Board Thread:Suggestions forum/@comment-28970036-20170322185145

Archers Are Capable Of Defending Themselves

''Right now, be you Dorwinrim Or Rhudel, if you hire an archer and they get attacked by a melee opponent, they will most likely die as they have never heard of a dagger or shortsword... ''

''Perhaps we can teach them how to weild both weapons and not need an extra archer unit? ''

What I would suggest to improve on this, is another GUI page on units where you can set their attack preferences, or perhaps one can be opened by shift right clicking a squad's horn of command to do the whole squad at once?

''Essentially, the "Attack Preferences Page" would be a detailed set of rules for a given squad, check a box and archers keep their distance from enemies or run until they are within a certain range, perhaps an archer-enemy range slider bar or something? Archery should be a preference rather than a definite, they should be able to change weapons but archery should be a selectable preference on this menu to begin with to solve the issue. Perhaps there should be a preference for units who have less than half their health to back away and switch to archery?'' 