Board Thread:Suggestions forum/@comment-25555112-20151126170511/@comment-26335978-20151129212426

Ride on Gwaihir! I think Mr. Grievous is up to no good again...

No, seriously now. Okay, the thing with Gundabaddies is that they are pitiful, feeble, and mindless creatures, however, their power lies not so much in their personal strength but in their vast numbers. This proves that my idea of group spawns is not terrible. If Orcs spawned in groups (big groups, with a leader whose only job is to keep the group together and sell his units) then we would not get any more "reduce the spawn rate, Gundabads are too easy, and more mobs than houses suggestions. Gundabad would not be so laughable if they spawned in large groups like that, and to me, that would solve the problem.