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(new image) Tag: U36 |
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− | {{Quote|Cold be hand and heart and bone |
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− | and cold be sleep under stone |
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− | never more to wake on stony bed |
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− | never, till the Sun fails and the Moon is dead |
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− | In the black wind the stars shall die |
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− | and still be gold here let them lie |
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− | till the Dark Lord lifts his hand |
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− | over dead sea and withered land.|Barrow-wight|Fog on the Barrow downs, The Fellowship of the Ring}} |
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{{Infobox mob |
{{Infobox mob |
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− | | |
+ | |Image = Barrow-wight.png |
|rideable = No |
|rideable = No |
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|spawn = [[Barrow-downs]] |
|spawn = [[Barrow-downs]] |
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− | |eats = |
+ | |eats = Nothing |
+ | |attack strength = 6 |
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− | |added in = |
+ | |added in =25 |
− | |drops = |
+ | |drops = [[Bone]]s, [[Barrow Blade]]s, Skulls, Bronze and iron equipment, Dungeon loot |
− | |Image = [[File:Barrow-wight.png|250px]]|health = 50}} |
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+ | |armour points = None |
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− | |||
+ | |health = 50}} |
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⚫ | |||
+ | {{Quote|Cold be hand and heart and bone<br>and cold be sleep under stone:<br>never more to wake on stony bed,<br>never, till the Sun fails and the Moon is dead.<br>In the black wind the stars shall die<br>and still on gold here let them lie<br>till the Dark Lord lifts his hand<br>over dead sea and withered land.|Barrow-wight|Fog on the Barrow downs, The Fellowship of the Ring}} |
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⚫ | '''Barrow-wights''' are fearsome creatures who dwell in the [[Barrow-downs]]. They were sent by the Witch-King of [[Angmar]] to occupy the[[Barrow-Downs Barrow| Barrows]], the resting place of many ancient kings of [http://tolkiengateway.net/wiki/Cardolan Cardolan], one of the three ancient realms of the North. |
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− | == |
+ | ==Spawning== |
− | Barrow- |
+ | A Barrow-wight is spawned when a player first tries to open the chest in a Barrow. Aside from this, they also spawn (usually in pairs) randomly on unlit grass blocks in the Barrow-Downs. They can also be spawned manually in ''creative mode'', with a spawn egg, or with a Monster Spawner. The presence of Barrow-wights causes the famous fog of the Barrow-downs. |
− | == |
+ | ==Behaviour== |
− | + | Barrow-wights will attack any and every NPC besides their own kind. They also target the player on sight. Going within a certain range of a Barrow-wight causes a foggy effect. A common misconception in the mod is that fog spawns the wights; on the contrary, the Barrow-downs are never foggy unless the player ventures near a wight. As the wight moves toward the player, the screen will go black around the edges and the FOV will change. They have decent reach and apply the wither effect upon striking their target. Instead of the typical mob death animation, Barrow-wights simply float upwards and fade when killed. |
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Killing a Barrow-wight earns the player the achievement "'''Cold be Hand...'''" |
Killing a Barrow-wight earns the player the achievement "'''Cold be Hand...'''" |
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− | == |
+ | ==Drops== |
− | [[File:Barrow |
+ | [[File:Barrow-loot.png|thumb|250px|right|Typical loot in a treasure chest of a barrow.]] |
+ | Barrow-Wights drop the same things that can be found in [[Barrow-downs Barrow|barrows]], most commonly bones and arrows, as well as some article of [[silver]], bronze swords and daggers, iron armour and weapons, or [[Barrow Blade|barrow blades]]. As rarer drops, however, they yield gold and larger coins, Arnorian armour and weapons, and, very rarely, they may drop [[Mithril]] nuggets or [[Mithril Equipment|Mithril Armour and Weapons]]. |
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− | [[File:Barrow-write-cave.png|left|thumb|220x220px]] |
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− | First off what you want to do is avoid the ones not in the barrows, as they are very hard to kill and give the wither effect. Second, when you get to the barrows, you want to make a structure like the picture to the right. Then you open the chest to make a barrow-wright appear like so. The barrow-wight will then suffocate in your brick leaving you with all this loot; besides the spawn egg, flint and steel, stone, and torch I got out of creative. The silver, bones, and blade is what I got from the wraith and everything else was from the chest. |
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⚫ | |||
− | == |
+ | ==Combat Methods== |
+ | First off what you want to do is be careful of the ones not in the barrows, as they are very hard to kill in the open due to their reach and the FOV change. If, by chance, you are chased by a Barrow-wight, and you have nowhere obvious to run, you can do the following: Pillar jump up three or four blocks (so that you are standing on the top one), so the barrow wights will not be able to grab at you. That way, if you have a pike or other longer-range weapon, you will be able to kill them without them being able to hit back. |
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− | The Barrow-wights began appearing in the Barrow-downs after the Dúnedain of Cardolan succumbed to the ravages of the Great Plague. They were put there by sorcerers of Angmar who corrupted the souls of the inhabitants of the Barrow-downs. The sorcerers were sent by the Witch-king of Angmar, who wished to keep the Dúnedain away from the downs. |
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+ | Another of the Barrow-wights' weaknesses is their height. Standing at the same height as a Wither Skeleton, Barrow-wights can be fought with the same techniques, as they cannot fit through a two-block high gap. Their height can be used against them in the three-brick-tall confines of the barrows' doorways, where even a one-block-high barricade will stop them from coming at the player. |
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− | On September 28, 3018, Frodo Baggins and his companions; Sam Gamgee, Merry Brandybuck, and Pippin Took while passing through the Barrow-downs were captured one by one by the Barrow-wights and trapped in what was believed to be the cairn of the last prince of Cardolan. |
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+ | ==Trivia== |
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− | There they were almost slain by a wight; three of the Hobbits had been lain in a barrow filled with a strange green light and were dressed in white robes and wore jewels and gold and had a sword across their necks. The wight had finished an incantation, and was preparing to finish them off when Frodo summoned up the courage to slice off its hand; he then called upon Tom Bombadil when the wight extinguished the dim light in the cavern. |
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⚫ | |||
+ | * On one [[April Fools' Day|special day]] of the year, they have a name. |
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+ | * In {{Update|36}}, Barrow-wights were given a significant retexture. The old texture is shown to the right. |
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+ | {{LotRWiki|Barrow-wights}} |
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− | Bombadil performed some kind of exorcism on the barrow, which caused the wight to flee with a shriek; he then gave the hobbits swords and then spread out the gold and treasures from the barrow on the grass so that the barrow's spell was broken and no wight would return to it. |
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+ | {{TolkienGateway|Barrow-wights}} |
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[[Category:Mobs]] |
[[Category:Mobs]] |
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[[Category:Evil]] |
[[Category:Evil]] |
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[[Category:Eriador and Surroundings]] |
[[Category:Eriador and Surroundings]] |
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[[Category:Wraiths]] |
[[Category:Wraiths]] |
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+ | [[Category:Monster]] |
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+ | [[Category:NPC]] |
Revision as of 16:20, 2 July 2020
“ | Cold be hand and heart and bone and cold be sleep under stone: never more to wake on stony bed, never, till the Sun fails and the Moon is dead. In the black wind the stars shall die and still on gold here let them lie till the Dark Lord lifts his hand over dead sea and withered land. |
” |
–Barrow-wight, Fog on the Barrow downs, The Fellowship of the Ring |
Barrow-wights are fearsome creatures who dwell in the Barrow-downs. They were sent by the Witch-King of Angmar to occupy the Barrows, the resting place of many ancient kings of Cardolan, one of the three ancient realms of the North.
Spawning
A Barrow-wight is spawned when a player first tries to open the chest in a Barrow. Aside from this, they also spawn (usually in pairs) randomly on unlit grass blocks in the Barrow-Downs. They can also be spawned manually in creative mode, with a spawn egg, or with a Monster Spawner. The presence of Barrow-wights causes the famous fog of the Barrow-downs.
Behaviour
Barrow-wights will attack any and every NPC besides their own kind. They also target the player on sight. Going within a certain range of a Barrow-wight causes a foggy effect. A common misconception in the mod is that fog spawns the wights; on the contrary, the Barrow-downs are never foggy unless the player ventures near a wight. As the wight moves toward the player, the screen will go black around the edges and the FOV will change. They have decent reach and apply the wither effect upon striking their target. Instead of the typical mob death animation, Barrow-wights simply float upwards and fade when killed.
Killing a Barrow-wight earns the player the achievement "Cold be Hand..."
Drops
Barrow-Wights drop the same things that can be found in barrows, most commonly bones and arrows, as well as some article of silver, bronze swords and daggers, iron armour and weapons, or barrow blades. As rarer drops, however, they yield gold and larger coins, Arnorian armour and weapons, and, very rarely, they may drop Mithril nuggets or Mithril Armour and Weapons.
Combat Methods
First off what you want to do is be careful of the ones not in the barrows, as they are very hard to kill in the open due to their reach and the FOV change. If, by chance, you are chased by a Barrow-wight, and you have nowhere obvious to run, you can do the following: Pillar jump up three or four blocks (so that you are standing on the top one), so the barrow wights will not be able to grab at you. That way, if you have a pike or other longer-range weapon, you will be able to kill them without them being able to hit back.
Another of the Barrow-wights' weaknesses is their height. Standing at the same height as a Wither Skeleton, Barrow-wights can be fought with the same techniques, as they cannot fit through a two-block high gap. Their height can be used against them in the three-brick-tall confines of the barrows' doorways, where even a one-block-high barricade will stop them from coming at the player.
Trivia
- On one special day of the year, they have a name.
- In Update 36, Barrow-wights were given a significant retexture. The old texture is shown to the right.
The One Wiki to Rule Them All has an article on:
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The Tolkien Gateway has an article on:
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