Thread:LOTRMod/@comment-28153737-20170217000839/@comment-27200931-20170217023455

LOTRMod wrote: Thank you, I saw the second one earlier and fixed it. As for the third one, I can only assume it's due to them having a defined home distance. I don't know if you did, but could you check this thread again about Khâmul's Fire? The fire still damages protected areas, albeit not as much as before. I ran at another peculiar glitch surrounding Tauredain Pyramids too, far from game-breaking though. Also, did you check my Calculator? :)