Board Thread:Suggestions forum/@comment-34030170-20181028211747/@comment-34030170-20181028225335

IronJaw333 wrote: Oh my gosh YES. I do not understand why there is so little love here, but everything you said above is a MUST. It is simply AMAZING!!!

It is very small and simple, but would give soooo much improvement!

However, if constructive criticism is a yes... I disagree that the orc captain could spawn there. The captains wouldn't make themselves suffer these dumb bland dungeons, just sitting there looking over the "prisoners" or whatnot. I suggest that the captains dont spawn in the dungeons, except the Gundabad captains in the misty mountains. That is a yes.

Last thing. I suggest that there are actually PRISONERS in these dungeons. After all, dungeons ARE dungeons. They are cells for keeping prisoners underground, right? SO I suggest at least one of the "branches" or hallways from the main place would contain a dwarf or a man in rags (perhaps a new NPC?) not an elf, as I very much doubt orcs could take an elf captive, but that is for Mevans to decide.

Amazing post, like always! Keep up the great work! Well, on the subject of little love, I did just post this suggestion.

The Dungeons are based in part on Goblin-town, so the Captain sort of represents the leader of the inhabiting clan.

I did consider prisoners, but decided not to. One of the considerations was adding Núrn slaves in the Mordor dungeon.

The Orcs did in fact take Elves captive. Do some research on Celebrían, she's a notable captive. There were also those that Melkor captured and sent into slavery.

I've built a basic layout for the Gundabad dungeon, will add to the suggestion when I think it's ready.