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(grammatical corrections) Tag: U36 |
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− | The following features are already planned |
+ | The following features are already planned to be added to the mod in the future. |
− | '''PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM.''' |
+ | '''PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM.''' |
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+ | |||
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==Gameplay Features== |
==Gameplay Features== |
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* Major quest system |
* Major quest system |
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− | * Music, possibly different music depending on the biome |
+ | * Music, possibly different music depending on the biome (Note: see [[Music Packs]]) |
* Portal to the First Age |
* Portal to the First Age |
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* Ring forging |
* Ring forging |
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* More troop commanding abilities for the Table of Command (nothing specific known yet) |
* More troop commanding abilities for the Table of Command (nothing specific known yet) |
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* Small armies of enemy factions headhunting the player |
* Small armies of enemy factions headhunting the player |
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− | * '''[https://www.facebook.com/LOTRMC/posts/1361715400533493 A Fellowship system], including fellowship chat and leadership transfer option''' * |
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− | * '''[https://www.facebook.com/LOTRMC/posts/1373381176033582:0 Area dependent alignment gains]''' * |
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− | == |
+ | ==Factions== |
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− | * Avari Elves (from Rhun) |
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+ | * Woodmen of Mirkwood (including Beornings) |
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− | * Bree |
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− | * Beornings |
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− | * Black Numenoreans |
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− | * Corsairs of Umbar |
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* Druedain |
* Druedain |
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+ | * Wainriders/Balchoth |
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+ | * Dwarves of the Red Mountains |
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+ | * Eastern Avari Elves, incl. those in Eryn Caran and on Tol Rhúnaer |
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+ | * Variags of Khand |
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* Limwaith |
* Limwaith |
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+ | |||
− | * Red Mountains Dwarves |
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+ | Uncertain: |
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− | * '''Rivendell (High Elven sub-faction)''' * |
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− | * Wood-men of Mirkwood |
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+ | * Black Númenóreans of Far Harad |
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+ | * A second faction of Dwarves in the east |
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+ | * Various factions of Harhûdor and the Uttermost East, at least three, of which at least one will be good aligned |
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− | == |
+ | ==Mobs== |
* Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted." |
* Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted." |
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* Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.) |
* Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.) |
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* Cave trolls |
* Cave trolls |
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* Dragons (not Smaug) |
* Dragons (not Smaug) |
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− | * Fell beasts<br |
+ | * Fell beasts<br><br> |
− | *<span style="color:red"><font size="50">'''GANDALF'''</font></span>< |
+ | * <sub><sub><sub><sub><sub><span style="color:red"><font size="50">'''GANDALF'''</font></span></sub></sub></sub></sub></sub><br><br> |
* Goblins/Misty Mountains Orcs |
* Goblins/Misty Mountains Orcs |
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* Great eagles |
* Great eagles |
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− | * |
+ | * Mûmakil (a.k.a. Oliphaunts) |
− | * |
+ | * Nazgûl |
* Vampire bats |
* Vampire bats |
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* Wildlife in the waters |
* Wildlife in the waters |
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+ | * Much more animals in agreement with lore and the [[What_not_to_Suggest|endless list of other possible, obvious additions]] |
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+ | * Explicitly announced animals: [[Thread:207797#51|Jaguars, Hippos, Large Apes, and Monkeys]] |
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− | == |
+ | ==Structures== |
* Major structures (i.e. Minas Tirith, Helm's Deep, etc.) |
* Major structures (i.e. Minas Tirith, Helm's Deep, etc.) |
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* Villages for other factions |
* Villages for other factions |
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− | * '''High Elven houses''' * |
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− | == |
+ | ==Blocks/Items== |
* Carriages/Chariots |
* Carriages/Chariots |
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* Rings of Power |
* Rings of Power |
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* Ships |
* Ships |
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* Siege weapons |
* Siege weapons |
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+ | * LOTR fitting paintings ''(with input from the user community, similar to lore texts) - note that the Emmaitar mod is a partial implementation of this, in a user-customisable way'' |
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− | * [[Thread:342464#10|Rope system for signal transmission]] ( |
+ | * [[Thread:342464#10|Rope system for signal transmission]] (replacement for redstone wiring) |
− | == |
+ | ==Regions/Biomes/Environment== |
* Enhancement of the ocean biome |
* Enhancement of the ocean biome |
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+ | * Much more plant life in agreement with lore and the [[What_not_to_Suggest|endless list of other possible, obvious additions]] |
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* Valinor |
* Valinor |
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− | * '''[https://www.facebook.com/LOTRMC/posts/1363764546995245 Lore explanation of various geographical features]''' * |
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{{Rules}} |
{{Rules}} |
Revision as of 16:28, 6 July 2020
The following features are already planned to be added to the mod in the future.
PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM.
Violators will be banned! You have been warned.
Items in bold and with an * are confirmed to be added in the next mod update.
Gameplay Features
- Major quest system
- Music, possibly different music depending on the biome (Note: see Music Packs)
- Portal to the First Age
- Ring forging
- Slave rebellions from the Slaves of Nurn
- Seasons
- More troop commanding abilities for the Table of Command (nothing specific known yet)
- Small armies of enemy factions headhunting the player
Factions
- Lossoth
- Woodmen of Mirkwood (including Beornings)
- Druedain
- Wainriders/Balchoth
- Dwarves of the Red Mountains
- Eastern Avari Elves, incl. those in Eryn Caran and on Tol Rhúnaer
- Variags of Khand
- Limwaith
- Lake-town/Esgaroth (sub-factions)
Uncertain:
- Cerinrim
- Black Númenóreans of Far Harad
- A second faction of Dwarves in the east
- Various factions of Harhûdor and the Uttermost East, at least three, of which at least one will be good aligned
Mobs
- Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted."
- Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.)
- Cave trolls
- Dragons (not Smaug)
- Fell beasts
- GANDALF
- Goblins/Misty Mountains Orcs
- Great eagles
- Mûmakil (a.k.a. Oliphaunts)
- Nazgûl
- Vampire bats
- Wildlife in the waters
- Much more animals in agreement with lore and the endless list of other possible, obvious additions
- Explicitly announced animals: Jaguars, Hippos, Large Apes, and Monkeys
Structures
- Major structures (i.e. Minas Tirith, Helm's Deep, etc.)
- Villages for other factions
Blocks/Items
- Carriages/Chariots
- Rings of Power
- Ships
- Siege weapons
- LOTR fitting paintings (with input from the user community, similar to lore texts) - note that the Emmaitar mod is a partial implementation of this, in a user-customisable way
- Rope system for signal transmission (replacement for redstone wiring)
Regions/Biomes/Environment
- Enhancement of the ocean biome
- Much more plant life in agreement with lore and the endless list of other possible, obvious additions
- Valinor
FAQ • Planned Features • Forum Rules • Rules • What not to Suggest • Wiki Style Guide |