Board Thread:Suggestions forum/@comment-26149161-20161228203220/@comment-28201943-20161231213106

In terms of the mob spawning and lone-land geography, this is a great suggestion if your intention is to make the mod incredibly boring. I think the current state of both mob spawning and geography are forgivable because they add challenge and attractiveness to the lone-lands. my argument extends to the ettenmoors/coldfells/angmar as well as the angmar faction itself. Angmar, while yes by lore it is dead, its addition adds useful content that increases variety, challenge, as well as longevity to the mod. We can make angmar, the lonelands,  and the ettenmoors devoid of npcs and while that may make it "lore accurate," it just takes away the fun and variety. This isnt the only suggestion on this wiki that ive seen which calls for the redaction of npcs and factions (angmar) as well as geography changes to make the mod lore-accurate at the cost of fun, variety, and attractiveness. before we go on a crusade for lore-accuracy, we should first consider the goal of making this mod fun and attractive to play. In my opinion it is better to lose some accuracy in order to increase content that makes the mod more enjoyable. Tauredain, moredain are not lore but are still here to add content. anyhow High King Ithilion i enjoy reading your suggestions and for the most part they do well to make changes which both makes the mod more lore friendly without taking out content.