So in my other thread I talked about Troops this will talk about gear.
1. Berserker Draughts these would be gained by trading with a Druid which would be like the wanderer of Dunland it could also be made by putting 'Insanitui' (a non-canon herb) in a barrel and brewing (Insanitui would be very rare but come in large amounts like 6 when you do find it). This Draught would give you strength, speed, and haste. The levels would change with the potency, and Nausea for a short while. There would also be after effects such as slowness, and a new effect called pain which basically works like poision but without the hearts.
2. Dunland Battleaxe, this would be made like any other battle axe but with special effects. It would do 10 damage but for balancing would cause slowness unless you drink berserker draught. The melee speed would be 65%.
3. Bear cloak, this would be a cloak made by putting fur in a dunland crafting table in upside down chestplate form and take up the head slot, it would be worn by Berserkers an banner bearers and look like well a bear cloak it would give the same amount of armor as a fur chestplate. This does not have to be added and is just a cool detail
4. Druid, Druids would wander enedwaith Rarely and sell items such as Healing potions and uncommonly Berserker Draught. In order to interact with druids you must have 30 dunland alignment
5. Saxe knife this would crafted like any other dagger but would do 4 damage but only be a melee speed of 135 and have a range of 100.
6. Spear of Dunland, this is a spear that would look like a retextured rohirric spear with fur handles and a darker iron tip. it would do 6.0 damage and 65 melee speed 175 melee range. It would also do extra damage to horses, say, 3.0
Kudos and constructive critisism. If you only agree with one of these ideas, comment which one, and tell me why you don't agree with the others,
P.s. Please refrain from arguing about something unrelated to this thread. on this thread