FANDOM


m
(Added more information)
Line 1: Line 1:
 
'''Mini-Quests''' are tasks for players to complete. They were added in the Beta 20 update on September 1st, 2014.
 
'''Mini-Quests''' are tasks for players to complete. They were added in the Beta 20 update on September 1st, 2014.
==Mechanics==
+
  +
Mini-quests are started by speaking to friendly NPCs. To keep track of your quests, it is recommended that you use the [[Red Book]], as it records the details of all your currently active mini-quests. If you spawned in a single-player world, you will find a Red Book in the starter chest, but if you started in multiplayer, the Red Book can also be crafted.
  +
==Starting a Quest==
 
[[File:Quest.png|thumb|372x372px|Quest panel]]
 
[[File:Quest.png|thumb|372x372px|Quest panel]]
When talking to an NPC who you are friendly with, they may offer you a mini-quest to complete. When that happens, a panel pops up on the screen that gives you the choice to either accept or decline the quest. The quest can consist of any number of tasks, from killing a certain number of enemy units to simply getting a [[Dwarf]] a few raw porkchops so the family can enjoy supper.
+
When talking to an NPC who you are friendly with, they may offer you a mini-quest to complete. When that happens, a panel pops up on the screen that gives you the choice to either accept or decline the quest. The quest can consist of any number of tasks, from killing a certain number of enemy units to simply getting a [[Dwarf]] a few raw porkchops so the family can enjoy supper (see below).
   
  +
== Completing a Quest ==
 
Once you have done your deed, return to the NPC who offered you the quest (making a custom [[Fast Travel System|Fast Travel]] waypoint near them can help with this). They will take the items you gathered for them (if applicable) and give you some reward in return -- most often [[Alignment]] with their faction, the exact amount depending, of course, on how difficult the quest was to complete.
 
Once you have done your deed, return to the NPC who offered you the quest (making a custom [[Fast Travel System|Fast Travel]] waypoint near them can help with this). They will take the items you gathered for them (if applicable) and give you some reward in return -- most often [[Alignment]] with their faction, the exact amount depending, of course, on how difficult the quest was to complete.
[[File:RedBookIcon.png|thumb|302x302px|Red Book icon above a Hobbit]]
 
In addition, any NPCs who you are currently questing for will have a Red Book icon floating above their heads, making them easier to locate.
 
   
To keep track of your quests, it is recommended that you use the [[Red Book]]. If you spawned in a single-player world, you will find a Red Book in the starter chest, but if you started in multiplayer, the Red Book can also be crafted -- see the article about it for all the details.
+
You can speak to the NPC before completing the quest, while it is still in progress. They will urge you to complete the quest and may give a reminder of what the quest requirements are. If it is a 'collect' quest, they will take the items you have currently gathered from your inventory and the quest will be updated in the Red Book.
   
 
A notable feature about questing is that it allows you to get alignment without killing units. This is especially useful for the Hobbit faction before leaving the Shire.
 
A notable feature about questing is that it allows you to get alignment without killing units. This is especially useful for the Hobbit faction before leaving the Shire.
   
  +
== Active Quests ==
  +
[[File:RedBookIcon.png|thumb|302x302px|Red Book icon above a Hobbit]]
  +
You can only have one quest active for an NPC at once. After completing their quest, you may be offered another. There is also a limit of 5 active quests per faction. You can, however, remove active quests by using the Red Book.
  +
  +
All active quests are recorded and updated in the Red Book.
  +
  +
Any NPCs who you are currently questing for will not despawn. They have a Red Book icon floating above their heads, making them easier to locate. If the NPC somehow dies before the quest is complete, this will be written in the Red Book, and the quest will become invalidated, waiting for you to remove it.
  +
  +
== Mini-Quest Types ==
  +
Currently, there are two main types of mini-quest in the mod, each of which has several hundred quest possibilities.
  +
  +
=== ''''Collect' Quests''' ===
  +
Require you to collect a certain amount of a specific item and bring it to the NPC. These items can be obtained through any method, including crafting, looting, or drops from enemies. The amount of items the NPC requests is randomly chosen for each quest.
  +
  +
These quests can range from forging items for an NPC to prove your standing among their people, to collecting enemy drops as a token of strength, to bringing a Hobbit food for his uncle's birthday party, and much more.
  +
  +
=== '''<nowiki>'Kill'</nowiki>''' '''Quests''' ===
  +
Require you to kill a certain number of enemies, either of a certain [[Alignment|faction]], or a specific type (e.g. Trolls). As with other quests, in order to complete the quest you must return and speak to the NPC after having slain all the enemies.
  +
  +
These quests most often require you to kill enemies of the NPC who is giving the quest.
 
[[File:Mini_Quest_Alignment.png|thumb|left|350px|A reward for a quest -- in this case, it was Rohan [[Alignment]]]]
 
[[File:Mini_Quest_Alignment.png|thumb|left|350px|A reward for a quest -- in this case, it was Rohan [[Alignment]]]]
  +
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 22:47, September 3, 2014

Mini-Quests are tasks for players to complete. They were added in the Beta 20 update on September 1st, 2014.

Mini-quests are started by speaking to friendly NPCs. To keep track of your quests, it is recommended that you use the Red Book, as it records the details of all your currently active mini-quests. If you spawned in a single-player world, you will find a Red Book in the starter chest, but if you started in multiplayer, the Red Book can also be crafted.

Starting a Quest

File:Quest.png

When talking to an NPC who you are friendly with, they may offer you a mini-quest to complete. When that happens, a panel pops up on the screen that gives you the choice to either accept or decline the quest. The quest can consist of any number of tasks, from killing a certain number of enemy units to simply getting a Dwarf a few raw porkchops so the family can enjoy supper (see below).

Completing a Quest

Once you have done your deed, return to the NPC who offered you the quest (making a custom Fast Travel waypoint near them can help with this). They will take the items you gathered for them (if applicable) and give you some reward in return -- most often Alignment with their faction, the exact amount depending, of course, on how difficult the quest was to complete.

You can speak to the NPC before completing the quest, while it is still in progress. They will urge you to complete the quest and may give a reminder of what the quest requirements are. If it is a 'collect' quest, they will take the items you have currently gathered from your inventory and the quest will be updated in the Red Book.

A notable feature about questing is that it allows you to get alignment without killing units. This is especially useful for the Hobbit faction before leaving the Shire.

Active Quests

RedBookIcon

Red Book icon above a Hobbit

You can only have one quest active for an NPC at once. After completing their quest, you may be offered another. There is also a limit of 5 active quests per faction. You can, however, remove active quests by using the Red Book.

All active quests are recorded and updated in the Red Book.

Any NPCs who you are currently questing for will not despawn. They have a Red Book icon floating above their heads, making them easier to locate. If the NPC somehow dies before the quest is complete, this will be written in the Red Book, and the quest will become invalidated, waiting for you to remove it.

Mini-Quest Types

Currently, there are two main types of mini-quest in the mod, each of which has several hundred quest possibilities.

'Collect' Quests

Require you to collect a certain amount of a specific item and bring it to the NPC. These items can be obtained through any method, including crafting, looting, or drops from enemies. The amount of items the NPC requests is randomly chosen for each quest.

These quests can range from forging items for an NPC to prove your standing among their people, to collecting enemy drops as a token of strength, to bringing a Hobbit food for his uncle's birthday party, and much more.

'Kill' Quests

Require you to kill a certain number of enemies, either of a certain faction, or a specific type (e.g. Trolls). As with other quests, in order to complete the quest you must return and speak to the NPC after having slain all the enemies.

These quests most often require you to kill enemies of the NPC who is giving the quest.

Mini Quest Alignment

A reward for a quest -- in this case, it was Rohan Alignment

Community content is available under CC-BY-SA unless otherwise noted.