I've been playing as Near Harad for a while now and I've noticed something that's beentroubling me. Almost every faction in the game has something special and unique about it, Rhûdel with their fire, Rohan with their horses, the Half Trolls with their rhinos, dwarves with their fine equipment, hell even the hobbits with their cooking. I could go on, but one faction that doesn't really stand out is Near Harad. We do have a few things... For example, we have kebabs, slavery, and a jumble of sub-par bronze equipment. But this doesn't really cut it. We need something to put Harad on the same level as other factions and make it unique, and below I've compiled a list of rational solutions.
•Mûmakil... I know that the Mûmakil have been on the verge of being added ever since the mods creation, but they never were due to the impracticality. I propose they be added but are closer to rhinos in their application, a single rider on a mount that does contact damage, just maybe a little slower and more deadly. I know it's not how they were portrayed in the movies but it's not very practical to have a tower of NPCs and/or players atop a mount, especially in multiplayer. I would hope Mûmakil are added in some fashion at some point, as they're probably what the Haradrim are most famous for.
•Poison... If Mûmakil are too impractical then Near Harad has to improve elsewhere. It is mentioned in various lore that the Haradrim often coated their blades in poison before battle. I think adding things like poisoned scimitars or khopeshes or hell even all of the Haradic weapons would be a great idea. The mechanic already exist and the application would be easy. It would be a much needed buff after the bow of Harad was nerfed, and all of Harad's tools are average at best anyways. Poisoned tools could be crafted shapelessly on any Haradic crafting, just like daggers. I know this may be alarming to some as being too OP, but such a weapon already exists in the form of the morgul blade, which does more damage than poison anyways. Besides, as I said Harad doesn't have anything else, and our weapons do average damage.
•Embracing bronze... I believe that it was mentioned in another thread but bronze armor, such as the corsiar's armor, is overlooked. The point of armor that doesn't protect you as well is to gain mobility and sacrifice some protection. So, maybe Corsair armor and other lighter bronze armor could have a slight speed buff to make up for their cruder construction. This of course would not have to be exclusive to Harad, more of a general suggestion, but I think it would be fitting for the Corsair armor in particular.
•Snake pots... An interesting idea here. The men of Near Harad are loosley based off of the Arabs of North Africa. One notable North African empire was Carthage, who made use of snake pots in warfare. Now, I know there are no snakes currently in the game, despite being referenced to on the flag of Near Harad, but there are scorpions and there are flower pots. Right clicking on a small scorpion with a flower pot in hand can give you a scorpion pot, or they can be sold by Nomad traders or other traders from Near Harad. Upon throwing a scorpion pot it will shatte, releasing the captured scorpion(s), who will attack and lock onto the closest NPC or player. It would be an awesome orginal idea that isn't too OP as it is difficult to acquire.
Well that's all I've got for now, but I think my point has been made clear. I hope you enjoy my ideas. Thanks.