Board Thread:Suggestions forum/@comment-27699761-20161125153806/@comment-26553378-20161130161319

LordBeorn366 wrote: Wolfofcastamere wrote: Minecraftmage113 wrote: give dwarves a haste buff, and perhaps replace the current with all others get - some rather than dwarves gaining

Mordor: under shadow of mordor should count as night (possibly including angmar)

Angmar: please include why, i assume it is in reference to a nazgul scream

Harad: replace the 75% with an extremely slight frost overlay in places other than desert, and higher damage rates from the frost of forodwaith

Half-trolls: i see no reason for double in day, or half in night, i would say these guys more than any others deserve the power attack

Moredain: i believe they are based off of the Maasi tribe, these were famed for extreme jumping, and for skill with a spear, i propose a double ability (active and passive) of +50% when wielding spears, and an active ability of a 3 block jump.

Active ability key: default either r or f (i see no reason why the rangers should have to sneak, sneaking increases already, this is just camo)

using: i propose unlocking fac shields at 100 align, then equipping will activate that factions ability, the ability would be more potent with align, up to 1000, and shields would have a 20 min swap cooldown as well as a restriction against swapping with hostile mobs or other players within 16 blocks (can switch to "vanity mode" for shields granting no bonuses, but also having no cooldown)

achieve shields: i propose these work as a piece of armor at bronze giving 1 silver 2 gold 3 and mith 4

Other shields: i don't really know for these, they would probably be vanity only. Yeah, i gotta agree on shields beeing unlocked at 100 aswell as the other points you have made. Nah, you can easily get 100 alignment in an hour or less of playing. you saw the comment of it being at a much diluted amount and getting to the suggested buff at 1000 right?