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Mithril Ingot


This article is about the biome. For the faction, see here.

It is clad in a forest of dark fir, where the trees strive one against another and their branches rot and wither. In the midst upon a stony height stands Dol Guldur, where long the hidden Enemy had his dwelling. We fear that now it is inhabited again, and with power sevenfold. A black cloud lies often over it of late.

–Haldir, The Fellowship of the Ring

Dol Guldur (Sindarin for Hill of Dark Magic/Sorcery) is the realm in Southern Mirkwood in which the evil of the forest festers, and from which this evil spreads to corrupt the rest of Mirkwood, save the Woodland Realm. Sauron himself resided here (then under the alias of The Necromancer), and worked evil, corrupting the land for a long time in the Third Age before moving his stronghold to Barad-dûr in Mordor. It was afterward ruled by Khamûl, one of the Nazgûl.

It would be unwise for players with a negative Dol Guldur alignment to set foot unprepared (and if you think you are prepared, you likely are not) in this biome. A murky fog covers the land, due to some device of Sauron and the Nazgûl, making it possible for all manner of evil creatures to spawn both day and night. Mirkwood spiders are not the only mobs that dwell here; there are also many Orcs and Mirk-Trolls, (see below), making this place even more inhospitable than Mirkwood. Despite occasional invasions from the Woodland Realm and Galadhrim, this is a very secure biome for evil players to build their bases. 

Webs of Ungoliant can be seen everywhere, providing a hazard for players trying to flee the many inhabitants of this land. Similar to the Enchanted River further north in Mirkwood, all water in Dol Guldur has been poisoned by the presence of Sauron and the dark doings of his servants, and stepping into it will give the player Slowness II, Weakness, Mining Fatigue II, and Blindness for 30 seconds. 

Entering this region will earn the player the achievement "Hill of Sorcery".

VariantsEdit

  • Standard - The normal Dol Guldur biome.
  • Hills - A slightly more elevated, hillier variant of the normal biome.

StructuresEdit

The following structures spawn in Dol Guldur among the piles of Dol Guldur bricks:

MobsEdit

Foul servants of Sauron spawn in this biome day and night.

ConquestEdit

Dol Guldur can be conquered by Woodland Realm, Lothlórien, and Dol Guldur. The conquest rate is 0.2.

Fixed StructuresEdit

Hill of Dol Guldur.

Hill of Dol Guldur.

The hill of Dol Guldur can be found at the Dol Guldur waypoint. It peaks at about y:120 and structures can spawn here, as well as a road that ends at the top. This is an excellent place to build the fortress of Dol Guldur.

MiningEdit

In Dol Guldur, like in Angmar, additional ores can be found alongside the standard ores that can be found in most biomes. Morgul Iron can be found here at the same rates and at the same Y-levels as iron, while Gulduril can be found on the same levels as gold, though it is much more common. Both ores are crucial resources for Dol Guldur players, necessary for the crafting of equipment. Unlike in Mordor, these ores generate in stone instead of Mordor Rock.

VegetationEdit

Apart from the grass and occasional fallen leaves, only dark green Mirk-oak trees thrive here. Many are dead, however, and grow no leaves. The corruption caused by the Necromancer in Mirkwood is strongest here, and the dark forest cedes from the hill of Amon Lanc. Along rivers, however, willows find a way to grow in the blight of Dol Guldur. The grass is scrubby and a dark, murky green-grey. Flowers refuse to grow.

LoreEdit

Dol Guldur was Sauron's fastness after returning to Middle Earth after War of the Last Alliance. At this time, (TA 1000) Sauron's identity was hidden, and was known as the Necromancer. The original name of the Hill upon which it was built was Amon Lanc, the ancient dwelling of the Mirkwood. After Sauron captured the Fortress, the Elves fled over the river, where they remained. Even after Gandalf told the White Council about his suspicions, Saruman continued not to approve an assault. Gandalf later went to Dol Guldur himself, where he discovered that the Necromancer was indeed Sauron. The White Council then banished Sauron from Mirkwood, after which he fled to Mordor, where he remained until the War of the Ring.

In 2951 Dol Guldur was reoccupied by Khamûl, the second chief, and two other Nazgûl. In the following decades Dol Guldur must have rebuilt some of its power until the War of the Ring, during which its forces made assaults upon the Woodland Realm and Lórien, causing grievous damage to the outlying woodlands. Dol Guldur was finally destroyed and cleansed by the Elves of Lórien, led by Galadriel, after Sauron's fall.

The One Wiki to Rule Them All has an article on:

Dol Guldur

The Tolkien Gateway has an article on:

Dol Guldur

Dol Guldur Shield  The Regiments of Dol Guldur  Dol Guldur Banner

NPCs: Orc (Archer, Banner Bearer) • Olog-haiSpider
Traders: ChieftainTrader
Items: Armour (Morgul, Morgul Horse) • ChainEquipment (Morgul)
Blocks: BedBrickCrafting TableForgeTorch (Morgul)
Structures: AltarCampSpider PitTower

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Harad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Half-deserts, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Harad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Half-deserts, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants

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