Board Thread:Community-endorsed Suggestions/@comment-35655410-20180522020847

I’m a Dwarven Player primarily, and I love exploring the mountains. However, it can get somewhat old, as there’s very little variety amongst the Dwarves.

I had the idea of the possibility of adding each of the Seven Dwarf Clans as a subfaction of one primary faction, Durin’s Folk. I had this idea, as all Dwarves are allied to each other and meet as a council, confirmed by the Hobbit.

Longbeards- Iron Hills Dwarves, also includes Erebor Dwarves, as well as maybe Dwarven refugees, as many Dwarves took up refuge in other lands when Smaug attacked Erebor. I’m split on this particular addition, as they may have all returned. Other additions could be Dwarven Tombs that spawn inside the Misty Mountains, as sort of a precursor to the addition of Moria.

Firebeards- The Traditional Blue Mountains Dwarves. Control either Belegost or Nogrod.

Broadbeams- Redone Blue Mountains Dwarves. Armor differences. Maybe a unique weapon.

The Other Four Clans would be in the Red Mountains, and each would be slightly different, with a unique weapon that is popular.

Now, I’m not going to suggest villages, as I assume those will come along at some point.

Later on down the road, when the major quest system is added, it could possibly be that each Dwarven Ring of Power is obtainable through questing. Three of the Rings are held by Mordor. 4 were “lost to Dragonfire.” Those could maybe obtained by fighting Dragons or something. 