Board Thread:Suggestions forum/@comment-30765002-20170210072827/@comment-30765002-20170215140639

Gandalfthegreatestwizard- EpicMithrandir wrote: It seems to me that almost everything known about mithril in lore is changed in this mod, simply for balancing reasons. For example, mithril ore should spawn only under the three peaks of Khazad-dum, and practically nowhere else. A mithril item should not lose durability to simple steel weapons, because as we know Frodo was stabbed by the spear of the great orc-chieftain, and his mithril coat was not damaged at all by the blow that would have otherwise killed him. Mithril should be far harder to make into a metal, because only the Dwarves knew how to do it. The mithril in this mod is almost as illogical as having diamond armour in vanilla. Yea very true, but think about only Dwarves being able to use mithril no one would go evil, and with mithril equipment being unbreakable ( except by mithril i think?) that would be very over powered.But i agree with your arguements, but for the sake of balance i think it should stay as it is now.