Board Thread:Suggestions forum/@comment-25799916-20150506174330/@comment-26298013-20150507142446

I think that it is an interesting suggestion, definitely worth considering. The skills thing, however, is not really necessary. This isn't an MMORPG, or other RPG game, this isn't a game that needs skills.

The tracking thing, yes, interesting. The problem is the "bent grass and broken branches" ideas-Minecraft is not so precise that you can make branches and then break them without enormous effort, and bent grass would make more sense to players if it appeared as footprints. Reading broken branches and bent branches is a little too Rangers' Apprentice-like for Minecrafters. We aren't trained stalkers or trackers and we shouldn't have to be to employ a mechanic in the mod. So, I'd vote for footprints showing up more and less faintly depending on terrain and weight of inventory items, or possibly just on weight of armor. This would be useful in multiplayers, but because chunks don't render without a player's being there in the first place, it's not useful in SSP. But again, now your band of Elvish reinforcements for your Gondorian buddies can follow your enemies' armies of Mordor Orcs and kill them, in SMP.