Board Thread:Suggestions forum/@comment-31200097-20180523213342/@comment-31200097-20180524153440

SWVWC wrote: I like the attention given to Wargs. In the game, they are cuter than need be. Much cuter than the dust-of-creation, ultra-ugly-why-do-I-exist creatures shown in Two Towers movie. However... Breeding traits? You don't even get that with horses' a much friendlier, stronger and more dependable species (you never hear of a Warg pulling a supply wagon, or carrying it's wounded rider back to camp, do you?) I saw a Randy get shut down immediately by AlteOgre for suggesting Armor traits, plate better for melee combat, a chain variant better for ranged. Traits for wolves would just tick people off, whether be a good idea or not, though it is Sauron and Melkor couldn't create life, so selectivly breeding wolves to get wargs would make sense. Perhaps it would be better to not have the traits for wolves. I would definitly not be against having traits for horses.

I think the armor traits situation stems from the fact that plate armor is technically non-canon.

Perhaps a way to make this more realistic would have Wargs be non breedable, and randomly breed together on their own. You would not be able to control what traits that combined, except for just locking up two wargs together in a pen. Wargs are supposed to be intelligent, so them breeding on their own without being influenced by players would fit.