Board Thread:Suggestions forum/@comment-26104026-20170806143101

I tried finding this suggestion on the wiki. If it has been suggested, please take it down and don't ban me please. I think armor should slow players and npcs down. This will be different for each type of armor. Some light armor, such asgaladhrim cloaks, ranger cloaks, and wood elf scout will not reduce speed. 1/6 of the speed reduction for an armor set would be in the boots, 5/24 in the helm, 7/24 in the leggings, and 8/24 in the chestplate. The combined value for a particular armor set could result in losing 0-25 percent speed (maybe 25 is a bit high, but 15 might do). This effect could be worsened or negated by modifiers as well. Keep in mind this wouldn't correspond with the amount of protection directly; the values for each set would be based on keeping the mod balanced, the skill of the faction to which the armor belongs, and historical facts about the material (a full set a medieval plate armor would weight up to 100 pounds), and details in the books (Mithril offers great protection, but an important part of its value was that it was "light and yet harder than tempered steel ," so it would be made relatively lighter than other high protection armor sets in the mod). I hope the community and mod team considers this enhancement to our combat mod, and I apologize for the countless grammatical and speling arrors (HEHEHEHE) i doubtlessly made. 