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  • is it the same as ICBM or not?

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    • Idk. Why would you want such mods to work with the LOTRmod anyway? Seems so utterly conflicting.

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    • because it can shot missile

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    • AlteOgre wrote:
      Idk. Why would you want such mods to work with the LOTRmod anyway? Seems so utterly conflicting.

      ok but when i delete it this comes op 


      Minecraft Crash Report ----
      // This doesn't make any sense!

      Time: 25-02-18 14:55
      Description: Initializing game

      java.lang.OutOfMemoryError: Java heap space
       at lotr.common.world.genlayer.LOTRGenLayerWorld.<init>(LOTRGenLayerWorld.java:75)
       at lotr.client.gui.LOTRGuiMainMenu.<init>(LOTRGuiMainMenu.java:58)
       at lotr.client.LOTRGuiHandler.onGuiOpen(LOTRGuiHandler.java:49)
       at cpw.mods.fml.common.eventhandler.ASMEventHandler_20_LOTRGuiHandler_onGuiOpen_GuiOpenEvent.invoke(.dynamic)
       at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
       at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
       at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:786)
       at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:562)
       at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
       at net.minecraft.client.main.Main.main(SourceFile:148)
       at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
       at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
       at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
       at java.lang.reflect.Method.invoke(Unknown Source)
       at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
       at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      -- Head --
      Stacktrace:
       at lotr.common.world.genlayer.LOTRGenLayerWorld.<init>(LOTRGenLayerWorld.java:75)
       at lotr.client.gui.LOTRGuiMainMenu.<init>(LOTRGuiMainMenu.java:58)
       at lotr.client.LOTRGuiHandler.onGuiOpen(LOTRGuiHandler.java:49)
       at cpw.mods.fml.common.eventhandler.ASMEventHandler_20_LOTRGuiHandler_onGuiOpen_GuiOpenEvent.invoke(.dynamic)
       at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
       at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
       at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:786)
       at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:562)
       at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

      -- Initialization --
      Details:
      Stacktrace:
       at net.minecraft.client.main.Main.main(SourceFile:148)
       at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
       at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
       at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
       at java.lang.reflect.Method.invoke(Unknown Source)
       at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
       at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

      -- System Details --
      Details:
       Minecraft Version: 1.7.10
       Operating System: Windows 10 (amd64) version 10.0
       Java Version: 1.8.0_161, Oracle Corporation
       Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
       Memory: 81019024 bytes (77 MB) / 1000341504 bytes (954 MB) up to 1000341504 bytes (954 MB)
       JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024m -Xmx1024m
       AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
       IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
       FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 43 mods loaded, 43 mods active
       States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
       UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
       UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (modpack.jar) 
       UCHIJA    Forge{10.13.4.1558} [Minecraft Forge] (modpack.jar) 
       UCHIJA    appliedenergistics2-core{rv3-beta-6} [Applied Energistics 2 Core] (minecraft.jar) 
       UCHIJA    CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar) 
       UCHIJA    ImmibisMicroblocks{59.1.2} [Immibis's Microblocks] (immibis-microblocks-59.1.2.jar) 
       UCHIJA    NotEnoughItems{1.0.5.110} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.110-universal - Kopi.jar) 
       UCHIJA    FastCraft{1.23} [FastCraft] (fastcraft-1.23.jar) 
       UCHIJA    lotr{Beta v32.2 for Minecraft 1.7.10} [The Lord of the Rings Mod] ([1.7.10] The Lord of the Rings Mod B32.2.jar) 
       UCHIJA    bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) 
       UCHIJA    Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4 - Kopi.jar) 
       UCHIJA    IC2{2.2.828-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.828-experimental - Kopi.jar) 
       UCHIJA    ImmibisCore{59.1.4} [Immibis Core] (immibis-core-59.1.4 (1).jar) 
       UCHIJA    AdvancedRepulsionSystems{59.0.4} [Advanced Repulsion Systems] (adv-repulsion-systems-59.0.4.jar) 
       UCHIJA    appliedenergistics2{rv3-beta-6} [Applied Energistics 2] (appliedenergistics2-rv3-beta-6 - Kopi.jar) 
       UCHIJA    MovingWorld{1.7.10-1.8.1} [Moving World] (movingworld-1.7.10-1.8.1 - Kopi.jar) 
       UCHIJA    ArchimedesShipsPlus{1.7.10-1.8.1} [Archimedes' Ships Plus] (archimedesshipsplus-1.7.10-1.8.1 - Kopi.jar) 
       UCHIJA    BuildCraft|Core{7.1.22} [BuildCraft] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Transport{7.1.22} [BC Transport] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Factory{7.1.22} [BC Factory] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Silicon{7.1.22} [BC Silicon] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Robotics{7.1.22} [BC Robotics] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Energy{7.1.22} [BC Energy] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    BuildCraft|Builders{7.1.22} [BC Builders] (buildcraft-7.1.22 (1) - Kopi.jar) 
       UCHIJA    DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10 - Kopi.jar) 
       UCHIJA    flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0 - Kopi.jar) 
       UCHIJA    funkylocomotion{1.0} [Funky Locomotion] (funky-locomotion-1.7.10-beta-7.jar) 
       UCHIJA    GollumCoreLib{2.0.0} [Gollum Core Lib] (GollumCoreLib-2.0.0-1.7.10.jar) 
       UCHIJA    grim3212core{V0.2 - 1.7.10} [Grim3212 Core] (Grim3212-Core-1.7.10 - Kopi.jar) 
       UCHIJA    modJ_JointBlock{0.7.3} [JointBlock] (JointBlockAllInOne1710-0.7.3.jar) 
       UCHIJA    modJ_JBRobot{0.7.3} [JBRobotModel] (JointBlockAllInOne1710-0.7.3.jar) 
       UCHIJA    JoypadSplitscreenMod{1.7.10-0.21} [Joypad / SplitScreen Mod] (JoypadMod-1.7.10-10.13.4.1558-1.7.10 - Kopi.jar) 
       UCHIJA    MorePistons{2.0.0} [More Pistons] (MorePistons-2.0.0-1.7.10 - Kopi.jar) 
       UCHIJA    neilotr{0.4.6} [NEI Addon for the "The Lord of the Rings" Minecraft Mod] (neiLotr-Alpha 0.4.6.jar) 
       UCHIJA    IC2NuclearControl{2.4.2a} [Nuclear Control 2] (Nuclear-Control-2-Mod-1.7.10.jar) 
       UCHIJA    openmodularturrets{2.2.11-238} [Open Modular Turrets] (OpenModularTurrets-1.7.10-2.2.11-238 - Kopi.jar) 
       UCHIJA    Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0 - Kopi.jar) 
       UCHIJA    RedLogic{59.1.13} [RedLogic] (redlogic-59.1.13.jar) 
       UCHIJA    ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10 - Kopi.jar) 
       UCHIJA    spikes{V0.1 - 1.7.10} [Spikes] (Spikes-Mod-1.7.10 - Kopi.jar) 
       UCHIJA    ForgeMultipart{1.1.2.331} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) 
       UCHIJA    McMultipart{1.1.2.331} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) 
       UCHIJA    ForgeMicroblock{1.1.2.331} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) 
       GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13476 Compatibility Profile Context 22.19.180.1025' Renderer: 'AMD Radeon(TM) R4 Graphics'
       AE2 Version: beta rv3-beta-6 for Forge 10.13.4.1448
       AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BuildCraftCore:ON, BuildCraftTransport:ON, BuildCraftBuilder:ON, RF:ON, RFItem:ON, MFR:OFF, DSU:OFF, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF, OpenComputers:OFF, PneumaticCraft:OFF
       Launched Version: 1.7.10-Forge10.13.4.1558-1.7.10
       LWJGL: 2.9.1
       OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1025, ATI Technologies Inc.
       GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

       Is Modded: Definitely; Client brand changed to 'fml,forge'
       Type: Client (map_client.txt)
       Resource Packs: []
       Current Language: English (US)
       Profiler Position: N/A (disabled)
       Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
       Anisotropic Filtering: Off (1)

        Loading editor
    • The following is a tutorial on allocating memory for minecraft using the LOTR mod. Please note that allocating the recommended amount of memory will require a 64-bit version of java. Choose your launcher below.

      Old Vanilla Launcher

      To allocate more memory for minecraft using the vanilla launcher, click on Edit Profile in the lower left corner. At the bottom of that dialogue box is JVM Arguments. Remove all JVM Arguments and replace them with -Xmx2G or -Xmx2048M. The recommended amount of memory for LOTR is 2G, but if you are using a high resolution texture pack you should allocate more. Likewise, if your computer is limited on memory, you may want to allocate less to be sure that your operating system and other programs have enough memory.

      New Vanilla Launcher

      To allocate more memory for minecraft using the newer edition of the vanilla launcher, click on

      Launch Options, located on the right side of the menu bar. Click on the profile you intend to add more RAM for, and locate the box entitled JVM Arguments. Click the gray toggle to enable arguments for this profile. In the box, put -Xmx2G or -Xmx2048M. The recommended amount of memory for LOTR is 2G, but if you are using a high resolution texture pack you should allocate more. Likewise, if your computer is limited on memory, you may want to allocate less to be sure that your operating system and other programs have enough memory.

      Technic Launcher

      To allocate more memory for minecraft using the technic launcher, click on Launcher Options at the top right corner. Then click on the Java Settings tab and from there you can change the amount of memory to your liking. The recommended amount of memory for LOTR is 2G, but if you are using a high resolution texture pack you should allocate more. Likewise, if your computer is limited on memory, you may want to allocate less to be sure that your operating system and other programs have enough memory.

      MultiMC

      To allocate more memory for minecraft using the MultiMC launcher, click on the instance you want to modify, then click Edit Instance. From there, go to Settings, check the box by Memory and change the Maximum Memory Allocation to 2048MB. The recommended amount of memory for LOTR is 2G, but if you are using a high resolution texture pack you should allocate more. Likewise, if your computer is limited on memory, you may want to allocate less to be sure that your operating system and other programs have enough memory.
        Loading editor
    • Yeah, so after you've done that, then Id recommend just trying those two mods, no others. If that works then you can try with the rest of that massive modpack...

      SamwiseFilmore
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    • A FANDOM user
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