Thread:LOTRMod/@comment-27190591-20160101215213/@comment-25101089-20160102005904

Sure, here you go:

LOTRTileEntityAlloyForgeBase

LOTRTileEntityForgeBase

LOTRTileEntityBarrel

LOTRGuiBarrel

LOTRGuiTrade

LOTRTradeEntries

I am not sure how easy it would be to auto-detect new tables. It may well be that you decide to just manually update the plugin if I add a new table, since that sounds so much easier and safer, as long as you're OK with that.

One (probably useless) way I can think of would be reflectively accessing all the static List types in the LOTRRecipes class, although there wouldn't be any way to easily link these to their related crafting table. And also, there is another List that holds all wooden slab recipes, for technical reasons, which could mess it up.

Another way is as Sinthoniel says. But that is indeed hacky and not very pleasing. I don't believe there actually is a reliable list of crafting tables and their associated recipe lists, containers, guis, etc. anywhere.

So, yes, probably just ignore what I said about auto-detecting and continue doing it how you were.