Board Thread:Suggestions forum/@comment-32004455-20170514113647/@comment-28131720-20170515031213

Gen. Grievous1138 wrote: Now, I absolutely hate Rohan, but I agree with you here: mounted combat needs improvement. Charge/trample damage from horses is a nice way to do that imo. Wargs could perhaps do more damage, as they'd be clawing/biting chunks off the enemy as well as running them down, Rhinos could have knockback, spiders climb walls and don't need trample damage, and other mobs can have the same as horses. Use as you will.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 13:33, May 14, 2017 (UTC) The warg's biting could be made even uniquer by having their bites not be triggered by making contact while running. Instead their bites should just be on a short cooldown. This would make them be more wolf like in how they fight, be more different than horses, and have a really unique attack. Also, I think horses should do heavy damage on a charge, but once they do their charge they shouldn't be able to do any more damage from contact. Of course, this would probably have to run off some kind of cooldown as well, so nobody can just run back and forth through enemies. The horse should have to run, hit somebody, and than wait like 10-15 seconds before it'll do damage again. This would make orc players need to get to short range fighting where they can easily maul people and horse riders need to quickly charge in to a battle and get out as fast as possible. I think this would make the fighting styles be really unique without making either side OP since cooldowns and damage levels could be easily adjusted.