Board Thread:Suggestions forum/@comment-26172435-20170426191637/@comment-25012056-20170430195927

Gandalfthegreatestwizard- EpicMithrandir wrote: Gen. Grievous1138 wrote: My thoughts, in no particular order.

-To address comments added later in this thread. While it makes sense that dwarves should be the only ones to craft mithril gear, that would cause MASSIVE balance issues, and Mevans has said in the past that mithril will not be restricted to any faction or group of faction.

-While a Moria biome being the only place mithril can be found is lore-accurate, it's not a good idea at all. Players trying to build Moria on servers would have no rest from massive groups of players making large, ugly mineshafts all over the place in an attempt to get mithril. This already happens across the Misty Mountains on nearly all servers - as a player who currently builds Moria, I can rarely expand my city sections for even a few chunks without hitting this ridiculous mess of mineshafts that I need to find the outlets of and block off. On many servers, even travelling on the surface is often problematic, as people decide it's a good idea to dig straight down to Level 11 from the surface and hunt for mithril. If mithril was restricted to Moria, it would be hell to actually build the city.

-Other than that, I think these are all generally great ideas. Making mithril armor and gear far rarer could generally benefit most servers.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 15:33, April 30, 2017 (UTC) I'm thinking it will only be exclusive to Moria when we have a major structure/ Utumno-like generation already there. So you won't have to build it, eventually. Regarding faction usage of mithril, I actually think it should be restricted completely, with no one being able to craft mithril weaponry. Instead, you'd have to find it.

Actually, I think that's a very good idea, though you might need to add a few more ways to find it.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 19:59, April 30, 2017 (UTC)