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Islands are small biomes in the north-western part of the Sea. This page specifically focuses on the only three pre-generated islands in the sea, located in the northern part if the Belegaer, west of Forlindon, as shown on the map. There are numerous other, smaller islands, but those are all generated randomly and not shown on the map.

There are three main island biomes defined by and presented on the map:

  • Himling, the small island just off the west coast of northern Lindon. Once it was Himring, fortress of Maedhros.
  • Tol Fuin (Sindarin: Isle of Night), the larger island to the west of Himling. Once it was part of Taur-nu-fuin, and contained the part of the Ered Gorgoroth where Shelob was born.
  • Tol Morwen (Sindarin: Isle of Morwen), the small island at the very western edge of the map. It is the site of the graves of the family of Hurin.

Each of these islands has its own waypoint location for fast travel, which can be unlocked by visiting the sea.

In addition, there can be smaller randomly-generated island biomes in the ocean. These are not marked on the map, and are usually no more than a few hundred blocks or so in width. There is also a secret island more to the south: Meneltarma. It is hidden on the map until it is discovered by the player and has its own sub-biome.

The island terrain is quite similar to the Eriador biomes, including trees and lakes as well as fruit trees. Since no NPCs live here, and there is no risk of invasion, some players have found these biomes well-suited for base grounds on servers.

History Edit

The islands off the west coast of Middle-earth (often known as the Western Isles) were created at the end of the First Age, when Beleriand sunk beneath the waves of the ocean. The islands that we see off the coast of Middle-earth today are simply the highest points of Beleriand; they were large mountains at one point.

For a time in the Second Age, the islands were used by the Noldor and Sindarin Elves as a safe-zone from the Enemy. But in time the inhabitants departed for the Undying Lands and Númenor, and the islands were left deserted. Since the late Second Age, nobody has ever lived on them for any considerable amount of time.

Structures Edit

Even though no one lives here, there are still remains of Númenórean and Elven colonies.

One can also stumble upon various types of smaller ruined structures on the islands and beaches.

Vegetation Edit

These lands are either grassy plains with a light wood or thick forests. The land is montane, containing more spruce and oak trees than other species, but the occasional beech does grow. Like in most biomes, willow trees do grow near water. Flower and grass growth is average. In the tropics, palm trees inhabit the shores and inland part if the islands. The three northern islands are not in the tropical zone.

Gallery Edit

Trivia Edit

Glflegolas did a regional spotlight on the Island biome, which may be found here, and also one on barachoises, which can form on beaches and may be found here. If you plan on visiting, make sure to check both of those out.

The One Wiki to Rule Them All has an article on:

Islands

The Tolkien Gateway has an article on:

Islands

Biomes of the Lord of the Rings Mod
List by Alphabet
A-B:

AndrastAngleAngmarBarrow-downsBlackroot ValeBlue MountainsBree-landBrown Lands

C-D:

ChetwoodColdfellsCorsair CoastsDagorladDaleDead MarshesDol GuldurDor-en-ErnilDorwinionDrúwaith IaurDunland

E-H:

East BightEastern DesolationEmyn MuilEnedwaithEreborEregionEriadorEryn CaranEryn VornEttenmoorsFangornFar Harad (Bushland, Grasslands, Jungle, Mangrove, Swampland, Volcano) • Field of CelebrantForodwaithGladden FieldsGondorGreat DesertGulf of HaradGorgorothGrey MountainsHarad MountainsHarnedorHarondor

I-L:

Iron HillsIslandIthilienKanuka ForestLamedonLebenninLindonLone-landsLong MarshesLossarnachLostladenLothlórien

M-P:

MeneltarmaMidgewaterMinhiriathMirkwood (Northern) • Misty MountainsMordorMordor MountainsMorgulduinMorgul ValeMouths of AnduinMouths of EntwashNan CurunírNan UngolNear HaradNindalfNorthern ForestNorthlandsNúrnOld ForestOrocarniPelargirPelennor FieldsPertorogwaithPinnath Gelin

Q-T:

RhúdelRhûnRivendellRohanSea of NúrnenSouthron CoastsSwanfleetTaur-na-TorogrimThe SeaThe ShireTolfalasTrollshaws

U-Z:

UdûnUruk HighlandsUmbarUtumnoVales of AnduinWeather HillsWhite DownsWhite MountainsWilderlandWoodland Realm

List by Region
Eriador:

AngleAngmarBarrow-downsBlue MountainsBree-landChetwoodColdfellsDunlandEnedwaithEregionEriadorEryn VornEttenmoorsLindonLone-landsMidgewaterMinhiriathOld ForestRivendellSwanfleetThe ShireTrollshawsWeather HillsWhite Downs

Rhovanion:

Brown LandsDagorladDaleDead MarshesDol GuldurEast BightEmyn MuilEreborField of CelebrantGladden FieldsGrey MountainsIron HillsLong MarshesLothlórienMirkwood (Northern) • Misty MountainsVales of AnduinWilderlandWoodland Realm

Gondor:

AndrastBlackroot ValeDor-en-ErnilDrúwaith IaurFangornGondorHarondorIthilienLamedonLebenninLossarnachMouths of AnduinMouths of EntwashNan CurunírNindalfPelargirPelennor FieldsPinnath GelinRohanTolfalasWhite Mountains

Mordor:

Eastern DesolationGorgorothMordor (Biome)Mordor MountainsMorgulduinMorgul ValeNan UngolNúrnSea of NúrnenUdûn

Harad:

Corsair CoastsFar Harad (Bushland, Grasslands, Jungle, Kanuka Forest, Mangrove, Swampland, Volcano) • Great DesertGulf of HaradHarad MountainsHarnedorLostladenNear HaradPertorogwaithSouthron CoastsTaur-na-TorogrimUmbar

Rhûn:

DorwinionEryn CaranOrocarniRhúdelRhûn

Forod:

ForodwaithNorthlandsNorthern ForestUtumno

Belegaer:

IslandMeneltarmaThe Sea

Types

DesertsForestsIslandsMountainsSwampsVariants

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