Board Thread:Suggestions forum/@comment-26149161-20170406210456/@comment-30079501-20170407030143

Minecraftmage113 wrote: Recneps wrote: I don't think that this is a good feature.. The horses are not sentient beings. Why do you need the respect of a faction to tame them? A good counter-example from Lore is the mounts of the Ringwraiths. Mordor is known to raid Rohan for horses, always taking the black ones. Additionally, why would there be specific species in all those locales? There are quotes about them, but I think the specific colouration is more due to them being selective in their picking, rather than a history of breeding for that colour. However, I think that specific stat bonuses found in the horses of those regions could be nice, such as increased health for 'Rohirric horses', increased speed for 'Elven horses,' etc. fair point on the factions bit, perhaps now could be a good time to bring up stables again?

also, while on the topic of steeds, I vote that zebra's be made either unridable, or have an extremely low taming rate (none have been tamed irl, they have always been wild, also the mounted moredain tend to beat up my armies of tauredain)

other than that i don't really see much of a problem with this other than the fact that regen would need to be made variable which i doubt would be too hard. Zebra's aren't impossible to tame or ride. It's merely exceedingly difficult to accomplish the former, and even more so in the case of the latter. See |here.

And the fact that "the mounted moredain tend to beat up my armies of tauredain" isn't exactly a great reason to remove something. :P The Moredain are one of the weakest facs in the game as it is, the last thing they need is to have one of their few advantages removed.