Board Thread:Suggestions forum/@comment-26973016-20151004084709

Hi!

Today I'd like to make a suggestion about the Eregion biome, because I think it needs some additions to recreate the feel of the abandoned Elven Kingdom that it was.

1. Ruined Elven Forges; Eregion was the place where the Rings Of Power were made. It was a region known for it's forging, so I think ruins of the Old Elven Forges would fit in.

2. Ruined High Elven Halls: Ruins that reflect the rich past of the Eregion biome. They would be ruined versions of the Lindon Elven Halls, or maybe from Rivendell Halls when they are added.

3. Ruined Elven Manors: They would be what once were the houses of the Elves in the Eregion zone. They could have big gardens and a similar style to the High Elven Halls, but different.

4. Dwarven Trading Camps Ruins: Dwarves traded a lot with Eregion and they had a good relation. Maybe some Dwarves chose to establish a Trading Camp in Eregion, to make trading easier between the people. In the mod's timeline, only ruins would remain. They could be regular camps, or even a building where the Dwarves resided while they were trading.

5. Gundabad Orc Camps: The Orc are now the only people that roam Eregion. Maybe they established some camps in the zone. They would be like the regular Gundabad Orc Camp.

6. Elven and Dwarven Ruins occupied by Orcs; It's not impossible to think that some ruins would be occupied by the Gundabad spawn to use it as a fortress, an storage... They would have the basic High Elven features, depending of what structure it is, but a lot of Orcish features would have appeared in the building to reflect that the Ruin is their dwelling now. They could be variants of all the structures already suggested.

Thanks for reading, I hope you like it and that it doesn't break the FAQ or anything! 