Road placements! Yay!
There is one that leads through eriador and into Lindon, and two that split on the blue MTN's, each side. One would continue through the lone lands till it splits in three, one to the north, one to the trolls haws, and one to the misty MTN's. Then, there's one into dunlad, that leads to isengard waypoint. Then , across gondor, there are many. One to ciritb ungol, one from Dagorlad, one to dolguldur, one to the woodland realm and beyond, oen to the iron hills, one to harad and all that jazz, and the rest would be transport across
I think that signs like five hundred or a thousand blocks before you enter a biome would be relavent, since roads should tell you. There should be bridges of rivers, too, if the generation gets like that. Ok, thanks, hope you like it!
When roads are added will traveling traders only spawn there or will it not change.