Board Thread:Wiki/Forum Technical Support/@comment-30645975-20161218220424/@comment-30645975-20161218223751

Found something that could be useful, if I understood it: the lotrItemFood class lists three variables: healAmount, saturation (float), and canWolfEat. In the LOTRMod list of everything, each food has three variables next to it. For example, kebab is listed as (8, .08F, and True). It's page lists it has healing 8 hunger points, and wolfs can eat it, proving two points true. However, its saturation is listed as 12.8, which is where I'm lost and also what I need to learn. How does float (.8) become the saturation?