Board Thread:Suggestions forum/@comment-31020939-20170307161520/@comment-31020939-20170308142117

Catfishperson wrote: The equation to determine whether a barrel should be igniteable I have written below:

F=>AQ (see what I did there..?)

A = the alcoholicty of the drink [0 (water)-52.5 (potent vodka)]

Q = the quantity of the drink (1-16, obviously.)

F = flammable (will explode when lit.)

A good value for F in my mind would be 272, as this would make a half barrel of potent vodka igniteable, and a full barrel of any drink with alcoholicity of 23% or more igniteable, however F´s exact value should be left to the mod team. As for the explosion created, I don´t think it should be that large (because realism), maybe a 2D radius of 1-2 blocks + fire.

I could see your idea barrel-full-of-sulfur idea for a larger explosion, or maybe even a new ¨dwarvish¨ drink - brewed with five gunpowder and one dwarfwart (or something specific to a dwarven crafting table?) If added, this would create a medium explosion regardless of potency, and could definitely be drunk. It would probably be pretty alcoholic, (about 27% at potent.) Wow, you gave this alot more thought than I did! Thank you so much for all this information and improvements. I think all of your improvements to my suggestion are far better.