The Lord of the Rings Minecraft Mod Wiki
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There are several different kinds of Spiders present in Middle-Earth.
There are several different kinds of Spiders present in Middle-Earth. Their AI is similar to that of the vanilla Spider, but the spiders of the LotR mod are much stronger, much faster, and significantly more dangerous. Additionally, [[Mordor Orc|creatures]] [[Mordor Orc Archer|other]] [[Dol Guldur Orc|than]] [[Dol Guldur Orc Archer|the undead]] are capable of riding certain types of Spiders. Evil players may also be interested in hiring certain types of Spiders.
 
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==Behaviour==
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The AI of the spiders within the Lord of the Rings mod is very similar to that of the vanilla spider prior to 1.8, but the spiders of the LotR mod are much stronger, much faster, and significantly more dangerous; they're also aligned with various [[factions]], so their hostility is affected not by light level, but by [[alignment]]. Various spiders can subject the player to various [[Status Effect|status effects]], including poison, slowness, and frost.
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==Spider riders==
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Unlike in vanilla Minecraft, where only skeletons can ride a spider, [[Mordor Orc|creatures]] [[Mordor Orc Archer|other]] [[Dol Guldur Orc|than]] [[Dol Guldur Orc Archer|the undead]] are capable of riding certain types of Spiders. As in vanilla, the AI of the spider controls how both mobs move. The rider's AI plays a part too, however, as melee units will attack when the spider gets close enough, while ranged units will shoot at their enemies from a distance.
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==Hiring==
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Evil players may be interested in hiring certain types of Spiders. They will be able to hire [[Mirkwood Spider|Mirkwood]] and [[Mordor Spider|Mordor]] spiders, along with spiders ridden by Orcs. Spiders can be a formidable unit in combat, as they can deal poison damage and climb right up over fortress walls. However, they are weaker than most units in one-on-one melee combat, due to their lack of armour, although their poison can do a very good job wearing down enemies, with the exception of [[Elves]].
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==Defense==
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To defend a fortress against spiders, the simplest way is to make sure that there's an overhang around the edges.
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{{LotRWiki|Giant Spiders|Spiders}}
 
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[[Category:Mobs]]
 
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[[Category:Evil]]

Latest revision as of 00:30, 7 May 2016

There are several different kinds of Spiders present in Middle-Earth.

Behaviour

The AI of the spiders within the Lord of the Rings mod is very similar to that of the vanilla spider prior to 1.8, but the spiders of the LotR mod are much stronger, much faster, and significantly more dangerous; they're also aligned with various factions, so their hostility is affected not by light level, but by alignment. Various spiders can subject the player to various status effects, including poison, slowness, and frost.

Spider riders

Unlike in vanilla Minecraft, where only skeletons can ride a spider, creatures other than the undead are capable of riding certain types of Spiders. As in vanilla, the AI of the spider controls how both mobs move. The rider's AI plays a part too, however, as melee units will attack when the spider gets close enough, while ranged units will shoot at their enemies from a distance.

Hiring

Evil players may be interested in hiring certain types of Spiders. They will be able to hire Mirkwood and Mordor spiders, along with spiders ridden by Orcs. Spiders can be a formidable unit in combat, as they can deal poison damage and climb right up over fortress walls. However, they are weaker than most units in one-on-one melee combat, due to their lack of armour, although their poison can do a very good job wearing down enemies, with the exception of Elves.

Defense

To defend a fortress against spiders, the simplest way is to make sure that there's an overhang around the edges.

The One Wiki to Rule Them All has an article on:

Spiders

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