Board Thread:Suggestions forum/@comment-26444332-20151226222621/@comment-26237442-20151227183201

Draugluin the werewolf wrote: I like the idea of making crafting harder because it means that things (such as my ME village model make more sense) player A is the blacksmith because he/she is very good at whatever mini game/ design choice, player B is the bowyer/ fletcher because they can do the job the most effectively and with the best results by the way this isn't me saying that only bowyers could make bows I'm saying that bowyers would make fine quality bows with practice and skill whreas any tramp with a bendy stick can make some form of bow.as for the smithing thing, whilst in real life an untrained individual would probably just hurt him/herself if they tried to make practically anything on their own for the enjoment of the mods sake I think it would probably just mean that people who weren't very good just made bad stuff. I'd like if this was included in a lot of types of crafting (cooking, masonry, the more complex carpentry and (when added) cartwrighting (is that the word) shipbuilding and the like.) if you want I might write up a suggestion as to how these things might work