Board Thread:Suggestions forum/@comment-25910873-20150602131001

I know people have already suggested changes to uruk-hai/isengard and some have been shot down, I know an update for uruk-hai is undoubtedly planned but I will Talk about how to do it.

-First I think that the Rohan Uruk Highlands should be moved to the valley around Isengard, because I highly doubt that the Uruk-Hai ever took over such a chunk out of rohan. the Biome would be called the Vale Of Isengard.

-Secondly, the mobs that will spawn here: There will be, Dunlending Warriors quite commonly, as well as a few dundlendings themselves but these will be rarer, Uruk-Hai will also spawn commonly, and all of their variants. Lastly, when bree is worked on, Mevans will no doubt add half-orcs, these will be his agents in the the shire and bree and will also spawn in Isengard, maybe these will be like thieves where they will occasionally steal from you, as of yet I have no use for them. Also Gundabad orcs could sometimes spawn here as well, as when the uruks were taking the hobbits to isengard, there were several bands of Moria orcs with them that got ran down by the rohhirim because they couldn't run fast enough in the Daylight. better maybe they could be moria orcs when they get added

-Structures: along with all the uruk-hai buildings, there should also be Dunlending campfires, and isengard forges, i will post them later. The hill forts of the dunlendings should be changed slightly to be more round, no hill fort has ever been square, and i think it fits with the dunlending theme. other than that,

- weapons: here i think the dunlendings should have their own weapons set, like almost every other human faction, these could be made from cobblestone and sticks, like the half troll ones and do as much as iron damage-wise. maybe the dunlendings could all have knock back built into their AI, as people keep saying how they are just a bunch of brutish warriors. The weopons make sense because people keep saying that they are no great craftsmen, yet they can have Iron Forged swords and Axes! it does not make sense, now they can have both weaponry and a valid reason that they should.

Criticism is welcome!! thanks for reading! your input might be included. 