The following features are already planned for the mod in the future.
PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM. Violators will be banned! You have been warned.
Items in bold are confirmed to be added in the next mod update.
Gameplay Features
- Ability to equip hired units with weapons/armour
- Major quest system
- Music, possibly different music depending on the biome
- Portal to the First Age
- Ring forging
- Slave rebellions from the Slaves of Nurn
- Seasons
- More troop commanding abilities for the Table of Command (nothing specific known yet)
- Small armies of enemy factions headhunting the player
- Undyeing items
Factions
- Avari Elves (from Rhun)
- Bree
- Beornings
- Black Numenoreans
- Cerinrim
- Corsairs of Umbar
- Dale
- Dorwinion
- Druedain
- Easterlings
- Erebor Dwarves (as a sub faction of Durin's Folk)
- Laketown/Esgaroth
- Limwaith
- Lossoth
- Red Mountains Dwarves
- Wood-men of Mirkwood
Mobs
- Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted."
- Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.)
- Cave trolls
- Dalish soldiers, longbowmen, levymen and captains
- Dragons (not Smaug)
- Fell beasts
- GANDALF
- Goblins/Misty Mountains Orcs
- Great eagles
- Mumakil (a.k.a. Oliphaunts)
- Nazgul
- Vampire bats
Structures
- Dalish Watchtowers
- Dalish Fortresses
- High Elven Towers
- Major structures (i.e. Minas Tirith, Helm's Deep, etc.)
- Villages and cities, especially for Gondor and Rohan
Blocks/Items
- Carriages/Chariots
- Craftable Cram
- Dalish Crafting Table and Banner
- Dalish Brick and Pillar
- Dyeable and un-dyeable pouches
- Hobbit Banner
- Hobbit Crafting Table
- Hobbit Doors
- Poisoned Drinks
- Rings of Power
- Ships
- Siege weapons
Regions
- Dale
- Valinor
FAQ • Planned Features • Forum Rules • Rules • What not to Suggest • Wiki Style Guide |