Board Thread:Suggestions forum/@comment-38252661-20200124153536

At the moment leads are kinda useful and not super important and this suggestion plans to make them more kinda useful (but not kinda important). First, the problem of them not really being craftable, because the recipe requires slime which is not found in middle earth. This not that much of a problem as most people travel and loot the shire but for people who try and start with heir faction its a little annoying. easy solution, replace the slime with leather. Second problem, no leading NPCs. For those who want to say move a captain or smith or trader any other profession into their base and not teleport or walk away just lead them to a fence. Third problem, leaded creatures not teleporting with you. Say your base is not near cows, a good amount of items need leather to craft and the baker has a good milk trade but since there are no cows in your area you have to travel somewhere where there are cows, get the resources, and if you fast traveled there wait 30 min to get back, every, single, time you need leather or good trade. Say you want that captain or smith or trader at the base but it is far away from any structure. Solution teleporting leads. I hope you guys like this suggestion 