Board Thread:Suggestions forum/@comment-31507215-20170508231747/@comment-31735895-20170509062440

S&#039;moregoth wrote: Note: This suggestion shares some similarities with this suggestion (and was partially inspired by it), but the main purpose and details are different. As always, I apologize if this has been mentioned before.

What orc doesn't love a good skirmish? I imagine even most orc captains love to decapitate a snaga every once in a while. Unfortunately, the way alignment is set up currently, there is no safe way to join in the fun. That is why I am suggesting a new mechanic that allows you to kill orcs of your faction without losing alignment, as long as you are willing to pay the price.

Purpose
To allow players to participate in skirmishes, and kill their orcish underlings from time to time.

Status Quo
Every time you kill an orc, you lose alignment with the faction that that orc is from, and some factions that it is allied with.

Proposal
Once your alignment with any orc faction reaches +100, (+200 or so for Mordor) you are allowed the freedom to kill orcs of that faction, without loss of alignment (to an extent). When you kill orcs (of that faction, with +100 or more) they will niether cost you alignment from that faction (or its allies), nor will it benefit your status with enemy factions. Instead, an ingame counter will keep track of your "skirmish debt" (or something like that, I am not good with names). This debt will increase whenever you kill an orc. It should increase by the same amount as it would cost in coins to hire that kind of orc. (It should increase by more if you cannot hire that level of orc yet.)

Orc Captains would be given a new option in their right-click menu - "Pay Off Debt". When clicked, it would open a GUI with a number showing your level of debt, a text box, and a "Pay" button. In the text box, you could type any number less than (or equal to) your debt level. When you have typed a number into the box, and click the "Pay" button, coins will be removed from your inventory equal to the number in the box, and it will lower your debt by that much as well.

There should be a penalty for killing too many orcs and not paying your debt. I am open to suggestions regarding that, but here is what I came up with: If your debt reaches the same number as your alignment, you will not be able to hire orcs until you have paid it off. If it reaches twice that, orcs would have a chance to attack you, like trolls and Mordor when you don't have enough alignment.

Notes:


 * These mechanics should only work for orcs and wargs, not for trolls, hillmen, etc.
 * These mechanics should be toggleable in either the mod config, or in the "L" menu.

I think that the addition of this mechanic would add to the accuracy of the mod, and increase the fun value for evil players.

As always, suggestions and criticism welcome!

I personally love this suggestion. Perhaps there could be a "Raid Leader" or something of the sort who gathers Orcs around him in retaliation.