Board Thread:Suggestions forum/@comment-28826152-20160720085703/@comment-26236093-20160720150206

AlteOgre wrote: Yes, I agree that adding quests for Ents will make a difference.

Ent houses and CT make no sense at all though.

I think a major aspect is the fact that regardless your alignment, you always get punishment for chopping trees. This mechanism withholds most players from playing 'as Fangorn' and building a base of any kind. If Mevans would make it so that when you reach a certain minimum alignment value, like +1000, the Ents and Huorns will no longer attack you when you chop a wood block.

What I would also like to see, is that hired Huorns require upkeep, in the form of water buckets and nutrients like dirt and salpeter, in agreement with the endorsed suggestion on feeding hired troops.

Finally, I would want Fangorn plants to be rared and use the same mechanism as grasses, which will make them respawn.

If any of the aforementioned additional proposals make sense to you, don't hesitate to add them to your first post.

Indeed, and in my opinion implementation of a Fangorn Faction in the first instance makes little sense.