Board Thread:Suggestions forum/@comment-27340559-20160226092010/@comment-26122855-20160302030156

AlteOgre wrote: If I recall correctly, dragons will never be added. Therefore the notion of stacking silver and gold in heaps is silly to me.

I like the idea of goblets and I also fancy the notion of having gold coinage, but keep in mind that gold is even softer than silver and actually unfit for use in coinage for that reason. Based on the value of gold and silver in terms of 'political power' (zone protection through banners), I'd say the value of gold is 64:8 = 8 times the value of silver. As a compromise I'd propose to alloy gold with copper and bronze to produce coins. The value of bronze is 64 times lower than gold and 8 times lower than silver, roughly. Decent 'gold coins' would have a 1:1 alloy ratio with copper and/or silver. As copper has no other use than crafting bronze (yet), but tin has (for clay mugs), we can justify the sacrifice of copper to craft 'gold' coins. With a crafting recipe involving 2 gold nuggets, 1 copper and 1 bronze (or 2 copper), the value of a simple gold coin would be approximately equal to 4 silver coins. Same ratio will hold for the larger coins.

Gold coins should not have to be introduced in the trading system with travelling traders afaic. I don't think that would be appropriate, nor worth the trouble. Use of gold coins in quests and to pay for local services, like smiths would be more appropriate. I could even imagine some smiths could only be paid in gold, like the dwarven smiths of Durin's Folk, and the smiths of Lindon and Lothlórien.

I don't think gold coins need to be implemented on short notice though: low prio.

My kudo is especially for the goblets, as they can be implemented without much ado. Read planned features says FAR FUTURE not never when talking about dragons.