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This feature is present in: Renewed, Legacy.

He wondered what the man's name was and where he came from; and if he was really evil of heart, or what lies or threats had led him on the long march from his home...

–The Two Towers, Of Herbs and Stewed Rabbit

The Southron Coasts are the most populous region of Near Harad, the home of the Coast Southrons and their warrior-folk. Kept fertile by the mighty river Althrassir, which runs from springs in the nearby Harad Mountains to the great bay of Umbar, the Coasts are relatively lush. They stretch from Harnennor and the mouth of the Harnen in the north to the edge of Far Harad in the south, completely encircling the fief-lands of Umbar. To the west, they are bordered by the Sea, while to the east they are bordered by the Half-deserts.

Geographically, the Southron Coasts resemble neighboring Umbar, except this region is markedly sandier, and red sand can be found here. The Coasts boast plenty of lush green grass, but large patches of terrain are instead composed of barren dirt and various kinds of sand. The composition of the terrain varies smoothly over scales of a few hundred blocks - so one may find scrubby regions with plenty of sand and dirt, lush green regions with only scattered small patches of sand and dirt, and regions anything in between. Despite the sandy soil, the Southron Coasts are home to sprawling orchards and forests of oak, cypress, cedar, and palm trees.

These lands are the home of the Coast Southrons, one of the greatest of the peoples of Near Harad. The Coastlings are a proud people with many great cities, the greatest being Ain an-Ahâr and Ajtiaz an-Ahâr. They are close allies of the Umbarians, with whom they have a close kinship, and they serve the Lord Sauron.

Upon entering the Southron Coasts, one gains the achievement "In Azra-zâin."

Sub-biomes[]

Southron Forests[]

As one would rightly assume, this sub-biome is a forested version of the Southron Coasts. It is mostly comprised of cedar trees; these are interspersed with the occasional oak. The Southron Forest sub-biome has several different variants. One is the light forest, which consists of the same thing as a normal forest, except with slightly less trees that are farther apart.

Variants[]

  • Flowers - A version of the biome with an abundance of flowers.
  • Forest - A more forested version of the biome.
  • Steppe - A very flat version of the biome.
  • Barren Steppe - A steppe, but with no trees. Structures generate here very commonly.
  • Hills - A hillier version of the biome.
  • Mountain - A mountain that rises from the surrounding terrain.
  • Light Forest - A lightly forested version of the biome.
  • Dense Forest - A densely forested version of the biome.
  • Dead Forest - A version of the biome forested with dead trees.
  • Forest Hills - A forested version of the hill variant.
  • Scrubland - Scrublands are typically areas with very poor, sandy and/or rocky soil. This results in very little tree growth and the vegetation is dominated by low growing scrubs (stunted trees/shrubs) and bushes.
  • Scrubland Hills - The scrubland hills are a hilly type of scrubland.
  • Orange Orchard - An orchard containing orange trees.
  • Lemon Orchard - An orchard containing lemon trees.
  • Lime Orchard - An orchard containing lime trees.
  • Almond Orchard - An orchard containing almond trees.
  • Olive Orchard - An orchard containing olive trees.
  • Plum Orchard - An orchard containing plum trees.
  • Date Orchard - An orchard containing date palm trees.

Structures[]

The Southron Coasts, unsurprisingly, are dominated by the structures of the native Coast Southrons.

  • Coast Southron Village - The smallest of the Coasts' settlement variants, villages are rural communities home to large numbers of Coast Southrons. Organized around a central well and signpost, villages feature a tavern and three mansions at their centers, from which roads lead out to outlying structures. Coastling villages are organized in a squarish pattern, with four rows of structures around the central area. The rows directly behind and across from the tavern feature houses, stables, and smithies; the row behind the tavern will include six such structures, while the row across will feature seven. The rows to either side of the tavern can feature farms, pastures, and hay bales, with seven to a side; the pastures are small enclosures containing a few farm animals, while the farms contain four rows of crops, tended to by Slaves of Harad, occasionally overseen by a Coast Southron Farmer. Coastling villagers spawn throughout these villages, and Coastling Warriors drop in from time to time as well.
    • Coast Southron Tavern - Every village in the Southron Coasts will generate with one of these at its center. Built of Haradric Brick, wood, and reed blocks, these long structures contain plenty of food and drink for weary travelers, as well as plenty of patrons to chat with. A pair of doors at the tavern's entrance provides access to the tavern's main room, which is packed full of tables and chairs, with carpets and decor strewn about. A bar at the far end of the main room plays host to a Coast Southron Bartender, as well as a vanilla crafting table and a kebab stand. Next to the bar is a door leading to a small back room, where a reed basket full of loot, a pair of barrels, and a cauldron can be found alongside stairs to the upper level. The upper level features multicolored fine glass windows, as well as four rooms for travelers to sleep in for the night. These rooms feature straw beds, bookcases, and a single reed basket each, though the baskets are always empty.
    • Coast Southron Mansion - Three of these can be found around the center of Coastling Villages, surrounded by a small, fenced-off patch of open land. These are the homes of the wealthier Coastlings, and feature windows of fine glass. Mansions have small fenced-off gardens in front of their front doors, where flowers and small patches of crops can be found growing. Inside, mansions feature a living room with banners of Near Harad, potted flowers, both vanilla and Haradric crafting tables, and a reed basket with loot. A doorway leads from the living room to the kitchen, where players can find drinks and food, a barrel, a furnace, and either an Umbaric or a Haradric weapon mounted on the wall. A set of stairs leads from the living room up to the roof of the mansion, which features a spacious balcony and a bedroom for the house's owners, which features two beds and some potted saplings.
    • Coast Southron House - The most common structures in Coast Southron Villages, which can generate up to eleven of them. These houses are rectangular and feature two rooms. The lower room features a cauldron, a furnace, a vanilla crafting table, and a Haradric crafting table, at the far end of which a door leads out to the back of the house. There, an external stairway leads up to the bedroom, which contains two beds and a reed basket full of loot.
    • Coast Southron Stables - These structures occasionally replace houses in Coast Southron Villages. They feature large, open rooms containing piles of hay bales, cauldrons, and fence posts for mounts to be tied up at, as well as a reed basket with loot. Three stalls branch off from this main room, containing pre-tamed horses for players to take.
    • Coast Southron Smithy - Like stables, smithies can replace houses in Coastling villages. Smithies are essentially like slightly larger houses, home to a Coast Southron Blacksmith. The first floor features empty tables, a furnace, a vanilla crafting table, a Haradric crafting table, and stairs leading up to the bedroom, which contains a double straw bed, a table with drinks and food, and a reed basket with some loot. A door at the back of the house on the first floor leads out to the workyard, where the blacksmith spawns. The workyard contains an alloy forge, some weapons on racks, an anvil, and a second reed basket with loot.
  • Coast Southron Fortifications - These squarish, walled settlements serve as command posts for Coast Southron Warlords. They are surrounded by simple walls of Haradric Brick and wood, with a single gate at one end. Inside, they feature a collection of six farms or pastures near the main gate, four watchtowers in the corners, a barracks on either side, two stables near the rear, and a training yard, which includes weapons and practice dummies. All of this is built around a central fortress. Fortifications are home to dozens of Coast Southron Warriors and Coast Southron Archers, who patrol these settlements ceaselessly.
    • Coast Southron Watchtower - These simple brick towers stand guard in each corner of Coast Southron Fortifications. They have three levels - a lower level with a reed basket with some loot, a barrel, and a vanilla crafting table, a middle level with weapons on racks, and the top of the tower, which is open to the sky and home to a small group of archers.
    • Coast Southron Barracks - Long, low buildings that can house large numbers of warriors. They are quite cramped, with beds arranged in stacks of two on either side of the main aisle, and reed baskets between them, leaving little open space. Barracks contain a total of twenty-four beds, together with ten reed baskets with loot between them. Two of these structures generate per fortification.
    • Coast Southron Fortress - At the heart of every fortification is a Coastling Fortress. Made primarily of Haradric Brick, fortresses feature a single set of double gates, built into a gatehouse. The gatehouse connects to a set of battlemented walls, with five turrets built into it. The interior of the fortress features a courtyard, which contains eight racks with weapons, some fence posts for mounts, some hay bales, a pair of practice targets, a Table of Command, and a cauldron. A small barracks is built in each of the far corners of the courtyard, each containing six straw beds. Between them is a small room for the resident Coast Southron Warlord, which contains a barrel, a bed, and a reed basket, as well as the warlord himself. Large numbers of Coastling Warriors spawn in these fortresses to protect it from intruders.
  • Coast Southron Town - By far the largest settlements in the Southron Coasts, these towns are some of the largest structures in the game. Towns are completely walled in, featuring battlemented Haradric Brick walls like those of Coastling fortresses. These walls have turrets at their corners and a gatehouse built into one of the longer sides, which has a double gate. Inside, these rectangular settlements contain a myriad of structures. A bazaar always generates at the town's center, flanked on the two long sides by four mansions each. The short sides near the bazaar feature two wells and two flower beds. Along the wall into which the gatehouse is set, there is a tavern and a set of stables for weary travelers to make use of. On the side of town to the left of the gate, a statue, planted trees, and another well stands. One smithy always generates left of the gate, though more may replace the houses that generate in the town. Fourteen ordinary houses and/or smithies generate on the left side of the town. The right side of the town features more decorative structures, as well as a smithy and eleven more houses.
    • Coast Southron Bazaar - Found at the center of the town, these enclosed markets contain six stalls, which various Coast Southron Traders can be found manning. Various objects can be found scattered around the bazaar, and the traders' stalls are piled high with various goods relevant to the occupant's trade. Coastling Blacksmiths and Farmers can be found here, as can a number of traders that spawn only in these bazaars - Coastling Butchers, Coastling Brewers, Coastling Bakers, Coastling Florists, Coastling Goldsmiths, Coastling Fishmongers, Coastling Miners, Coastling Stonemasons, and Coastling Lumbermen.
    • Coast Southron Statues - One of these statues can be found near the center of every town, with ornate bases and no internal structures. There are three statue variants. One is of a serpent coiled to strike, made of a mixture of red and regular Haradric Brick. Another is of a griffin, ready to take flight. The third is of a Mûmak, and features a block of Lapis Lazuli inset for the eyes.

Mobs[]

This land is home to the Coast Southrons, as well as camels and many other kinds of animal.

  • Coast Southron - The civilians that inhabit the Southron Coasts. They can be found in great numbers in towns and villages, though they'll also occasionally spawn wandering around the countryside. They will not attack enemy NPCs or players unless attacked, but will defend themselves with Umbaric daggers if need be.
  • Coast Southron Warriors - Bold and grim warriors from the coastal kingdoms, the Coastlings are among the fiercest warriors of Near Harad. They wear Coast Southron Armour, though they will occasionally swap out their helmets for Harad Turbans, and can spawn mounted on horseback. They use a mix of Haradric weapons (including swords, daggers, pikes, and spears) and Umbaric weapons (including scimitars, daggers, spears, poleaxes, maces, and pikes).
  • Coast Southron Archers - Deadly Coast Southron marksmen, armed with Bows of Harad. They are otherwise identical to Coastling Warriors, and can also spawn on horseback.
  • Southron Champions - The strongest warriors of the Coastlings are selected to become Southron Champions. Equipped with Coast Southron Armour with elaborate Champion Helmets, these warriors use Umbaric equipment (they always spawn with spears, but will switch to different weapons once the spear is thrown), and ride armored horses into battle. They wear elaborate cloaks embroidered with golden serpents, have more health than most men, and are rather uncommon.
  • Coast Southron Farmer - Traders that sometimes spawn in the farms of Coastling villages or the bazaars of Coastling towns. They watch over the slaves working the fields and will sell the player farming-related goods and purchasing equipment, if the player has enough silver coins.
  • Coast Southron Bartender - The keepers of Coastling Taverns. They sell food and drink to weary travelers, and will purchase odds and ends from the player in turn. Civilian NPCs in close proximity to Coast Southron Bartenders will start drinking, and will inevitably become drunk.
  • Coast Southron Blacksmith - The weapon-makers of the Coastlings, blacksmiths can be found in the smithies or bazaars of Coastling towns, as well as the smithies of Coastling villages. If you have enough alignment with Near Harad, they will sell weapons and equipment and buy gems and supplies useful in weapon-making. Additionally, they can reforge your weapons for you, for the right price.
  • Coast Southron Bazaar Traders - Nine Coastling traders that can only be found in Coast Southron Bazaars - the baker, brewer, butcher, fishmonger, florist, goldsmith, lumberman, stonemason, and miner. Each will buy and sell items relevant to their profession.
  • Coast Southron Warlord - The leaders of the Coastling armies and the greatest of their champions, who allow players with sufficient money and alignment to hire Coastling warriors, archers, cavalry, champions, and banner bearers. They spawn in their quarters in Coast Southron Fortresses, at the heart of fortifications. They wear Coast Southron armour with champion helmets, and carry Umbaric weapons. They can be easily distinguished by their capes, which are red and embroidered with the symbol of the Black Serpent.
  • Slave of Harad - Slaves taken from among the victims of the Corsairs of Umbar, most notably Gondorians, western Morwaith, and Taurethrim. They are useful as farmhands, and can be bought to plant and harvest whatever seeds you give them. These slaves can be found on farms in Coast Southron Settlements.
  • Morwaith Mercenaries - Some of the fiercest hunters of the Morwaith tribes, these mercenaries rent out their services to the highest bidder. They can come equipped with Harnennor, Umbaric, Coast Southron, or Gulfen armour with Harad Turbans, and will use either Umbaric or Haradric weapons in combat. They spawn only in Morwaith Mercenary Camps, and players can hire them by talking to them.

Conquest[]

Southron Coasts can be conquered by Near Harad, Mordor, Half-trolls, Morwaith, Gondor and Rohan. The conquest rate is 1.0.

Mining[]

All the standard ores can be found beneath the Southron Coasts, with the addition of Lapis Lazuli. Unlike in vanilla, lapis can only be found in Near Harad, albeit at the same rates and levels.

Vegetation[]

The Southron Coasts are warm and dotted with patches of barren dirt and sand. Nonetheless, the biome is more fertile than most of the other regions of Near Harad, and supports plenty of plantlife, which is similar to the vegetation of Umbar. Trees can be found across the region and in forest variants, predominantly desert oak, cedar, cypress, and palm trees. Cedar trees are particularly common in the Southron Forest sub-biome, which contains unusually tall cedars alongside normal versions. Another of fruit trees can also be found here, including date palm, lemon, orange, lime, olive, and plum trees. These fruit trees can be found in greater numbers in orchard variants. Harad Flowers are also common here.

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Half-desertsHarad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Half-desertsHarad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants

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