Pouches are containers that are used to store other items, essentially expanding the player's inventory. Pouches come in three different sizes, which are small, medium, and large, holding 9, 18, and 27 inventory spaces respectively, and in various colours. Pouches are unable to hold other pouches, but can contain other storage containers like chests and furnaces.
When you find your first pouch, you earn the achievement "Bigger on the Inside".
Pouches can be picked up as an uncommon drop from most NPCs when they are killed by the player, or found rarely in chests in most structures. They can also rarely be obtained as a reward for completing a mini-quest.
When the player first spawns in Middle-earth, there used to be a starter-chest with pouches in it. As of Update 35, the player will be visited by the Grey Wanderer and given three small pouches, while doing his quest.
To open a pouch, just hold it in your hand and right-click. The pouch inventory will show up in the same way as when using a chest. The icon in your inventory changes to an open pouch. That way, you know which content is currently displayed.
When you pick up an item, it will be auto-sorted into one of your pouches, as long as there is already an unfinished stack of this item somewhere. If all stacks are full, the item will go into your inventory as usual.
Naming your pouch is useful for quick recognition, for example: 'Food' or 'Weapons'. To name a pouch, right-click with it to open its GUI. Then right click into the name field above its contents and enter the desired name. To return to the default name, just clear it. When you hover over the pouch in the inventory, the tooltips will now show the name.
Pouches can be combined on a vanilla crafting table or the crafting grid of your inventory to expand their size. A small pouch and a small pouch create a medium pouch, and a small pouch and a medium pouch will create a large pouch (see example). When you combine pouches, they will lose the name of the previous owner(s) and their name(s) as well. They will hold the combined contents of the pouches you used.
As of Public Beta 28, pouches can be dyed. To do this, you simply combine a pouch with 1-8 pieces of any dye, with the more dye added, the more saturated the colour becomes. If you want to undye your pouches, put them into a cauldron with water.
Since Public Beta 31, any dyed or undyed pouch can be changed to a faction-specific colour, by putting it on the respective crafting table without any dye. It is the same colour, as the respective NPCs drop after mini-quests or when slain.
Pouches were added to the mod in Public Beta 8. They had fewer slots than they do now. A small pouch had 3 slots, a medium 6, and a large 9.
In Public Beta 11, the ability to rename a pouch in its inventory screen was added. This update also added a convenience feature where, when picking up an item, if your inventory held a pouch containing the same item, the picked-up item would be moved into the pouch automatically. Since Public Beta 31, items fill up more than one incomplete stack, if possible.
In Public Beta 15 the starter chest was added at the Middle-earth spawn, containing three pouches of random size. Their size was changed to 9, 18, and 27 slots respectively.
In Public Beta 20, a feature was added whereby, if an NPC randomly dropped a pouch along with its other drops, the other drops would be consolidated into the pouch. This update also added the 'belonged to' tooltip for NPC drops, meaning that pouches dropped by NPCs would come with the name of their previous owner.
Since Public Beta 30, the icon in your inventory changes to an open pouch. That way, you know which content is currently displayed, if you have multiple pouches in your hot-bar.
Since Public Beta 31, pouches can't be sealed any longer in Dalish crackers, items fill up more than one incomplete stack in the pouches (if possible), and crafting recipes for faction-coloured pouches were added.
- Using commands, mods, or inventory editors, it is possible to obtain a pouch of up to 294,912 inventory spaces. Pouches that are too big may glitch the game when opened, however, so it is advised that you only use the three pouches (9, 18 and 27 inventory spaces) above.
- These pouches in particular were inspired by the essence pouches from RuneScape.
- The name of the achievement 'Bigger on the Inside' is a reference to the Time Lord technology from the show Doctor Who, in particular, the TARDIS, which is much bigger inside than it appears from outside.