Board Thread:Suggestions forum/@comment-32865299-20171019202149/@comment-96.4.180.37-20171102175626

168.216.131.98 wrote: Kickratgames wrote: You are correct Mevans would not take much attention to the race part, but many people want to see it. The origin allows of a player to set in stone his Race. You can have an elf skin and ride a warg but that won't make sense. With origin you can't have an Elf origin and ride a warg.

I am thinking about changing that to something more believeable

Lord of the Hunt I think this would be blindingly odvious: start world, & a page comes up, titled something like 'race selection'. This could open up a lot more things based off this, like spawning in a faction biome, locking down crafting tables/furnaces to a certain race,  having differing amounts of Hp, etc. Also, the different races could have different starting alignments & different text banks for different languages. If this part is implemented, then only orcs or uruks could get man-felsh.

Swordsbane

P.S. Sorry it's been a long while since I was on last. Very nice idea, except for custom skins. Mevans himself has stated that new models for different races would be incompatible for custom skins, and that is why he does not add race selection. I don't think that problem is getting solved anytime soon. Other than that, great idea.