Board Thread:Suggestions forum/@comment-27699761-20160708150733

Something what I have been wondering since I played minecraft (I am pretty sure that I am not the only one) is that you can loot chests (in villages in vanilla, and in lotr buildings aswell) without anyone who cares about you doing it. I mean you STEAL there stuff, they worked for it and then you come, steal it and leave without them giving anything about that. Also did none of you ever wonder why NO chest or house is locked, something that is REALLY weird. So this is my solution for it, if you don't like it then tell me why you don't like it and if you do like it, then tell me what I can do to make you like it even more.

Looting: I think the looting system should be changed. Because right now, you can just enter a Hobbit hole at night????? loot the chests with no difficulty and then leave like nothing happened, and you didn't just steal those poor Hobbits food. So I think that doors, (and other things aswell but we will talk about that later) should be locked, NPCs with a key (the NPCs living there) can open the doors, but others can't just do that. This could be either on only the door to the outside or on all doors, how that would work is something I will explain later aswell. If you want to enter the building anyways you have to lockpick the door. Doing this will lower your allignment with the faction the building is from and it will turn any NPCs near hostile, (I can hear you being like: How can I get to the captain etc. then if any NPC near me turns hostile?) Well, this will only happen when you don't have the minimum allignment for hiring NPCs from that faction (this doesn't count for chests, that stays stealing, only doors) Chests from builds that aren't from any faction won't have any effect on allignment either, but will be harder. The range NPCs turn hostile would be very small, only like 8 blocks or something, and they must be enabled to see you directly. (normal visiblity? rules apply, so you can use vines (that is quite sad if you do that but oke)) wearing "stealth" armor would make this range even smaller. (range could be normal NPC see range, and when wearing stealth armor turned to 8, would make it more difficult) there will also be a new "block" in the building, a bit like the NPC respawner thing. This thing will prevent you from breaking blocks, (any blocks) but you will still be enabled to lockpick doors, chests, etc. This would add quite a lot to realism. As you can't just mine trough the roof, because you are too lazy to pick the door. It will be invisible exept for players in gamemode C.

Player builds: Yes, as a player on a server you can lock chests using the lock system. Any chest you place will get a random lock. (if possible, don't know) the more valueble stuff in a chest, the harder the lock becomes, otherwise playerchests will always have the hardest locks possible. Same for doors.

Lockpicking: There will be locks in 4 different difficulties, varying from Easy to Master, these will be Easy, Average, Expert, Master. And I think that if possible (and it isn't illegal or something like that because of copyringht) the use of a sytem like the Fallout 3/4/Skyrim lockpick system would be great. Since that would mean you actually have to do something to open the lock, and it won't be automated, I don't know or this is possible in a sandbox game either (without spending days on it). Doors at the outside of buildings will always be atleast Average, and doors inside will always be Easy. Chests could be any difficulty, but Stone Chest are always Expert or Master (loot is better in these so you have to do harder locks to get it)

Lockpicks???: however you want to call them, this is the item you use to open a lock. They will have only like 3-5 HP and will get damage as in the FO3/4/Skyrim lockpick system. Once the pick breaks you will use the next one. The easiest way to get them is from killing bandits, these will drop between the 1 and 4 picks. But they are semi rare loot in chests aswell. You can't craft them to balance them so you have to do something to obtain them. Chests in bannerprotected areas can't be picked, as long as you don't have acces to the area. (being on the banner will allow you to do this) and the player who placed the chest can either make it a private chest, (only he doesn't have to lockpick it), Allow people with either a certain amount of alignment, or with names (like the banners) to acces it without having to lockpick it. When having a double chest you only have to do this with one chest.

Btw: Locked chests won't drop the stuff inside them, they will keep it inside them, because otherwise it would be useless to lockpick since you can just mine the chest.

Thank you for reading it, I hope you liked it. And I will see you in the comments and in the next suggestion. 