Board Thread:Suggestions forum/@comment-26054360-20171019222051/@comment-26553378-20171024125514

I don't think that any instant healing things would be good except for antidotes curing debuffs. They could be used in battle to essentially be an undefeatable mummy. The best way I could think of to implement this would be reworking the damage system entirely which honestly wouldn't really work that well. Another idea would be make it so that the only healing is natural, and it could be speeded by healing poultices and such, and slowed by bleeding & such.