Board Thread:Suggestions forum/@comment-25012056-20170317155847/@comment-26553378-20170320131008

Gen. Grievous1138 wrote:

Minecraftmage113 wrote: why would an officer of mordor not be damaged by ash?

What do you mean be "Halved saturation"?

as far as the gnats, yes the eye could be textured onto their backs with little to no difficulty, as far as i know this goes with all textures (i've only done it with items and blocks, no wrap textures like armor or mobs) the graphic size is scaleable (although typically done in increments of 16), also gnats can bite, and they hurt, are they life-threatning? no, but these would basically be the horse-flies of ME by my reading so i would suggest a base damage of .0625 (1/32 heart) along with a semi-rare chance of nausea.

for not attacking evil players... they are gnats, and while i can see your reasoning I would think that if they find a near-dead orc they would still eat it, as such i say that any evil player with 3 health or less should also be victim to these

Also, along with the fact of they like dead stuff, perhaps they eat rotting flesh out of player's inventories (rarely), and can infest bread into maggoty bread (rarely)

honestly, i'm having a hard time finding much more than that, i do really like the gnats though. The idea is that they've lived there long enough that they are used to it, and also that Sauron has made the ash... worse... in a way.

Saturation is a rate determined by food items. Essentially, the effect would make hunger last half as long.

Biting gnats are an interesting idea. I don't recall them biting in the books tho. The 3-health bit works for me.

I like the stealing flesh bit and absolutely love the maggoty bread idea. If I remember in the morning, I'll add it and give you credit.

Thanks for the feedback!

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 00:24, March 20, 2017 (UTC) Last time I checked saturation just worked as a second hunger bar over the normal one, so i think you should switch that to doubles the hunger rate or something