Talk:Invasion/@comment-33763020-20180110095904

A crucial bit of information is missing on the type of faction that can appear to the player: is it the foe of the player, or the foe of the hired NPC's as well, possibly? Although generally factions are clearly aligned with other factions or neutral to them (so Men/Dwarves/Elves/Ents vs Orcs/Spiders/Wargs/Trolls) and so it makes no sense for an Elven invasion to occur if you're Good aligned, there are exceptions if you choose to align with an Evil faction, but have Good hired units with you. For example, if I were to set up a base in Ithilien, where Rhudel invasions occur, but I am positively aligned with Rhudel, I would assume no invasion occurs due to my alignment, but if I have hired troops that are enemies of Rhudel, can an invasion still occur? Also, in single player it may be that only factions will spawn that are my enemy, but if I were to play on a server where players have different alignment (+ and -) with potentially invading factions, what determines which factions can actually invade? I assume it makes little sense if no invasion spawns if any of the players in the area are positively aligned when there are teams with mixed alignment, as this would negate all invasions at some point. So if invasions are targeting any single player 's presence in an area separately, it could easily happen that players are around that will not be attacked as they're positively aligned. But what about their hired troops? I guess these will be under attack, even if the player is positively aligned? Two examples: 1. Single player in Ithilien, Elves hired troops, positive alignment with Good factions, but also with Rhudel. Ithilien potential invasion point of Rhudel. Questions: 1a. Will Rhudel invade player area? 1b. If yes, will the Rhudel warriors attack the player in spite of positive alignment, or only his hired units?

2. Multiplayer server in Ithilien, group of players with at least one of them Good alignments and at least one with Evil alignment. Only one of them has hired units (e.g. Elves) so that the hired units of the other do not attack each other. Questions: same as above.