Board Thread:Suggestions forum/@comment-32865299-20171023165419/@comment-26553378-20171023171933

Not entirely sure how this suggestion will end up. well, some crazy abilities, 'cause why not:

Amber - Not entirely sure, but something with electricity could be cool. As far as shape-shifting, I doubt it would work out too well.

Diamond - I'm gonna say no to increasing armor, because that could bring it above the maximum. A level of resistance may work better.

Coral - Provides water-breathing

naurite/durnuar - Provides fire resistance, at higher levels will also give fiery to melee attacks, and at the max strength will give a debuff akin to the cursed fire of the greeks.

Pearl - Gives luck (in 1.7.10 it exists to impact fishing gains, there may be more)

Saphire - Speed/Jump boost

Ruby - Strength (maybe 2)

Obsidian Shard - Gives an armor piercing effect to melee weapons, however they will take slightly more damage per hit.

Emerald - If bartering is added, increases gains available through trade. Else gives regen

Guldiril - melee attacks give slow/wither

Edhelmir/quendite - creates a light-field around the player so as to make it easier to see in dark places, and inflict the power of the sun upon nearby orcs/trolls.