Board Thread:Suggestions Forum/@comment-26044791-20150403051751

The idea for this suggestion is an interesting way to implement ringwraiths. Not all of it is mentioned or completely canon but it is hard to keep things 100% book based when there is so little to go on. The ringwraiths would travel around the world, usually in groups of 3-9. They would hunt down good aligned players with high alignment or items of value (rings of power). If players have a ring of power they would be able to know where the ringwraiths were (they would appear on your map).



When you kill a ringwraith it will respawn at a different city, depending on which ringwraith it was, for the witch king they would respawn in Angmar while another would respawn in Osigliath. Ring wraiths, before respawning would be found in a chrysalis form, though weaker than usual they would be surrounded by many lesser wraiths. If you managed to kill the ringwraith in this form you would get their ring of power and would permanently kill the ring wraith.



If you wear the ringwraiths ring of power you would get strength IV and haste II but would slowly grow corrupted, at first you would be able to enter the wraith world and later you would gain permanent invisibility. Eventually you would become unable to earn good alignment and you would become hated by good characters. The final state would be you dying, you would lose all you gear and alignment and respawn at your original ring portal. Along with that a new ring wraith would appear in the world, representing the now corrupted you (meaning you would be a completely new character).



I hope you like my idea, feel free to critique it (it probably needs alot of critiquing). Thanks for reading.  