The Lord of the Rings Minecraft Mod Wiki
(Updated pack and page)
Tags: Visual edit U36
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[http://download937.mediafire.com/y0yafr8xy7tg/bqe20dcoobv7zmq/Vibrance+v2.0+Extreme+%28Chocapic13%5C%27+Shaders+Edit%29.zip Vibrance v2.0 Extreme (Chocapic13' Shaders Edit)]
<u>Download Latest Version:</u> [http://www.mediafire.com/file/mkqxc5bmiybwjko/Vibrance_%2528Chocapic13%2527_Shader_Edit%2529_v1.1.zip/file Vibrance (Chocapic13' Shader Edit) v1.1]<br />([https://dl.dropboxusercontent.com/s/8eymjew80cqy2gq/changelog.txt?dl=0 changelog])
 
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[http://download943.mediafire.com/u05l4a5b6uug/sm0exu20jhlwxxp/Vibrance+v2.0+Ultra+%28Chocapic13%5C%27+Shaders+Edit%29.zip Vibrance v2.0 Ultra (Chocapic13' Shaders Edit)]
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[http://download1483.mediafire.com/hx19s226jyqg/owwpgn2y13948ij/Vibrance+v2.0+High+%28Chocapic13%5C%27+Shaders+Edit%29.zip Vibrance v2.0 High (Chocapic13' Shaders Edit)]
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[http://download1478.mediafire.com/aqh3kv33dajg/d4i5b4hqgffx0qs/Vibrance+v2.0+Low+%28Chocapic13%5C%27+Shaders+Edit%29.zip Vibrance v2.0 Low (Chocapic13' Shaders Edit)]
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[http://download1655.mediafire.com/fehj6g3defwg/ykiio3s1tb2ezs6/Vibrance+v2.0+Lite+%28Chocapic13%5C%27+Shaders+Edit%29.zip Vibrance v2.0 Lite (Chocapic13' Shaders Edit)]<br />([https://dl.dropboxusercontent.com/s/8eymjew80cqy2gq/changelog.txt?dl=0 changelog])
   
 
<u>Quin Studios Discord:</u> https://discord.gg/R2P4VGC
 
<u>Quin Studios Discord:</u> https://discord.gg/R2P4VGC
   
[[File:2020-02-07 19.17.29.png|none|thumb|683x683px]]
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[[File:2020-09-09 01.57.42.png|none|thumb|683x683px]]
   
Vibrance (Chocapic13' Shader Edit) is a version of Chocapic13's "Chocapic13 Ultra V6" shader pack, edited by [[User:QuinoaFalafel|Quin]] (also known as [[User:QuinoaFalafel|QuinoaFalafel]]) to allow the shader pack to work seamlessly with the Lord of the Rings mod. The shader pack does have a handful of minor glitches, but the overall experience is virtually seamless, glitches may eventually be fixed. It is important to note that the shaders are authored by Chocapic13, not Quin. The original shader pack page for Chocapic13's Shaders can be found at: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1293898-1-14-chocapic13s-shaders.
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Vibrance (Chocapic13' Shaders Edit) is a modification of Chocapic13's V6 shader packs, edited by [[User:QuinoaFalafel|Quin]] (also known as [[User:QuinoaFalafel|QuinoaFalafel]]) to enable compatibility with the Lord of the Rings mod. Modifications include a fully functional day/night cycle, as well as waving lotr mod plants and leaves for the High, Ultra, and Extreme pack versions. While the shaders do generally work very well, there are still a number of known glitches. It is important to note that the shaders are authored by Chocapic13, not Quin, so there is a good chance that these glitches will never be fixed. The original shader pack page for Chocapic13's Shaders can be found at: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1293898-1-14-chocapic13s-shaders.
   
 
This pack can additionally be downloaded from the [[Resource_Packs|Resource Packs]] page. If you have questions or comments, you can comment here, or email quinstudios@gmail.com. If you make any edits to the pack that you believe enhance or fix aspects of the pack, contact Quin, and your edits may likely be included, with due credit, in the pack.
 
This pack can additionally be downloaded from the [[Resource_Packs|Resource Packs]] page. If you have questions or comments, you can comment here, or email quinstudios@gmail.com. If you make any edits to the pack that you believe enhance or fix aspects of the pack, contact Quin, and your edits may likely be included, with due credit, in the pack.
   
 
== Installation Instructions: ==
 
== Installation Instructions: ==
# To install the shaderpack, you must first install optifine. download the latest Optifine 1.7.10 from https://optifine.net/downloads, and place the jar file in your mods folder.
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# To install the shaderpack, you must first install optifine. download the latest Optifine 1.7.10 from https://optifine.net/downloads, and place the jar file in your mods folder.
# Place Vibrance (Chocapic13' Shader Edit) in the shaderpacks folder. If there is no shaderpacks folder, then run Minecraft with Optifine once.
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# Place Vibrance (Chocapic13' Shader Edit) in the shaderpacks folder. If there is no shaderpacks folder, then run Minecraft with OptiFine once first.
 
# From the main title screen, click on the Mods option, and select The Lord of the Rings Mod, then click config. Scroll down towards the bottom, and find the option that says Middle-earth sky. Make sure that it is set to false.
 
# From the main title screen, click on the Mods option, and select The Lord of the Rings Mod, then click config. Scroll down towards the bottom, and find the option that says Middle-earth sky. Make sure that it is set to false.
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# Enable the following settings:
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## Old Lighting : OFF or DEFAULT!
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## Vignette : Fast
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## Clear water : Off for Lite/Low, On for High/Ultra/Extreme
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## Smooth Lighting Level : 55-75% for Lite/Low/High, 0-20% for Ultra/Extreme
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## Clouds : Default or off
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## Custom sky : Off even if for some resourcepacks leaving it to On will work.
 
# Load and play your worlds!
 
# Load and play your worlds!
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To improve stability, you can also experiment with the framerate slider in the Video Settings as well as the Video Settings>Performance>Chunk Updates option.
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== Known Glitches ==
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There are several known glitches that cannot for the time being be fixed, and may never be able to. Firstly, the player shadow and lighting on the player's hand or held item can flicker when moving through the air or riding mounts. Orc eyes, gulduril bricks, and enchanted armor also tend to glitch out. Finally, block lighting at night is somewhat strange, with highlights on the sides opposite the moon. There are bound to be many other small related glitches as well, but these are the most prominent. Below are a few screenshots showcasing some of these glitches:
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[[File:GuldurilGlitch.png|thumb|none|thumb|683x683px]]
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[[File:2020-09-09 02.07.07.png|none|thumb|683x683px]]
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[[File:2020-09-09 01.39.58.png|none|thumb|683x683px]]
 
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Revision as of 06:11, 9 September 2020

Vibrance v2.0 Extreme (Chocapic13' Shaders Edit)

Vibrance v2.0 Ultra (Chocapic13' Shaders Edit)

Vibrance v2.0 High (Chocapic13' Shaders Edit)

Vibrance v2.0 Low (Chocapic13' Shaders Edit)

Vibrance v2.0 Lite (Chocapic13' Shaders Edit)
(changelog)

Quin Studios Discord: https://discord.gg/R2P4VGC

2020-09-09 01.57

Vibrance (Chocapic13' Shaders Edit) is a modification of Chocapic13's V6 shader packs, edited by Quin (also known as QuinoaFalafel) to enable compatibility with the Lord of the Rings mod. Modifications include a fully functional day/night cycle, as well as waving lotr mod plants and leaves for the High, Ultra, and Extreme pack versions. While the shaders do generally work very well, there are still a number of known glitches. It is important to note that the shaders are authored by Chocapic13, not Quin, so there is a good chance that these glitches will never be fixed. The original shader pack page for Chocapic13's Shaders can be found at: https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1293898-1-14-chocapic13s-shaders.

This pack can additionally be downloaded from the Resource Packs page. If you have questions or comments, you can comment here, or email quinstudios@gmail.com. If you make any edits to the pack that you believe enhance or fix aspects of the pack, contact Quin, and your edits may likely be included, with due credit, in the pack.

Installation Instructions:

  1. To install the shaderpack, you must first install optifine. download the latest Optifine 1.7.10 from https://optifine.net/downloads, and place the jar file in your mods folder.
  2. Place Vibrance (Chocapic13' Shader Edit) in the shaderpacks folder. If there is no shaderpacks folder, then run Minecraft with OptiFine once first.
  3. From the main title screen, click on the Mods option, and select The Lord of the Rings Mod, then click config. Scroll down towards the bottom, and find the option that says Middle-earth sky. Make sure that it is set to false.
  4. Enable the following settings:
    1. Old Lighting : OFF or DEFAULT!
    2. Vignette : Fast
    3. Clear water : Off for Lite/Low, On for High/Ultra/Extreme
    4. Smooth Lighting Level : 55-75% for Lite/Low/High, 0-20% for Ultra/Extreme
    5. Clouds : Default or off
    6. Custom sky : Off even if for some resourcepacks leaving it to On will work.
  5. Load and play your worlds!

To improve stability, you can also experiment with the framerate slider in the Video Settings as well as the Video Settings>Performance>Chunk Updates option.

Known Glitches

There are several known glitches that cannot for the time being be fixed, and may never be able to. Firstly, the player shadow and lighting on the player's hand or held item can flicker when moving through the air or riding mounts. Orc eyes, gulduril bricks, and enchanted armor also tend to glitch out. Finally, block lighting at night is somewhat strange, with highlights on the sides opposite the moon. There are bound to be many other small related glitches as well, but these are the most prominent. Below are a few screenshots showcasing some of these glitches:

GuldurilGlitch

thumb

2020-09-09 02.07
2020-09-09 01.39

If you're interested in donating or learning more about me, you can also check me out on Patreon

- Quin