Board Thread:Suggestions forum/@comment-25661985-20160519131239/@comment-26322120-20160519230855

I could see Angmar spawn rates being nerfed, and explosives being removed, but removing Angmar all together? The witch king abided in and corrupted that land for long enough that it is not at all unlikely that some evil remained, certainly more likely then Utumno surviving. Good already has way more factions then evil, to remove it would be to completely throw off the balance of the mod. You can say that the mod shouldn't be balance based, but lore based, but for the mod to be lore based Mordor would have to be far greater then all other factions combined. My views on "Lore vs. Balance" may be read in greater detail here.