Board Thread:Suggestions forum/@comment-26815144-20160606080242/@comment-26172435-20160606195403

''Mr. Recneps, may I point out that I have also posted quite a few 'easy' suggestions and that I find it pretty annoying that you're insinuating that my only aim is to introduce gameplay changeing features. To defend myself here: I could literally suggest dozens of simple additions that could add to the depth of the gameplay, but I choose not to. Questioning the added value of apparently simple things that require design, writing and coding resources (time, labour) that can also be attributed to other, possibly more valuable, or urgent features (planned, lore-based) is one of my ways to contribute to the discussion, and effectively discourage the entry of hundreds of obvious, potentially interesting, fun additions that may add to the gameplay. One could simply open an encyclopedia on medieval life and every single page may offer such a feature. Heck, we could already fill an encyclopedia on 'life on MC ME' with the contents of all suggestions made on this wiki ...''

''I'm tired. Posting new suggestions has a way too low treshold afaic. Maybe it would be wiser to just shut the forum down for a while and first spend out staff resources on organizing what we already have before we reopen the gates again.''

Right, back on-topic:

If I were Mevans and if there would be lore support for adding clan names as a second or third field to NPC name generation I would consider to add it to the planned list and maybe even do it in-between more laborious tasks while ordering one of the mod team members to do the research and fill in the database. Otherwise, I wouldn't.