Board Thread:The List of Doom/@comment-25672535-20150513223211

Gundabad Orcs, scavengers of the Mountains

Relics of Gundabad: Many of the chieftains of Mount Gundabad boast slaying hundreds of Dwarves in the original taking of the mountain. Some even present proof in the form of Gundabad Dwarven Equipment. These tools and weapons were made long ago by the Dwarves of Gundabad, and now (rarely, mind you) are found in the hands of it's new denizens. They are as strong as newer Dwarven items, and could even be bought rarely by those who ally to Gundabad. (Rumor has it a Gundabad Dwarven Pickaxe will even let you mine Mithril! One shudders to imagine what the forces of Shadow would do with Mithril...)   Orc Garrisons:  With the Dark Lord on the rise again, his servants in Gundabad have now begun to gather. These garrisons, serving as forts of Orcish armies, are built from cobbled stone and strewn with the bones of those who stray too close...

White Hand of Saruman

Asked for a chance for a Uruk hai helmet to have the White hand of Saruman painted on it.

Language

<span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;">Orcs could sometimes speak in the Black Language

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;">Orc Ambusher

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;">in the book and the film orcs can climb walls, and a orc climber a special unit for only the orcs, he can climb like a spider, but is a ambush troop, he burrow in the shadows and when you pass it jumps out you, or shoot an arrow, they use poison daggers common swords or bows

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;">Orc Helmets

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;">Orcs, as we all know are not exactly unified. They are messy and random, and their armor is definitely not all the same, neither are their weapons. The mod, does a pretty good job at handling the weapon part, however I think the orcs all look the same. The best way to make them more unique and interesting is by adding some more helmet designs! when crafting the generic orc helmet it could create one of a selection of helmets randomly. Maybe a selection of ten different and unique helmet designs. These helmets would be used for Angmar, Mordor, and Gundabad orcs, but their colors will vary based on the faction. This way we could have a whole bunch of different Orcs to lead into battle, or fight against, in the Mod. Here are some pictures of helmet designs that I liked. These were used in Peter Jackson's film adaptations of the Hobbit and Lord of the Rings.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;">Orc Camps

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:16px;font-family:'Courier New';color:#000000;font-weight:normal;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;">Orc Camps: These would be throughout all Middle Earth they would be surrounded in what looks to be a wooden stack wall. There would be two guards at the front of the camp and inside would be 3-5 tents consisting of 1-4 small tents and a rare chance for a big tent. Where an orc chieftain and a few uruks are with a chest of valuables worth your while. Maybe there could be a prisoner in there too that could be used for regular quests in the future. <ac_metadata title="Orcs LoD"> </ac_metadata>