Board Thread:Suggestions forum/@comment-107.178.40.40-20170606141025

A lot of this was based off Thread:179654. No plagiarism intended Since gundabad is quite crappy in this mod (I know they weren't as advanced as mordor or isengard, but they seem to be a bit underdeveloped compared to what it says about them in the books), I decided to share some ideas of how it could be improved. Some of this was based of older threads which were endorsed by the community but apparently never went anywhere, and others are ideas of my own

Items and the like

 * Gundabad armor: Craftable from a mix of dwarf and Orc steel, but should look a bit rusty, and the helmets could look similar to those from the hobbit movies. Should replace gundabad Uruk armor, since armor made out of Uruk steel seems kinda unfitting to a faction of rather primitive orcs IMO


 * Orc drinks: Sure, we already have these, but to brew them you need morgul shrooms, which only grow in mordor (I think). The current drink should only be available in mordor (and perhaps isengard), and angmar, dol guldur and gundabad should have their own drinks. Don't have an idea for recipe yet, feel free to suggest


 * Orc bombs: These should be craftable for gundabad too. The Hobbit explictly mentions that the orcs of the misty mountains were delighted by explosions, so I'm suprised that you can't craft them on a gundabad crafting table


 * Orc sandwiches: Just a piece of man flesh (or any flesh) between two slices of maggoty bread. Idunno if this is canon enough, but then again it doesn't take much to slice bread and add flesh between the slices. Could be craftable, but also found in Orc camps since it's something traveling orcs could easily take with them


 * Orc stew: Man flesh in a bowl. Nuff said


 * Orc beds: They should be made with fur instead of wool, since orcs clearly aren't the guys who keep other animals. Can be found in camps


 * Gundabad banner: Should be crafted with leather instead of wool. See above why. Also the eye over the mountains should be removed since the gundabad orcs are never seen fighting for Sauron in the books


 * Orc lamps: Craftable by adding a gulduril or durnaur crystal in a skull. A portable alternative to orc torches


 * Orc whip: Useful for whipping disobeying orcs or slaves, craftable with 1 stick, 3 string, and 3 Orc steel

Mobs

 * Gundabad orcs: Should clearly be less randomly armed. Seriously they're nothing but a way to get alignment for good players right now, which is just flat out pointless. Their armor should be only gundabad armor (mentioned above), and their weapons should probably be only gundabad uruk weapons. They could be renamed hunter orcs or raider orcs since they're the ones who do most of the raiding/hunting


 * Gundabad Orc chieftain: These should be gundabad uruks. The idea of an uruk commanding the lesser orcs looks a lot better anyway


 * Goblins of goblin town: When added they should be a subfaction of gundabad


 * Vampire bats: When added, they should be part of the faction since the only bats mentioned in the books were with the misty mountain orcs. They should look similar to the bats from the movies


 * Amputated trolls: The sort of Troll with wrecking ball arms and stilt legs. Useful for bringing down buildings, and also good for scaring the life outta the free peoples. Can also serve as a mount for those who don't want a Warg or spider

Structures

 * Orc hideout: A long tunnel with a large room full of orcs at its end. Behind the first room are two more rooms, one of which being a storage room with chests and a crafting table, and the other a dungeon with prisoners inside. An abandoned version of this should also exist  