The Lord of the Rings Minecraft Mod Wiki
(fortress added)
Tag: B34
No edit summary
Tags: Visual edit U36 R4.4
 
(33 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{UnderConstruction|most buildings are still missing}}
 
 
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
 
|Image = HarnedorVillage.png
 
|Image = HarnedorVillage.png
|biomes = [[Harondor]] (ruins)<br>[[Harnedor]] (villages and fortifications)
+
|biomes = [[Harondor]] (ruins)<br>[[Harnennor]] (villages and fortifications)
|inhabitants = [[Harnedhrim]], [[Harnedor Warrior|warriors]], [[Harnedor Archer|archers]], [[Harnedor Farmhand|farmhands]]
+
|inhabitants = [[Harnedhrim]], [[Harnennor Warrior|warriors]], [[Harnennor Archer|archers]], [[Harnennor Farmhand|farmhands]]
 
|treasure chests = Several [[Reed Basket|reed baskets]],<br>situated in individual structures
 
|treasure chests = Several [[Reed Basket|reed baskets]],<br>situated in individual structures
|trader = various [[Harnedor Traders|bazaar traders]], [[Harnedor Bartender|bartender]]
+
|trader = various [[Harnennor Traders|bazaar traders]], [[Harnennor Traders#Harnennor Bartender|bartender]]
|unit hiring = [[Harnedor Warlord|warlord]], [[Harnedor Farmer|farmer]]
+
|unit hiring = [[Harnennor Warlord|warlord]], [[Harnennor Traders#Harnennor Farmer|farmer]]
|added in = 34
+
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
|created by = [[Mevans]], [[user:Fearripperz|Fearrippers]]
+
|created by = [[Mevans]], [[user:Fearripperz|Fearrippers]]}}
}}
 
   
'''''Note:''' In [[Harnedor]] there are also found [[Morwaith Mercenary Camp|mercenary camps]] and [[Harnedor Desert Camp|desert camps]]. Both are small camps and described on extra pages (please follow the links).''
+
'''''Note:''' There are other structures in [[Harnennor]], such as [[Morwaith Mercenary Camp|Morwaith Mercenary Camps]] and [[Harnennor Desert Camp|Harnennor Camps]]. Neither are considered Harnennor Settlements and have their own pages.''
   
  +
'''Harnennor settlements''' are the primary structures in [[Harnennor]], the nearest of the realms of [[Near Harad (Region)|Near Harad]]. They come in two varieties: villages, which are hubs of trade and house most of the Harnedhrim population, and fortifications, which serve as military bastions. There are also [[#Ruined Village|ruined villages]] that can be found in [[Harondor]]. Each of the three settlement variants consists of various sorts of smaller structures.
'''Harnedor settlements''' are decent sized villages and fortifications in [[Harnedor]] in the south or ruined villages in [[Harondor]] in the north. They consist of wooden houses in various sizes (or ruins of those), or fortresses and tents.
 
   
{{Faction|Near Harad}} players will definitely want to visit those camps, as there's lots of loot to be found in them, and they offer plenty of [[Mini-Quest|questing]] opportunities.
+
{{Faction|Near Harad}} players will definitely want to visit those settlements, as there's lots of loot to be found in them, and they offer plenty of [[Mini-Quest|questing]] opportunities.
 
__TOC__
 
__TOC__
 
{{clr}}
 
{{clr}}
   
 
==Types of settlements==
 
==Types of settlements==
===Fortifications===
+
===Fortification===
 
[[File:HarnedorFortifications.png|thumb|300px|left]]
 
[[File:HarnedorFortifications.png|thumb|300px|left]]
'''Fortifications''' are round structures with a [[#Harnedor Fortress|fortress]] in the center. The fortress is surrounded by six [[Harnedor Desert Camp#Southron Tent|tents]] and guarded by four [[#Harnedor Watchtower|watchtowers]]. The whole settlement is protected by a [[#Harnedor Stockade|stockade]].
+
'''Fortifications''' are round structures with a [[#Harnennor Fortress|fortress]] in the center. The fortress is surrounded by six [[Harnennor Desert Camp#Southron Tent|tents]] and guarded by four [[#Harnennor Watchtower|watchtowers]]. The whole settlement is protected by a [[#Harnennor Stockade|stockade]].
 
{{clr}}
 
{{clr}}
   
 
===Village===
 
===Village===
 
[[File:HarnedorVillage.png|left|thumb|300px]]
 
[[File:HarnedorVillage.png|left|thumb|300px]]
'''Villages''' are round settlements, often with a [[#Harnedor Stockade|stockade]] around them, which has an opening, where a short dirt path is leading to the center of the village. A [[#Harnedor Village Signpost|signpost]] there shows name and founding date of the village. In the center sits either a [[#Harnedor Tavern|tavern]] or a [[#Harnedor Bazaar|bazaar]] surrounded by a dirt path. In an inner circle around the central building, a lot of [[#Harnedor House|houses]], [[#Harnedor Stable|stables]] and [[#Harnedor Smity|smithies]] are positioned. [[#Harnedor Farm|Farms]], [[#Harnedor Pasture|pastures]] and [[#Hay Bales|hay bales]] form the outer circle.
+
'''Villages''' are round settlements, often surrounded by a [[#Harnennor Stockade|stockade]] and containing a short dirt path leading to the center of the village. A single opening is present in the stockade, featuring a [[#Harnennor Village Signpost|signpost]] that displays the name and founding date of the village. In the center of each village sits either a [[#Harnennor Tavern|tavern]] or a [[#Harnennor Bazaar|bazaar]] surrounded by a dirt path. In an inner circle around the central building, up to six [[#Harnennor House|houses]], [[#Harnennor Stable|stables]] and/or [[#Harnennor Smity|smithies]] can generate. [[#Harnennor Farm|Farms]], [[#Harnennor Pasture|pastures]] and [[#Hay Bales|hay bales]] form an outer circle around them, containing up to fifteen structures.
 
{{clr}}
 
{{clr}}
   
 
===Ruined Village===
 
===Ruined Village===
 
[[File:RuinedHarnedorVillage.png|left|thumb|300px]]
 
[[File:RuinedHarnedorVillage.png|left|thumb|300px]]
'''Ruined villages''' can only be found in [[Harondor]]. They are the ruined version of the villages of [[Harnedor]]. There are no ruined fortifications. The ruins are also round in shape. The [[#Harnedor Stockade|stockade]] is still there, but worn down by fire, wind, and rain, with a lot of gaps in it. Also the dirt paths are still there. In the center is always a burnt down [[#Ruined Harnedor Tavern|tavern]], sourrounded by a circle of ruined [[#Ruined Harnedor House|houses]]. The [[#Harnedor Farm|farms]], [[#Harnedor Pasture|pastures]] and [[#Hay Bales|hay bales]] are long gone. There are no [[Harnedhrim|inhabitants]], loot chests, furniture, or whatsoever left here. Only some [[Ranger of Ithilien|Rangers of Ithilien]], guarding the region can be found.
+
'''Ruined villages''' can only be found in [[Harondor]]. They are the ruined version of the villages of [[Harnennor]]. There are no ruined fortifications. The [[#Harnennor Stockade|stockades]] around these villages have been worn down by fire, wind, and rain, and feature a lot of gaps; the dirt paths, though still present, are overgrown. In the center of each ruined village is always a burnt down [[#Ruined Harnennor Tavern|tavern]], surrounded by a circle of ruined [[#Ruined Harnennor House|houses]]. The [[#Harnennor Farm|farms]], [[#Harnennor Pasture|pastures]] and [[#Hay Bales|hay bales]] are long gone. There are no [[Harnedhrim|inhabitants]], loot chests, furniture, or whatsoever left here. Only local NPCs, either [[Ranger of Ithilien|Rangers of Ithilien]] or [[Harnennor Warrior|Southrons]], can be found guarding these villages.
 
{{clr}}
 
{{clr}}
   
 
==Finding settlements==
 
==Finding settlements==
As with all the Mod's {{c|settlement}}s, Harnedor settlements need some flat land to spawn. That means that the first rule of thumb when searching for settlements is to look for an area of flat land. Then, keep on looking, as settlements don't spawn very frequently. Note, that they do no longer spawn in scrubland (since {{update|34.3}}). They're well worth finding, however, owing to their plentiful loot and questing opportunities.
+
As with all the Mod's {{c|settlement}}s, Harnennor settlements need flat land to spawn. That means that the first rule of thumb when searching for settlements is to look for a large area of flat land. Then, keep on looking, as settlements don't spawn very frequently. Note that they no longer spawn in scrubland (since {{update|34.3}}). They're well worth finding, however, owing to their plentiful loot and questing opportunities.
   
 
==Structures==
 
==Structures==
The following structures can be found in Harnedor settlements:
+
The following structures can be found in Harnennor settlements:
   
*[[#Harnedor Bazaar|Bazaar]]
+
*[[#Harnennor Bazaar|Bazaar]]
*[[#Harnedor Farm|Farm]]
+
*[[#Harnennor Farm|Farm]]
*[[#Harnedor Fortress|Fortress]]
+
*[[#Harnennor Fortress|Fortress]]
 
*[[#Hay Bales|Hay Bales]]
 
*[[#Hay Bales|Hay Bales]]
*[[#Harnedor House|House]] (also [[#Ruined Harnedor House|ruined]] version)
+
*[[#Harnennor House|House]] (regular and [[#Ruined Harnennor House|ruined]])
*[[#Harnedor Pasture|Pasture]]
+
*[[#Harnennor Pasture|Pasture]]
*[[#Harnedor Smithy|Smithy]]
+
*[[#Harnennor Smithy|Smithy]]
*[[#Harnedor Stables|Stables]]
+
*[[#Harnennor Stables|Stables]]
*[[#Harnedor Stockade|Stockade]] (also [[#Ruined Harnedor Stockade|ruined]] version)
+
*[[#Harnennor Stockade|Stockade]] (regular and [[#Ruined Harnennor Stockade|ruined]])
*[[#Harnedor Tavern|Tavern]] (also [[#Ruined Harnedor Tavern|ruined]] version)
+
*[[#Harnennor Tavern|Tavern]] (regular and [[#Ruined Harnennor Tavern|ruined]])
*[[Harnedor Desert Camp#Southron Tent|Tent]]
+
*[[#Southron Tent|Tent]]
*[[#Harnedor Village Signpost|Village Signpost]]
+
*[[#Harnennor Village Signpost|Village Signpost]]
*[[#Harnedor Watchtower|Watchtower]]
+
*[[#Harnennor Watchtower|Watchtower]]
   
===Harnedor Bazaar===
+
===Harnennor Bazaar===
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
|title = Harnedor Bazaar
+
|title = Harnennor Bazaar
 
|Image = HarnedorBazaar.png
 
|Image = HarnedorBazaar.png
 
|treasure chests = eight empty [[Reed Basket|reed baskets]]
 
|treasure chests = eight empty [[Reed Basket|reed baskets]]
|trader = four [[Harnedor Traders|traders]]
+
|trader = four [[Harnennor Traders|traders]]
|added in = 34
+
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
 
|created by = [[user:Fearripperz|Fearrippers]]}}
 
|created by = [[user:Fearripperz|Fearrippers]]}}
If you are visiting a village for the opportunity to trade goods, the bazaar is the right place to go. '''Harnedor bazaars''' spawn not in every village, but if so, they are found in the very center. They are round [[Wood Types|wooden]] buildings with a [[wool]]en roof, and [[reed]] [[bars]] in the windows. They have an entrance to each of the four directions. Between those, on the outside, there are a pile of [[Hay Bale|hay bales]], four empty [[Reed Basket|reed baskets]], [[ores]], and some empty [[Bird Cage|bird cages]].
+
If you are visiting a village for the opportunity to trade goods, the bazaar is the right place to go. '''Harnennor bazaars''' spawn in roughly every other village, serving as the village's central building when they do appear. These cluttered structures are round and made of [[Cedar Tree|cedar wood]], featuring a [[wool]]en roof and [[reed]] [[bars]] in the windows. Each bazaar has four entrances, one facing each of the cardinal directions. Between those, on the outside, there is a pile of [[Hay Bale|hay bales]], four empty [[Reed Basket|reed baskets]], a pile of [[ores]], and some empty [[Bird Cage|bird cages]].
 
 
The inside is decorated with [[Banner|banners of Near Harad]] and a rugged red carpet. In each quarter, a random market stall is located, in which different [[Harnedor Traders|traders]] sell their goods and are willing to buy some of your stuff. Each stall has its own empty [[Reed Basket|reed basket]] in the corner and its decoration hints, what the trader's profession might be. Besides of the stalls, you'll find [[melon]]s, [[Hay Bale|hay bales]], suspended [[Bird Cage|cages]] with birds in them, [[Butterfly Jar|butterfly jars]], [[Armour Stand|armour stands]], and wall-mounted [[Haradric Equipment|weapons]].
+
The inside is decorated with [[Banner|banners of Near Harad]] and a rugged red carpet. In each corner, a random market stall is located, in which different [[Harnennor Traders|traders]] sell their goods and might buy some of your stuff. Each stall has its own empty [[Reed Basket|reed basket]] in the corner, and features decorative items that hint at the trader's profession. Outside of the stalls, you'll find [[melon]]s, [[Hay Bale|hay bales]], suspended [[Bird Cage|cages]] with birds in them, [[Butterfly Jar|butterfly jars]], [[Armour Stand|armour stands]], and wall-mounted [[Haradric Equipment|weapons]] scattered about.
   
  +
Bazaars can house bronzesmiths, farmers, butchers, brewers, huntsmen, fishmongers, bakers, miners, stonemasons, and lumbermen, though only four will spawn per bazaar (at random). bronzesmith stalls will feature armour and weapons; farmer stalls will feature hay bales and produce; butcher stalls will feature meat, and a block of kebab suspended from the rafters; stalls for brewers and bakers will feature various foodstuffs; fishmonger staffs will feature fresh fish and cauldrons, while huntsman stalls will feature animal products; and stalls for miners, stonemasons, and lumbermen will feature their tools and piles of the blocks they sell.
'''Note:''' There is no ruined version of a bazaar.
 
  +
[[File:HarnedorBazaarInside.png|350px|left|thumb|Inside a Harnedor bazaar: A trader behind the counter.]]
 
 
'''Note:''' There is no ruined version of the bazaar.
 
[[File:HarnedorBazaarInside.png|350px|left|thumb|Inside a Harnennor bazaar, a purveyor of minerals awaits a buyer. ]]
 
{{clr}}
 
{{clr}}
   
===Harnedor Tavern===
+
===Harnennor Tavern===
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
|title = Harnedor Tavern
+
|title = Harnennor Tavern
 
|Image = HarnedorTavern.png
 
|Image = HarnedorTavern.png
|inhabitants = a [[Harnedor Trader|bartender]]
+
|trader = a [[Harnennor Traders#Harnennor Bartender|bartender]]
 
|treasure chests = two [[Reed Basket|reed baskets]]
 
|treasure chests = two [[Reed Basket|reed baskets]]
|added in = 34
+
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
 
|created by = [[user:Fearripperz|Fearrippers]]}}
 
|created by = [[user:Fearripperz|Fearrippers]]}}
   
Taverns and inns are probably the most important buildings for wanderers on Middle-earth. Here, the weary find {{c|food}} and {{c|beds|rest}} from their long travels throughout lonely and unknown countries.
+
'''Taverns''' and inns are probably the most important buildings for wanderers in Middle-earth. Here, the weary find {{c|food}} and {{c|beds|rest}} from their long travels throughout lonely and unknown countries.
   
There's either a [[#Harnedor Bazaar|bazaar]] or a '''tavern''' in the center of each village, so only every second village has one. Fortifications have no taverns included. Taverns are considerably bigger than ordinary houses, and oval in shape. They are also [[Wood Types|wooden]] buildings with a [[wool]]en roof, and [[reed]] [[bars]] in the windows. They have no doors, just 2 big archways on each of the two long sides of the oval. Signs at the entrances tell the name of the tavern to the weary wanderer.
+
Either a [[#Harnennor Bazaar|bazaar]] or a tavern is present in the center of each village, so roughly every other village has a tavern. Taverns are considerably bigger than ordinary houses, and are oval in shape. Like many Harnedhrim village structures, they are made of [[Cedar Tree|cedar wood]], feature [[wool]]en roofs, and have [[reed]] [[bars]] in the windows. Harnennor taverns have no doors, just a pair of wide archways in the longer two walls. Signs at the entrances list the name of the tavern.
   
The inside of the tavern has a [[Wood Types|wooden]] flooring, strawn with [[thatch]] and covered by a rugged red carpet. A lot of benches and tables with {{c|drinks}}, {{c|food}} and flowerpots populate the place, which is decorated with [[Banner|banners of the Gulf of Harad]].
+
These taverns feature [[Wood Types|wooden]] floors, strewn with [[thatch]] and covered by rugged red carpet. A lot of benches and tables with {{c|drinks}}, {{c|food}} and flowerpots populate the place, which is decorated with [[Banner|banners of Near Harad]]. Two large tables are located around the tavern's support beams, which often have item frames or weapon racks mounted on them, usually featuring weapons or relics. Four smaller tables are located along the walls of the tavern.
   
[[File:BarTheBartender.png|341px|left|thumb|Some bartenders in Harnedor have really strange names.]]
+
[[File:BarTheBartender.png|341px|left|thumb|Some bartenders in Harnennor have curious names.]]
 
{{clr}}
 
{{clr}}
   
 
[[File:HarnedorTavernInside1.png|350px|left|thumb|A bartender behind the counter.]]
 
[[File:HarnedorTavernInside1.png|350px|left|thumb|A bartender behind the counter.]]
To one short side, the counter area offeres a furnace with [[Kebab Stand|Kebab]], a cauldron, two [[barrel]]s with alcoholic drinks, a {{CT}} and a {{CT|Haradric}}, and some {{c|drinks}} and {{c|food}} on the tables. Here works the [[Harnedor Trader|bartender]], who might be willing to trade with you, if you've got at least neutral [[Near Harad (Faction)|Near Harad]] [[alignment]] and enough [[coin]]s to spend.
+
One side of the tavern features the bar. Behind the counter, the bar features a furnace with [[Kebab Stand|Kebab]], a cauldron, two [[barrel]]s with alcoholic drinks, a {{CT}} and a {{CT|Haradric}}, and some {{c|drinks}} and {{c|food}} on the tables. Here works the [[Harnennor Traders#Harnennor Bartender|bartender]], who might be willing to trade with you, if you've got at least neutral {{faction|Near Harad}} [[alignment]] and enough [[coin]]s to spend.
 
{{clr}}
 
{{clr}}
   
[[File:HarnedorTavernInside2.png|350px|left|thumb|Those guest rooms offer not much privacy.]]
+
[[File:HarnedorTavernInside2.png|350px|left|thumb|The Harnedhrim are not a private people, and their open inn quarters reflect this fact.]]
The other short side of the tavern seems to offer accomodation for the night. Only casually fenced off from the main room by [[reed]] [[bars]], two small guest rooms feature a single [[Straw Bed|straw bed]], a [[Reed Basket|reed basket]], and a small table each. As the doors are lacking, the rooms do not offer the privacy, staying guests may be used to.
+
The opposite side of the tavern offers travelers a place to stay for the night. Only casually fenced off from the main room by [[reed]] [[bars]], these two small guest rooms feature a single [[Straw Bed|straw bed]], a [[Reed Basket|reed basket]], and a small table each. Lacking doors, the rooms do not offer the privacy some guests may prefer. They do, however, offer loot.
 
{{clr}}
 
{{clr}}
   
===Ruined Harnedor Tavern===
+
===Ruined Harnennor Tavern===
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
|title = Ruined Harnedor Tavern
+
|title = Ruined Harnennor Tavern
 
|Image = RuinedHarnedorTavern.png
 
|Image = RuinedHarnedorTavern.png
|added in = 34
+
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
|created by = ?}}
+
|created by = [[Mevans]], [[user:Fearripperz|Fearrippers]]}}
   
Not much of the former splendour is left, when you look at the ruins of those beautiful buildings. These shameful whitnesses of former wars, can only be found in [[Harondor]], where they form the center of ruined villages. They are made out of [[Cedar Tree|cedar]] or [[Charred Tree|charred]] wood. The complete [[wool]] roof is missing, all the furniture gone. [[Common Vegetation|Grass and flowers]] grow inside. No merry song is heared any longer here and no bartender serves good {{c|drinks}} and {{c|food}} any longer. Only a few forlorn [[Ranger of Ithilien|Rangers of Ithilien]] can be spotted here from time to time.
+
Destroyed in wars long past, ruined taverns can only be found in [[Harondor]], where they form the center of ruined villages. They are made out of [[Cedar Tree|cedar]] or [[Charred Tree|charred]] wood. The complete [[wool]] roof is missing, all the furniture is gone, and [[Common Vegetation|grass and flowers]] have overtaken many of these structures. No merry songs are heard within--only a few lonely [[Ranger of Ithilien|Rangers of Ithilien]] can be spotted here from time to time.
   
[[File:RuinedHarnedorTavernInside.png|350px|left|thumb|Watching the sky through the holes in the roof of a long gone tavern.]]
+
[[File:RuinedHarnedorTavernInside.png|350px|left|thumb|A testament to the brutality of the wars Harondor has faced through the centuries. ]]
 
{{clr}}
 
{{clr}}
   
===Harnedor Watchtower===
+
===Harnennor Watchtower===
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
 
|Image = HarnedorWatchtower.png
 
|Image = HarnedorWatchtower.png
|title = Harnedor Watchtower
+
|title = Harnennor Watchtower
|biomes = [[Harnedor]], [[Harondor]]
+
|biomes = [[Harnennor]], [[Harondor]]
|inhabitants = [[Harnedor Warrior|warriors]]
+
|inhabitants = [[Harnennor Warrior|warriors]]
 
|treasure chests = One [[Reed Basket|reed basket]]
 
|treasure chests = One [[Reed Basket|reed basket]]
 
|created by = [[user:Fearripperz|Fearrippers]]
 
|created by = [[user:Fearripperz|Fearrippers]]
  +
|added in ={{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)}}
|added in =34
 
 
'''Watchtowers''' can be found in the regions of [[Harondor]] and [[Harnennor]] in northern [[Near Harad]]. They spawn as part of fortifications, as well as seperately.
}}
 
The '''Harnedor watchtower''' can be found in the regions of [[Harondor]] and [[Harnedor]] in northern [[Near Harad]]. They spawn as part of fortifications, as well as seperately.
 
   
They are wooden towers with a wool roof, tattered wool sides and a rope leading to the top. Mounted on poles, you'll find a lot of [[Skeleton Skull|skulls]], probably from slain enemies. The towers were built by the [[Harnedhrim]] to maintain their control over the land. Each usually contains four [[Harnedor Warrior|warriors]].
+
They are wooden towers with a wool roof, tattered wool sides and a rope leading to the top. Mounted on poles, you'll find a lot of [[Skeleton Skull|skulls]], probably from slain enemies. The towers were built by the [[Harnedhrim]] to maintain their control over the land. Each usually contains one to four [[Harnennor Warrior|warriors]].
   
 
On the top, hidden under a fence post, a [[Reed Basket|reed basket]] can be found, containg some [[Haradric Equipment|weapons]].
 
On the top, hidden under a fence post, a [[Reed Basket|reed basket]] can be found, containg some [[Haradric Equipment|weapons]].
[[File:HarnedorTower.png|A Harnedor watchtower overlooking a lovely valley.|350px|thumb|left]]
+
[[File:HarnedorTower.png|A Harnennor watchtower overlooking a lovely valley.|350px|thumb|left]]
 
{{clr}}
 
{{clr}}
   
===Harnedor Fortress===
+
===Harnennor Stockade===
 
{{Infobox Generated Structure
 
{{Infobox Generated Structure
|title = Harnedor Fortress
+
|title = Harnennor Stockade
  +
|Image = HarnedorStockade.png
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[Mevans]]}}
  +
Most - though not all - Harnedhrim settlements are surrounded by circular '''stockades''' made of [[Wood Types|different logs]]. They are decorated with [[Skeleton Skull|skulls]] on poles, probably from slain enemies. These stockades always generate as part of fortifications, but will occasionally be absent from villages, though most villages do feature them. These stockades don't include gates, but they do have large gaps at one point along their perimeter. In villages, a road leads to the central structure from this breach in the stockade, which features taller logs than any other part of the wall, which are decorated with [[Banner|banners]] of Near Harad.
  +
  +
The picture to the right shows parts of the stockade at the entrance, decorated with [[Banner|banners of Near Harad]] and [[Skeleton Skull|skulls]]. It also includes the [[#Harnennor Village Signpost|signpost]] located just beyond the entrance.
  +
{{clr}}
  +
  +
===Ruined Harnennor Stockade===
  +
{{Infobox Generated Structure
  +
|title = Ruined Harnennor Stockade
  +
|Image = HarnedorRuinedStockade.png
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[Mevans]]}}
  +
  +
This is all that remains of a once mighty '''stockade''': a few [[Wood Types|wood blocks]], partially [[Charred Tree|burnt down]], worn out by wind and rain, with a lot of gaps in between. Some still have [[Skeleton Skull|skulls]] on poles, which look sad and forgotten.
  +
{{clr}}
  +
  +
===Harnennor Fortress===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Fortress
 
|Image = HarnedorFortress.png
 
|Image = HarnedorFortress.png
|inhabitants = [[Harnedor Warrior|Warriors]] and [[Harnedor Archer|Archers]]
+
|inhabitants = [[Harnennor Warrior|Warriors]] and [[Harnennor Archer|Archers]]
|unit hiring = [[Harnedor Warlord|Warlord]]
+
|unit hiring = [[Harnennor Warlord|Warlord]]
 
|treasure chests = three [[Reed Basket|reed baskets]]
 
|treasure chests = three [[Reed Basket|reed baskets]]
|added in = 34
+
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
|created by = ?}}
+
|created by = [[user:Fearripperz|Fearrippers]]}}
   
Only fortifications have got a '''fortress''' in the center. It is a decent sized, square, fenced-off area, made of [[Cedar Tree|cedar wood]], and [[wool]]. The front is decorated with [[Banner|banners of Near Harad]] and [[Skeleton Skull|skulls]]. The only entrance, a [[Gate|Haradric gate]], is heavily guarded by Harnedor [[Harnedor Warrior|warriors]] and [[Harnedor Archer|archers]].
+
Fortifications are build around central '''fortresses'''. These fortresses are similar to those employed by other factions, featuring a square wall with four towers at the corners and a central courtyard. These fortresses are a lot more skeletal than those used by other factions, however. They are primarily made of [[Cedar Tree|cedar wood]] and [[wool]], with cedar fences making up much of the structure. [[Banner|Banners of Near Harad]] and [[Skeleton Skull|skulls]] are mounted above the [[gate]], of which the fortress only has one. The Harnennor Fortress is heavily guarded by Harnennor [[Harnennor Warrior|warriors]] and [[Harnennor Archer|archers]].
   
  +
The fortress gate leads into an open courtyard, full of warriors preparing for battle. A pair of training dummies is lined up against the left wall, while three [[Armour Stand|armour stands]] bearing [[Harnennor Armour|Harnennor armour]] are lined against the right wall. Piles of hay bales are stacked in the corners, likely for the pair of pre-tamed [[Horse|horses]] that are tethered near the front of the courtyard. Posts bearing [[Haradric Equipment|Haradric weapons]] on racks can be found near the far end of the courtyard.
Inside, a lot of [[Harnedor Armour|Harnedor armour]] can be found on [[Armour Stand|armour stands]] and [[Haradric Equipment|Haradric weapons]] mounted on the walls or in the [[Reed Basket|reed baskets]]. The whole courtyard is illuminated by torches on the walls. In the front, two [[horse]]s are tethered to fence posts and fed with some hay bales.
 
   
In the corners of the courtyard, two barracks provide two [[Straw Bed|straw beds]] and a [[Reed Basket|reed basket]] each. A third room between the two seems to be the [[Harnedor Warlord|captain's]] quarter and holds a single [[Straw Bed|straw bed]], a table and a [[Reed Basket|reed basket]]. Near the barracks, also an anvil, a cauldron, a {{CT}} and a {{CT|Haradric}} can be found. Some haybales mounted on fence post serve as practice dummies for warriors and archers.
+
The far section of the courtyard features three small "rooms." The far corners feature small barracks areas under wool awnings, which each contain two [[Straw Bed|straw beds]] and a [[Reed Basket|reed basket]]. A third room between the two seems to be the [[Harnennor Warlord|warlord's]] quarters and contains a single [[Straw Bed|straw bed]], a table laden with drinks, and a [[Reed Basket|reed basket]]. An anvil and a cauldron can be found next to the right-hand barracks, as can a Table of Command, while a {{CT}} and a {{CT|Haradric}} can be found next to the left-hand barracks.
   
To the right and left of the gate, two stairs are leading up onto the walls. Attached to the parapet, across from the entrance, there is a small balcony directly over the [[Harnedor Warlord|captain's]] quarter. There, a [[Banner|banner of Near Harad]] is hanging from a [[bone]] spike. Below it, the [[Harnedor Warlord|warlord]] has the best overview over the whole fortress.
+
To the right and left of the gate, two sets of stairs lead up onto the battlements. The battlements provide access to the fortress's four turrets, as well as to the warlord's parapet at the rear. A Mûmak [[bone]] spike is built into this parapet just opposite the gate, from which a [[Banner|banner of Near Harad]] hangs. It is on this parapet that the fortress's [[Harnennor Warlord]] spawns, overlooking the fortress. If you've got enough [[alignment]] with the {{faction|Near Harad|Near Harad faction}} and the necessary [[money]], you may hire Harnennor troops from the warlord.
[[file:HarnedorFortressInside.png|350px|left|thumb|Overlooking most of the courtyard from the warlords balcony.]]{{clr}}
+
[[file:HarnedorFortressInside.png|350px|left|thumb|The warlord's balcony offers an expansive view of the fortress.|alt=]]{{clr}}
  +
  +
===Southron Tent===
  +
{{Infobox Generated Structure
  +
|title = Southron Tent
  +
|Image = NearHaradTent.png
  +
|inhabitants = [[Harnennor Warrior|Warrior]]
  +
|created by = [[Goran]]
  +
|treasure chests = Two [[Reed Basket|baskets]]
 
|added in = 18}}
  +
Identical to the tents found in [[Harnennor Camp|Harnennor Camps]], '''Southron tents''' are set up around [[#Harnennor Fortress|fortresses]] inside the [[#Harnennor Stockade|stockade]] of a fortification. These tents are made of [[wool]] (red, orange, or brown with black highlights) for easy transport, and feature five posts on the inside for support. These tents are much more elaborate than those used in [[Orc Camp|orc camps]], featuring windows and [[Banner|banners]] of [[Near Harad (Faction)|Near Harad]], one atop the tent and eight on the interior.
  +
  +
Inside each tent is a [[barrel]] of [[arak]] or another alcoholic drink, two [[Reed Basket|reed baskets]] full of food, [[Haradric Equipment|equipment]], and other supplies, a [[Haradric Crafting Table|Haradric crafting table]], a vanilla crafting table, and a [[Straw Bed|straw bed]].
  +
  +
A [[Harnennor Warrior]] spawns inside of each tent.{{clr}}
  +
  +
===Harnennor House===
  +
{{Infobox Generated Structure
  +
|title = Harnennor House
  +
|Image = HarnedorHouse.png
  +
|inhabitants = one or two [[Harnedhrim]]
  +
|treasure chests = one [[Reed Basket|reed basket]]
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[user:Fearripperz|Fearrippers]]}}
  +
  +
'''Harnennor houses''' are the main structures in villages, where they make up the majority of the village's inner ring of buildings. Each village can include up to six of these houses, though most contain fewer than this. The houses are somewhat small, cross-shaped buildings with some windows and a single door. They are mostly built out of [[Cedar Tree|cedar wood]], incorporating logs and fences alongside planks. Their roofs feature wooden arches, with the gaps filled in by brown, orange, or red [[wool]]. The windows have [[reed]] [[bars|bar]] blinds.
  +
  +
The interior of these houses prominently feature central support beams made of cedar logs with torches mounted on them to provide lighting. A tattered carpet covers much of the floor in these one-room huts. The far side of a Harnedhrim house features a [[Straw Bed|straw bed]], with tables for {{c|drinks}} and {{c|food}} on either side. The right wing of the house features another food table, a furnace, and a filled [[cauldron]]. The left wing features a {{CT}}, a {{CT|Haradric}}, and a [[Reed Basket|reed basket]] with some loot nestled between them. Above both the bed and door is a piece of [[Haradric Equipment|Harardric equipment]] mounted on a [[Weapon Rack|weapon rack]].
  +
  +
Despite their humble size and style, these houses are quite cozy, and are inhabited by one or two [[Harnedhrim]] each.
  +
[[file:HarnedorHouseInside.png|350px|left|thumb|Harnedhrim houses are humble in scale, consisting of little more than a ring of wood and wool around a central beam.]]
  +
{{clr}}
  +
  +
===Ruined Harnennor House===
  +
{{Infobox Generated Structure
  +
|title = Ruined Harnennor House
  +
|Image = RuinedHarnedorHouse.png
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[Mevans]], [[user:Fearripperz|Fearrippers]]}}
  +
  +
'''Ruined Harnennor houses''' are the main structures in ruined villages. They are made out of [[Cedar Tree|cedar]] or [[Charred Tree|charred]] wood. The [[wool]] roof and furniture that regular houses feature is long gone. [[Common Vegetation|Grass and flowers]] grow inside. None but the patrols of the [[Ranger of Ithilien|Rangers of Ithilien]] frequent these desolate structures.
  +
[[file:RuinedHarnedorHouseInside.png|350px|left|thumb|A yellow [[butterfly]] explores a ruined home.]]
  +
{{clr}}
  +
  +
===Harnennor Smithy===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Smithy
  +
|Image = HarnedorSmithy.png
  +
|trader = a [[Harnennor Traders#Harnennor Bronzesmith|bronzesmith]]
  +
|treasure chests = two [[Reed Basket|reed baskets]]
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[user:Fearripperz|Fearrippers]]}}
  +
  +
'''Harnennor smithies''' can generate as part of the inner circles of structures in villages, replacing houses or stables. Smithies are much bigger than ordinary houses, and oval in shape. They look somewhat similar to houses or stables, as they're designed in a similar fashion, with [[Cedar Tree|cedar wood]] support structures, [[wool]]en roofs, and [[reed]] [[bars|bar]] blinds on the windows. However, these smithies can be easily distinguished from houses or stables because of the chimneys located on the right wall of these structures, which are made from [[Haradric Brick|Haradric brick]]. Inside, the smithy has two sections - the workshop and the living room.
  +
{{clr}}
  +
  +
[[file:HarnedorSmithyInside2.png|350px|left|thumb|The [[Harnennor Traders#Harnennor Bronzesmith|Harnennor bronzesmith]] awaits customers in the workshop.]]
  +
The visitor enters the workshop via a fence gate. The workshop has wooden flooring, except for the area around the forge, which is made out of [[Haradric Brick|bricks]]. The central forge structure features lava at its heart, and incorporates an [[Alloy Forge|alloy forge]], a normal furnace, and an [[unsmeltery]]. The workshop also features [[Harnennor Armour|Harnennor armour]] mounted on an [[Armour Stand|armour stand]], wall-mounted [[Haradric Equipment|weapons]], an [[anvil]], a filled [[cauldron]], and a [[Reed Basket|reed basket]] with some loot. A [[Harnennor Traders#Harnennor Bronzesmith|bronzesmith]] spawns here, and will be willing to trade with you or repair your stuff if you've got enough {{faction|Near Harad}} [[alignment]].
  +
{{clr}}
  +
  +
[[file:HarnedorSmithyInside1.png|350px|left|thumb|The living room of the smithy.]]
  +
A single door leads from the workshop to the smith's living room. The floor here features a tattered carpet. The walls are lined with a [[Straw Bed|straw bed]], tables with {{c|drinks}}, {{c|food}}, [[Barrel|barrels]], and flowerpots, a {{CT}}, a {{CT|Haradric}}, and a [[Reed Basket|reed basket]] containing the smith's personal belongings. The living room cannot be accessed from the outside of the smithy; players must pass through the workshop to get to it. The smithy's bronzesmith will regularly walk between the workshop and the living room.
  +
{{clr}}
  +
  +
===Harnennor Stables===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Stables
  +
|Image = HarnedorStables.png
  +
|treasure chests = two [[Reed Basket|reed baskets]]
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[user:Fearripperz|Fearrippers]]}}
  +
  +
'''Harnennor stables''' occasionally generate as part of the inner ring of structures in villages, though this isn't always the case. Stables are about twice as big as ordinary houses, and oval in shape. They look somewhat similar to houses from the outside, as they have many similar design traits. They are built out of [[Cedar Tree|cedar wood]] and also feature [[wool|woolen]] roofs and [[reed]] [[bars|bar]] blinds on the windows. The similarities end there, however, as stables are longer and more open than houses, with many interior support beams and exposed rafters, as well as large openings barred by fence gates.
  +
  +
The interior of stables includes no flooring, just natural terrain. Some [[Banner|banners of Near Harad]] are suspended from the rafters of stables. A long aisle runs through the middle of the stables, connecting the fence gates at either end. Four individual stalls branch off from this central aisle; each contains a pre-tamed and saddled [[horse]], a [[Hay Bale|bale of hay]], and a cauldron. Item frames mounted on the beams between these stalls can feature leads and saddles. One end of the stables holds stacks of [[Hay Bale|hay bales]], usually the one facing the center of the village. The other end features to be the living quarters for the stablehands (who do not spawn with the structure). One of those small rooms contains a chair, a table with {{c|drinks}} and {{c|food}}, and a [[Reed Basket|reed basket]]. The other room contains a [[Straw Bed|straw bed]] and a second [[Reed Basket|reed basket]] with some loot.
  +
  +
[[file:HarnedorStablesInside.png|350px|left|thumb|Harnedor's horses are fast and hardy, used by Harnedhrim scouts against remaining Gondorian forces in Harondor. ]]
  +
{{clr}}
  +
  +
===Harnennor Farm===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Farm
  +
|Image = HarnedorFarm.png
  +
|inhabitants = two [[Harnennor Farmhand|farmhands]]
  +
|unit hiring = occasionally a [[Harnennor Traders#Harnennor Farmer|farmer]]
  +
|trader = occasionally a [[Harnennor Traders#Harnennor Farmer|farmer]]
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[user:Fearripperz|Fearrippers]]}}
  +
  +
Normally, several '''farms''' are found around the perimeter of each Harnennor village. In the ruins, no farms are left. The farms are surrounded by [[Cedar Tree|cedar fences]], closed off with [[wool]]. In the center, a [[scarecrow]] keeps watch and scares off thieving [[bird]]s.
  +
  +
Two [[Harnennor Farmhand|farmhands]] tend the {{c|vegetables}} to sustain the village. Sometimes, they are joined by a [[Harnennor Traders#Harnennor Farmer|farmer]], who might be willing to sell you some crops, buy a few tools, or lend you a farmhand, if you've got at least neutral {{faction|Near Harad}} [[alignment]] and enough [[coin]]s to spend.
  +
{{clr}}
  +
  +
===Harnennor Pasture===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Pasture
  +
|Image = HarnedorPasture.png
  +
|inhabitants = [[Farm Animals|farm animals]]
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[user:Fearripperz|Fearrippers]]}}
  +
Normally, several '''pastures''' are found around the perimeter of each Harnennor village. In the ruins, no pastures are left. They are surrounded by [[Cedar Tree|cedar fences]]. A variety of [[Farm Animals|farm animals]] can be found here, along with some [[#Hay Bales|hay bales]].
  +
{{clr}}
  +
  +
===Hay Bales===
  +
{{Infobox Generated Structure
  +
|title = Hay Bales
  +
|Image = BaleStructure.png
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)}}
  +
Stacks of '''hay bales''' may generate instead of [[#Harnennor Farm|farms]] or [[#Harnennor Pasture|pastures]] as part of a village's outer ring. These hay piles can be an excellent source of [[wheat]].
  +
{{clr}}
  +
  +
===Harnennor Village Signpost===
  +
{{Infobox Generated Structure
  +
|title = Harnennor Village Signpost
  +
|Image = HarnedorVillageSignpost.png
  +
|added in = {{Update|34}} (as Harnedor)<br/>{{Update|36}} (renamed)
  +
|created by = [[Mevans]]}}
  +
Each village contains one '''signpost''' near the [[#Harnennor Wall|wall]] at the entrance. It is topped by a [[Skeleton Skull|skull]] and illuminated by torches. Fortifications and ruins have no signposts.
  +
  +
Each signpost shows the name and the founding year of the village. The year is shown in {{VanillaLink|Calendar|Númenórean Reckoning (T.A.)}} rather than in [[Shire Reckoning]].
  +
{{clr}}
   
 
{{Faction Near Harad}}
 
{{Faction Near Harad}}
  +
[[Category:Harad]]
  +
[[Category:Near Harad]]
  +
[[Category:Harnennor]]
  +
[[Category:Settlement]]
  +
[[Category:Looting]]
  +
[[Category:Ruins]]
  +
[[Category:Structures]]
  +
[[Category:Captain Structures]]
  +
[[Category:Tavern]]

Latest revision as of 00:55, 4 August 2021


Note: There are other structures in Harnennor, such as Morwaith Mercenary Camps and Harnennor Camps. Neither are considered Harnennor Settlements and have their own pages.

Harnennor settlements are the primary structures in Harnennor, the nearest of the realms of Near Harad. They come in two varieties: villages, which are hubs of trade and house most of the Harnedhrim population, and fortifications, which serve as military bastions. There are also ruined villages that can be found in Harondor. Each of the three settlement variants consists of various sorts of smaller structures.

Near Harad players will definitely want to visit those settlements, as there's lots of loot to be found in them, and they offer plenty of questing opportunities.

Types of settlements

Fortification

HarnedorFortifications

Fortifications are round structures with a fortress in the center. The fortress is surrounded by six tents and guarded by four watchtowers. The whole settlement is protected by a stockade.

Village

HarnedorVillage

Villages are round settlements, often surrounded by a stockade and containing a short dirt path leading to the center of the village. A single opening is present in the stockade, featuring a signpost that displays the name and founding date of the village. In the center of each village sits either a tavern or a bazaar surrounded by a dirt path. In an inner circle around the central building, up to six houses, stables and/or smithies can generate. Farms, pastures and hay bales form an outer circle around them, containing up to fifteen structures.

Ruined Village

RuinedHarnedorVillage

Ruined villages can only be found in Harondor. They are the ruined version of the villages of Harnennor. There are no ruined fortifications. The stockades around these villages have been worn down by fire, wind, and rain, and feature a lot of gaps; the dirt paths, though still present, are overgrown. In the center of each ruined village is always a burnt down tavern, surrounded by a circle of ruined houses. The farms, pastures and hay bales are long gone. There are no inhabitants, loot chests, furniture, or whatsoever left here. Only local NPCs, either Rangers of Ithilien or Southrons, can be found guarding these villages.

Finding settlements

As with all the Mod's settlements, Harnennor settlements need flat land to spawn. That means that the first rule of thumb when searching for settlements is to look for a large area of flat land. Then, keep on looking, as settlements don't spawn very frequently. Note that they no longer spawn in scrubland (since Update 34.3). They're well worth finding, however, owing to their plentiful loot and questing opportunities.

Structures

The following structures can be found in Harnennor settlements:

Harnennor Bazaar

If you are visiting a village for the opportunity to trade goods, the bazaar is the right place to go. Harnennor bazaars spawn in roughly every other village, serving as the village's central building when they do appear. These cluttered structures are round and made of cedar wood, featuring a woolen roof and reed bars in the windows. Each bazaar has four entrances, one facing each of the cardinal directions. Between those, on the outside, there is a pile of hay bales, four empty reed baskets, a pile of ores, and some empty bird cages.

The inside is decorated with banners of Near Harad and a rugged red carpet. In each corner, a random market stall is located, in which different traders sell their goods and might buy some of your stuff. Each stall has its own empty reed basket in the corner, and features decorative items that hint at the trader's profession. Outside of the stalls, you'll find melons, hay bales, suspended cages with birds in them, butterfly jars, armour stands, and wall-mounted weapons scattered about.

Bazaars can house bronzesmiths, farmers, butchers, brewers, huntsmen, fishmongers, bakers, miners, stonemasons, and lumbermen, though only four will spawn per bazaar (at random). bronzesmith stalls will feature armour and weapons; farmer stalls will feature hay bales and produce; butcher stalls will feature meat, and a block of kebab suspended from the rafters; stalls for brewers and bakers will feature various foodstuffs; fishmonger staffs will feature fresh fish and cauldrons, while huntsman stalls will feature animal products; and stalls for miners, stonemasons, and lumbermen will feature their tools and piles of the blocks they sell.

Note: There is no ruined version of the bazaar.

HarnedorBazaarInside

Inside a Harnennor bazaar, a purveyor of minerals awaits a buyer.

Harnennor Tavern


Taverns and inns are probably the most important buildings for wanderers in Middle-earth. Here, the weary find food and rest from their long travels throughout lonely and unknown countries.

Either a bazaar or a tavern is present in the center of each village, so roughly every other village has a tavern. Taverns are considerably bigger than ordinary houses, and are oval in shape. Like many Harnedhrim village structures, they are made of cedar wood, feature woolen roofs, and have reed bars in the windows. Harnennor taverns have no doors, just a pair of wide archways in the longer two walls. Signs at the entrances list the name of the tavern.

These taverns feature wooden floors, strewn with thatch and covered by rugged red carpet. A lot of benches and tables with drinks, food and flowerpots populate the place, which is decorated with banners of Near Harad. Two large tables are located around the tavern's support beams, which often have item frames or weapon racks mounted on them, usually featuring weapons or relics. Four smaller tables are located along the walls of the tavern.

BarTheBartender

Some bartenders in Harnennor have curious names.

HarnedorTavernInside1

A bartender behind the counter.

One side of the tavern features the bar. Behind the counter, the bar features a furnace with Kebab, a cauldron, two barrels with alcoholic drinks, a vanilla crafting table and a Haradric crafting table, and some drinks and food on the tables. Here works the bartender, who might be willing to trade with you, if you've got at least neutral Near Harad alignment and enough coins to spend.

HarnedorTavernInside2

The Harnedhrim are not a private people, and their open inn quarters reflect this fact.

The opposite side of the tavern offers travelers a place to stay for the night. Only casually fenced off from the main room by reed bars, these two small guest rooms feature a single straw bed, a reed basket, and a small table each. Lacking doors, the rooms do not offer the privacy some guests may prefer. They do, however, offer loot.

Ruined Harnennor Tavern


Destroyed in wars long past, ruined taverns can only be found in Harondor, where they form the center of ruined villages. They are made out of cedar or charred wood. The complete wool roof is missing, all the furniture is gone, and grass and flowers have overtaken many of these structures. No merry songs are heard within--only a few lonely Rangers of Ithilien can be spotted here from time to time.

RuinedHarnedorTavernInside

A testament to the brutality of the wars Harondor has faced through the centuries.

Harnennor Watchtower

Watchtowers can be found in the regions of Harondor and Harnennor in northern Near Harad. They spawn as part of fortifications, as well as seperately.

They are wooden towers with a wool roof, tattered wool sides and a rope leading to the top. Mounted on poles, you'll find a lot of skulls, probably from slain enemies. The towers were built by the Harnedhrim to maintain their control over the land. Each usually contains one to four warriors.

On the top, hidden under a fence post, a reed basket can be found, containg some weapons.

HarnedorTower

A Harnennor watchtower overlooking a lovely valley.

Harnennor Stockade

Most - though not all - Harnedhrim settlements are surrounded by circular stockades made of different logs. They are decorated with skulls on poles, probably from slain enemies. These stockades always generate as part of fortifications, but will occasionally be absent from villages, though most villages do feature them. These stockades don't include gates, but they do have large gaps at one point along their perimeter. In villages, a road leads to the central structure from this breach in the stockade, which features taller logs than any other part of the wall, which are decorated with banners of Near Harad.

The picture to the right shows parts of the stockade at the entrance, decorated with banners of Near Harad and skulls. It also includes the signpost located just beyond the entrance.

Ruined Harnennor Stockade


This is all that remains of a once mighty stockade: a few wood blocks, partially burnt down, worn out by wind and rain, with a lot of gaps in between. Some still have skulls on poles, which look sad and forgotten.

Harnennor Fortress


Fortifications are build around central fortresses. These fortresses are similar to those employed by other factions, featuring a square wall with four towers at the corners and a central courtyard. These fortresses are a lot more skeletal than those used by other factions, however. They are primarily made of cedar wood and wool, with cedar fences making up much of the structure. Banners of Near Harad and skulls are mounted above the gate, of which the fortress only has one. The Harnennor Fortress is heavily guarded by Harnennor warriors and archers.

The fortress gate leads into an open courtyard, full of warriors preparing for battle. A pair of training dummies is lined up against the left wall, while three armour stands bearing Harnennor armour are lined against the right wall. Piles of hay bales are stacked in the corners, likely for the pair of pre-tamed horses that are tethered near the front of the courtyard. Posts bearing Haradric weapons on racks can be found near the far end of the courtyard.

The far section of the courtyard features three small "rooms." The far corners feature small barracks areas under wool awnings, which each contain two straw beds and a reed basket. A third room between the two seems to be the warlord's quarters and contains a single straw bed, a table laden with drinks, and a reed basket. An anvil and a cauldron can be found next to the right-hand barracks, as can a Table of Command, while a vanilla crafting table and a Haradric crafting table can be found next to the left-hand barracks.

To the right and left of the gate, two sets of stairs lead up onto the battlements. The battlements provide access to the fortress's four turrets, as well as to the warlord's parapet at the rear. A Mûmak bone spike is built into this parapet just opposite the gate, from which a banner of Near Harad hangs. It is on this parapet that the fortress's Harnennor Warlord spawns, overlooking the fortress. If you've got enough alignment with the Near Harad faction and the necessary money, you may hire Harnennor troops from the warlord.

HarnedorFortressInside

The warlord's balcony offers an expansive view of the fortress.

Southron Tent

Identical to the tents found in Harnennor Camps, Southron tents are set up around fortresses inside the stockade of a fortification. These tents are made of wool (red, orange, or brown with black highlights) for easy transport, and feature five posts on the inside for support. These tents are much more elaborate than those used in orc camps, featuring windows and banners of Near Harad, one atop the tent and eight on the interior.

Inside each tent is a barrel of arak or another alcoholic drink, two reed baskets full of food, equipment, and other supplies, a Haradric crafting table, a vanilla crafting table, and a straw bed.

A Harnennor Warrior spawns inside of each tent.

Harnennor House


Harnennor houses are the main structures in villages, where they make up the majority of the village's inner ring of buildings. Each village can include up to six of these houses, though most contain fewer than this. The houses are somewhat small, cross-shaped buildings with some windows and a single door. They are mostly built out of cedar wood, incorporating logs and fences alongside planks. Their roofs feature wooden arches, with the gaps filled in by brown, orange, or red wool. The windows have reed bar blinds.

The interior of these houses prominently feature central support beams made of cedar logs with torches mounted on them to provide lighting. A tattered carpet covers much of the floor in these one-room huts. The far side of a Harnedhrim house features a straw bed, with tables for drinks and food on either side. The right wing of the house features another food table, a furnace, and a filled cauldron. The left wing features a vanilla crafting table, a Haradric crafting table, and a reed basket with some loot nestled between them. Above both the bed and door is a piece of Harardric equipment mounted on a weapon rack.

Despite their humble size and style, these houses are quite cozy, and are inhabited by one or two Harnedhrim each.

HarnedorHouseInside

Harnedhrim houses are humble in scale, consisting of little more than a ring of wood and wool around a central beam.

Ruined Harnennor House


Ruined Harnennor houses are the main structures in ruined villages. They are made out of cedar or charred wood. The wool roof and furniture that regular houses feature is long gone. Grass and flowers grow inside. None but the patrols of the Rangers of Ithilien frequent these desolate structures.

RuinedHarnedorHouseInside

A yellow butterfly explores a ruined home.

Harnennor Smithy


Harnennor smithies can generate as part of the inner circles of structures in villages, replacing houses or stables. Smithies are much bigger than ordinary houses, and oval in shape. They look somewhat similar to houses or stables, as they're designed in a similar fashion, with cedar wood support structures, woolen roofs, and reed bar blinds on the windows. However, these smithies can be easily distinguished from houses or stables because of the chimneys located on the right wall of these structures, which are made from Haradric brick. Inside, the smithy has two sections - the workshop and the living room.

HarnedorSmithyInside2

The Harnennor bronzesmith awaits customers in the workshop.

The visitor enters the workshop via a fence gate. The workshop has wooden flooring, except for the area around the forge, which is made out of bricks. The central forge structure features lava at its heart, and incorporates an alloy forge, a normal furnace, and an unsmeltery. The workshop also features Harnennor armour mounted on an armour stand, wall-mounted weapons, an anvil, a filled cauldron, and a reed basket with some loot. A bronzesmith spawns here, and will be willing to trade with you or repair your stuff if you've got enough Near Harad alignment.

HarnedorSmithyInside1

The living room of the smithy.

A single door leads from the workshop to the smith's living room. The floor here features a tattered carpet. The walls are lined with a straw bed, tables with drinks, food, barrels, and flowerpots, a vanilla crafting table, a Haradric crafting table, and a reed basket containing the smith's personal belongings. The living room cannot be accessed from the outside of the smithy; players must pass through the workshop to get to it. The smithy's bronzesmith will regularly walk between the workshop and the living room.

Harnennor Stables


Harnennor stables occasionally generate as part of the inner ring of structures in villages, though this isn't always the case. Stables are about twice as big as ordinary houses, and oval in shape. They look somewhat similar to houses from the outside, as they have many similar design traits. They are built out of cedar wood and also feature woolen roofs and reed bar blinds on the windows. The similarities end there, however, as stables are longer and more open than houses, with many interior support beams and exposed rafters, as well as large openings barred by fence gates.

The interior of stables includes no flooring, just natural terrain. Some banners of Near Harad are suspended from the rafters of stables. A long aisle runs through the middle of the stables, connecting the fence gates at either end. Four individual stalls branch off from this central aisle; each contains a pre-tamed and saddled horse, a bale of hay, and a cauldron. Item frames mounted on the beams between these stalls can feature leads and saddles. One end of the stables holds stacks of hay bales, usually the one facing the center of the village. The other end features to be the living quarters for the stablehands (who do not spawn with the structure). One of those small rooms contains a chair, a table with drinks and food, and a reed basket. The other room contains a straw bed and a second reed basket with some loot.

HarnedorStablesInside

Harnedor's horses are fast and hardy, used by Harnedhrim scouts against remaining Gondorian forces in Harondor.

Harnennor Farm


Normally, several farms are found around the perimeter of each Harnennor village. In the ruins, no farms are left. The farms are surrounded by cedar fences, closed off with wool. In the center, a scarecrow keeps watch and scares off thieving birds.

Two farmhands tend the vegetables to sustain the village. Sometimes, they are joined by a farmer, who might be willing to sell you some crops, buy a few tools, or lend you a farmhand, if you've got at least neutral Near Harad alignment and enough coins to spend.

Harnennor Pasture

Normally, several pastures are found around the perimeter of each Harnennor village. In the ruins, no pastures are left. They are surrounded by cedar fences. A variety of farm animals can be found here, along with some hay bales.

Hay Bales

Stacks of hay bales may generate instead of farms or pastures as part of a village's outer ring. These hay piles can be an excellent source of wheat.

Harnennor Village Signpost

Each village contains one signpost near the wall at the entrance. It is topped by a skull and illuminated by torches. Fortifications and ruins have no signposts.

Each signpost shows the name and the founding year of the village. The year is shown in Númenórean Reckoning (T.A.) rather than in Shire Reckoning.

Harad Contest Shield  The Southrons of Near Harad  Near Harad Banner

NPCs: Slave
Traders: Merchant
Items: Black Númenórean ArmourBowEquipmentRobes
Blocks: BasketBrickChestCrafting Table
Structures: Ancient FortressObeliskPyramid

Umbar Shield  The Corsairs of Umbar  Umbar Banner

NPCs: Umbarians (Archer, Banner Bearer, Corsair, Soldier) • Gondorian Renegade
Traders: BartenderBazaar TradersCaptain (Umbar) • FarmerSlaver
Items: Armour (Umbaric, Horse) • Equipment (Umbaric)
Blocks: BrickCrafting Table
Structures: CampHideoutSettlement

Near Harad Shield  The Southrons of the Coasts  Near Harad Banner

NPCs: Southrons (Archer, Banner Bearer, Champion, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: Armour (Horse, Champion) • Equipment
Blocks: Crafting Table
Structures: Settlement

Harnedor Shield  The Harnedhrim of Harnennor  Near Harad Banner

NPCs: Harnedhrim (Archer, Banner Bearer, Farmhand, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: Armour
Blocks: Crafting Table
Structures: CampSettlementWatchtower

HelmetNomad  The Nomads of the Great Desert  Southron Nomads Banner

NPCs: Nomads (Archer, Banner Bearer, Guard)
Traders: Bazaar TradersChieftainMerchant
Items: Armour
Blocks: Crafting Table
Structures: Settlement

Gulfing Shield  The Gulfings of Khopazul  Gulf of Harad Banner

NPCs: Gulfing (Archer, Banner Bearer, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: ArmourEquipment
Blocks: Crafting Table
Structures: Settlement