Mae govannen mellonin!
As you can see, there have been some changes around here.
I have reconsidered the scope of this post, and so I am going to give it an update.
This is still a simple suggestion: All biomes where great powers lie will be given the benefit of Recnap's suggestion from this thread here: https://lotrminecraftmod.wikia.com/wiki/Thread:404375
Simply put, the compass and map location of all players who have negative alignment with these factions will disappear within their lands; along with all access to waypoints. Meaning, they cannot use, create, or see waypoints within any of these biomes. (Edit: This does not mean you cannot use waypoints that are not in one of these biomes. So if you are in Lorien, you can still FT to somewhere else. Just no creating or using waypoints within Lorien.)
Here is the list of these biomes with the reasoning behind their inclusion on this list:
1. Lothlorien: Home of the lady Galadrial and the elvish ring of power Nenya, Lothlorien is one of the last strongholds of elvendom on earth. It is said that so great was the power within this realm, it would never fall save Sauron himself came against them.
2. Rivendell: Home of the Lord Elrond Half-elven, and the greatest of the elvish rings of power, Vilya. Known as the last homely house east of the sea, Rivendell is one of the most heavily defended realms in middle earth.
3. Mordor: Does this even need an introduction? The Land of Shadow, the Black Land, the Dark Country. This is the center of Sauron's power on earth, and The Great Eye, is ever watchful. This is a meme for pity's sake. This does not include Minas Morgul, as it is outside of the Ash Mountains and the Mountains of Ephel Duath.
4. Mirkwood: Listed here for the sake of inclusivity. For full suggestion see this thread: https://lotrminecraftmod.wikia.com/wiki/Thread:404375
There we go. Kudos, comments, and critiques all welcome here. Oh, and by the way...
Happy New Year everyone!