Board Thread:Suggestions forum/@comment-26094713-20150831190038

Some regions/biomes are crowded with orcs and etc. It would be great to be able to taylor the spawn rate (down to 0) once they are pacified by a player/group/etc.

Actually, might be better to be able to define a set of coordinates and a radius around with the land is pacified; No more orcs and automated invasions, but also no more rangers appearing, etc.

So, say a player claim the ground around Tharbad and build a city there, he could eventually pacify the area surrounding (a few hundred blocks in radius?) it and be free from roaming orcs and bandits.

That could be useful for storytelling purposes.

Regards, 