See also: Near Harad (Region).

The Southrons of Near Harad are the swarthy men of the great Southlands, mostly isolated from the West of Middle-earth. They do, however, have frequent disputes with their northern neighbours, the Gondorians, and as such they side with Mordor in the coming war. The Dark Lord (known to them as Mulkhêr the Excellent) they worship, and his enemies are theirs.

This faction is split into five distinct sub-factions, namely, the Harnedhrim of Harnennor to the north, the coastlings of the Southron Coasts, the inhabitants of Umbar to the west, the Gulfings of the Gulf of Harad to the east, and the nomads of the inland Half-deserts.

History[edit | edit source]

The ancestors of the Haradrim were Men who awoke in the First Age, but stayed to the East of Middle-earth, not joining the migration of the Edain to the West. They eventually settled in Harad, where the Sun is fierce and there are no clouds. Little is remembered of their deeds until, in the Second Age, the Dark Lord turned the Men of the East and South and dominated them. Under the authority of the Lord of the World, numerous towns and walls of stone were built, and those under his influence became numerous and armed with iron. To them, the Dark King was feared as a king and god.

During the Second Age the Men of Númenor built a great city in the firth of Umbar, a vast natural harbour on the southern shores of the Bay of Belfalas, eventually turning the port into a fortified citadel. The Men of the Sea initially helped the people in the lands they explored, teaching them of agriculture and craftsmanship. But after the reign of Tar-Ciryatan, the Númenóreans set themselves up as lords in Middle-earth, demanding tribute of goods and wealth. Under Ar-Pharazôn, the Númenóreans made war on the Men of Middle-earth, enslaving them. When the Great King Mulkhêr challenged them for the freedom of the Men of the Desert, they took him to their evil land, and those that remained grew all the crueller, taking men for sacrifice and even to devour. But storms out of the West came with great ferocity, and in the distance smoke billowed. And on a black day of wind and water, a great wave came out of the deeps of the sea, and the coasts were sundered, to the ruination of the sea-men and coastal peoples.

Infighting between the Haradrim is common.

In the following century, the Southrons were led by the Dark Lord and Black Númenóreans, those Sea-Men who stayed in Harad and survived the rising of the Great Sea. The Haradrim were enemies of the heathen men of Gondor, as the Kingdom's southern borders were close to their lands; and the Dark King stirred them to strike while their foes were still weak. Shortly before the War of the Last Alliance, two Númenórean lords, Herumor and Fuinur, rose to great power amongst the Haradrim and led them to battle upon the Dagorlad, against the evil Men and Elves of the North who sought to battle the Lord of the Earth.

Of all the weapons of Harad, none are mightier than the Mûmakil.

After the fall of their Lord, the Haradrim continued to wage war against the Realms in Exile for many centuries. The Black Númenóreans at Umbar held great power, and Gondor could not yet contest them. There were dealings between the southlands and Gondor in these days, though it is said that there was never friendship between the two realms. But in the year T.A. 933 the black-sailed fleet of Gondor came out of the West and took Umbar, driving out its people. The city was then the site of many battles between the Haradrim and Umbar, and one of the many kings of Gondor was slain when Black Númenóreans besieged the city. However, these efforts but aroused the wrath of the Gondorians, and their great king, the South-slayer, laid ruin to the coastlands and forced into vassalage the independent kings of Haradwaith.

The Gondorians lost Umbar when one of their lords rebelled against the King. Haradrim re-entered the city and aided the rebels against Gondor. One of Gondor's kings was slain in battle, but his son once more defeated the Haradrim. Umbar was continuously owned by the rebels until T.A. 1810, when the navy of Gondor rose one last time and attacked the city. The rebellions were finally ended but Gondor's victory was short-lived, for the Haradrim, though engaged in wars among themselves, retook the city. Gondor has never again held the great ports of the South.

A Gondorian is ambushed in Harondor.

Around that time, the Haradrim were allied with the Wainriders, a confederation of Easterlings, and the Men of Khand. During the simultaneous assaults from the north and the south, the South-kingdom came close to destruction. The campaigns ended with the Wainraiders' defeat in T.A. 1944. The Haradrim who attacked Gondor were defeated by the wrath of the kings.

The gold and scarlet warriors of the South

In the third millennium since the fall of the Dark Tower, the Dark Lord rose again, and his servants heard his command. They threw down the monument to the capture of the Dark King and swore fealty to the Dark Lord. The Haradrim were stirred up by emissaries of the Dark King to attack Gondor again; and in T.A. 2885, they did so at the Crossings of Poros. However, they were defeated again, for Gondor had the aid of the horsemen of the north. The ferocity of the northern princes took the Corsair warriors at unawares, and though the princes were slain, their wraiths are said to inhabit the mounds at the river Poros. In even more recent history, a dastardly raiding party from Gondor sailed to Umbar, and there burnt the greater part of the fleet and slew the Captain of the Havens. For this insult they will pay with blood.

The Southrons move to war once more, to take vengeance upon the accursed rabble of Gondor. Harondor they have already taken, and Umbar is theirs. Soon, Gondor will fall, and the fertile lands and booty of the West will be owned by the Men of the South. The Dark Lord has promised them rich reward for their aid; and to battle they will go, in honour of their god-king. Their great hosts, scarlet-clad with red blades and painted faces and earrings of gold, march to war, with the bellowing of the mighty Mûmakil sounding as a trumpet about them. The Black Serpent upon Scarlet will fly across all the West, and all will pay fealty to the Kings of the Southlands!

Alignment[edit | edit source]

The Men of Near Harad are allied with the nearby factions of the Morwaith, Half-trolls and Mordor. They are neutral with most from the far-off lands of the North and East but are enemies with the Elvish factions and most of the good Mannish factions, especially their rivals Gondor. They do not encourage war crimes (the killing of enemy civilians).

Ranks of Near Harad:

  • Enemy (-)
  • Stranger (0)
  • Southron Guest (+10)
  • Southron Friend (+50)
  • Southron Kinsman (+100)
  • Southron Warrior (+200)
  • Southron Champion (+500)
  • Serpent Guard (+1000)
  • Southron Warlord (+1500)
  • Prince/Princess of Harad (+3000)

Inter-faction relations for Near Harad (NEAR_HARAD)

Mortal Enemies
None Half-trolls
Blue Mountains
Dol Guldur
Durin's Folk
Dúnedain of the North
High Elves
Woodland Realm

Sphere of Influence[edit | edit source]

The Southrons' Sphere of Influence is centred around their homelands in Harnennor, the Southron Coasts, Umbar, the Gulf of Harad, and the realm of their enemies in Gondor. Sphere Harad.png

Invasions[edit | edit source]

The armies of Near Harad, aside from the Corsairs and the Harnedhrim, do not invade lands to the north frequently. They are a force to be feared. Here are the places they invade.

Corsairs of Umbar Umbarians Coast Southrons Harnedhrim Gulfings Nomads
Common Corsair Coasts None None Harondor None None
Uncommon Dor-en-Ernil, Harondor None Dor-en-Ernil, Harondor Harnennor, Ithilien None None
Rare Gondor, Ithilien, Harnennor Dor-en-Ernil, Gondor, Harondor Gondor, Ithilien, Harnennor Dor-en-Ernil, Gondor Harondor None

Conquest[edit | edit source]

Near Harad has frequent conflicts with its rival to the North. They can also conquer some of the lands to their south.

Conquerable biomes[edit | edit source]

Harnedhrim: Gondor (normal, woodlands, Blackroot Vale, Lamedon (not hills), Lebennin (not Mouths of Anduin), Lossarnach, Pelargir, Pelennor Fields and Pinnath Gelin), Dor-en-Ernil, Harnennor, Harondor, Ithilien and the Southron Coasts.

Coast Southrons: Gondor (normal, woodlands, Blackroot Vale, Lamedon (not hills), Lebennin (not Mouths of Anduin), Lossarnach, Pelargir, Pelennor Fields and Pinnath Gelin), Dor-en-Ernil and Ithilien.

Umbarians: Dor-en-Ernil, Gondor (Lebennin and Pelargir only), Southron Coasts and Umbar.

Corsairs: Dor-en-Ernil and Gondor (Lebennin and Pelargir only)

Nomads: Far Harad Grasslands, Harondor and the Half-deserts.

Gulfings: Far Harad Jungle, Far Harad Grasslands, Gulf of Harad, Perdorogwaith, Taur-i-Thorogrim and Umbar.

Ally aids only[edit | edit source]

Near Harad has no allies.

NPCs[edit | edit source]


  • Umbarians - People who inhabit the lands of Umbar.
  • Coast Southrons - Residents of the Southron Coasts.
  • Harnedhrim - Civilians who live south of the river Harnen.
  • Gulfings - People who reside in the Gulf of Harad.
  • Nomads - Nomadic people who live in the Half-Deserts of Harad.

Combat NPCs:

  • Gondorian Renegades - Soldiers who were swayed to turn away from the Tree, and thus left their homeland to serve the Dark Lord and his vast army.
  • Corsair of Umbar - The Pirates of Umbar, who raid and pillage the coasts of Gondor and Far Harad. They are equipped with Corsair armour and equipment.
  • Umbar Soldier - Proud warriors who will fight and defend the lands of Umbar. They wield Umbaric armour and equipment. They can spawn riding a mount.
  • Umbar Archer - The ranged counterpart of the Umbar soldiers. They use the infamous Bow of Harad.
  • Coast Southron Warrior - Fearsome warriors of the Southron Coasts. They can be found equipped with Haradric equipment and may ride a camel or a horse.
  • Coast Southron Archer - Ranged units of the Southron Coasts. They use the Bow of Harad to defeat the foes of Near Harad.
  • Harnennor Warrior - The main military force of the Harnedhrim, feared by the Gondorians. They are the first layer of defence against those pesky Gondorians. They are equipped with the mighty Harnedhrim equipment and can spawn with a mount.
  • Harnennor Archer - The ranged units in the military force of Harnennor, who are equipped with the mighty Bow of Harad.
  • Gulfing Warrior - These warriors are a force to be reckoned with. They are seen to be clad in Gulfing armour and equipment and can be found mounted.
  • Gulfing Archer - The ranged equivalent of the Gulfing warriors.
  • Nomad Guard - The paramilitary force found guarding the nomads of Harad. They are known to use nomad armour and wield Haradric weapons.
  • Nomad Archer - The ranged counterparts of the Nomad Guard. They use the Bow of Harad instead of melee weapons.

Traders (Items):

Unit Traders :

Structures[edit | edit source]

Settlements: The people of Near Harad have different types of settlements.

  • Umbar Settlements - The settlement of the people of Umbar. These settlements consists of many houses for weary travellers to lay their heads after a long journey from the north.
  • Coast Southron Settlements - These settlements are similar in composition and design to those of the Umbarians, but with a variation of blocks.
  • Nomad Settlements - The nomads live in tents, which gives them the ability to live anywhere.
  • Harnennor Settlements - These people live in a mix of fixed settlements or in tents.
  • Gulfing Settlements - The settlements of the Gulfings.


Items[edit | edit source]


Coast Southrons:




Harad Contest Shield.png  The Southrons of Near Harad  Near Harad Banner.PNG

NPCs: Slave
Traders: Merchant
Items: Black Númenórean ArmourBowEquipmentRobes
Blocks: BasketBrickChestCrafting Table
Structures: Ancient FortressObeliskPyramid

Umbar Shield.png  The Corsairs of Umbar  Umbar Banner.PNG

NPCs: Umbarians (Archer, Banner Bearer, Corsair, Soldier) • Gondorian Renegade
Traders: BartenderBazaar TradersCaptain (Umbar) • FarmerSlaver
Items: Armour (Umbaric, Horse) • Equipment (Umbaric)
Blocks: BrickCrafting Table
Structures: CampHideoutSettlement

Near Harad Shield.png  The Southrons of the Coasts  Near Harad Banner.PNG

NPCs: Southrons (Archer, Banner Bearer, Champion, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: Armour (Horse, Champion) • Equipment
Blocks: Crafting Table
Structures: Settlement

Harnedor Shield.png  The Harnedhrim of Harnennor  Near Harad Banner.PNG

NPCs: Harnedhrim (Archer, Banner Bearer, Farmhand, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: Armour
Blocks: Crafting Table
Structures: CampSettlementWatchtower

HelmetNomad.png  The Nomads of the Great Desert  Southron Nomads Banner.PNG

NPCs: Nomads (Archer, Banner Bearer, Guard)
Traders: Bazaar TradersChieftainMerchant
Items: Armour
Blocks: Crafting Table
Structures: Settlement

Gulfing Shield.png  The Gulfings of Khopazul  Gulf of Harad Banner.PNG

NPCs: Gulfing (Archer, Banner Bearer, Warrior)
Traders: BartenderBazaar TradersFarmerWarlord
Items: ArmourEquipment
Blocks: Crafting Table
Structures: Settlement

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