Board Thread:Suggestions forum/@comment-26448324-20150530122504

I've had a look at the suggestions and I haven't seen any like this. In diffrent mods like ancient warfare where you have troop under your command, they use a system that i love. In ancient warfare you select your troops and using the baton on command you can send them somewhere in sight to fight or to stay.Where you want them to go it has a little arrow or box. This make you actually have to think about taticits, eg you send in weak troop first to thin out the enemy followed by strong troops to finish them of. It makes you fell like a commander. In the LoTr mod the troop just follow you. I think if this was implemented it would add so much to the mod. Espically for when you are seiging fortress or defending them as you can tell your troop to actually get on the walls without being there yourself. What really annoyes me is when your attacking a fort with troop and you die basiclly you have to resart the seige as the troops follow you. Intead of using the batton of commmand which ancient warfare uses you could just change the sword of command or the horn of command. This doesnt conflict with the FAQ as it isn't about unit AI and it is possiable as it has been implemente in other mods.

[|Here is a video of what I mean, watch from 52 minutes onward]

I would love to see this implemented in the mod so lets hit that kodos button 