Board Thread:Suggestions forum/@comment-34036625-20171220194702/@comment-25915779-20171225182649

While a sword would make significantly more historical sense, a dagger may work as the debuff itself. Having swords, while practical, makes them more powerful than normal melee units, even though they still have the archer AI. Instead of having to effect all of these archer units with a debuff, why not just give them equipment that puts them at a disadvantage for melee? Another alternative could be giving them blades with debuffs using the new modifier system. A subpar blade could represent poor skill in melee