Board Thread:Suggestions Forum/@comment-25597877-20141215011821/@comment-25865731-20141215024342

I like the concept of this idea, but if I were to change it, I would make it so the plague occurs under certain conditions. For example, there is a plug-in ive experienced on a regular minecraft server where animals start to get sick if they are confined in a relatively small space with a large number of individuals, I think it was called (I think it was called Pandemic?). As a result they begin to die off entirely, or at least until there are very few left. IF the same idea was added to hired npc's, it would could stop someone from possibly amassing a swarming lag attack against someone.

As far as 'The cleanse' is concerned, Iv'e already evil npc's start deadly 1v1 fights with each other if there are enough of them clustered in one spot (this was experienced when I was in creative in single player, and I have not seen it happen in a multiplayer server... yet).