Board Thread:Community-endorsed Suggestions/@comment-25981649-20160730192216/@comment-26553378-20160805014659

i suggest the ability to make 'large pots' with blocks of iron and a log that are 3x3x3 and these would have a seperate 'cook fire' that would need to be fuelled to brew the stew. these would hold 162 portions (27 buckets), and it would require same ratio of ingrediants to portion as others.

also hearty is achieved with flour, this could be created with a mill or a mortar and pestle or whatever the thing is called. and hearty would increase saturation not hunger points as i believe you were refering to.

also this should have specific recipes with added ingredients as modifiers

following ideas are for normal pots quantity wise

Stews/Soups ideas

meat: 1 cooked meat, 1 carrot, and 1 potato

veggie: (beans? tomato? onions?)  potato carrot and possibly letuce

Modifier ideas

Creamy: Milk, adds 1 saturation point

Hearty: flour, adds 2 or 3 saturation points

Heavy: Meat, adds 2 hunger points. vegie, adds 1 hunger point

Warm: similar to brewing after 40 minutes it would go up a stage of warmth. this would keep away the effects of cold for 2 minutes, as well as adding 1 extra saturation point

Hot: 40 minutes after achieving warm the stew/soup achieves hot at which point there is a slight damage upon eating it the same +1 saturation as warm, and 5 minutes of keeping away the cold.

Thin: if it is a soup it is 'thin' and as such is eaten faster than stew (note the non heat related modifiers would increase time for eating)

dry: final stage in the cooking process the water has begun to evaporate out and it loses some saturation and hunger points. also it is eaten faster similar to the thin modifier.

that is a lot, but please take into consideration for expanding on the suggestion great work