Board Thread:Suggestions forum/@comment-26456694-20161030200412/@comment-26347028-20161102223733

Recneps wrote: It's not. The only problem you've found is small forts with NPCs exposed to the open air, as people have admitted that castles can have big walls, and it is easy to stop horses from getting onto walls. Here's the thing.. If you don't want people to be able to get in and access the build, why do you need NPCs exposed to the air? Why not have them in buildings with a gate, so only people who can legitimately open the fort's gate - and are people you want in - can access the NPCs? Then anyone who got in while no players were online to stop them can harm the NPCs. A build not open to the air looks rather ugly as a castle for one, two, when I know people are trying to actually attack an area, I usually erect a simple palisade and ditch, which I don't expect to have to make twenty blocks high just to stop people jumping over it on horses. They're usually four blocks, or so, with a two block ditch and quagmire in front of it to try and trap the attacking force. This also means if people are allowed to take bombs and such info these attacks, the damage is done outside the build. A simple wall, which is usually fairly secure, but which presents no obstacle at all to some of these crazy horses.

You seem to think that we're talking about times when protection is always on. At those times, yes, it's fairly easy to lock your build up, but in times of war, if you're actually going to fight you have to get rid of all that.

Not to mention that NPC's patrolling the walls have a much better aim and so on, so can actually fire at the enemies, when they're closer to the ground and in a more open environment.

This isn't about harming NPC's. There are so many things that get you so many coins that by the time you're building these, it's hardly a setback to be losing a few NPC's.

This is about completely overruling natural defensive mechanisms. That mountain that should've secured your flank that you have an anti-spider wall on top of? Well, that's useless against crazy horses. Those progrsssively bigger walls as you get inside? The first eight are now useless.

I think I'm making myself quite clear here. It shouldn't be necessary to build crazily high walls just to prevent horses getting over them.