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  • Hello,

    I saw you made an recource pack and i wanted to ask if you had the time to explain how to make / make a recource pack. I got these Sarlluin, Sarncaran, and Dwarven Brick (https://www.dropbox.com/sh/4f5lk5jsy2bwioz/AAAWxqNR1zc_GSTX4J1CJri1a?dl=0) textures from Thorin Stonehelm and he gave me premission to use them, but i don't know how to make a recourse pack.

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    • Sure thing! The easiest way is probably going to be to download a pre-existing resourcepack and open the .zip file with a program like WinRAR or 7zip. I'm going to explain this assuming you're just reusing a pre-existing resourcepack.

      Resourcepack guide Noloite 1





      When you open it up it should look like this. pack.png will change the texturepack icon that you see in the Resource Packs menu. You can just delete this if you don't want an icon.

      pack.mcmeta holds the descriptive text for the pack that is displayed in the Resource Packs screen. If you want to change what this says, you'll want to open it in a text editor like Notepad++.

      To add in your block textures you will want to open the assets folder, then open the lotr folder. Inside the lotr folder you will want to go into the textures folder, and then into the blocks folder. You can just drop your block textures in here now.

      If you've used a pre-existing resource pack you will probably want to go through it and clear out any other textures in it. You can just delete these.


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    • Rayn Turammarth wrote:
      Sure thing! The easiest way is probably going to be to download a pre-existing resourcepack and open the .zip file with a program like WinRAR or 7zip. I'm going to explain this assuming you're just reusing a pre-existing resourcepack.
      Resourcepack guide Noloite 1




      When you open it up it should look like this. pack.png will change the texturepack icon that you see in the Resource Packs menu. You can just delete this if you don't want an icon.

      pack.mcmeta holds the descriptive text for the pack that is displayed in the Resource Packs screen. If you want to change what this says, you'll want to open it in a text editor like Notepad++.

      To add in your block textures you will want to open the assets folder, then open the lotr folder. Inside the lotr folder you will want to go into the textures folder, and then into the blocks folder. You can just drop your block textures in here now.

      If you've used a pre-existing resource pack you will probably want to go through it and clear out any other textures in it. You can just delete these.

      O well that is easyer than expected Thanks!

        Loading editor
    • Rayn Turammarth wrote:
      Sure thing! The easiest way is probably going to be to download a pre-existing resourcepack and open the .zip file with a program like WinRAR or 7zip. I'm going to explain this assuming you're just reusing a pre-existing resourcepack.
      Resourcepack guide Noloite 1





      When you open it up it should look like this. pack.png will change the texturepack icon that you see in the Resource Packs menu. You can just delete this if you don't want an icon.

      pack.mcmeta holds the descriptive text for the pack that is displayed in the Resource Packs screen. If you want to change what this says, you'll want to open it in a text editor like Notepad++.

      To add in your block textures you will want to open the assets folder, then open the lotr folder. Inside the lotr folder you will want to go into the textures folder, and then into the blocks folder. You can just drop your block textures in here now.

      If you've used a pre-existing resource pack you will probably want to go through it and clear out any other textures in it. You can just delete these.

      Hello,

      So i made a texture for smooth sarncaran and put it in the block file, but for some reason it does not update the texture in game. Do you maybe have any idea why this is?

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    • Nvm i fixed it!

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    • A FANDOM user
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