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{{Infobox biome |
{{Infobox biome |
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− | | |
+ | |Image = Northern Mirkwood Hills B24.png |
⚫ | |||
|location = Mirkwood |
|location = Mirkwood |
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− | |vegetation = Mirk-oak (all 3 variants), |
+ | |vegetation = Mirk-oak (all 3 variants), spruce, pine, fir, chesnut, beech, larch, [[Aspen Tree|aspen]] |
− | |animals = Vanilla animals, [[ |
+ | |animals = Vanilla animals, [[elk]]s, [[deer]], boars, Mirkwood spiders (at night) |
|bandits = Rare |
|bandits = Rare |
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|invasion = [[Factions#Woodland Realm|Woodland Realm]] [Uncommon] <br> [[Factions#Dol Guldur|Dol Guldur]] [Uncommon] |
|invasion = [[Factions#Woodland Realm|Woodland Realm]] [Uncommon] <br> [[Factions#Dol Guldur|Dol Guldur]] [Uncommon] |
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|traders = None |
|traders = None |
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⚫ | |||
− | |Image = [[File:Northern Mirkwood Hills B24.png|250px]] |
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⚫ | |||
|NPC = None |
|NPC = None |
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|structures = None |
|structures = None |
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− | |sub = Hills, |
+ | |sub = Hills, flowers, clearing |
|nearby = [[Woodland Realm]] [Enclosed], [[Mirkwood Corrupted]] [S], [[Wilderland]] [E], [[Grey Mountains]] [N], [[Vales of Anduin]] [W] |
|nearby = [[Woodland Realm]] [Enclosed], [[Mirkwood Corrupted]] [S], [[Wilderland]] [E], [[Grey Mountains]] [N], [[Vales of Anduin]] [W] |
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⚫ | |||
− | }} |
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+ | |||
{{Quote|Green are the leaves I leave in Mirkwood.|J.R.R. Tolkien}} |
{{Quote|Green are the leaves I leave in Mirkwood.|J.R.R. Tolkien}} |
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− | Northern Mirkwood is a forested biome, above [[Mirkwood Corrupted]] and surrounding the [[Woodland Realm]]. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No [[Wood-elf|elves]] or structures spawn here, only vanilla animals, [[ |
+ | Northern Mirkwood is a forested biome, above [[Mirkwood Corrupted]] and surrounding the [[Woodland Realm]]. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No [[Wood-elf|elves]] or structures spawn here, only vanilla animals, [[elk]]s, [[Wild Boar|boars]], black [[Butterfly|butterflies]], and [[Mirkwood Spider|Mirkwood spiders]] during night. There is also no fog here, giving the forest up north much more visibility. |
− | Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood |
+ | Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood-elves of Mirkwood. Unlike the majority of a Mirkwood during the War of the Ring and the Return of [[Sauron]], northern Mirkwood remained untainted. But inevitably, as the dark power grew, the Woodland Realm and northern Mirkwood were attacked by forces from [[Dol Guldur]]. Evil forces attempted to assault northern Mirkwood many times, but eventually the forces of evil were driven out during the Battle Under the Trees in 3019. |
== Structures == |
== Structures == |
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== Mobs == |
== Mobs == |
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− | Vanilla animals and farm animals spawn here alongside the [[ |
+ | Vanilla animals and farm animals spawn here alongside the [[elk]]s, [[Wild Boar|wild boars]], and [[butterflies]]. Good players must be careful at night, however, as after the sun goes down [[Mirkwood Spider|Mirkwood spiders]] can spawn. |
== Vegetation == |
== Vegetation == |
||
− | [[Mirk-oak Tree|Green-oak]], [[Beech Tree| |
+ | [[Mirk-oak Tree|Green-oak]], [[Beech Tree|beech]], [[Larch Tree|larch]], [[Vanilla Trees#Oak Tree|oak]], [[Chestnut Tree|chestnut]], [[Vanilla Trees#Spruce Tree|spruce]], [[Fir Tree|fir]], and [[Pine Tree|pine]] trees all spawn here, along with regular vanilla vegetation. [[Mirk-Oak Tree|Red-oaks]] spawn occasionally here as well, although not on the same scale as in the Woodland Realm. The occasionally occurence of the dark green [[Mirk-oak Tree|Mirk-oak]] shows the beginning influence of the evil forces of the south. |
{{Mirkwood}} |
{{Mirkwood}} |
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{{Biomes}} |
{{Biomes}} |
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[[Category:Forest]] |
[[Category:Forest]] |
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+ | [[Category:Biomes]] |
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+ | [[Category:Mirkwood]] |
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+ | [[Category:Environment]] |
Revision as of 20:38, 2 May 2017
“ | Green are the leaves I leave in Mirkwood. | ” |
–J.R.R. Tolkien |
Northern Mirkwood is a forested biome, above Mirkwood Corrupted and surrounding the Woodland Realm. It, unlike its southern counterpart, is mainly uncorrupted, and the forest is much less thick. No elves or structures spawn here, only vanilla animals, elks, boars, black butterflies, and Mirkwood spiders during night. There is also no fog here, giving the forest up north much more visibility.
Northern Mirkwood was a mainly uninhabited region that was part of the kingdom of the Wood-elves of Mirkwood. Unlike the majority of a Mirkwood during the War of the Ring and the Return of Sauron, northern Mirkwood remained untainted. But inevitably, as the dark power grew, the Woodland Realm and northern Mirkwood were attacked by forces from Dol Guldur. Evil forces attempted to assault northern Mirkwood many times, but eventually the forces of evil were driven out during the Battle Under the Trees in 3019.
Structures
No structures spawn in this biome.
Mobs
Vanilla animals and farm animals spawn here alongside the elks, wild boars, and butterflies. Good players must be careful at night, however, as after the sun goes down Mirkwood spiders can spawn.
Vegetation
Green-oak, beech, larch, oak, chestnut, spruce, fir, and pine trees all spawn here, along with regular vanilla vegetation. Red-oaks spawn occasionally here as well, although not on the same scale as in the Woodland Realm. The occasionally occurence of the dark green Mirk-oak shows the beginning influence of the evil forces of the south.
Corrupted •
Dol Guldur •
Mountains •
Northern •
Woodland Realm
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