Editing (section) Factions 0 You do not have permission to edit this page, for the following reason: This page has been protected to prevent editing. more + You can view and copy the source of this page: == Other Factions == Listed above were all the true factions in the mod; that is, groups of NPCs with an associated [[alignment]] meter. However, there are some other technical 'factions' defined in the mod's code. === '''Neutral''' === '''Neutral''' is the faction assigned to all entities which have no defined faction. This includes animals, vanilla mobs, players, and even inanimate objects like paintings and arrows. The Neutral faction has no properties; it is merely a 'placeholder', so that the mod does not always have to handle the possible case where a mob has no faction. === '''Hostile''' === '''Hostile '''is a faction defined for NPCs that are always hostile to all other factions (including their own) and players. This includes the [[Bandit]]s most notably, and some other mobs, such as the [[Gondor Ruins Wraith|Gondor]] and [[Rohan Barrow Wraith|Rohan ruins wraiths]]. === '''Dark Huorns''' === '''Dark Huorns '''is another invisible faction which includes the [[Huorn|Dark Huorns]] of the [[Old Forest]]. This faction was defined purely so that Hobbit alignment could be gained from killing Dark Huorns. Previously, the Dark Huorns were assigned to the 'Hostile' faction. [[ru:Фракции]] [[zh:派系]] [[de:Fraktionen]] {{LotRWiki|Realms of Arda}} Return to Factions. Edit summary Preview Mobile Desktop Show changes