Board Thread:General Mod Discussion/@comment-33763020-20180101200418/@comment-30645975-20180101202204

I usually have 2 bases in worlds I play on, which between them have most of the requirements:

1) Eregion: This base is mainly for the views. It can be tree-heavy, but if you go right next to the lake at the back, there are often a few grassy chunks. As an added bonus, you can step a few blocks to the east and be in the Misty Mountains, so you can have ore and food farms. Gundabad Orcs can invade, so you get challenges every so often. All in all, a great place to try and make a build based on looks, with important elements of gameplay

2) Angmar: Not what it seems like! I almost always build a watchtower of sorts right on the edge of the Mistys and Angmar. This often starts off as a platform on top of a dead tree, then I build paths above the ground to other trees, then I carve into the mountain to have a bed, and it grows as I play more. This offers a lot more challenge than Eregion, especially if your main weapon is not a bow, but the rewards are greatly increased, as you can loot camps and villages, kill all varieties of Orcs and Wargs, and even kill trolls to get Troll Chieftain Pieces. It severely lacks in the weather or views, but the fighting can make up for that at times. I recommend not making this your main base, but rather traveling here whenever you get the urge to take revenge on the hordes of evil.

I also like your base ideas as well, and will have to travel over and try them out!