chalk under Dorwinion's dirt layer also runs for Dorwinion Hills, where it tries to generate a small layer of chalk under the chalk layer (which would have been dirt in Dorwinion), except it then tries to generate a layer of chalk under that additional chalk layer, and then under that chalk layer, and so on...