Board Thread:Suggestions forum/@comment-192.104.181.245-20170421212431/@comment-26172435-20170422041336

Recneps wrote: Alte, we cannot value the coding time of Mevans. He is the only one who can do that. Additionally, this is a case of inconsistency between mod and vanilla features, with no sensible reason to leave in place. Other than this statement being irrelevant, I think it's false. Mevans cannot value his own efforts if he doesn't get info from the users about how they would appreciate the effective change to their gwmeplay. Hence my question.

And, sure, more grass will dissappear in the vicinity of sheep. Why would that make you a happier player?

We could also suggest tons of other similar realism enhancing mechanisms, like boar and aurochses creating temporary patches of barren dirt or even quagmire when they've been working a tile for a while, but why would Mevans even consider to put effort in such changes if we don't indicate why such would please the players of his mod?