The following features are already planned to be added to the mod in the future.

PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM.

Violators will be banned! You have been warned.

Items in bold and with an * are confirmed to be added in the next mod update.

Gameplay Features

  • Major quest system
  • Music, possibly different music depending on the biome (Note: see Music Packs)
  • Portal to the First Age
  • Ring forging
  • Slave rebellions from the Slaves of Nurn
  • Seasons
  • More troop commanding abilities for the Table of Command (nothing specific known yet)
  • Small armies of enemy factions headhunting the player

Factions

  • Lossoth
  • Woodmen of Mirkwood (including Beornings)
  • Druedain
  • Wainriders/Balchoth
  • Dwarves of the Red Mountains
  • Eastern Avari Elves, incl. those in Eryn Caran and on Tol Rhúnaer
  • Variags of Khand
  • Limwaith
  • Lake-town/Esgaroth (sub-factions)

Uncertain:

  • Cerinrim
  • Black Númenóreans of Far Harad
  • A second faction of Dwarves in the east
  • Various factions of Harhûdor and the Uttermost East, at least three, of which at least one will be good aligned

Mobs

  • Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted."
  • Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.)
  • Cave trolls
  • Dragons (not Smaug)
  • Fell beasts

  • GANDALF

  • Goblins/Misty Mountains Orcs
  • Great eagles
  • Mûmakil (a.k.a. Oliphaunts)
  • Nazgûl
  • Vampire bats
  • Wildlife in the waters
  • Much more animals in agreement with lore and the endless list of other possible, obvious additions
  • Explicitly announced animals: Jaguars, Hippos, Large Apes, and Monkeys

Structures

  • Major structures (i.e. Minas Tirith, Helm's Deep, etc.)
  • Villages for other factions

Blocks/Items

  • Carriages/Chariots
  • Rings of Power
  • Ships
  • Siege weapons
  • LOTR fitting paintings (with input from the user community, similar to lore texts) - note that the Emmaitar mod is a partial implementation of this, in a user-customisable way
  • Rope system for signal transmission (replacement for redstone wiring)

Regions/Biomes/Environment

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