The Lord of the Rings Minecraft Mod Wiki
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{{Infobox biome
 
{{Infobox biome
|title = Northern Mirkwood
+
|Image = Northern Mirkwood Hills B24.png
 
|imagecaption = Northern Mirkwood as of {{update|24.4}}.
 
|location = Mirkwood
 
|location = Mirkwood
|vegetation = Mirk-oak (all 3 variants), Spruce, Pine, Fir, Chesnut, Beech, Larch, [[Aspen Tree|Aspen]]
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|vegetation = Mirk-oak (all 3 variants), spruce, pine, fir, chesnut, beech, larch, [[Aspen Tree|aspen]]
|animals = Vanilla animals, [[Elk]], [[Deer]], Boars, Mirkwood spiders (at night)
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|animals = Vanilla animals, [[elk]]s, [[deer]], boars, Mirkwood spiders (at night)
 
|bandits = Rare
 
|bandits = Rare
 
|invasion = [[Factions#Woodland Realm|Woodland Realm]] [Uncommon] <br> [[Factions#Dol Guldur|Dol Guldur]] [Uncommon]
 
|invasion = [[Factions#Woodland Realm|Woodland Realm]] [Uncommon] <br> [[Factions#Dol Guldur|Dol Guldur]] [Uncommon]
 
|traders = None
 
|traders = None
|added in = 24
 
|Image = [[File:Northern Mirkwood Hills B24.png|250px]]
 
|imagecaption = Northern Mirkwood as of Public Beta 24.4
 
 
|NPC = None
 
|NPC = None
 
|structures = None
 
|structures = None
|sub = Hills, Flowers, Clearing
+
|sub = Hills, flowers, clearing
 
|nearby = [[Woodland Realm]] [Enclosed], [[Mirkwood Corrupted]] [S], [[Wilderland]] [E], [[Grey Mountains]] [N], [[Vales of Anduin]] [W]
 
|nearby = [[Woodland Realm]] [Enclosed], [[Mirkwood Corrupted]] [S], [[Wilderland]] [E], [[Grey Mountains]] [N], [[Vales of Anduin]] [W]
 
|added in = 24}}
}}
 
  +
 
{{Quote|Green are the leaves I leave in Mirkwood.|J.R.R. Tolkien}}
 
{{Quote|Green are the leaves I leave in Mirkwood.|J.R.R. Tolkien}}
   
Northern Mirkwood is a forested biome, above [[Mirkwood Corrupted]] and surrounding the [[Woodland Realm]]. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No [[Wood-elf|elves]] or structures spawn here, only vanilla animals, [[Woodland Elk|woodland elk]], [[Wild Boar|wild boars]], black [[Butterfly|butterflies]], and [[Mirkwood Spider|Mirkwood spiders]] during night. There is also no fog here, giving the forest up north much more visibility.
+
Northern Mirkwood is a forested biome, above [[Mirkwood Corrupted]] and surrounding the [[Woodland Realm]]. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No [[Wood-elf|elves]] or structures spawn here, only vanilla animals, [[elk]]s, [[Wild Boar|boars]], black [[Butterfly|butterflies]], and [[Mirkwood Spider|Mirkwood spiders]] during night. There is also no fog here, giving the forest up north much more visibility.
   
Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood Elves of Mirkwood. Unlike the majority of a Mirkwood during the War of the Ring and the Return of [[Sauron]], Northern Mirkwood remained untainted. But inevitably, as the dark power grew, the Woodland Realm and Northern Mirkwood were attacked by forces from [[Dol Guldur]]. Evil forces attempted to assault Northern Mirkwood many times, but eventually the forces of evil were driven out during the Battle Under the Trees in 3019.
+
Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood-elves of Mirkwood. Unlike the majority of a Mirkwood during the War of the Ring and the Return of [[Sauron]], northern Mirkwood remained untainted. But inevitably, as the dark power grew, the Woodland Realm and northern Mirkwood were attacked by forces from [[Dol Guldur]]. Evil forces attempted to assault northern Mirkwood many times, but eventually the forces of evil were driven out during the Battle Under the Trees in 3019.
   
 
== Structures ==
 
== Structures ==
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== Mobs ==
 
== Mobs ==
Vanilla animals and farm animals spawn here alongside the [[Woodland Elk|Woodland elk]], [[Wild Boar|wild boars]], and [[butterflies]]. Good players must be careful at night, however, as after the sun goes down [[Mirkwood Spider|Mirkwood spiders]] can spawn.
+
Vanilla animals and farm animals spawn here alongside the [[elk]]s, [[Wild Boar|wild boars]], and [[butterflies]]. Good players must be careful at night, however, as after the sun goes down [[Mirkwood Spider|Mirkwood spiders]] can spawn.
   
 
== Vegetation ==
 
== Vegetation ==
[[Mirk-oak Tree|Green-oak]], [[Beech Tree|Beech]], [[Larch Tree|Larch]], Oak, [[Chestnut Tree|Chestnut]], Spruce, [[Fir Tree|Fir]], and [[Pine Tree|Pine]] trees all spawn here, along with regular vanilla vegetation. [[Mirk-Oak Tree|Red-oaks]] spawn occasionally here as well, although not on the same scale as in the Woodland Realm. The occasionally occurence of the dark green [[Mirk-oak Tree|Mirk-oak]] shows the beginning influence of the evil forces of the south.
+
[[Mirk-oak Tree|Green-oak]], [[Beech Tree|beech]], [[Larch Tree|larch]], [[Vanilla Trees#Oak Tree|oak]], [[Chestnut Tree|chestnut]], [[Vanilla Trees#Spruce Tree|spruce]], [[Fir Tree|fir]], and [[Pine Tree|pine]] trees all spawn here, along with regular vanilla vegetation. [[Mirk-Oak Tree|Red-oaks]] spawn occasionally here as well, although not on the same scale as in the Woodland Realm. The occasionally occurence of the dark green [[Mirk-oak Tree|Mirk-oak]] shows the beginning influence of the evil forces of the south.
   
 
{{Mirkwood}}
 
{{Mirkwood}}
 
{{Biomes}}
 
{{Biomes}}
 
[[Category:Forest]]
 
[[Category:Forest]]
  +
[[Category:Biomes]]
  +
[[Category:Mirkwood]]
  +
[[Category:Environment]]

Revision as of 20:38, 2 May 2017


Green are the leaves I leave in Mirkwood.

–J.R.R. Tolkien


Northern Mirkwood is a forested biome, above Mirkwood Corrupted and surrounding the Woodland Realm. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No elves or structures spawn here, only vanilla animals, elks, boars, black butterflies, and Mirkwood spiders during night. There is also no fog here, giving the forest up north much more visibility.

Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood-elves of Mirkwood. Unlike the majority of a Mirkwood during the War of the Ring and the Return of Sauron, northern Mirkwood remained untainted. But inevitably, as the dark power grew, the Woodland Realm and northern Mirkwood were attacked by forces from Dol Guldur. Evil forces attempted to assault northern Mirkwood many times, but eventually the forces of evil were driven out during the Battle Under the Trees in 3019.

Structures

No structures spawn in this biome.

Mobs

Vanilla animals and farm animals spawn here alongside the elks, wild boars, and butterflies. Good players must be careful at night, however, as after the sun goes down Mirkwood spiders can spawn.

Vegetation

Green-oak, beech, larch, oak, chestnut, spruce, fir, and pine trees all spawn here, along with regular vanilla vegetation. Red-oaks spawn occasionally here as well, although not on the same scale as in the Woodland Realm. The occasionally occurence of the dark green Mirk-oak shows the beginning influence of the evil forces of the south.

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Half-desertsHarad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Half-desertsHarad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants