Board Thread:Suggestions forum/@comment-40146921-20190714205523

Gonna be honest here, at the moment creating poisonous arrows is taking a lot of time and effort. It takes about 30-40 minutes to craft double chest of those. That's why I've recently thought of how can this process become more player-friendly and perhaps be overhauled to a brand new level.

First of all, to my mind, there should be some sort of a new crafting block for poisonous arrows, mod can take an idea from bedrock version of MC, where you can just click on the cauldron while holding arrows in the hand to create 4 poisonous arrows which will take 1/6 of poison liquid inside the cauldron. To fill up the cauldron with a poison, player should click on the cauldron full of water with 1 bottle of poison. Secondly, it would be awesome if Mod could bring up much more variaty of different poisons to craft. For example:

Blackroot - Slowness

Withered Moss --- Slowness

Dead Marsh Plant  Nausea

Stabbing Thorn -Nausea

Moonflower -- Takes away every brew/potion effect from the player

Morgul-flowers - Blindness/Wither

Tears of Yavanna -- Mining Fatigue

etc.

So now it brings up a new question: ''How can player choose which poison should his bow use? '' In my opinion, the best solution will be to add a new slot in the armor section for the arrows, so player can easily pick up the right venom for his target. However this overhaul can and will change pvp mechanics and make it more strategic. Moreover, this overhaul not only makes those plants have more value, but also inspires people to adventure and travel.

I hope you loved that idea, please give me feedback if you would like something like this in the game and don't forget to hit cudos. Peace. ​​​​​ 