Board Thread:Suggestions forum/@comment-70.95.196.255-20170621023000/@comment-26172435-20170621030007

I think the many bow types can indeed already be considered / interpreted as to simulate various types of bow-arrow combinations. So there would be not much practical added value to adding special arrows without tweaking the already existing bows. Only thing missing are poisoned arrows, but it can safely be assumed those are either on Mevans' list, or have definitely been discarded.