Board Thread:Suggestions forum/@comment-26172435-20160317214636/@comment-26172435-20160410191722

A little wrap-up after 3.5 weeks after first post:

Evaluation of the separate polls

 * A clear majority (28 out of 30 respondents) support the proposal to provide animals some fierceness to avoid slaughter. Only 1 respondent did not support the objective.
 * All respondents (30) agree with the notion to surpress animal reproduction. A majority of 24 supports the proposal to both introduce diseases and elongate breeding cycle times.
 * A majority (27 out of 31 respondents) support the proposal to introduce more significant suffering from environmental damage and/or low health. A relevant number of those people (5) indicated only the proposed fatigue effect would do to achieve the intended objective and increased fall damage would not add to this. This indicates fall damage increment could be considered a configurable option.
 * A significant minority (8 out of 29 respondents) does not support the proposal to introduce some recovery process after a knock-out. So, despite a clear majority supports this notion, it's recommended to make this a configurable option.

I assume quite some people who don't support the proposals in this suggestion thread didn't vote in the polls because they just didn't like the first post or even the title, and just didn't bother to provide some feedback. So, I assume suggestions like this one, and other suggestions making the gameplay fairly more challengeing (like this one and this one) should be considered 'debatable'. So, in case Mevans and his team decide to introduce features like these, my recommendation to Mevans is to introduce a 'hard mode' option in the launcher options, which will toggle a number of such features.

Evaluation of thread set-up

 * This was a first suggestion thread with multiple related suggestions using posts 2 and more for dedicated feature polls, with polls also providing opponents to raise their voice.
 * The overall appreciation as expressed in the total # kudos for the first post is 19, while all separate feature polls got 22 to 28 clear 'Yes' responses and 29 to 31 total responses. This indicates the separate polls serve a purpose, but the overall kudo count doesn't exactly represent the total support received.

Summarizing the above, I feel it's worth using this way of posting a suggestions thread in case multiple related feature improvement are proposed. Posters must be very much aware of the fact that a post with a poll cannot be altered without losing the preceding poll info. Next time, I will only include the descriptive text for any subsequent poll post in the first post of a suggestions thread. I've put that into practice here.