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  • Not much to say about this but it would be better if you could make, say, an Elven sword that doesn’t light-up when orc and wargs are near. It is helpful but if you are in harad slaying southron troops it would be handy if you weren’t wasting your durability on your sword that you use in orc infested regions and one that you could use in non orc infested areas. Also, in the books by Tolkien eg. LoTR, Legolas and many other elves with swords that are Elven and the swords don’t glow. This is an interesting gameplay mechanic you have installed but if I can code 5 fully working swords in 5 minutes I think mevans can do this easily. Also, the only real problem with all elves having Elven swords that glow is that they don’t in the books. I think that the mod should replicate this in a way, having troops of Elven factions spawn with either standard or glowing swords. Hope you understand why I would like this. Plus, if you want to replicate the books as best you can, which I remember reading somewhere on this wiki, I think this would help.

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    • Actually, glowing swords are canon. Elves have glowing swords in the Hobbit, futher more, they even have glowing spears, if I remember correctly.

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    • 5.173.145.107 wrote:
      Actually, glowing swords are canon. Elves have glowing swords in the Hobbit, futher more, they even have glowing spears, if I remember correctly.

      I believe VirgilTracey314258 was trying to say that some, but not all, elves have glowing swords in canon, and that this should be reflected in the mod.

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    • Someone gets what I was saying... anyway. Glowing spears are not really necessary to the mod but it would be cool.

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    • TheWanderingRanger
      TheWanderingRanger removed this reply because:
      Wanted to add quote
      02:54, September 17, 2019
      This reply has been removed
    • Lord Luine wrote:
      5.173.145.107 wrote:
      Actually, glowing swords are canon. Elves have glowing swords in the Hobbit, futher more, they even have glowing spears, if I remember correctly.
      I believe VirgilTracey314258 was trying to say that some, but not all, elves have glowing swords in canon, and that this should be reflected in the mod.

      Virgil and Luine are right as it was the First-Age elven swords that turned blue. More specifically the ones from Gondolin before it fell to Melkor. Due to the destruction of Gondolin, obtaining one in the Third-Age was a very rare but high-prized thing in Middle-earth. Gondolinean swords (hope that's the correct adjective) were also known to last for a very long time without becoming blunt or getting rust on their blades, making them even more value. The few blades that made it to the Third-Age include Glamdring, Orcrist, and the dagger Sting.

      I do agree with the OP that they should make the elven swords more canon accurate. But it could be in the books, and it has been a while since I read them. So there might be an odd paragraph that actual states the elves' swords do glow. It is also possible that the elves had not lost this luminous knowledge (sorry) and still incrafted it into their swords long after the First-Age.

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    • As far as my knowledge goes (and I have just read them) the books do not say that elves had either known how, nor that they did glow because of the steel used.

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    • "The elves were the first to charge. Their hatred for the goblins is cold and bitter. Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them."

      Quote from the Hobbit, as you can see all Elven weapons glow.

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    • You can always turn off Elven Swords Glowing in config even while in game

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    • No. But I would like it to still be there, just not all swords.

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    • What would you suggest to make the swords not glow? Perhaps non-glowing should be normal, and crafting a sword of that type with Edhelmir(?) adds the glow?

      If that would be the case, it would be interesting to see some other "glowing" effects on other factions' weapons. Like the Witch-king's flaming sword (Mordor weapon + Durnaur?).

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    • OneBehindTheHair wrote:
      What would you suggest to make the swords not glow? Perhaps non-glowing should be normal, and crafting a sword of that type with Edhelmir(?) adds the glow?

      If that would be the case, it would be interesting to see some other "glowing" effects on other factions' weapons. Like the Witch-king's flaming sword (Mordor weapon + Durnaur?).

      that sounds cool

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    • OneBehindTheHair wrote: What would you suggest to make the swords not glow? Perhaps non-glowing should be normal, and crafting a sword of that type with Edhelmir(?) adds the glow?

      If that would be the case, it would be interesting to see some other "glowing" effects on other factions' weapons. Like the Witch-king's flaming sword (Mordor weapon + Durnaur?).

      I think that's a good idea. Makes the Edhelmir and Durnaur more useful as well. But the Gondolin swords should not have this feature.

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    • Okay. This sounds pretty good so far. And I like the durnaur and edhelmir. Also, it would be nice to have some more special items as I will call them.

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    • Maybe a gulduril sword of some kind.

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    • What type of sword is that ?

      It's not one I'm familiar with.

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    • VirgilTracey314258
      VirgilTracey314258 removed this reply because:
      Quote
      10:00, September 19, 2019
      This reply has been removed
    • TheWanderingRanger wrote: What type of sword is that ?

      It's not one I'm familiar with.

      I thought of something to go with the king of the dead. Better think about it more... save that for next time!

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    • TheWanderingRanger wrote:

      OneBehindTheHair wrote: What would you suggest to make the swords not glow? Perhaps non-glowing should be normal, and crafting a sword of that type with Edhelmir(?) adds the glow?

      If that would be the case, it would be interesting to see some other "glowing" effects on other factions' weapons. Like the Witch-king's flaming sword (Mordor weapon + Durnaur?).

      I think that's a good idea. Makes the Edhelmir and Durnaur more useful as well. But the Gondolin swords should not have this feature.

      Why not? Sting and Glamdring are both Gondolininan swords. Glamdring was the sword of Turgon, King of Gondolin and Sting belonged to Ecthelion o

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    • Theshadowhawk wrote:

      TheWanderingRanger wrote:

      OneBehindTheHair wrote: What would you suggest to make the swords not glow? Perhaps non-glowing should be normal, and crafting a sword of that type with Edhelmir(?) adds the glow?

      If that would be the case, it would be interesting to see some other "glowing" effects on other factions' weapons. Like the Witch-king's flaming sword (Mordor weapon + Durnaur?).

      I think that's a good idea. Makes the Edhelmir and Durnaur more useful as well. But the Gondolin swords should not have this feature.

      Why not? Sting and Glamdring are both Gondolininan swords. Glamdring was the sword of Turgon, King of Gondolin and Sting belonged to Ecthelion o

      I mean that you don't need to craft the Gondolinian swords with Edhelmir to make them glow blue. That they already have this feature when they are obtained. Sorry, if my statement caused confusion.

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    • I see... However, Gondolinian swords are not currently craftable. Do you mean combine a Gondolinian sword with Edhelmir in a crafting table? I agree though that they should come with this feature.

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    • As far as cannon lotr goes, the only blades that glowed were the ones forged by Gondolinian smiths, who had advanced knowledge of magic. This means that all three elven blades in the hobbit as well as other famous blades from the first age, like Anglachel or Anguriel and of course Ringil. It is actually stated that all High Elven blades shone when orcs were nearby. Whether or not they refer to the same high elves as in the mod is debatable, High Elven and Rivendel swords might have this ability, but others (referring to the Avari, wood and more Eastern elves) would not have the skill to make these. So wood elven and dorwinion defenietly should't come with such property, and maybe galadhrim shouldn't either. 

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    • Yeah, I agree that Dorwinion, Woodland Realm and Galadhrim blades shouldn't glow. It should belike this: The glowing effect should be a property of a sword. It should also slightly increase damage to Orcs, Wargs, Spiders etc. Gondolinian blades should have 33% chance of having the glowing property, while naturally generated Lindon and Rivendell Swords would have only about a 15% chance. To add the property to a sword, you would combine a High Elven sword with some Edhelmir in a High Elven crafting table.

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    • What about a modifier that gives this cosmetic? Also, there should be more special swords. That durnaur and edhelmir should make swords with special cosmetics is good. But gulduril would work, just it should make Gondorian swords glow green, and maybe another sword. The elven swords should be only High Elven should be able to glow.

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    • Isn't there a quote about Wood-elven swords having some sort of glow?

      In any case, I don't think the glow should give any abilities. It should be purely cosmetic.

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    • That is what I meant. I just was thinking it was the right word at the time. I’ll change it. Anyway. There might be a quote that says this. Although it might be like a glow in a few swords, Legolas’ don’t so I was thinking on that as the basis for this. Also, I do remember that in the hobbit it contradicts all the stuff about them glowing.Also, how about gondolinian daggers?

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    • VirgilTracey314258 wrote:
      What about a modifier that gives this cosmetic? Also, there should be more special swords. That durnaur and edhelmir should make swords with special cosmetics is good. But gulduril would work, just it should make Gondorian swords glow green, and maybe another sword. The elven swords should be only High Elven should be able to glow.

      Gulduril is used by evil factions.

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    • Gulduril works for the King of the Dead and the soldiers of the dead.

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    • A FANDOM user
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