The Lord of the Rings Minecraft Mod Wiki
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The following features are already planned for the mod in the future.  

PLEASE READ THIS LIST BEFORE POSTING A SUGGESTION ON THE FORUM. Violators will be banned! You have been warned. 

Items in bold are confirmed to be added in the next mod update.  

Gameplay Features

  • Ability to equip hired units with weapons/armour
  • Ability to grow party trees
  • Banners for the fiefdoms of Gondor
  • Better bridges when roads cross rivers
  • Classic biome generation world type (biomes are randomly generated like in the old versions of the mod)
  • Major quest system
  • Music, possibly different music depending on the biome
  • Oases
  • Portal to the First Age
  • Ring forging
  • Rivers are narrower and straighter
  • Slave rebellions from the Slaves of Nurn
  • Seasons
  • Some roads have fallen into disrepair
  • More troop commanding abilities for the Table of Command (nothing specific known yet)
  • Small armies of enemy factions headhunting the player

Factions

  • Avari Elves (from Rhun)
  • Axemen of Lossarnach
  • Bree
  • Beornings
  • Black Numenoreans
  • Cerinrim
  • Corsairs of Umbar
  • Druedain
  • Easterlings
  • Erebor Dwarves (as a sub faction of Durin's Folk)
  • Laketown/Esgaroth
  • Limwaith
  • Lossoth
  • Red Mountains Dwarves
  • Wood-men of Mirkwood

Mobs

  • Verbatim from Mevans: "All the vanilla animals have been planned to be removed for a long time (except possibly Sheep) and replaced with new wild ones, unfortunately, I only ever made the boars and then got distracted."
  • Canon characters (i.e. Frodo Baggins, Aragorn, Gandalf, etc.)
  • Cave trolls
  • Dragons (not Smaug)
  • Fell beasts

  • GANDALF
  • Goblins/Misty Mountains Orcs
  • Great eagles
  • Mumakil (a.k.a. Oliphaunts)
  • Nazgul
  • Vampire bats

Structures

  • Major structures (i.e. Minas Tirith, Helm's Deep, etc.)
  • Rammas Echor
  • Villages and cities, especially for Gondor and Rohan

Blocks/Items

  • Banners for Anórien and Ithilien
  • New tree type replacing mirk oaks in Northern Mirkwood and the Woodland Realm: Green-Oaks
  • New wood type: green oak, used in Woodland Realm structures
  • Carriages/Chariots
  • Rings of Power
  • Ships
  • Siege weapons

Regions

  • Valinor

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