Board Thread:Suggestions forum/@comment-28826152-20161211215954/@comment-26553378-20161212010249

Tree Tauredain: good idea, initially i thought "why would these make sense", but if they live in trees they woul be safe from crocodiles, scorpians, and other rather annoying critters, also i propose them to not be slowed by vines, and climb them slightly faster.

Savannah: these are pretty much corrupt tauredain, and they have to strong a sense of pride to turn to the evil eye, so... no.

Mangrove: they were chased out of the mangrove and savana... that was their backstory... it is possible to have rare hermits perhaps non-hostile to the limwaith (otherwise they would be slain quickly), along with ruins, but otherwise i don't see much point in this one.

Swampland: XD i forgot where the swampland is, sorry. also i don't remember it being mentioned in the backstory, it is possible they went there since, and if so i would recomend a faction unique boat (same for umbar and limwaith once added, the tribes with canoes, umbar i'm not sure)

Mountain: good work on this. i like it, but there would be no reason for them to war with the cerinrim. lamas: please supply what they would be used for, i expect you mean as pack animals as they dont have sheep nor can a man ride a lama, but you may have a different plan.

honestly i kind of like it, but i don't think it has been thought out well enough yet, try giving explanations and backstories to all of them, as well as possible names. (also textures and build plans wouldnt be that bad of an idea) if you can just get a feasible backstory/explanation for each i will give my kudos, and others likely will to, give names and textures and it will be well on the road to endorsed.