<div class="quote"><i>Gen. Grievous1138 wrote: <div class="quote">
<p>Legoarmy505 wrote:
Good bye Comrade Catfish, enjoy your years of Marxist-Leninist Communist Theory studies
</p>
</i></div>
<p>Speaking of that, I've changed my mind. I am gonna make a new mod....
</p><p>Gen. Grievous1138(LOTR Mod Wiki Admin) <sup>comlink</sup> 22:44, October 28, 2017 (UTC)
</p>
</div>
<p>New mods, new shmods. What we really need around here is a new administrator ;)
</p>
<p>I didn't get to see totality :(
</p><p>It's okay, though. My time will come in 2024, when the center line literally runs directly through my hometown.
</p>
<div class="quote"><i>Recneps wrote: (Thinks back to a time when meme wars were frequent, and the administration decided to ban them.)</i></div>
<p>Wait, meme wars have been banned now? What kind of tyrannical den of evil has this turned into since I left?!
</p>
<div class="quote"><i>MrHobit1234 wrote: <div class="quote">The Morgul Lord wrote: I would add emus.</i></div> Australian PTSD intesifies.
</div>
<p>DONT MENTION THE WAR
</p>
<div class="quote"><i>00Fez wrote: <div class="quote">
<p>SirWolfBane1 wrote:
</p>
<div class="quote">707Mithrandir wrote: The only real reason I can see for updating is for the new commands, command blocks, structure blocks (possibly helping with major structures?), and possibly the lag fixes; the rest is really take it or leave it or code it yourself.
<p>But the question really is: is it worth Mevans' time? This Mod has hundreds of blocks, and each one requires several lines of code, plus, some other things would have to be changed as well, not to mention bug fixing and all that. Mevans wants to have the Mod in the current MC version just as much as anyone else, it's just a huge task to update a mod this big.
</p><p>Unless something really useful comes to Vanilla, or Minecraft stops updating, or someone makes a fully-functioning program to easily change 1.7.10 code to 1.12, or Mevans wakes up one day and decides to update, then I really doubt we're leaving 1.7.10.
</p>
</i></div> you do understand that coding the same colours and same type of block they added (shulcker boxs, concrete) would be protected through copyright? forgive me if i am mistaking you for coding something else.
</div>Also you can't exactly copyright the idea of concrete.
</div>
<p>Yeah, just ask the Romans.
</p>
<p>Since I'm already not here much, I have the freedom to say what I wish without fear of Grievous's wrath.
</p><p>Sir, no disrespect intended, but... are you sure that <i>you're </i>not the one who's salty? I mean, it seems like a perfectly good edit to add a sense of mystery to the history section, and you're rejecting it just because of who wrote it? Just because you're upset that he didn't want Utumno added?
</p>
<div class="quote"><i>MrHobit1234 wrote: Uhh, Tolkien said the Blue Wizards were vital in the War of the Ring because of their Free Easterlings.</i></div>
<p>.... citation?
</p>
<div class="quote"><i>Dragonovith wrote: What if those Grey Demons were experiments made by the Nazgul Tauredain, by mixing humans with Oliphaunts?
<div class="center"><div class="floatnone"></i></div> </div>
</div>
<p>Seems legit...
</p><p>.*headcanon accepted*
</p>
<div class="quote"><i>Direranger50 wrote: It helps that he gives permission for "<i>SUPER HYPER MEGA DOOR HYPE</i><span style="font-weight:normal;">".</span></i></div>
<p>Which I misread as SUPER <i>HYDRA </i>MEGA DOOR HYPE. For a minute there I thought Mevans had joined Grievous's conspiracy...
</p>
<div class="quote"><i>Dragonovith wrote: This is the lore description for the Kimen Kaah waypoint in the jungles of Far Harad:
<p>"Here stand the ruins of an ancient Tauredain city, overrun by grey demons in an age long past."
</p><p>Who are these grey demons? Half-trolls?
</p>
</i></div>
<p>Rampaging Mumakil?
</p>
<div class="quote"><i>KHAMULofHARDA wrote: Still if Mevans and other people like mail why change it?</i></div>
<p>Because they like to force their views on other people... Kind of reminds me of someone, but I can't quite remember...
</p>
<figure class="article-thumb tleft show-info-icon" style="width: 400px"> <figcaption> <p class="caption">Oh, I remember now.</p> </figcaption></figure>
<div class="quote"><i>Gandalfthegreatestwizard- EpicMithrandir wrote: <div class="quote">
<p>Quote:
>hates chainmail
</p><p>>profile pic is of Fingolfin wearing plate armor
</p>
</i></div> Let me make that into a meme:
<figure class="article-thumb tright show-info-icon" style="width: 150px"> <figcaption> </figcaption></figure></div>
<p>Ahahahaha! That made my day! xDDDDDDD
</p>
<div class="quote"><i>LOTRMod wrote: That would require me to change the way the mod's pillar blocks work, which would also mean ruining all the pillar blocks in older worlds. I'm not sure if people would be happy with that.</i></div>
<p>Alright! Thanks for answering, sir!
</p>
<p>Um, pardon. Did the canon ever directly state that orcs <i>didn't </i>live forever? I just assumed they had the same long lifespan as the elves....
</p>