Board Thread:Suggestions forum/@comment-26149161-20161229215812

Hello, readers! This is the seventeenth suggestion in the series about improvements to various biomes of Middle-earth. In this I shall suggest improvements to the northen Vales of Anduin, with some mention of the inhabitants. The prior suggestions can be found here:

Misty Mountains

Eastern Eriador

Western Eriador

The Shire

Enedwaith

Gondor

Nan Curunir and Fangorn

Ithilien

Ered Nimrais

Rohan

Lorien and Surrounds

Southern Vale of Anduin

Emyn Muil

Dead Marshes

Barrow-downs

Old Forest

Biome Improvements:

The trees of the Vale were mentioned as mostly being Oak and Elm. We should get this second tree in the mod to account for that.

Other than that, that's about all I can find. Should Oak Trees drop acorns?

New Biomes:

Beorning Heartland: The home of the Beornings, who spawn commonly here. Bears, sheep, cattle and dogs are common as well, and the farms of the Beornings are found here. It is mainly an oak-wood, with plains interspersed.

Western Anduin: The home of the Men of Anduin, who spawn commonly here. It is a fair and plesant land, where no Orcs spawn.

Eastern Anduin: Similar to Western Anduin, but Woodsmen of Mirkwood spawn here as well.

Occupied Anduin: The part of Anduin under the shadow of Dol Guldur. Ruined houses and Dol Guldur orcs spawn here.

Central Anduin Hills: The cleansed part of the hills, a few Men of Anduin dwell here. Gundabad Orcs spawn very rarely at night.

Old Eotheod: The former land of the Eotheod. Ruined houses would be common here, and other ruined Eotheod buildings as well. Men of Anduin would spawn by day, and a few Gundabad Orcs by night.

Eotheod Hills: The hills north of Eotheod, where some Gundabad Orcs linger at night.

Southern Anduin Hills: Past the Dimrill Dale, an empty land where few people live, save orcs and wargs by night.

The Factions:

Since there are several groups of Men in the area, but none are mentioned as being autonomous, I suggest that we simply have them all as subfactions of the Vale of Anduin faction. The subfactions are discussed below.

Beornings: The most powerful subfaction in the area, their banner is brown with a gold pawprint. They live mainly in the Beorning Heartland and occasionally in the Vale of Anduin.

Woodsmen of Mirkwood: These live in Mirkwood, and will be discussed more in that suggestion.

Men of Anduin: A subfaction who dwell across the Vale. These are the brave men coming out of the South mentioned in The Hobbit. Their banner I am unsure of. Suggestions are welcome.

NPCs:

Beornings should have Beornings, Warriors, Bowmen, Berserkers (the Bear-Men), Bakers, and farmers. Their armor is relatively light, made of wool, but they have lots of health. They use axes, shortbows, and spears in battle.

Men of Anduin should have Men of Anduin, Soldiers, Longbowmen, Riders and shepherds. They are well-armed in mail and leather, and use spears, longbows, swords and axes.

Structures:

Beorning House: A thatched Viking-style longhouse with pillars, a fireplace, and low tables. Wool beds and reed chairs lie about, dogs and sheep live inside, and mead barrels sit in corners.

Beorning Farm: A House with a pasture around it. Horses, dogs, sheep, and cattle would spawn there, and beehives as well. Side-buildings with kennels for the dogs and sheds would be about, made of Oak Wood logs.

Beorning Bakery: A bakery where Honey-cakes are sold. The food of the Beornings is cream, honey, fruit, nuts and bread.

Beorning Hall: A long, low wooden house with side wings and a porch. It would only spawn in Beorning Villages, and have a Bear Chieftain inside.

Beorning Village: A collection of these buildings surrounded by a hedge, in which there is a single wooden gate.

The Men of Anduin dwell in thatched houses and huts, and villages surrounded by a wooden wall. Their shepherds have farms similar to the Beorning ones, but with sheep and dogs only.

Burnt and rotting Eotheod houses should be found in the northern parts of the Vale.

Thanks for reading this suggestion! As alway comments, Kudos, and constructive critiscism is most welcome.

Ithilion, Discussions Moderator (Auta i lome) 21:58, December 29, 2016 (UTC)  