<p>The Avari faction would be very interesting. I am thinking for this that it would use the single mod lore-text we have on the Avari as a main reference.
</p><p>New Items:
Avarin Steel Ingot: Smelted from a wood log and an iron ingot/ore in a Dwarven Forge
Avarin Steel Block: Nine Avarin Steel Ingots in an Avarin Crafting Table
Avarin Crafting Table: Four planks in an Avarin Crafting Table
Avarin Armour: Armor Recipes, with Avarin Steel
Avarin Tools: Tool Recipes, Avarin Steel
Avarin Weapons: Weapon Recipes, Avarin Steel
</p><p>Avarin Steel would be a gray-ish colour and the armour would be gray-ish, but would have the 'green and purple' described by the mod lore text. Unlike other elves, the Avari would have a hammer due to their close proximity to the Dwarves, yet would also have a battlestaff.
</p><p>Avarin Alignment would be centralized around the Wildwood, and a new Wildwood biome would be created so that Avarin structures and npcs spawn just there. The Wildwood would most likely have bigger trees than a normal Rhun forest, more similar to Fangorn.
</p><p>Avarin structures would be hidden in the treetops and underground. The Avari would spawn at night, never at day. They are not inhibited by the sunlight, however.
</p><p>Thanks for reading this MASSIVE script!
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(Edited by moderator)