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<p>Maltalidenta Kwuitidherali wrote:
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<p>Edacnik wrote:
I look at it this way:
</p><p>"Evil" has spiders that can climb endlessly high walls and wargs that can devour your enemies, yet horses that jump high are such a problem? I know this is a bit of a realism problem, but a Minecraft player can carry a literal stone mountain.
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<p>Spiders can't jump or fight. Wargs can't jump or climb. Horses can't fight or climb.
</p><p>However, wargs are barely anything more than an annoyance if you know how to deal with them, spiders are pretty useless if you know how to properly build walls, and why should horses suddenly not have their limits?
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<p>But it does have its limits, Malta. If you build a wall literally bigger than a palisade fence (About thirteen blocks high) then you're safe from horses. Spiders can fight last time I checked, and wargs are pretty good soldiers in hoards because of their pure speed; plus spiders have poison and slowness effects depending on the breed, along with the fact that they are, again, a fast-moving entity.
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