Board Thread:Modded Servers/@comment-26236093-20150905084639/@comment-26295802-20150925005014

Faenor of the Silver Laurel wrote: Tarnost is finished. The walls are proud, gleaming in the sun, and the banners of Dol Amroth wave proudly from the battlements.

I have marked her strengths and weaknesses, so as to more easily defend her from assault.

Strengths: Has a commanding view of the countryside, making it easier to see approaching enemies.

The height of the keep towers coupled with the height of the hill make the keep useful for archers to rain arrows.

The gates are not easily breached and repaired easily.

The keep itself is built in such a fashion that to attack from within is impossible by normal means.

The first and second gate have "murder lines" on either side, so that to attempt to gain entry through the gate would be to invite yourself to become a pincushion.

Weaknesses: Due to the heavy forests in the hills, spotting lone or small groups of enemies is nigh impossible.

The battlements on the walls are cramped, allowing few archers and fewer places to fire from.

The gates have trees nearly to the walls, allowing enemies to shelter underneath them from archers.

If the second level is taken, the defenders will have lost the armoury, smithy, and barracks all at once. Lol, posting a list of weaknesses for all enemies to see?