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<p>Ignore the bad pic, my computer lost the F2 key so I needed to use my iPad.
</p><p>As you can see, there is a very flat, awkward descent of terrain. It is perfectly along the chunk border where the Lindon Coast biome meets the Sea biome. There are other cases to where there is a Sea biome surrounded by Lindon Coast, and it basically just creates a mountain with a chunk-sized hole in the middle. I couldn’t find examples of this for this report, though.
</p><p>So essentially, everywhere the Sea meets the Lindon Coast biome, those awful sheer cliffs appear. This isn’t an error in chunk generation, as I regenerated the chunks multiple times in both the world files and WorldEdit. Perhaps an issue with biomes?
</p><p><span style="background-color:#000000; border-radius:1280px; border:6px ridge black"><span style="font-size:15pt"><font color="#FFFFFF">@Pumpkinator</font></span></span>
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<p>Ignore the bad pic, my computer lost the F2 key so I needed to use my iPad.
</p><p>As you can see, there is a very flat, awkward descent of terrain. It is perfectly along the chunk border where the Lindon Coast biome meets the Sea biome. There are other cases to where there is a Sea biome surrounded by Lindon Coast, and it basically just creates a mountain with a chunk-sized hole in the middle. I couldn’t find examples of this for this report, though.
</p><p>So essentially, everywhere the Sea meets the Lindon Coast biome, those awful sheer cliffs appear. This isn’t an error in chunk generation, as I regenerated the chunks multiple times in both the world files and WorldEdit. Perhaps an issue with biomes?
</p><p><span style="background-color:#000000; border-radius:1280px; border:6px ridge black"><span style="font-size:15pt"><font color="#FFFFFF">@Pumpkinator</font></span></span>
</p>
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<p>Ignore the bad pic, my computer lost the F2 key so I needed to use my iPad.
</p><p>As you can see, there is a very flat, awkward descent of terrain. It is perfectly along the chunk border where the Lindon Coast biome meets the Sea biome. There are other cases to where there is a Sea biome surrounded by Lindon Coast, and it basically just creates a mountain with a chunk-sized hole in the middle. I couldn’t find examples of this for this report, though.
</p><p>So essentially, everywhere the Sea meets the Lindon Coast biome, those awful sheer cliffs appear. This isn’t an error in chunk generation, as I regenerated the chunks multiple times in both the world files and WorldEdit. Perhaps an issue with biomes?
</p><p><span style="background-color:#000000; border-radius:1280px; border:6px ridge black"><span style="font-size:15pt"><font color="#FFFFFF">@Pumpkinator</font></span></span>
</p>
(Edited by moderator)