Board Thread:Fun and Games/@comment-33185350-20180315151029/@comment-32013442-20180317062046

I think you guys are missing part of my point and only noticing what you are interested in: The removal of mithril weapons.

While I agree that mithril weapons are by far the most powerful of gear, maybe too powerful all things considered, this is not the concern I am pointing out to you.

The point is that pvp will devolve into one of two things. (Side note: In the following scenarios, mithril weapons are removed from the game.)

First scenario: player 1 is wearing a set of fully modified mithril armor, and is a skilled pvper. Player 2 is wearing any set of fully modified iron lvl faction gear, and is an equally skilled pvper. What gear will player 1 use if he has his wits about him? He will invest in a fully modified halberd/longspear with a maxed side arm aka a sword/battle axe/war hammer. Net result of this? Because of the new mithril modifier, player 2 is in a rather difficult predicament. Predicament 1: P2 needs to reach P1. But he cannot. Why? Because even if he uses a maxed polearm regardless of faction, he will do little too no damage to P1, who is for all intents and purposes, immune to this type of weapon. The result of this scenario? P1 wins every single battle. Why? Because he has a distinct advantage that P2 cannot counter.

Scenario 2: Both players wear full mithril gear. End of story.