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{{Infobox biome |
{{Infobox biome |
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− | |Image = |
+ | |Image = South Gondor Beta29 6.jpg |
− | |imagecaption = A contested land. |
+ | |imagecaption = A contested land where Gondor gradually lost control. |
|map = [[File:South Gondor.jpg]] |
|map = [[File:South Gondor.jpg]] |
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− | |nearby = [[Ocean]] [W], [[Tolfalas]] [NW], [[Mouths of Anduin]] [NW], [[Lebennin]] [N], [[Ithilien]] [N], |
+ | |nearby = [[Ocean]] [W], [[Tolfalas]] [NW], [[Mouths of Anduin]] [NW], [[Lebennin]] [N], [[Ithilien]] [N], {{Biome|Mordor}} [NE], [[Southron Coasts]] [SE], [[Harnennor]] [S], Lostladen [E] |
− | |vegetation = [[Tree|Desert Oak]], [[Cedar]], [[Fruit_Trees#Lemon_Trees|Lemon]], [[Fruit_Trees#Orange_Trees|Orange]], [[Fruit_Trees#Lime_Trees|Lime]], [[Fruit_Trees#Olive_Trees|Olive]], {{VanillaLink|Cactus}}, {{VanillaLink|Dead_Bush|Dead Bush}},<br> |
+ | |vegetation = [[Tree|Desert Oak]], [[Cedar]], [[Fruit_Trees#Lemon_Trees|Lemon]], [[Fruit_Trees#Orange_Trees|Orange]], [[Fruit_Trees#Lime_Trees|Lime]], [[Fruit_Trees#Olive_Trees|Olive]], [[Fruit Trees#Almond Trees|Almond]], [[Fruit Trees#Plum Trees|Plum]], {{VanillaLink|Cactus}}, {{VanillaLink|Dead_Bush|Dead Bush}},<br>[[Common Vegetation#Global|Global common vegetation]] |
− | [[Common |
+ | |animals = [[Common Animals#Temperate|Temperate]] and [[Common Animals#Global|Global]] common animals |
+ | |factions = {{Faction|Near Harad}} (Most commonly Harnennor but also Coast Southrons and Nomads)<br>{{Faction|Gondor|Rangers of Ithilien}} |
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− | |animals = [[Camel]],<br> |
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− | [[Common Animals#Temperate|Temperate]] and [[Common Animals#Global|Global]] common animals |
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+ | |invasion = {{Faction|Gondor}} [Uncommon]<br>{{Faction|Gondor|Ithilien Rangers}} [Common]<br>{{Faction|Gondor|Dol Amroth}} [Rare]<br>{{Faction|Mordor}} [Uncommon]<br>{{Faction|Mordor|Black Uruk}} [Rare]<br>{{Faction|Near Harad|Harnennor}} [Common]<br>{{Faction|Near Harad|Coast Southrons}} [Uncommon]<br />{{Faction|Near Harad|Corsairs of Umbar}} [Uncommon]<br>{{Faction|Near Harad|Umbar}} [Rare]<br>{{Faction|Near Harad|Gulf of Harad}} [Rare] |
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− | |factions = [[Factions#Gondor|Rangers of Ithilien]], [[Factions#Near Harad|Near Harad]] |
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⚫ | |||
− | |invasion = [[Gondor]] [Uncommon]<br> |
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− | [[Gondor|Ithilien Rangers]] [Common]<br> |
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− | [[Gondor|Dol Amroth]] [Rare]<br> |
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− | [[Mordor]] [Uncommon]<br> |
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− | [[Mordor|Black Uruk]] [Rare]<br> |
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− | [[Near Haradrim]] [Common] |
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|traders = None |
|traders = None |
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+ | |structures = [[Ruined Gondor Tower]]<br>[[Gondor Obelisk]]<br>[[Harnennor Watchtower]]<br>[[Harnennor Desert Camp]]<br>[[Harnennor Settlement|Ruined Harnennor Village]]<br>[[Mûmak Skeleton]]<br>[[Small Stone Ruins]] |
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− | |structures = [[Near Harad Camp]]<br> |
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⚫ | |||
− | [[Harad Obelisk]] |
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+ | {{Quote|The region of South Gondor became a debatable land between the Corsairs and the Kings.|''The Return of the King''|Appendix A: Annals of the Kings and Rulers}} |
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⚫ | |||
⚫ | '''Harondor''', commonly also known as '''South Gondor''', is a heavily contested semi-desert area located in the south of [[Ithilien]], and north of [[Harnennor]]. It is bordered by the rivers Poros and Harnen in north and south respectively, and by the impressive Ephel Dúath mountain range of {{Biome|Mordor}} and the 'wide emptiness' of [[Lostladen]] to the east. |
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− | }} |
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⚫ | |||
+ | Although [[Rangers of Ithilien]] patrol the region, the warriors of Harnennor are also present here, hellbent on driving the Men of Gondor from their ancestral homeland. As conflict poses a continuous threat to any traveller, no [[Travelling Traders]] frequent this land, and not even [[Oddment Collector]]s drop by for a bargain. |
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⚫ | |||
⚫ | The environment of Harondor is similar to the vanilla plains biome with scatterings of stone and sand, and the occasional tree. Players should be wary of entering this biome, as both good and evil [[Alignment|aligned]] players will see battle here. Because of its border with the [[Ocean|sea]], it is possible to bypass this area by use of a boat or [[barrel]]. |
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⚫ | |||
+ | Once upon a time, Harondor was the homeland of the Harnedhrim, but they were challenged when Gondor was founded. The Gondorians took over the land and attempted to completely remove the Harnedhrim from it, forcing them to the lands of Harnennor. The Harnedhrim are only now capable of an attempt to take their home back, and the charred remnants of their ancient homes can still be found here. |
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+ | |||
⚫ | |||
+ | __TOC__ |
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+ | <gallery type="slideshow" widths=800px position="center" class="panorama"> |
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+ | File:Panorama Harondor.png|A panorama of Harondor. |
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+ | </gallery> |
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==Variants== |
==Variants== |
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− | * Standard |
+ | * Standard – Normal Harondor biome. Small clusters of trees and stone boulders dot the landscape. |
− | * Forest |
+ | * Forest – Forest covered lands. |
− | * Light Forest |
+ | * Light Forest – Lightly forested lands. |
− | * Steppe |
+ | * Steppe – A flat landscape of grassy plains. |
− | * Barren Steppe |
+ | * Barren Steppe – These barren plains stretch over vast area's and have even less vegetation. |
− | * Hills |
+ | * Hills – A hilly landscape with a higher average elevation. |
− | * Forested Hills |
+ | * Forested Hills – A landscape with forest covered hills. |
− | * Oak Shrublands |
+ | * Oak Shrublands – Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs. |
+ | * Scrubland – Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees/shrubs) and bushes. |
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+ | * Scrubland Hills – The scrubland hills are a hilly type of scrubland. |
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+ | * Wasteland – Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills. |
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− | == |
+ | ==Structures== |
− | The [[ |
+ | The [[Harnedhrim]] have begun to return here, setting up watchtowers to guard against the rangers and returning to the ruins of their old villages. At this time, the [[Ranger of Ithilien|Rangers of Ithilien]] have built nothing here, but remnants of Gondorian rule are still clearly present. |
+ | * [[Ruined Gondor Tower]] – Two floored tower with battlements on the top. |
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− | * [[Near Harad Desert Camp]]s - Small camps made by and for the Haradrim. These camps contain two fenced [[Camel|camels]], [[Near Haradrim]], a small well, and some Near Harad tents, which contain a bed, two chests, two craftng tables (one Near Harad, one normal,) and a barrel of [[Araq]]. |
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− | * [[ |
+ | * [[Gondor Obelisk]] – Slim tower with a [[Beacon of Gondor]] on top. |
+ | * [[Harnennor Watchtower]] – Wooden towers hastily assembled by the Harnedhrim to assert their control over the land. |
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+ | * [[Harnennor Settlement|Ruined Harnennor Village]] – Destroyed versions of the Harnennor village. |
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+ | * [[Harnennor Desert Camp]] – Small camps made by and for the Harnedhrim. |
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+ | * [[Mûmak Skeleton]] – The bleached skeletons of once-mighty Mumakil. |
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+ | * [[Small Stone Ruins]] - Rarer ruins of undetermined origin. |
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− | == |
+ | ==Mobs== |
− | Harondor is a biome highly contested between the Rangers of Ithilien and the |
+ | Harondor is a biome highly contested between the Rangers of Ithilien and the Southron Warriors. Animals spawn more rarely compared to most biomes. |
− | * [[Rangers of Ithilien]] |
+ | * [[Rangers of Ithilien]] – Renowned warriors of Gondor, the Rangers are descendants of the former inhabitants of Ithilien and highly trained in woodland combat. |
− | * [[ |
+ | * [[Harnennor Warrior]]s – Scarlet-clad warriors from the riverland of Harnennor, dedicated to reclaiming their ancestral homeland. |
− | * [[ |
+ | * [[Harnennor Archer]]s – Scarlet-clad archers from the riverland of Harnennor. |
+ | * [[Coast Southron Warrior|Coast Southron Warriors]] (can be [[Camel|mounted]]) – Bold and grim warriors of the coastal kingdoms, the Coastlings of Near Harad are among the fiercest warriors of Near Harad. |
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+ | * [[Coast Southron Archer|Coast Southron Archers]] – Deadly Coast Southron marksmen, armed with [[Bow of Harad|Bows of Harad]]. |
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+ | * [[Southron Champion|Southron Champions]] – Picked from the boldest riders of Harad, Southron Champions are renowned for their prowess in battle. |
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+ | * [[Nomad Guard|Nomad Guards]] – Warriors from the shifting sands of the Great Desert. |
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+ | * [[Nomad Archer]][[Nomad Guard|s]] – Archers from the shifting sands of the Great Desert. |
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− | == |
+ | ==Conquest== |
+ | Harondor can be conquered by [[Near Harad (Faction)|Near Harad]], [[Morwaith (Faction)|Morwaith]], [[Rhúdel (Faction)|Rhúdel]], [[Half-trolls (Faction)|Half-trolls]], [[Mordor (Faction)|Mordor]], [[Gondor (Faction)|Gondor]], and [[Rohan (Faction)|Rohan]]. The conquest rate is 1.0. |
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− | Beneath Harondor all the normal ores can be found, but {{VanillaLink|Lapis_Lazuli|lapis lazuli}} is exclusive to this biome and [[Near Harad]]. |
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− | == |
+ | ==Mining== |
+ | All the [[Underground Features|standard ores]] can be found beneath Harondor, with the addition of Lapis Lazuli. Unlike in vanilla, lapis can only be found in Near Harad, albeit at the same rates and levels. |
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⚫ | The |
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+ | ==Vegetation== |
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− | ---- |
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⚫ | The dry grass, sandy soils and the presence of {{VanillaLink|Cactus|cacti}} and {{VanillaLink|Dead_Bush|dead bushes}} show that Harondor is a relatively dry and warm land. Despite the draught, [[Tree|desert oaks]] are found very commonly, and the landscape and vegetation density is quite variable, especially in the north. Both vast treeless steppes and forested hills can be found throughout the area, and rivers carve out deep beds in the poor, sandstone supported soil. Majestic [[Cedar Tree|cedars]] dominate the forests, and various [[Fruit Trees|fruit trees]] (lemon, orange, lime, olive, almond and plum), can be found as colourful and nourishing gems. |
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⚫ | |||
+ | |||
⚫ | |||
{{TolkienGateway|South_Gondor|South Gondor}} |
{{TolkienGateway|South_Gondor|South Gondor}} |
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{{Biomes}} |
{{Biomes}} |
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+ | |||
[[Category:Biomes]] |
[[Category:Biomes]] |
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[[Category:Environment]] |
[[Category:Environment]] |
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+ | [[Category:Gondor]] |
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+ | [[Category:Near Harad]] |
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+ | [[Category:Deserts]] |
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+ | [[Category:Harad]] |
Revision as of 08:53, 14 June 2020
“ | The region of South Gondor became a debatable land between the Corsairs and the Kings. | ” |
–The Return of the King, Appendix A: Annals of the Kings and Rulers |
Harondor, commonly also known as South Gondor, is a heavily contested semi-desert area located in the south of Ithilien, and north of Harnennor. It is bordered by the rivers Poros and Harnen in north and south respectively, and by the impressive Ephel Dúath mountain range of Mordor and the 'wide emptiness' of Lostladen to the east.
Although Rangers of Ithilien patrol the region, the warriors of Harnennor are also present here, hellbent on driving the Men of Gondor from their ancestral homeland. As conflict poses a continuous threat to any traveller, no Travelling Traders frequent this land, and not even Oddment Collectors drop by for a bargain.
The environment of Harondor is similar to the vanilla plains biome with scatterings of stone and sand, and the occasional tree. Players should be wary of entering this biome, as both good and evil aligned players will see battle here. Because of its border with the sea, it is possible to bypass this area by use of a boat or barrel.
Once upon a time, Harondor was the homeland of the Harnedhrim, but they were challenged when Gondor was founded. The Gondorians took over the land and attempted to completely remove the Harnedhrim from it, forcing them to the lands of Harnennor. The Harnedhrim are only now capable of an attempt to take their home back, and the charred remnants of their ancient homes can still be found here.
Upon entering Harondor one gains the achievement: "Southward Bound."
Variants
- Standard – Normal Harondor biome. Small clusters of trees and stone boulders dot the landscape.
- Forest – Forest covered lands.
- Light Forest – Lightly forested lands.
- Steppe – A flat landscape of grassy plains.
- Barren Steppe – These barren plains stretch over vast area's and have even less vegetation.
- Hills – A hilly landscape with a higher average elevation.
- Forested Hills – A landscape with forest covered hills.
- Oak Shrublands – Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs.
- Scrubland – Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees/shrubs) and bushes.
- Scrubland Hills – The scrubland hills are a hilly type of scrubland.
- Wasteland – Wasteland is a very barren biome and can vast stretches of the terrain consist of barren rock. The soil is generally very poor and vegetation is sparse. The landscape can both consist of flat plains and rolling hills.
Structures
The Harnedhrim have begun to return here, setting up watchtowers to guard against the rangers and returning to the ruins of their old villages. At this time, the Rangers of Ithilien have built nothing here, but remnants of Gondorian rule are still clearly present.
- Ruined Gondor Tower – Two floored tower with battlements on the top.
- Gondor Obelisk – Slim tower with a Beacon of Gondor on top.
- Harnennor Watchtower – Wooden towers hastily assembled by the Harnedhrim to assert their control over the land.
- Ruined Harnennor Village – Destroyed versions of the Harnennor village.
- Harnennor Desert Camp – Small camps made by and for the Harnedhrim.
- Mûmak Skeleton – The bleached skeletons of once-mighty Mumakil.
- Small Stone Ruins - Rarer ruins of undetermined origin.
Mobs
Harondor is a biome highly contested between the Rangers of Ithilien and the Southron Warriors. Animals spawn more rarely compared to most biomes.
- Rangers of Ithilien – Renowned warriors of Gondor, the Rangers are descendants of the former inhabitants of Ithilien and highly trained in woodland combat.
- Harnennor Warriors – Scarlet-clad warriors from the riverland of Harnennor, dedicated to reclaiming their ancestral homeland.
- Harnennor Archers – Scarlet-clad archers from the riverland of Harnennor.
- Coast Southron Warriors (can be mounted) – Bold and grim warriors of the coastal kingdoms, the Coastlings of Near Harad are among the fiercest warriors of Near Harad.
- Coast Southron Archers – Deadly Coast Southron marksmen, armed with Bows of Harad.
- Southron Champions – Picked from the boldest riders of Harad, Southron Champions are renowned for their prowess in battle.
- Nomad Guards – Warriors from the shifting sands of the Great Desert.
- Nomad Archers – Archers from the shifting sands of the Great Desert.
Conquest
Harondor can be conquered by Near Harad, Morwaith, Rhúdel, Half-trolls, Mordor, Gondor, and Rohan. The conquest rate is 1.0.
Mining
All the standard ores can be found beneath Harondor, with the addition of Lapis Lazuli. Unlike in vanilla, lapis can only be found in Near Harad, albeit at the same rates and levels.
Vegetation
The dry grass, sandy soils and the presence of cacti and dead bushes show that Harondor is a relatively dry and warm land. Despite the draught, desert oaks are found very commonly, and the landscape and vegetation density is quite variable, especially in the north. Both vast treeless steppes and forested hills can be found throughout the area, and rivers carve out deep beds in the poor, sandstone supported soil. Majestic cedars dominate the forests, and various fruit trees (lemon, orange, lime, olive, almond and plum), can be found as colourful and nourishing gems.
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