Board Thread:Suggestions forum/@comment-35329248-20181203062053/@comment-36316824-20181209153209

GrandpaMunster wrote: Greetings, I appologize if this has already been suggested.

Anyone that has read Lord of the Rings, Silmarilion, and the Hobbit know how much weight Tolkien put behind the mastery of craftsmanship. I think that forging should have a level, possibly multiple levels, that indicate your mastery at forging said weapons, and that would increase the chance of having greater, and preferably custom buffs.

For instance, let's say you forge a lot of swords, every sword should give you experience towards your sword forging level, but not your polearm, dagger, etc levels, so that a master sword smith is not a master polearm smith. With every substantial level jump an increased chance of gaining great buffs would ensue, while someone who has a low crafting level should almost always craft weapons with debuffs.

Depending upon the level scheme (be it 0-100, or 0-1,000, etc) max level would not only earn you the title Master Smith, but would  also give a slim chance of weapons having a new buff, Mastercraft, which would give weapons +X to their base damage, massive durabillity, and any other attribute that seems proper, that wouldn't be obtainable any other way. Another possibilty at master level would perhaps be the abillity to embed gemstones to the sword handles, be it for just show, or not.

If you want to take it a step further, you could also make the level dependent upon the crafting table, and material used, though I imagine it would take forever to become a master mithril smith; however, that's likely proper.

I think this idea is not only in line with Tolkien's vision, but would also give great depth to the game, and would make a smithy someone of actual value online.

After thought: Mithril weapons/armor probably shouldn't be able to be debuffed, despite how low the smith's level is, instead a base level of what they're trying to forge should be implemented, i.e, crafting a mithril sword requires 50 sword smithing. i like it but i dont think you should need 50 levels to craft mithril weapons, at most 30, you should get a shield for getting master level for all item, it should also be easy to gain levels are first but the level should start to go down if you have not made the weapon for maybe 45 minecraft days, and reforging should also give you levels