Board Thread:Suggestions forum/@comment-27388204-20160623023753/@comment-25661985-20160623114549

Gen. Grievous1138 wrote: Wargaz cc wrote: We should add Arthedain gates if we are planning to add Angmar gates for tey are destroyed in almost same year:

The situation is like this: Angmar towers: their gates weren't rusted in 1,026 years!

Ruined Dúnedain tower: They are ruins destroyed in 1,027 years ago, so they don't have a gate.

So the best solution I think is adding troll's gates for troll's caves.

I see nothing wrong with adding Arnor/Arthedain gates. Especially if they are added to Arnor towers alongside stairs....

Gen. Grievous1138 (admin) comlink 11:00, June 23, 2016 (UTC) My piont isn't about Arnor/Arthedain gates. This is very annoying to fight a nonexistent enemmy. My house used to blow up by a force that is long gone, and I used to be killed by a soilder that don't exist. The potential players of your faction and Mordor is dividing by a nonexistent faction too. Diversity? The faction could be renamed to Minas Morgul, and along with all solutions I list in my suggestion, your evil side wouldn't lose an iota, and the code is 100% recycled and reused.