Board Thread:Bug Reports/@comment-26172435-20160415195345/@comment-26172435-20160417093308

Indeed. As the changelog mentions 'Improved terrain generation in the Ettenmoors', we must assume this is intended. The result however is 'too much' in my opinion, so some tweaking is certainly recommended. I may dig into the code governing this later this week to see how we could improve this by tweaking one or more parameters. As I've worked a lot with terrain generation models in past 2 years, I just may be able to find a better parameter set, dependent on the way Mevans coded this. If so, I can just propose a concrete tweak as a feedback suggestion.