Board Thread:Suggestions forum/@comment-26335978-20150817220059

I have noticed that in all "inhabited" biomes there is a huge omission: order. Whenever I wander through the Shire I feel like I am in an uncharted "NoNPCsland" (Hence my title), so I thought, "Why couldn't there be roads, rows (As in Bagshot Row), and other little townie perks.

I know it isn't easy to just throw together ordered towns and whatnot, but to me it is a necessity. As for their implementation, it could be all one generated structure, like a Near Harad Bazaar, or a cluster of randomly generated houses and streets like a vanilla village. Further consequences, aside from order, include more houses, likely more traders, and certainly more realism. And no more NoNPCsland. 