Talk:The First Age LOTR Server/@comment-30022743-20160528173304

Also will keepinventory be set to true since it would make alot funner  in the way that you can for example risk more resources on customizing your character, though I see the problem might becomming that you dont see the point in attacking other factions since ou dont gain anything of value from it. If thats the case, I have seen some servers where you might ( I dont know if this is fully possible but maybe) there is a system as in in some towns or preferebly citys you could go o a blacksmith or something along those lines, and every player has for example 3 tokens, and you can use those tokens to make you keep that certain item even if killed, for example if you've got a sword you really like you could keep it after death. This would both encurage the player to spend resources and take care of there carachter but also gives factions or clans reasons to attack eachother, since only probably 1-2 items that the player is carrying will not be obtainable. This might be fully impossible ssince I've only seen it on servers that might have lots of staff that are really good at redstone and command blocks, I only thought it would be a cool way to intergrate the player in to the server and there carachter.

-Me again, the only guy who writes this type of after the real text crap(a clue, Im from Sweden)