User blog comment:LOTRMod/Improving Depth/@comment-24.182.24.154-20150108053432

Well, I've actually avoided making suggestions related to lore out of a simple lack of expertise but I did think of something else rather recently.

In order to make army management a bit more... tacticle (I hesitate to use the word) maybe change the way summoning works, just by tweaking what already exists. First, I'll back my reasoning before explaining the main idea (which is by no means flushed out, it was pretty quickly made).

I read a few days ago, maybe more, that Angband had a large amount of tunnels under and around it that would allow Morgoth to ambush or flank attackers and started to think about how this could be done in-game before realizing that summoning made it somewhat impracticle to use any kind of building tactic. So I came up with what I believed to be a partial solution, requiring that land be claimed before units could be summoned to it. Now, I realize that this would only partially solve the problem, but as I didn't think much about it until reading this post, I didn't really bother to put too much effort into it. I've got a bit more, but to keep from writing an essay, I'll let it sit. I did, however, want to bring up the idea of army management, in which the size of a hireable force was dependent on the cumulative value of your troops, the limit value size being something that increases with reputation.

If you like an idea, or need me to explain something that was poorly written out, please quote it and let me know, I have a habit of not proofreading my writing.

Thanks,

-blacksand443 (on the server, at least)