To view the corresponding page on the Minecraft Wiki, click here. |
“ | Keep to the green grass. Don’t you go a-meddling with old stone or cold Wights or prying in their houses, unless you be strong folk with hearts that never falter! | ” |
–Tom Bombadil, In the House of Tom Bombadil, The Fellowship of the Ring |
Grass (also known as tall grass) is a decorative block found growing wild in almost every biome in Middle-earth. The mod adds several varieties for the various different climates. The mod also adds clover, nettles, thistles and wild flax which all use similar spawning mechanics and most match the biome's grass colour. Each biome has a list of which grass types will spawn there.
These can all be grown commonly by using bone meal in a biome where they spawn, and can then be harvested with shears.
Varieties
Type | Locations | Image | Notes |
---|---|---|---|
Short Grass | Widespread | ||
Flowery Grass | Grasslands | ||
Wheatgrass | Grasslands | Drops seeds more commonly than other grass types | |
Arid Grass | Deserts and semi-deserts | Drops seeds less commonly than other grass types | |
Purple Moor-grass | Northern regions | Renewed version only. | |
Red Moor-grass | Northern regions | Renewed version only. | |
Mordor Grass | Mordor and some surrounding biomes | Can only grow on Mordor dirt, gravel, and rock (and on grass, dirt, and basalt in the renewed version). | |
Tall Wheatgrass | Grasslands | Two blocks tall; renewed version only. | |
Tall Arid Grass | Deserts and semi-deserts | Two blocks tall; renewed version only. | |
Jungle Sprout | Jungles |
History
- Public Beta 21 added short, flowery, wheat, arid and Mordor grasses.
- Public Beta 23.3 allowed arid sand to be placed on dirt and grass as well as sand.
- Update 34 added jungle sprouts.
- Renewed Snapshot 2.2 added red and purple moor-grasses and tall arid and wheatgrass.