Board Thread:LotR Mod Technical Support/@comment-27219153-20161029015035

I'm sure some of you know about Middle Earth spawn chunks, but for those who don't, I will explain. Middle earth spawn chunks are the chunks in a 16x16 (256 chunks) square centered on 0,0. Like normal spawn chunks, these chunks stay loaded regardless of whether the player is near them or not. However, unlike normal spawn chunks, these chunks are not loaded when the server initializes, and this is where the issue arises. Whenever you log out (singleplayer) or the server restarts, (multiplayer) the Middle Earth spawn chunks are unloaded and not loaded again until a player loads them, or until a player dies (no idea why they become loaded when a player dies).

Why is this a problem?
I use command blocks to run automatic commands for a server that restarts on a set interval of time. I have them set up near 0,0 in Middle Earth. Now of course I could move them to the overworld and most of them would work the same way there, but some commands produce different outcomes if run in a different dimension. Also, if I ever need to change commands or add new ones etc, going through a portal to the overworld is a bit of a hassle.

Any information on how to get the chunks loaded after a server restart would be greatly appreciated. 