Board Thread:Suggestions forum/@comment-73.72.247.14-20160217200421

As many of you know, this mod takes place in the Third age of middle earth, after the events of the hobbit, meaning Smaug is dead and many other canon characters are as well. This also means no major quests will involve the hobbit. Here is what I suggest, have a new dimension, where it is middle Earth but at the time that Bilibo would be taking his quest.

Getting to "The Hobbit" dimension To get to the Hobbit dimension you would have to already be in middle Earth and you would craft the book "There and Back Again" Crafting

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G Y B -  -   -

G = gold nugget Y = yellow dye B =book

Once crafted you would obtain the book and when right clicked as if you were going to read the book you would enter "The Hobbit" dimension (I need a better name). The hobbit dimension would be much like Middle Earth except for these changes: The Urk highlands are not destroyed and are like the rest of Rohan, there are no Urk-hia, The wizards vale is beatiful and has lush trees and pines, Mordor is much more empty and does not have as many Oleg Hia, there are no Mordor invasions, There are no ruins (because orcs have not come and destroyed the houses or buildings), the woodland realm faction does not exist, it is replaced with the faction of GreenWood, a goblin faction and the faction Erebore is present. New structures are in this new dimension this includes:

Dwarf camps, like other camps but with the Erebore crafting table and blue tents and Erebore dwarves at them. This is canon because in The Hobbit the dwarves who were heading to their mountain have to set up camp somewhere and these are their camps.

Dwarven Halls are in Erebore, they are large rooms filled with a new block called a treasure block. When broken treasure blocks can drop elven jewels, coins(100), ores, and mithril equipment. They can also drop dragon head (read more to find out use). Dwarven halls are found in the lonely mountain and near it.

All the Dale structures that will be added

Goblin mine Much like a dwarf mine but inside are goblins and a goblin king. These spawn in the misty mountains and are rare.

Gameplay additions

The woodland realm faction would be replaced with a new faction GreenWood when in this realm. This is because the greenwood faction would be enemies of Dwarves. Woodland realm alignment would save and when you were to return to the original middle Earth the GreenWood faction would go away. Woodland realm and GreenWood alignment are not the same. The faction is called Green wood because, MirkWood used to be called GreenWood the Great.

Smaug When a dragon head is dropped by a treasure block a player can display it or summon in the boss Smaug by placing it on a gold block. Smaug could only be killed with black arrows.

Black Arrow

-  B   -

-  B   -

-  B   - B = black dwarven steel(made with coal and iron in dwarven forge) - = nothing Once kille Smaug would drop the arkenstone, which would be used to provoke or cure dragon sickness. Dragon sickness would be a new affect that made a players screen get very dark and only treasure blocks would give off light, the player would be nauseated. This would last for 3 minutes. Dragon sickness could happen to players who spend 5 minutes within 20 blocks of treasure. Dwarves with dragon sickness, will not attack enemies, and will only attack if a player breaks a treasure block near them, they will attack even if one has positive alignment towards a the faction. Right clicking the arkenstone on a dwarf or on one self will cure or inflict dragon sickness.

Erebore the faction would have its own dwarves, armor, banner (should have a dragon on it), crafting table and equipment.

Eleven jewels Eleven jewels can be given to elves and 5-20 alignment with Greenwood could be gained.

To return to middle Earth one would craft the LOTR books and right click as if they were going to read it and they would be sent back to middle earth

LOTR books crafting

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G Gr  B

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Gr= green dye G= gold nugget B= book 