Board Thread:Suggestions Forum/@comment-67.249.16.189-20150331235337

When I was travelling across Middle Earth I noticed I was quickly running out of food, which got me thinking. What I was thinking are some custom hunger mechanics for the mod, only active when you are in Middle Earth. My idea was this, instead of having hunger degrade almost randomly over time, it would go more slowly(probaly ALOT more slowly) degrading with the time of day. For instance by the afternoon your hunger would praby be down 6 or 7 hunger shanks, same as the evening. Also if you sleep the night off you would wake up with almost all your hunger gone to. But if decide to travel through the night it would be down at midnight and same as the morning.

I was also thinking, mabye another part of the mechanic, although it doesn't need to go with the orginal one, is that if you decided to eat between lets say morning and noon(this would be the same fore all times, afternoon to evening etc.) it would work regulary, but if you over ate, like you eat a steak(4 shanks) and you only had 2 shanks missing you would get a new effect mabye? Called "Over Fed" where you would slow down, and get weaker, so you would need to eat a smaller food source like a berry or some cerries. Again, this second part I don't feel should be added with the first, might make the game to hard. Also if a player wanted to diable the mechanic they would do a command like /gamerule addvancedHunger true/false. Thank you for taking time in reading this! I appreciate all the work you guys put into the mod!(even though you praby read something like that every day) 