Board Thread:Suggestions forum/@comment-27200931-20170324041850

I came with this idea while reflecting on servers: they allow politics, intrigue and wars between players, something that can hardly be replicated in a game like Minecraft. So, inspired by that, I came with this idea that may spice up the game for solo players, but I believe it can be quite fun in multiplayer servers as well!

At the start of every three months several scenarios can start and they last for one month (we can discuss this duration). In each scenario, one or several factions invade and spawn with much more frequency in their enemies' biomes. Players that support the defending factions can join the scenario by accepting a certain quest that pops up in the Red Book. Most of the time this quest will be "Kill X NPCs from the invading factions", and of course a big reward will follow: it can range from coins and alignment, to rare equipment and exotic items. A description will also appear in the Red Book, explaining to the player what the hell is happening. Each time a new scenario starts, the player is alerted by a message in the chat or by pop ups somewhere in the screen.

I'm not sure about this other idea, but I'm going to leave it here in case people like it: There could also be consequences if not a single player manages to finish a quest, like less NPCs from the defending faction spawning, while the invading factions' NPCs spawn in greater numbers, simulating a conquest, until the end of the third month, when another scenario starts.

Evil Side
War of the Ring: Mordor, Isengard, Dunland and Haradrim (perhaps Half-trolls too?) invade and spawn (night doesn't affect spawns during the scenario) in Gondor and Rohan biomes.

War in the North: Dol Guldur invades Lothlórien and Woodland Realm meanwhile Easterlings and Gundabad Orcs invade Dale and the Erebor (perhaps Dorwinion too?).

The Scouring of the Shire: Isengard invades the Shire. Saruman has 420 reasons to do this.

Angmar Rises: Angmar and its Hillmen start to invade Eriador, threatening even Lindon and perhaps the Blue Mountains too.

A Jungle under Siege: With the help of the Half-trolls and Haradrim, the Moredain invade the Tauredain to finish their declining Empire once and for all.

Good Side
The North Remembers: Dale, Durin's Folk and the Woodland Realm band together to teach the evil Easterlings a lesson.

Siege of Dol Guldur: Together with the Galadhrim, Woodland Realm invades Dol Guldur.

The Angmar Menace: Angmar should have been destroyed, but for some reason it isn't, so the Rangers of the North, together with the High Elves (Blue Mts Dwarves too?), are invading Angmar and its nearby biomes to make sure they aren't a threat anymore.

Attack of the Dwarves: Durin's Folk and the Blue Mountains dwarves invade the Misty Mountains.

Revenge of the Rohirrim: It's time for payback, and the Rohirrim invade Isengard and Dunland. Fangorn seize the opportunity to kick some Orc asses as well.

A New Hope: With a weakened Mordor, Gondor and Rohan try to prove that one can indeed walk into Mordor.

The Empire Strikes Back: The Tauredain Empire might have collapsed once, but they are back now and they're invading the Moradain and the Haradrim.

Return of the King: This one has actually two types, one in which Gondor and Rohan invade the Haradrim, and another one where they attack the Easterlings.

These are just some ideas, nothing is set in stone. 