Board Thread:Suggestions forum/@comment-26268773-20161224070302/@comment-72.49.129.100-20170214225853

My biggest problem with bows in the mod is that NPCs need to take ten shots just to kill another archer. I feel that the damage of NPC archers should be much higher, and their fire-rate should be nerfed. I believe that NPCs with bows should also have a longer attacking range, at the cost of accuracy, since right now they wait until they are very close to an enemy before firing, and they land almost every shot. I agree with the bow stat changes proposed here, too.