Board Thread:Bug Reports/@comment-26061849-20170305190923/@comment-26172435-20170321211438

Glad to know you've consciously considered this mechanism.

Once a very profitable deal of the type 'buying stuff from one trader and selling it to another' has been settled, a player can simply fast travel from one trader to the other on a 'daily' basis to create some 'free money'. So the effort is in fact quite minimal and with price differences of up to 6 coin per unit (based on a few current price ranges of items relevant in this respect), the rewards may well be considered 'spoils of exploitation'. Hence, despite the decent argumentation brought forward by Ffets and Mevans, it still feels a bit unjust. Yet, if you compare it to other options players have to get 'easy money', like players venturing into the Enedwaith to just await Bandits to attack them and slay them for the 'free coin' that brings, it may not be that much of an issue ... or is it?