<div class="quote"><i>ThranduilKing wrote:
Have you ever fought against them as a "good" player? One might be easy to kill with a pike, but try to fight an invasion of normal wargs and you'll be fleeing faster than you know. If you boost even more speed and HP they'll be too deadly.
<p>As said before, the difference between horses and wargs is that wargs actually do damage when mounted, and thus have to be balanced with the other aspects (speed and HP). Rhinos, which also do damage while mounted are also slow, and idk if you've ever seen a rhino run irl but they're pretty dang fast too. And as individual NPCs I don't know how you can say they have to be faster when they already are quite fast and deadly in bigger numbers
</p><p>Oh and about making them also posionous, well got no answer to that xD like come one, a mount which already inflicts damage, while you can carry a morgul blade with infernal mounting it + poison? I don't know what you're trying to accomplish with that except the nightmare of good-evil balancing
</p>
</i></div>
<p>Wargs get shredded really easily if you're fighting them from any defensive position.
</p><p>Literally just hiding in a Dwarven forge is enough to completely ruin an entire invasion, provided that you have a spear with enough durability to kill them.
</p><p>Making wargs stronger out in the open wouldn't be too OP since you're not supposed to fight them in the open anyways. The buffed wargs would just emphasize the need to hunker down somewhere when fighting them so you don't get overwhelmed.
</p>