Board Thread:Suggestions forum/@comment-31518132-20170622233946/@comment-31518132-20170623000556

MilkMC wrote: World edit works fine, you just have to remember about the meta data (logs and leaves each have 4 possible values) and account for each possibility. However, the construction of a giant mallorn tree is much different than the large green-oak trees, so there still should be a way to grow them.

Also, please don't kudo your own posts.

Alright, I un-kodo-ed my own post. It is not just me who is having this problem, MilkMC. All of the staff of the server I am on cannot figure out what is wrong. We do /itemdb to get the correct code of all blocks, we do the //replace new block. Even changing small areas to prevent lag still only does a total of about 45% of the blocks in the end.

The simplist solution is an way to grow these large oaks. If not a 5x5, like the mallorn, and not a 3x3 like the party tree, a 4x4 sould do just fine. And, like I said, instead of grass or the blue grass, just set the required ground to be podzol and everyone would be happy.

Thanks for reading and please consider this. Thanks!