Editing Factions 0 You do not have permission to edit this page, for the following reason: This page has been protected to prevent editing. more + You can view and copy the source of this page: {{Featured Article}} {{M4R|Check and update faction relations tables, edit [[alignment]] page accordingly}} ''This article is about the groups of NPCs in their own faction. For how the player interacts with these factions, see the [[Alignment]] page.'' {{Factions}}'''Factions''' are groups that players can forge friendships with or make enemies with. This system is based on [[alignment]], which determines your reputation with each faction. As of {{update|32}}, there are 24 different factions in the Mod. [[File:BlueMountainsDetails.png|thumb|250px|Factions menu.]] The factions menu can be accessed by entering the Middle-earth menu (default press "L") and scrolling over to the Factions section. This displays your alignment with all factions, and some other statistics. There are three main categories: "The West", "Rhûn", and "Harad". All that just went through the ring portal will automatically spawn in the Shire, which is in the middle of the Westlands. Every faction has an alignment meter - this is the defining characteristic of what constitutes a 'faction'. Your alignment with factions are earned by either killing enemies of that faction or doing quests for that faction (Gain Alignment) or kill someone in their faction. Besides this, factions have at least some of the following exclusive features, and many have all of them: * [[:Category:Crafting Tables|Crafting table]] - used to craft the faction's exclusive items, such as Blue Dwarf Armor * [[:Category:Blocks|Building blocks]] - bricks, pillars, and others, craftable on the faction table * [[:Category:Weapons|Weapons]] and [[:Category:Armour|armour]] - craftable and generally worn by the faction's NPCs * [[Banner]] - craftable and held by the faction's [[Banner Bearer]]s * [[Shield]] - a cosmetic item to display your allegiance (worn by some NPCs and by the player if their alignment is high enough) * [[Title]]s - earned by getting alignment with the faction * [[Mini-Quest|Mini-quests]] - sometimes given when speaking to NPCs * [[Trading|Traders]] - often sell the faction's items * [[Unit Hiring|Unit traders]] - from whom you can hire the faction NPCs to serve you * [[Invasion]]s - an in-game event where groups of the faction's mobs spawn in a biome that they are at war with * [[Horn of Conquest]] - a horn you can buy from the faction's unit trader to summon an invasion of the corresponding faction * [[:Category:Structures|Structures]] - houses, fortresses, and so on, that spawn in the faction's biomes and include NPCs * [[Biomes]] - the region(s) of Middle-earth, the faction's people live in Some factions also have '''sub-factions''', which are distinct groups within the main faction that also have some of these features. Sub-factions are not true factions because they do not have their own alignment meters. These include the Men of Dol Amroth (a sub-faction of Gondor) and the Rhudaur hillmen (a sub-faction of Angmar), among others. Note that the [[Utumno]] faction will always be enemies with the player; its alignment cannot be changed, and will always remain -66,666. ==Guide to inter-faction relations== In the Lord of the Rings mod, there are three levels of faction relationships, which affect how NPCs interact with one another. Faction relations are usually, but not necessarily reflexive; that is to say, if faction A is allied with faction B, faction B is not automatically allied with faction A - for example, it may be neutral in return. Faction relations can be looked at in the Middle-Earth menu, under [[Menu#Factions|the appropriate tab]]. ==='''Allies'''=== Members of '''allied''' factions will never attack one another. Often, killing NPCs of one faction will cause you to lose alignment with its allies, though this is not always the case. If a stray projectile from one NPC happen to hit another, it will simply bounce off. === '''Neutral''' === '''Neutral''' factions do not normally attack one another, but they can do so under some circumstances. Hired units are more loyal to their player commander than they are to neutral factions. For example, if one has hired Rohan units but has negative Lothlórien alignment, the Rohirrim will automatically attack the Elves. And if 'friendly fire' is enabled, then the [[Sword of Command]] can be used to make the Rohirrim attack the Elves even if the player has positive Lothlórien alignment. And finally, if one of the Rohirrim is wandering about and happens to be shot by an Elf, he will attack the Elf. This would not, however, happen if both units had been hired by the player. Neutral faction relations were added in {{Update|24}} - previously, factions could only be allies or enemies. ==='''Enemies'''=== Factions that are '''enemies '''will attack each other without provocation. For example, [[Factions#Gondor|Gondor]] will attack any units allied with the [[Factions#Mordor|Mordor]] faction. The '''Utumno''' faction is enemies with all other factions. Therefore, it is not listed in the relations tables below. == List of factions == Here follows a list of all factions in the mod, with a short introduction to each. === '''Angmar''' === ''main article: [[Angmar (Faction)]]''{{Faction Angmar}} {{Infobox Faction |title = Angmar |Image = Faction Angmar.png |biome = [[Angmar]], [[Ettenmoors]], [[Coldfells]], [[Trollshaws]], [[Lone-Lands]] |members = [[Angmar Orc]] ([[Angmar Orc Archer|archer]], [[Angmar Orc Bombardier|bombardier]], [[Angmar Orc Chieftain|chieftain]], [[Angmar Orc Trader|trader]]), [[Warg|Angmar Warg]] ([[Warg Bombardier|bombardier]]), [[Troll]], [[Hill-troll]], [[Rhudaur Hillman|Hillmen]] ([[Rhudaur Hillman Axe-thrower|axe-thrower]], [[Rhudaur Hillman Warrior|warrior]], [[Rhudaur Hillman Chieftain|chieftain]]) |alignment = ANGMAR |crafting table = {{CT|Angmar}} |shield = [[File:Angmar Shield.png|frameless|Shield of Ruin]] |banner = [[File:Angmar Banner.PNG|100px|frameless|Angmar]] |added in = 13}} The forces of '''Angmar''' are the dark faction that reside in the Valley of [[Angmar (Biome)|Angmar]], a remnant of the dominion of the Witch-King of [[Angmar]]. Only the positively evil or extremely foolhardy player would dare to meddle with such a faction. The Hillmen of Rhudaur are the sub-faction of Angmar. They are also found in Angmar, as well as in the surrounding areas. {{Faction Relations Table |allies= •Dol Guldur<br> •Gundabad<br> •Mordor |neutral= •Dunland<br> •Half-trolls<br> •Isengard<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Tauredain |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Woodland Realm }} {{Factions Linebreak}} === '''Blue Mountains''' === ''main article: [[Blue Mountains (Faction)]]''{{Faction Blue Mountains}} {{Infobox Faction |title = Blue Mountains |Image = BlueMountainsDwarves.png |biome = [[Blue Mountains]] |members = [[Blue Mountains Dwarf]] ([[Blue Mountains Axe-thrower|axe-thrower]], [[Banner Bearers|banner bearer]], [[Blue Mountains Commander|commander]], [[Blue Mountains Merchant|merchant]], [[Blue Mountains Miner|miner]], [[Blue Mountains Smith|smith]], [[Blue Mountains Warrior|warrior]]) |alignment = BLUE_MOUNTAINS |crafting table = {{CT|Blue Mountains}} |shield = [[File:Blue Mountains Shield.png|frameless|Shield of Ered Luin]] |banner = [[File:Blue Mountains Banner.PNG|100px|frameless|Blue Mountains]] |added in = 13}} The '''Blue Mountains''' are the peaceful home to the [[Blue Mountains Dwarf|Blue Dwarves]], cousins to the [[Dwarf|Dwarves]] of the [[Iron Hills]]. Like all their kin, Blue Dwarves have a love for the precious metals of the earth, and a large part of their time is spent in [[Dwarven Mine|mines]] deep underground. {{Faction Relations Table |allies= •Durin's Folk<br> •Hobbits<br> |neutral= •Dale<br> •Dorwinion<br> •Dunland<br> •Dúnedain of the North<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Lothlórien<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Rohan<br> •Tauredain<br> •Woodland Realm |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Mordor<br> •Isengard<br> }} {{Factions Linebreak}} === '''Dale''' === ''main article: [[Dale (Faction)]]''{{Faction Dale}} {{Infobox Faction |Image = Dale Faction.png |title = Dale |biome = Dale |alignment = DALE |shield = [[File:Dale Shield.png|frameless|Shield of the North]]<br /><br />[[File:Esgaroth_Shield.png|frameless|Shield of the Lake]] |banner = [[File:Dale Banner.PNG|100px|frameless|Dale]]<br /><br />[[File:Esgaroth_Banner.png|100px|frameless|Esgaroth]] |members = [[Dalishman]] ([[Dalish Levyman|levyman]], [[Dalish Soldier|soldier]], [[Dalish Longbowman|longbowman]], [[Banner Bearers|banner bearer]], [[Dalish Captain|captain]], [[Dalish Blacksmith|blacksmith]], [[Dalish Baker|baker]], [[Dalish Merchant|merchant]]) |added in = 28 |crafting table = {{CT|Dalish}}}} The Kingdom of '''Dale''' is the kingdom of the Northmen in Rhovanion. Allied to the Dwarves of Erebor, they have grown wealthy thanks to trade with Dwarves, the [[Factions#Woodland Realm|Woodland Realm]], and [[Factions#Dorwinion|Dorwinion]]. Their army consists of brave [[Dalish Soldier|warriors]], [[Dalish Longbowman|archers]], and cavalry equipped with high-quality mail and weapons, forged by the Dwarves of Erebor. {{Faction Relations Table |allies = •Durin's Folk<br> •Gondor<br> •Hobbits<br> •Rohan |neutral = •Blue Mountains<br> •Dorwinion<br> •Dunland<br> •Dúnedain of the North<br> •Fangorn<br> •High Elves<br> •Lothlórien<br> •Moredain<br> •Near Harad<br> •Tauredain<br> •Woodland Realm |enemies = •Gundabad<br> •Angmar<br> •Dol Guldur<br> •Isengard<br> •Mordor<br> •Half-trolls<br> •Rhúdel }} {{Factions Linebreak}} === '''Dol Guldur''' === ''main article: [[Dol Guldur (Faction)]]''{{Faction Dol Guldur}} {{Infobox Faction |title = Dol Guldur |Image = FactionDolGuldur.png |biome = [[Dol Guldur]], [[Mirkwood Corrupted]] |members = [[Dol Guldur Orc]] ([[Dol Guldur Orc Archer|archer]], [[Dol Guldur Orc Chieftain|chieftain]], [[Dol Guldur Orc Trader|trader]]), [[Mirk-troll]], [[Mirkwood Spider]] |alignment = DOL_GULDUR |crafting table = {{CT|Dol Guldur}} |shield = [[File:Dol Guldur Shield.png|frameless|Shield of Dark Sorcery]] |banner = [[File:Dol Guldur Banner.PNG|100px|frameless|Dol Guldur]] |added in = 20}} '''Dol Guldur''' is an evil-infested region at the southwest corner of [[Mirkwood]] where [[Sauron]] lived before moving to [[Mordor]]. The forces of Dol Guldur represent the source of all corruption in the forests of Mirkwood, and their sinister urge to conquer directly contrasts the tranquil seclusion of their counterpart faction: the [[Factions#Woodland Realm|Wood-elves]]. {{Faction Relations Table |allies= •Angmar<br> •Gundabad<br> •Mordor |neutral= •Dunland<br> •Half-trolls<br> •Isengard<br> •Moredain<br> •Near Harad<br> •Tauredain<br> •Rhúdel |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Woodland Realm }} {{Factions Linebreak}} === '''Dorwinion''' === ''main article: [[Dorwinion (Faction)]]''{{Faction Dorwinion}} {{Infobox Faction |Image = DorwinionFactionImage.png |title = Dorwinion |biome = Dorwinion |alignment = DORWINION |crafting table = {{CT|Dorwinion}} |members = [[Dorwinrim]] ([[Vintner Guard|Vintner guard]], [[Vintner Guard Captain|Vintner guard captain]], [[Banner Bearers|banner bearer]], [[Vintner Guard Crossbower|Vintner guard crossbower]], [[Dorwinion Vinehand|vinehand]], [[Dorwinion Vinekeeper|vinekeeper]], [[Dorwinion Merchant|merchant]]), [[Dorwinion Elf]] ([[Bladorthin Warrior|warrior of Bladorthin]], [[Banner Bearers|banner bearer]], [[Captain of Bladorthin|captain of Bladorthin]], [[Dorwinion Vintner Elf|Vintner-elf]]) |shield = [[File:Dorwinion Shield.png|frameless|Shield of Bladorthin]]<br /><br />[[File:Shield_Dorwinion_Human.png|frameless|Shield of the Vintner Court]] |banner = [[File:Dorwinion Banner.PNG|100px|frameless|Dorwinion]] |added in = 28 }} '''Dorwinion''' was a very old kingdom founded in the first age by the Nandorin and Avari Elves. Later, in the Second Age, as [[Factions#Gondor|Gondor]] reached its golden age, it assumed the rule of Dorwinion. An Easterling invasion in the second millennium of the Third Age effectively caused Gondor and Dorwinion to be split, and the remaining Men and Elves took over the rule of Dorwinion. With a climate ideal for [[Grapes|grape-growing]], [[Red Wine|winemaking]] became the chief economic activity in Dorwinion. The wines of Dorwinion were bought by people as far away as [[Dale]], the [[Woodland Realm]], and [[Erebor]]. {{Faction Relations Table |allies = •Woodland Realm |neutral = •Blue Mountains<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Rohan<br> •Tauredain |enemies = •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor }} {{Factions Linebreak}} === <span id="Rangers of the North">'''Dúnedain of the North'''</span> === ''main article: [[Dúnedain of the North]]''<!-- Please leave this span, it makes possible to use also the old name for a while. - ffets --> {{Faction Rangers of the North}} {{Infobox Faction |title = Dúnedain of the North |Image = FactionRanger.png |biome = [[Lone-Lands]], [[Eriador]], [[Trollshaws]], [[Minhiriath]] and surrounding areas |members = [[Dúnedain]]<br />[[Ranger of the North]] |alignment = RANGER_NORTH |crafting table = {{CT|Ranger}} |shield = [[File:Ranger Shield.png|frameless|Shield of the Dúnedain]] |banner = [[File:Ranger Banner.PNG|100px|frameless|Rangers of the North]] |added in = {{update|9}} (Rangers)<br />{{update|30}} (Dúnedain) }} The '''Dúnedain of the North''' are the last descendants of the Dúnedain, men from the ancient kingdom of Númenor. They are often perceived as dangerous rogues, roaming the wilds throughout western Middle-earth. However, they are courageous, dour men who defend the Westlands against attack. The Rangers are survivors of unparalleled skill, being well-trained in the art of combat, and they are very hardy. Though few in number, their kind will not go gently into the shadow. {{Faction Relations Table |allies= •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Woodland Realm |neutral= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Durin's Folk<br> •Fangorn<br> •Tauredain |enemies= •Angmar<br> •Dol Guldur<br> •Dark Huorns<br> •Dunland<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor<br> •Moredain<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} === '''Dunland''' === ''main article: [[Dunland (Faction)]]''{{Faction Dunland}} {{Infobox Faction |title = Dunland |Image = RealDunlandPicture.png |biome = [[Dunland]], [[Enedwaith]] |members = [[Dunlending]]s ([[Dunlending Bowman|bowmen]], [[Dunlending Bartender|bartender]], [[Dunlending Berserker|berserker]], [[Dunlending Drunkard|drunkard]], [[Dunlending Warlord|warlord]], [[Dunlending Warrior|warrior]]) |alignment = DUNLAND |crafting table = {{CT|Dunlending}} |shield = [[File:Dunland Shield.png|frameless|Shield of the Wolf]] |banner = [[File:Dunland Banner.PNG|100px|frameless|Dunland]] |added in = 9}} '''Dunland''' is the home to the sworn enemies of [[Rohan]], the [[Dunlending]]s. After they were driven out of their old home in Rohan they went to Dunland to scrape a living off rocks, making them wild and vengeful. They are, however, somewhat civilized, being able to coexist in [[Dunlending Hill Fort|forts]] and [[Dunlending Tavern|taverns]]. During the Third Age, they have allied themselves with [[Saruman|Saruman's]] forces in hopes of exacting revenge upon the [[Rohirrim]]. Dunland is perhaps [[Factions/Dunlendings: Misunderstood?|the most neutral]] of all factions in the mod. As you can see in the table below, it has very few allies and enemies; it is neutral with most other factions, and vice versa. {{Faction Relations Table |allies= •Durin's Folk<br> •Isengard |neutral= •Angmar<br> •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Fangorn<br> •Gundabad<br> •Half-trolls<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Mordor<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Tauredain<br> •Woodland Realm |enemies= •Dúnedain of the North<br> •Gondor<br> •Rohan }} {{Factions Linebreak}} === '''Durin's Folk''' === ''main article: [[Durin's Folk]]''{{Faction Durin's Folk}} {{Infobox Faction |title = Durin's Folk |Image = Dwarves.png |biome = [[Iron Hills]], [[Erebor]] |members = [[Dwarf]] ([[Dwarf Axe-Thrower|axe-thrower]], [[Dwarf Commander|commander]], [[Dwarf Miner|miner]], [[Dwarven Warrior|warrior]]) |alignment = DWARF |crafting table = {{CT|Dwarven}} |shield = [[File:Dwarf Shield.png|frameless|Shield of Seven Stars]] |banner = [[File:Dwarf Banner.PNG|100px|frameless|Durin's Folk]] |added in = 5}} '''Durin's Folk''', the [[Dwarf|Dwarves]] of the [[Iron Hills]], are master craftsmen and miners, similar to their cousins in the [[Blue Mountains]]. They value the riches of the earth, and delve deeply through complex systems of [[Dwarven Mine|mines]] in the mountainous terrain of their home. Though small in stature, Dwarves are fearsome in battle, especially since they have the skill to forge some of Middle-Earth's strongest arms and armour. {{Faction Relations Table |allies= •Blue Mountains<br> •Dale<br> •Dunland<br> •Hobbits |neutral= •Dorwinion<br> •Dúnedain of the North<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Lothlórien<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Rohan<br> •Tauredain<br> •Woodland Realm |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor }} {{Factions Linebreak}} === '''Fangorn''' === ''main article:'' [[Fangorn (Faction)|''Fangorn (Faction)'']]{{Faction Fangorn}} {{Infobox Faction |title = Fangorn |Image = Fangorn.png |biome = [[Fangorn]] |members = [[Ent]], [[Huorn]] |alignment = FANGORN |crafting table = None |shield = None |banner = None |added in = 10}} Nothing embodies nature's power more than the might of the '''Fangorn''' faction, which is composed primarily of [[Ent]]s and their lesser relatives, the [[Huorn|huorns]]. Preferring to isolate themselves from the wars of Middle-Earth, the forces of Fangorn will only rise to protect their forest home. When they do however, they are frightfully dangerous. In fact, Morgoth first created [[Troll|trolls]] for the purpose of combating Ents, and even then, the Dark Lord never was able to extract the secrets of the ancient tree-herders. {{Faction Relations Table |allies= •High Elves<br> •Lothlórien<br> •Tauredain<br> •Woodland Realm |neutral= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dunland<br> •Dúnedain of the North<br> •Durin's Folk<br> •Gondor<br> •Hobbits<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Rohan |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Mordor<br> •Isengard }} {{Factions Linebreak}} === '''Gondor''' === ''Main article: [[Gondor (Faction)]]'' {{Faction Gondor}} {{Infobox Faction |title = Gondor |Image = Gondor Soldier old.png |biome = [[Gondor]] (including [[White Mountains]], [[Ithilien]], [[Dol Amroth]], and [[Lebennin]]) |members = [[Gondor Soldier]] ([[Gondor Archer|archer]], [[Gondor Traders#Gondor Blacksmith|blacksmith]], [[Gondorian Captain|captain]]), [[Ranger of Ithilien]] ([[Ithilien Ranger Captain|captain]]), [[Swan Knight]] ([[Dol Amroth Captain|captain]]) |alignment = GONDOR |crafting table = {{CT|Gondorian}}<br />{{CT|Dol Amroth}} |shield = <gallery widths="120px" spacing="small" hideaddbutton="true"> Gondor Shield.png|Shield of the White Tree Dol Amroth Shield.png|Shield of the Swan Lebennin_Shield.png|Shield of the Streams Lossarnach_Shield.png|Shield of the Flowers Pelargir_Shield.png|Shield of the Havens Lamedon_Shield.png|Shield of Vales Pinnath_Gelin_Shield.png|Shield of the Hills Blackroot_Shield.png|Shield of the Blackroot </gallery> |banner = <gallery widths="120px" spacing="small" hideaddbutton="true"> Gondor Banner.PNG|Gondor Dol Amroth Banner.PNG|Dol Amroth Lebennin_Banner.PNG|Lebennin Lossarnach_Banner.PNG|Lossarnach Pelargir_Banner.PNG|Pelargir Lamedon_Banner.PNG|Lamedon PinnathGelin_Banner.PNG|Pinnath Gelin BlackrootVale_Banner.PNG|Blackroot Vale Ithilien_Banner.PNG|Ithilien Anorien_Banner.PNG|Anórien </gallery> |added in = 2}} '''Gondor''' was the kingdom of Men in Middle-earth, bordered by Rohan to the north, Harad to the south, the cape of Andrast and the Sea to the west, and [[Mordor]] to the east. Its first capital was Osgiliath, moved to Minas Tirith in TA 1640. The city of Minas Tirith remained the capital of Gondor for the rest of the Third Age and into years of the Fourth Age; other major fortresses include [[Dol Amroth]] in Belfalas and Osgiliath, which was a city on the Anduin. Gondor was founded by the brothers Isildur and Anárion, exiles from Númenor. Gondor was an allied kingdom with Arnor, whose line of king chieftains came from Isildur, while the Line of the Kings of Gondor was from Anárion. Gondor was at the height of its power in its early years due to the ships and the military might that its armies possessed. However, continued attacks by allies of [[Sauron]], civil war, and a devastating plague caused it to gradually decline over the course of the Third Age, being ruled by a Steward after the line of Kings failed. Gondor has many fiefdoms, including [[Lossarnach]], the [[Blackroot Vale]], [[Pinnath Gelin]], [[Lamedon]], the haven of [[Pelargir]], [[Lebennin]], [[Dor-en-Ernil]], Anórien, and [[Ithilien]]. [[Harondor]] was also once a fiefdom of Gondor, but now it is a debatable land, fought over between the folk of Gondor and the Corsairs. {{Faction Relations Table |allies= •Dúnedain of the North<br> •High Elves<br> •Dale<br> •Rohan |neutral= •Blue Mountains<br> •Dorwinion<br> •Durin's Folk<br> •Hobbits<br> •Lothlórien<br> •Tauredain<br> •Woodland Realm |enemies= •Angmar<br> •Dol Guldur<br> •Dunland<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Moredain<br> •Mordor<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} === '''Gundabad''' === ''Main article: [[Gundabad]]'' {{Faction Gundabad}} {{Infobox Faction |title = Gundabad |Image = FactionGundabad.png |biome = [[Eriador]], [[Lone-Lands]], [[Misty Mountains]], [[Vales of Anduin]], [[Grey Mountains]], [[Wilderland]] and several smaller enclosed and connected biomes |members = [[Gundabad Orc]] ([[Gundabad Orc Archer|archer]], [[Gundabad Orc Chieftain|chieftain]]), [[Warg|Gundabad Warg]], [[Gundabad Uruk]] ([[Gundabad Uruk Archer|archer]]) |alignment = GUNDABAD |crafting table = {{CT|Gundabad}} |shield = [[File:Gundabad Shield.png|frameless|Shield of Filth]] |banner = [[File:Gundabad Banner.PNG|100px|frameless|Gundabad]] |added in = 15}} The '''Gundabad Orcs''' are a race of [[Orc]] originating from the [[Misty Mountains]]. Throughout the Third Age, they have come to occupy nearly all the mountains in northern Middle-Earth, spawning abundantly when it is dark. This evil faction is perhaps the most common and numerous, but also the least powerful when compared to others in the mod. However, not all of the orcs from Gundabad were cut-throat scavengers. In the Misty Mountains and [[Grey Mountains]] lurk the [[Gundabad Uruk]]s, among the most powerful orcs in the mod. They are certainly not a force to sneer at - [[Gundabad Uruk Armour]] is tough, and their [[Gundabad Uruk Equipment|weapons]] are powerful and intimidating. {{Faction Relations Table |allies= •Angmar<br> •Dol Guldur<br> •Mordor |neutral= •Dunland<br> •Half-trolls<br> •Isengard<br> •Moredain<br> •Near Haradrim<br> •Rhúdel<br> •Tauredain |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Woodland Realm }} {{Factions Linebreak}} === '''Half-trolls''' === ''main article: [[Half-trolls (Faction)]]''{{Faction Half-trolls}} {{Infobox Faction |title = Half-trolls |Image = Hall-Trolls revealed.jpg |biome = [[Pertorogwaith]] |members = [[Half-troll]] ([[Half-troll Scavenger|scavenger]], [[Half-troll Warlord|warlord]], [[Half-troll Warrior|warrior]]) |alignment = HALF_TROLL |crafting table = {{CT|Half-troll}} |shield = [[File:Half-troll Shield.png|frameless|Shield of Desolation]] |banner = [[File:Half-troll Banner.PNG|100px|frameless|Half-troll]] |added in = 22}} The '''Half-trolls '''reside in the volcanic desolation of [[Pertorogwaith]] and are very brutish and hostile towards enemy players. In fact, their mannerisms and culture in general are significantly less refined than that of most other factions, as a result of their unnatural origin. They usually spawn with mohawks on their heads, tusks in their mouths, and a stature taller than that of a normal NPC, giving the impression of a warthog-like monster. They wield stone based tools and ride [[Rhino|rhinos]] that charge into opponents at high speed, making them a dangerous foe. {{Faction Relations Table |allies= •Mordor<br> •Near Harad<br> •Isengard |neutral= •Angmar<br> •Dol Guldur<br> •Dunland<br> •Gundabad<br> •Moredain<br> •Rhúdel |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •High Elves<br> •Gondor<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Tauredain<br> •Woodland Realm }} {{Factions Linebreak}} === '''High Elves''' === ''Main article: [[High Elves]]'' {{Faction High Elves}} {{Infobox Faction |title = High Elves |Image =LindonFaction.png |biome = [[Lindon]], [[Rivendell]] |members = [[Lindon Elf]] ([[Lindon Lord|lord]], [[Lindon Warrior|warrior]],[[Lindon Smith|smith]]), [[Rivendell Elf]] ([[Rivendell Captain|captain]], [[Rivendell Warrior| warrior]], [[Rivendell Smith|smith]], [[Rivendell Wanderer|wanderer]]) |alignment = HIGH_ELF |crafting table = {{CT|High Elven}}, {{CT|Rivendell}} |shield = [[File:High_Elf_Shield.png|frameless|Shield of the Fair Realm]]<br /><br />[[File:Rivendell_Shield2.png|frameless|Shield of Imladris]] |banner = [[File:High Elf Banner.PNG|100px|frameless|High Elves]]<br /><br />[[File:Rivendell_Banner.png|100px|frameless|Rivendell]] |added in = 17}} The '''High Elves''' are the most powerful and knowledgeable of Elves in Middle-Earth, being part of the ancient Noldor race. They reside in [[Lindon]] and [[Rivendell]], two of the few remaining safe-havens for their kind. Throughout the Third Age, the High Elves decide to leave Middle-Earth and return to their home in the Undying Lands beyond the [[Ocean|sea]]. But they are nonetheless valiant, and by their courage Middle-earth was defended for five thousand years. Should the darkness come again, their numbers are not great enough to have victory, but their deeds in the last defence of the West shall be sung in all the halls of Mandos. {{Faction Relations Table |allies= •Dúnedain of the North<br> •Fangorn<br> •Gondor<br> •Hobbits<br> •Lothlórien<br> •Woodland Realm |neutral= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dunland<br> •Durin's Folk<br> •Moredain<br> •Tauredain |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} === '''Hobbits''' === ''main article: [[Hobbits (Faction)]]''{{Faction Hobbits}} {{Infobox Faction |title = Hobbits |Image = Hobbits.png |biome = [[Shire]] |members = [[Hobbit]] ([[Hobbit Bartender|bartender]], [[Hobbit Farmer|farmer]], [[Hobbit Farmhand|farmhand]], [[Hobbit Drunkard|drunkard]], [[Hobbit Orcharder|orcharder]], [[Hobbit Shirriff|shirriff]], [[Hobbit Shirriff Chief|shirriff chief]]) |alignment = HOBBIT |crafting table = {{CT|Hobbit}} |shield = None |banner = [[File:Hobbit Banner.PNG||100px|frameless|Hobbit]] |added in = 1}} The '''Hobbits''' are a race of small, hairy-footed, peaceful folk who inhabit the [[Shire]] biome and are well-known for their love of food, drink, and [[Pipeweed|pipeweed]]. They pride themselves in their simple lifestyles, isolated from the world of the "Big Folk." Most Hobbits (called "Halflings" by many Elves and Men) live in holes underground. Not nasty, dirty, wet holes full of worms and oozy smells, nor yet dry, bare, sandy holes with nothing to sit on or eat. These are [[Hobbit Hole|Hobbit holes]], and that means good food, a warm [[Hearth Block|hearth]] and all the comforts of home. {{Faction Relations Table |allies= •Blue Mountains<br> •Dale<br> •Dúnedain of the North<br> •Durin's Folk<br> •Gondor<br> •High Elves<br> •Lothlórien<br> •Rohan<br> •Woodland Realm |neutral= •Dorwinion<br> •Dunland<br> •Fangorn<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Tauredain |enemies= •Angmar<br> •Dark Huorns<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor }} {{Factions Linebreak}} === '''Isengard'''=== ''main article: [[Isengard]]''{{Faction Isengard}} {{Infobox Faction |title = Isengard |Image = Newuruks.jpg |biome = [[Nan Curunír]], [[Uruk Highlands]], [[Fangorn|Fangorn Wasteland]] |members = [[Uruk]] ([[Uruk Berserker|berserker]], [[Uruk Chieftain|chieftain]], [[Uruk Crossbower|crossbower]], [[Uruk Sapper|sapper]], [[Uruk Trader|trader]]) [[Warg|Isengard Warg]] ([[Warg Bombardier|bombardier]], [[Isengard Snaga]] ([[Isengard Snaga Archer|archer]]) |alignment = URUK_HAI |crafting table = {{CT|Uruk}} |shield = [[File:Uruk Hai Shield.png|frameless|Shield of the White Hand]] |banner = [[File:Uruk Banner.PNG|100px|frameless|Isengard]] |added in = 6}} '''Isengard''' is a warlike faction, the brainchild of [[Saruman|Saruman the White]], who, seeking the One Ring, decided to make his own army to rival that of the dark lord. Aside from using ordinary [[Isengard Snaga|Orcs]] from the [[Misty Mountains]] and allying with [[Dunland (Faction)|Dunland]], he bred the [[Uruk]]s. Born from [[Orc|Orcs]] and [[Dunlending|Men]], they are significantly larger, faster, and stronger than the lesser [[Isengard Snaga|snagae]]. Members of this faction take orders only from their creator, and wreak destruction wherever they go. {{Faction Relations Table |allies= •Dunland<br> •Half-trolls |neutral= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Mordor<br> •Moredain<br> •Near Harad<br> •Rhúdel<br> •Tauredain |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Woodland Realm }} {{Factions Linebreak}} === '''Lothlórien''' === ''main article: [[Lothlórien (Faction)]]''{{Faction Lothlórien}} {{Infobox Faction |title = Lothlórien |Image = Galadhrim Elf B25.png |biome = [[Lothlórien]] |members = [[Galadhrim Elf]] ([[Galadhrim Lord|lord]], [[Galadhrim Warrior|warrior]], [[Galadhrim Warden|warden]], [[Galadhrim Wanderer|wanderer]]) |alignment = GALADHRIM |crafting table = {{CT|Galadhrim}} |shield = [[File:Galadhrim Shield.png|frameless|Shield of the Golden Wood]] |banner = [[File:Galadhrim Banner.PNG|100px|frameless|Lothlórien]] |added in = 2}} The Galadhrim of '''Lothlórien''' are a peaceful yet powerful faction of Elves. Their land is that of beauty and light, headed by the Elven Lord Celeborn and Lady Galadriel. The land is defended by slender elven-bows, and in it alone grow the great [[Mellyrn]] Oddly enough, many of the Galadhrim dwell in houses in the branches of the Mellyrn. The people are mainly of Silvan origin, and dress in grey. Their realm is one of the safest places in Middle-Earth, and the Elves there will fight to keep it that way. {{Faction Relations Table |allies= •Dúnedain of the North<br> •Fangorn<br> •High Elves<br> •Hobbits<br> •Woodland Realm |neutral= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dunland<br> •Durin's Folk<br> •Gondor<br> •Moredain<br> •Rohan<br> •Tauredain |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} === '''Mordor''' === ''main article:'' [[Mordor (Faction)]]{{Faction Mordor}} {{Infobox Faction |title = Mordor |Image = Mordor.jpg |biome = [[Mordor]], [[Dagorlad]], [[Nindalf]], [[Emyn Muil]], [[Gondor]] and its provinces |members = [[Black Uruk]] ([[Black Uruk Archer|archer]]), [[Mordor Orc]] ([[Mordor Orc Archer|archer]], [[Mordor Orc Bombardier|bombardier]], [[Mordor Orc Chieftain|chieftain]], [[Mordor Orc Spider Keeper|spider keeper]], [[Mordor Orc Trader|trader]]), [[Mordor Spider]], [[Warg|Mordor Warg]], [[Olog-hai]], [[Orc Slaver]] |alignment = MORDOR |crafting table = {{CT|Morgul}} |shield = [[File:Mordor Shield.png|frameless|Shield of Shadows]]<br /><br />[[File:Minas Morgul Shield.png|frameless|Shield of Morgul]]<br /><br />[[File:Black Uruk Shield.png|frameless|Shield of the Dark Elite]] |banner = [[File:Mordor Banner.PNG|100px|frameless|Mordor]]<br /><br />[[File:MinasMorgul_Banner.PNG|100px|frameless|Minas Morgul]]<br /><br /> [[File:NanUngol_Banner.PNG|100px|frameless|Nan Ungol]]<br /><br /> [[File:BlackUruks_Banner.PNG|100px|frameless|Black Uruks]] |added in = 1}} '''Mordor''' is the corrupted realm which the Dark Lord Sauron inhabited for the greater part of the Third Age. It is festering with foul creatures, most predominately the [[Mordor Orc|Mordor Orcs]], that roam both day and night. The faction of Mordor is indisputably evil and formidable, acting as a force that threatens to engulf Middle-Earth and its Free Peoples in darkness. All of Middle-earth will fall sway to the Dark Lord and his servants! {{Faction Relations Table |allies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Moredain<br> •Near Harad<br> •Rhúdel |neutral= •Dunland<br> •Isengard |enemies= •Blue Mountains<br> •Dale<br> •Dorwinion<br> •Dúnedain of the North<br> •Durin's Folk<br> •Fangorn<br> •Gondor<br> •High Elves<br> •Hobbits<br> •Lothlórien<br> •Rohan<br> •Tauredain<br> •Woodland Realm }} {{Factions Linebreak}} === '''Moredain''' === ''main article: [[Moredain (Faction)]]''{{Faction Moredain}} {{Infobox Faction |title = Moredain |Image = Moredain group.png |biome = [[Far Harad Savannah]] |members = [[Moredain]] ([[Moredain Chieftain|chieftain]], [[Moredain Huntsman|huntsman]], [[Moredain Hutmaker|hutmaker]], [[Moredain Warrior|warrior]]) |alignment = MOREDAIN |crafting table = {{CT|Moredain}} |shield = [[File:Moredain Shield.png|frameless|Shield of the Sunlands]] |banner = [[File:Moredain Banner.PNG|100px|frameless|Moredain]] |added in = 23}} The '''Moredain''' people are not very well-known among those of Middle-Earth. They dwell in the southern reaches of Harad and rarely travel beyond their homeland. Moredain are tribesmen, skilled at survival in the open savannah in which they live. They have a unique culture that involves the worship of the Great Lion. Their major enemies are the [[Tauredain (Faction)|Tauredain]], whom they call "Forest-Men." {{Faction Relations Table |allies= •Mordor<br> •Near Harad |neutral= •Angmar<br> •Blue Mountains<br> •Dale<br> •Dol Guldur<br> •Dorwinion<br> •Dunland<br> •Durin's Folk<br> •Fangorn<br> •Gundabad<br> •Half-trolls<br> •High Elves<br> •Hobbits<br> •Isengard<br> •Lothlórien<br> •Rhúdel<br> •Woodland Realm |enemies= •Dúnedain of the North<br> •Gondor<br> •Rohan<br> •Tauredain }} {{Factions Linebreak}} === '''Near Harad''' === ''main article: [[Near Harad (Faction)]]''{{Faction Near Harad}} {{Infobox Faction |title = Near Harad |Image = NearHaradrimGroup.png |biome = [[Near Harad]] (mostly [[Near Harad Fertile]]), [[Harondor]] |members = [[Southron]]s ([[Southron Archer|archer]], [[Merchant of Harad|merchant]], [[Southron Traders|traders]], [[Southron Warlord|warlord]], [[Southron Warrior|warrior]]) |alignment = NEAR_HARAD |crafting table = {{CT|Haradric}} |shield = [[File:Near Harad Shield.png|frameless|Shield of the Serpent]] |banner = [[File:Near Harad Banner.PNG|100px|frameless|Near Harad]] |added in = 17}} The '''Southrons''' of Near Harad are mostly isolated from the rest of Middle-earth. They do, however, have frequent disputes with their northern neighbors, the [[Gondor Soldier|Gondorians]], and as such they side with [[Mordor]], whose lord (known to them as Melkor the Excellent) they worship. Most of the land belonging to this faction is inhospitable desert, routinely fought over by the many petty kingdoms of the Southrons. {{Faction Relations Table |allies= •Half-trolls<br> •Mordor<br> •Moredain |neutral= •Angmar<br> •Blue Mountains<br> •Dale<br> •Dol Guldur<br> •Dorwinion<br> •Dunland<br> •Durin's Folk<br> •Fangorn<br> •Gundabad<br> •Hobbits<br> •Isengard<br> •Rhúdel |enemies= •Dúnedain of the North<br> •Gondor<br> •High Elves<br> •Lothlórien<br> •Rohan<br> •Tauredain<br> •Woodland Realm }} {{Factions Linebreak}} === '''Rhúdel''' === ''main article: [[Rhúdel (Faction)]]''{{Faction Rhúdel}} {{Infobox Faction |title = Easterlings |Image = EasterlingWarriorInRhudel.png |biome = [[Rhúdel]] |members = [[Easterling|Easterlings]], [[Easterling Clansman|clansmen]], [[Easterling Warrior|warriors]], [[Easterling Archer|archers]], [[Easterling Fire-thrower|fire-throwers]], [[Golden Easterling|Golden Easterlings]], [[Easterling Warlord|warlords]], [[Easterling Traders|traders]]. |alignment =RHUN |crafting table = {{CT|Rhûnic}} |shield = [[File:Shield_of_Rhun.png|frameless|Shield of Rhûn]] |banner = [[File:Easterling_Banner.png|frameless|100px|Rhúdel]] |added in = 31}} The Golden Easterlings are a great kingdom of Men, bound to the will of their god, the Dark Lord, and are ready to serve him in his war against the Free Peoples. While not as strong as the men of Gondor, they are skilled in the art of fire, and are in a trade parternship with their neighbors, the Dorwinrim. They also are known for their golden armour, hence the name, "Golden Easterlings" {{Faction Relations Table |allies= •Mordor |neutral= •Angmar<br> •Blue Mountains<br> •Dorwinion<br> •Dunland<br> •Dol Guldur<br> •Fangorn<br> •Gundabad<br> •Half-trolls<br> •Hobbits<br> •Isengard<br> •Moredain<br> •Near Harad<br> •Tauredain |enemies= •Dale<br> •Dúnedain of the North<br> •Gondor<br> •High Elves<br> •Lothlórien<br> •Rohan<br> •Woodland Realm }} {{Factions Linebreak}} === '''Rohan''' === ''Main article: [[Rohan (Faction)]]'' {{Faction Rohan}} {{Infobox Faction |title = Rohan |Image = Rohirrim New.png |biome = [[Rohan]] |members = [[Rohirrim]] ([[Rohirrim Bowman|bowman]], [[Rohan Traders#Rohan Blacksmith|blacksmith]], [[Rohirrim Marshal|marshal]], [[Rohan Traders#Rohan Meadhost|meadhost]]) |alignment = ROHAN |crafting table = {{CT|Rohirric}} |shield = [[File:Rohan Shield.png|frameless|Shield of the Horse-lords]] |banner = [[File:Rohan Banner.PNG|100px|frameless|Rohan]] |added in = 8}} '''Rohan''' is the realm of the [[Rohirrim]], whose lifestyles revolve around the training and breeding of [[Horse|horses]] which they hold sacred. Because of this, the Rohan faction comprises of the best [[Horse|horses]] and cavalry in all of Middle-Earth. As one of the greatest kingdoms of Men, the Rohirrim, or Eorlingas, have a long history, vibrant culture, and expansive territory that stretches from the foot of the [[Misty Mountains]] to the great Anduin River. {{Faction Relations Table |allies= •Dale<br> •Dúnedain of the North<br> •Gondor<br> •Hobbits |neutral= •Blue Mountains<br> •Dorwinion<br> •Durin's Folk<br> •Fangorn<br> •High Elves<br> •Lothlórien<br> •Tauredain<br> •Woodland Realm |enemies= •Angmar<br> •Dol Guldur<br> •Dunland<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Moredain<br> •Mordor<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} === '''Tauredain''' === ''main article: [[Tauredain (Faction)]]''{{Faction Tauredain}} {{Infobox Faction |title = Tauredain |Image = TauredainMember.png |biome = [[Far Harad Jungle]] |members = [[Tauredain]] ([[Tauredain Warrior|warrior]], [[Tauredain Blowgunner|blowgunner]], [[Tauredain Chieftain|chieftain]], [[Tauredain Shaman|shaman]], [[Tauredain Farmer|farmer]], [[Tauredain Farmhand|farmhand]]) |alignment = TAUREDAIN |crafting table = {{CT|Tauredain}} |shield = [[File:Tauredain Shield.png|frameless|Shield of the Jungle]] |banner = [[File:Tauredain Banner.PNG|100px|frameless|Tauredain]] |added in = 25}} The '''Tauredain''' (Sindarin: Forest-men) roam the [[Far Harad Jungle|Jungles]] of [[Far Harad]] which they hold sacred. They have a feud with the Limwaith and the Moredain, and members of either of those two factions would do well to avoid messing with the Tauredain, for their [[Tauredain Warrior|warriors]] are the strongest warriors in the jungle, and they are the only faction to use [[Tauredain Blowgunner|blowguns]]. {{Faction Relations Table |allies= •Fangorn<br> |neutral= •Angmar<br> •Blue Mountains<br> •Dale<br> •Dol Guldur<br> •Dorwinion<br> •Dunland<br> •Dúnedain of the North<br> •Durin's Folk<br> •Gondor<br> •Gundabad<br> •High Elves<br> •Hobbits<br> •Isengard<br> •Lothlórien<br> •Rhúdel<br> •Rohan<br> •Woodland Realm |enemies= •Half-trolls<br> •Mordor<br> •Moredain<br> •Near Harad }} {{Factions Linebreak}} === '''Utumno''' === ''main article: [[Utumno (Faction)]]''{{Faction Utumno}} {{Infobox Faction |title = Utumno |Image = Utumno Orc Fire Level.png |biome = [[Utumno]] |members = [[Balrog]], [[Tormented Elf]], [[Utumno Ice Spider]], [[Utumno Orc]] ([[Utumno Orc Archer|archer]]), [[Utumno Troll]], [[Utumno Warg]] ([[Utumno Fire Warg|fire]], [[Utumno Ice Warg|ice]], [[Utumno Obsidian Warg|obsidian]]) |alignment = None |crafting table = None |shield = None |banner = None |added in = 21}} '''Utumno''' is the most corrupted of all factions, headed by the Dark Lord Melkor himself. In fact, it is impossible to get positive [[alignment]] with this faction. The forces of Utumno are hostile to all other NPCs in the mod and will attack them without hesitation. They are powerful as well, being the sole faction that contains [[Balrog|balrogs]], ancient fire-demons thought to exist only in lore. {{Faction Relations Table |allies= None |neutral= None |enemies= All factions }} {{Factions Linebreak}} === '''Woodland Realm''' === ''main article: [[Woodland Realm (Faction)]]''{{Faction Woodland Realm}} {{Infobox Faction |title = Woodland Realm |Image = WoodElfGrassy.png |biome = [[Woodland Realm]] |members = [[Wood-elf]] ([[Wood-elf Captain|captain]], [[Wood-elf Scout|scout]], [[Wood-elf Warrior|warrior]]) [[Woodland Elk]] |alignment = WOOD_ELF |crafting table = {{CT|Wood-Elven}} |shield = [[File:Wood-Elf Shield.png|frameless|Shield of the Greenwood]] |banner = [[File:Wood-Elf Banner.PNG|100px|frameless|Woodland Realm]] |added in = 7}} The [[Wood-elf|Wood-elves]] (Silvan Elves) of the '''Woodland Realm''' are arguably the most dangerous of the Elven race, being both powerful warriors and distrustful characters at the same time. In fact, they will not hesitate to attack any player that does not have at least +50 [[alignment]] with their faction. Nevertheless, the vigilant Wood-elves guard the last peaceful realm within the corrupted forests of [[Mirkwood Corrupted|Mirkwood]]. They represent one of the last Elven civilizations remaining in the Third Age of Middle-Earth. {{Faction Relations Table |allies= •Dorwinion<br> •Dúnedain of the North<br> •Fangorn<br> •High Elves<br> •Hobbits<br> •Lothlórien |neutral= •Blue Mountains<br> •Dale<br> •Dunland<br> •Durin's Folk<br> •Gondor<br> •Moredain<br> •Rohan<br> •Tauredain |enemies= •Angmar<br> •Dol Guldur<br> •Gundabad<br> •Half-trolls<br> •Isengard<br> •Mordor<br> •Near Harad<br> •Rhúdel }} {{Factions Linebreak}} == Other Factions == Listed above were all the true factions in the mod; that is, groups of NPCs with an associated [[alignment]] meter. However, there are some other technical 'factions' defined in the mod's code. === '''Neutral''' === '''Neutral''' is the faction assigned to all entities which have no defined faction. This includes animals, vanilla mobs, players, and even inanimate objects like paintings and arrows. The Neutral faction has no properties; it is merely a 'placeholder', so that the mod does not always have to handle the possible case where a mob has no faction. === '''Hostile''' === '''Hostile '''is a faction defined for NPCs that are always hostile to all other factions (including their own) and players. This includes the [[Bandit]]s most notably, and some other mobs, such as the [[Gondor Ruins Wraith|Gondor]] and [[Rohan Barrow Wraith|Rohan ruins wraiths]]. === '''Dark Huorns''' === '''Dark Huorns '''is another invisible faction which includes the [[Huorn|Dark Huorns]] of the [[Old Forest]]. This faction was defined purely so that Hobbit alignment could be gained from killing Dark Huorns. Previously, the Dark Huorns were assigned to the 'Hostile' faction. [[ru:Фракции]] [[zh:派系]] [[de:Fraktionen]] Templates used on the current version of this page: Template:! 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