Board Thread:Suggestions Forum/@comment-4750818-20150208133120/@comment-25597877-20150209203915

77.96.107.199 wrote: Spartenz300 wrote: Eureka Enderborn wrote:

Glflegolas wrote: @Gen. Grievous: I think that Mevans has already proven his superiority over Mojang. I mean hired units, roads, bandits, invasions, spears, crossbows, loads of variation within biomes, alignment, and structures always spawning in one place (aka the Pits)? If Microsoft wants to make vanilla MC successful, they'd better start looking at what Mevans is doing, if they haven't already.

Glflegolas (admin) Send a Messenger 14:26, February 9, 2015 (UTC) I agree completely. I think it's clear to us all that Mevans is something like a god, and the people at Mojang should take advantage of the fact that someone that talented is working on stuff on their game. I know I would. Well too code a game and to create one are two different things entirely too put it out ther for merch get millions is very hard. I agree Mevans is probably the best modder and would be excellent if he decided to join mojang it just isnt the same thing I think either Mevans, TheyCallMeDanger or Cuchaz is the best modder.

TheyCallMeDanger has made the largest mod which is orespawn, but it has no specific genre except tons of overpowered bosses, weapons and armor and adds in tons of random things that don't exactly fit in with minecraft and they spawn in the overworld and destroy tons of good builds and murder you tons of times until you destroy them. He has to work hard though when he has to port the mod to the latest minecraft version because the mod is so huge and there is tons of bugs. I rank him 3rd or less probably. He is not one of my favourite modders and his mod is OK and challenging but a bit out of place and random and cheaty and overpowered for minecraft so it is not one of my favourite mods.

Cuchaz has made the Ships Mod which lets you make moving galleons, he has made Power Tools, and the most impressive of his works are the Tall Worlds mod, which will raise the building limit 256 blocks to 16,777,216 blocks which is hard to code and is very advanced and uses cubic chunks to reduce lag(should create less lag than normal chunk loading!), this mod is in development, and the Magic Mojo Mod Loader(M3L), which lets you create really complex mods, that forge has to give you a coremod patch, to create really easily and solves the issue of coremods not being very compatible with other mods and organises you mods that are 1.6 when you are playing on 1.7 and puts them in a "time out" folder so the modloader doesn't try to run the wrong mods for the wrong version, this mod is in development. M3L and Tall Worlds I belive are quite hard to code. But Cuchaz's mods don't add that much into minecraft unlike the LotR mod. I would rank him 2nd but he is a really good contender for 1st place.

3. Mevans created the Lion King mod and the LotR mod which add in lots into the game and new dimensions so they fit in with minecraft and has acheived much more complex things than Mojang has ever done and created a huge mod which adds in a very large world based off a epic fantasy novel. He made roads, hired units, a world that doesn't infinately generate land, better rabbit models, more food, crops, creatures, quests, biomes, gear, structures and much more.... He created my favourite mod which is the LotR mod and is my favourite modder. I rank him 1st.

Now he is going to add in awesome seasons and longer and varied days which definately is better than Mojang!!!!

So I peronally think Mevans is the best modder and comes in 1st place, but he has a lot of contenders for that title especially Cuchaz.#

So keep up the good work and add in longer days and seasons please!!!!

Because he can't stop the ant dimensions from crashing in 1.7.10 theycallmedanger is actually making a new easy to mod game all by himself and it will probibly rival Minecraft. While it is kind of a copy it is still impresive
 * edit: removed spammy bold text ~Sinthoniel