Board Thread:Suggestions forum/@comment-27482422-20180909121155/@comment-27482422-20180911163034

Minecraftmage113 wrote: I really need to get a look at that changelog... I have a feeling based on your mention of sacrificial altars/chambers that my tauredain culture suggestion may have actually been taken into account, though I'm not completely sure what these "gulfings" are.

Also, definitely support, though perhaps the priests being used more for blessings as a new buff feature would work better than them selling their holy warriors which you yourself said would be for guarding the temples. The gulfings are inhabitants of Gulf of Harad, you can see that in the mod. Sacrifial altars already exist in the mod, they are on at the end of the road as you enter gulfen towns.

I read two or three suggestions about tauredain religion but only quickly and plainly. That is why I wrote the note at the beggining of the suggestion, before some people judge too quickly.