Board Thread:Bug Reports/@comment-26274215-20180306210759

Hey guys! Since the mod automatically disables vanilla enchantments (B33.6), and LOTR enchantments are quite limited, I have to change the config in order to keep the vanilla enchants. However, editing things in the config does not change anything.This is not new, but it just didnt bother me that much before, assuming I did something wrong in the config. We are not using Cauldron, which always caused so many problems. My server runs on "Thermos-1.7.10-1614", which is working just fine, and I doubt that the problem lies there for that I do not recall config working with Cauldron either. I suspect it is also the reason why players on our server cannot respawn in Middle-Earth.

Here's the server config incase it might help:


 * 1) Configuration file

dimension { I:"Dimension ID: MiddleEarth"=100 I:"Dimension ID: Utumno"=101 }

environment { B:Ambience=true

I:"Cloud range"=1024
 * 1) Middle-earth cloud rendering range. To use vanilla clouds, set this to a non-positive value

B:"Middle-earth sky"=true
 * 1) Toggle the new Middle-earth sky

B:"Misty Misty Mountains"=true
 * 1) Toggle mist overlay in the Misty Mountains

B:"New rain"=true B:"Sun flare"=true }
 * 1) New rain sounds and mist during rain

gameplay { B:"Allow Banner Protection"=true B:"Allow Self-Protecting Banners"=true B:"Disable ender chests in Utumno"=false B:"Enable Bandits"=true B:"Enable Drunken Messages"=true B:"Enable Fast Travel"=true B:"Enable Invasions"=true

B:"Enable Middle-earth Portals"=false B:"Enable Orc Skirmishes"=true
 * 1) Enable or disable the buildable Middle-earth portals (excluding the Ring Portal). If disabled, portals can still be made, but will not function

B:"Enable Potion Brewing"=false B:"Enable Titles"=true
 * 1) Mainly intended for servers. Disable the vanilla potion brewing system, as it is not 'lore-friendly'

B:"Enchanting: Auto-remove vanilla enchants"=false
 * 1) Intended for servers. If enabled, enchantments will be automatically removed from combat items

B:"Enchanting: LOTR System"=true
 * 1) Enable the LOTR enchanting system: if disabled, prevents newly crafted items, loot chest items, etc. from having modifiers applied, but does not affect existing modified items

B:"Enchanting: Vanilla System"=true
 * 1) Enable the vanilla enchanting system: if disabled, prevents players from enchanting items, but does not affect existing enchanted items

B:"Feast Mode"=true
 * 1) Food can always be eaten regardless of hunger

I:"Force Hide/Show Map Locations"=0 B:"Generate map features"=true
 * 1) Force hide or show players' map locations. 0 = per-player (default), 1 = force hide, 2 = force show

B:"Hunger changes"=true
 * 1) Food meter decreases more slowly

I:"Middle-earth Respawning: Bed Threshold"=5000
 * 1) Threshold distance from spawn for applying Middle-earth Respawning when the player's spawn point is a bed

B:"Middle-earth Respawning: Enable"=true
 * 1) If enabled, when a player dies in Middle-earth far from their spawn point, they will respawn somewhere near their death point instead

I:"Middle-earth Respawning: Max Respawn Range"=1500
 * 1) Maximum possible range to place the player from their death point

I:"Middle-earth Respawning: Min Respawn Range"=500
 * 1) Minimum possible range to place the player from their death point

I:"Middle-earth Respawning: World Threshold"=2000
 * 1) Threshold distance from spawn for applying Middle-earth respawning when the player's spawn point is the world spawn (no bed)

B:"Mutton Drops"=true
 * 1) Enable or disable sheep dropping the mod's mutton items

B:"NPCs give bounty mini-quests"=true B:"NPCs give mini-quests"=true
 * 1) Allow NPCs to generate mini-quests to kill enemy players

I:"Protection Warning Cooldown"=20 B:"Remove Golden Apple recipes"=true B:"Remove diamond armour recipes"=true }
 * 1) Cooldown time (in ticks) between appearances of the warning message for banner-protected land

gui { I:"Alignment x-offset"=0
 * 1) Configure the x-position of the alignment bar on-screen. Negative values move it left, positive values right

I:"Alignment y-offset"=0
 * 1) Configure the y-position of the alignment bar on-screen. Negative values move it up, positive values down

B:"Always show alignment"=false B:"Animated Elven blade glow"=false
 * 1) If set to false, the alignment bar will only be shown in Middle-earth. If set to true, it will be shown in all dimensions

B:"Custom main menu"=true
 * 1) Use the mod's custom main menu screen

B:"Display alignment above head"=true B:"Enable quest tracker"=true B:"Fellow Player Health Bars"=true
 * 1) Enable or disable the rendering of other players' alignment values above their heads

B:"Flip quest tracker"=false B:"Hired NPC Health Bars"=true B:"Hired NPC Icons"=true
 * 1) Display the quest tracker on the right-hand side of the screen instead of the left

B:"Immersive Speech"=true
 * 1) If set to true, NPC speech will appear on-screen with the NPC. If set to false, it will be sent to the chat box

B:"Immersive Speech Chat Logs"=false B:"Map Labels"=true B:"Melee attack meter"=true B:"On-screen Compass"=true
 * 1) Toggle whether speech still shows in the chat box when Immersive Speech is enabled

B:"On-screen Compass Extra Info"=true
 * 1) Display co-ordinates and biome below compass

B:"Sepia Map"=false }
 * 1) Display the Middle-earth map in sepia colours

misc { B:"Check for updates"=true
 * 1) Disable this if you will be playing offline

B:"Display music track"=false
 * 1) Display the name of a LOTR music track when it begins playing

B:"Fix /msg exploit"=true
 * 1) Disable usage of @a, @r, etc. in the /msg command, to prevent exploiting it as a player locator

B:"Fix mob spawning lag"=true
 * 1) Fix a major source of server lag caused by the vanilla mob spawning system

B:"Fix render distance"=true
 * 1) Fix a vanilla game crash caused by having render distance set above 16 in the options.txt

I:"Menu Music Interval: Max."=20
 * 1) Maximum time (seconds) between LOTR menu music tracks

I:"Menu Music Interval: Min."=10
 * 1) Minimum time (seconds) between LOTR menu music tracks

I:"Mob spawn interval"=0
 * 1) Tick interval between mob spawn cycles (which are then run multiple times to compensate). Higher values may reduce server lag

I:"Music Interval: Max."=150
 * 1) Maximum time (seconds) between LOTR music tracks

I:"Music Interval: Min."=30
 * 1) Minimum time (seconds) between LOTR music tracks

B:"Protect Hobbit Killers"=false
 * 1) For servers: Disable broadcasting of the 'Hobbit Slayer' achievement, to protect new evil players from being persecuted

B:"Run language update helper"=true
 * 1) Run the mod's language file update helper on launch - see .minecraft/mods/LOTR_UpdatedLangFiles/readme.txt

B:"Structure Timelapse"=false
 * 1) Structure spawners generate as a timelapse instead of instantly. WARNING: May be buggy. See also the command /strTimelapse

I:"Structure Timelapse Interval"=5 } 
 * 1) Structure timelapse interval (in ms) between each block placement