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m (Harnennor) Tag: U36 |
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− | {{UnderConstruction|More detail and new images to be added.}} |
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{{Infobox biome |
{{Infobox biome |
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− | |Image = |
+ | |Image = HarnedorLandscape.png |
|imagecaption = |
|imagecaption = |
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|map = [[File:South Gondor.jpg]] |
|map = [[File:South Gondor.jpg]] |
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|nearby = [[Southron Coasts]] [W], [[Ocean]] [W], [[Harondor]] [N], [Lostladen] [NE], [[Near Harad#Half-deserts|Near Harad Half-deserts]] [S] |
|nearby = [[Southron Coasts]] [W], [[Ocean]] [W], [[Harondor]] [N], [Lostladen] [NE], [[Near Harad#Half-deserts|Near Harad Half-deserts]] [S] |
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− | |vegetation = [[Tree|Desert Oak]], [[Cedar]], [[Fruit_Trees#Lemon_Trees|Lemon]], [[Fruit_Trees#Orange_Trees|Orange]], [[Fruit_Trees#Lime_Trees|Lime]], [[Fruit_Trees#Olive_Trees|Olive]], [[Fruit Trees#Almond Trees|Almond]], [[Fruit Trees#Plum Trees|Plum]],<br |
+ | |vegetation = [[Tree|Desert Oak]], [[Cedar]], [[Fruit_Trees#Lemon_Trees|Lemon]], [[Fruit_Trees#Orange_Trees|Orange]], [[Fruit_Trees#Lime_Trees|Lime]], [[Fruit_Trees#Olive_Trees|Olive]], [[Fruit Trees#Almond Trees|Almond]], [[Fruit Trees#Plum Trees|Plum]],<br>[[Common Vegetation#Global|Global common vegetation]] |
− | |animals = [[Camel]], [[Horse]]<br |
+ | |animals = [[Camel]], [[Horse]]<br>[[Common Animals#Temperate|Temperate]] and [[Common Animals#Global|Global]] common animals |
|factions = {{Faction|Near Harad}} |
|factions = {{Faction|Near Harad}} |
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|bandits = Uncommon |
|bandits = Uncommon |
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− | |invasion ={{Faction|Gondor}} [Rare]<br |
+ | |invasion ={{Faction|Gondor}} [Rare]<br>{{Faction|Gondor|Ithilien Rangers}} [Uncommon]<br>{{Faction|Near Harad|Harnedrim}} [Uncommon]<br>{{Faction|Near Harad|Southrons}} [Rare]<br>{{Faction|Near Harad|Corsairs}} [Rare] |
− | |traders = [[Dorwinion Merchant]]<br |
+ | |traders = [[Dorwinion Merchant]]<br>[[Nomad Merchant]]<br>[[Oddment Collector]] |
− | |structures = [[ |
+ | |structures = [[Harnennor Settlement]]<br>[[Harnennor Watchtower]]<br>[[Morwaith Mercenary Camp]]<br>[[Harnennor Desert Camp]]<br>[[Mûmak Skeleton]]<br>[[Small Stone Ruins]] |
− | |added in = 34}} |
+ | |added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)}} |
− | ''' |
+ | '''Harnennor''' is a semi-desert area located south of the river Harnen and in between the [[Southron Coasts]] to the west and [[Lostladen]] to the north-east. The region was, over a millennia ago, the site of many battles between the various Haradrim tribes and the {{Faction|Gondor|Kingdom of Gondor}}, as it lay on the route between the Gondorian realm and the City of Umbar. |
The native [[Harnedhrim]] control the area, but their ranks have dwindled through many decades of conflict with their neighbours in the north. |
The native [[Harnedhrim]] control the area, but their ranks have dwindled through many decades of conflict with their neighbours in the north. |
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− | As conflict |
+ | As conflict and [[Harad Bandit|bandits]] pose a continuous threat to any traveller, only few [[Travelling Traders]] frequent this land, notably those of [[Dorwinion Merchant|Dorwinion]], the [[Nomad Merchant|nomads of Near Harad]] and the occasional [[Oddment Collector]]. |
− | + | Harnennor is a relatively arid and in a way the inverse of Harondor, bordering to the north of the Harnen river. Instead of a plains-type biome with sprinklings of desert it is a desert-type biome with sprinklings of grass and trees. The land is generally more barren and scrublands dominate the landscape. |
|
− | The presence of [[ |
+ | The presence of [[Harnennor Settlement]]s and [[Harnennor Watchtower]]s is a clear sign that the clans of Near Harad still hold full control of this land. |
⚫ | |||
− | The [[Bandit]]s in this part of Harondor have a different cultural background. |
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+ | __TOC__ |
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− | |||
+ | <gallery type="slideshow" widths=800px position="center" class="panorama"> |
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⚫ | |||
+ | File:Panorama Harnedor.png|A panorama of Harnennor. |
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− | |||
+ | </gallery> |
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− | == |
+ | ==Variants== |
− | * Standard - Normal |
+ | * Standard - Normal Harnennor biome. Small clusters of trees and stone boulders dot the landscape. |
* Forest - Forest covered lands. |
* Forest - Forest covered lands. |
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* Light Forest - Lightly forested lands. |
* Light Forest - Lightly forested lands. |
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* Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs. |
* Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs. |
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* Dead Forest - A version of the biome forested with dead trees. |
* Dead Forest - A version of the biome forested with dead trees. |
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− | * Sandy scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees |
+ | * Sandy scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees/shrubs) and bushes. |
* Sandy scrubland Hills - The scrubland hills are a hilly type of scrubland. |
* Sandy scrubland Hills - The scrubland hills are a hilly type of scrubland. |
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* Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills. |
* Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills. |
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− | == |
+ | ==Structures== |
The [[Harnedhrim]] inhabit this region and live in settlements throughout the area. They also have watchtowers and camps and are assisted in their continuous struggles against their northern neighbours by troops from the [[Southron Coasts]] and mercenaries from the south. |
The [[Harnedhrim]] inhabit this region and live in settlements throughout the area. They also have watchtowers and camps and are assisted in their continuous struggles against their northern neighbours by troops from the [[Southron Coasts]] and mercenaries from the south. |
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− | * [[ |
+ | * [[Harnennor Settlement]] - Decent sized military or civilian villages, offering [[Harnennor Traders|traders]], some {{c|loot}} and [[Harnennor Warlord|troops]] to hire. |
− | * [[ |
+ | * [[Harnennor Watchtower]] - Wooden towers made by the Harnedhrim. |
* [[Morwaith Mercenary Camp]] - The men of Harad armed the Morwaith, and for silver the Morwaith fight. Contains a couple tents with chests inside holding various equipment, and a couple [[Morwaith Mercenary]]s which you can hire. |
* [[Morwaith Mercenary Camp]] - The men of Harad armed the Morwaith, and for silver the Morwaith fight. Contains a couple tents with chests inside holding various equipment, and a couple [[Morwaith Mercenary]]s which you can hire. |
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− | * [[ |
+ | * [[Harnennor Desert Camp]] - Small camps made by and for travelling Harnedhrim. |
− | * [[Mûmak Skeleton]] - Huge skeletons of the great |
+ | * [[Mûmak Skeleton]] - Huge skeletons of the great Mûmakil of Harad. |
− | == |
+ | ==Mobs== |
− | + | Harnennor is home to the native Harnedhrim, one of the sub-factions of Near Harad. |
|
− | * [[Harnedhrim]] villagers - Normal |
+ | * [[Harnedhrim]] villagers - Normal Southrons walking around. Neutral to players, unless attacked. Will attack negatively aligned players. |
− | * [[ |
+ | * [[Harnennor Warrior]]s (can be [[Camel|mounted]]) - Men who protect the land of Harnennor, and fight Gondor. They will attack all negatively aligned players, but are neutral and friendly to good aligned people. |
− | * [[ |
+ | * [[Harnennor Archer]]s - Alike to the Harnennor Warriors, the archers are a unit which shoot arrows at negatively aligned players, and are friendly to others. |
* [[Morwaith Mercenary|Morwaith Mercenaries]] - Men of the grasslands of far Harad, the Morwaith Mercenaries have been armed by the Haradrim of the North, and will fight for silver. |
* [[Morwaith Mercenary|Morwaith Mercenaries]] - Men of the grasslands of far Harad, the Morwaith Mercenaries have been armed by the Haradrim of the North, and will fight for silver. |
||
− | == |
+ | ==Mining== |
+ | All the [[Underground Features|standard ores]] can be found beneath Harnennor, with the addition of Lapis Lazuli. Unlike in vanilla, lapis can only be found in Near Harad, albeit at the same rates and levels. |
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− | Beneath Harnedor all the normal ores can be found, but is exclusive to this biome, [[Harondor]], [[Lostladen]] and [[Near Harad]]. |
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− | == |
+ | ==Vegetation== |
The dry grass, sandy soils and the presence of {{VanillaLink|Cactus|cacti}} and {{VanillaLink|Dead_Bush|dead bushes}} show that Harondor is a relatively dry and warm land. Despite the draught, [[Tree|desert oaks]] are found very commonly, and the landscape and vegetation density is quite variable, especially in the north. Both vast treeless steppes and forested hills can be found throughout the area, and rivers carve out deep beds in the poor, sandstone supported soil. Majestic [[Cedar Tree|cedars]] dominate the forests, and various [[Fruit Trees|citrus trees]] can be found as colourful and nourishing gems. |
The dry grass, sandy soils and the presence of {{VanillaLink|Cactus|cacti}} and {{VanillaLink|Dead_Bush|dead bushes}} show that Harondor is a relatively dry and warm land. Despite the draught, [[Tree|desert oaks]] are found very commonly, and the landscape and vegetation density is quite variable, especially in the north. Both vast treeless steppes and forested hills can be found throughout the area, and rivers carve out deep beds in the poor, sandstone supported soil. Majestic [[Cedar Tree|cedars]] dominate the forests, and various [[Fruit Trees|citrus trees]] can be found as colourful and nourishing gems. |
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==Gallery== |
==Gallery== |
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<gallery> |
<gallery> |
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− | harnedor1.png |
+ | harnedor1.png |
− | harnedor2.png |
+ | harnedor2.png |
harnedor3.png|Dead forest variant |
harnedor3.png|Dead forest variant |
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− | 2018-10-21 20.59.02.png| |
+ | 2018-10-21 20.59.02.png|Harnennor Village at night |
+ | HarnedorSunrise.png|Sunrise over a lake in Harnennor |
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− | |||
</gallery> |
</gallery> |
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+ | |||
− | ---- |
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{{Biomes}} |
{{Biomes}} |
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+ | |||
[[Category:Harad]] |
[[Category:Harad]] |
||
[[Category:Near Harad]] |
[[Category:Near Harad]] |
Revision as of 09:39, 14 June 2020
Harnennor is a semi-desert area located south of the river Harnen and in between the Southron Coasts to the west and Lostladen to the north-east. The region was, over a millennia ago, the site of many battles between the various Haradrim tribes and the Kingdom of Gondor, as it lay on the route between the Gondorian realm and the City of Umbar.
The native Harnedhrim control the area, but their ranks have dwindled through many decades of conflict with their neighbours in the north.
As conflict and bandits pose a continuous threat to any traveller, only few Travelling Traders frequent this land, notably those of Dorwinion, the nomads of Near Harad and the occasional Oddment Collector.
Harnennor is a relatively arid and in a way the inverse of Harondor, bordering to the north of the Harnen river. Instead of a plains-type biome with sprinklings of desert it is a desert-type biome with sprinklings of grass and trees. The land is generally more barren and scrublands dominate the landscape.
The presence of Harnennor Settlements and Harnennor Watchtowers is a clear sign that the clans of Near Harad still hold full control of this land.
Upon entering Harnennor one gains the achievement: "Beyond the Harnen."
Variants
- Standard - Normal Harnennor biome. Small clusters of trees and stone boulders dot the landscape.
- Forest - Forest covered lands.
- Light Forest - Lightly forested lands.
- Steppe - A flat landscape of grassy plains.
- Barren Steppe - These barren plains stretch over vast area's and have even less vegetation.
- Hills - A hilly landscape with a higher average elevation.
- Forested Hills - A landscape with forest covered hills.
- Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs.
- Dead Forest - A version of the biome forested with dead trees.
- Sandy scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees/shrubs) and bushes.
- Sandy scrubland Hills - The scrubland hills are a hilly type of scrubland.
- Wasteland - Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills.
Structures
The Harnedhrim inhabit this region and live in settlements throughout the area. They also have watchtowers and camps and are assisted in their continuous struggles against their northern neighbours by troops from the Southron Coasts and mercenaries from the south.
- Harnennor Settlement - Decent sized military or civilian villages, offering traders, some loot and troops to hire.
- Harnennor Watchtower - Wooden towers made by the Harnedhrim.
- Morwaith Mercenary Camp - The men of Harad armed the Morwaith, and for silver the Morwaith fight. Contains a couple tents with chests inside holding various equipment, and a couple Morwaith Mercenarys which you can hire.
- Harnennor Desert Camp - Small camps made by and for travelling Harnedhrim.
- Mûmak Skeleton - Huge skeletons of the great Mûmakil of Harad.
Mobs
Harnennor is home to the native Harnedhrim, one of the sub-factions of Near Harad.
- Harnedhrim villagers - Normal Southrons walking around. Neutral to players, unless attacked. Will attack negatively aligned players.
- Harnennor Warriors (can be mounted) - Men who protect the land of Harnennor, and fight Gondor. They will attack all negatively aligned players, but are neutral and friendly to good aligned people.
- Harnennor Archers - Alike to the Harnennor Warriors, the archers are a unit which shoot arrows at negatively aligned players, and are friendly to others.
- Morwaith Mercenaries - Men of the grasslands of far Harad, the Morwaith Mercenaries have been armed by the Haradrim of the North, and will fight for silver.
Mining
All the standard ores can be found beneath Harnennor, with the addition of Lapis Lazuli. Unlike in vanilla, lapis can only be found in Near Harad, albeit at the same rates and levels.
Vegetation
The dry grass, sandy soils and the presence of cacti and dead bushes show that Harondor is a relatively dry and warm land. Despite the draught, desert oaks are found very commonly, and the landscape and vegetation density is quite variable, especially in the north. Both vast treeless steppes and forested hills can be found throughout the area, and rivers carve out deep beds in the poor, sandstone supported soil. Majestic cedars dominate the forests, and various citrus trees can be found as colourful and nourishing gems.