Board Thread:Suggestions forum/@comment-32352572-20180228004315


 * "Frodo halted and looked out over the River, far below him, to Tol Brandir and the birds wheeling in the great gulf of air between him and the untrodden isle. The voice of Rauros was a mighty roaring mingled with a deep throbbing boom."
 * ― The Breaking of the Fellowship

Hey everyone! Today I want to quickly discuss something that really ticks me off: The Island in Rauros Lake, Tol Brandir. And more specifically, how screwed up it is in the Mod. So without further ado let's go!

The Problem: In lore, Tol Brandir was a Spire before the Falls of Rauros and not a random island. So here are my main issues with how it is in the mod. Firstly, it spawns weirdly and randomly depending on the world and in some worlds, it isnt even there! Secondly, it's called the "Untrodden Isle" for a reason. Because, wouldn't you know it, no living being had trodden upon it and the picture to the right is most certainly not 'Untrodden"

Now I'm aware that this has to do with random generation and all and people will scream at me about how it cant be changed until major structures are implemented blah blah blah. So While I hope this can be changed some other way, there is one thing that can be done: make Tol Brandir a separate biome. That way the mod team could code it to have nothing (except waybe birds) spawn on it.

So with all that said and done, thanks for reading and I hope the amount of screaming "FAQ DAMNIT" at me is minimal. As always Constructive Criticism is always welcome!

Signing Off Now - Arcen 