Board Thread:Suggestions forum/@comment-209.0.138.91-20190404004041/@comment-34030170-20190418170349

JH1226 wrote: I like your suggestions to the Balrog, but I'd like to give some suggestions:

Balrogs are beings of shadow and flame and carried swords and whips. Although I like oyur idea of making the Balrog a buff, their numbers needs to be decreased significantly. After all Tolkien stated that there were probably "at most" seven Balrogs in existance.

Balrogs could probably give out three types of attacks: fire-based, melee, and shadow-based. The shadow-based attack could be blindness to the player or some other effect that decreases the player's vision. (they could also appear bigger than they actually are). Fire-based attacks are your average whip attacks, and melee attacks are attacks wih a sword.

The second stage could involve the Balrog's attack increase twofold as it tries desperately to fend off his enemies. Good ideas. I personally don't think they need the shadow-based attack you mentioned, but that's about it.

Should they switch to whips when the player is a farther away, like Trolls that have ranged attacks?

Finally, if the attack increases in the second stage, I'd make it take more damage.