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The world was young, the mountains green,
No stain yet on the Moon was seen,
No words were laid on stream or stone
When Durin woke and walked alone.
He named the nameless hills and dells;
He drank from yet untasted wells;
He stooped and looked in Mirrormere,
And saw a crown of stars appear,
As gems upon a silver thread,
Above the shadow of his head.

–Gimli, The Fellowship of the Ring

Durin's Folk, the Longbeards, Dwarves of the Iron Hills and Erebor, are master craftsmen and miners. They value the riches of the earth, and delve deeply through complex systems of mines in the mountainous terrain of their home. Once fallen from greatness, the Sigin-tarâg of Khazad-dûm have since regained their former glory, and the Kingdom of Erebor, home of Dáin under the Mountain, is the zenith of the Khazâd in the last days of the Third Age.

History[]

Durin awoke in the Deeps of Time at Mount Gundabad, and wandered the wild alone. He eventually reached Kheled-zâram, the Mirrormere in the vale of Azanulbizar. There he saw in its black waters a crown of stars above his head, signifying by divine right he was to be King. He founded the mansions of Khazad-dûm beneath Barazinbar, Bundushathûr, and Zirakzigil, and lived long. The Dwarves of his people spread, and colonized the rest of the Misty Mountains, along with the Iron Hills, Grey Mountains, and Erebor. They became known as the Sigin-tarâg, the Longbeards. Through the mining of iron and gold they grew immensely wealthy. It was seen at this time that King Durin would die, but would himself be reborn as his own child. This new Durin, so it was said, would retain the memory of his forebears as if they were a single person. For this reason, Durin the great was known as "The Deathless".

It came to pass that in Khazad-dûm they discovered that which the Elves name mithril, found there alone of anywhere on Middle-earth. Mithril! All folk desired it. It could be beaten like copper, and polished like glass; and the Khazâd of old could make of it a metal, light and yet harder than tempered steel. Its beauty was like to that of common silver, but the beauty of mithril did not tarnish or grow dim. And its wealth was ten times that of gold.

344px-Matěj Čadil - Durin at Mirrormere

Durin I discovers the Mirrormere

When Nogrod and Belegost were ruined in the War of Wrath, most of the remnants of their people fled to Khazad-dûm, bolstering their numbers. During that time, Men came to Wilderland and allied with the Khazâd. Men became the chief providers of food, as herdsmen, shepherds, and land-tillers, which the Dwarves exchanged for work as builders, roadmakers, miners, and the makers of things of craft. Militarily, Men and Dwarves also aided one another. The Dwarves, doughtiest warriors of their time, defended Men against the remnants of Orcs dwelling in Forodwaith. The Men, on the other hand, provided swift scouts and mounted archers, for at no time did any Dwarf mount any beast, nor harbour any animal.

Doors of durin by erikappelqvist-d6jpxyh

The Doors of Durin Lord of Moria

A friendship also began between the Elves of Eregion and Khazad-dûm. The Elves were great craftsmen, and so held the respect of the Dwarves. Celebrimbor drew the signs on the Western Doors, with the aid of Narvi. But on the eastern side was placed many spells, for it looked out onto the wide world, and had warnings in the tongues of Elves, Dwarves, Dunlendings, and Edain, for all who had not the leave of Durin, depart. It is said that Celebrimbor, not Sauron, gave the greatest of the Seven to Durin as a gift. But when Eregion was assailed in SA 1700, that alliance fell. Khazad-dûm fought Sauron, but were too late to save Ost-in-Edhil. Therefore they retreated into the impregnable mansions. Its wealth lay untouched, but outside the world grew dark. The alliance of Men and Dwarves also ended. Men of a new sort came out of the East and swept away the Northmen, while Orcs came into the mountains and took holds in the North.

Khazad dum-2

The wealth of Khazad-dûm

It was not until the War of the Last Alliance, in SA 3434, that the Doors of Durin were opened again, for Durin V sent out an army to aid Gil-galad. They fought upon the Dagorlad, and had the victory. When Sauron was defeated they returned. Moria had peace for long years, digging ever deeper for mithril. But coming out of the deep, a demon of ancient times assailed the city from within in TA 1980, killing Durin VI (the last time Durin the Deathless appeared as of yet) and his son Nain. The Khazâd fled to the Ered Mithrin, part of their ancient realm. Thráin I built halls under the Lonely Mountain in TA 1999, and his son Thorin I joined the rest of their people further north in TA 2210.

426px-Joona Kujanen - War of the Dwarves and Orcs

The War of the Dwarves and Orcs

But though they gained wealth again in the Grey Mountains, they were not safe. Dragons came out of the Withered Heath, and in TA 2570 they sacked the Dwarvish halls. King Dain I and his second son Frór were lain by a cold-drake 19 years later, and his other sons Thrór and Grór fled. Thrór son of Dain returned to the Kingdom under the Mountain, while Grór entered the Iron Hills. Thrór prospered, winning the friendship of all Men nearby, and trafficking in ore with their kin in the Iron Hills. News of the wealth of Erebor spread and reached the dragons, and in 2770 Smaug the Golden descended upon the Mountain, and sacked it. Although many Khazâd were killed, many escaped as well. Among them were King Thrór and his family, who headed south into a long homeless wandering, while most of the surviving Longbeards headed east to the Iron Hills.

Thrór and his people settled in Dunland, but they were poor and did little. Thrór however left to enter Khazad-dûm in TA 2790. He took with him a single companion, Nar. Nar waited outside the gate for days, until Thrór's corpse was hurled from the doors. On his head was a brand of the name "AZOG". Ever was that name branded into the hearts of the Dwarves. Azog mocked Nar from the gate, and sent him to Thráin II, son of Thrór. Thráin II sat silent for seven days, weeping and tearing his beard, until he stood up and shouted "This cannot be borne!"

423px-Joona Kujanen - Pyres and Great Labour

The Fallen who were Burned

424px-Joona Kujanen - Dain chases Azog

Dain pursues Azog

The Dwarves mustered a great host, with warriors from all seven houses, and after three years they marched upon the Mountains. Every stronghold they could find of the Orcs between Gundabad and the Gladden was sacked, and dark deeds were done by both sides in the shadows. At last in TA 2799 they attacked Khazad-dûm. It was a dark winter day, and the battle was against the Dwarves at first. The Orcs had the high ground, and they drove them into a forest with great slaughter. Frerin son of Thráin was killed, and Thráin himself blinded in one eye. Thorin son of Thráin earned himself the name Oakenshield, for when his shield was riven he grabbed a oak branch and used it to defend himself, or as a club. But the mailed warriors of Nain son of Grór of the Iron Hills, coming late to the field, drove back the Orcs, and Nain's mattock-wielding guard pierced even the elite warriors of Azog. Azog managed to slay Nain, but as he turned to laugh he saw the rout of all his men, and the Dwarves rushing up the steps with vengeful fury. He turned to flee, but coming up behind came Dain son of Nain, with a red axe. He hewed the head of Azog and cut it off. That day perished ten thousand of the Orcs of the North, and their numbers never fully recovered. Thráin came forth and declared the battle won, and proposed to enter Khazad-dûm. But Dain dissuaded him, saying Durin's Bane still lurked beyond the shadow of the gate. The Khazâd had won the battle, but half their warriors lay dead upon the field. There were too many dead for burial in stone, so those who survived loaded their weapons and armour onto their backs, so that the Orcs would not return and win a great store of gear. The survivors then burnt the bodies, an act grievous to them but necessary. For years after, when discussing their lineage, the Sons of the Fallen could point to one of their ancestors and say "he was a burned Dwarf", and that is enough.

Anke Eißmann - Thorin Oakenshield

Thorin II Oakenshield.

Thráin and his son Thorin thus returned to their home, as did all the other hosts. Their people migrated to the Blue Mountains, where they prospered slowly. Thráin was lost trying to return to Erebor, being taken on the borders of Mirkwood to the pits of the Necromancer, but he did not die before giving a map and key to Gandalf the Grey.

Battle of five armies warriors of dain by tulikoura-d9p7fjx

Warriors of the Iron Hills at the Battle for the Mountain

Balins decision by tulikoura-d336n90

Balin prepares to go to Moria

In TA 2941, 91 years after the death of Thráin, his son Thorin II Oakenshield, King of Durin's Folk, set out. He was aided by 12 Dwarvish companions, along with Gandalf and a Halfling of the Shire, at Gandalf's insistence. They were kidnapped by Orcs crossing the Misty Mountains, and wrongfully imprisoned by the Elvenking in Mirkwood. But they finally reached the Lonely Mountain, inciting Smaug's attack on Lake-Town and his subsequent death. They were besieged in the mountain by Men and Elves, but Dain's folk of the Iron Hills came to the rescue. But before battle was joined, a host of Orcs under Bolg son of Azog came down from the North.

The Dwarves of the Iron Hills waded into the battle from the eastern slope with cries of "Moria!" and "Dain!" But they were outflanked by Orcs coming around other sides of the Mountain. Then Thorin came from Erebor, and drove back the Orcs and rallied all the Free People. But again they were driven back and surrounded, and Thorin and his sister-sons fell. The day looked grim until Beorn and the Eagles of the North appeared, slaying Bolg and recovering the body of Thorin, and winning the battle. Dain II Ironfoot was crowned King under the Mountain, and Thorin and his sister-sons Fili and Kili laid to rest beneath the Mountain. Thorin lay with the Arkenstone on his breast and the sword Orcrist at his side.

800px-Joona Kujanen - Battle of Nanduhirion, part 3

Baruk Khazâd! Khazâd-ai-Menu!

Durin's Folk have grown strong and great since the Battle of Five Armies, and Dain Ironfoot has the alliance of King Bain and his son Brand in Dale. At the birth of Dain's son, Thorin III Stonehelm, it was prophesied that, in time, one of his line would appear, and he would be Durin VII and the Last, before the race of the Khazâd failed. This gives hope to the Dwarves, that Durin will come again. But not all is good since the death of the Dragon, and there is trouble afoot. Balin son of Fundin spoke long about returning to Khazad-dûm, the wonder of the ancient world. Too deep the Dwarves delved there, and woke the nameless fear. But he and others spoke of it with longing, and yet with dread, for no Dwarf had passed there for many years. At last he set off, begrudging the wishes of Dain, with a small company. That was nigh on fifteen years ago. For a time the news was good: Moria retaken and work begun. But then all went silent. The Dwarves know not what has happened there, and fear for the company of Balin.

The Khazâd of Durin's Folk, people of the Mountain and Iron Hills, brave warriors of Dain, have become fabulously wealthy and prosperous once more. But in metalwork they cannot rival their fathers, many of whose secrets are lost. They make good armour and keen swords, but cannot again make mail or blade to match those that were made before the Dragon came. Yet in mining and building they surpass the old days. They have built halls and cavernous streets under the earth with arches carved like trees and terraces and towers upon the Mountain's sides! They are not idle, nay, they have built places that shall last a thousand years! But they are troubled, for the disappearance of Balin's company, and the threat of the Shadow rising in the east. Yet if this is to be the end of the Line of Durin, then it will be glorious, renowned among the Khazâd until the ending of their race!

Locations[]

Once, the Longbeards inhabited mountains all over Rhovanion, with holdings at Khazad-dûm and Mount Gundabad in the Misty Mountains and throughout the Grey Mountains. Now, their realm is greatly diminished. The modern realm of Durin's Folk consists of the ore-rich Iron Hills and Erebor, the Lonely Mountain, the latter of which was recently reclaimed from the dragon Smaug. Longbeard Dwarves and their structures can be found in both biomes, while all that remains of their holdings to the west are ruins.

Waypoints[]

  • Erebor (Not available for enemy players) - The Lonely Mountain. Herein lies the Kingdom under the Mountain, a realm of Durin's Folk.
  • West Peak - The nearer of two large peaks in the Iron Hills. Beneath are the halls of Dáin Ironfoot.
  • East Peak - A large mountain at the far eastern end of the Iron Hills.

Alignment[]

The Dwarves are allied with their kin in the West and the nearby Men of Dale, as well as the Hobbits due to the actions of a certain Mr. Baggins. They are friends with Dunland, following their Dragon-induced stay there, and enemies with the Orcish factions.

Basic Ranks of Durin's Folk:

  • Enemy (-)
  • Stranger (0)
  • Longbeard Guest (+10)
  • Longbeard Friend (+50)
  • Longbeard Oathfriend (+100)

Pledged Ranks of Durin's Folk:

  • Khazâd Axebearer (+200)
  • Khazâd Champion (+500)
  • Khazâd Commander (+1000)
  • Dwarven Lord/Lady (+1500)
  • Uzbad/Uzbadûna Sigin-tarâgu (+3000)

Inter-faction relations for Durin's Folk (DWARF)

Allies
Friends
Neutral
Enemies
Mortal Enemies
Blue Mountains
Dale
Hobbits
Bree-land
Dunland
Dorwinion
Dúnedain of the North
Fangorn
Gondor
High Elves
Lothlórien
Morwaith
Near Harad
Rhúdel
Rohan
Taurethrim
Woodland Realm
None Angmar
Dol Guldur
Gundabad
Half-trolls
Isengard
Mordor


Sphere of influence[]

The primary area of influence of Durin's Folk is centred around Erebor, the Iron Hills, Northern Wilderland, and Dale, also covering parts of Rhûn, Mirkwood, and the Grey Mountains. They also have small pockets of influence around their old realms in the Grey Mountains and Misty Mountains, specifically around Moria, Mount Gundabad, and Dáin's Halls.

Sphere Iron Hills

Durin's Folk's area of influence.

Invasions[]

Dwarven invasions comprise of warriors, axe-throwers and banner bearers and only occur rarely in the Grey Mountains.

Conquest[]

Conquerable biomes[]

Ally aids only[]

NPCs[]

Structures[]

  • Dwarven House - Houses of the Dwarves built into the mountainsides of the Iron Hills. They are hard to find during the day, as their Dwarven doors are visually identical to ordinary stone, but at night the ithildin markings on these doors will light up when players approach. Immediately inside is the main upper room of the house, featuring a fireplace, a table laden with food, and a Dwarf couple (sometimes with children). Stairs on either side of the room lead down to a kitchen and a bedroom. The kitchen features two furnaces, a long counter with a cauldron, crafting table, and Dwarven crafting table, two barrels of Dwarven ale or Dwarven tonic, and a chest of food. The bedroom contains two Dwarven beds, a large chest with Dwarven loot, a weapon rack with Dwarven or Dalish equipment, and two item frames, which can contain Dwarven or Dalish armor or equipment.
  • Dwarven Mine - Large and complex mineshafts, accessed by ladder from the surface. Their entrance-shafts contain three Dwarven forges each. The rambling mineshafts contain ores, as well as chests of items and vanilla crafting tables. Dwarves, Dwarf Warriors, and Dwarven Miners can all be found here; these structures are the best places to find the latter.
  • Dwarven Smithy - These are the workshops of the dwarves, where Dwarven Smiths forge their weapons and armour. These small, one-room structures each contain two chests with assorted Dwarven loot, three Dwarven forges, three anvils, two vanilla crafting tables, and two unsmelteries. They are the only places where Dwarven Smiths may be found.
  • Dwarven Tower - Large towers of Dwarven brick. These eight-leveled towers are swarming with Dwarf warriors and Dwarf Axe-thowers, and they can contain barrels of Dwarven ale or tonic, plates loaded with food, double chests of standard Dwarven loot, Dwarven crafting tables, and/or Dwarven forges. The top of each tower features a Table of Command and a Dwarf commander.

Items[]

The following items are acquired naturally, but are associated with Durin's Folk by being primarily found in Dwarven biomes.

  • GlowstoneOre Glowstone Ore - This ore can be found underground in many Dwarven lands, and it can also be crafted to serve as a decorative block.
  • GlowstoneDust Glowstone Dust - Obtainable from glowstone ore, the Dwarves use this yellowish dust to make glowing bricks.
  • Dwarfwort Dwarfwort - A rare plant that grows in Erebor and the Iron Hills, used in the brewing of Dwarven ale and Dwarven tonic.

The following is associated with Durin's Folk and is acquired through use of a Dwarven Forge.

  • Dwarven Steel Ingot Dwarven Steel - A strong alloy of iron and coal used to make weapons and armor of unrivalled quality.

The following items can be crafted on the Dwarven Crafting Table by those with at least +1 alignment.

The following drinks are associated with Durin's Folk.

  • DwarvenAle Dwarven Ale - An incredibly strong ale brewed with wheat and Dwarfwort.
  • DwarvenTonic Dwarven Tonic - A mystical, mildly alcoholic drink that grants the imbiber night vision.
Dwarf Shield  The Dwarves of Durin's Folk  Dwarf Banner

NPCs: Dwarf (Axe Thrower, Banner Bearer, Warrior)
Traders: CommanderMerchantMinerSmith
Items: Armour (Trimmed, Boar) • EquipmentMarriage Ring
Blocks: BedBrickCrafting TableDoorForge
Structures: HouseMine (Ruined) • SmithyTower (Ruined)

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