Thread:Wargaz cc/@comment-26172435-20151206182842/@comment-26172435-20151206184048

Note that, if I interpret it correctly, the biome code does mention the Galadhrim Warden spawning, but at a rate that's 10 times smaller than the spawning of Gundabad Wargs.

This is the code:

this.spawnableGoodList.add(new BiomeGenBase.SpawnListEntry(LOTREntityGaladhrimWarden.class, 10, 1, 3));

this.spawnableEvilList.add(new BiomeGenBase.SpawnListEntry(LOTREntityGundabadWarg.class, 6, 4, 4));

setGoodEvilWeight(10, 90);

This coding is similar to the coding for Harondor for instance. So, I do expect Galadhrim Wardens to spawn. If they don't, and I must admit, I cannot confirm they do as I haven't spend more than a few minutes there yet, we may have to post a bug report on this issue.