Board Thread:Suggestions forum/@comment-31735895-20170415001017

Greetings, fellow Lord of the Rings fans! This post shall be covering the Cirith Gorgor in Mordor, otherwise known as the Pass of Udûn.

Of Biomes

The Pass of Udûn (POU) biome should be mostly similar to the biome of the Plains of Gorgoroth, however it should feature a similar type of mist used for effect in the Old Forest, though it would be a few shades darker. The POU biome should also feature a snow-like layer of slag and ash atop the Mordor Rock, Dirt and Gravel. This layer of slag and ash would have similar mechanics to treasure piles, being able to stack to create variation. Additionally, the POU biome would feature less lava ravines than the other Mordor biomes. Rivers should not spawn within the Pass of Udûn.

Of Mobs

The POU features much the same mobs as the Mordor biome, but has decreased Olog-hai spawning and increased Mordor Orc and Black Uruk Archer spawning.

Of Ores

The POU biome includes all of the ores that the standard Mordor biome features but with a decreased Morgul Iron ore spawning. The chance of Mordor rock areas below the surface should have an 18% increased spawning rate and a 5% size increase.

Of Biome Placement

Additionally, the Mordor Mountains biome at the top of the POU should be moved 2 chunks apart from one another in both directions. This is because the general area in which the Mordor Mountains biome can expand to overlaps the Pass of Udûn, creating an impregnable barrier which makes it frustrating to build the Black Gate without WorldEdit.

If you feel that I have missed something feel free to edit this post so long as that it covers the Biome of the Pass of Udûn and nothing more.

TheMaceOfSauron Fear Me, Fandom User, and Despair! 00:10, April 15, 2017 (UTC) 