Board Thread:Suggestions forum/@comment-26444332-20151231160745/@comment-26172435-20151231191221

Two unrelated suggestions posted as one ...

1. I see no gameplay related objections to this. Despite what other commenters suggest, the practical consequence will not be that good factions have easier access to mithril gear imo. It isn't that difficult for most good factions to get the recquired alignment and equipment now, and this change will not significantly alter that. The biggest trouble is still to get the ore.. The difficulty for evil factions to acquire mithril gear isn't influence at all.

I do have lore objections though, as Heartgold says: only dwarves could work mithril. I'd even wanna continue on the (intended?) suggestion by Grievous regarding the availability of mithril. As 'the (silly) race for mithril gear' dominates many players pursuits in their early game in pvp dominated server worlds ... I would dare to suggest mithril should actually be much harder to acquire: consider to reduce ore occurence to less than 10 % of what it is now, or assume the skill of mithril (and galvorn) crafting is basically just lost to the peoples of the fourth age and mithril (and galvorn) gear can only be found in very rare treasures/loot and the crafting skill can only be regained after acquiring some very hard to get runic scripture in ancient dwarven mountain (or elven forest groves for galvorn) hideouts ...

... deafening silence ...

Just consider this in the light of the lore ans some sense of realism regarding the most precious and hard to acquire materials of ME. I know this will not be a popular suggestion. :P

2. Why only that site? There are many sites connected to lore where players would want to build ...