Board Thread:Suggestions Forum/@comment-4750818-20141227181009

I know that I replied to a thread by Speganomad regarding this suggestion some time ago, but, after reading Mevans' Facebook post, it has popped back into my mind.

As many of you know, there are two kinds of quests in the mod today; "Kill" quests and "Collect" quests. Speganomad suggested a third type of quest, a "Retrieve" quest (see User:Glflegolas/Mini-Quest Ideas for more on that). After some more thinking, I have come up with another type of quest; a "Repair" quest.

How will this work?
When you talk to an NPC, he/she has a chance to offer you a quest. I will use a Rohirrim in my example:

''My sword, passed down from my grandfather, has cleaved many Uruk-Hai over the years. However, it is now dull and rusty. If you could fix my sword, I will definitely make it worth your while.''

If you accept the quest, Theodred will give you his sword (in a very damaged state), marked with the NBT-tag "Belonged to: Theodred of the Rohirrim". Then, you must go to an anvil and fix the sword. When the sword is fixed, you can return it to Theodred. Attempting to hit something with this sword will result in a message similar to that seen when entering the Pits:

''This sword belongs to Theodred. You should give it back to him.''

While you're fixing the sword, Theodred will not have any weapon, and as such will be quite vulnerable to any foe.

Any reward?
Breaking Theodred's sword will result in you losing 10-15 Rohan alignment. 
 * 25 or so Rohan alignment
 * Quite a few silver coins