Board Thread:Suggestions forum/@comment-108.26.221.114-20190827164302

Most people seem to use the mod by itself, or nearly so. That's fine - it's an awesome mod! Still, as a server owner, sometimes I want to, well, tweak things. Sometimes we find exploits that could be easily patched (merchant loops, for example). Other times I just want to add a new recipe to the faction crafting tables. It would be extremely helpful to me, and probably others, if the following features were implemented:

•  Adding and removing recipes from the faction crafting benches, barrels, unsmeltery, forges, and millstone.

• Adding and removing trades from the various merchants.

• Adding or removing faction relation requirments?

• Disabling individual equipment modifiers.

• Maybe even disable specific structures from generating? I don't know if that's possible / practical, however.

Again, I understand that the LotR mod is entirely able to act as a stand-alone, but there are absolutely other mods which are both thematically relevant and mechanically balanced.  