Board Thread:Suggestions forum/@comment-27699761-20160227200529

Idk or it is possible or not (mostlikely not because of forge) but if it would be both realistic and great for gameplay: in 1.9 one of the new things is that you get way less fall damage on "soft" blocks (wool, hay sponge) then on hard blocks (wood, stone etc.) like right now (in 1.9) you can fall 100 blocks high on a hay block and survive that, while 23 blocks on obsidian will also leave you with 0,5 hearts. Ok that is just TOO but there is something realistic in it since if you fall from 10 meters on a pale of wool or you fall from 10 meters on plain rock, there is quite a different (the first will maybe give you some pain and in the worst case mean you break something, while the last mean either death or break both legs, your back bone and die because of that) so maybe the amount of damage per blocks fallen could be changed for "soft" blocks in this order of surviving (the number is the amount of blocks you can fall and survive without any gear, and it will leave you 0,5 hearts) hay 40-50, wool 30-35 (wool won't be pushed in so easy, while hay will), sponge 25-30 (don't know how you must get them but ok) tatch 30-35 and 1 deep water will only cover half the fall damage (2 deep or deeper covers all) I hope you like it and friendly feedback is great. 