Board Thread:Suggestions forum/@comment-96.37.64.161-20150911021102/@comment-96.37.64.161-20150911100835

CarlosTheDwarf wrote: I have edited his post for grammar, here is the edited version

1. Wouldn't we all like to see weapons of the same type  look slightly  different? That's why I'm suggesting  trimable weapons and tools. It would have the same recipe  as if you were trimming armor. Differently from armor, however,  they would  look a little bit different  because  not all hammers are flat headed and rectangular, by trimming them it would change the way some of them look. Some would have spikes, some would  be round headed  instead of flat. Difference  is very important  in a mod so that not everyone  is running  around with the exact same looking  stuff (currently mithril).

2. I would  also like to suggest giving dwarves  weapons like maces because  they are similar to hammers,  halberds because they are axes on a pole, pikes, and fighting  picks (theses are like mini hammers with spikes on the back). I also suggest a ball and chain/flail. It would probably  look like a fishing  pole with a  spiked ball on the end. Mevans can make it do however much damage  he wants.

3. 50 alignment with Durin’s Folk to ride a boar.

4. 20 alignment  to craft on a Dwarven  or elven  crafting  table  because  not any regular  Joe should  be able  to make armor,  that in LotR requires great skill to craft.

5. Dwarven mounts attack enemies as well.

6. Mountain goat when added (ram) requires 50 alignment with Durin’s Folk  to  ride.

7. New food item: Salted pork, made with pork and salt Peter.

8. I think dwarves should have their own special mining  bomb mainly for clearing  out stone for Dwarven builds (no Dwarven bombardiers  though), because dwarves are underground  most of the time I believe that they would  have developed  their own bomb although this may be non-cannon we have to use our own brains and fill in some of the blank spots which Tolkien  left and if dwarves are such great crafters and miners, I believe that  they would  have already found salt Peter and sulfur and made TNT by now.

9. Dwarven Hirable Miner: Similar to hobbit farmers, except that he mines out areas for you. However he doesn’t give you any stone or ore because dwarves are greedy and the miners keep the ore for themselves, so you had better get to it before he breaks the block of ore. Mevans should  make them same alignment  and coin value as hobbit farmers,  and in order to tell them what area to mine you would be able to assign them  to a special  banner on a block  that you can customize  which direction  it would  cover, like rectangular,  square,  crude Minecraft  sphere,  and all shapes and sizes. To make  up for him not giving you any ore, once you buy him he never  stops mining  until he has cleared  out the entire  area you have designated  for him to mine he requires nothing  but orders just  tell him where to mine and he won't stop. Obviously because two different people banners can't overlap you won't be able to order him to grief builds or protected bases. I hope you guys liked this one.

10. Dwarven players need a reliable faction ranged weapon. Just imagine having to stack your inventory with throwing axes or spears. A Dwarven crossbow should be added. Make it will be better than iron, but weaker than mithril. Mevans can make all the adjustments he wants with durability and damage.

11. Also dwarves need face mask helmets. these should be trimmable with all metals to make new looks that includes  bronze copper and tin even though  they are weak.

12. Dwarven armor should give a night vision buff because dwarves spend so much time underground that their eyes can see much better in the dark. This is really not to OP and not much to ask.

13. I would also like to see some redone warhammers and battleaxes and two handed versions. It would simply not equip your shields when you bring them out for use.

14. Refined Anvils: I hate the way you repair stuff with an anvil it’s so stupid (like seriously what do you do, get some string and tie 2 of the same tools together?). So this new way to repair weapons and tools would only require an ingot of the same type and you would still keep or enhance the current enchants. Before starting the repair, you must heat your tool in its corresponding faction furnace leading to a heated up version of your weapon. Then you place it on the anvil because metal is more bendable when hot. Once you exited the anvil repair screen it would show whatever weapon you had on the anvil. Now you need is a new item: the blacksmith hammer. All factions would have their own one. Now you must right click the anvil 3 times it will make the sound as if you here placing an anvil down. Now you go into the anvil inventory to get your mended weapon but it's hot from beating it with the anvil but it’s still hot and bendable, so if you try to use it the weapon’s durability will lower because it is so hot and bendable. Now right click a filled cauldron with your weapon to restore your weapon to its normal durability. I  hope you guys understood this idea it was kind of hard to explain.

15. Grey dwarf and Red dwarf specific armors.

16. Mountain goats and boars need armor sets.

<p class="MsoNormal">17.Dwarven craft able armor that gives fire resistance  2 because  dwarves had the skill to make such armor you would make normal Dwarven armor then put one mithril  ingot over each piece  and you  get the special  fire resistance  type.

<p class="MsoNormal">18. Also I think the damage of the Dwarven Mattock and normal axe should be raised because they are just practically weapons that can be used as tools and that don't get the proper amount of damage they need or deserve.

<p class="MsoNormal">19. More types of ore, including: diamonds, rubies, emeralds, amber, and sapphire. None of these should be able to be made into armor, but you should be able to trim armors with them and possibly make jewelry.

<p class="MsoNormal">20. Dwarves need their own pipes when enchanted they could blow pictures of ores or Picasso or diamonds or mithril or something there are basically just like hobbit pipes.

<p class="MsoNormal">21. When breaking grass you could get a grass item which you could use to breed all herbivore animals in the mod

<p class="MsoNormal">that's all for now  please spread the love with kudos  I would  like Mevans to notice this and I already know my grammar is quite  rough at times so please cut me some  slack criticism  is welcome  and appreciated. (In case you don’t know yet love dwarves they are the best faction  in my opinion  )

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Ty for claryfing my ideas