Board Thread:Suggestions forum/@comment-26949898-20170424233650/@comment-31907131-20170425010906

Eregnir Dalek wrote: Bandits currently spawn in a lot of biomes and take very random items.

Item taking should be changed. Bandits should only be able to grab a certain amount of coins. fifty normal coins, ten 5 coins, or two 100 coins. Bandits should never take weapons. It is ridiculous to try to steal someone's sword or bow.

Bandits should never spawn in Andrast, because it was uninhabited besides for the Druedain that were speculated to still live there. Same thing with the Tundra. They should also be removed from all mountain biomes, as it would be a pain to walk all the way through the mountains just to steal someone's 50 coins. They should also not spawn in Nindalf nor the dead marshes, as they were  dead swamps place no one would ever live in. Pelennor should have a rare chance of bandits, instead of no chance, because why in a crowded city place would crime go down? if anything it should go up.

Also, I am not sure if this would be a bit too hard for what it's worth, but bandits shouldn't rob people wit troops, as a bandit would never rob someone with armed guards. The Pelennor Fields don't have many cities. They have one, and that city is well protected by tall Men with bright steel. No bandit would dare enter there.