Merchant of Harad

Merchants of Near Harad are wandering traders from Near Harad. They will trade with any player who does not have a negative Near Harad alignment. They are recognizable by their style of dress, as well as the pouch they hold in one hand and the silver coin they hold in the other.

Behavior
The behavior of Near Harad Merchants is similar to that of Galadhrim traders and Blue Mountains merchants. This is because these merchants do not spawn in one specific biome, but rather wander across all sorts of biomes in Middle-Earth. There are some places where the Near Harad merchants do not go; this includes their own homeland (Near Harad), the homeland of their enemies (i.e. Gondor), and desolated areas (i.e. Forodwaith).

These merchants do not remain in one place for long (they will stay for one Minecraft day). That is why the player should take the incentive to find them and trade with them once they arrive.

The player will get a chat message when a Near Harad merchant arrives nearby, and also when they leave the area. There will also be a warning message one minute before the trader leaves and a death message for when the he/she is killed.

The merchants will not attack until provoked, and when attacked, a merchant will defend himself with a Near Harad dagger.

Trading
Near Harad merchants sell goods from the south. Near Harad products include Near Harad equipment and armor (which might be enchanted), as well as araq, date palm wood, and bows of Harad. Far Harad products include gemsbok hide, lion meat, and rhino horns.

The merchants will buy from the player raw items, such as ingots, coal, food, buckets (sometimes filled with water), and mugs.

A full list of the items that this merchant buys and sells can be found here: