Board Thread:Suggestions forum/@comment-26526305-20170302173133/@comment-27844966-20170305223212

I think:

A) Some units should raise nearby morale (EG Banner Bearers, Captains, Trolls, Shieldmaidens?)

B) There should be some randomness

C) Players should be able to upgrade morale somehow.

D) There should be three types of "desertion": Routed units run about a hundred blocks away and then return unless pursued, Shattered units return to base or the nearest friendly fast travel point and wait, and Deserting units will straight up run away. Desertion only happens in low-morale units utterly shattered or after a lot of morale-decreasing events. If hired units needing food is ever added, then running out of food would cause Desertion.