Board Thread:Suggestions forum/@comment-36316824-20180810161917

The hobbits were in the mod sense beta 1, but they dont have meny faction items and they seem to just be a tutorial for the mod, so i have some ideas and changes for the faction.

Tavern Changes: The taverns should have an outside area to it, the outside area is a large gravel patch about the same size as the tavern building, it will have hobbits, fence posts with houses tied to it, and some tables, and teh outside area will have a new npc, hobbit waiters, they will not buy anthing but will sell all food items the bartender is selling, and a second new npc, hobbit table dancers, they will be jumping on a table and sing a song while drinking beer.

Hobbit Scythe: This is a new farming tool/weapon, the recipe is

Iron   Iron   Iron

Air     Air     Stick

Air     Stick  Air

It has the same stats as a stone spear but when you break a crop, all crops around it in a 3x3 area will break, you can see farmhands hold them and you can by farmhands with a hoe or a scythe, it will break all crops whether they are ready or not.

Hobbit Markets: This is a new building, it will be a 35x35 gravel patch and will have hobbits selling a buying stuff, i came up with 2 kinds of hobbits and i need more ideas for hobbit traders.

Hobbit Farmers, just like the farmers in the hobbit farms but you cant hire and he will sell all crops.

Hobbit Herders, he will sell you livestock, meats, leads, you can buy the livestock the same way you would hire units.

Last Note: If you have an idea, please tell me, i am still new here so please tell me if one of the ideas are in an endorsed suggestion, and please tell me if something is unspecific or hard to understand and i will change the suggestion to fix it. 