Board Thread:Bug Reports/@comment-31375788-20170328205856

Hello, for some strange reason my game keeps keeps outputing

[14:42:24] [Client thread/ERROR]: ########## GL ERROR ########## [14:42:24] [Client thread/ERROR]: @ Post render [14:42:24] [Client thread/ERROR]: 1281: Invalid value

And then starts flashing (at a very high speed) between the normal block textures and this

Also, possably unrelated but my game does not show the background of the L map, making it diffurclt to use the map it resembles the white spot on the compas where the floating text should be. 