Board Thread:Suggestions forum/@comment-26116279-20160416193527/@comment-30861465-20170112005039

Did not get notified of this but im glad I found it and Thorin_Stonehelm thank you for asking for my input. These from the quality are great and a nice color choice. They have nice detail on the armor. The individual pieces are distinct in that I can tell the arm from the leg and the leg and boots are not one contiguous color. Nice on making the foot part some people miss that. Now at the moment all of them are at the same relative quality so i'll say this as a summery you have really look at your source material and did an exclent job of pixlating them into sprites. You got the shining down the middle of the sword and the edged of the weapon defined. All in all great piece of work.

Now for suggestions

I would also keep in mind that the red mountians are " extremely rich with every kind of mineral, bursting at the seams with them" - Orocarni and would asume from the abundece to be very ornate armors. Some armors in the mod have slighly diffrent models on their headgear so I would look into that and see what you can work with. Maybe consider slightly different pauldrons models (shoulder piece)?

Also unlike many in middle earth they are reltivly free from the strife in the west. Without having sharp declines in the population this would give these four dwarven clans a great workforce. With this in mind you would have many artisan/experimenters in these clans to create diffrent ideas and art (the armor and weapons).

On top of that there are four clans and these clans are sufficuatly spread out and reltively by longitude to occupy different climates thus supporting diffrent needs and requirments in tools.

I would consider having within the red dwarves having sub faction armor. You have four clans so you have options.

If you wanted to go full gung ho I could see four different armors with four different sub-faction crafting tables (see gondor dol amroth crafting table). Varying in dwarven brick with  unique textures for  each brick type from the associated crafting table made with recipes from materials in nearby biomes of thouse clans locations. (wordy XD)

No sources are listed for information however tolkien's world follows some rules from our world and can be infured from the location of the clan. Northern armours would be warmer while southern armors would need some ventilation in the heat.

I hope this spark some creativity and good work!