Board Thread:Suggestions forum/@comment-25129884-20160825161951/@comment-27516710-20160826115748

As a quick test for wall generation in terms of how it interacts with roads I decided to try generating one at the Dale Crossroads since it has 3 roads crossing each other resulting in 6 sections going through the wall. Overall not a big deal - slightly more lag than at Isengard but nothing game breaking or irritating about waiting 10-15 seconds.