I think that the biomes in the mod are cool, but they are lacking a special flavour. If you have noticed, the grass, leaves, and bushes of the Elvan lands are the same colour as their Near harad counterparts. This is just an example but I think that each biome/sub-biome should have it's own custom hues, I.E charcoal black grass and plants for Morder, dry yellow or a parched green for drier areas, and lusher colours for Lindon and jungle. This idea is taking inspiration from the Biomes'o'Plenty mod. What do you guys think?
You're providing no convincing arguments nor a concrete new insight/proposal. I've studied the code, played and explored all of them, and ensured most of their wiki pages are in order. To my view, the biomes already have their own distinct features and flavour. So, what's your point?
Yeah, this could use more detail--though I must disagree with Alte on one count: if it's your opinion that the biomes don't have distinct flavors, don't feel prevented from suggesting changes.
More importantly, however, isn't this already in the mod? Many different biomes have specific grass colors--some even incorrect according to the lore, such as Rohan--and one can pretty easily tell many biomes from one another.