These bombardiers can spawn day and night in Angmar, due to ash clouds that block out the sun, similar to the environment in Mordor and Dol Guldur. This cloud also protects the Angmar Orcs from the debuffs they normally receive from the sun.
Angmar Orc bombardiers are at first equipped with an Orc bomb and an Orc torch, but once the bomb has been used they switch to an Angmar sword. If you have hired Orc bombardiers who have used up their bombs, interacting with the Orc while holding a bomb (any kind of bombs, even fire bombs!) will give him the bomb you are holding.
When they are not attempting to kill something, the Angmar Orc Bombardiers wander at random. If they do happen to get into direct sunlight, they will not be burned or be damaged by it, but will gain slowness and weakness effects similar to all other Orcs.
When not being engaged by an enemy entity there is a chance that they will start attacking each other in what is known as a skirmish. This fighting can spread and wipe out entire groups of Orcs. Skirmishes can be disabled with the command
/gamerule enableOrcSkirmish false.
|Orc Steel Ingot||Uncommon||1|
|Can blow through walls and do tremendous damage to tight formations of enemies||Not good for defending forts; they can blow up friendy units by accident as well as enemy units|
|Features a melee attack to finish off foes||Cannot perform ranged attacks|
|Relatively inexpensive, considering their destructive potential||Cannot ride a Warg|
|Can be customized depending on your resources and/or needs||Weakened by sunlight|
|Not a suicide bomber like its Warg counterpart||Will act like a normal Angmar Orc if you have no more bombs to give them|
|The Raiders of Angmar|
Orc (Archer, Banner Bearer, Bombardier) •
Troll (Chieftain, Hill) •