Board Thread:General Mod Discussion/@comment-34435400-20180311183400/@comment-33185350-20180311223257

It would be cool to have a system where the farther a thing is sold from where it can be found, the more valuable it is. The only flaw in this sort of system is fast-traveling. If players couldn’t fast travel but were forced to make the long arduous journeys from Harad to the Shire, say, this would really be awesome. But I’m not sure that it’s compatible with the current setup - fast travel takes away the value because it’s no longer a long journey, so players would just fast travel back and forth to make money.