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+ | {{R+L}} |
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{{Infobox biome |
{{Infobox biome |
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|Image = Eriador B27.2 - Standard.png |
|Image = Eriador B27.2 - Standard.png |
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|map = [[File:EriadorMarkFisher.gif|250px]] |
|map = [[File:EriadorMarkFisher.gif|250px]] |
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|sub = Eriador Downs, White Downs,<br>Minhiriath, Eryn Vorn |
|sub = Eriador Downs, White Downs,<br>Minhiriath, Eryn Vorn |
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− | |nearby = [[Lindon]] [W], [[Blue Mountains]] [W], [[ |
+ | |nearby = [[Lindon]] [W], [[Blue Mountains]] [W], [[Northlands]] [N], [[Ettenmoors]] [NE], [[Lone-Lands]] [E], [[Midgewater]] [E], [[Swanfleet]] [E], [[Enedwaith]] [SE],<br>[[Shire]] and [[Old Forest]] [enclosed],<br>[[Barrow-downs]], [[Breeland]] and [[Chetwood]] [enclosed] |
|vegetation = [[Vanilla Trees#Oak Tree|Oak]], [[Vanilla Trees#Birch Tree|Birch]], [[Vanilla Trees#Spruce Tree|Spruce]], [[Vanilla Trees#Beech Tree|Beech]], [[Chestnut Tree|Chestnut]], [[Aspen Tree|Aspen]], [[Willow Tree|Willow]], [[Fruit Trees#Apple Tree|Apple]], [[Fruit Trees#Pear Tree|Pear]], [[Athelas]],<br> |
|vegetation = [[Vanilla Trees#Oak Tree|Oak]], [[Vanilla Trees#Birch Tree|Birch]], [[Vanilla Trees#Spruce Tree|Spruce]], [[Vanilla Trees#Beech Tree|Beech]], [[Chestnut Tree|Chestnut]], [[Aspen Tree|Aspen]], [[Willow Tree|Willow]], [[Fruit Trees#Apple Tree|Apple]], [[Fruit Trees#Pear Tree|Pear]], [[Athelas]],<br> |
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[[Common Vegetation#Global|Global]] and [[Common Vegetation#Temperate|Temperate]] common vegetation |
[[Common Vegetation#Global|Global]] and [[Common Vegetation#Temperate|Temperate]] common vegetation |
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|factions = [[Dúnedain of the North]]<br>[[Gundabad]] |
|factions = [[Dúnedain of the North]]<br>[[Gundabad]] |
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|bandits = Uncommon (Rare in the White Downs) |
|bandits = Uncommon (Rare in the White Downs) |
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− | |invasion = [[Dúnedain of the North]] [Uncommon]<br>[[Gundabad]] [Uncommon]<br>[[Gundabad Wargs]] [Uncommon]<br>[[Rhudaur Hillman|Rhudaur Hillmen]] [Uncommon]<br>{{Faction|Angmar}} [Uncommon]<br>{{Faction|Angmar Wargs}} [Rare] |
+ | |invasion = [[Dúnedain of the North]] [Uncommon]<br>[[Gundabad]] [Uncommon]<br>[[Gundabad|Gundabad Wargs]] [Uncommon]<br>[[Rhudaur Hillman|Rhudaur Hillmen]] [Uncommon]<br>{{Faction|Angmar}} [Uncommon]<br>{{Faction|Angmar|Angmar Wargs}} [Rare] |
|traders = [[Blue Mountains Merchant]]<br>[[Iron Hills Merchant]]<br>[[Galadhrim Wanderer]]<br>[[Merchant of Harad]]<br>[[Oddment Collector]]<br>[[Rivendell Wanderer]] |
|traders = [[Blue Mountains Merchant]]<br>[[Iron Hills Merchant]]<br>[[Galadhrim Wanderer]]<br>[[Merchant of Harad]]<br>[[Oddment Collector]]<br>[[Rivendell Wanderer]] |
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− | |structures = [[Gundabad Orc Camp]]<br>[[Ranger Camp]]<br>[[Ruined House]]<br>[[Ruined Dúnedain Tower]]<br>[[Ranger Watchtower]]<br>[[Stone Ruin|Stone Ruins]]br>[[Orc Dungeon]] |
+ | |structures = [[Gundabad Orc Camp]]<br>[[Ranger Camp]]<br>[[Ruined House]]<br>[[Ruined Dúnedain Tower]]<br>[[Ranger Watchtower]]<br>[[Stone Ruin|Stone Ruins]]<br>[[Orc Dungeon]] |
|added in = 12}} |
|added in = 12}} |
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{{Quote|Eriador was of old the name of all the lands between the Misty Mountains and the Blue; in the South it was bounded by the Greyflood and the Glanduin that flows into it above Tharbad.|''The Lord of the Rings'', Appendix A}} |
{{Quote|Eriador was of old the name of all the lands between the Misty Mountains and the Blue; in the South it was bounded by the Greyflood and the Glanduin that flows into it above Tharbad.|''The Lord of the Rings'', Appendix A}} |
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Upon entering the region of Eriador, you will get the achievement "'''The Kindly West'''". |
Upon entering the region of Eriador, you will get the achievement "'''The Kindly West'''". |
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+ | __TOC__ |
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− | |||
+ | <gallery type="slideshow" widths=800px position="center" class="panorama"> |
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+ | File:Panorama Eriador.png|A panorama of Eriador. |
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+ | File:Panorama Eriador Downs.png|A panorama of the Eriador Downs. |
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+ | File:Panorama White Downs.png|A panorama of the White Downs. |
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+ | File:Panorama Minhiriath.png|A panorama of Minhiriath. |
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+ | File:Panorama Eryn Vorn.png|A panorama of Eryn Vorn. |
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+ | </gallery> |
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== Sub-biomes == |
== Sub-biomes == |
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=== Eriador Downs === |
=== Eriador Downs === |
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The Eriador Downs bear resemblance to the [[Lone-lands]]. Eriador Downs spawn in four areas and most bear witness to the fallen Arnorian kingdom of Arthedain: |
The Eriador Downs bear resemblance to the [[Lone-lands]]. Eriador Downs spawn in four areas and most bear witness to the fallen Arnorian kingdom of Arthedain: |
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* In the west, west of [[the Shire]], the Far Downs connected Arnor with the elven lands. The most western downs, also know as the Tower Hills, or 'Emyn Beraid', support Elostirion and the other white towers and are in fact part of [[Lindon]]. |
* In the west, west of [[the Shire]], the Far Downs connected Arnor with the elven lands. The most western downs, also know as the Tower Hills, or 'Emyn Beraid', support Elostirion and the other white towers and are in fact part of [[Lindon]]. |
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+ | |||
* In the center north along Lake Evendim, the Hills of Evendim or 'Emyn Uial' are located. This is where both Arnor, and later Arthedain, had its royal seat, in the now ruined city of Annúminas. |
* In the center north along Lake Evendim, the Hills of Evendim or 'Emyn Uial' are located. This is where both Arnor, and later Arthedain, had its royal seat, in the now ruined city of Annúminas. |
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* In the northeast, the North Downs were once dominated by the now ruined stronghold city of Fornost. |
* In the northeast, the North Downs were once dominated by the now ruined stronghold city of Fornost. |
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* Hills - A hilly landscape with a higher average elevation. |
* Hills - A hilly landscape with a higher average elevation. |
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* Forested Hills - A landscape with forest covered hills. |
* Forested Hills - A landscape with forest covered hills. |
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− | * Dense Oak Forest - Dense |
+ | * Dense Oak Forest - Dense forests with many large oak trees. Also huge oaks, measuring 3 m in diameter and reaching up to 30 m, are common here. Patches of {{VanillaLink|Podzol|podzol}} cover the forest floor. |
* Dead Oak Forest - Lands covered in forests whose glory is passing away. The forest density is comparable to the light forest variant, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber. |
* Dead Oak Forest - Lands covered in forests whose glory is passing away. The forest density is comparable to the light forest variant, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber. |
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* Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs. |
* Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs. |
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* Forested Mountains - Forest covered Mountaneous rolling hills. |
* Forested Mountains - Forest covered Mountaneous rolling hills. |
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* Lightly Forested Mountains - Lightly forested Mountaneous rolling hills. |
* Lightly Forested Mountains - Lightly forested Mountaneous rolling hills. |
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− | Obviously, |
+ | Obviously, Eriador offers very varied landscapes. |
* Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees / shrubbs) and bushes. |
* Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees / shrubbs) and bushes. |
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* Scrubland Hills - The scrubland hills are a hilly type of scrubland. |
* Scrubland Hills - The scrubland hills are a hilly type of scrubland. |
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* [[Ranger of the North]] - Rangers that protect Eriador and the surrounding lands. Rangers can use Gondor Bows at range, iron daggers in close combat, and, when needed, can use their ability to vanish from sight. |
* [[Ranger of the North]] - Rangers that protect Eriador and the surrounding lands. Rangers can use Gondor Bows at range, iron daggers in close combat, and, when needed, can use their ability to vanish from sight. |
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* [[Ranger Captain of the North]] - NPCs from which Rangers of the North can be hired. They spawn in Ranger camps. |
* [[Ranger Captain of the North]] - NPCs from which Rangers of the North can be hired. They spawn in Ranger camps. |
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+ | |||
+ | == Mining == |
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+ | Eriador features the [[Underground Features|standard ore distribution]], but its White Downs sub-biome also features [[Chalk|chalkstone]] below the surface. This rock has a variety of uses in crafting building materials, and can be found in large, barren patches of the surface and in [[boulder]]s. |
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== Vegetation == |
== Vegetation == |
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[[Category:Biomes]] |
[[Category:Biomes]] |
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[[Category:Eriador and Surroundings]] |
[[Category:Eriador and Surroundings]] |
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− | [[Category:Rangers]] |
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− | [[Category:Orcs]] |
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[[Category:Environment]] |
[[Category:Environment]] |
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− | [[Category:Dúnedain]] |
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− | [[Category:Rangers of the North]] |
Revision as of 02:21, 23 May 2020
“ | Eriador was of old the name of all the lands between the Misty Mountains and the Blue; in the South it was bounded by the Greyflood and the Glanduin that flows into it above Tharbad. | ” |
–The Lord of the Rings, Appendix A |
Eriador (Sindarin for Lonely Land/Wilderness) is a huge land of rolling grass plains. It is similar to the vanilla plains biome, other than the fact that it is even flatter and has the occasional oak, birch, spruce, or beech tree. Tall grass and flowers are widespread here, and Dúnedain of the North protect it against Gundabad Orcs. Eriador used to be mostly part of the North Kingdom of Arnor before this realm was destroyed by Angmar.
Upon entering the region of Eriador, you will get the achievement "The Kindly West".
Sub-biomes
Eriador Downs
The Eriador Downs are similar to the Eriador Biome, except they contain rock boulders and are hillier than the normal Eriador biome. The biome variants found here are only Mountains, Forested Mountains and Lightly Forested Mountains.
The Eriador Downs bear resemblance to the Lone-lands. Eriador Downs spawn in four areas and most bear witness to the fallen Arnorian kingdom of Arthedain:
- In the west, west of the Shire, the Far Downs connected Arnor with the elven lands. The most western downs, also know as the Tower Hills, or 'Emyn Beraid', support Elostirion and the other white towers and are in fact part of Lindon.
- In the center north along Lake Evendim, the Hills of Evendim or 'Emyn Uial' are located. This is where both Arnor, and later Arthedain, had its royal seat, in the now ruined city of Annúminas.
- In the northeast, the North Downs were once dominated by the now ruined stronghold city of Fornost.
- In the south-east, bordering the Lone-Lands south of the Midgewater Marshes, the South Downs are located.
White Downs
The White Downs are a sub-biome of the Downs and border the west of the Shire. These rolling hills are marked by very noticeable white boulders and barren patches of white rock on the surface, composed of Chalk stone. Neither rangers nor Orcs spawn here, and also bandits are less common.
Minhiriath
The south of Eriador between the rivers Baranduin (Brandywine) to the north and Gwathlo'(Greyflood) to the south, is a vast, heavily deforested and nearly uninhabited region called Minhiriath.
Eryn Vorn
The Eryn Vorn is a remnant of the ancient woods that covered most of Beleriand and Middle-Earth. The name is used for a peninsula south of the mouth of the river Baranduin (or 'Brandywine') in the south-west of Minhiriath.
The area consist of forests with occasional clearings and flowery and hilly variants. In the common speech it is also known as the Blackwood. This region was part of the fallen Arnorian kingdom of Cardolan, like the rest of Minhiriath. Few clans of men still live here, hunting and fishing for their living. Note that these woods are home to relatively large predators like bears and wolves.
Variants
Eriador is defined as a 'normal oak' biome with additional 'mountaineous' variants. This implies the following variants can be found there:
- Standard - Normal Eriador biome.
- Flowers - The fields and the undergrowth of tree clusters teem with flowers in this biome. Flowery vegetation from both vanilla Minecraft (poppies, dandelions) and the LOTR mod (thistles and wheat grass) is abundantly present here.
- Forest - Forest covered lands.
- Light Forest - Lightly forested lands.
- Steppe - A flat landscape of grassy plains.
- Barren Steppe - These barren plains stretch over vast area's and have even less vegetation.
- Hills - A hilly landscape with a higher average elevation.
- Forested Hills - A landscape with forest covered hills.
- Dense Oak Forest - Dense forests with many large oak trees. Also huge oaks, measuring 3 m in diameter and reaching up to 30 m, are common here. Patches of podzol cover the forest floor.
- Dead Oak Forest - Lands covered in forests whose glory is passing away. The forest density is comparable to the light forest variant, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber.
- Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs.
- Mountain - Mountaneous rolling hills.
- Forested Mountains - Forest covered Mountaneous rolling hills.
- Lightly Forested Mountains - Lightly forested Mountaneous rolling hills.
Obviously, Eriador offers very varied landscapes.
- Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees / shrubbs) and bushes.
- Scrubland Hills - The scrubland hills are a hilly type of scrubland.
- Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills.
- Aspen Forest - A forest dominated with Aspen trees.
- Birch Forest - A forest dominated with Birch trees.
- Beech Forest - A forest dominated with Beech trees.
- Maple Forest - A forest dominated with Maple trees.
Structures
The Eriador Biome contains five structures total, among the piles of Arnor and Stone Bricks.
- Gundabad Orc Camp - Camps for Gundabad Orcs that spawn randomly in Eriador. As with most camps, they contain tents, forge tents, crafting tables, skulls, orc torches, chests, small farms, and Gundabad Orc Chieftains.
- Ranger Camp - Camps for Rangers of the North that randomly spawn in Eriador. They contain 2-4 tents, a Ranger crafting table, Rangers, a wheat farm, and a Ranger Captain of the North.
- Ranger Watchtower - Guard towers that spawn randomly in Eriador. They contain a Ranger crafting table, a chest, Rangers of the North and Ranger Banners.
- Ruined House - Burnt down houses that contain chests, furnaces, and crafting tables.
- Ruined Dúnedain Tower - Ruined stone brick towers that contain one chest with very valuable loot at the top.
Mobs
Eriador is a barren land, but farm animals, boars, and a few other mobs spawn.
- Gundabad Orc - Orcs from Mount Gundabad in the Misty Mountains allied only with themselves.
- Gundabad Orc Archer - Deadly Gundabad Orcs with bows or crossbows.
- Gundabad Orc Chieftain - NPCs from which the forces of Gundabad can be hired - for a price.
- Ranger of the North - Rangers that protect Eriador and the surrounding lands. Rangers can use Gondor Bows at range, iron daggers in close combat, and, when needed, can use their ability to vanish from sight.
- Ranger Captain of the North - NPCs from which Rangers of the North can be hired. They spawn in Ranger camps.
Mining
Eriador features the standard ore distribution, but its White Downs sub-biome also features chalkstone below the surface. This rock has a variety of uses in crafting building materials, and can be found in large, barren patches of the surface and in boulders.
Vegetation
The vast plains of Eriador were once covered in great forests, but the lumber-hungry Númenoreans cut most of them down. This explains the vast stretches of steppe that characterize Eriador for the weary traveller. However, Eriador is in fact a very varied biome, with a rich temperate vegetation. Occasionally, one can find patches of athelas, another sign of former Númenorean occupation. Though most forests are felled, some remain. They generally consist of oak trees, but others grow quite commonly as well. The only conifer to take root in Eriador is the spruce tree, and the other broadleaf trees consist of birch, beech, apple, pear, and willow. There is average flower and grass growth here.
The Tolkien Gateway has an article on:
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The Tolkien Gateway has an article on:
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The Tolkien Gateway has an article on:
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Eriador
Angle •
Bree-land •
Chetwood •
Downs •
Lone-lands •
Midgewater •
Minhiriath •
Trollshaws
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