Board Thread:Suggestions forum/@comment-34435400-20180124152047/@comment-25012056-20180126195629

High King Ithilion wrote: Gen. Grievous1138 wrote:

High King Ithilion wrote:

Gen. Grievous1138 wrote:

High King Ithilion wrote: I'd like to see the concept of night-mobs eventually severely limited overall, as I find it a really crude way to handle invading forces. It's not like Orcs and Dunlendings only attacked at night.

Personally, I think frequent invasions and occasional spawning in the Westfold regardless of time would fit well. Or better, a Fords of Isen area that can be the "battleground", while Western Rohan remains in the relatively peaceful state it was at this time.

Ithilion, Discussions Moderator (Auta i lómë) I disagree tbh. It's LOTR, but it's Minecraft more than that. We shouldn't eliminate an iconic feature imo.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 00:12, January 26, 2018 (UTC) This is Bringing Middle-earth to Mincraft, right? Not Bringing Minecraft to Middle-earth. I don't see why we should feel limited by basic Vanilla features when we can have things that are far more interesting and more realistic. Rather than strictly relying on the base game's system, we should strike out in a way that makes sense for Tolkien's world and creates a balance of areas for fighting and areas for peace.

Ithilion, Discussions Moderator (Auta i lómë) But not in such a way that the original feel of the game is lost, which I feel that could contribute to.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 11:14, January 26, 2018 (UTC) I find that silly tbh. If part of the "feel" of the game is to have the night always be dangerous, then we should be seeing Rohirrim spawning in Dunland at night, or Dunedain storming the Misty Mountains by moonlight. What you suggest for Rohan is no less ridiculous than the examples I give.

There's no reason to force this "original feel" onto players for the sake of "challenge", and especially to apply it only to Good players. I don't see why we can't develop the game so that it makes sense, rather than forcing Good players only to contend with a part of Vanilla that is nonsensical and against lore.

Ithilion, Discussions Moderator (Auta i lómë)

Except it's not only for good players - the difference is that for evil players it is day that is to be feared, because your allies disappear or are weakened and your enemies are increased.

Gen. Grievous1138 (LOTR Mod Wiki Admin) comlink 19:56, January 26, 2018 (UTC)