Board Thread:General Mod Discussion/@comment-28201943-20161231215134/@comment-27388204-20170101031640

And anyway, there's more to this mod than just fighting. Ithilion's right. If you want a challenge, visit one of the evil or, if you are evil, Elven capitals. But people need a break from all the fighting, and they need an easy start, which cannot be possible if Eriador, the biome right outside the Shire, is crawling with Orcs (makes it difficult for good guys) or heavily populated with Rangers (makes it practically impossible for evil players to last longer than a minute). I'm not going to go to the extreme to remove Angmar, for even though it shouldn't exist, it provides a decent faction for early evil players to lean on, when Gundabad would be their only other likely ally.