Board Thread:General Mod Discussion/@comment-27200931-20161006145409/@comment-27200931-20161010142859

00Fez wrote: Dragonovith wrote:

Can i call meself FEANOR wrote:

Dragonovith wrote:

Can i call meself FEANOR wrote: Good Luck with that Dragonovith!! Thanks! I decided to kick Narnia's lore from the top of a building. It is lying dead in a pool of blood down on the street, and from now on I'll combine the lore from different parts of the timeline. It's a bit complicated to faithfully adapt the mod (since I'm no real modder, there's not much I can do). Also, where the hell dwarves live in Narnia's world?

Your welcome

I've read Narnia around five times already by the time i got LOTR and i think the creatures were all living helter-skelter in the whole land... Like you'd find Dwarves wherever you go, Centaurs just prob live in neat, clean Caves; fauns and Dryads in the woods; the speaking animals anywhere they wanna live so maybe dwarves have a chance of spawning in the whole kingdom but has higher chances in the hills.... Unfortunately I can't add centaurs or mod the spawning of Dwarves, the only option is to put the Iron Hills and Ered Luin around the map. Fauns and Dryads will be part of the Dorwinion faction; the overall theme of Dorwinion suits them. How about using blue mountains foothills and erebor, in little hill formations allowing for dwarf spawn all around and at a more canonistic pace. Great idea, I didn't know, or remember, that Dwarves could spawn in the foothills and in Erebor too.