Thread:SamwiseFilmore/@comment-25565811-20161215140406

Hello Sam!

You are mostly taking care of the icons for crafting grids. Therefore I have to ask you something:

How do you want the filenames? The problem is the following: My new grid templates use .png as default for filenames, is the link to the wiki page and is displayed in the tooltip. I can surely define all three, if necessary, as in = pink Chrysanthemum = ChrysPink.png (on the wiki) = rhunFlower_chrysPink.png (in the Mod folder) = Chrysanthemum

But I want an easier way for most of the items. Let's say bronze ingots. This is, like it is now: use "bronze" as, everything will be generated as follows: = bronze = Bronze.png (on the wiki) = bronze.png (in the Mod folder) = bronze (-> redirect to Bronze Ingot) I'd rather use a tooltip saying "Bronze Ingot". Then it is like this: use "Bronze Ingot" as, everything will be generated as follows: = Bronze Ingot = Bronze Ingot.png (missing) = Bronze Ingot (which is fine, exactly the page name) Now, we have at least three possibilities:
 * Rename "bronze.png" to "Bronze Ingot.png" and leave a redirect for bronze.png, which will be unnecessary, if all recipes are updated. I did this for some filenames, but am not sure, if I should carrry on that way.
 * Leave the filename "bronze.png" and make a new redirect for "Bronze Ingot.png" to "bronze.png". As the names are mostly (but not always) like in the Mod folders, this might be easier to maintain.
 * Define tooltip, image and link independently, like it is now. I hate this, because it's a lot to write and prone to mistakes.

So, it's up to you to decide:
 * Old filenames, redirect for new filenames or
 * New filenames, redirect for old filenames?

 