Board Thread:Suggestions forum/@comment-25981649-20170223114928

This builds on Gruntxx's suggestion that can be seen here: http://lotrminecraftmod.wikia.com/wiki/Thread:329267

As someone who plays on an 'alternate' server, where faction relationships change extroardinarily quickly, I would really like a config option to switch all biases and faction relationships to neutral, for the rare occasion when two enemies team up against a faction ally.

I believe a command such as FACTION_BIAS: true could be implemented, and setting it to false would do the desired effects above.

A much more detailed version, however, would be able to manually change the relationships through commands such as /set relationship [faction1] [faction2] [Neutral/Friendly/Enemy/Ally*]

This would allow the Dwarves to be enemies with the Elves in a first-age event, or Dol Guldur to rebel against Mordor as a whole, and not as an army.


 * Ally would mean that losing align with one of the facs would lose align with other factions, 