Board Thread:Suggestions forum/@comment-27831234-20160513134234

Here are some improvement ideas I have on bridges. Sorry if these suggestions were already made or if these are too hard to code.

Make bridges straight: I know that some bridges are already straight, such asthe osgiliath bridge, but most aren't. I know If this happens, the roads would have to be changed a bit but the bridges look really wierd curved. Look at the osgiliath bridge, its just awesome because it is straight. Wth the fences connected and everything. Straight bridges to me just have a more neater and cleaner look.

Height: The bridges are currently right on top of rivers. Bridges are good for crossing, but they really restrict water travel, especially on major rivers who have more than one crossing They need to be higher. I would say probably 3-5 blocks above the water. Besides, how is trade between dale, dorwinion, and woodland possible when the rivers are blocked?

posts and pillars: Bridges need posts planted on the bottom of the river or else they would collapse. that's realism. I say about every ten blocks on a bridge, there would be a wooden beam on either side of the bridge going into the water. torches would be on the pillars too.

Stone bridges: I don't think it makes much sense that some REALLY long bridges are made of wood. A bridge as long as that one crossing from gondor to the linhir waypoint in lebennin made of wood wouldn't hold for that long. I propose, if possible to code, that any bridge 20-30 blocks or longer be made of the stone respective to each faction that has bridges in their lands. The bridges in contested or neutral lands would be regular stone. Because of a possible coding problem, i'm not going to ask for a bridge really complicated, but maybe a stone bridge can have a repeating pattern of arches above the water like this:



Thank you for reading! kudos and feedback are appreciated! 