Board Thread:Suggestions forum/@comment-31757384-20170823193309/@comment-26553378-20170826131155

Catfishperson wrote:

Minecraftmage113 wrote:

Recneps wrote: The Chieftain also drops a bunch of other random loot, which is more useful than the Mallorn Ent's loot. Pretty much the only thing of value the Ent drops is the mace. And, mage, there can be entire debates about whether a hammer or a sword is better. It's honestly highly situational. I don't know where a sword is ever better than a warhammer...

Although I suppose the chief does drop way too much extra stuff... Like, when you're facing more than a single enemy.

Chief may be harder to summon, but ent is harder to kill. If the chiefs armor is enabled I would say chief is harder dependant on how you're fighting it. Assuming there aren't any troops aiding you, and it is enclosed away from trees, the mallorn ent isn't too hard to fight. Chief without armor enabled, 3 bolts from a fierce mith crossbow, rather pathetic. If you have armor on for him, he would likely be quite a bit tougher.

Honestly its more of once you hit the point of being able to beat either you can get guldiril cheap through mining or trading with good players who got it off guldur orcs, and mallorn saplings are easily gained through shearing mallorn leaves, while if you want to fight the chief it is 2-4 hours of hunting with a blessed item assuming it helps. Or trying to find unlooted troll stashes.