Board Thread:Suggestions forum/@comment-26834366-20160118232242

Im not suggesting a skill tree thing!

1: punching stuff shouldnt have a cooldown, nobody is gonna go into battle with their fists. Plus punching stuff doesnt take very long.

Heres where the 'skills' come in: all weapon types should have a special ability that is triggered by pressing a key on the board, for example: if your using a dagger and you hit the action key, you use a strike that halves damage reduction from armor, ause daggers are accurate weapons.

Hammers should have a slam attack that creates a shockwaves like saurons mace (obviously less powerful) that heavily knocks back enemies.

You get the point, y tNks yu fer reeding has a guud dai? 