Board Thread:Suggestions forum/@comment-26172435-20160317214636/@comment-31370220-20170415212242

Zombielizard wrote: Why would domestic animals (cows/pigs) attack the player? would it not make more sense if boars just entirely served the purpose of pigs and wild bulls (or something of that like) replace cows? I'd still like to have a cow farm and not die everytime I want some food (that is the IRL purpose of domesticating animals is it not?)

also I'd love if the game was harder but mayhaps this is too hard? maybe just make it so meat can rot All animals would avoid death given a chance to do so. This is obvious. When an animal is slaughtered (traditionally) it is taken by surprise, and this prevents it from attacking in self-defence. In Minecraft, this would be impossible to replicate. However, the damage by animals is counter-able through intelligent farming. By herding single animals into separate areas, they can be slaughtered individually and without much harm to the player (fences are a useful block, you know). This suggestion improves animal realism in general, both for hunting and for farming.