Board Thread:Suggestions forum/@comment-26553378-20171129121251/@comment-32865299-20171130141728

Yes I mean that instead of your clompicated way. I propose a much easier way.

So instead of yours being based on kill blows and walking through water I propose it be based on durability.

Example: So you know how when you get lower durability the bar changes color? Well the level of durability would decide the level of rust. Now like you said this wouldn't be immediate only 2 mins after it hits the mark. So at dark green it would get lvl1 rust after 2mins. At yellow lvl2 rust so on and so forth.