Board Thread:Suggestions forum/@comment-32352572-20180502233538/@comment-32352572-20180503005417

Drac0.S01.WV wrote: ... Not sure on the coding required, but I'd just make the horse deal damage, something akin to a Rhino, but without extreme KB. Overall, I've been mulling over this ever since my first encounter with the mod's cavalry. Good ideas, but I'm not sure how practical it'd be to add this to the mod. I agree that there shouldn;t be much KB and I mean the modeling of th ehorse kicking an opponent. The programming would be relatively easy. Why would this be impractical though. I think the Cavarly Daggers, Realistic damage, and everything except maybe the sidestepping thing. Imo this'd make the mod more realistic and fun.