Board Thread:Suggestions forum/@comment-34204318-20180808215325

Blood sacrifice was a large part of the worship of some of the more savage culture's gods in real life. The aztecs and mayans of south and central america would slay slaves, citizens and captured enemies atop their pyramids and hold their hearts to the sun. The Taurethrim could use their pyramids in a similar fashion. Killing captured Morwaith and killing them as tribute to the great Mûmak. Even the more fanatical cultists of Melkor in Rhun could be brought to the blood sacrifice of captured gondorians. The far south is non-canon so this is not law-breaking, they lack a special feature which this could give in abundance and would really make them seem a more viable option for players.

Implementations for ingame:

Blood pyramids: large temple structures spawning in the jungles of far harad. Cages of captured Morwaith could be found like orcs in the elvish jails. The temple top would be covered with gold and obsidian brick surrounding a central altar.

High Priests: These spiritual leaders of Taurethrim wear a ceremonial helmet in the shape of a Mûmakil's head. They carry a ivory and obsidian dagger and you can hire Temple Guards from them.

Temple Guards: The heavily armed elite of the Taurethrim army. Temple Guards cost much gold and alignment to hire but are extremely strong. They wear composite armour made from matted wood coated in bronze. Carrying large adze fashioned from ivory and obsidian they spawn in small numbers in and around the different pyramids.

Ceremonial knife: This weapon would be dropped by priests and can be found in the pyramid chests. While dealing more damage than a mithril battleaxe it has less durability than a wooden sword. It would be crafted by placing an obsidian shard, gold ingot and a stick in a diagonal sword pattern on the Taurethrim crafting table.  