Board Thread:Suggestions forum/@comment-26172435-20151221114104/@comment-26172435-20151221164115

Madman, that is exactly what I had in mind. And you're bringing up useful additions with requiring special ores/materials for magical enchants. It has been mentioned on these forums before, but I didn't mention it here. Good point, and I'll add it in the OP. Yet, I assume Mevans may be able to add more dependencies and specific requirements as soon as he has a sound foundation for his system. And I wish to focus on the foundational starting points first, as they determine the core if the dedicated mod code.