Board Thread:General Mod Discussion/@comment-26172435-20180131193053/@comment-32013442-20180201110048

One thing I like about the 1st part of this suggestion (being unable to repair a chill/flame weapon), is that people will think twice about whether they want to add enduring to their weapons or not. At the moment, weapons have a massive boost in power due to the use of c/f added to legendary, long, swift, or hulking depending on the weapon. I like what you said Rocket Engineer. However, if adding a c/f to a weapon reduces it's durability by a large percentage and you cannot repair these weapons, people will either be reluctant to use them, or they will simply farm for flames and chills. Which is what some people do anyway.