Board Thread:Suggestions forum/@comment-25661985-20160526110702/@comment-29680750-20160819165337

Gen. Grievous1138 wrote: Wargaz cc wrote: Gen. Grievous1138 wrote: Rohirric armor has the current durability for balance concerns in terms of the Riders of Rohan, which are fast as hell and can kill you before you can land a single strike. But I agree that it makes no sense. I myself was a fan of the old pattern, as I doubt they would use full iron as it would slow their cavalry down, which was their strength.

Gen. Grievous1138 (admin) comlink 12:04, June 11, 2016 (UTC) The old pattern isn't working now, because we have introduced a lot of new mobs. Gundabad Uruks don't have wargs to ride, but one Gundabad Uruk can definitely fight against one Rohirrim cavalry. Please don't complain about a horde of riders, using variable-controlling method for money and quantity. The players of Rohan are costing more money and suffering from unbalance.

Those prices are misleading. Gundabad Uruks vary with alignment; at the start, they cost sixty coins, more than Rohirrim. And at any rate, five archer cavalry can take down thirty Gundabad Uruks relatively quickly with little to no casualties.

And at any rate, Gundabad Uruks aren't intended for fighting Rohirrim.

Gen. Grievous1138 (admin) comlink 12:06, June 12, 2016 (UTC) It's Dunland that need an armour improvement in my opinion. They're very under balanced. :(