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  • AlteOgre
    AlteOgre closed this thread because:
    Pointless for various reasons
    21:12, February 20, 2019

    I have a few ideas for Bosses,

    1. Spawns of Ungoliant (not Shelob)

    2. Balrog Captains (from utumno)

    3. Horrors of Melkor (from utumno)

    The spawns of Ungoliant are always poisonous, larger than Mirkwood Spiders, black, and have red/green/gray markings. No extra lives.

    The Balrog Captains are spawned in Middle Earth or Utumno from a special drop of Balrogs (like the hill troll chieftan) and drop the head of the Balrog Captain, along with a whip and maybe Flames of Udun.

    The horrors of Melkor are spawned from unlikely drops of Utumno fire trolls/wargs and are mutalations the size of hill trolls. Red and orange in color with a white and yellow eye, and very messy looking.

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    • There is also the Mumakil of the forests of far harad, that the tauredain believe are mystical. Damage it until it becomes tamed, allowing you to ride it. Summoning may include something about the tauredain amulets, which could now be renewable. You lose tauredain alignment and gain alignment with any enemy factions the tauredain have it that area, which would be the Moredain because like Fangorn Mumakil can only be summoned it the forests of the south.

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    • Uhm, you should be more specific and alot more original. Please consider making new in-depth suggestion or fix this one.

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    • Half Trolls: Mostly troll half-troll

      Angmar: Nazgul/Wraiths, Morgul Orc Warriors

      Mordor: Black Uruk elites

      Isenguard: Uruk/Beserker elites, Olog-hai elite

      Morwaith: Great Lions

      Tauredain: Greater jungle scorpion

      Near Harad: Giant Snake

      Dunland: Giant Wolf

      Dol Guldur: Large mirk-troll

      Woodland Realm: Greater Elk

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    • No. Just no. 1. There is no spawn of ungoliant left aside from shelob. 2. Balrogs were already captains. 3. Orcs and Tormented elves were tortured and misfigured, and are already “Horrors of Melkor” 4. Mumakil aren’t just Taurethrim. The Taurethrim’s life goddess was associated with The mumakil, but I don’t see why you would need to damage it in order to tame it or why it would cost you alignment. 1) ??? 2) there were no nazgul left in angmar. Morgul Knights are planned for Morgul Vale. 3)Mordor has nazgul, uruks, spiders, everything. Not fitting for one of the most powerful factions. 4) Olog hai are Mordor, Isengard didn’t have trolls. 5) lions aren’t aligned with the morwaith. Morwaith worship the lion, but not vice versa. 6) Isn’t Mumakil already the Taurethrim one? And How did a scorpion become so great? See 5. 7) these are were worms. See 5. 8) Giant Wolves are wargs. See 5. 9) See 6. 10) see 5.

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    • "There is no spawn of ungoliant left aside from shelob"

      How would you explain the giant scorpions of Harad?

      Jurassic Sean of Tol Hîth Visit my Park!

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    • 1-3 are very good points, 4: The tauredain worship the Mumakil and think they are mystical, and the Morwaith invaded the Jungle to take them. That's why the tauredain hate the Morwaith. The only place wild Mumakil can be found is the jungle and no trader would ever part with such a giant beast. To tame a horse it must submit to your will, the tries it takes to tame it, same with mumakil.

      1) 65% troll 35% human

      2) Wraiths are not Nazgul, morgul orcs aren't in planned features.

      3) Bad point

      4) A mistake

      5) Morwaith worship the great lion, and its desendants could be around. They wouldn't like you killing their deityiy's children.

      6) There can be multiple.

      7) Banner says otherwise.

      8) See 5

      9) see 6

      10) see 5

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      1. 7) see 5 "The Great Serpant
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    • Actually, the Southrons worship Sauron/Morgoth under the name Zigurûn or Mûlkher. The Bald Eagle is the USA’s nation animal and symbol. Doesn’t mean we worship it. Canada has a maple leaf on its flag. Doesn’t mean they worship it. Gondor has the white tree on its banner. They don’t worship it. Just because it’s on their banner doesn’t mean they worship it. If Elves and Men are the children of Illúvatar, the gondorians fighting haradrim are killing their deities’ children.

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    • AND BE MORE SPECIFIC ABOUT THESE BOSSES! What are their health? How would you summon them? Why do we need faction specific ones? Why don’t some factions have bosses? what are their attacks?

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    • Southrons say sometimes that the snake strangles the tree, so they do have a great snake of sorts.

      Those are inderect relantions these are direct desendants.

      We dont need faction specific ones, just more.

      I haven't thought of ideas for some because hobbits aren't argressive at all.

      New Idea: High elves: maiar, since we have balrogs we should have maiar.

      The horrors of utumno are summoned in Utumno Fire level, fire trolls and fire wargs and maybe balrogs drop curruptions of utumno, which are items, 9 of which can be crafted into a blockin a regular crafting table, when placed on the ground in the fire level summons a 3-4 high by 3 block wide creature that is weaponless, has two arms, two legs, a head with yellow or white eyes all covered in scars and open wounds and red orange and light brown. It should move at the speed of a warg or spider and has about 200-225 health and deals 5-7 damage plus knockback 2 and has zero armour. 

      The half-troll troll is a genetic mistake of a half-troll that got more troll in it's blood than human by a significant amount. It is 3/2 blocks, and has the color, sun immunity and fangs of a half troll and the club, looks and speed of a troll. It is summoned by crafting 4 half troll bones and 4 troll bones all around a torog draught in a vanilla crafting table to make a half-troll scent item that when applied to a dirt block to summon a half-troll troll. It has the health of two hill trolls and drops tauredain/moredain amulets

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    • The greater lion is a desendant of the great lion the Morwaith worship. Killing enough lions (20-35) and having negative morwaith alignment summons it. Upon killing it you get a fang of the Lion, a drop that can be crafted into a powerful sword or given to a quest giver of Tauruthrim or Half-Troll. The blade deals 7.5-8.0 hearts but can have 4 modifiersapplied to it.

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    • Narrowed it down to the following: Tauredain : Mumakil Utumno : Horror of Melkor Half-trolls : Half-troll troll

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    • Spawn of Ungoliant: Already exist and are not/should not be bosses.  Balrog Captains: No. Just no. There is one Balrog remaining in Middle Earth, and that is Durin's Bane.

      Horrors of Melkor: I don't even know what those are supposed to be.

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    • 75.140.39.18 wrote:
      Southrons say sometimes that the snake strangles the tree, so they do have a great snake of sorts.

      Those are inderect relantions these are direct desendants.

      We dont need faction specific ones, just more.

      I haven't thought of ideas for some because hobbits aren't argressive at all.

      New Idea: High elves: maiar, since we have balrogs we should have maiar.

      The horrors of utumno are summoned in Utumno Fire level, fire trolls and fire wargs and maybe balrogs drop curruptions of utumno, which are items, 9 of which can be crafted into a blockin a regular crafting table, when placed on the ground in the fire level summons a 3-4 high by 3 block wide creature that is weaponless, has two arms, two legs, a head with yellow or white eyes all covered in scars and open wounds and red orange and light brown. It should move at the speed of a warg or spider and has about 200-225 health and deals 5-7 damage plus knockback 2 and has zero armour. 

      The half-troll troll is a genetic mistake of a half-troll that got more troll in it's blood than human by a significant amount. It is 3/2 blocks, and has the color, sun immunity and fangs of a half troll and the club, looks and speed of a troll. It is summoned by crafting 4 half troll bones and 4 troll bones all around a torog draught in a vanilla crafting table to make a half-troll scent item that when applied to a dirt block to summon a half-troll troll. It has the health of two hill trolls and drops tauredain/moredain amulets

      "The serpent may strangle the tree"

      This is a saying that was first used when Gondor conquered Near Harad. There is a Lore Text regarding this named "Observations". The saying means that Near Harad will be victorious against Gondor.

      @Arcen:

      Quote from Tolkien Gateway:"After the last battle of the First Age, some Balrogs escaped the Valar's wrath and hid deep underground, in inaccesible places at the roots of the earth."

      But I am also against Balrog Captains, mainly because they are already captains of Melkor's legions.

      Jurassic Sean of Tol Hîth Visit my Park!

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    • I have eliminated all of the ideas except the mumakil, Horrors of Melkor, and half-troll trolls. Maybe if the others are denied the great lions and maiar.

      The Horrors of Melkor are the terrifying experiments which melkor made in utumno trying to make horrifying and terrible creatures, the horrors are failures in the view of Melkor. 

      The way to summon the mumakil is to collect tauredain amulets. Killing tauredain shamans and very rarely tauredain people, gives tauredain amulets 4 of which are combined with 5 golden tauredain brickin a tnt formation into a sacred tauredain block (entirely new and possibly golden and with a mumakil head engraved upon it) which when placed in the ground in the far harad jungle summons a mumakil which does not attack until provoked, has a reach far beyond it's hit box (maybe 3-4 blocks), knockback I, 7 damage attacks every 3-4 seconds and has the health of a hill-troll, like galvorn armour does not take damage from arrows and has an armour of 5. It is 12-20 blocks high, 13-22 blocks long and 5-7 blocks wide. It has two horns which are not in it's hit box, once it is defeated it becomes beserk, attacking much faster with knockback II, once it is defeated again it allows you to ride it, and equip a saddle on it but no armour, for balence reasons. And it should only deal damage equal to it's first lifes attack, and should only deal damage in siutations like a mounted rhino, when first charging into battle.



      The Lions summoning should be changed but I dont know how. Ideas?

      The half-troll troll now drops a top level scroll as well.

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    • Still need way more details. And why would there be maiar? There’s a reason there was only 5 istari and no more sent since. Maiar are a big no.

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    • I have detail and ok maybe not maiar

      Please kudo the top message everyone.

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    • Any way to delete this chat channel and make a new one?

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    • "The Horrors of Melkor are the terrifying experiments which melkor made in utumno trying to make horrifying and terrible creatures, the horrors are failures in the view of Melkor. "



      But what does that mean?  "Horrifying and terrible creatures" is as vague a description as "some sort of color."  Are they supposed to be disfigured giants of some sort?  If they are, just say it.



      On the note of things "horrifying and terrible,"  if the Roots of the Mountains from that other guy's suggestion ever get added, the Nameless Horrors mentioned there (giant insects and other invertebrates) would make great bosses imo.

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