Board Thread:Suggestions forum/@comment-26444332-20151226222621/@comment-27718380-20151227154212

AlteOgre wrote: Lord Epicus! wrote: Well they could be used for the dunlendings, for example, who use the crappy vanilla bow, when they could be using the flatbow. Agree now? It would be nice if somehow this could be made sound plausible. Why would the Dunlendings have developed flat bows, and supported the effort it requires to craft them (dedicated bowyers)? Frequent wars among the tribes of the 'wilder' men in the second age? Typical hunting circumstances forcing this? It may be plausible ... but there should be some faction left that hasn't developed/adopted better bows than the base (vanilla) design, craftable by lesser skilled craftsmen from average quality wood ... Rhudaur tribes ...

In addition to that it would even be nicer if only aimited number of wood types could be used for advanced (non vanilla) bows. The flat bow appears a bow type that can be made of many wood types, whereas the longbow requires specific types of wood (yew, hickory). The simultaneous proposal to add bith more bow types and more wood trees would become more convincing if the bow and wood types could be inter-depedent in some way. And for both bow types, more explanation would be added on why and how factions would have developed them (and have skilled bowyers, or 'bow smiths'), and which types of wood they would have had available to craft them from.

This all makes me wonder how far Mevans would be wiling to stretch his efforts to add more realism (lore fitting) to the mod. Consider arrow shafts only made of some wood types, wood beams, adding bowyeries/fletcheries, tanneries, melteries (see recent suggestion on that) ... 'TerraFirmaCraft' realism? What criterium determines which 'realism enhancing additions' have a chance to be adopted? As long as the mod playing, wiki contributor community doesn't know that, we could go crazy suggesting numerous of such additions to the mod. And this is and has clearly been happening ... sticking to the OP's subject: yes, I would fancy suggested additions, provided they 'make sense'. Firstly, dedicated bowyers are not required to make bows. How do you imagine they even have the vanilla ones in the first place. As you have said yourself, there needs to be a limit on realism. You then proceed to smash through it by saying he needs to add bowyers. Personally, I'd like to just have the only difference being that the wood makes it different colours. It is Minecraft after all, so we have to allow for a certain amount of unreality. I like all of these, but would request that the wood instead of being a requirement is an aesthetic.