Board Thread:Suggestions forum/@comment-27699761-20160810083413

Welcome, today we talk about Mordor orc spawn and the Anduin.

Modor orc spawn: In the books it was said there were only 2 ways to cross the Anduin south of Emyn Muil, the first being Cair Andros and the second being Osgiliath. Both places were Gondorian places until like the last few weeks of the War of the Ring, which is in-game still 17 years after the start date. Mordor simply has no way to get units west of Anduin. So I think that All orc spawn in Gondor west of Anduin should be removed and so should invasions, I mean, there is a HUGE river which they have to cross, there are just 2 ways to cross the river easily and most likely every single inch of the western banks is watched 24/7. Besides that, the Dark lord is still gettering his armies so there won't be huge amounts of units in Gondor anyway, let alone invasions with Olog Hai and Uruks which both were very rare. Spawnrate in Ithilien could maybe go slightly up, but the amount of invasions shouldn't. And about the white mountains, it is 200 years or more since the last orcs there were slain by Rohan. And for those who are like,'this makes it way harder for Gondor players to get alignment.' Yes it does, but it also makes it more possible to actually live in Gondor because right now, even in Lebennin where invasions should be very rare, there are atleast 1-2 invasions every hour and that is quite a lot looking at how many units that are who are send to death each in-game year. And without banner protecting everything AND a whide range around your base invasions will interupt your gameplay way to often, and with this changed Gondor (west of Anduin) should be the kinda peacefull place it should be (without orcs atleast, and for those regions that seems really peacefull to me)

The Anduin: In the books the Falls of Rauros are a high waterfall, while in-game you can just float from the Grey Mountains to the Sea without any problems. So this is why I think it would be really cool if the lands North of the Falls of Rauros should be about 20 blocks higher so there is an actuall waterfall. I don't now or this is possible and or it will work, but I think this would add a lot of realism to Middle-Earth because right now the whole river is on the same height and this would change that atleast a little bit.

I hope you liked it and if not tell me why so I can improve this suggestion. 