Board Thread:Suggestions forum/@comment-198.180.129.13-20180308162102

some factions have 1 or 2 units that are completly unique from anything other factions can offer, take the wood elf scout or the gondor tower guard or the mirk trolls of dol guldur.

i think that each faction should have unique units based off the lore and culture of that faction, each nation in middle earth has its own way of fighting and i would like the solders of that nation to reflect that.

these unique units would be unique and come with special abilities, skills and fighting styles that no other faction could ever offer.

some units could move faster, hit harder, take more damage before death, use unique wepons or have special powers.

FAQ.

but wait, what about balance? i want everything to be balanced, AKA the reason that each faction should have these special units, i want these units to be strong enough for you to be like "all right i got to watch out for (Insert speical unit here) and i had better plan accordingly to counter them" but not so powerful that there is no stopping them as if these units were gods. each of these units would be fine tuned for a certian role, they would have strengths and weaknesses, a wood elf scout for example can harras an enemy unit but if caught out in the open that scout is 100% screwed.

what about factions that have like the same culture? for factions whose culture is like 99% the same as another faction they could possibly share these unique units, kind of for the modders to decide for that one.

so yeah, thats all, see you in middle earth! 