Board Thread:Suggestions forum/@comment-25994755-20161108154930/@comment-26553378-20161109185409

i like the idea, but honestly it just seems like a more complex and larger banner that you can name. also why would someone just sell you a town? wouldnt you have to found it yourself?

suggestions:

NPCs:

Civilian: based on proximity to other cities and your fame among the people civilians will populate your city (if housing is provided)

if it is a primarilly farming faction there would likely be more if you are farther from other settlements, but a reasonable enough distance to travel to, otherwise generally the larger the cities near you are the more people are able to come to your city so the more will

Trader:

if a market is provided in the city there could be an increased chance of a travelling merchant to visit your town. also increased based off of town size (residents, not land)

Smiths, and other professions:

i think smith covers about everything. breadsmith blacksmith etc. anyway if housing is provided your settlment is large enough and there is not yet one of this profession in your town there is a low chance that a stationary merchant of your faction will move in in place of a civilian and transform the home into the proper shop. when a new smith joins the town a chat message will be displayed: " the  has joined the  town of " this would then increase the chance for other NPCs and civilians to join the town

Soldiers:

if a blacksmith is present there will be a chance for a few civilians to turn into warriors, more common in war nations such as mordor, less common in peaceful regions such as the shire (perhaps 1-2 sherriffs per town, vs up to possibly half if not more of an orcish population being warriors)

to be continued