Thread:LOTRMod/@comment-26379329-20160114204236/@comment-27723099-20160114222147

Imo Sharpness and Protection are OP and poorly balanced.

Max level Protection can turn 80% damage absorbtion (mithril/diamond armour) to 96%. That means the enemy has to deal over 20 damage before you lose one health. With unenchanted mithril the enemy only has to deal you 5 damage for one health.

Sharpness can add up to 6 damage to a weapon. With the new weapon mechanics I would expect it to be especially effective on daggers, where it increases the DPS twice as much as for a sword.

Vanilla is just very poorly balanced. Every server already banned gapples. Mevans removed diamonds from Middle Earth. If Mevans does everything himself and remove vanilla mechanics, he has much more control over the balancing.