Board Thread:Suggestions forum/@comment-28479713-20160522234159

Alright, i have a few simple ideas that i think wouldn't be to hard to code, but I'm not sure.

1. Wood should rot over time. Now this wouldn't be for trees, only for buildings and such. Wood planks wood trun to rotten wood planks, wood would trun to rotten wood, fences wood turn to rotten fences. laddrs and doors and trapdoors would simply break. THis would happen over a long period of time, perhaps 40-50 days ingame.

2. Stone, bricks, chalk, etc. should either crack over time or become a mossy variant. If stone cracks when it's mined there's a 50% chance that it will drop nothing. Bricks do the same as they do now. Same for mossy ones. It would take the same amount of time as wood.

3. broken and mossy boulders- boulders should sometimes have craacked stones on them and sometimes be covered in a living version of withered moss. This would really just be for asthetics. 