Board Thread:General Mod Discussion/@comment-26491452-20151207011720/@comment-26172435-20151207131346

Sinthoniel wrote: Beauhunt III wrote: But in the mod, they are not afraid. That's the problem. Good point. What kind of behavior do you suggest to fix that?

If the MC team and Mevans are able to add AI to archer NPCs avoiding melee action, it should also be possible to write a bit of code for any animal AI to get away from fire.