Board Thread:Suggestions Forum/@comment-29106566-20150217194900

This was an idea that came to me whilst escorting hobbits from the shire to bree-land (on foot). When you hire units, they attack any orcs that they see, which can be a problem. I was trying to stay low and not be noticed. But the biggest problem is; hobbit's aren't exactly the strongest units, and I often end up with 1 or 2 of them dying. I know I could just blow a horn to get them to halt, but that can be quite annoying and problematic. So I think there should be an option in the units directives to make them not attack unless they need to defend themselves. (Either they don't attack until they are attacked, or their agro range is reduced to, say, 3 blocks. What do you think? 