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{{Infobox_biome
{{Infobox_biome|title = Rivendell|Image = 2017-04-30 18.33.35.png|sub = Rivendell Hills|vegetation = Global temperate vegetation|nearby = [[Lone-Lands]], [[Misty Mountains]]|added in = Public Beta 32|factions = [[Factions#High Elves|High Elves]] (Rivendell subfaction)|animals = Global temperate|structures = Rivendell Hall, [[Rivendell House]], Rivendell Smithy|traders = [[Galadhrim Wanderer]]|map = }}'''Rivendell''', or '''Imladris''', was an Elven town in the Misty Mountains on the eastern edge of Eriador. Because of its location, it was called "'''The Last Homely House East of the Sea'''" from the point of view of a traveler going to the Misty Mountains and Wilderland; and also the '''First Homely House''' from the point of view of someone coming from these lands to the civilized lands of Eriador to the west.
 
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|Image = BiomeRivendell.png
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|imagecaption =
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|map = [[File:Rivendell_map.jpg|thumb]]
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|sub = Rivendell Hills
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|nearby = [[Lone-Lands]] [W], [[Trollshaws]] [NW], [[Misty Mountains]] [E], [[Angle]] [SW]
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|vegetation = [[Vanilla Trees#Oak Tree|Oak]], [[Aspen Tree|Aspen]], [[Common Vegetation#Global|Global]] and [[Common Vegetation#Temperate|Temperate]]<br>
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Main biome only: [[Beech Tree|Beech]], [[Vanilla Trees#Birch Tree|Birch]], [[Chestnut Tree|Chestnut]], [[Willow Tree|Willow]], [[Fruit_Trees#Apple Trees|Apple]], [[Fruit_Trees#Pear Trees|Pear]]<br>
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Hills only: [[Pine Tree|Pine]], [[Fir Tree|Fir]], [[Vanilla Trees#Spruce Tree|Spruce]]
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|animals = [[Horse]], [[Common Animals#Temperate|Temperate]] and [[Common Animals#Global|Global]] common animals
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|factions = [[Factions#High Elves|High Elves]] (Rivendell subfaction)
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|bandits = Never
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|invasion = Hills only:<br>
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[[Factions#High_Elves|Rivendell Elves]] [Uncommon]<br>
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[[Factions#Gundabad|Gundabad]] [Rare]<br>
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[[Factions#Gundabad|Gundabad Wargs]] [Rare]<br>
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[[Factions#Angmar|Angmar]] [Rare]<br>
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[[Rhudaur Hillman|Rhudaur Hillmen]] [Rare]<br>
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[[Factions#Angmar|Angmar Wargs]] [Rare]
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|traders = [[Galadhrim Wanderer]]
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|structures = [[High Elven Hall|Rivendell Hall]],<br>
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[[Elven Smithy|Rivendell Smithy]]<br>
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[[Rivendell House]]
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|added in = 32
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}}
   
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{{Quote|"In all the days of the Third Age, after the fall of Gil-galad, Master Elrond abode in Imladris, and he gathered there many Elves, and other folk of wisdom and power from among all the kindreds of Middle-earth, and he preserved through many lives of Men the memory of all that had been fair; and the house of Elrond was a refuge for the weary and the oppressed, and a treasury of good counsel and wise lore. In that house were harboured the Heirs of Isildur, in childhood and old age, because of the kinship of their blood with Elrond himself, and because he knew in his wisdom that one should come of their line to whom a great part was appointed in the last deeds of that Age." |The Silmarillion, 'Of the Rings of Power and the Third Age'}}
It was established by Elrond in S.A. 1697 as a refuge from Sauron after the fall of Eregion.<sup>[1]</sup> It remained Elrond's seat throughout the remainder of the Second Age and until the end of the Third Age, when he took the White Ship for Valinor. Rivendell had a strong alliance with the Kings of Arnor and after the fall of Arthedain it became a refuge for the Rangers of the North and the heirs of Isildur. Besides Elrond himself, notable Elves who lived there included Arwen and Glorfindel.
 
   
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Rivendell, or Imladris, was an Elven refuge in the [[Misty Mountains]] on the eastern edge of [[Eriador]]. It was called "The Last Homely House East of the Sea", due to the remnant of Elvendom and ancient power that dwelt there, of a kind not found elsewhere east of Valinor.
At the moment only valley where the town is located is in the mod, the town itself will be added with other major structures in the far future.
 
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==Structures==
 
 
It was established by Elrond in S.A. 1697 as a refuge after the fall of [[Eregion]]. It remained Elrond's seat throughout the remainder of the Second Age and until the end of the Third Age, at which point he took the Ship for Valinor. Rivendell had a strong alliance with the Kings of Arnor, and after the fall of Arthedain it became a refuge for the Rangers of the North and the heirs of Isildur. Besides Elrond himself, notable Elves who lived there included Arwen, Elrohir, Elladan and Glorfindel.
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At the moment only the valley where the house is located is in the Mod. The vale is filled with houses, smithies, and halls, contra the book description of a single house. The house itself will be added in the far future. For balancing purposes, the valley is far larger than in the book.
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The sub-biome Rivendell hills spawns around the valley itself, representing the edge of the vale.
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Rivendell Elves and their structures can be found here, and it is a dangerous place for any evil player. For good-aligned players, it is a safe haven in the wilds of the Lone-lands, and an excellent place for a fortress.
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Of the three structures that spawn here, the Rivendell Halls are generally most profitable. However, they are less common, and it would do one better to search for Rivendell Smithies instead. Most common are the Rivendell Houses, which have good loot and are easily found.
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Upon entering this biome the player earns the [[achievement]] '''"The Hidden Valley"'''.
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== Sub-Biomes ==
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=== Rivendell Hills ===
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[[File:BiomeRivendellHills.png|400px|thumb|left|The forests of the hilly sub-biome of Rivendell.]]
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The hills surrounding Rivendell shield the valley from the surrounding lands, notably the [[Lone-lands]] to the west and the [[Misty Mountains]] to the east. The very steep slopes and high plateaus are clad in thick evergreen forests with [[Pine Tree|pines]] and [[Pine Tree|pine shrubs]] dominating the over- and undergrowth and many animals foraging on the riches these woods produce. The presence of [[chalk]] in the top underground layers suggest a very specific geological origin. Unlike the surrounding hills, the valley of Imladris does not have any chalk deposits.
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There are no elven structures here and villagers will not tread these hills. The relevance of the hills to the Rivendell Elves is clearly visible from the frequent patrols of [[Rivendell Warrior|warriors]] in teams of 2 to 4, and the serious chance for enemy forces to encounter a significant host of Rivendell expedition forces.
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{{clr}}
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== [[Biome Variants]] ==
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The central region of Rivendell, the 'Valley of Imladris', is a very friendly biome to its inhabitants. It is defined as a 'standard' biome and is rather flat and monotonous, providing a suitable landscape for habitation. The following variants can be found there:
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* Standard - Normal Rivendell biome.
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* Flowers - The fields and the undergrowth of tree clusters teem with flowers in this biome. Flowery vegetation from both vanilla minecraft (poppies, dandelions) and the LotR Mod (thistles and wheat grass) is abundantly present here.
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* Light Forest - Lightly forested lands.
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The Rivendell hills present a totally different scenery. Technically the hills have the same variants as the valley, but their appearance is quite different because of the very hilly terrain and different flora.
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== Structures ==
 
The following structures generate here:
 
The following structures generate here:
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* [[High Elven Hall|Rivendell hall]] - These great halls contain food, barrels of [[Miruvor]], tables, beds for travelers, chests, {{CT|Rivendell}}s, and a Rivendell captain, but are rather uncommon.
* [[Rivendell House]]- Homes to Rivendell Elves.
 
* [[Rivendell Smithy]]- Rivendell smith spawns in here.
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* [[Elven Smithy|Rivendell smithy]] - Smithies containing multiple [[Elven Forge|forges]], two {{CT|Rivendell}}s, a {{CT}}, two anvils and two chests filled with loot. A Rivendell smith spawns here as well.
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* [[Rivendell House|Rivendell house]] - The elegant homes of Rivendell Elves, generating alone or in small groups. Inside is a chest, a {{CT|Rivendell}}, and weapons and tools mounted on the walls. A Rivendell Elf spawns inside.
* [[Rivendell Hall]]- Here one can find Rivendell Captain to hire units from.
 
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== Mobs ==
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No Orcs spawn in Rivendell, as it is guarded by the powers of the Elven-wise, and highly trained and skilled [[Rivendell Warrior|warriors]].
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*[[Rivendell Elf]] - Elves of the the Last Homely House east of the Sea. They can be male or female. They inhabit their beautiful, and remarkably accessible [[Rivendell House|houses]] and halls.
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*[[Rivendell Warrior]] - Warriors of Imladris that protect the land and fight for Elrond against the forces of Sauron.
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*[[Rivendell Smith]] - NPCs who will sell you armour and weapons and will buy materials. They spawn in [[Elven Smithy|smithies]].
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*[[Rivendell Captain]] - NPCs from whom you can hire non-military forces (normal elves), warriors (both infantry and cavalry) and banner bearers. They spawn in [[High Elven Hall|halls]].
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== Mining ==
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All the normal ores spawn here, but as with [[Lothlórien]] and [[Lindon]], [[Edhelmir Ore|Edhelmir ore]] spawns here as well, which is needed to make [[Galvorn Ingot|Galvorn ingots]] and the [[Elven Portal|Elven portals]]. The rare mineral makes this biome quite important to good-aligned players.
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== Vegetation ==
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The grass here is a bright green, for upon Imladris there is not the stain of latter days, being preserved by the powers of Elrond. Pine trees make up most of the fair forests, but beech and oak can also be found. Like most realms, willows are found near water. Grass and flower growth is average. Despite the relative fertility and flat lands, there are no orchards in these lands.
   
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{{Faction High Elves}}
==Mobs==
 
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{{Biomes}}
This land is populated by Rivendell elves, a subfaction of High elves and includes:
 
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[[Category:High Elves]]
* [[Rivendell Elf]]-Civilian population of Rivendell.
 
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[[Category:Elves]]
* [[Rivendell Warrior]]-Heavily armed and armoured version of regular Rivendell elf.
 
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[[Category:Biomes]]
* [[Rivendell Captain]]-Hiring units of Rivendell.
 
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[[Category:Good]]
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[[Category:Eriador and Surroundings]]
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[[Category:Rivendell]]
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[[Category:Environment]]

Revision as of 14:52, 1 September 2019


"In all the days of the Third Age, after the fall of Gil-galad, Master Elrond abode in Imladris, and he gathered there many Elves, and other folk of wisdom and power from among all the kindreds of Middle-earth, and he preserved through many lives of Men the memory of all that had been fair; and the house of Elrond was a refuge for the weary and the oppressed, and a treasury of good counsel and wise lore. In that house were harboured the Heirs of Isildur, in childhood and old age, because of the kinship of their blood with Elrond himself, and because he knew in his wisdom that one should come of their line to whom a great part was appointed in the last deeds of that Age." 

–The Silmarillion, 'Of the Rings of Power and the Third Age'


Rivendell, or Imladris, was an Elven refuge in the Misty Mountains on the eastern edge of Eriador. It was called "The Last Homely House East of the Sea", due to the remnant of Elvendom and ancient power that dwelt there, of a kind not found elsewhere east of Valinor.

It was established by Elrond in S.A. 1697 as a refuge after the fall of Eregion. It remained Elrond's seat throughout the remainder of the Second Age and until the end of the Third Age, at which point he took the Ship for Valinor. Rivendell had a strong alliance with the Kings of Arnor, and after the fall of Arthedain it became a refuge for the Rangers of the North and the heirs of Isildur. Besides Elrond himself, notable Elves who lived there included Arwen, Elrohir, Elladan and Glorfindel.

At the moment only the valley where the house is located is in the Mod. The vale is filled with houses, smithies, and halls, contra the book description of a single house. The house itself will be added in the far future. For balancing purposes, the valley is far larger than in the book.

The sub-biome Rivendell hills spawns around the valley itself, representing the edge of the vale.

Rivendell Elves and their structures can be found here, and it is a dangerous place for any evil player. For good-aligned players, it is a safe haven in the wilds of the Lone-lands, and an excellent place for a fortress.

Of the three structures that spawn here, the Rivendell Halls are generally most profitable. However, they are less common, and it would do one better to search for Rivendell Smithies instead. Most common are the Rivendell Houses, which have good loot and are easily found.

Upon entering this biome the player earns the achievement "The Hidden Valley".

Sub-Biomes

Rivendell Hills

BiomeRivendellHills

The forests of the hilly sub-biome of Rivendell.

The hills surrounding Rivendell shield the valley from the surrounding lands, notably the Lone-lands to the west and the Misty Mountains to the east. The very steep slopes and high plateaus are clad in thick evergreen forests with pines and pine shrubs dominating the over- and undergrowth and many animals foraging on the riches these woods produce. The presence of chalk in the top underground layers suggest a very specific geological origin. Unlike the surrounding hills, the valley of Imladris does not have any chalk deposits.

There are no elven structures here and villagers will not tread these hills. The relevance of the hills to the Rivendell Elves is clearly visible from the frequent patrols of warriors in teams of 2 to 4, and the serious chance for enemy forces to encounter a significant host of Rivendell expedition forces.

Biome Variants

The central region of Rivendell, the 'Valley of Imladris', is a very friendly biome to its inhabitants. It is defined as a 'standard' biome and is rather flat and monotonous, providing a suitable landscape for habitation. The following variants can be found there:

  • Standard - Normal Rivendell biome.
  • Flowers - The fields and the undergrowth of tree clusters teem with flowers in this biome. Flowery vegetation from both vanilla minecraft (poppies, dandelions) and the LotR Mod (thistles and wheat grass) is abundantly present here.
  • Light Forest - Lightly forested lands.

The Rivendell hills present a totally different scenery. Technically the hills have the same variants as the valley, but their appearance is quite different because of the very hilly terrain and different flora.

Structures

The following structures generate here:

Mobs

No Orcs spawn in Rivendell, as it is guarded by the powers of the Elven-wise, and highly trained and skilled warriors.

  • Rivendell Elf - Elves of the the Last Homely House east of the Sea. They can be male or female. They inhabit their beautiful, and remarkably accessible houses and halls.
  • Rivendell Warrior - Warriors of Imladris that protect the land and fight for Elrond against the forces of Sauron.
  • Rivendell Smith - NPCs who will sell you armour and weapons and will buy materials. They spawn in smithies.
  • Rivendell Captain - NPCs from whom you can hire non-military forces (normal elves), warriors (both infantry and cavalry) and banner bearers. They spawn in halls.

Mining

All the normal ores spawn here, but as with Lothlórien and Lindon, Edhelmir ore spawns here as well, which is needed to make Galvorn ingots and the Elven portals. The rare mineral makes this biome quite important to good-aligned players.

Vegetation

The grass here is a bright green, for upon Imladris there is not the stain of latter days, being preserved by the powers of Elrond. Pine trees make up most of the fair forests, but beech and oak can also be found. Like most realms, willows are found near water. Grass and flower growth is average. Despite the relative fertility and flat lands, there are no orchards in these lands.

Rivendell  Lindon  The High Elves of the West  Lindon  Rivendell

Items: EdhelmirGalvorn Armour
Blocks: BedBrickElvengrassForgeTorch
Structures: HallHouseSmithyTurretUnderwater Ruin

High Elf Shield  The Elves of Lindon  High Elf Banner

NPCs: Elf (Banner Bearer, Warrior)
Traders: LordSmith
Items: Armour (Horse) • BowEquipment
Blocks: Crafting Table
Structures: Tower

Rivendell Shield  The Elves of Rivendell  Rivendell Banner

NPCs: Elf (Banner Bearer, Warrior)
Traders: CaptainSmithWanderer
Items: Armour (Horse) • BowEquipment
Blocks: Crafting Table

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Half-desertsHarad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Half-desertsHarad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants