Board Thread:Suggestions Forum/@comment-72.51.188.216-20141130055206

LOTR Team,

I know you get all kinds of suggestions, but here are two I think could really improve faction war gameplay. Right now is cool, but slightly chaotic and limited.

First would be if you could use the sword of command to not only tell your units who to attack, but where to go. Possibly by right  clicking a distant block. Of course to do this you would have to alter the halt command a little so soldiers could be told to move and not just come right back to you.

Another would be if you could divide your army. Maybe you could assign troops to follow certain flag bearers (you could have an option in soldier settings that lists your various flag bearers as options to follow) and then you could possibly use a linked sword or horn to command that flag bearer, telling them where to go or who to attack. Maybe even something like a command map where you could give them way-points to travel to in your rendered area, and maybe attack in route and defend the final destination (maybe even have a horn of action to tell all flag bearers to begin to follow  their routes so you can do it simultaneously).

Essentially then you could sit back as a commander on a hill and orchestrate a siege or a more strategic field battle with tons better control.

This has probably already been an idea, but I thought I would throw it out there. I know it would astronomically boost the already awesome war gameplay on our server.

Your mod is awesome and I look forward to everything you'll do with it in the future. 