Board Thread:Suggestions forum/@comment-27810594-20160323002153/@comment-26172435-20160323083051

What an original and interesting idea ... but would it be meaningful?

First: Stop staring at the 'supposed' op result of mixing galvorn and mithril folks!

The clue is that by mixing several metals, alloys can be forged that would result in materials with properties that represent averaged out of slightly better than averaged out properties of the single metals. If Mevans would code metal attributes and calculate armour and weapon properties based on these attributes, this could work ... but only for a limited number of possible, meaningful alloy combinations ... but it will be a lot of work to code this ... and the nett added value would be ... not that high, unless there would also be additional changes in the combat system, like additional attributes of armour and weapons such as 'weight', 'piercing resistance', 'bulgeoning resistance', 'fire resistance', etcetera ... and more player combat attributes and traits. It's all doable, just a huge amount of work ... better do it one step at a time, and this addition wouldn't end up high on the list, although it would be useful to take it into account beforehand if it would ever be implemented. Adding such mechanisms in a later stage will become increasingly difficult as the system becomes more complex.

Conclusion: Even though it's a very ninteresting thought, I'd not take this into account if it was up to me.