Board Thread:Suggestions forum/@comment-31215921-20181007145714/@comment-31507215-20181007182655

JimMoriartyX wrote: S&#039;moregoth wrote: TheArcReactor wrote: It was intentional. And you know this because. . . .? Because gondor already has many enemies present in its sphere of influence, such as mordor and harad. Rhudel has no enemies near it, so it has to have spheres at its enemies major maypoints. Also, Rhudel invades Gondor, but Gondor doesn't invade them, so why would gondor have influence in a place that is practically a mystery to them?

And to "you know this because...?" if it were not intentional, Mevans would have fixed it in one of the several updates we've had since the alignment system was added. It was coded this way, therefor it's intentional. The first paragraph of your argument is fairly logical. My disagreement with it is that (as far as I know) there is no good way to gain alignment from killing Easterlings, because Rhudel does not commonly invade anywhere near Gondor. Perhaps instead of having a sphere around Rhunost, it would be better to have a smaller sphere closer to the edge of Rhudel.

To your second paragraph:  *coughbugscough*  I know Mevans is an amazing modder, but that doesn't mean that everything in the mod is a direct result of something intentional. And even if it were, it's quite possible he hasn't even considered this proposal.