Board Thread:Suggestions forum/@comment-27880340-20160227222814

starting with this : this is not really Lore with Lord of the rings but more like a probably Multyplayer RPG feature

as someone who played this game Only in Rpg servers, i've feelt that people try to personalize their character as much as possible, many giving name to their sword or weapon.

so what i suggest is something special like a custom ancient sword that would be like an hardcore loot (with also some luck on what would came out) that a player would get after several different journey and fight and that would take so much to get, that owning one would give some Reputation on the player, more than having a named Enchanted Gondolinian Sword.

The meccanic would have several parts of the "broken sword" to be collected around the world, not only that but also to have some kind of Furnace (maybe made with some mithril to be more difficoult to own) to restore the parts.

it would be like :

Rusty Pommel: dropped as a rare item from Example the Barrow-wight and restored as one of the possible Pommels.

Rotten Grip: same as a rare item from a strong Mob that with wood and leather would become a Grip

Ancient Guard: same, maybe using silver and gold to restore the Guard

And 3 different rusty blade pieces

Tang/Middle/Point: that would be rare drop from Utummo Npcs or even a boss (like the future dragons could be an idea as a boss to fight for the blade pieces)

all the rusty-pieces after being restored will become one of the different Parts: that would be chosen randomly from different texture.

the blade would definitely have to be the core of the build, giving the "race" of the sword and the name.

by restoring all the pieces and putting the blade togheter we would have 3 different random pieces to be assembled in a unique sword, but the idea is that making one will take so much time and efford to really have to like the finished sword. that would not only have a high dmg but for example also have special propriety (like for my schetch idea) like a % to summon a lighting/ setting the enemy and yourself on fire or even calling some Marsh wraith that would be threat you and the enemy alike.

( the idea would be also that the blade would not be enchantable, and not able to change the name , that would be already one  name chosen random from different Elven/Dwarvish/Orcish names , after having the sword assembled, related of course to the blade texture, that for example if Elven made having the tipical Glow)

this is also the concept (the already know sword pieces are for example :P i was lazy to make new ones, but the idea would be having really a bounch of different blades/pommels/guards to have a minimal chance to find players with same swords) also with the initial schetch idea of the sword concept.

as said before this isnt really a lore Suggestion (even if the part where Aragorn get Narsil reforged in Anduril before the Fellowship in riverdell could be really a close thing) but more a RPG Quest for player wo want something more than a Gondolinian sword (probably some blade could be even Gondolinian ;D )

and more the Quest for the ancient blade would have to be Really Really hard, having to slay several bosses or hard Npc to get the pieces and leaving the poor player after assembling the pieces with thought : ''All this time for this? well i dont dislike it at least :/''

for my point of view also all the powers would have to be balanced, dealing always the same damage and not having to see two player fighting with ancient blades to find out who actually have the better chance to win due the Sword power.

and also giving situation where for example an Angmar-Player assemble the reforged Ancient Sword Made by the Dwarven that sometimes teleport him behind the enemy when blocking.

So, leave your thought on this strange idea, how impossible it is, if i can burn myself for the name of morgoth and IGNORE MY GRAMMAR (at least if you can :I) i know my english is bad XD but try your best to understand it ;D 