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|vegetation = Grass, Spruce, Oak, and [[Chestnut Tree|Chestnut trees]], a few flowers, [[Berry Bush]], and rotten logs |
|vegetation = Grass, Spruce, Oak, and [[Chestnut Tree|Chestnut trees]], a few flowers, [[Berry Bush]], and rotten logs |
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|animals = Vanilla animals, [[Rabbit|Rabbits]], [[Boar|Boars]], and [[Crebain]] |
|animals = Vanilla animals, [[Rabbit|Rabbits]], [[Boar|Boars]], and [[Crebain]] |
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+ | |factions = [[Factions#Dunland|Dunland]] |
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− | |NPC = [[Dunlending]] <br> |
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− | [[Dunlending Warrior]] <br> |
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− | [[Dunlending Archer]] |
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|bandits = High |
|bandits = High |
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|invasion = [[Rohan]] (Uncommon) <br> |
|invasion = [[Rohan]] (Uncommon) <br> |
Revision as of 12:32, 27 December 2015
“ | […] in the hills of Dunland a remnant lingered of an old people, the former inhabitants of much of Gondor. | ” |
–The Lord of the Rings, Appendix F |
This article is about the biome. For the faction see here.
Dunland is home to the oldest enemies of Rohan, whom they call the Dunlendings, who, after they were driven out of their old home in Rohan , now reside in Dunland alongside the former residents of Enedwaith who migrated eastward. Spruce, pines, firs, and other evergreen trees are common here, along with stone boulders. Dunland is located along the southeastern most part of the Misty Mountains, bordered by Enedwaith on its north, south, and western borders.
Dunlending houses, Dunlending taverns, Dunlending Hill Forts, and Dunlending Campfires can be found throughout this biome. The Dunland Woodlands sub-biome contains more trees and has lower spawn rates for the Dunlendings who defend it.
Upon entering Dunland you gain the achievement: "Land of the Wild Men."
Variants
Flowers - A version of Dunland with an abundance of flowers.
- Forest - A more forested version of Dunland.
- Steppe - A very flat version of Dunland.
- Barren Steppe - A steppe, but with no trees. Structures generate here very commonly.
- Hills - A hillier version of Dunland.
- Mountain - A mountain that rises from the surrounding terrain.
- Light Forest - A lightly forested version of Dunland.
- Dense Forest - A densely forested version of Dunland.
- Dead Forest - A version of Dunland forested with dead trees.
Forest Hills - A forested version of the hill variant.
Structures
Four Dunlending structures generate here.
- Dunlending Houses - These simple houses belong to the Dunlendings. They are one-roomed and wooden. They have simple holes for windows, a bed, a Dunlending and a normal crafting table, a chimney, and a fire pit covered by an iron bar. One Dunlending spawns here.
- Dunlending Taverns - Structures similar to Dunlending Houses, except larger. They have a fire enclosed by bars in the middle, tables, Dunlendings, and a counter, behind which are a chest, crafting tables, furnaces, and barrels. Behind the counter there also spawns a Dunlending bartender, and a Dunlending Drunkard spawns here as well.
- Dunlending Campfires - Small structures consisting of a fire in a pit, skulls on cobblestone walls, logs hewn down to be benches, and a chest. Dunlendings seem to congregate around it, and animals tend to wander into the fire and die. They are the only structure to spawn in the Woodlands.
- Dunlending Hill Forts - Large structures similar to (and probably inspired by) Rohan Fortresses. They consist of the same wall pattern and are very similar, albeit smaller, from the outside, but they are different inside. They contain Dunlending Warriors and a Dunlending Warlord, barracks with beds and a barrel, banners, and an armor stand, as well as two fences, between which is a piece of wool (a punching bag, maybe?)
Mobs
Dunlendings spawn here day and night. Orcs do not, since the Dunlendings are already evil. Crebain, large black crows used as spies by Saruman, fly around the air here.
- Dunlending - Wild and somewhat primitive men who hate the men of Rohan, whom they call 'Strawheads', for driving them from the plains. They carry wooden, stone, or, rarely, iron weapons, and can also hold clubs, hoes, tridents, or other tools of labor. They give easy alignment for Rohan (and others) as they are easy to kill.
- Dunlending Warriors - Warriors of the people of Dunland . They carry iron weapons and are ready to take on the filthy Strawheads.
- Dunlending Archers - Dunlending Warriors with bows, so that they can kill at a distance.
- Dunlending Axe-throwers - Dunlendings who hurl throwing axes at opponents.
- Dunlending Berserkers - Dunlendings equipped with Bone armor who are stronger than regular Dunlendings.
- Dunlending Bartenders - Traders who spawn in Dunlending Taverns and sell food and drink.
- Dunlending Drunkards - Dunlendings, who spawn in Dunlending Taverns and Dunlending Hill Forts, who carry a mug of ale. They are always drunk and drink more than other Dunlendings.
- Dunlending Warlords - Traders who spawn in Dunlending Hill Forts. They will let you hire Dunlendings , Dunlending Warriors , and Dunlending Archers for a price.
Vegetation
Dunland has many trees: spruce, fir, pine, oak and a few chestnut trees. The Dunland Woodlands sub-biome has greater tree coverage.
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