Board Thread:General Mod Discussion/@comment-25101089-20160714011933/@comment-26410366-20160714120223

Catfishperson wrote: If a player had say... 250 Gondor alignment and came across an un-hired slave of Nurn, and there were no living Mordor mobs within say... 40 blocks, the player could right click them with a sharp weapon (no hammers or maces or that stuff,) to "cut the ropes/chains that held them." Edit: to open a menu similar to a trader, but with the options "Talk" or "attempt to free." They would then for all purposes be hired to the player. (They would have a "hired" health bar, an NPC menu with guard mode accessed from a right click, follow the player around (Through FT too,) attack Mordor NPC's with their hoe and be able to use equipment given to them.) When at last brought out of Mordor, their skin would change to that of a normal Gondorian, and they would lose their hoe. And just like that, they would be free.

Upon being freed they would say some corny spiel about how they were so grateful, and that they were forever in the player's debt. The player will have the choice of dismissing the former slave, or keeping them as a "Hired" unit. You should also have to lead them through Mordor for a few hundred blocks, and all nearby non hired gondorians should give you 2 alignment when you free them, 1 if you keep them as farmhands. Giving slaves good quality food should increase the likelihood of them leaving.