Board Thread:Suggestions forum/@comment-33763020-20171229214707/@comment-33763020-20171230134051

Thank you for your fast and elaborate response. I am aware of unknown limitations that only modders are able to articulate, my apologies if it leads to any repeating from your side. I could not find any references in the threads and was frankly hoping for direct responses, so thanks again for taking the time :).

I will follow your advice and try the more specific suggestions in separate threads, though knowing that managing any program development is a lengthy process and the audience is broad, I am looking for a more direct solution, avoiding the broad platform.

If you allow me a last question in this thread: is there a way for my own personal pleasure, to modify a single, specific piece of code digit (like the options in the config menu), to offer myself (on stand-alone) the total immersion of hundreds of hours more of gameplay in a conquering type: the area span of banner protection? I did not see it as a configurable feature in the Mod config menu, is it not something that could be set by the player? Currently set to 17-33-65 blocks for bronze-silver-gold (which is 1-2-4 "chunks" in all directions), if I could enlarge this to a significant size of around 1000 blocks (or rather 64 chunks being 1025 blocks, assuming the geometrical increase in steps of 129-257-513-1025-2049-etc blocks for 8-16-32-64-128-etc chunks) this would make this a perfect tweak for all who want to play conquest! :) I may be naive, but this seems like a simple digit in code to me, except of course the fact that banner protection is 3-dimensional, whereas biome chunks indicate a full vertical column. Still, if we currently set banner protection extending underneath the lowest or above the highest block level it still works, so I assume this setting is freely configurable, technically? The only issue I could foresee is the render distance: if banner reach is larger than render distance, would that avoid NPC's from loading in when the banner is not in sight?.. But even that seems like a simple render distance setting to me.

Apologies if I have a misplaced approach to suggestions, as I have no idea how modification of mods is being dealt with: I belong to a group of players that is not in touch with mods and game development, since I grew up with Pacman.. I mean no disrespect towards the intellectual property of Mevans and do not mean to support gamer anarchy where everyone wants their tailor-made program, I believe in hierarchy for the sake of general satisfaction ;). From a player-base perspective, I just think that the wargame style will appeal to a broader audience and increase player base and if a simple config tweak can help, it's a welcome change. I understood that the fast travel time can be changed for example and many other features, which are more outside of Lore or player conveniences that serve immersion less than this issue regarding conquest gamestyle.

Of course all player support is welcome for the suggestions :).