User blog comment:Commandogregor1234/Map example-Minas Tirith/@comment-26298013-20160806020422

Very cool idea. I'd definitely check this server out. Recneps is right, however. Attackers are already at an extreme disadvantage because the defenders can turtle (No need to risk anything) and have walls, while the attackers cross open ground against an entrenched enemy with no chance of outflanking (At least on this map). Add that to the indestructibility of the outer walls, and, well, the attackers need some advantages.