Board Thread:Forum Roleplays/@comment-26236093-20150610202339

Hello there my friends,

This is an all new RP taking a specific naval theme, I want to add a few slightly more advanced mechanics to the game to make it a bit more fun but hopefully not too complicated!

Where and when are we?

We are in the fourth age, not long ago the war of the ring raged but now it has been many winters and middle earth lives in peace, or so we thought....

A group of weary seamen arrive at the feet of King Elessar, My lord we have found a great jewel of the ocean, a large group of islands though the bay of belief as my lord and into the sunder ung seas!

If Gondor could conquer such territory they could control the entire south coast of middle earth! Gondor soon begins for a new age of sea kings and pelegir and dol amroth become great shipyards where fleets of boats lie!

News has reached umbar, the Pirates have been forced to pay homage to Gondor for apparent war crimes during the war of the ring, they want revenge...the best way to do this would be to take these islands and destroy tondors sea power and take all the goods and resources from the islands!

The dwarves of the mountains have also heard of this and they send great galleon ships to there white mountain kin so they may help Gondor take these islands and hopefully get ther gold share of the resources and minerals there!

The elves of mithlond here this news on the sea winds, they decide that this war or squabble is not needed and send a fleet of elven ships to retain peace on the seas and stop this developing war!

What are the mechanics?

There are three basic rankings,

Sailor: a man who works for there factions navy and belongs to a certain ship, they take orders form captains

Captains: are allowed to govern the position of there own ship which they can control and send anywhere within the game! They must command sailors and respond to any orders of the admirals who can also command ther ships

Admirals: great sea generals command the entire factions fleet and can override the command of a captain and can control any of ther factions ships overriding captains powers! Remember since ther see only four factions there can be only four admirals you better hurry if you want the position!

A few rules...or guidelines


 * I and all other admirals will narrate!
 * No god modding or Op ships or abilities
 * if someone pulls ulmo into this...I will be angry...lol
 * have lots of fun
 * be imaginative

Template for you to follow

Name:

Status: sailor,captain,admiral

Faction:

Describe your ship:

Abilities:

Story and history:

Any other info:

Please have a good time I hope you enjoy thanks

WarPig1237  Lord of the Iron Hills  (Dispatch a Messenger Raven!) 20:23, June 10, 2015 (UTC) 