Board Thread:Suggestions forum/@comment-32013442-20171206154700

I am writing this suggestion on improving Ranger mechanics in the mod thanks to Dragonbiscuit's "Nerfing Rangers" suggestion. http://lotrminecraftmod.wikia.com/wiki/Thread:389686

In this section I will be proposing a few ideas that could revolutionize the use of rangers without removing their signiture ability.

1. All rangers, Ithilien ones included, must be halted for 10 seconds before they "Vanish", as it takes time to camoflage oneself properly.

2. Rangers will no longer be seen as half invisible "ghosts" when vanished, but will appear as fallen leaves, grass, etc, remaining perfectly still. This will be aptly named, "Ambush" mode.

Behold the New Ambush mode!



Let us look closer now.





2a. What a ranger uses for camoflage depends on what is near by. If the ranger is within 10 blocks of a tree's base, he will use it's leaves as cover, becoming a fallen leaf block. Rangers have a particular fondness for oak leaves, and so will use them before any other.

2b. Rangers will turn into a grass block (the stuff you get when you use bonemeal on a grass block), if there is no tree near enough for them to use.

3. Rangers will have a chance of spawning in ambush mode depending on which biome they are in.

3a. In safe biomes such as Gondor (for Ithilien rangers), or the Angle (for the northen Dunadain), rangers will spawn in as normal 75% of the time.

3b. In dangerous biomes (The lone lands, Eriador, Ithilien, etc), rangers will spawn in camoflaged 75% of the time.

4. Rangers will no longer remain invisible while they attack, as they are effectively "Blowing their cover".

5. Rangers will not attack until their target is within 7 blocks of themselves when they are camoflaged.

6. Rangers will receive a buff called "Ambush" when they reveal themselves to attack.

7. The "Ambush" buff gives rangers a 3x damage buff to all attacks, including arrows fired, for 10 seconds, and a 1x speed buff, also for 10 seconds.

Num. 8 on this list was inspired by KingTotalWar. Thank you!

8. Ranger "Ambushes".

8a. Rangers will no longer spawn invasions, but instead "Ambushes", where all units are spawned in camoflaged.

8b. Ranger ambushes do not have a distinct marker over their spawn area for obvious reasons.

8c. Ranger ambushes will spawn in at least 12 ranger units immediatly upon their creation, with more spawning in later on following proper invasion mechanics.

8d. Ranger Outriders will have their own proper invasion, and never spawn in an ambush.

These changes will truly transform rangers into terrifing ambush units, but at the same time, will remove their ridiculous ghosting powers.

Let me know what you guys think!  