Board Thread:Suggestions forum/@comment-192.104.181.245-20170421212431/@comment-192.104.181.245-20170422044242

There's a lot of things you can ask that question for. Here's a few things from the most recently changelog:


 * Fixed a missing block in Easterling fortresses


 * Fixed being able to place mushroom stew on plates


 * Fixed imprisoned orcs in Wood-elven towers spawning with weapons

Pretty much any retexture can be added to this list too. The grass issue really isn't different than changes like these. The custom grasses added by the Mod have the same purpose as the Vanilla tall grass except for sheep being able to eat them.

I figured this out because I made a sheep farm, and was using bonemeal to create some extra grass to eat. Doing this would allow me to decrease the size of the area that sheep are in and still have enough grass to restore their wool. It certainly would be nice if they would eat the other grasses since a lot of what is generated by the bonemeal are the grasses add by the mod. So there's a bit more of a practical reason if that is what you were looking for. Collecting grasses with shears is also a way to transport food for sheep to biomes that do not have grass, if a silk touch item to collect grass is not available.