Board Thread:Suggestions forum/@comment-4750818-20151123201110

This was originally posted as question on Sinthoniel's message wall  by  Legolas222, but I thought that it was a good idea, so I've put it on the forum.

Basically, this is just what its name says. It would give server owners the option to limit the number of units that players can have hired at any one time, and, hence, reduce lag.

How would this be implemented? I have heard from Mevans that it might be hard to implement this system, because while the game can keep track of how many units each player has hired, it can't keep an accurate account of the number of units that each player has lost (i.e. the unit despawned, fell into a corrupted chunk, etc.), though (I believe) it can keep track of the number of units that were killed or deserted. Eventually, what would happen is that players wouldn't be able to hire units at all anymore because of glitches.

To get around the above problem, I propose a button under the "Middle-Earth options" menu. This button would be "Disband all units". Clicking this would bring up a warning, after which accepting the prompt would cause that player's hired unit data to be reset, allowing the player to hire units once more.

Glflegolas (admin) Send a Messenger  20:11, November 23, 2015 (UTC) 