Board Thread:Suggestions forum/@comment-2601:280:4601:87:6859:7016:4F5E:CDBE-20190803023529

Can we increase the sight range of all units to something like what a player would have, it only makes sense since the units are techiniacally people so why should they see no farther than 16 blocks? Let them see up to at least 80 blocks, plus it makes fort building better for players since their archers can actually see the enemy and be useful. This itty bitty sight range might make exploring easier but then exploring is too easy and the enemies aren't being played right, after all, what good is an archer that can't see opponents farther than 16 blocks, and it should be harder to travel  through enemy territory than it is right now becasue the enmies would attack you, but they don't, because they can't see you if you don't get right in their face. Can we fix this please? 