Board Thread:Suggestions Forum/@comment-67.169.254.208-20141230054129

I have been thinking about this topic in the Lord of the Rings. This is one of the best things about the lord of the rings. I am sure many people will agree with me. Now on to the suggestion...

This suggestion, in my opinion, would be extremely awesome. What I am suggesting is that while buying units from captains, there will be a couple more options to buy. At the very end of all the soldier types, there would be a Customized Infantry option. When you click this, it will bring up a 30x30 grid of squares. What you do is in the bottom left corner, you click there and drag it to fill up however many of those squares you would like. Every square represents one soldier. The hollow squares will be tan and the filled in squares will be gray. But to take this one step forward, you will be able to color code which types of soldiers go where. Here are the list of colors:

1. Normal soldier- gray

2. Archer- green

3. Cavalry- red

4. Archer Cavalry- blue

5. Shield men (new soldier type, can only be used for Infantry Customization)- white

So to make the infantry you must follow these steps:

1. Click Customized Infantry at the back while hiring units.

2. Shade in appropriate number of troops by holding down left click while in the bottom left corner and dragging it.

3. Color in the appropriate gray squares with whatever you desire.

4. Click Create Infantry in the bottom right corner of the gui.

Once created, the whole infantry is one whole npc. This, I believe, will reduce lag from all the npcs. They will walk in exact uniform, just like in the movies. There will be a new horn of command that diperses and brings them together. Once you blow the horn to disperse them, they will start fighting like normal but they would stay as one npc. When one of them is killed it will be laying on the ground shaded with a little red and will disappear after 5 minutes. They will also obviously not be put back in the infantry. If you want to add a soldier to your infantry after losing one, you left click on them with the sword that will be described later, and then left click on the desired infantry. You can't subtract or add infantry if you have the same number you started with when hiring.

There is also one other horn that puts them in a certain position or alignment. There are 2 postion/alignment types. First, there is the At Ease position. In this position they do nothing but walk in uniform like when you first buy them. Second, there is the Defense postition. In this postion, they get ready for an attack. Soldiers get ready to hit whatever comes, archers get ready to shoot. Also, shield men put there shields out in front of them. These can only be used while brought together.

There is one other horn called the Fire and Cease command. These commands are very basic. The fire one makes your whole infantry hostile towards enemies in front of them. The cease command tells them to stop fighting and makes them passive/aggresive (meaning they can only hurt something if it hurts them.

Last, but not least, I suggest to make a sword that combines two infantries together. All you do is hit two infantries hitboxes with it and they combine to make a bigger infantry. There are bigger spaces between the two different infantries. You can break the infantries apart again by doing the same thing you did to put them together.

I hope you like my suggestions and you look through it carefully. Thanks!!! 