Board Thread:Suggestions forum/@comment-184.157.223.190-20160817042731

I recently started using this mod on a private server with a few friends, and we love it! One thing we have noticed (and found annoying) is the amount of time we spend running around woods/fields/etc looking for travelling traders when we get the message saying they spawned. In some cases (like being in the woods) it makes sense that they could be wherever, but when there is a town/tavern/inn nearby, it would make a lot more sense if they spawned there.

My idea is that there be a new block added to the game. When a travelling merchant is spawned, the game checks if one of these "Spawn Blocks" is in a loaded chunk. If it is, the merchant is spawned on top of that block, otherwise they are randomly spawned as they are now. This way we could place these blocks in taverns/castle courtyards/at crossroads/wherever else makes sense to find merchants, and when a merchant spawns, we would know where to look! 