Board Thread:Suggestions forum/@comment-28142742-20160418135544

Hello all,

firstly, let me tell you that what I find most inspiring about the b28 updates is the concept that stealing grapes from a Dorwinion Vineyard may cost you alignment (and eventually might get you attacked by the guards).

I have long wondered how the Hobbits tolerate the player stealing from their houses (not only paper and ink from the private drawing room chest, but even their most precious food) without retaliating.

Well, the logical next step would be to add similar mechanics as the Dorwinion guards to the hobbits: if they see you stealing from their chests, or if they withness you destroying any structures, it may cost you 1 alignment point.

Also, I don't think the average Hobbit Orcharder is very tolerant towards thieves (think of farmer Maggot in the Ring!). You plunder his apple trees - better make sure he won't see you!

Similar rules could exist for all "good" factions (orcs probably don't care too much about each others' property).

It is true that this may make the start of a game a bit harder. So to compensate, I would suggest to pair this with the following changes: 1. more food in the starter chest 2. higher likelihood to get a mini-quest from Hobbits 3. more trading Hobbits (e.g. higher density of farms) with more food to sell.

Note that this should not affect "legitimate" food sources – any true Hobbit is glad to share any food that's already on the table (in in the dining room or on the open-air Picnic Tables) with hungry bypassers. And fruit trees outside of the orchards are surely nobody's particular property... 