Board Thread:General Mod Discussion/@comment-79.41.180.137-20170812234910/@comment-27190591-20170818114846

Samwise is right. As far as I understand the decompiled code of the mod, you cannot just instantiate LOTRPlayerData because this will create a new object that is initialized with default values and it won't be synchronized with the actual playerdata. To retrive the playerdata, you've to call public static LOTRPlayerData getData(EntityPlayer entityplayer)