m (→Behaviour) |
m (Reverted edits by 143.59.25.174 (talk) to last revision by Bazowick) Tag: Rollback |
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{{Removed}} |
{{Removed}} |
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− | {{M4R|Update picture to comply with infobox standards}} |
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{{Infobox NPC |
{{Infobox NPC |
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|Image = Angmar Orc Warrior.png |
|Image = Angmar Orc Warrior.png |
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|armour = [[Morgul Armour]] (without the helm) |
|armour = [[Morgul Armour]] (without the helm) |
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|attack strength = 5.5 |
|attack strength = 5.5 |
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− | |alignment = [[ |
+ | |alignment = [[Angmar (Faction)|Angmar]] |
|spawn = [[Angmar]] and the [[Ettenmoors]] |
|spawn = [[Angmar]] and the [[Ettenmoors]] |
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|drops = [[Orc Bone]], Rotten Flesh, [[Maggoty Bread]], [[Morgul Armour]] (rarely) |
|drops = [[Orc Bone]], Rotten Flesh, [[Maggoty Bread]], [[Morgul Armour]] (rarely) |
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|NPC = [[Angmar Orc Chieftain]] |
|NPC = [[Angmar Orc Chieftain]] |
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|armour points = 13-14 |
|armour points = 13-14 |
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− | |alignment needed = +300 |
+ | |alignment needed = +300 |
+ | |pledge = No (Also did not exist) |
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|cost = 20 |
|cost = 20 |
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|added in = 13 |
|added in = 13 |
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'''Angmar Orc Warriors '''were a type of [[Orc]] that resided in the old kingdom of the Witch-King, [[Angmar]]. |
'''Angmar Orc Warriors '''were a type of [[Orc]] that resided in the old kingdom of the Witch-King, [[Angmar]]. |
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− | This mob has been removed from the game as of |
+ | This mob has been removed from the game as of {{Update|24}}. Since the Mod takes place after the fall of Angmar, it made no sense to have them in-game. |
== Spawning == |
== Spawning == |
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|Inflict the {{VanillaLink|Status_effect#Wither|wither effect}} |
|Inflict the {{VanillaLink|Status_effect#Wither|wither effect}} |
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− | |Can only be |
+ | |Can only be hired from Angmar; thus, it may be hard to replace lost troops when travelling |
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Latest revision as of 13:05, 15 December 2021
This page contains content on features that are no longer part of the current version of the mod. |
Angmar Orc Warriors were a type of Orc that resided in the old kingdom of the Witch-King, Angmar.
This mob has been removed from the game as of Public Beta 24. Since the Mod takes place after the fall of Angmar, it made no sense to have them in-game.
Spawning
Angmar Orc Warriors were exclusive to Angmar and the Angmar Mountains, where they spawned in small groups or individually. As with all Orcs, they could spawn riding Wargs.
Their appearance was similar to that of a standard Orc, except for the fact that they wore Morgul armour (without the helm), used Morgul Blades and were slightly larger.
Behaviour
Angmar Orc Warriors were much more powerful than the other Angmar orcs because they dealt more damage and had more health (they had 25 health points, compared to the normal Orc's 18). They were also very deadly, giving any player or mob the wither effect when they hit them with their Morgul Blade.
Like all warrior NPCs, they would attack any player or NPC negatively aligned to their faction on sight. Unlike regular Orcs, they gave a bonus of two alignment to enemy factions when slain.
Hiring
Angmar Orc Warriors could be hired from Angmar Orc Chieftains, who are found in Angmar Towers, both on foot and mounted. The player could hire these Orcs on foot with 300 Angmar alignment and at a cost of 20 silver coins. Angmar Orc Warriors riding Wargs would cost considerably more.
Advantages | Disadvantages |
---|---|
Fairly inexpensive unit considering its strength | No longer in the current mod version |
Better health and armour than normal Orcs | No ranged attack |
Inflict the wither effect | Can only be hired from Angmar; thus, it may be hard to replace lost troops when travelling |
These mobs were removed from the mod in Public Beta 24 because they were viewed as uncanon, and far too powerful for the remnants of a long-destroyed kingdom. Thankfully for Angmar players, they were replaced with a new subfaction, the Hill-Men of Rhudaur.