Good, it works. Thank you, MilkMC for the assistance.
Ok, now to see if this works...
I have 7zip already, but how do I do ^ That? using the Add button? Or should I just try to figure it out myself?
So once I get that map edited, can I just throw the unzipped file in the Mod file or do I need to zip it somehow?
Well, you never really know what it'll do. And if it crashes the game or some such, I consider it 'blowing up'.
^^^ That's true. On a side note I'ma gonna try to edit the map... Hopefully it will not blow up my game or something...
Seem quite plain to me, but if that's how you like it...
So, just a question. Is it possible to actually modify the map and have it changed in game? As in like, put a few chunks of Mordor in-between Erebor and Dale? If so, I might have some interesting ideas for it...
3 to 5 second speed 1 or speed 2 effect, perhaps?
IronJaw333 wrote: Yeah, but still. (it was fun XD)
44) And even though mithril is supposedly priceless, you can offer a dwarf a full set of it, and they will just stare at you, asking for more tin.
I can't kudo that enough...
43 - Mithril supposedly being priceless, but is sold for equivalent money to a few veins of coal.
I'd say just change the distance. On another note, do other Npcs that switch weapons have the same problems? If so, then this could be fairly useful.
Hm! Not bad. I don't concern myself with lore, but the thing I do see an issue with: Crossbows on horseback?! You can't load a crossbow very well from horseback, especially a heavy crossbow. Either remove that or perhaps just arm them with generic vanilla bows instead?
IronJaw333 wrote: Very good! Agree one hundred percent on them carrying a lot more stuff and not being able to restock. However one thing...
The donkeys/camels with saddlebags. This could be abused a LOT.
Say, im at minus with dwarves. A blue mountains merchant appears nearby, a merchant, 4 other guards, and a donkey.
The dwarves yell "Argh!" and i kill them with my overwhelming army of orcs and a couple poison arrows. The trader dies almost immediately and, one last thing still standing. The donkey.
Couldnt i just sit on it and remove the stuff out of the bags, making a VERY easy way to get free gear? Or just kill the NPC donkey for the stuff?
I thought that if the trader died, then the other NPCs despawned immediately. Is this still true?
Wait, what? It's here?!
(Looks at main page)
hallelujah! It's here!
(Thinks for a moment)
It's not another troll, is it? I hope not!
Well, not quite. It depends upon your device's hardware really. Because it still has to store all the data from all the chunks you've been to. So, good hardware = massive amount of time, while bad hardware = eh, a few hundred hours.
'Risk', as in, the board game?