Board Thread:General Mod Discussion/@comment-28201943-20161231215134/@comment-25101089-20170101101628

TheShade6 wrote: Heck, I've lobbied to go further than this. If I had control over Mevans the world and its factions would be able to be shaped by the players. Like conquering factions and restoring others to their former glory. But of course we are stuck as average joes doing nothing but build, fight, survive, and explore in an unchanging world. If you had control over Mevans? I must admit I'm not too fond of the way you've phrased that...

But the truth is, what you describe is actually a planned goal for the mod, and has been pretty much ever since we started. It's just that we have chosen to prioritise building up the majority of the world and factions first.

Even with Grievous here I have had discussions about such interesting things as fully fluctuating economies and resulting changes in faction geopolitics. 'Biome conquering' mechanics have also been tested before.