Board Thread:Suggestions forum/@comment-26413011-20150530002914

So a while back I started thinking about what we could do to make Middle Earth more realistic. Being in the Desert between Gondor and Harad, I thought of Mirages. These would pair with the recent suggestion concerning the addition of a gamemode containing thirst, fatigue and other stuff. The lower fatigue got on a player, the more likely they would be to see mirages of troops, with players in hostile territory thinking they see friendly invasion, with chat notifacations to further add confusion, and players in friendly territory thinking they see allied structures. When thirst became low, a player would start to see a medium sized pond with trees, with the image changing to a group on animals around a pond when hunger got too low. As fatigue, thirst and hunger go down, the probability for one of these elusions occuring goes up. Once you reach the location of a mirage you'l reciever the message "That was an only mirage. You should rest/eat/drink something." Oasis mirages would only occur in hot climates, but animal mirages could occur in most places, as could invasion and structure mirages. This would also encourage players to spen more time focusing on food, drink and rest, offering a better Middle Earth simulation and also making all the players on a server want to go to bed. 