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I've been thinking about a more convinient way of finding players, one of my ideas was a messege from scouts if any enemy players start their conquest.
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I've been thinking about a more convinient way of finding players, one of my ideas was a messege from scouts if any enemy player starts his conquest.
 
For example, if I am a player, who pledged to Woodland-Realm Ill get a messege from scouts saying:
 
For example, if I am a player, who pledged to Woodland-Realm Ill get a messege from scouts saying:
   

Revision as of 22:18, July 24, 2019

I've been thinking about a more convinient way of finding players, one of my ideas was a messege from scouts if any enemy player starts his conquest. For example, if I am a player, who pledged to Woodland-Realm Ill get a messege from scouts saying:

"Dol Guldur started a conquest in the Mirkwood forest!"

"Legions of darkness, under the command of Player1 launched an attack in the Mirkwood forest!"

"Dol Guldur Orcs continued the invasion of Mirkwood forest" etc.

I think it would make sense to have that messege popped up in chat, so we can have a more convinient way of defending territories. Perhaps, if the player was killed during the conquest, conquest will lose some of it %. For example if Dol Guldur player was slain by Woodelven player it will lower the conquest of the area where Dol Guldur player was.

Besides that, I think it will be awesome if Player can pay some money to the npcs for info about the biome he enters. For example, Gondorian Player. who pledged Gondor and has over 1500 aligmient with it, enters the Ithilien and pays Ranger NPC 500 coins for scout news and receives a messege:


"Our scouts have seen - Sauron1002, NazgulBoy22 and OrcLover533 in this area, be on guard, commander!"

It means, that right now, in Ithilen biome there are 3 enemy players, which allows Gondorian player to scout Ithilien for some pvp interaction. 

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