Board Thread:Suggestions forum/@comment-116.14.197.217-20180905231636/@comment-26553378-20180915124706

Bottercot wrote: One more thing I realize is that Mithril, with its reputation for being "light as a feather" or whatever, would not get the slowness debuff, so it would become even more overpowered than it already was. I'm not entirely sure how to fix this, maybe Mithril is already rare enough after the update that people can't easily gain full sets of it, but I don't know. Implement armor hitboxes and become Kal Stormblessed... huh, I actually really like this idea, not sure why.

Alternatively, if you want a balance a little bit more practical, mith wouldn't get kb resist, you could just bowspam them then light them on fire because unless it has a fire modifier it shouldn't be resistant to fire. Honestly, mith is supposed to be OP, I like the idea of turning it into exclusively relic armor with something like "shoddy mithril" being second best armor in the game, but be significantly weaker because the world has forgotten how to forge mithril by now, or at least it is assumed so. Real mithril would become something incredibly OP by simply not changing it, but at the same time, would no longer be repairable meaning you would need to be careful about when you use it.

Oh, also, cavalry would now actually make sense whereas before it didn't really do too much.