So, I was talking to Mevans at my base, and he said that he wants to add more rare items, like from Runescape. I thought of a few ideas about rare items.
1. Structure Trophies
Certain rare structures, such as a golden tauredain pyramid will spawn with a golden pyramid statue in it, or a super rare Gondolin related item in sunken elven ruins or troll hoards, rarer than mithril items. These would be a symbol of exploration or extreme luck.
2. Mob Killing Trophies
After obtaining a weapon bane for a certain mob (Elfbane, Trollbane, Orcbane, Etc.) you will start having a chance to get a killing trophy of that particular mob. Could be only for a single mob, such as only for Gundabad Orcs or could be for all orcs. It will be placeable, and when you hover over the item it will display the amount of kills, similar to how it shows the name of a weapon on a weapon rack. A trophy of kills.
3. Rare Drop Table (From Runescape and Inspired From Mevan's Words.)
All mobs will have a chance to drop certain items, of which some items will be related to the mob that is killed and other items will be global, whether it is from a humble hobbit or a fearsome balrog. These could be trophies or certain mobs, like Trolls could drop mithril ingots, or gear as an EXTREME rare drop. Would inspire players to go for more kills.
4. Master Slayer Titles
Master Slayer Titles would be given to players who achieve mastery at killing said mobs. I think that after killing perhaps 5000 - 10000 of a certain mob, for Orcs or Elves, but only 2500 - 5000 of other mobs like Trolls These would also have matching achievements. It would make players want to do the grinding for these, since achievements are fun to get.
5. Rare Weapons From Structures And New Rare Modifiers (Kudos to Darkemir!)
Weapons are lovely to have and use. Blessed is the best modifier for luck, and legendary is the best for damage. What if you could find weapons in structures, such as in a special chest in an Isengard tent, or atop a Mordor tower. These will have an all-round better damage, and can have a chance to have a unique "epic" reforge on it. These are as follows for weapons and tools:
Mythical: +4.0 Damage
Holy: +4 Looting Luck
Adamant: 3.0 Durability
Please help me think of either better names for these prefixes, or just more balanced versions. For PVP, having a whole damage over another person's weapon can me life or death. Do you think that just 3.5 Damage is balanced? Comment below :)
These are just some thoughts that I think will make the game more fun for killing, similar to the weapon banes aswell.
Your Witch Doctor, Krither