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Orcs are subject to weakness and slowness debuffs during the day in most biomes in Middle-earth. Orcs are immune to daylight only in 4 specific places that are under the influence of great evil (Mordor and sub-biomes, Angmar and its mountainous variant, [[Dol Guldur (Biome)|Dol Guldur]], and [[Nan Curunír]]). This sensitivity does not apply to Uruks or Utumno Orcs, though the latter never see the light of day in survival.
 
Orcs are subject to weakness and slowness debuffs during the day in most biomes in Middle-earth. Orcs are immune to daylight only in 4 specific places that are under the influence of great evil (Mordor and sub-biomes, Angmar and its mountainous variant, [[Dol Guldur (Biome)|Dol Guldur]], and [[Nan Curunír]]). This sensitivity does not apply to Uruks or Utumno Orcs, though the latter never see the light of day in survival.
   
The favorite tactic of orcs on the battlefiels is outnumbering the enemy. The settling of this strategy is encouraged in the mod by making orcs very cheap in hiring. In-lore, orcs are actually pretty weak, and uruk-hai have been bred by [[Sauron]] and [[Saruman]] to justly compensate this weakness. So for lore-friendliness and in-game balance, orcs are cheaper to allow players hiring them in high number; but they suffer a -25% armour debuff (rounded to maximum, so if an orc wears an iron-tier armour (15), the quarter being 3.75, their defense points drop to 11!) This is why [[Mordor Orc|Mordor orcs]] sharing theoretically same stats than [[Gondor Soldier|Gondor soldiers]] (20hp and 15 defense points) lose the most of their duels against them. This particular rule doesn't concern uruk-hai and [[Utumno Orc|Utumno orcs]], however.
+
The favorite tactic of orcs on the battlefield is outnumbering the enemy. The settling of this strategy is encouraged in the mod by making orcs very cheap in hiring. In-lore, orcs are actually pretty weak, and uruk-hai have been bred by [[Sauron]] and [[Saruman]] to justly compensate this weakness. So for lore-friendliness and in-game balance, orcs are cheaper to allow players hiring them in high number; but they suffer a -25% armour debuff (rounded to maximum, so if an orc wears an iron-tier armour (15), the quarter being 3.75, their defense points drop to 11!) This is why [[Mordor Orc|Mordor orcs]] sharing theoretically same stats than [[Gondor Soldier|Gondor soldiers]] (20hp and 15 defense points) lose the most of their duels against them. This particular rule doesn't concern uruk-hai and [[Utumno Orc|Utumno orcs]], however.
   
 
If one wields an Orc weapon and slays a man, it will give you [[Man-flesh]].
 
If one wields an Orc weapon and slays a man, it will give you [[Man-flesh]].

Latest revision as of 09:17, 28 September 2024


Yet this is held true by the wise of Eressëa, that all those of the Quendi who came into the hands of Melkor, ere Utumno was broken, were put there in prison, and by slow arts of cruelty were corrupted and enslaved; and thus did Melkor breed the hideous race of the Orcs in envy and mockery of the Elves, of whom they were afterwards the bitterest foes.

The Silmarillion, Of the Coming of the Elves and the Captivity of Melkor


Orcs are evil creatures that inhabit parts of Middle-earth. They can be found at night in many regions (Gondor, Wilderland, Vales of Anduin, Eriador for example), and also during daylight hours in three biomes (Mordor, Angmar, and Dol Guldur). In addition, Orcs may launch an invasion and attack a land where they do not normally spawn -- Lindon, for example, can be invaded by Gundabad Orcs. Orcs are commonly found in caves underground in their appropriate biomes as well as on the surface.

Orcs can be grouped into two major categories: regular Orcs and Uruks. Uruks are the stronger variant. They have higher health and wield better armor and weapons than their lesser counterparts. Gundabad, Isengard, and Mordor all have their own Uruk variations, while Dol Guldur and Angmar lack them. Uruks also spawn in fewer numbers and locations than the regular Orcs. Uruks of these different factions only spawn in Mordor, Nan-Curunír, Fangorn Wasteland, and the Uruk Highlands, day and night, and the Misty Mountains, Ettenmoors, Grey Mountains, Coldfells, and Rohan, only at night (aside from invasions of course). Uruks also spawn less commonly in invasions than regular Orcs.

Orcs and Uruks can be found in Orc Dungeons underground as well, guarding chests of Orcish loot. These dungeons generate in most biomes in the north of Middle-earth.

Orcs and Uruks alike have both melee fighter and archer variants. The melee fighters, depending on what faction they belong to, use either their corresponding equipment or scavenged gear. The archers wield Orc bows or Vanilla bows, depending on their faction, while Gundabad Uruk Archers and Black Uruk Archers wield their own specific bows. Only Gundabad Orc Archers and certain Uruks from Isengard have the ability to wield crossbows.

There are currently nine different Orc races in the Mod: Angmar Orcs, Black Uruks, Dol Guldur Orcs, Gundabad Orcs, Gundabad Uruks, Isengard Snaga, Mordor Orcs, Uruks of Isengard, and Utumno Orcs.

Orcs are subject to weakness and slowness debuffs during the day in most biomes in Middle-earth. Orcs are immune to daylight only in 4 specific places that are under the influence of great evil (Mordor and sub-biomes, Angmar and its mountainous variant, Dol Guldur, and Nan Curunír). This sensitivity does not apply to Uruks or Utumno Orcs, though the latter never see the light of day in survival.

The favorite tactic of orcs on the battlefield is outnumbering the enemy. The settling of this strategy is encouraged in the mod by making orcs very cheap in hiring. In-lore, orcs are actually pretty weak, and uruk-hai have been bred by Sauron and Saruman to justly compensate this weakness. So for lore-friendliness and in-game balance, orcs are cheaper to allow players hiring them in high number; but they suffer a -25% armour debuff (rounded to maximum, so if an orc wears an iron-tier armour (15), the quarter being 3.75, their defense points drop to 11!) This is why Mordor orcs sharing theoretically same stats than Gondor soldiers (20hp and 15 defense points) lose the most of their duels against them. This particular rule doesn't concern uruk-hai and Utumno orcs, however.

If one wields an Orc weapon and slays a man, it will give you Man-flesh.

If a player has earned -500 or lower alignment with the respective Orc faction, the members of that faction will fear the player and flee. Uruks are not subject to this fear; neither are Mordor or Utumno Orcs. Like their Warg allies, Orcs' eyes glow in the darkness, allowing them to be seen in dark places.

Orcs are very rude in their speech, even to allies. They can often be seen eating maggoty bread or drinking Orc draught when idle, or chasing and killing rabbits for no apparent reason. Orcs hate everything and everyone, including each other, and they can thus become involved in skirmishes, in which groups of Orcs will randomly start fighting amongst themselves and killing each other. Mordor Orcs are the most susceptible to this aggression, which can wipe out large groups of them once it gets started. Uruks are more disciplined and rarely get involved in these situations, though it has been reported to happen on occasion.

Upon killing an Orc, the player gains the achievement "Orc Slayer".

History

The Orcs were originally created by the Dark Lord Melkor, who captured elves and tortured them until eventually they became deformed, belligerent, cowardly slaves to his evil purposes. These were the first Orcs. After Melkor was overthrown in the War of Wrath, what few of the Orcs that remained splintered into warring tribes in secluded foothills and under mountains, their nature preventing them from banding together to forward the purpose of conquering the free peoples. They remained in a general disarray until the arrival of their new master, Sauron, under whom they rallied and fought the War of the Ring.

Angmar Orcs

AngmarOrc

These Orcs spawn in Angmar and the Angmar Mountains, both day and night, and in the Ettenmoors, at night only. They can also be found in Orc Dungeons in Eriador, Angmar, Angmar Mountains, Lone-Lands, Coldfells, and Ettenmoors.

Types of Angmar Orcs

Mounts

Angmar Orcs sometimes ride on Angmar Wargs, they are sometimes accompanied by Warg Bombardiers during an invasion.

Armour and Tools

The Orcs of Angmar use Angmar tools and armour, which can be crafted on the Angmar crafting table. Their Archers use Orc bows.

Alignment Effects

Killing Angmar Orcs will decrease alignment with Gundabad and Angmar. It will increase alignment with the Dúnedain of the North and the High Elves.

Black Uruks

BlackUruk

The Black Uruks spawn only in Mordor and its sub-biomes, as well as in Mordor and Black Uruk Invasions.

Types of Black Uruk

Armour and Tools

Black Uruk will wear Black Uruk Armour, and use Black Uruk weapons.

Alignment Effects

Killing Black Uruks will decrease alignment with Mordor, Near Harad, Half-trolls and Morwaith, and increase alignment with Dorwinion, Gondor and Rohan.

Dol Guldur Orcs

DolGuldurOrc

These Orcs spawn in Dol Guldur, both day and night, and in Wilderland and East Bight, at night only. They can also be found in Orc Dungeons in these places.

Types of Dol Guldur Orcs

Mounts

Dol Guldur Orcs sometimes ride on Mirkwood Spiders.

Armour and Tools

Dol Guldur Orcs will wear Dol Guldur Armour and wield Dol Guldur weapons. Their Archers wield Orc bows.

Alignment Effects

Slaying Dol Guldur Orcs will decrease Dol Guldur alignment and increase alignment with Dale, the Woodland Realm and the Lothlórien.

Gundabad Orcs

GundabadOrc

These Orcs spawn in the Misty Mountains, Eriador and its sub-biomes, the Lone-Lands and their sub-biomes, Vales of Anduin, Northern Wilderland, Dale, Northlands, Gladden Fields, Minhiriath, Grey Mountains, Ettenmoors, Coldfells, Swanfleet, Mirkwood Mountains, Field of Celebrant, the Trollshaws, the Long-Marshes, Eregion, and the East Bight. These Orcs only spawn at night on the surface in each of these places, underground in caves both day and night, and in Orc Dungeons upon generation. Gundabad Orcs also spawn in Gundabad Invasions.

Types of Gundabad Orcs

Mounts

Gundabad Orcs sometimes ride on Gundabad Wargs.

Armour and Tools

The Gundabad Orcs are scavengers, and therefore use a variety of different armour and equipment, such as iron, bronze, Mordor, Angmar, Gundabad Uruk, bone, fur, or leather. Gundabad Orc Archers fight with Vanilla bows, Orc bows, Iron Crossbows, or Bronze Crossbows.

Alignment Effects

Killing Gundabad Orcs will decrease alignment with Gundabad, Dol Guldur, Mordor, and Angmar. It will increase alignment with the following factions: Dúnedain of the North, Durin's Folk, Blue Mountains, Lothlórien, Woodland Realm, High Elves, and Fangorn.

Gundabad Uruk

GundabadUruk

These Orcs spawn only in the Misty Mountains, the Ettenmoors, the Grey Mountains, the Coldfells, and during Gundabad Invasions.

Types of Gundabad Uruks

Armour and Tools

Gundabad Uruks wear Gundabad Uruk Armour and wield Gundabad Uruk Equipment.

Alignment effects

Killing Gundabad Uruks will decrease alignment with Gundabad, Dol Guldur, Mordor, and Angmar. It will increase alignment with the following factions: Dúnedain of the North, Durin's Folk, Blue Mountains, Lothlórien, Woodland Realm, High Elves, and Fangorn.

Isengard Snaga

Snaga

These Orcs are the lesser slaves of Isengard, and are found in Nan Curunír and the Uruk Highlands. They also spawn in Isengard Invasions.

Types of Isengard Snaga

Mounts

Isengard Snaga occasionally ride upon Isengard Wargs, and are sometimes accompanied by Isengard Warg Bombardiers.

Armour and Tools

These Orcs are Scavengers and therefore use a variety of armour, such as fur, bronze, and several other variants of Orc armours. Isengard Snaga Archers wield Vanilla bows.

Alignment Effects

Slaying Isengard Snaga will decrease Isengard alignment and increase alignment with Rohan, Fangorn and Gondor.

Mordor Orcs

MordorOrc

These Orcs spawn in Mordor and its sub-biomes both day and night. They also spawn in surrounding areas such as Wilderland, Nindalf, Emyn Muil, Gondor, Ithilien, and the East Bight, but only at night, though they can also be found in caves in these places during both day and night. Orc Dungeons in Wilderland, Nindalf, and Emyn Muil can also contain Mordor Orcs. They also spawn in Mordor Invasions and in Mordor Warg Invasions.

Types of Mordor Orcs

Mounts

Mordor Orcs sometimes ride on Mordor Wargs or Mordor Spiders. They are sometimes accompanied by Warg Bombardiers when their faction invades.

Armour and Tools

Mordor Orcs wear Mordor armour and use Mordor equipment, which can be crafted on a Morgul Crafting Table. Mordor Orc Archers wield Orc bows.

Alignment Effects

Killing Mordor Orcs will decrease alignment with Mordor, Near Harad, Half-Trolls and Morwaith and increase alignment with Dorwinion, Rohan and Gondor.

Uruks

UrukHai

These Orcs spawn in Rohan and Adornland at night and in Nan Curunír, the Uruk Highlands, and Fangorn Wasteland during the day. They can also be found in Orc Dungeons in the Misty Mountains, and in Isengard Invasions.

Types of Uruks

Armour and Tools

Uruks will wear Uruk Armour and wield Uruk weapons, which can be crafted on an Uruk Crafting Table.

Alignment Effects

Slaying Uruks will decrease Isengard alignment and increase alignment with Rohan, Fangorn and Gondor.

Utumno Orcs

UtumnoOrc

These Orcs spawn only in Utumno. They are hostile toward all players and all other factions. Utumno Orcs do not invade Middle-earth, thankfully...

Types of Utumno Orcs

Armour and Tools

The Utumno Orcs wield Utumno weapons and wear Utumno armour.

Names

The following orc names apply for all of the races :

List of Orc Names

  • Azog
  • Batuhan
  • Bolg
  • Búrz
  • Gazbag
  • Gazbug
  • Gazduf
  • Gazdush
  • Gazgash
  • Gazhorn
  • Gazhúr
  • Gazlag
  • Gazlúk
  • Gazlûn
  • Gazlur
  • Gazmog
  • Gazmuz
  • Gaznag
  • Gazrad
  • Gazrat
  • Gazthak
  • Gazuf
  • Gazug
  • Gazûl
  • Ghash
  • Golfimbul
  • Gorbag
  • Gorbug
  • Gorduf
  • Gordush
  • Gorgash
  • Gorgaz
  • Gorhúr
  • Gorlúk
  • Gorlûn
  • Gornag
  • Gorshag
  • Gorthak
  • Gorûl
  • Gorzag
  • Grishnákh
  • Lagbug
  • Lagduf
  • Lagdush
  • Laghúr
  • Laglúg
  • Laglûn
  • Lagrad
  • Lagrat
  • Lagthak
  • Laguf
  • Lug
  • Lugbag
  • Lugduf
  • Lugdush
  • Lughorn
  • Lughúr
  • Luglúk
  • Luglûn
  • Lugnag
  • Lugthak
  • Lugûl
  • Lugzag
  • Lûnbag
  • Lûnbug
  • Lûnduf
  • Lûndush
  • Lûngash
  • Lûngaz
  • Lûngor
  • Lûnhúr
  • Lûnlag
  • Lûnlúk
  • Lûnmaz
  • Lûnrad
  • Lûnrat
  • Lûnshag
  • Lûnthak
  • Lûnuf
  • Lûnug
  • Lûnûl
  • Lûnzag
  • Maubag
  • Maubug
  • Mauduf
  • Maudush
  • Maugash
  • Maugaz
  • Maugor
  • Mauhúr
  • Maulúk
  • Maulur
  • Maunag
  • Mauthak
  • Mauzag
  • Muzbag
  • Muzbug
  • Muzduf
  • Muzdush
  • Muzgash
  • Muzgaz
  • Muzgor
  • Muzhúr
  • Muzlag
  • Muzlug
  • Muzlúk
  • Muzlûn
  • Muzlur
  • Muznag
  • Muzrad
  • Muzrat
  • Muzthak
  • Muzug
  • Muzûl
  • Nagbug
  • Nagduf
  • Nagdush
  • Naghúr
  • Naglug
  • Naglúk
  • Naglur
  • Nagmuz
  • Nagrad
  • Nagrat
  • Nagthak
  • Nagug
  • Nagzag
  • Nûzu
  • Radbag
  • Radbug
  • Radgash
  • Radgaz
  • Radhúr
  • Radlag
  • Radlúk
  • Radmuz
  • Radnag
  • Radrat
  • Radthak
  • Radug
  • Radzag
  • Shagbug
  • Shagduf
  • Shagdush
  • Shaglúk
  • Shaglur
  • Shagrad
  • Shagrat
  • Shagthak
  • Shaguf
  • Shagug
  • Shagûl
  • Snaga
  • Ufgaz
  • Uflug
  • Uflúk
  • Ufthak
  • Ufzag
  • Ugbag
  • Ugduf
  • Ugdush
  • Ughúr
  • Uglag
  • Uglúk
  • Uglur
  • Ugmuz
  • Ugnag
  • Ugrad
  • Ugrat
  • Ugthak
  • Ugzag
  • Yagaz
  • Yagbug
  • Yagduf
  • Yagdush
  • Yaghúr
  • Yaglug
  • Yaglúk
  • Yaglûn
  • Yagmuz
  • Yagor
  • Yagrad
  • Yagrat
  • Yagthak
  • Yaguf
  • Yagug
  • Yagûl
  • Zagbug
  • Zagduf
  • Zagdush
  • Zaghúr
  • Zaglag
  • Zaglug
  • Zaglúk
  • Zaglûn
  • Zagmuz
  • Zagrad
  • Zagrat
  • Zagthak
  • Zaguf
  • Zagug
The One Wiki to Rule Them All has an article on:

Orcs

The Tolkien Gateway has an article on:

Orcs