Board Thread:Suggestions Forum/@comment-25994755-20150208233441

Prologue:

When we consider the history of dwarves in The Lord of the Rings and The Hobbit, they always seem to be trying to reclaim long lost kingdoms. Whether it is Thorin and Company or Balin and Company, they go out into the wild to restore their old homes. They either succeed in retaking their homeland, or they fail miserably. This suggestion is to coincide with the planned implementation of Dwarven Ruins in the Grey Mountains and (perhaps) in other areas of Middle Earth.

Ruins:

While trekking through the Misty Mountains or the Grey Mountains, you may happen upon a small patch of ruined dwarven bricks. There used to be massive kingdoms of Dwarves that inhabited these mountains, but where destroyed by goblins, orcs, and dragons. After the dwarves fled their homes, orcs and goblins took up residence in the long lost halls. The surface ruins would consist mainly of faded dwarven bricks and faded ruined pillars, with several holes peeking down into the halls below. The ruins will consist of a large runnel leading directly to the lower mine. This vertical tunnel would look exactly like a ruined version of those that can be found in the Iron Hills.

Occasionaly one might find the elusive Mithril Ore on the walls of the mine; but beware, the clans of goblins and orcs may still live in these halls of old. If one is lucky he can find a Forge Room which has ruined dwarven forges that have a 1/20 chance of exploding when smelting (Thanks James of the Iron Hills!). In these forges one can find mithril ingots that the former occupants left behind. The ingot count can vary between 0 to 4, and would also have coal still sitting in the smeltery. Also in these long-lost halls one can find the remains of the former occupants of these mines: Dwarves ("This is no mine; this is a tomb!"). These corpses, when broken, could yield dwarven bones, skulls, or the tools the dwarves used when they were alive.

Re-Occupation:



While travelling along the Great East road dwarvish travellers are a common sight (Thanks JoetheBladeMaster!). Talking to one of these dwarves may result in them informing you of their journey to reclaim their long-forgotten home. They may even ask you if you would like to share in an adventure with them! If you accept, they will join your party like how warrior units might, and an icon will appear on your map displaying the location of the lost kingdom. If you reach the destination with at least one of the dwarves alive, you will recieve +10 alighnment with that faction of dwarves. The survivors will also give you a few special items, like enchated dwarven armor, or other rare items. In addition, the mines will have the old faded dwarven brick magically replaced with newer bricks, the mines will repopulate with dwarves, and that mine will have a fast-travel point added so that you can visit your old dwarven friends whenever you want. If you fail the quest, (all the dwarves die) you will recieve no alignment and the location of the mine will be lost. Please leave any suggestions you may have and remember, we could make this a part of the mod if we try hard enough! 