Board Thread:Suggestions forum/@comment-27462565-20160822121529

So gondor just recently got farms (yay!) and rohan might get some in beta 30. So the current factions that deserve farmers but don't have any are Dunland (the celtic tribes did farm) Near haradrim (egypt) all 3 elvish factions and dale. (if any of these or all of these are getting farmers sorry).

DUNLAND:

Dunlending farmers and farms would spawn in dunland and be similar in design to Nurn farms. Instead of mordor brick it would be made of wood. The farm would spawn 3-4 farmers who hold iron hoes. There would be a ¼ chance for a barn to spawn near the farm and would contain some hay bales (4 -ish hay bales) a chest with some food items (raw and rarely a hoe. Inside there would be a Dunlending farmer and they would offer dunlending farmhands for a price of 30- 40 silver coins and alignment of +50. The farm (master?) would sell things like hoes, buckets, raw turnips, wheat and carrots and would buy hoes, buckets, wheat seed. The food grown and found within would be wheat, carrots and turnips.

Inside the barn would also spawn some sheep (Dunland shepherd (maybe another barn only for them).

NEAR HARAD:

Haradrim farms and farmers would spawn throughout Near Harad Fertile and have a chance to spawn in a corner of the harad villages. They would be made from Harad brick, slab and yellow stained clay. Within the farm there would be 1-2 farmhands and 1 farmer. You could hire farmhands for a cost of 40 silver coins and +50 alignment. The haradrim farmer would sell wheat, seeds, hoes and buckets (maybe potatoes and carrot) and would buy seeds and? (maybe potatoes and carrots).

Haradrim orchards and orchards would spawn in Near Harad Fertile. Harad orchards would spawn with any where from 10 - 20 trees and these trees would consist of Date, banana, Mango, Orange, Lemon, Lime (in order from most common to least) Dates would spawn about how the time bananas 25% of the time mangos just below 25% and orange, lemon and lime about 15% Orchards would work similar to hobbit orchards but they wouldn’t be a sub biome (or they could be if you could limit it size to be very small). The orchards would spawn 1-2 haradrim orcharders. Orcharders would sell produce from the orchard trees and their saplings and would buy saplings

DALE:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dalish farms would be similar to Gondorian farms but be made of Dalish brick. They would grow the same crops as the gondorian farms. The farm would spawn dalish farmhand 1 and 50% of the time a dalish barn would be near by. In the dalish barn would be some hay bale bundles, Chests containing their crops and seeds rarely buckets and hoes.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">LINDON:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">High elven farms would spawn throughout Lindon and would be made out of high elven brick. They would be in 2 parts each part having a crop of its own (one farm might be full wheat but the other could be ½ wheat and ½ carrot) There would be a total of 2 farmhands (one for each field) and 1 farmer. These farms would grow every crop (including flax) except pumpkin, melon, corn and pipe weed. The farmer would offer farmhands for 40 silver coins and +50 alignment.

 

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">GALADHRIM:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Galadhrim farms would spawn in lothlorien and 2x more in the lothlorien clearing biome. It would be constructed from galadhrim bricks. It would grow Wheat, carrot, potato, turnip, Leek and flax. The farm would spawn 1-2 farmhands and a farmer. You can hire the farmhands with 40 silver coins and +50 alignment.

 

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">WOOD-LAND REALM:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Wood-elven farms would spawn uncommonly throughout the woodland realm and never in the hills. The farms would grow Wheat, carrot, potatoes. The farm would spawn 1-2 farmhands and a farmer. You can hire the farmhands for 40 silver coins and +50 alignment.

 

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14px;font-family:Arial;color:#3a3a3a;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Pretty much every farmer would sell their produce and what is used to grow it and buy what they would use to grow. If you have any ideas on what you could buy and sell other than what was listed that would be very much appriciated

If you have any idea for farmers for other factions please post your ideas ( i didn’t include orcish factions because they probably raided for food and if they didn’t they could get some from nurn).

Concepts for the farms/ barn <ac_metadata title="Farms of middle earth"> </ac_metadata>