Board Thread:Suggestions forum/@comment-26322120-20170109053803

Introduction
There are few things so frustrating for an evil player as having a lesser snagae speak to you rudely, and not being able to do anything about it. Although it is understandable that an elf murdering another elf would lead to exile (or worse,) in the books, orcs killed each other frequently, it was just part of what they did. Why than do evil players lose up to 40 alignment when they "skirmish?"

Proposal
A new "L" menu option enables players to turn off alignment change when killing orcs. When activated, it would effect alignment change for all factions, so as to prevent players from easily getting positive alignment with all factions. If a player killed an orc, nearby orcs would still attck the player.

Aknowledgememts
Players being able to skirmish has been suggested before, but I think not quite like this. 