I was think about the current Remains Blocks and how they could be better, and I came up with this: instead of having various faction's armor be found in just one ruins block, there would be a ruins block of every applicable faction. The current list of factions goes as follows: Numenor, Mordor, all 3 Elvens factions, Dwarven, Gundabad, Dol Guldur, Angmar, Dale, Gondor, Rohan, Near Harad, Moredain, and Tauredain. The locations of these ruins blocks would be at the sites of battles where those factions fought listed as follows: Numenor; Dagorlad (Uncommon), Dead Marshes (Uncommon), Umbar (Rare), Gladden Fields (Uncommon): Mordor; Mordor (Uncommon), Dagorlad (Common), Dead Marshes (Common), Gladden Fields (Rare), Ithilien (Common), Gondor (Rare): High Elf: Dagorlad (Uncommon), Dead Marshes (Uncommon), Eregon (Uncommon), Lindon (Rare): Lothlorien; Dead Marshes (Rare), Lothlorien (Rare), Lothlorien Edge (Uncommon), Dol Guldur (Rare): Wood Elf; Mirkwood (Uncommon), Norther Mirkwood (Uncommon), Woodland Realm (Rare), Dol Guldur (Rare), Dale (Uncommon): Dwarves; Misty Mountains (Uncommon), Grey Mountains (Uncommon), Erebor (Rare), Dale (Uncommon): Gundabad; Misty Mountains (Uncommon), Lone Lands (Uncommon), Field of Celebrant (Uncommon), Erebor (Rare), Eriador (Uncommon), Dale (Uncommon), Shire Moors (Rare): Dol Guldur; Mirkwood (Uncommon), Woodland Realm (Rare), Lothlorien Edge (Uncommon), Dol Guldur (Rare): Angmar; Lone Lands (Uncommon), Eriador (Rare), Angmar (Rare): Dale: Erebor (Rare), Dale (Uncommon): Gondor; Ithilien (Uncommon), Dagorlad (Uncommon), Dead Marshes (Rare), Harondor (Common), Rohan (Rare), Umbar (Rare), White Mountains (Rare), Gondor (Rare): Rohan; Field of Celebrant (Uncommon), Rohan (Rare): Near Harad; Harondor (Common), Ithilien (Uncommon), Dagorlad (Uncommon), Near Harad Desert (Uncommon), Near Harad Fertile (Rare), Umbar (Rare): Moredain; Far Harad Arid Savanna (Uncommon), Far Harad Savanna (Rare), Far Harad Jungle Edge (Uncommon), Far Harad Jungle (Rare): Tauredain; Far Harad Savanna (Rare), Far Harad Jungle Edge (Uncommon), Far Harad Jungle (Uncommon). Remains would spawn in patches of 3-6 blocks on the surface of the biomes they are found in, in addition to spawning in and around ruins of the same faction. When broken, the remains blocks may drop the bones, ancient armor pieces, ancient blade pieces, or ancient bow limbs of that respective faction, if applicable. This would allow for the crafting of battleaxes for the Dwarves and other special weapons. Bows would be made in the standard way but with ancient bow limbs instead of the normal material. I chose the locations of the remains based on the locations of battles (which is why Numenorean remains spawn in Gladden Fields) and on common sense, such as the mass amonts of remains found in the highly fought-over Harondor. This idea would allow for Numenorean armor to be availible without a crafting table. I did not have ruins from unadded factions spawn that are unconfirmed for the next update, but if they are confirmed, I will add them in their respective locations. If you think that I have missed a location or have something in the wrong location, please tell me so I may fix it.