Board Thread:Suggestions forum/@comment-26553378-20170417223646

Overview
With this suggestion you can now hire civilian NPCs, and put them to work in many various ways, including craftsmen who can automatically craft neutral items or those of their faction when supplied with resources and the appropriate crafting tables. Merchants who will handle your economic exchanges with others even while you are offline, and squires who can equip your vast armies and hordes, or if required, fight in them.

The Suggestion
A new hire-able NPC called the apprentice would now be available at all captains. They would have an align cost of around 50 with a default cost of 20-30. When hired this unit would automatically bring up a GUI with 3 options, Craftsman, Merchant, and Squire. When selected it would change the NPC into an "Apprentice ", and would change its job accordingly

Craftsmen
These men make stuff, and luckily, you are their master/teacher, so you get to tell them what to make. The input chest for these NPCs would have a crafting table in an item frame on it, while the output chest would have another chest in an item frame on it. When right clicked you can use items from your inventory to teach them a single crafting recipe of their faction or no faction, and optionally supply an amount of items to end at. In order to craft faction gear the factions CT must be supplied in a nearby chest. items would not be used up when showing a recipe, previous recipes would be stored for later setting and queues would be available if the amount is set (end one can be infinite though)

Merchants
These are men who wish to know how to sell stuff. efficiently. and once again, you are their lucky master/teacher. upon right clicking them it would bring up the trade interface, for others this is the normal interface, for you however it is a tad bit different. you can set a trade by typing a number into the textfield that replaces the silver coin icon, and set the item to be traded by placing it in the item slot (item not consumed). Their input/output chest would be shown with a silver coin in item frame, and they would take up to a stack of each item type into their inventory (64*the largest value of a sell trade for coins).

Squires
Men who aspire to be valiant warriors... And are of course used wonderfully for menial labor because of it. They come in leather armor coloured to their faction, as well as carry a dagger of their faction, and if you need can be used in troops, but when hired come in halt mode to prevent the slaughter of your sla- er, squires... now off of the topic you will never use them for and onto the one you will. Equipping! yay, you can now use these guys to equip your units with gear by selecting the type of unit you wish to give gear in the squires GUI and then putting the gear into the new slots available (not consume items) the squire will quite helpfully then go give the gear to your units)

Feedback
Once again, all comments are welcome unless it is random negative stuff that doesn't say how to fix a problem. And before anyone posts, yes i have already figured out ways to use these together in marvelous ways (auto-equip armies from mere seeds and hired help, as well as get rich fast schemes) 