Board Thread:Suggestions forum/@comment-31421070-20170321084131/@comment-31086920-20170322203107

HighElvenDoge wrote: I like the underwater idea. I also think that there should be (underwater) the tombs for the old kings of Numenor. They were said to be at the base of the Meneltarma, and they should have good loot but be difficult to get to. This could be achieved by placing the tombs far underwater or make them not give out a light source so that tomb raiders would need a lot of water breathing ent draughts to be able to find them.

HighElvenDoge Throw me a stick! 22:30, March 21, 2017 (UTC) ooh yes more the merrier... more dungeons of course  all we need now are some larger "evil" dungeons we have tauredain and your idea what about scraps of angband buried under ground across the north I imagine worse enemies than wraiths and better loot than coins could await those who brave them :D but enough on evil what could an underwater fort hold and how would it be signified, what if a block similar to fallen leaves would spawn in the sea. this rotted wood would (heh) float over the relative area of a numenorean tomb of which one or two exposed blocks of wood would (heh again) spawn to signify the entrance ill leave what would be inside for someone else as this is already quite the tirade