Board Thread:General Mod Discussion/@comment-26065088-20160703100126/@comment-27200931-20160704193732

Catfishperson wrote: Dragonovith wrote: KHAMULofHARDA wrote: I think they might be thinking of removing them Aye, it is time to purge the mod from lore unfriendly content! No more spider riders and warg bombardiers. In this new age the Uruks are smaller and weaker than humans (still bigger and tougher than orcs, though), the Hill-men of Rhudaur were slaughtered to the last man and don't exist in sufficient numbers anymore to make a decent presence. No more shall Gondor wear plate armor, chainmail for everyone!

I overused a humorous tone in the above paragraph, but it is still true. There are many things that this mod can make to become more lore friendly. I'm not saying to remove the Tauredain or the Moredain, please... those are great examples of how you can add new content (because there isn't any official sources about the peoples of Far Harad, there is only some info about Numenórean colonies and that's all) and still make it feel like it is part of Tolkien's work.

But this is a game, and the decision to compromise Gameplay or Lore in favor of one or another rests on the Mod Team shoulders. So far they've been doing a fantastical job. Keep up the great work guys!

Anyway, what do I mean by all this? That there are no info or source that goes against the possibility of the addition of Rhûnnic Flamethrowers! Think on this great idea when developing the Rhûnnic factions, Mevans! Yup, and Ranger and elven spawn rates will be decreased everywhere so much that they hardly make any appearance whatsoever at all, Galvron will no longer deflect projectiles, all ent draughts will simply give strength, not night vision, fire resistance or water breathing, uruks will replace normal orcs in all enemy territory and invasion, ranger and galadrahim warden cloaking will only make enemy NPC´s not see them from as far away in forested areas, and will not be able to shoot and cloak at the same time, trolls and mountain trolls will be made considerably more powerful, players will not be able to hire hurons from plants, and Mordor, Dol Guldur and Gundabad spawn and invasion rates will be increased so much that they outnumber all good faction spawn and invasion rates 5 to 1 at least.

Btw Gorbag, it´s all good. ( : All that lore-friendliness feels so good!