Board Thread:Suggestions forum/@comment-26172435-20160317214636/@comment-26172435-20160317214748

Hurt hurts

 * Fall damage should be doubled. Combined with the knockback effect of hurt and scared animals, this will seriously endanger players while attacking larger animals.
 * When a players health is low, players should get a chance to experience ‘Fatigue’ as proposed here. It gives a random weakness effect. Optionally nausea could be added as well, for even lower health values.

More hurting? Yes, good proposals Yes, but only the buffed fall damage would do Yes, but only the fatigue effect would do Yes, good proposals, but proposed effects should be adjusted (respond with post!) Yes, but consider (an) alternative option(s) (respond with a post!) No