Board Thread:Suggestions forum/@comment-25981649-20170301184812

Hello there,

Yes, I do realize that Esquire has already made a suggestion on this (you can see it here ) but it is extremely insufficient, and I believe that making a new thread all together would simply be better to gather all the information

Therefore, I present to you the technology of the future! (not really)

Kettles
Kettles would be crafted in two different ways, when Rhunic Tribes such as the Avari are added, they will have their own variant made out of clay (same recipe) and dried in a furnace, or their faction bricks.

In the meantime, in a regular crafting table one would be able to craft the kettle like so:                             X = Nothing  S = Sticks  I = Iron

I   I   X

I   I  S

X X  X

The kettle would have to be placed on top of a furnace or oven to work, and would have to be right clicked with a bucket of water, some tea leaf  or a specific herb (optional), which would begin to brew automatically when there's any fuel source in the furnace / oven, like a kebab stand.

(Coffee beans, if and once added, could replace the herbs to make coffee instead of tea)

Right clicking on the kettle would open up a GUI with a bar similair to the one of the barrel, telling you only how long it will brew, and what type of tea it is brewing.

To empty it into a mug, you would simply right click onto it with the vessel of your liking, like a barrel.

Herbs and Leaves
Tea-leaf, wild & tamed tea-plant and tea-plant seeds would be added into the game,

I am using the name 'tea-plant' because Camellia sinensis is far too formal, and tea-plant is the most commonly heard name I could know about it.

Wild tea-plant would spawn in Rhun (especially Eryn Caran and the Wild Forest) and Harhudor, and would drop 2-3 tea-leaf and 1-4 tea seeds when broken.

It would be farmable like any other crop, and have a growth rate slightly faster than pipeweed. When you place tea-leaf in a crafting grid, it crafts 'ground tea-plant'

Regular tea-leaf placed in a kettle without any other herbs would craft green-tea

Ground tea-leaf placed in a kettle without any other herbs would craft black tea

Another two herbs that could be added would be peppermint and rooibos, which would be farmable and usable in the same exact way as tea-leaf, except that they wouldn't be able to be 'ground', and would form Mint tea and Rooibos tea respectively.

Once spices are added, they can be used to mix and match, but I could go on and on about those, and make this thread around 30,000 words long.

Leaves of many trees, including Orange Trees, Pomegranate Trees and etc. would be used in the crafting of specific 'fruity' trees, but would need to brewed with ground tea-leaf.

Milk, Honey (once added) and Sugar would all be able to be mixed with the different types of teas, and give a saturation boost (not hunger boost) of around 4 points to the tea,

Avari / Rhunic Brewmasters
Once the Avari / Any other Rhunic Tribes are added, a new merchant would be added called a 'Rhunic / Avari Brewmaster' They would sell different types of tea, kettles, and condiments, while buying the raw materials needed to make whatever they need.

They would spawn in brew-huts, that would only be near plantations of either tea-leaf or any brewable-tree.

Hope you guys like it.

-Alex 