Board Thread:Modded Servers/@comment-27172148-20151107120753

I've been testing a hardcore server based on the mod. It's primary raison d'etre is to present a version of the game where destructrive sieging and player-run cities is at the core of the player dynamic for a good portion of the player-base. A server where there are few rules (and mostly enforced by the game-mechanics itself) but all sides have plenty of tools and incentives to build while reinforcing faction divisions.

If this sounds at all interesting I'd love to hear people's honest feedback. Critics welcome! The fully detailed blog post is here:

http://lotrminecraftmod.wikia.com/wiki/User_blog:Smurfgar/LOTR_Minecraft_Ultra-Hardcore_Server

I made a quick video tonight just showing the music system and the siege system (taking out banner protection!).

https://www.dropbox.com/s/yeltjho3rqxmicx/LOTR%20Minecraft%20UHC%20Siege%20Test.mov?dl=0 