Board Thread:Bug Reports/@comment-28153737-20161206004036/@comment-27219153-20161211004542

LOTRMod wrote: That message is a warning I put in to check if the new code doesn't work in some situation. Crafting recipes don't explicitly provide the player as a parameter, so I had to use a rather 'hacky' method of trying to find the associated player. The recipe has to know which player is crafting it, because without that knowledge, it cannot tell the drink item to save which player poisoned it and you get the original bug of everyone being able to see that the drink is poisoned.

In testing, the message never came up, which showed that the code was working as intended. But I guessed that it might fail sometimes, because it is 'hacky'. However, it definitely shouldn't be happening every time a poisoned drink is crafted. Are you seeing it every time a drink is poisoned?

Edit: Something else to try - check your game's log files to see if a crash report appears around the same time. Sometimes there is information in the "latest.txt" that isn't in the "fml-server-latest.txt" and vice versa. If there is a crash report, it could help me find out what's causing this. I did some testing and found out that the message only appears when the player crafts the poisoned drink in his/her 2x2 inventory crafting grid. It occurs whether or not the player is shift-clicking the drink out, and also always displays the Poisoned! tag to other players when the message appears (whenever it is crafted in the inventory).

Also, the last server crash was 12 days ago, so no crashes related to this. I also didn't find any additional information in either of the two log files you mentioned.