Board Thread:Suggestions forum/@comment-27130828-20160919050129

Currently trees spawn in specific growth patterns depending on the biome. In the desert of harad and harondor trees grow in shrublike growth patterns. In near harad fertile oak trees have a less filled in and stunted look. Currently thanks to the mod, trees can grow in a larger variety of patterns than normal Minecraft. However, I propose that the biome the sapling are planted in has an effect on the growth pattern of the trees. So when an oak tree is planted in a biome, it will grow according to the predominant tree patterns of that biome. A mod that has similar growth mechanics is the Realistic Terrain Mod. This would add to the realism of the mod. 