Board Thread:Bug Reports/@comment-75.136.40.112-20170719000318

I have tried to reforge bone armor at an anvil using all the bones in the mod (and the vanilla bones) and none of them seem to work. This seems strange because fur armor and other cheap low tier armors can be reforged so this likely isn't for balancing purposes.

Also, is there supposed to be some "modifiability" rating or limit for certain armor materials like the old "enchantability" ratings. I have been able to get the "Steadfast" modifier on Galadhrim cloaks which brings my protection rating up to near Mithril quality for a much cheaper price. Even if it wears out faster, string is so cheap that this armor is now much better than Mithril in combat (due to the kit bonus). The same could be said for Wood-Elven Scout Armor. I know that the new enchantment system was supposed to eliminate the dread "godmith" and make faction gear viable, but Defence 19 Galadhrim cloaks seems even less lore friendly AND it seems to make Eolean modifiers useless since even the lowest tier armors can achieve max protection without them (once again, for a very low cost). If this second one isn't a bug, then I will head over to the suggestions forum. 