Board Thread:Suggestions forum/@comment-33009418-20170903181024

My thoughts on some general things NOTE: I will make changes if asked & adequate reason is given. Why does the Lossarnach battle-axe have 8 damage? Shouldn’t it be 8.5? Other Gondorian weapons have iron+.5 damage, so why would this be an exception?

Maybe give the Gondorian tower guard a spear throw on a cool down? 5-7 seconds maybe? They were OP before, but currently they’re quite weak for their cost.

I think there’re too few crossbows in the mod (3 generic, 1 faction), and a Gondorian/Dalish crossbow would make since. The Gondorians/Dalishmen are based on medieval European nations (as far as I can tell) who used crossbows as well as bows. Gondorian crossbow- 40% speed, 210% damage, 100% range (the same as other Gondorian weapons, in being slightly buffed in comparison to the iron version). Dalish crossbow- 30% speed, 220% damage, 150% range (their crossbow would be based on their longbow & the biggest crossbows could match or out outmatch a longbow in range & damage, but not fire rate).

Grinding wheat into flour on a millstone. Bread, pies, cakes, etc. are made of flour, not wheat grains. I find it hard to believe that you could grind wheat to flour without a pestle & mortar or mill.

Meat pie. The raw version is made of 1 sugar, 1 egg, 1 milk, 1 salt, 3 flour (or wheat if the flour idea is removed), & 2 raw meats. It would be placed as a cake & would be required to be cooked. I mean, really, who would eat this raw? And don’t start, orcs, half-trolls, & gollums! Even you have to admit this’d be better cooked. 8 slices per pie, 2 hunger & 3 saturation per slice.

Daggers should be throw-able. A shift-right click would do. They wouldn’t do as much damage as a spear or throwing axe, as it’s smaller, but it would be good enough to do some ranged damage.

There should be a guard option for the horn of command. Shift-held-right click on the halt/ready horn of command should tell them to guard/stop guarding. 