Board Thread:Suggestions forum/@comment-30835874-20161224093344/@comment-30835874-20161225101250

Recneps wrote:

Davidbrainlittle wrote:

Recneps wrote: Presumably he does not want people to realize that he is asking permission after he has started. Or, as Loke Khan said, that image may be stolen from another thing, and he doesn't want people to realize that. Either way, he removed the image to hide something.. This project currently does NOT involve any resource from the mod.

The models and textures in the screenshot are NOT a part of the mod.

The image was removed by the administrator.

Now the facts hit your face. You removed the image, not an admin, as anyone can check by looking at the thread history. And also, you said terrain in the game does not involve blocks. Yet you said the game is minecraft-like, because of block manipulation. How exactly are blocks involved? You also mention placement of blocks. And can we get a clear definition of what you are going to be using from this mod? Not just resources and character design, because those are too vague to know how the effort put into this mod is going to be used. Resources could be anything from the sound files, to the text files, to the alignment system, to really anything. Character design could, again, be anything.. Texture of a character, speech files, sounds, font-face, immersive speech.. Can you just explain what you are going to use, and do so without flipping out at me for not supporting MC rip-offs? The image problem is because of some editing mistakes, and argueing about this with me is NOT smart since I've already re-uploaded the picture and that proves I didn't HIDE anything.

Your words are disrespectiful, 'HIDE', 'STOLE', don't you feel that it is REALLY IMPOLITE when you're talking about someone's hardwork with those words?

Blocks are NOT vertex faces but ENTITIES that can be rotated. enlarged and removed in the game.

Dialogues = character texts and speech files Textures = character images NO FONT-FACE

You should be smart enough to figure this out XD this thread is only used for DISCUSSION, you're NOT the developer and I have already given ENOUGH information about resource references.