Board Thread:Suggestions forum/@comment-26274215-20181212194809/@comment-38195584-20190119120218

I agree with the fact that they should increase the firing range, at least with some units -elves, because they're elves (appart from wood elven scouts, because they are meant to fight in forest with a lack of visibility, and they would be overpowered with their shooting rate) -Dalish archers, because they've got the bow with the biggest range, but also the slowest, so they're rubbish if they can't start shooting from afar. -blackroot vale archers, because they are supposed to be really good with bows in lore

Now for the evil units All uruks (Gundabad, Angmar, DG, Mordor, and Uruk-hai crossbowers) All crossbowers in general I think that's all, hope I didn't forget anything (Ps, I Didn't put rangers in this list because of their ability to disappears, they would be to lethal against enemies npcs)