Board Thread:Suggestions forum/@comment-36999563-20181216213213/@comment-36999563-20181217003940

I do not know much about programming, but I think it could work like this: the player needs at least, say, 600 opinion with someone, then he would have to do a normal crafting table, an item, like a rope, and so he could hold a npc and take it, and if that npc is low-life, it becomes a slave, the slave can be used in the same way as the slaves of nars and of the pirates of umbar. The player could sell them for certain npcs, and upon being sold, the slave disappears, being a good way for bad players to get coins. To preserve the gameplay, the item used to capture the slaves must be a little expensive