Board Thread:General Mod Discussion/@comment-26815144-20170110085924/@comment-29212138-20170203144959

122.61.230.234 wrote: High King Ithilion wrote: No, they didn't.

If we're going off mod lore, you should check the Facebook page.

Ithilion, Discussions Moderator (Auta i lome) 23:42, January 26, 2017 (UTC) We have mod lore now? What's that, Mevans' version of everything that was never in actual lore, but should be added in anyway? Next LOTR mod of something: Suggestions forum rules:

1. The LOTR Minecraft Mod is not considered canon, because after a few updates people started suggesting stuff that had nothing to do with lore and was actually against their rules about suggestions...

(That would be not from LOTR and Hobbit movies, like the Khanagate, and not in lore, like that Volcanic Isles suggestion that has so many freaking kudos, and some other non-lore ones that seem to have been endorsed that people told me about when I tried to shoot down the Hawaiian Islands suggestion).

Endorsed by whom, may I ask? Who endorses a suggestion that is in conflict with the canon rules? Are there exceptions? I believe we only use custom lore for about two things: A. Areas with no content ever really described like the vast majority of Harad and Rhun etc. Then option B. Balance, the one I don't like.... because "balance" makes humans and uruks have a vast strength difference when in the books the Dunedain were much more powerful and the uruks had the strength of the evil men. Then there is a bit of a different one tbh, which is looks, we make some things look like they do in the movies or we would have endless complaints of why Gondorian armor is some black and grey chain thing when it should be that cool plate gear from the movies... But yes that is why.