Board Thread:Suggestions forum/@comment-32352572-20180527062703

Hey guys! So recently I was stationing troops on a wall on a fort I made and then spawned a warg to test if they'd shoot it. They did not and their guard range was 64 and the warg was less than 30 blocks away. I then tried removing the wall and immediately my ranger that wouldn't fire began firing. This is a problem. So let's talk about that.

The Problem: The Problem is that troops can't see over walls. Now I won't even mention their sight and field of vision which is appallingly low but there's an endorsed suggestion about that which was recent so I won't talk about that. However, that troops can't see over single walls is quite annoying. I assume this is because a wall is 1 1/2 blocks tall. Additionally, troops won't fire through open portcullis' and gates.

The Idea: Ok so I called this Suicidal Troops so what am I talking about? Well, I'm talking about the fact that when you remove walls and your troops can fire now because they see the enemy, they walk straight off the wall and fire from the ground. This is extremely frustrating. So I propose a few things. A.) Troops don't walk on walls and stay where they are when in Guard Mode. B.) Troops can see and fire over blocks and walls C.) Troops can see and fire through open gates and portcullis'

So that is pretty much it. This is a rather simple suggestion that would greatly improve and simplify defense.

As always Constructive Criticism is welcome!

Signing Off Now - ArcenGamer (My Page) 