Board Thread:Bug Reports/@comment-26191037-20160812180345/@comment-26191037-20160812230339

It is from the server computer. I installed 64 bit Java and restarted the computer, but it seems like the same error is happening. Here's the current crash report, after the restart:

Minecraft Crash Report // This doesn't make any sense!

Time: 8/12/16 5:58 PM Description: Exception in server tick loop

java.lang.OutOfMemoryError: Java heap space at lotr.common.world.genlayer.LOTRGenLayerWorld. (LOTRGenLayerWorld.java:126) at lotr.common.world.genlayer.LOTRGenLayerWorld.createWorld(LOTRGenLayerWorld.java:52) at lotr.common.world.LOTRWorldChunkManager.setupGenLayers(LOTRWorldChunkManager.java:47) at lotr.common.world.LOTRWorldChunkManager. (LOTRWorldChunkManager.java:41) at lotr.common.world.LOTRWorldProvider.func_76572_b(LOTRWorldProvider.java:34) at net.minecraft.world.WorldProvider.func_76558_a(WorldProvider.java:44) at net.minecraft.world.World. (World.java:244) at net.minecraft.world.WorldServer. (WorldServer.java:97) at net.minecraft.world.WorldServerMulti. (WorldServerMulti.java:14) at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:222) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:258) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

A detailed walkthrough of the error, its code path and all known details is as follows: ---

-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (x86) version 10.0 Java Version: 1.8.0_101, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 109962784 bytes (104 MB) / 259522560 bytes (247 MB) up to 259522560 bytes (247 MB) JVM Flags: 0 total; AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10-universal.jar) UCHIJAA    Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10-universal.jar) UCHIJAA    lotr{Beta v28.2 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B28.2.jar) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 0 / 20; [] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)