Board Thread:Suggestions forum/@comment-34435400-20180313151915

This suggestion is on three(ish) new factions discussed in this thread http://lotrminecraftmod.wikia.com/wiki/Thread:400129.

Along with these new factions are some new biomes:

Orodrim(Zimbara)

"Deep in the mountains of Harad lie and isolated tribe of people known as the Orodrim. They have hid from civilization since the great flood. Developing their own culture centered around their Goddess Aiose queen of the Hyenas. Before isolation however the Orodrim opened trade with the Dolenrim(Known as the Bangarim at the time) and developed basic metalworking skill. But when the floods came and the Dolenrim 'perished' the Orodrim shut themselves into the mountains. They remained hidden until Sauron sent people to the Orodrim to try and convert them. When these men spoke of forsaking Aiose the leader of the Orodrim had them thrown off cliffs except one whom he sent to tell the Morwaith that they would not forsake Aiose. Thus a war started between the Orodrim and the Morwaith."

Alignment

The Orodrim will be allied with none. Orodrim will be enemies with the Morwaith and possibly the Cenririm.

Structures

Orodrim Cave: A simple hole in the mountains for the poor Orodrim. Inside the basket would be regular loot like food and possibly a weapon.

Orodrim Hut: A small hut for the middle class of the Orodrim. Like other homes in the mod this ones chest would have food and other civilian drops, along with Resin. Light filters through a hole in the roof.

Orodrim Chieftain Hut: A long house where Orodrim Chieftains reside. Inside the chest would be a random Orodrim weapon and some food.

Gear

Orodrim Spear: Made for the warriors and levies of the Orodrim. Same stats as the Taurethrim spear.

Orodrim Axe: A simple stone axe to bash some Morwaith heads. Same stats as a Tauredain axe but with a bit more durability(+60) and speed(+5%) and less damage(-1.0).

Orodrim Pike: A good ol' pike to poke and stab the enemy. Same stats as a Taurethrim pike.

Orodrim sword: A metal Orodrim sword for the elites of the Orodrim society. Similar to a Mambele sicle sword. Same stats as an Iron sword but with lower durability(-70) and higher damage(+1.0)

Orodrim Chieftain axe: A metal axe for the elite class. Similar to a Congolese Ax, same stats as a iron battleaxe but less durability(-70) and higher damage(+1.0). Made the same as a iron battle axe.

Orodrim Armor: Simple armor made of leather, gemsbok hide, and fur. Giving 11 armor points.

Aiose's Mask: A wooden mask in the style of a Hyena. Worn only by Aiose's Chosen and rarely by Chieftains(10%). Made by taking a Orodrim mask and attaching horn to it(For teeth)

Resin: Made by placing wood in a Orodrim CT. This gum is used to temporarily eliminate hunger(2 or so minutes). Note: If Smoregoth's suggestion on alignment is added then chewing Resin in public would give you -1 reputation(As the Inca saw it rude to chew this in public).

Orodrim Mask: A simple wooden mask worn occasionally by Orodrim warriors(50%).

NPCs

Orodrim Peasant: orodrim peasants living in the caves of the Harad Mountains.

Orodrim: Orodrim people.

Orodrim Levy: Employed from the poor, homeless, unemployed, and enemy deserters the Levies are poorly equipped with whatever they can scavenge up. (Gear: Moredain equipment, stone equipment, and rarely Orodrim equipment)

Orodrim Warrior: Average soldiers recruited form the middle-class to serve Aiose. (Gear: Orodrim armor, Orodrim mask(50%) Orodrim spear, orodrim axe, Orodrim pike)

Aiose's Chosen: Picked from the bravest and most loyal soldiers to go out into the northern uninhabited regions of the mountains with nothing and survive for 3 months. Those who make it back are deemed chosen by Aiose. Thus becoming the elites of the Orodrim and are granted by the shamans a mask of Aiose(gear: orodrim sword, Orodrim Chieftain axe, Orodrim armor(Excluding helmet) Aiose's Mask, 30 hp)

Orodrim Chieftain: Self-explanatory

Shaman: Orodrim trader, sells gear and other Orodrim items.

Hunter: Sells meats, furs, leathers, and other hides.

Achievements

Get +10- Orodrim Kinsman.

Get +100- Orodrim Warrior.

Get +1000- Aiose's Chosen.

Chew resin- A bit sappy.

Trade with a Shaman- Aiose's Prophet

Enter the Orodrim Highland- Men of the Mountains

Titles

+100- Orodrim, Orodrim warrior, Aiose's Servant, Highlander.

+1000- Aiose's Chosen, Aiose's Prophet, Aiose's Might. -

Mundrim

"When the Taurethrim conquered the lands of Harad the first to be conquered were a unorganized group of people known as the Mundrim. Before their conquest however, the Mundrim lived on the border of Far and Near Harad. They traded southern goods such as yams and mangos for cattle and horses. After numenor fell and the Near Haradrim became evil the Mundrim went south to the border of the savannah and the Jungle. At which point they dispersed throughout the south. Some mixed in with the Morwaith others with the Taurethrim but a few stayed true to their roots and stayed together as Mundrim. Soon afterward they were conquered by the Taurethrim. For years the Mundrim stayed loyal and didn't revolt. When the others revolted and the Taurethrim empire fell the Mundrim wanted to raise back. For when the Taurethrim ruled over the Mundrim they brought a source of protection and a source of food. So the Mundrim fought side by side, actually side by horse's side with a Mundrim atop it, with the Taurethrim."

Alignment

The Mundrim will be allies with the Taurethrim. Their enemies will be the Morwaith and the Half-trolls.

Structures

The Mundrim are a nomadic people so if you think the houses are a bit small then that's because they are only meant to be temporary, as a small rest stop for a Mundrim.

Mundrim Tent: A simple tent pitched for a Mundrim looking for a good night sleep.

Mundrim Cattle Camp: The 'Cattle' camp would be a small tent with a corral right next to it. The Corral would not only hold Cows but also horses.

Mundrim Campfire A small campfire to warm some travelling Mundrim. 4 Mundrim tents would spawn on all sides of it.

Mundrim Watchtower: A small raised platform built near a Mundrim campsite to warn them of invaders.

Mundrim Chieftain Tent: Self-explanatory

Mundrim Campsite: A collection of all these buildings with a Chieftain Tent or Campfire in the center.

Gear

Mundrim Spear: a simple flint spear. Same stats as a stone spear

Mundrim Lance: A good ol' lance to spear some Morwaith with. Same stats as a Taurethrim pike.

Mundrim Dagger: A flint dagger to cut and stab with. Same stats as a Taurethrim dagger.

Mundrim Axe: A simple flint axe to bash the enemies of the Emperor!

Mundrim Armor: Simple leather armor to protect against Morwaith weapons.

Mundrim Chieftain Helmet: A Mundrim Helmet with Gemsbok horns.

NPCs

Mundrim: A simple Mundrim Nomad.

Mundrim Soldier: An infantry troop ready to serve!

Mundrim Lancer: The core of the Mundrim forces. Always wields a lance.

Mundrim Skirmisher: A ranged variant of the lancer. Always uses 2 spears before switching to melee.

Mundrim Cattle-Raiser: Trades for food and leather.

Mundrim Chieftain: Self-explanatory.

Achievements/Titles

+10- Mundrim Kinsman

+100-Mundrim Rider

+1000- Mundrim Chieftain --

+100- Mundrim Lancer, Mundrim skirmisher, Mundrim Soldier.

+1000- Mundrim Chieftain, Mundrim Leader.

-

Dolenrim

"Before the great floods covered the sunken lands there was a great civilization there that grew rich from trade with the Numenoreans. They were known as Bangarim, the Bangarim built magnificent stone homes and great metal swords the likes of which Harad had never seen before. They built many towns all across the sunken lands. But then the floods destroyed all of this. Everything was swallowed up by water. the great stonework the great metals all was gone. The Bangarim tried to flee but many died. But some made it to the mountains, or what was left of them. They found an old outpost in a valley and decided to wait there and hide. When they heard that the Morwaith and others from the east were being converted to a new religion they decided it would never be safe. They hid and forgot their old ways of life with the great stoneworks. They were no longer Bangarim they were now the Dolenrim."

NOTE: I will finish the other factions later. 