Board Thread:Suggestions forum/@comment-29024455-20160825103342

Currently, units don't attack players with +1 alignment with that faction. This isn't very realistic, so I propose that if the player commanding the troops has twice as much alignment with the faction the troops are part of then the other player. The units will attack the player.

For example, player one has +2000 alignment with Gondor while player 2 only has +800. Player one orders their units to attack player 2, and they do so, as player 2 does not have more then half player ones alignment so he is attacked.

This will reflect a soldier despite being told to kill someone who is fairly well liked by that faction doing it anyway as their commander is much more respected and liked by that faction. 