The Lord of the Rings Minecraft Mod Wiki
(Adding categories)
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Tag: Visual edit
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[[File:Picture1.png|thumb|314px|Some of the Fast Travel waypoints]]The fast travel system allows the player to get across large distances without having to walk all the way across the terrain, instantly. There are fast travel points all across the map of Middle Earth allowing acess to most regions. However the waypoints must be activated first, requiring the player to have entered the biomes of the waypoint and for some waypoints you need to have a certain alignment. There is also a cool down period, currently set at 2 hours but can be changed using commands.
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[[File:Picture1.png|thumb|314px|Some of the Fast Travel waypoints]]The fast travel system allows the player to get across large distances without having to walk all the way across the terrain, instantly.
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There are fast travel points all across the map of Middle Earth allowing access to most regions. However the waypoints must be activated first. To activate a waypoint, simply enter the region in which it is located. Upon entering a region, all the waypoints within will become available for use. For some waypoints you also need to have a certain alignment; for example, waypoints in Mordor are not available for good players to use, even after travelling to Mordor.
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There is also a cool down period between use of fast travel, currently set at 1 hour but can be changed if you have access to cheats or commands.
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When fast travelling, all your nearby hired units (except those which are halted or guarding) will come with you, and if you are riding a mount, that will be transported as well.
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== Starting out with Fast Travel ==
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The fast travel system is available instantly upon entering Middle-earth. Combine this with the fact that the Shire has a waypoint (Sarn Ford) located right on its border, and you can use fast travel to be well on your way into the heart of Middle-earth in just a couple of minutes.
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Players often complain that it takes ages to get out of the Shire biome. Notwithstanding the point that the Shire is one of the most feature-packed biomes in Middle-earth, this is not a valid complaint, for two reasons. Firstly, the journey can be made in well under 20 minutes with adequate food supplies - and secondly, thanks to fast travel, you can get out almost straight away!
 
==Fast Travel Screen==
 
==Fast Travel Screen==
   
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</gallery>The fast travel screen features your intended destination and a nice quote from the books to pass the time!
 
</gallery>The fast travel screen features your intended destination and a nice quote from the books to pass the time!
 
==Adding new Fast Travel Points==
 
==Adding new Fast Travel Points==
The mod allows you to set 20 custom fast travel points per world. This function is important to reach your buildings immediately as they are normally not right at the existing fast travel points.
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The mod allows you to set 20 custom fast travel points per world. This function is important to reach your buildings immediately as they are normally not right at the existing fast travel points.
   
To add a new fast travel point at your current position, open the map and click on the green "plus"-symbol. Then a comfirmation screen will be displayed. Press enter to continue and the point should be set.
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To add a new fast travel point at your current position, open the map and click on the green "plus"-symbol. Then a comfirmation screen will be displayed where you can enter a name for the waypoint. Press enter to continue and the point should be set.
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To delete a custom fast travel point, click on it and press the red minus sign which will appear. You will be asked to confirm that you do indeed want to delete the waypoint.
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You can only create a fast travel point at your current position. This is to prevent what would essentially be free teleportation to anywhere on the map without actually going there first.
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Please note that these are player-specific, that is to say, custom waypoints you create will not be available to other players on multiplayer - unless the other player goes to the location and creates their own custom waypoint there as well.
 
==Commands==
 
==Commands==
 
The mod offers two commands to edit the fast travel system:
 
The mod offers two commands to edit the fast travel system:
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: '''/fastTravelCooldown <ticks>''' : This command let's you determine the default cooldown for the fast travel system. The value is measured in ticks (1/20 sec.). This setting is global, that means it affects all players. This command is useful to set the cooldown when starting a new world so that you don't have to mind /fastTravelTimer in the game. You can also disable the cooldown by setting it to 0.
 
: '''/fastTravelCooldown <ticks>''' : This command let's you determine the default cooldown for the fast travel system. The value is measured in ticks (1/20 sec.). This setting is global, that means it affects all players. This command is useful to set the cooldown when starting a new world so that you don't have to mind /fastTravelTimer in the game. You can also disable the cooldown by setting it to 0.
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==Unrestricted Map Teleports==
==Unlimited Fast Travel==
 
When commands for a world are activated, it is possible to use fast travel to any location on the map (not just fast travel points) and without considering the fast travel cooldown. To use this, just hold the cursor at your desired position at the map and press 'M' (default-key). There is also a help text for this function under the map.
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When commands for a world are available, it is possible to use the map screen to teleport to any point on the map. '''Note that this is not actual 'fast travel', it is simply a more user friendly way of using an ordinary /tp command''' and therefore it has none of the benefits of fast travel (i.e. mount and hired troop transport), and it also has no effect on fast travel cooldown times.
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To use this, just hold the cursor at your desired position at the map and press 'M' (default-key). There is also a help text for this function under the map.
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Biomes]]
 
[[Category:Biomes]]

Revision as of 22:40, 9 July 2014

File:Picture1.png

Some of the Fast Travel waypoints

The fast travel system allows the player to get across large distances without having to walk all the way across the terrain, instantly.

There are fast travel points all across the map of Middle Earth allowing access to most regions. However the waypoints must be activated first. To activate a waypoint, simply enter the region in which it is located. Upon entering a region, all the waypoints within will become available for use. For some waypoints you also need to have a certain alignment; for example, waypoints in Mordor are not available for good players to use, even after travelling to Mordor.

There is also a cool down period between use of fast travel, currently set at 1 hour but can be changed if you have access to cheats or commands.

When fast travelling, all your nearby hired units (except those which are halted or guarding) will come with you, and if you are riding a mount, that will be transported as well.

Starting out with Fast Travel

The fast travel system is available instantly upon entering Middle-earth. Combine this with the fact that the Shire has a waypoint (Sarn Ford) located right on its border, and you can use fast travel to be well on your way into the heart of Middle-earth in just a couple of minutes.

Players often complain that it takes ages to get out of the Shire biome. Notwithstanding the point that the Shire is one of the most feature-packed biomes in Middle-earth, this is not a valid complaint, for two reasons. Firstly, the journey can be made in well under 20 minutes with adequate food supplies - and secondly, thanks to fast travel, you can get out almost straight away!

Fast Travel Screen

The fast travel screen features your intended destination and a nice quote from the books to pass the time!

Adding new Fast Travel Points

The mod allows you to set 20 custom fast travel points per world. This function is important to reach your buildings immediately as they are normally not right at the existing fast travel points.

To add a new fast travel point at your current position, open the map and click on the green "plus"-symbol. Then a comfirmation screen will be displayed where you can enter a name for the waypoint. Press enter to continue and the point should be set.

To delete a custom fast travel point, click on it and press the red minus sign which will appear. You will be asked to confirm that you do indeed want to delete the waypoint.

You can only create a fast travel point at your current position. This is to prevent what would essentially be free teleportation to anywhere on the map without actually going there first.

Please note that these are player-specific, that is to say, custom waypoints you create will not be available to other players on multiplayer - unless the other player goes to the location and creates their own custom waypoint there as well.

Commands

The mod offers two commands to edit the fast travel system:

/fastTravelTimer <ticks> [player] : This command let you change the time until the next fast travelling in avaiable to another value. The value is measured in ticks (1/20 sec.). The player argument is optional and allows you to set the timer of someone else.
/fastTravelCooldown <ticks> : This command let's you determine the default cooldown for the fast travel system. The value is measured in ticks (1/20 sec.). This setting is global, that means it affects all players. This command is useful to set the cooldown when starting a new world so that you don't have to mind /fastTravelTimer in the game. You can also disable the cooldown by setting it to 0.

Unrestricted Map Teleports

When commands for a world are available, it is possible to use the map screen to teleport to any point on the map. Note that this is not actual 'fast travel', it is simply a more user friendly way of using an ordinary /tp command and therefore it has none of the benefits of fast travel (i.e. mount and hired troop transport), and it also has no effect on fast travel cooldown times.

To use this, just hold the cursor at your desired position at the map and press 'M' (default-key). There is also a help text for this function under the map.