Board Thread:Suggestions forum/@comment-26184570-20150425150719

Hello! I have some suggestions that I think would help the mod improve. They may seem far fetched at times, but, if you read all of this, it will make more sense. As always, I am fully aware of the FAQ and I don't think this violates it. If it does, I am very sorry, I hope you like and consider my suggestions!

Dwarves:

1. Durin's Folk Dwarves should be renamed Iron Hills Dwarves.

2. Durin's Folk should be something else. They would be a high class of dwarves. There would be Red Mountains Durin's Folk, Blue Mountains Durin's Folk and Iron Hills/Erebor Durin's Folk. Durin's Folk civilians would live in dwarven homes of their dwarven faction, but, they would be more decorated (trimmed bricks and such). The civillians themselves would be like dwarves of there faction, but, with fancy clothes and jewelry. Their warriors would have there own type of armor that could have a trimmed option (all types are: Blue Mountain Durin's Folk armor, Silver trimmed blue mountains Durin's Folk, gold trimmed blue mountains Durin's Folk, mithril trimmed blue mountains Durin's Folk, Iron Hills Durin's Folk armor, silver trimmed Iron Hills Durin's Folk, gold trimmed Iron Hills Durin's Folk armor, mithril trimmed Iron Hills Durin's Folk armor, Red Mountains Durin's Folk armor, silver trimmed Red Mountains Durin's folk armor, gold trimmed Red Mountains Durin's Folk armor and mithril trimmed Red Mountains Durin's Folk armor). This armor would be crafted by putting the armor piece of the appropriate dwarven faction in their crafting table, put an ingot of the same dwarven faction on the left, right, top and bottom, then, put fire resistance four in any open corner you like. Power wise, Durin's Folk armor would add two protection to dwarven armor and fire resistance four. Silver and gold trimmed armor would add half a heart of protection, and mithril trimmed armor would add two hearts of protection (the trimmed type would be made by putting the piece of Durin's folk armor in a crafting table and encircling it in silver, gold or mithril). Durin's Folk armor would look like dwarven armor of the appropriate dwarven faction, but, far more decorated and it would cover every inch of the player or NPC's body. Silver trimmed armor would have a blue gem in the chestplate and helmet, gold trimmed would have a red gem, and mithril would have a glowing pale blue gem.

3. The Iron hills would have by far the largest amount of Durin's Folk. You are probably thinking, "thats not fare to the other dwarves", but, just let me finish. Sarncaran would be made harder to break, reflecting the high quality mining of the Red Mountains. The Blue Mountains advantage is that it is very close to the Shire, your spawning point. There is one last thing before I move on to the other suggestion, Erebor would be unique for only having Durin's Folk.

HARAD:

1. The Moredian are my favorite evil faction, but, they don't have good weapons! Here is my idea. the Moredian could have swords made by putting a stick in a crafting table with two bronze ingots on top of that and two rhino horns on either side of the lower bronze ingot (you can imagine what it looks like). It would do 6.5 damage. Also, when the Tauredian are added, there could also be a new biome, Far Harad jungle wasteland. it would be located on the northern edge of the jungle. It would be filled with leafless burnt jungle trees and would be like Harandor politically. Here, the Tauredain bravely deffend their homeland from the evil Moredian and invasions from both factions would be extremely common.

2. Since Harad was greatly changed by The War of Wrath, there should be a large amount of islands left of the coast of Harad in the great sea. They would start at the Harad coast and extend out to boating distance of Meneltarma. They would be inhabited by a group of people called the 'Island Tribesmen. 'They would be inspired by Hawaiians and Samoans. They would live on these islands and would build great stilt villages in the ocean. There would also be a new plant, hibiscus. When harvested, you could get dried hibiscus. There are two main uses for dried hibiscus: Make armor on there crafting tables that have the same format as Dunlending armor, but, with dried hibiscus and dried fish skin instead (this armor would have the same protection as Moredian armor). The other use is to put nine of these in a crafting table, this would give you a grass matt. This would be used in all island structures and would have the same dimension and use as glass paines. In battle, the tribesmen would use the armor described before, but, that is not there main atraction. They would ride a new mob through water, the dolphin. These would be very fast creatures that would be ideal for naval warfare. They would also ride on outrigers, a new type of boat that is fast, light and stable. Since the wicked spawn of Castamir value pillaging more than alliances, the island tribesmen would be helpfull allies of the Tauredian and even Gondor (I am so excited for the Tauredian!).

3. Since Harad is such a big place, I have ideas about one more faction, the Amazons. They would live in the Far Harad forest in highly decorated and cozy huts on the ground. These huts would be made out of clay and Amazon brick wich is purplish. The Amazons are a powerfull  and female dominated people. In this society, all men are made to stay at home as civilains while the women are brave and powerfull warriors who kill a half troll's with no difficulty! There weapons would be made out of an alloy called amazon steel. It would be made by smelting iron with coal in a Amazon furnace. This steel and the weapons and armor made out of it are purplish and have the same durrability and power as Dwarven craft. There armor would have to types, light and heavy. Light would be made by putting this steel in a crafting table with gemsbok hide in the same format as Dunlending armor. Heavy would be worn be commanders and would be made purely out of steel. Light armor would have the protection of Wood Elven armor while heavy would be like dwarven armor protection wise. Their swords would be curved in a way that is someware between Galadhrim and Near Harad swords in shape (remember that it is purple). The male civillains would have twenty health, but, the female warriors have years of training and as such have thirty three health. The Amazons would be the ultimate warriors of Far Harad and can fight better than any man (they are allies of the Tauredian and Island Tribesmen and as a result also the free peoples who they do have knolwedge of).

Well, that's it. I spent a large amount of time thinking up and writing these suggestions. I hope you like them, but, more than anything else, I would really like to see these added as I think that they would add a really nice touch to the mod. Please tell me what you think! 