Board Thread:Suggestions forum/@comment-26564307-20170517011910/@comment-26564307-20170518143454

Something like that would work. My main thought had been more keep current spawn rates, and then half those rates for outside Spheres of Influences. However, some structures/spawns would need unique spawning methods. For example, a Gondorian Town propably shouldn't spawn in the far western region, so they would have 0 spawn rate.