User blog comment:Sinthorion/Project:Eragon-Mod/@comment-25225066-20141124132003/@comment-27723099-20141125174143

Oh, yes it is possible to decompile the mod with a java decopiler but I don't like this way because many variable and function names will be obfuscated and it will look like this (part of the decompiled vanilla code):

public boolean generate(World p_76484_1_, Random p_76484_2_, int p_76484_3_, int p_76484_4_, int p_76484_5_) {    if (p_76484_1_.getBlock(p_76484_3_, p_76484_4_, p_76484_5_).getMaterial != Material.water) {        return false; }    else {        int l = p_76484_2_.nextInt(this.numberOfBlocks - 2) + 2; byte b0 = 1; for (int i1 = p_76484_3_ - l; i1 <= p_76484_3_ + l; ++i1) {            for (int j1 = p_76484_5_ - l; j1 <= p_76484_5_ + l; ++j1) {                int k1 = i1 - p_76484_3_; int l1 = j1 - p_76484_5_;