Clouds are a feature that can be found in the skies of Middle-earth, along with the sun, moon and Northern Lights. As in the vanilla game, they currently serve little purpose other than decoration.
The Mod changes the display of clouds considerably. This feature is enabled by default, but can be configured and disabled via the config file.
Differences from vanilla[]
The clouds in Middle-earth, unlike the vanilla clouds, are not blocky. Instead, they are shaped much more like real clouds, albeit slightly pixelated.
Gallery[]
Trivia[]
- This feature was planned for the road update. However, it wasn't included in the final version of Public Beta 22 for technical rendering issues. It was instead added in the Public Beta 26 update.
- Clouds were added to the renewed version in Renewed Snapshot 1.5, once the released Forge version allowed for custom cloud rendering.
- Renewed Snapshot 3.1 made clouds multi-layered and made them 'pinkish' at sunrise and sunset.
Gameplay mechanics of the Lord of the Rings Mod
Basic Mechanics:
Alignment •
Books •
Crafting •
Equipment Modifiers •
Factions •
Farming The World:
Biomes (Variants) •
Clock •
Compass •
Fast Travel System •
Roads Achievements and Quests:
Achievements • Mini-Quest • Shields • Titles • The Red Book • Tutorial In-Game Events:
Bandits • Bloodmoon • Invasions • Player Respawning • Skirmishes • Thieves Combat:
Banners •
Boss Mechanics •
Combat System •
Conquest •
Fort Besieging Tips •
Fort Defense Tips Brewing:
Portals:
Other / Technical:
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