Board Thread:Suggestions Forum/@comment-25994755-20150208233441/@comment-25994755-20150209105752

James of the iron hills wrote: Thanks for mentioning my idea! I thought of those old moria forges as a way for evil aligned players to smelt mithril but this also makes alot of sense. Also fast travel should be inhibited if you join a dwarf fellowship so you can't just FT straight there. Also you should have to clear out all the orc encampments when you got there.

P.S maybe a bigger alignment reward since regaining a dwarf kingdom is probably worth more than killing ten measly orcs. Thanks these are all great ideas! The reason I made it at least 10 karma is because I was imagining that you would have 12 or so dwarves in your company; maybe at the very least you could get 50 karma as a base and 10 karma is added for each one you get there. The inhibiting FT points sounds hard to code, but one could make the countdown timer incredibly long or create a new variable that shut off FT points.