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the problem is that every mod you add on a bow raises the repair cost, so in a way putting mods on that make them last longer is raising repair costs by a large margin - nearly making the mod useless. Sure you can t shoot them longer before repair, but when you repair them you pay a lot more material cost also. Stupid design choice. This bow is simply too damaged (but only like 40% or so really) and with the mods on the bow the cost goes over 64. It's a design bug.
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the problem is that every mod you add on a bow raises the repair cost, so in a way putting mods on that make them last longer is raising repair costs by a large margin - nearly making the mod useless. Sure you can shoot them longer before repair, but when you repair them you pay a lot more material cost also. Stupid design choice. This bow is simply too damaged (but only like 40% or so really) and with the mods on the bow the cost goes over 64. It's a design bug.

Latest revision as of 17:21, November 13, 2019

the problem is that every mod you add on a bow raises the repair cost, so in a way putting mods on that make them last longer is raising repair costs by a large margin - nearly making the mod useless. Sure you can shoot them longer before repair, but when you repair them you pay a lot more material cost also. Stupid design choice. This bow is simply too damaged (but only like 40% or so really) and with the mods on the bow the cost goes over 64. It's a design bug.

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