Board Thread:Suggestions forum/@comment-26172435-20151212141734/@comment-26172435-20160128000212

I've added info to the first post on this suggestion by Lord Epicus!: http://lotrminecraftmod.wikia.com/wiki/Thread:201896.

His notion is that armour weight / rigidity also affects the action speed during combat. This combines nicely with the above in terms of coding effort and combat realism. Weapon combat aspects like hit rate and reach may be made armour weight (or type) dependent. Brilliant!

No extreme effects though. Think in terms of 10-20% higher attack rate and 10% longer reach for lightest armour (none) versus heaviest steel armour types (36-40 kg)