Board Thread:Bug Reports/@comment-107.167.109.165-20171122192750/@comment-33763020-20180120150808

I adjusted some config settings like no M.E. sky, no bandits, but nothing special. Maybe the re-spawn point is relevant though, as I adjusted it so that I re-spawn quite close to last death. But the issues take place after fast-travel, not after re-spawning.

A thought occurred to me when I last teleported to this place and so the NPC's appear and re-appear at the same spot, until there were many: is it possible that very slow processing power can lead to lag that does not allow for "clean" spawning of entities, therefore it multiplies them until the lag subsides? It may be the reason why this does not happen to more players, as most have machines that can cope with the lag sufficiently.

I meanwhile fixed this temporarily by fast travelling to my other base (this anomaly always happens at the same spot, near my first spawn-point in the Shire, but never anywhere else) and travelling back: the dozens of farmhands (must have been over 100 on two farms from the originally 5) that spawned now all disappeared, but my horses and Elven banners multiplied exponentially. I took screenshots, these show that over 50 saddles remained from the originally 4 horses after I poured lava on the bunch, so that's well over a tenfold multiplier.

The issue remains though that when this occurs, my already slow laptop practically comes to a standstill.