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Of this kind (Northmen) were the peoples of the upper vales of Anduin: the Beornings, and the Woodmen of Western Mirkwood; and further north and east the Men of the Long Lake and of Dale.

The Return of the King, Appendix F


The Vales of Anduin is the vast area in the west of Rhovanion, bordered to the west by the Misty Mountains, to the north by the Grey Mountains, to the east by Mirkwood and to the south by Rohan. The region can be considered divided over two main biomes, the Anduin Hills and the Vales of Anduin, the floodplains of the "Great River", the Anduin.

The area is only sparsely inhabited and most encounters will be between player and animals by day and roaming bands of orcs and Wargs from Gundabad by night.

Three biomes are almost to entirely enclosed by the Vales of Anduin, namely: the Gladden Fields, Lothlórien (a.k.a. The Golden Wood), and the Field of Celebrant. Orcs are known to only not set foot in Lothlórien.

Both hills and vales are dotted with boulders of varying size.

There are only a few secure crossings along the Anduin. The Old Ford and the Ford of Carrock are in the Vales and controlled by the Beornings (planned faction). Cair Andros, Osgiliath, and Pelargir are in Gondor controlled lands, downstream, and these are all contested by Gondor against the onslaught of Mordor.

In the future, Beornings and the Woodmen of Mirkwood are expected to inhabit and control part of this land.

Upon entering this biome, the player earns the achievement "The Great River".

  • A panorama of the Vales of Anduin.
  • A panorama of the Anduin Hills.
  • A panorama of the Gladden Fields.

Sub-Biomes Edit

Three sub-biomes can be distinguished. Technically, the Anduin Hills are the base biome and the Vales of Anduin is a sub-biome. They are both mentioned to describe specifics.

Vales of Anduin Edit

The Vales of Anduin biome covers the floodplains of the Anduin river. Although relatively flat, this biome has a lot of variety.

Anduin Hills Edit

The Anduin Hills are a transition biome between the Vales of the Anduin and the surrounding mountains and woods. The hills are quite elevated compared to the lower lying vales and there are only few geographical variations, most of which are determined by the presence of lakes or rivers, cutting deep into the regions surface.

Gladden Fields Edit

These swamplands surround the Gladden river and where the Gladden joins the Anduin. The area has a very specific landscape, ecosystem and history. It is therefore covered in this dedicated page: Gladden Fields

Biome Variants Edit

As the difference between the two main biomes are quite significant, their variants are reported separately below.

Vales of Anduin Edit

The standard biome consists of relatively flat terrain, revealing the origin of these lands. There are however many variants, making the area quite varied overall.

  • Flowers - A version of the biome with an abundance of flowers.
  • Forest - A more forested version of the biome.
  • Light forest - A lightly forested version of the biome.
  • Steppe - A very flat version of the biome.
  • Barren steppe - A steppe, but with no trees. Structures generate here very commonly.
  • Hills - A hillier version of the biome.
  • Forest hills - A forested version of the hill variant.
  • Dense Oak Forest - Dense forests with many large oak trees. Also huge oaks, measuring 3 m in diameter and reaching up to 30 m, are common here. Patches of podzol cover the forest floor.
  • Dead Oak Forest - Lands covered in forests whose glory is passing away. The forest density is comparable to the light forest variant, but there are many stems of dead, leafless trees. This variant is very helpful for acquiring large quantities of wood, as the dead trees provide a lot of easy accessible lumber.
  • Oak Shrublands - Forest covered lands with a lower tree density than regular forests, but with a very thick undergrowth of shrubs.
  • Aspen forest - A forest dominated with aspen trees.
  • Birch forest - A forest dominated with birch trees.
  • Beech forest - A forest dominated with beech trees.
  • Larch forest - A forest dominated with larch trees.

Anduin Hills Edit

The standard biome is rather mountaneous. Besides the standard biome, there are 7 forested variants.

  • Forest - A more forested version of the biome.
  • Light forest - A lightly forested version of the biome.
  • Aspen forest - A forest dominated with aspen trees.
  • Birch forest - A forest dominated with birch trees.
  • Beech forest - A forest dominated with beech trees.
  • Larch forest - A forest dominated with larch trees.
  • Pine forest - A forest dominated with pine trees.

Structures Edit

Vales of Anduin old

An old photograph of the vales of Anduin.

There are two structures that spawn in the vales, alongside abandoned structures, which spawn very common here:

Mobs Edit

The Orcs and Wargs of Gundabad roam these lands.

Conquest Edit

Vales of Anduin can be conquered by Lothlórien, Woodland Realm, Gundabad, Dol Guldur and Angmar. The conquest rate is 1.0.

Vegetation Edit

The region has a rich variety of trees and wildlife. As the Vales have denser tree occurrence and also a higher density of flowering plants, the wildlife in the vales is more abundant.

The Tolkien Gateway has an article on:

Vales of Anduin

Biomes of the Lord of the Rings Mod (Sub-biomes in brackets)
List by Alphabet
A-C:

AdornlandAnduin Hills (Gladden Fields, Vales of Anduin) • Angmar (Mountains) • Barrow-downs
Blue Mountains (Foothills) • Bree-land (Chetwood) • Brown LandsColdfells

D-E:

DagorladDaleDead MarshesDor-en-Ernil (Hills) • Dorwinion (Emyn Winion)
Drúwaith IaurDunlandEast BightEmyn MuilEnedwaithEreborEregion
Eriador (Downs, Eryn Vorn, Minhiriath, Swanfleet) • Ettenmoors

F:

Fangorn (Clearing) • Fangorn WastelandFar Harad Bushland (Hills) • Far Harad Cloud Forest
Far Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing) • Far Harad MangroveFar Harad Swampland
Far Harad VolcanoField of CelebrantForodwaith (Coastline, Mountains, Glacier)

G-K:

Gondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills))
Grey Mountains (Foothills) • Gulf of Harad (Gulf Forest) • Harad MountainsHarnennor
HarondorIron HillsIthilien (Hills, Wasteland) • Kanuka Forest

L-M:

LakeLast DesertLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
LostladenLothlórien (Eaves) • MidgewaterMirkwood (Dol Guldur, Mountains)
Misty Mountains (Foothills) • Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Mountains of the Wind (Foothills)

N-S:

Nan CurunírNindalfNorthern MirkwoodNorthlands (Northern Forests) • Old Forest
PerdorogwaithRed Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe
Tol Rhúnaer) • Rhûn (Forest) • Rivendell (Hills) • RiverRohan (Woodlands, The Wold, Uruk Highlands)
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)

T-W:

Taur-i-ThorogrimThe Great Desert (Hills, Half-deserts, Red Desert) • The Sea (Beach, Island, Meneltarma) • The Shire (Marshes, Moors, Woodlands, White Downs) • TolfalasTrollshaws
Umbar (Forest, Hills) • UtumnoWilderland (Northern, Long Marshes) Woodland Realm (Hills)

List by Region
Eriador:

Angmar (Mountains) • Barrow-downsBlue Mountains (Foothills) • Bree-land (Chetwood)
ColdfellsDunlandEnedwaithEregionEriador (Downs, Eryn Vorn, Minhiriath, Swanfleet)
EttenmoorsLindon (Coastline, Woodlands, Tower Hills) • Lone-lands (Angle, Weather Hills)
MidgewaterNan CurunírOld ForestRivendell (Hills)
The Shire (Marshes, Moors, Woodlands, White Downs) • Trollshaws


Rhovanion:

Anduin Hills (Gladden Fields, Vales of Anduin) • Brown LandsDagorladDale
Dead MarshesEast BightEmyn MuilEreborField of CelebrantFangorn (Clearing)
Fangorn WastelandGrey Mountains (Foothills) • Iron HillsLothlórien (Eaves)
Mirkwood (Dol Guldur, Mountains) • Misty Mountains (Foothills) • NindalfNorthern Mirkwood
Wilderland (Northern, Long Marshes) • Woodland Realm (Hills)


The South:

AdornlandDor-en-Ernil (Hills) • Drúwaith IaurGondor (Andrast, Blackroot Vale, Lamedon (Hills), Lebennin (Mouths of Anduin), Lossarnach (Imloth Melui), Mouths of Entwash, Pelargir, Pelennor Fields, Pinnath Gelin, White Mountains (Foothills)) • HarondorIthilien (Hills, Wasteland)
Mordor (Eastern Desolation, Gorgoroth, Mordor Mountains, Morgulduin, Morgul Vale, Nan Ungol, Nurn (Marshes, Sea of Nurnen), Udûn) • Rohan (Woodlands, The Wold, Uruk Highlands) • Tolfalas


Harad:

Far Harad Bushland (Hills) • Far Harad Cloud ForestFar Harad Grasslands (Arid, Arid Hills, Corsair Coasts, Forest) • Far Harad Jungle (Edge, Lake, Mountains, Taurethrim Clearing)
Far Harad MangroveFar Harad SwamplandFar Harad VolcanoGulf of Harad (Gulf Forest)
Harad MountainsHarnennorKanuka ForestLostladenPerdorogwaith
Southron Coasts (Harad Desert Riverbank, Near Harad Oasis, Southron Forests)
Taur-i-ThorogrimThe Great Desert (Hills, Half-deserts, Red Desert) • Umbar (Forest, Hills)


Rhûn:

Dorwinion (Emyn Winion) • Last DesertMountains of the Wind (Foothills) • Red Mountains (Foothills) • Rhúdel (Eryn Garan, Eryn Rhúnaer, Hills, Steppe, Tol Rhúnaer) • Rhûn (Forest)


Forod:

Forodwaith (Coastline, Mountains, Glacier) • Northlands (Northern Forests) • Utumno


Belegaer:

The Sea (Beach, Island, Meneltarma)

Types

DesertsForestsIslandsMountainsSwampsVariants

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